Quantum Error is a new horror first person shooter game developed by ‘Teamkill Media‘. Quantum Error is said to be coming out in 2021 on the Xbox Series X, PS5 and PC. Quantum Error is looking serious right now and it plans to come in big. It’s been a while since we got a game like this. Let’s take a look. 

Quantum Error is said in the year 2109 on earth. So ahead of us but not as far as Halo. Simply put a research facility called Monad Quantum got attacked by something unknown and now the whole facility is on fire. The facility is on lock down and a distress call was sent to the Garboa Fire department. You are Captain Jacob Thomas and was sent in by your Fire chief. You aren’t alone and have a crew, including your partner Shane Costa (he’s not a coffee). All you are there to do is save as many people as you can. Off course… it’s not that simple and things take a ‘dark’ turn. Brace yourself. 

As you can tell from the trailer below that Quantum Error isn’t your average game. It feels good to see another game like this. What do we mean? Think about it. What other first person shooter game you know, that’s based in the future, got monsters, in a facility and really dark… Doom 3! When we saw this, Doom 3 came to mind almost immediately. Both games are scientific games too in some ways. Except it was Doom 3 resurrection of evil where you went in with a team but you got separated and killed off. Quantum Error has a good thing going on here and it has our attention already. Expect gameplay to be slow since you don’t know what’s in the dark. 

Remember that Quantum Error is also described as a cosmic horror first person shooter game. We are seeing loads of scientific things and machinery. This game is set in the future and this is taking place in a research facility after all. so expect to see quantum science level stuff, powerful advanced machinery and stuff that is clearly sci-fi. Bullets; however still work the same. You see something dangerous, then shoot it. We saw the DOOM 3 standard arsenal as in the pistol, shotgun and machine gun. There will be more weapons and they need to be cool and have their own purpose. 

We checked out some Quantum Error gameplay and it’s what we expected it would be. It’s mechanics are looking good and it’s still being worked on. The graphics need to look better and more detailed so we are hoping for that. We really liked the darkness mechanics of DOOM 3 so Quantum Error has something good to work with. They just need to understand the balance of darkness and how to work that with combat. We did see a thermal camera and the player using that as a way to see through the dark and shoot the pistol at the same time. We also hope there is a wide range of enemies as tat keeps things interesting. 

Overall Quantum Error is looking like a good game. This is the type of game we have been waiting for. Good genre combination. Games like this need a good combination of jump scares and straight up dread. Doom 3 didn’t have the best balance of that. The developers ‘Teamkill Media’ did a good job with this game so far. We at X35 Earthwalker are looking forward to this game. Now Quantum Error may have the right genre combo but that combo is no match for… the ‘Earth Walk!’

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Hyperdot is a simple action arcade game developed by ‘Tribe Games‘ and published by ‘Glitch games‘. Due to an amazing change in circumstances, G-blogs will be shorter as we have less time. Hyperdot is a game we started playing quite a bit and we had lots of fun with it and some annoying times. So here’s a quick review. Let’s take a look.

Hyperdot is as simple as it gets in terms of controls, which is move with the control stick, and even concept, which is don’t touch anything. We aren’t joking. Just love around and do not touch anything. That’s Hyperdot at it’s base level. You control a circle and you move around within another large circle stage where enemies which are shapes are spawned in and are moving. Avoid them all and survive long enough to pass the level. Now in the campaign of Hyperdot this is what you will face and some variations. Time to dive in the details more.

Now the primary levels in Hyperdot are just survive but you’ll encounter other levels like collect tokens or staying in a designated zone for a period of time. Now this all sounds simple but remember the enemies. There’s multiple. The most common and simple are squares which just travel in a straight line from where it’s released. The pentagons are just like squares except where they are released they will travel in a straight line in YOUR direction. So they are aimed at you. Triangles are annoying as they just aim for you and follow you around for a period of time. Stars also come after you but instead of continuous movement they move in a straight line then stop, then move, then stop, then move and then stop until they decide to leave the stage. Last is a cross or plus sign which comes in then stops, spins and then breaks to release 4 small pieces in the direction where the ends of the cross is pointing. Simple enemies.

Simple, controls, simple enemies and simple concept and level rules. So what’s difficult about Hyperdot? It’s how they work together. You could have a level in a large circle and the objective is collecting tokens but squares are coming in ripe fire where you can’t pass until an opening is available but then pentagons are being launched at you while triangles are then sent after you and you have to dodge them all while in a confined space. Each of the levels in the campaign are different. Some an be beat in ma y different ways. A few have a straight pattern for you to master. Hyperdot does get really difficult at times. The much later levels of the campaign get ridiculous. A very few felt like chance was a factor alongside skill. It can get merciless. Playing Among Us is for babies as anyone can do that… but Hyperdot is for those gamers with some IQ, some intelligence some, real skill. Most can’t beat the campaign. challenge the streamers you watch to that. By the way, come watch the best gaming action on our channel

Even more, Hyperdot has got some extra stuff. For starters there’s level editor mode where you can create your ow levels. They can be played by others or yourself for fun. You can edit how much enemies spawn in, how fast they are, what objective for the level, if survival then how long to survive for, the background, colours: primary, secondary and tertiary etc. There’s lots to work with for how small and simple this game is. On top of that, Hyperdot has the best hit detection we have sen in gaming from our experience. It’s sooooooooooo precise. When you touch something, you are annoyed by it but you accept it as you now you got touched. Only once did we lose but we didn’t think it touched us. That only happened once though. If w got a reply then maybe we will be convinced. 

There’s multiplayer so you can try to out survive your friends. Build levels for each other. Work together collecting tokens etc. There’s even bonus levels and even if you have done the campaign (you most likely cheated you scrub) then you can face the impossible levels. There’s going to be lots of stuff to do. You can even select which theme colour you want and if you beat multiple levels of the campaign you can unlock even the enemy colours; which is the colour of the enemies like squares and stars.  

Overall, Hyperdot is awesome. It has everything for what it is. There’s lots of modes, end game content, build your own levels, multiplayer, great graphics, great music, excellent hit detection, very challenging, customisation, variety of enemies, basically everything. It’s also totally fun. Some frustrating moments for sure but still fun. Some levels aren’t truly hard, just had to execute what they wanted you to do, perfectly and vice versa where execution isn’t as important but felt more like chance due to the high difficulty. Hyperdot is available on the Xbox game pass so why not get it and see how far you get. We at X35 Earthwalker would rate Hyperdot 10/10 for what it is. A simple game that does everything right. Now Hyperdot may have done everything right but it’s still wrong when compared to the standards of… the ‘Earth Walk!’

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GRAVEN is a new action adventure role playing game developed by ‘Slipgate Ironworks‘ and published by ‘3D Realms‘ and ‘1C Entertainment‘. GRAVEN is said to be coming out on Xbox One, Xbox Series X, Nintendo Switch, PS4, PS5 and PC. This game is out here trying to do it’s own thing. Let’s take a look. 

In the world of GRAVEN, players control a “wrongly convicted man of faith” in a dark fantasy world. This means magic, castles, evil beings, monsters etc. What are you wrongly convicted of? We don’t know. We do know that players can expect an adventure. 

Now take into account that GRAVEN is far from it’s release date and clearly still in serious development. Right now it doesn’t look good at all for 2020 standards. Now we can se the graphical style that they are aiming for though. We hope to see more of it’s development. We do like the environments though. There’s what looks like a swamp, castle walls, dungeons, villages and towns. We’ve got variety here. There’s clearly what looks like friendly people in the game who may even help you out.

As GRAVEN is a dark fantasy RPG we expected magic and spells. We were right. There are books which have certain spells. You can hurl fire like a flamethrower, zap enemies with lightning from your hands and cause explosions. There are weapons like a magic staff and even a hand mounted crossbow and off course a kick straight from Duke Nukem. So there is some combat options here. So there’s loads of stuff going on right here in GRAVEN but off course sin heavy development.  

We checked out some gameplay and it currently looks unimpressive and not very good BUT again… it’s in heavy development and a good distance away from release date. We are judging from the current displayed stuff. The running around and kicking is very similar to Duke Nukem which is funny since one of the publishers is 3D Realms who are known for Duke Nukem games like ‘Duke Nukem 3D‘. The foundations seem sound right now with lots of room to put stuff in. So maybe keep an eye on GRAVEN. 

Overall GRAVEN looks like it has potential. It needs time and that’s what people should do… be patient. We hope to see great animations, good graphics and visuals and more options concerning spells and bigger variety of enemies. The developers have got a lot of work to do. We at X35 Earthwalker will have to hear more about GRAVEN in the future. Now GRAVEN may have a dark fantasy world but even it’s world is too boring compared too… the ‘Earth Walk!’

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BADA Space Station is a new action game developed and published by ‘Terahard’. BADA Space Station is coming to Xbox Series X, PS5, Nintendo Switch and PC. BADA Space Station has a very funny concept and story going on here. Let’s take a look.

Let’s get right into this. The concept of the game and story itself is funny and simple. You are entering into these arenas to fight numerous enemies. Big arenas. Expect giant orc like beings with massive clubs and helmets. Expect what looks like demons, cyclops and even alien threats in abundance chasing you down to destroy you. Your aim is to fight and survive. Make you’re way through the top, build a massive following gain promotions and get paid… very well. There’s something more though.

In BADA Space Station there are companies and businesses out there that want to make money and sell their products. They are going to do it through you. You will get to use their products. This means their weapons, equipment, items etc. After all a product looks so much better in the hands of a winner, a big guy… a champion. Yep, it’s a arena career. The better you do and prevail, the more publicity you get and sponsors notice you. You get more deals and get to slay with their products. Oh and by the way, all this takes place in the BADA Space Station. 

We checked out some BADA Space Station gameplay. That’s all there is. BADA Space Station is literally a career. Get some cool stuff and improve your character. There is a choice of what character you can control from a half or half aquatic creature but clearly humanoid and then there’s this weird purple alien creature with a long head tail like majin bu from dragon ball. Strangest of all… this purple alien thing has some cheeks on it. Seriously, look at the butt. Exactly, we weren’t lying. 

Overall BADA Space Station is a simple game with a relatable progression story. It’s a career. We like that there is some big boss monsters. We didn’t see much variety in the enemies though and we hope to see more types. The difficulty of the game is unclear. it needs to be challenging though and hopefully by tactics and combinations of sponsor products can you match their strength and surpass them. The developers ‘Terahard’ have done an alright job so far. We at X35 Earthwalker will have to see what more BADA Space Station will bring. Now BADA Space Station may have sponsors and aliens with a booty but none of those matter when it comes to… the ‘Earth Walk!’

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There is so much talk and comparison going on with the Xbox Series X and PS5. They have already been released and many people are scrambling online to get them. Even some of our friends have got one of them. They are happy with it and rightfully so. Both the Xbox Series X and PS5 are excellent consoles with great performance and their own games to bring entertainment and maybe rage, if it’s Demon’s Souls. What we wanted to mainly talk about though is the speed of both next gen consoles. Information has been coming out concerning their speed and we have come up with a verdict concerning this.

Let’s not waste time and get right into it. When it comes to straight up loading speed, the PS5 is faster. So if you started up the same game, next gen game in both consoles, the games load up very fast but the PS5 is faster at that. For example if you test Assassin’s Creed Vahalla you’ll find that the PS5 loads faster by just 2-3 seconds. Same thing with Watch Dog Legions. The PS5 was faster by about 3 seconds rounded up. This means yes, the PS5 is straight up faster when it comes to loading next gen games. So let’s discuss the significance of that for a moment. Both consoles got some serious hardware to be as fast as they are so off course the gap will be small but we didn’t think it would be that small. 2-3 seconds doesn’t make a difference for us. Tell us what you can do within 2-3 seconds. You can’t go to the toilet, make a sandwich, grab a sandwich, run into the kitchen or even check the calendar app on your smart phone (we tested that). 2-3 seconds isn’t enough to make us go from Xbox to PlayStation. If you have such little patience that you can’t wait 2-3 seconds for something then you’ve got some serious problems as a person. Next point now.

That’s just next gen though. Remember that Xbox Series X has the superior backwards compatibility. When it comes to previous gen games, it’s a very different story. When you load the game Red Dead Redemption 2 the Xbox Series X was faster by 7 seconds! It doesn’t end there. Xbox Series X was faster for Shadow of the Tomb Raider by 7 seconds also. Fall Out 4 by 3 seconds. Hellblade: Senua’s Sacrifice was the biggest gap as the Xbox Series X was faster by 15 seconds. Think about that. So when it comes to next gen games, PS5 is faster by like 2-3 seconds consistently. When it comes to previous gen games that off course get a boost on these two consoles, the Xbox Series X is faster with bigger variances of 3, 7 and even up to 15 seconds. Now off course the speed of the next gen is more important as the next gen consoles are primarily for next gen games. Common sense, but again it’s only 2-3 seconds. Backward compatibility does matter as even now we still play the old games like Dante’s Inferno, Bejeweled 3, Dead Island, Earth defence force 2025 and more. So yes the PS5 is faster for next gen games by a little bit but the Xbox Series X is faster for past games by a lot more… even 15 seconds. So can you really say the PS5 is overall faster even with their SSD? Maybe… but we aren’t done yet. Next point. We included below a video from ign on them comparing loading speed of a few games on the Xbox Series X and PS5.

The real big factor right here is that the Xbox Series X has one feature that changes everything. It’s the quick resume. Basically you can be playing a game, pause it, press the home button and start up another game. Play that one for however long, then you can hit the home button, go back to the first game and you’ll be exactly where you last left it. No title screen, no press a button to start, no load game or load file. No anything. PS5 doesn’t have that. This changes everything. So if both both Xbox Series X and PS5 start up ‘game A’ then PS5 will be faster. If they then both start up ‘game B’, PS5 will be faster but if then go back to start up ‘game A’, then Xbox Series X will be indisputable faster. Then if they go to start up ‘game B’ again , then once again the Xbox Series X is way faster. So think about this for a moment. What’s faster? Fast speed or slightly slower speed but with instant transmission to locations you have already visited. It’s obvious. So when you factor in the quick resume. The Xbox Series X is faster. Sure the PS5 is faster for straight up loading speed but the Xbox Series X is overall faster.

So lastly let’s clear this up. Multiple youtubers and others are saying and have said that the Xbox Series X hasn’t really got anything to offer. Maximillian dood, angry joe and dr disrespect all basically said this. They aren’t credible sources when it comes to this comparison stuff. let’s take a quick look at this. So far the only advantage that the PS5 has over the Xbox Series X is faster loading speed for next gen games ONLY and the controller (maybe the controller, haven’t tried it yet) while the Xbox Series X has the exclusives (26 exclusives while PS5 has 16 maybe), better specs (including power), better performance, memory space, quick resume, game pass and xcloud. So yeah, those youtubers clearly don’t know what they are talking about. So yeah, being 2-3 seconds faster for loading a next gen game isn’t a big enough factor to be like “yeah, let’s go from the Xbox Series X to the PS5.” Don’t get us wrong, the PS5 is an excellent console but these people online are just being so biased and giving false information. Like they are being paid by Sony or something. 

Overall both consoles are fast. Much faster than the previous consoles. The PS5 is real fast but the Xbox Series X overall is faster. Let us know what you think. Now the PS5 is very fast but no where as fast as… the ‘Earth Walk!’

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Rainbow Six: Quarantine is new tactical first person shooter game developed and published by ‘Ubisoft’. Rainbow Six: Quarantine is said to be coming out in 2021 on the Xbox One, Xbox Series X, PS4, PS5 and PC. Rainbow Six Quarantine sounds very interesting and it seems like the enemies here are… how should we say… ‘out of this world’. Let’s take a look.

There isn’t that much to say about Rainbow Six: Quarantine. There is some stuff we do know about this game though. Rainbow Six: Quarantine is going to be completely different from Rainbow Six Siege. There is no two teams, defence and attack. It’s just a team of three going up against a whole horde of ‘out of this world’ enemies. There will be an actual story. There will be levels and survival is top priority. We also know that Rainbow Six: Quarantine is being developed by the Montreal branch of Ubisoft. 

Enough with the secrecy. The enemies in Rainbow Six: Quarantine are aliens basically. Mutated alien parasite. They roll by infecting not just humans to be hosts but also the very environment itself. The enemy has been described as very dangerous and difficult. We can’t see how this enemy would be challenging because the Rainbow Six operators have certain set abilities, use guns and there are three of them to watch each others backs. Rainbow Six is set in a realistic world. So unless the alien parasites can do some real crazy then this game will be easy. Those disappointing. We don’t want easy games. We will have to see more to be sure though.

Off course there is no gameplay to view but here’s how they described the Rainbow Six: Quarantine  experience. They said “Prepare to launch into tense, chaotic and totally unpredictable missions as you and your squad risk everything, every time you step into Quarantine.” No offensive to the developers but  normally when they write like this, it hardly is like how they said. We might get something that’s predictable. A number of games have failed in this area. We hope the developers actually pull it off.

Overall. Rainbow Six: Quarantine sounds like it will be a fun game but we don’t have high hopes for this. There’s a medium amount of room here for creativity and what they can do but will they do it? If only they had X35 Earthwalker to help them and instruct them. Come one devs, do your best and make this great. We at X35 Earthwalker hope this game does well. Now Rainbow Six: Quarantine may have alien enemies and a whole new game but none of this means anything to… the ‘Earth Walk!’

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Bridge Constructor: The Walking Dead is a new is a new physics based puzzle game developed by ‘Clockstone‘ and published by ‘Headup‘. Bridge Constructor: The Walking Dead is said to be coming out 2020 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4, Android, IOS, Mac and PC. Basically almost everything. Prepare to use your brains. Let’s take a look.

Bridge Constructor: The Walking Dead has a very simple story. After all this is a game about building bridges. You will be following a bunch of survivors. They are obviously trying to survive against the zombies. Not just the zombies though but also a community of humans who are dangerous and described as hostile. You help them by building bridges AND other constructs.

Let’s keep this simple. Famous characters like Eugene, Michonne and Daryl are in Bridge Constructor: The Walking Dead. Recognisable vehicle’s from the series are in this game too. So the Walking Dead fans should definitely see things they like. The biggest stand out for this game is that it’s physics based. So you can’t just build however you want, unrealistically and expect heavy vehicles to not fall through them and blow up. Gravity is a real thing here so keep that in mind. The enemies, zombies, are dumb so using moveable objects, bait and even explosives are viable. 

There is no gameplay of whatsoever but we know you will have a variety of locations to be building your bridges and structures. The description was “bleak landscapes and ruined structures”. The word ‘ruined’ gives some ides but we can expect broken bridges, homes or police stations too. At the end of the day you are using your brain to build bridges and solve many different scenarios. So have fun. Pule lovers should enjoy this. 

Overall it’s a bridge building game. Bridge Constructor: The Walking Dead is for specific types of gamers. It’s not our thing but Bridge Constructor has some fans and The Walking Dead itself also has fans so when you combine the two, you may have quite the audience. There’s no comment here on the graphics and sounds. The developers ‘Clockstone’ are working on this. We at X35 Earthwalker will have to see what this game will bring out. Now Bridge Constructor: The Walking Dead may have physics but it’s nothing compared to the reality of… the ‘Earthwalker’ 

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War Thunder is a massive multilayer online (MMO) military game developed by ‘Gaijin Entertainment‘ and published by ‘Gaijin Distribution‘. War Thunder already came out on Xbox One, PS4 and PC. What’s important though is that War thunder is now coming to the next gen consoles… Xbox Series X and PS5 in November 2020. This game is all about war. Let’s take a look.

War Thunder is very simple and easy to understand. It’s war based on world war 2 and cold war vehicles. So since it’s a massive multiplayer online you will be in a tank or aircraft and fighting other players. It’s all vehicles, no infantry. So you know what to expect. Just watch the trailer we put down below and you’ll understand completely. 

It’s not only tanks and aircraft in War Thunder. There are naval crafts too. So players will be fighting in land, air and sea. Now there are over 1700 tanks, helicopters, warships and aircrafts. That’s a lot! They have been described as highly detailed and made from “historical documents and surviving sources”. So gamers should expect different controls, movements and functions from the different vehicles even if in the same type. Speaking of historical, there is 100 maps which is said to represent the main historical battle theatres. 

War Thunder is cross platform and this includes players on Mac, Linux, Windows, Xbox One and PS4. So everyone is invited on the same server. In terms of what happens in War Thunder, there is PvP (off course) where it’s full scale combat. There’s difficulty settings too which maybe adjusts the types of battles or vehicles included. There’s PvE so you don’t have to face human armies but you can face historical wars, solo missions and campaigns.  

Now the biggest reason we caught attention of this game is simply because this massive multiplayer online war game is coming to the next gen consoles. War Thunder is going to be on the Xbox Series X and PS5. So greater graphics, better visuals and smoother frames. This means a whole better gaming experience. War Thunder is free to play. So don’t worry about costs. When it comes out, you can jump straight in, enter a tank or whatever and blast away.

We checked out some War Thunder gameplay and it’s what we expected. You could be the one protecting you team from air raids with anti-aircraft guns. You may be the one in a fast boat who uses torpedoes to destroy warships. Destroy multiple air vehicles with a firestorm from multiple rocket launchers. Simply you could be the one who takes control of a tank and start blasting up enemies on the field. So working together and strategy is key… unless you want to destroy everything solo. What’s good is that War Thunder is said to have regular content updates which includes new vehicles, nations, maps and missions. So there’s stuff to do.

Overall War Thunder looks like a simple game that off course has layers to it concerning strategy and combat. Like what vehicle counters what, what environments are best for what vehicle. Who knows, we might get involved… might. We like that you can target certain parts of vehicles. Anyway. The developers ‘Gaijin Entertainment’ have done a good job. We at X35 Earthwalker may keep an eye open for this game when it comes to the next gen consoles. Now War Thunder may have 1700 vehicles but not one of those machines are high tech enough to face… the ‘Earth Walk!’

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Evergate is a puzzle platformer game developed by ‘Stone latern Games‘ and published by ‘PQube‘. Evergate has already came out on Nintendo Switch and PC (2020) but will be coming out on the Xbox One and Xbox series X but NOT on the PS5. This has become a serious pattern lately. Developers going with the Xbox Series X and not the PS5. Let’s take a look.

The story in the world of Evergate is easy to understand. Basically you wake up in the afterlife and you are this small soul called ‘Ki’. You must use the power of your soulflame to navigate and get through the afterlife in order to reincarnate on earth. The description states that two spirits are involved. So simply put, you are dead, entered the afterlife and got to make your way through it to get back to earth.

Evergate is another puzzle platformer game so you know what to expect. So there’s isn’t too much to go over. It’s also 2D so this means players need to pay attention to the whole screen. The main stand out point here for Everegate is the soulflame. You can use your powers to activate and unleash the power of crystals you find in the afterlife. Crystals can also combine so if there’s multiple activate them all and see what happens. You can even slow down time with the power of your soulflame. Slow down time enough for you to take your ‘time’ and aim (see what we did there?).

By the way, the name of the game Evergate comes from an actual obstacle in the game. Ki can’t get back to earth because an Evergate is blocking her way. Ki must “decipher her mysterious connection to kindred spirit as she navigates through memories of a time once past.” We know that the players will get to travel across space and time to go through Ki’s memories which grants the opportunity to learn and understand Ki’s connection to “another soul”. So there is some mystery going on around here in Evergate.

It’s not just platforms you got to look out for but artifacts and collectibles too. These artifacts are going to make things easier for you by boosting your abilities, adding new abilities or whatever to make your life or lack thereof, easier (get it?). For example as shown above the ‘Forgotten memory’ artifact will allow all crystals to be used two times. Another example is the ‘glowpetal hook’ which makes collectible essence petals magnetise when nearby. So it’s stuff like that. These artifacts does remind us of Ori and the Will the Wisps with ‘spirit shards’. 

We checked out some Evergate gameplay and it’s slightly different from what we thought it would be. It definitely looks good. We wished it zoomed in more though as we to see Ki better. There’s lots going on in the levels and very active. We like the effects on the items, the dust, the lights and offf course the background and environments. This game isn’t as dark and haunting as they describe it to be. That’s disappointing. We expected more from the afterlife. Evergate looks very good and clearly loads of work went into it.

Overall Evergate is a good game. The graphics are very good. The sounds are good. The environments are very good. We like what we see. The story concept doesn’t make much sense but it’s a fictional game so anything can happen really. We can’t say much concerning the pace though. The developers ‘Stone Latern Games’ have done a very good job with this game. We at X35 Earthwalker will have to see what’s happening with Evergate when it comes to the next gen console Xbox Series X. Now Evergate may have a whole journey in a afterlife but that journey is small and pointless compared to… the ‘Earth Walk!’

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Black Desert is a massively multiplayer online role-playing game (MMORPG) developed and published by Pearl Abyss. Black Desert came out on Xbox One, PS4 and PC. This is just a first impression G-blog post. We saw this game time ago but didn’t really feel like it. We decided to try this game for the first time and so here’s a quick view on some stuff. Let’s take a look.

So Black Desert didn’t get off to a good start. Choosing our name was a task in of itself. It gives us set of rules concerning our names. Examples would be 3-15 characters, A-Z, 0-9. They mentioned how to use underscores etc. We tried to do ‘X35 Earthwalker’ at first but off course that has a space. So fine. We added an underscore but it still wouldn’t allow it. We sat there and tried to get the name to work from capital letter to common letter. We had to change the name to ‘X35’ only. At one point we didn’t know why we couldn’t use our name. We were ready to uninstall the game right there. The game’s mantra or slogan or whatever is “Be your true self”. Yet we can’t have the exact name we want. Our name isn’t a swear word, curse or racial slur. Very lame. 

Now character creation is very loaded and we would say the most detailed character customisation of any game. You can literally adjust (slight) both butt cheeks, individually. Not joking. Most games especially if you have a female character forces you to have a pancake flat butt when in real life that’s mostly not the case. Body parts are split into smaller sections which you can just individually to be more precise. They need an undo option for each action you take though as if you restore to default it resets everything in that category. Now why are we a female? The game forced us! Let us explain. We wanted the Dark Knight class. It’s only available for female characters. This is the same stupid thing that Tera did concerning the Gunner class. Only women can be Gunners even though the gun itself is BIGGER than the woman herself. BFG 9000 from DOOM is nothing compared to the gun in Tera. Now we know it’s a fantasy game where anything can happen, logical or not but the dark knight is literally all about wielding a big tall two handed blade. It would be heavy. It’s naturally a style more fit for men. Don’t give us that sexist feminist nonsense. It’s a fact that some combat styles are more suited men or women. We can say from experience as X35 Earthwalker has many years of martial arts training and worked with weapons. Can you imagine a regular lady outside a supermarket swinging the blade of Siegfreid from soul calibur? Exactly. It’s north same size but you get what we mean. Even so we couldn’t have a male character as the Dark Knight class which was stupid design and Black Desert’s one huge flaw in character customisation. Again the slogan is “be your true self” yet we can’t pick the character we want. Fail.

Black Desert isn’t clear from the start. It’s actually the most confusing of all the MMORPGs we have played. Especially after the trouble with choosing our name, not getting the character we want we are already fed up at this point. You eventually get use to the controls and how interacting with characters work. Understanding where to go and finding your quests wasn’t easy but even that eventually makes sense. Now the best thing about Black Desert hands down is the combat. The game nailed this. So let’s break this down. You have full control of your character, everything is real time and you can run and sprint real fast making travelling easy. Everything is fast paced, very fast paced. You run up to an enemy, they get alerted if they notice you, they try to attack you can move fast and dodge and get into your preferred range. Definitely feels good for sure. The combat can get exciting.

The Dark Knight class in Black Desert is what we imagined it would be. We are so happy with it’s designed from a combat perspective. You have like maximum mobility. You can dash and zoom bot forwards and left/right at fast response. The attacks are strong, deliver bleed states effect and even launch enemies into there air. Dark Knights can also use magic as well, even a projectile that stuns enemies. We haven’t even unlocked everything yet but already we found our style. It’s fast, strong, melee and range with high mobility. We don’t even care what the other classes have to offer right now. We even faced our first boss, a big red nose monster and we successfully dodged and returned attacks of our own. We dominated that boss. We loved the Dark Knight at sight because it reminded us of Caius from Final Fantasy 13-2 (The story so far). He used like dark chaos energy for attacks and buffing himself. He was fast, deadly blows and had great mobility. Caius was incredibly powerful. We feel like him, an inferior him but we will only get stronger. The combat is the best part of Black Desert right now by far without question.

Overall Black Desert looks like a very good game. Yes we bashed it pretty hard at the start of this G-blog but those are things at the start and once you get past them and start to understand how the game works you then don’t have as much problems at all. We are only level 16 and have only recently played so there’s way more for us to discover, learn and do. So far we are having fun. 

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