hwalker Doki Doki Literature Club Plus!

Doki Doki Literature Club Plus! is the new psychological horror game (it is) developed by ‘Team Salvato‘ and published by ‘Serenity Forge‘. Doki Doki Literature Club Plus! is said to be coming out the 30th of June 2021 on the Xbox Series X, Nintendo Switch, PS5 and PC. Doki Doki Literature Club Plus! is something are have been waiting for as well. Let’s take a look.

Monika, Sayori, Yuri and Natsuki are back. Doki Doki Literature Club Plus! is something that many gamers have been waiting for even though most of them don’t have the balls (or breasts for ladies) to publicly admit it. We were waiting for this game. We have really high expectations for Doki Doki Literature Club Plus! You can expect the same psychological horror from the original game. Twists and turns will be here also. Players should expect the game to mess with their heads. Maybe enter your minds as well and take your place in the real world… maybe… it could happen… It’s good to see Monika, Sayori, Yuri and Natsuki again.

X35 Earthwalker Doki Doki Literature Club Plus!

Doki Doki Literature Club Plus! has improved graphics and visuals, full HD. There’s over 100 unlockable images like game art, concept sketches and wallpapers. There’s a full fledged music player. There are 26 in-game songs thanks to the 13 additional songs. So play what you want and even loop the same single song over and over again. There’s now 6 new side quests in Doki Doki Literature Club Plus! It’s been stated that these side quests are hours worth of gameplay. We will also get to learn the original of the literature club. This is good to hear but we have some concerns. Is this big enough though. So will it be the same storyline, everything the same for the most part but just added the 6 side quests? We need new things, big stuff and something more than the original experience. We will explain a bit why in the next paragraph.

hwalker Doki Doki Literature Club Plus!

Firstly because there has been so many mods for Doki Doki Literature Club that it’s amazing. Many people liked Doki Doki Literature Club so much that they put in serious work to build the mods. Some of them are seriously good. So good that it’s actually better than the original game! For example the best Doki Doki Literature club mod we have ever played was the Blue Skies mod. It has like over 20 hours worth of gameplay, full fledged character routes depending on which girl you pursued. There was new characters, there was Christmas and halloween (both events was fun). There was good and bad ending with the good endings mostly feel so conclusive like we can accept that ending. Blue Skies mod was so darn good. So off course the developers of the original game needs to do something new and do something big. It has to be big. If they don’t want to take the romantic dating route that’s fine since Doki Doki Literature club is mainly a psychological horror game, but it needs to be big. Do you see what we mean? Doki Doki Literature Club Plus! can’t just be Doki Doki Literature Club with side quests. Mods like blue skies will still be better. We actually really enjoyed Blue Skies. The developers have to go big. They can’t get outshined here.

hwalker Doki Doki Literature Club Plus!

Yes we agree that Doki Doki Literature Club Plus! coming to consoles is a big thing and the added side quests are exciting as we get to see what’s actually cannon. The mods are great and all but it’s all what the fan developer wanted but now we get what’s actually cannon and official for the characters. Questions we had like what’s Natsuki’s dad really like? What’s truly going on with Monika? Parents, the main character etc. What we would suggest is to have a much longer main story, have it more like an adventure. There may be more clear consequences concerning your choices. Make sure players can actually reach a conclusion (they have that we know). Take the mind games to another level maybe concerning patterns in the choices made by players or whatever. There must be more mind twists. Since most people have seen or know or played Doki Doki Literature club. It will be hard to impress or catch some off guard now without new things. So we hope the developers thought about these things.

Overall we aren’t excited for Doki Doki Literature Club Plus! but looking forward to it. X35 Earthwalker being the smartest, wiser and greatest video gamer of all time doesn’t get scared easy or caught out with stuff. He has played the original game and the best mod of that game. It will take a lot to impress herald quite a bit to bring a new experience. We don’t want a remake but that’s up to the very skilled developers. We like the additional things they add though like the music, new graphics and definitely the side quests. We will just have to wait and see. The developers ‘Team Salvato’ have done a good job so far. We at X35 Earthwalker are looking forward to and keeping an eye out for Doki Doki Literature Club Plus! Now Doki Doki Literature Club Plus! may have some psychological horror mind games but those have no effect on… the ‘Earth Walk!’

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X35 Earthwalker Maid of Sker

Maid of Sker is a first person horror survival game developed by ‘Wales Interactive‘ and published by ‘Wales Interactive’ and according to a certain website, ‘Perp Games‘. Maid of Sker is said to be coming out on Xbox Series X and PS5. It’s off course already out on Xbox One, PS4, Nintendo Switch and PC. Maid of Sker is basically just moving up to the latest conceals really. Let’s take a look.

Maid of Sker isn’t new. So you should already know the deal. Maid of Sker is set in a dodgy hotel. Here’s the description about the game “set in a remote hotel with a macabre history from Welsh folklore.” Fun fact though… Maid of Sker is “Set in 1898 and inspired by the haunting Welsh tale of Elisabeth Williams, this is a story of a family empire driven by torture, slavery, piracy and a supernatural mystery that suffocates the grounds of the hotel.” So wholesome family friendly stuff. 

X35 Earthwalker Maid of Sker

The main thing here is that the Maid of Sker is coming to the next gen consoles Xbox Series X and PS5. This means better performance, better visuals and fast speed and reduced load time etc. So those of you who have played Maid of Sker, you know what to expect. We like some of the concepts going on here. Especially the whole don’t breathe thing and how you deal with enemies.

There are beings referred to as the Quiet men. It’s said that when they show up, you must not even breathe. That’s scary. You can’t breathe. Maid of Sker has “a multiple thread narrative”. This means the story can go down different paths depending on some factors. The factors here are your decisions. Your decisions matter… well that’s what it says. There’s multiple endings too.

X35 Earthwalker Maid of Sker

Maid of Sker has what’s described as ‘3D sound based AI system”. It’s the main gameplay mechanic here. There’s no real combat here. There’s a sound device, a defensive only sound device. S you can use this device to lure, trick and mess around with enemies… not beat them. Players have to sneak around, hide, even trap and off course run. Players must use their brains in Maid of Sker. Get tactical. We do like this approach only when done well. The enemies have to be scary and something worth avoiding. Lady Dimitrescu isn’t scary. Actually fans troll her. Her showing up wasn’t a big deal. Enemies in games like this need to be a big problem. 

We checked out some Maid of Sker gameplay and it’s what we expected. Reminds us of Visage. You move around, slower pace, figure things out, find and collect keys, solve mysteries and puzzles. Then advance through the story, the hotel etc. What we do very much like is that the enemies get more difficult as your progress. Here’s what the description says, “enemies become more difficult to avoid, to the point where standing still and holding your breath is the only option! Time it correctly and you’re safe, for now. Run out of breathe and — suffer.” 

Overall Maid of Sker looks like another horror survival game but this one is getting a promotion to the next gen consoles. There has been some updates for Maid of Sker so older players of this game has something to check out. The developers have done a good job with Maid of Sker. We at X35 Earthwalker will have to hear about how players respond to Maid of Sker. Now Maid of Sker may have quite men but they will scream if they face… the ‘Earth Walk!’ 

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X35 Earthwalker Outbreak Endless Nightmare

Outbreak: Endless Nightmares is a survival horror game developed and published ‘Dead Drop Studios‘. Outbreak: Endless Nightmares is said to be coming out the 19th of May 2021 on the Xbox Series X, Xbox One and PC. It is already out on the PS4 though. Outbreak: Endless Nightmares has a few tricks up it’s sleeves. Let’s take a look.

Outbreak: Endless Nightmares is another game we didn’t know anything about. From what we do know is that Lydia is the main character and she has survivors with her. They are in the remains of Arzt Memorial Hospital. Now they about to have another nightmare. What was the previous nightmare? We don’t know. What we do know is that this time… they will experience true horror. Some people just can’t catch a break sadly.

X35 Earthwalker Outbreak Endless Nightmare

Now remember that Outbreak: Endless Nightmares is a survival horror game. What else is a survival horror? Resident Evil. So expect running from enemies, valuing ammo heavily, being careful with your shots and being limited on supplies while monsters and dangerous beings trying to kill you. Outbreak: Endless Nightmares takes things further though. Firstly there are some rougelite elements involved. Every time you enter an anomaly, it has “semi-procedurally generated instances”. So take note of the enemies that are there and the environment. This off course does create more replayability.   

You’ve got to fight through each anomaly and off course explore and gather what you find. You need resources in Outbreak: Endless Nightmares. You need to find the journals scattered around for two reasons. Firstly to find a place of refuge as being safe matters. Second to learn and know more about this outbreak. There are multiple characters, each with their own abilities and upgrade paths. So players can level up different characters. The game reacts to your level ups and upgrades. Each anomaly you enter will become more difficult. 

X35 Earthwalker Outbreak Endless Nightmare

We checked out some Outbreak: Endless Nightmares gameplay and it’s what we thought it would be but the quality is worse. Don’t expect a top level quality game with great animations and graphics. It’s here to deliver what it says on the box. It’s a survival horror where you face the undead. There’s storage caches to help with inventory, there’s a hub where players have time to decide what to take with them. Most importantly though is your supplies. If you run out, it’s been said that “your fate is sealed.” Our favourite part is that Outbreak: Endless Nightmares has co-op and split screen too. So grab some allies and face the nightmare together. 

Overall Outbreak: Endless Nightmares seems like another more casual game for gamers to jump into and just play with simple fun. The should remove horror from the description as nothing about Outbreak: Endless Nightmares is scary. We aren’t happy with the quality though. This game isn’t our thing but some gamers will give it a try. The developers Dead Drop Studios have more work to be done on it. We at X35 Earthwalker hope to hear of improvements to the game. Outbreak: Endless Nightmares may have the undead but those undead will be permanent dead against… the ‘Earth Walk!”

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Five Nights at Freddy’s: Security Breach is the new horror game developed by ‘Scott Games‘ and ‘Steel Wool Studios‘. Five Nights at Freddy’s: Security Breach is said to be coming out the second quarter of 2021 on the Xbox Series X, Xbox One, PS5, PS4 and PC. It’s another Five Nights and Freddy’s game. So expect those jumpscares.

Five Nights at Freddy’s: Security Breach is the latest Five Nights at Freddy’s game. We knew this game would trend because people loved how different it was and off course the endless jump scares. Now look. It’s 2021 and we got a security breach. There isn’t much to say for a few reasons. One, there’s little information on this game but we being way more intelligent than the average intelligent person figured some stuff out. No we won’t share with you… why? Have you donated? No, exactly. Two, it’s. Five Nights at Freddy’s game, as in you know what to expect. There are some differences though. Three, the trailer we included down below gives enough information to get what’s going on.

Let’s go over some simple stuff. The Pia joint in Five Nights at Freddy’s: Security Breach is being called the most extreme family fun center. Bold claim. It’s called Freddy Fazbear’s Mega Pizza Plex. Not impressed but this joint is a major upgrade from the previous establishments. Freddy Fazbear’s Mega Pizza Plex is three stories tall. It’s decked out with new technology, lights, flashiness, shininess and artificial intelligence?! They also claim this place is the safest too. Those Freddy places are always safe. The level of animatronic technology is at it’s highest here.

We checked out something concerning Five Nights at Freddy’s: Security Breach and it seems like the selling point for customers is the interaction children can have with the animatronics. They get to be superstars. Party with them. Off course the player is a priority target and you aren’t allowed to leave this place and do as you please. She is looking for you. Don’t let her find you. Jump scares are here and darkness and voices and hiding and mysteries. You have been warned. We know those youtubers, especially game theory, about to get their 17 Five Nights at Freddy’s videos out. Views inbound and kids excited.  

Overall, Five Nights at Freddy’s: Security Breach looks like another Five nights and Freddy’s game but this one is more like the latest games and not the original. So we expect more action mixed in like Five Nights at Freddy’s: Help Wanted and Curse of Fredbear. So we expect a hybrid especially with the additional developers working on this but more movement and freedom… hopefully. The developers ‘Scottgames’ and ‘steel wool studios’ have quite the job ahead of them.

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Mundaun is a new horror adventure game developed by ‘Hidden Fields‘ and published by ‘MWM Interactive‘. Madaun is said to be coming out March 16th 2021 on the Xbox Series X, Nintendo Switch, PS5 and PC. Mundaun is coming out gamers with a different style. It got our attention so we hope this is worth our time. Let’s take a look.

What the story? What we do know is that Mundaun is set in the valleys of the Alps (the mountain). The character we control learns that his grandfather died in a fire, so you travel to this placed called Mundaun. Last time he was here was when he was a child. Mundaun isn’t the same though. You discover that something diabolical is here and causing some trouble. So instead of… you know… leaving, running away for your life or calling the army instead you act like Freddy from Scooby doo and split and look for clues. You stick around to investigate while all the Jamaicans already ran.

The mission is to basically find out what’s going on and why. Seriously though does this make any sense. What kind of crappy life must our protagonist have to be down with this. Like seriously. He wasn’t knocked out and brought here, held at gun point or forced. He learns that his grandfather died in a mysterious fire, then willingly decides to come to Mundaun, then finds out that some diabolical stuff is going on and hostile beings are around BUT decides to stay and investigate. He asking to get killed.

Mundaun instantly stands out from the others visually. The whole game looks like the old vintage filter is on… 24/7. Not only that but you may have noticed the graphic style. It’s pencilled drawn textures. These hand drawn games take a lot of work and a lot of time so we almost always hope they do well. This old vintage look is not for us though but it does add to the atmosphere making things appear more serious but not documentary level serious. 

This game is bigger than you think though. There are multiple places and open levels to explore and see what’s happening. Places buildings, snowy peaks and even meadows. There’s some variety here. There are some vehicles that you can control like hay loaders and sleighs. The strength of the fear has different effects. The stronger the fear, the slower you move. There are loads of puzzles that are there waiting for you as you progress up the mountain.   

We checked out some Mundaun gameplay and it’s what we thought but weirder. It’s a bit too slow for us. We also didn’t see enough concerning the dangerous enemies in the Mundaun. We haven’t seen enough to get us excited or interested in the game. What about the monsters. Can you beat them or have to evade them. This game has the looks but more can be done to make this awesome. We are most interested in the monsters so do something bout that developers. 

Overall Mundaun so far looks like an alright game. Nothing special yet. We do like that there is life in Mundaun though as there are inhabitants that you can speak to and they have their own spoken language. Some characters are more useful than others. The graphics are good for what it is, we won’t say more though. The developers ‘Hidden Fields’ need to do much more for this game to be a heavy hitter. Now Mundaun may have potential but it’s potential is nothing in the presence of… the ‘Earth Walk!’

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Quantum Error is a new horror first person shooter game developed by ‘Teamkill Media‘. Quantum Error is said to be coming out in 2021 on the Xbox Series X, PS5 and PC. Quantum Error is looking serious right now and it plans to come in big. It’s been a while since we got a game like this. Let’s take a look. 

Quantum Error is said in the year 2109 on earth. So ahead of us but not as far as Halo. Simply put a research facility called Monad Quantum got attacked by something unknown and now the whole facility is on fire. The facility is on lock down and a distress call was sent to the Garboa Fire department. You are Captain Jacob Thomas and was sent in by your Fire chief. You aren’t alone and have a crew, including your partner Shane Costa (he’s not a coffee). All you are there to do is save as many people as you can. Off course… it’s not that simple and things take a ‘dark’ turn. Brace yourself. 

As you can tell from the trailer below that Quantum Error isn’t your average game. It feels good to see another game like this. What do we mean? Think about it. What other first person shooter game you know, that’s based in the future, got monsters, in a facility and really dark… Doom 3! When we saw this, Doom 3 came to mind almost immediately. Both games are scientific games too in some ways. Except it was Doom 3 resurrection of evil where you went in with a team but you got separated and killed off. Quantum Error has a good thing going on here and it has our attention already. Expect gameplay to be slow since you don’t know what’s in the dark. 

Remember that Quantum Error is also described as a cosmic horror first person shooter game. We are seeing loads of scientific things and machinery. This game is set in the future and this is taking place in a research facility after all. so expect to see quantum science level stuff, powerful advanced machinery and stuff that is clearly sci-fi. Bullets; however still work the same. You see something dangerous, then shoot it. We saw the DOOM 3 standard arsenal as in the pistol, shotgun and machine gun. There will be more weapons and they need to be cool and have their own purpose. 

We checked out some Quantum Error gameplay and it’s what we expected it would be. It’s mechanics are looking good and it’s still being worked on. The graphics need to look better and more detailed so we are hoping for that. We really liked the darkness mechanics of DOOM 3 so Quantum Error has something good to work with. They just need to understand the balance of darkness and how to work that with combat. We did see a thermal camera and the player using that as a way to see through the dark and shoot the pistol at the same time. We also hope there is a wide range of enemies as tat keeps things interesting. 

Overall Quantum Error is looking like a good game. This is the type of game we have been waiting for. Good genre combination. Games like this need a good combination of jump scares and straight up dread. Doom 3 didn’t have the best balance of that. The developers ‘Teamkill Media’ did a good job with this game so far. We at X35 Earthwalker are looking forward to this game. Now Quantum Error may have the right genre combo but that combo is no match for… the ‘Earth Walk!’

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Chernobylite is a new sci-fi survival horror game developed and published by ‘The Farm 51‘. Chernobylite is said to be coming out the 2021 on the Xbox One, Xbox Series X, PS4, PS5 and PC. There was a PC early access but we don’t care. Now Chernobylite is looking real different from others games but survival horror aren’t easy to do. Let’s take a look.

In the world of Chernobylite, it is the year 2016. Players control a man who 30 years ago use to work as a physicist at a Chernobylite nuclear facility. A catastrophe happened though and it effected 350000 people in 1986. Your girlfriend is one of those many people who is now gone. It’s now 30 years later from that event and what happened still haunts you. The game describes it as “the demons of the past.” So you now return to a placed called the ‘Chernobyl exclusion zone. 

Now let’s get something out of the way. Chernobylite is also a survival horror game. So expect danger, strategy and combat. Chernobylite has an explorable world. Players can move at their pace and find many things. The world offers a non-linear story.

There are supernatural threats in Chernobylite and some have called them shadows. They will try to kill you but none of them look scary to us. They glow like neon lights. There are weapons like guns which off course are needed to fight back. Chernobylite is still a survival horror though, so ammo won’t be the most plentiful thing, so pick your fights wisely and when to run or hide.

The game states that they will constantly challenge you to: survive, play by your own rules and experience. Concerning experience, it’s up to the player and how you think. Whether you can stay calm, think things through and decide wisely. Remember it’s a horror game, so keep it together. Concerning Survive, player need to craft their weapons and gear in order to survive out here. It’s up to you to decide what happens out here. Concerning play by your own rules, there are challenges and new things everyday in the zone. 

What’s interesting in Chernobylite is that there is other stalkers out in the zone as well. They are also out here surviving, in combat and got stuff to do. Possibly an objective of their own. You can either work with these stalkers and be allies or you can go against them and compete. The game warns you to never fully trust the other stalkers. Stating that they have an agenda of their own. Which is true. After all, they are in the zone for a reason.

Do not forget that Chernobylite is also a sci-fi game. There are many enemies trying to harm you and they are coming from an alternate reality. As you explore you’ll need t learn and future some stuff out. So players will need to collect data through “sophisticated environment and substance analyzing tools.” You will be holding the devices and collecting information. Learning and acquiring what you need to understand and settle what happened here. At least your girlfriend isn’t here… right?

We checked out some Chernobylite gameplay and it’s not looking impressive so far. Too standard for current game standards. Remember that it’s still in development and there was an early release. So we are expecting lots of improvements concerning animations, interaction, movement and more. We truly like the combination of science fiction and survival horror. There are devices to use. Chemicals and supernatural things can get investigated but there is loads of danger, including an humanoid glowy being who is hunting you. 

Overall Chernobylite looks like it’s going to be a good game. The graphics are good. There’s clearly a big adventure going on here. Games like this aren’t easy to do. Hopefully there is actually lots of scares and very lethal enemies with limited ammo bringing a big sense of dread and feeling underpowered. The developers ‘The Farm 51’ have got something here. We at X35 Earthwalker would like this game to do well. Now Chernobylite may have supernatural danger and science but neither of those are accurate enough for… the ‘Earth Walk!’

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In Sound Mind is a new first person psychological horror game developed by ‘We Create Stuff‘ and published by ‘Modus Games‘. In Sound Mind is said to the coming out on the Xbox Series X, PS5 and PC in 2021. In Sound Mind is taking a risky sub genre for horror. We do hope they can pull it off though. They do have a cat though. Let’s take a look.

In Sound Mind (‘Sound mind’ is a phrase from the Bible but once again no shout out. Lame). In the world of In Sound Mind, you wake up and find yourself in the corridor of a building. Now this isn’t a regular building though. It sort of has a life of its own. The plot thickens though. The building leads you to a group of survivors or should we say victims. They all been effected by an “experimental chemical”.

Our character must be effected by the same experimental chemical as now we are seeing some strange things too as we try to figure out what’s going on around here. You now experience visions, crazy ones. Not only that but a whole load of what’s described as “imposing horrors”. this has to be referring to the dangers and enemies you will face. Not only that but there’s a cat. This isn’t just your cat sitting on a wall. This cat is weird and apparently it’s called Tonia. In Sound Mind has nothing to do with an actual sound mind.

Now remember gamers, In Sound Mind is a psychological horror. Meaning this is most likely just in the characters mind. It’s a mental thing. Unlike other psychological horror games, you can actually defend yourself. There are weapons. So expect a gun. There’s a flashlight to light your way, you know the drill. Oh there’s mannequins by the way but not regular ones as they are sentient. So have fun with that. It might be right behind you now.

Another thing that In Sound Mind is pushing hard is the puzzles. In Sound Mind has emphasis on these puzzles. Beating the bosses, that’s right… bosses, is a puzzle. There are certain mechanics and weaknesses that require gamers to use their heads… for a change (shots fired). Literally the game makes it clear that beat bosses by solving “mind-bending puzzles”. We know that the player will be stalked throughout the game too. There’s lots going on.

We checked out some In Sound Mind gameplay and it’s not exactly what we expected for some parts but more or less what we expected. You are jumping all over the place by going through door. You end up in many locations, all pretty much dark and atmospheric. We even saw smoke. There are ghoulish ghost enemies called watchers who are not friendly at all and can’t be defeated straight up. The inventory seems easy to use and understand. Some more solid enemies can be killed by firearms. A headshot can take down an enemy almost instantly. The graphics look good so far but the music is better. Sound track was done by someone called ‘the living tombstone’. Some of the tracks are very good. 

Overall In Sound Mind looks like it’s going to be a good game. We hope the puzzles are good quality and not annoying. That they are of varying difficulty and actually make sense. It’s psychological horror so it better be scary and confuse the player due to mental strain and not bad plot. There’s lots of work to be done in the game. We aren’t thrilled by psychological horror but maybe In Sound Mind can change that. Maybe. The developers ‘We Create Stuff’ have done a good job so far. We at X35 Earthwalker will have to see what In Sound Mind brings. Now In Sound Mind may have a cat, mannequins and bosses but none of those are remotely special when compared too… the ‘Earth Walk!’

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Inmost is a horror puzzle platformer game developed by ‘Hidden Layer Games‘ and published by ‘Chucklefish‘. Inmost came out on Nintendo Switch, iMac and PC. Inmost isn’t our type of game . It’s pixel styled and very simple controls. It did catch out attention at some point we can tell it is very good. Let’s take a look. 

Inmost is quite simple to understand. It’s a dark, sad world with danger. You play as three different characters: A knight, a stranger and a little girl but yet their stories are interconnected. The story isn’t suppose to be pleasant. There’s a warning on their website which says, “player discretion is advised. INMOST is an intimate story of loss and hope that some may find upsetting.” That should tell you quite a lot. You see. little girl get neglected, mistreated, afraid, bad dad, she cut herself and the mum didn’t care at all. Abuse, kidnapped children, a cursed knight, etc. This game is dark but the monsters are darker. This is a shorter game as it’s been described as something you are suppose to play and finish in one go on a dark stormy night. 3-5 hours long. 

When you play as the little girl it’s the heaviest with narrative and story driven. There’s no actual enemy or danger but just figuring out what needs t be done. You may need to move a table or chair. Carry certain things around the house. You even play hide and seek with a toy who thew girl has conversations with. You see her pain and what she goes through. With the stranger it’s the main part of the game. You platform, move around, evade hazards and dangerous creatures, you climb, collect items, cut away tall grass, break down weak walls, mine things, break down wooden structures and use your wits and to defat your enemies and survive. The knight is the action part of the game. You actually aren’t defenceless. You can slash and destroy your enemies easily, dash, grapple around etc. As the knight you are powerful and can take a hit before dying. Three different styles. 

The game is very silent for the most part which is a type of atmosphere still. Your footsteps and pulling stuff and interactions with environment are louder than anything else. So when something actually happens it acts as an alarm, alerting the player to take action. Some dangers are just like traps, a tentacle on the ceiling while others are small dark substances on the ground waiting for you to walk over it. Then there’s real threats like real monsters that pop up and chase you down. Dangerous and very hostile. You can beat them as the stranger and need to hide, out climb, duck and outsmart them. Players will need to think fast and do the right things to survive. It is a simple game at the end of the day with move, jump and action. It’s simple but very well done. Sounds, lighting, music and different play styles work well together. Not everything is consistent though like with the girl voice narrating the first section of the knight. You don’t hear her again until much later.

We checked out some Inmost gameplay and what it says on the box is what you are getting. It is dark as in there will be candles, fire, lights with some stuff you can’t see yet. Very atmospheric as most of the time things are quiet and your actions, movement are the loudest things in the game. Horror well the game itself isn’t scary but there are shadow and monsters of darkness that are real aggressive and jump out to get you. Thinking is needed to get through the area, and evade death and there is definitely platforming. Expecting climbing, jumping, moving stuff etc. The game is very simple to understand and it’s almost always clear what you have to do. The music or lack off does act to the atmopshere. The story was very predictable though even though they didn’t well to add emotions, sadness and disaster. The story connects up concerning the three characters you play in the game.  

Overall Inmost is a good game. It does what it said it would do, provides different styles of gameplay through the characters, a variety of enemies, dangers and even threats you will have to face later. Players have to be focused when playing and get strategic at times. Inmost’s graphics for a pixel style game is excellent. The music is very well done and adds to the experience. We didn’t get scared or emotional at all though so it failed there for us. The developers ‘Hidden Layer Games’ have done a very good job with this game. It something a number of gamers would get into. We at X35 Earthwalker  like this game and know it’s good even though it isn’t our style or our thing. Inmost may be telling a dark sad story but it has no effect on… the ‘Earth Walk!’

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S.T.A.L.K.E.R. 2 is a new First Person Shooter and horror game developed and published by ‘GSC Game World‘. S.T.A.L.K.E.R. 2 is said to be coming out on the Xbox Series X and PC. The release date has not been given but we’ve got clues. S.T.A.L.K.E.R. is again one of those games we never heard off and didn’t care about. S.T.A.L.K.E.R. 2 is looking big though. Let’s take a look.

S.T.A.L.K.E.R. 2 is big. Let’s just start off with that. S.T.A.L.K.E.R. 2 has been described as an open world game. The developers specifically said, “The zone in S.T.A.L.K.E.R. 2 is one of the biggest seamless open worlds to date.” This is. Abigails claim to match the size of the game. So expect loads of exploration, multiple locations, quests, discoveries and more. 

The S.T.A.L.K.E.R. 2 story itself is suppose to be the heavy focus of the game. What we know about this game is that it’s trying that game technique where the players decisions make a difference. S.T.A.L.K.E.R. 2 is said to feature a non linear story where the choices you make has both short consequences and effects outcomes on a global scale which would make sense as it’s an open world game. Many games try this and don’t do it well. Hopefully S.T.A.L.K.E.R. 2 developers learn from others failures and do better.

S.T.A.L.K.E.R. 2 is an Xbox console exclusive and has a certain green badge. You know what this means. “Games built using the Xbox Series X development kit are designed to take advantage of the unique capabilities of Xbox Series X. They will showcase unparalleled load-times, visuals, responsiveness and framerates up to 120FPS.” So expect top the highest levels of performance of the Xbox Series X.

There is a lot going on in 3. There is multiple endings. The story branches off. Players need to keep this in mind when going about objectives, completing the story and whatever side missions are available. Multiple endings off course mean replayability is here. Now will it be clear on how to get the different endings or not. We at X35 Earthwalker for the most part enjoy multiple endings as you get to see what you truly got when you do a blind run of the game.

S.T.A.L.K.E.R. 2 being open world there are many locations and quite a bit of mystery. We have seen what looks like facilities for experiments and growing creatures. There are large woods which must be risky to explore at night. There are underground sections which may require certain equipment to explore like masks for breathing. There are houses, wrecked structures and what looks like ruined civilisation. 

We checked out S.T.A.L.K.E.R. 2 and saw some interesting things. There are mutants and anomalies. Some of these creatures just seem straight up supernatural and have big effect on the environment. One looked like an enemy from Skyforge, a water elemental being (we hate them). It was cool and you should keep your distance. Don’t get distracted as there are other threats around so put your gun to use. First person shooter and horror is a nice combination. The horror tends to be lacking. They need to make sure the horror is strong. If it’s horror then players should be afraid. 

Overall S.T.A.L.K.E.R. 2 seems like a good game. It isn’t a special game nor has it made us want to play but S.T.A.L.K.E.R. has a good fan base and S.T.A.L.K.E.R. 2 did get the attention of a number of gamers during the Xbox Showcase 2020 so the players will be there. Concerning the graphics they said “The trailer demonstrates the level of graphics and atmosphere we are aiming to achieve on release.” Well do your best guys. The developers ‘GSC Game World’ have done a good job. We at X35 Earthwalker will have to see what’s happening later. Now S.T.A.L.K.E.R. 2 may have horror in there but it’s never capable of scaring… the ‘Earth Walk!’

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