Clive Barker’s Hellraiser: Revival! is a action survival horror game developed and published by ‘Saber Interactive‘. Clive Barker’s Hellraiser: Revival! is said to be coming out the 2nd of October 2026 on the Xbox Series X/S, Nintendo Switch 2, PS5 and PC. X35 Earthwalker sees something familiar about this game. Clive Barker’s Hellraiser: Revival! wants to take this style of games to the next level. Let’s take a look.
Clive Barker’s Hellraiser: Revival! has a hero story. Players control Aidan and basically you are taking a trip through the depths of the underworld… to save your love. If you fail then she will be left there for eternal torment. You made a deal, or should we say bargain, with pinhead. Now you have a puzzle box and must face hell’s armies.
Now real gamers would be reminded of something thanks to the plot of Clive Barker’s Hellraiser: Revival!. The whole rescue lover from hell reminds X35 Earthwalker of Dante’s Inferno. Epic game. Now when we see the gameplay, it also reminds us in some ways of Doom 3 and Doom 3 resurrection of evil. If you know then you know. All the uncultured gamers don’t worry about it. What gamers may need to worry about though is pinhead though. He just be standing there.
Now remember that puzzle box. Well this mysterious thing is known as the genesis configuration. So make sure to use it on your tv settings (get it?). The box has powers. Read this from the official website. “to inflict bone-breaking, flesh-searing pain”. So expect chains for sure. Not only that players will have earthly weapons too. Pistol, shotgun etc. The combat here is real. Stab, shoot, burst, rip, slice and more.
We checked out some Clive Barker’s Hellraiser: Revival! gameplay and it’s mostly what we expected. This is why we said Doom 3. Slower pace, pistol and shotgun, taking down enemies, dark places, lighting, occasional jump scares, lots of blood and off course the mysterious artifice. This is good because we enjoyed games like this. We do have some concerns though. Hopefully the sexual content is not straight weird to the point where we’d rather not have it in the game. Every adult level theme is here: strong language, intense violence, blood and gore, strong sexual content, nudity and use of drugs.
Overall Clive Barker’s Hellraiser: Revival! is looking like a great game. We are certainly been waiting for a game like this for a good while but we hope it’s more monsters we fight against and less humans and cultists. Humans and cultists are far less interesting but if done right can still be great. Graphics are environment details look good. Of course there’s more questions but we will just have to find out. The developers ‘Saber Interactive’ have done a great job so far. We at X35 Earthwalker will have to keep an ear open for this. Now Clive Barker’s Hellraiser: Revival! may have pinhead but he’s a total bum compared too… the ‘Earth Walk!’
Gears of War: E-Day is the next massive game from XBOX and the Coalition. Gears of War: E-Day is said to be coming out the 6th of October 2026. Also Gears of War: E-Day is an XBOX console exclusive. This off course is the right move, especially with XBOX’s biggest games. X35 Earthwalker off course is looking forward to this game. The beta brought up a lot and revealed a lot too. As great as it is, some things need to change.
X35 Earthwalker dominated in everything that the beta had to offer. Horde Siege and Versus. Now when it comes to horde Siege, the overall difficulty seems too high. Even rookie difficulty had players falling and getting killed off. Rookie difficulty by the way. It only gets harder from there. So that should be looked into but the even bigger issue is the very little energy we get while playing. It seriously seemed like we were getting no money as we were playing and that never feels good.
Seriously. You didn’t want to buy anything because then you’d have nothing left. Squad perks were 2500, then 6000! Excuse me?! That stupid. You want grenades? That’s 300… EACH! Want mortar sentries? Those are 1000 each. Did inflation hit Gears of War: E-Day too? Think about it. Is it horde if you can’t really use the fortifications? No and yes. No because the vast majority of horde modes across gears of War had fortifications. Only Gears of War 2 with the first horde had none. It was the worst one. Do something about the amount of energy we get and prices. Also fortifications should be a separate player inventory than grenades. Shouldn’t have to pick between grenades or a trap.
Also, can we even call those traps fortifications? Not really. As a medic we had access to Razor mine trap, decoys (after levelling up) and Mortar sentrys. If there was a fourth then it’s so unmemorable. Only the decoy is permanent, until destroyed off course. The other two when activated start for a while and then go. They don’t last long. You play all that for what? It seems like other classes get access to different things which is cool. For example we have seen different classes get caltrops to harm and slow down the horde. Regardless this is all weak sauce. What’s more weak sauce is that squad perks as most of them we can ignore and it doesn’t matter much. Only squad damage increase was truly meaningful.
Next is the class itself. Can’t speak for the other classes as we didn’t try them. The medic felt like the weakest medic ever. Yes we are aware that it’s a beta. The medic class was very disappointing. Never felt like an actual medic… not once. All you do is throw down your stim ultimate ability and that’s it. The stem is weak, range is disappointing and doesn’t have continuous healing. It needs to be improved. If you level up enough you can get access to swim grenades like found in Gears of War Judgement. Now these stems are actually good-ish. they can be thrown from far, revive downed allies and give some healing. Problem is that they dissipate real quick and you DO NOT start with them. You can’t replace the stupid smoke grenades with them. You have to BUY them. They cost 750 EACH! WHY?!!!!!! That is a stupid decision.
Even though X35 Earthwalker is the best medic in all of Gears of War and even Gears of War: E-Day. Medic doesn’t feel fun. Everyone can receive just as fast as the medic. Also the medic has a horrible dilemma. You purchase stem grenades in the case of an emergency but you also want to be able to close E holes. So you have one of your starting grenades be frags. This means both slots are full. So there’s no room for fortifications/traps. You will need to buy and deploy your traps first and then go buy the swim grenades. It’s very restrictive and not fair.
Enough of Siege horde. Let’s talk about Versus. We have spoken about this before but there have been a few changes. The buff to the lancers is good but still too weak. the main problem with versus is the issues since Gears of War 4 and Gears 5. That is the loadouts. The load outs suck. Same old and boring lancer, Gnasher and snub pistol. No variety means no fun. Gears of War 3 and especially judgement did it better. Giving players more to choose from and resulting in more variety in the action within matches. Gnasher being the dominant weapon will always be a big problem for Gears of War. It quite quickly ruins matches and even the game itself with players dropping off and leaving quick. The Coalition seem to have STILL learnt nothing.
Also a big issue is the group of players who ruin almost every game they touch… pc players. Gears of War: E-Day must have the option to truly disable crossplay. Console players want to play with console players. Let pc sweats, play with other pc sweats. Console players are far more casual and casual players are what keeps games going for the most part. Executions need to be improved. Of course it was a beta and so maybe that’s why but the executions were not of a good variety. We want a different execution for each gun, just like in Gears of War 3. Oh and speaking of weapons, the hammer burst is trash. There’s no reason to pick it up except for when you run out of ammo for the lancer. The retro is clearly better than the lancer while the hammerburst is hard to tell. it should NOT be a power weapon.
Overall Gears of War: E-Day is going to be a fantastic game but even so there are some clear mistakes and weaknesses revealed in the beta. We want the Coalition to listen… to the right people. The best person to listen to is obviously X35 Earthwalker. We want Gears of War to be the best it can be. Excited for when Gears of War: E-Day comes out. XBOX has the best games and this game is one of them. Developers, ion you want your games to be better then contact X35 Earthwalker. No one does it better. Now Gears of War: E-Day may have corrections to make but they wouldn’t have been necessary if they did… the ‘Earth Walk!’
Avowed was easily one of the best games of 2025. Avowed is an RPG that gamers should know by now. XBOX first party game and was for a good while an XBOX exclusive. Avowed was developed by ‘Obsidian‘ who were the game developers of the year for 2025. If you want to know more about Avowed then check out these G-Blogs for starters, like this one.
Right of the bat Avowed has unique and unmatched combat. X35 Earthwalker has stated that Avowed has the best combat in all of gaming of its type. No other game has one as good as this. This G-Blog is going to be all about the combat.
The combat in Avowed has so much options and freedom. There’s no way for any gamer to say there isn’t an option in the combat that’s for them. Avowed starts with the three categories: Melee, Ranged and magic. Then these three break down even more.
We will tackle the melee first. There’s swords, daggers, axes, mace, spears, great swords, great hammers, great axes and staffs/quarterstaffs. Now that’s a great list. Gamers can obviously figure out the pros and cons of each weapon from how much stamina they drain with each swing, speed, power, stagger etc. It doesn’t end there. There’s also shields! These shields… well… obviously they block attacks but also stop projectiles and when times can be used to parry and even shield bash. So as you can see, there’s many options here.
Next is range. Avowed doesn’t play around concerning combat. There are bows, pistols and even rifles. There’s technically one more that belongs here but is more of a hybrid. Screw it, let’s bring it up. There’s magic wands. You can just fire magical bullets basically at yes with the wand. Sadly firing pistols also costs stamina. That should be removed. Bows draining stamina makes sense as X35 Earthwalker has done professional archery and if you don’t have the strength, then drawing and fire with a bow will be too much for you.
Last category Avowed has is full on magic. You don’t need a wand to cast magic. Take that harry potter! That’s why we mentioned the wands in range. The magic here is next level. Players can release flames from their hands, make ice rain from the skies, hurl a bouncing bolt of electricity, pull and suspend foes helplessly in the air, drain life from foes and heal yourself at the same time, drop an ice berg on the head of your foes and even call down flaming meteorites on the battlefield. Name another game that lets you do all this. Can’t do it can you?
The combat in Avowed doesn’t end there. There’s more layers to this… no shrek. Melee, ranged and wand weapons can be charged. Charge attacks are obviously stronger, can break guards and have special effect of their own depending on the weapon. You will see later on why this matters even more. Then there’s unique weapons that have their own special abilities. For example there’s a powerful mace that when you successfully land a charged attack on an enemy, you get buffed with increase attack speed. There’s a bow that with a charged attack, you rebuff the enemy and slow them down. Now you see more of why this matters. Smarter players will get tactical.
Now best of all about these weapons in Avowed is that players can… dual wield! Just like the Master Chief in Halo 2. Also an amazing XBOX game. Yes! All the weapons we listed and above (except two handed weapons for obvious reasons) can be dual wielded. Two daggers, two swords, two axes, two pistols and off course… two wands. Then you can mix and match… moose and squirrel. So a pistol in your left hand but a sword in your right. Maybe a wand and a pistol. Or a dagger and sword. What other game is letting you do that?! X35 Earthwalker had a signature flaming dagger and flaming sword and also had the flaming sword and ice sword. One weapon can stack fire damage and burn while the other stacks ice damage and slows down.
It doesn’t end there either. Then there’s the abilities that come from the three different types we listed above. So melee, ranged (ranger) and magic. Spend skill points to get those. Normally get them from levelling up. For example there’s a charge ability for melee where you charge like a bull. Rush forwards, knocking enemies over, breaking guard and sending those flying. You can even use this ability to break through damaged walls to access secret areas or open alternate paths. Another ability is a barbaric roar where you do a war cry which gives you powerful temporary buss for combat. There’s an ability where you spin around like a beyblade striking everyone. These abilities can be upgraded further by the way.
Ranger had abilities like calling vines to wrap enemy feet and trap them. They can’t move around for a while. Poison daggers thrown in a cone shape angle. Stealth abilities and much more. Magic has the crazy stuff we listed above but one of the best by far is this ability to create a barrier around you that not only heavily reduces damage you take from combat but makes you immune to projectiles like arrows, thrown projectiles and bullets. Even better, at higher levels it can deflect the projectiles back at the attackers. Back 2 D owner… no DJ Nicholas. You can even materialise a powerful heavy staff weapon from pure magic which not only makes foes flinch with every strike but also give you mana with every successful swing. The abilities are wild.
Look at all this that Avowed has. It would be too crazy if there was more to the combat… well there is. You even have access to grenades. Not just regular frag like grenades but different effect ones. There’s lighting grenades, fire grenades, ice grenades and yeah it can get crazy. What’s also another layer and good design is that the combat is very fluid. The grenades are just one button. You can switch between two weapon sets with a single button. You block, pray, strike, charge attacks, use magic with short cut keys and more with ease. the combat is smooth and fun. The attacks have impact for sure and feels good to beat up threats. There’s technically more like eating certain foods that gives buffs etc but that’s expected with rpgs like this.
X35 Earthwalker has loads of gameplay on Avowed and there’s more to see for yourself. Be an actual gamer and think for yourself. Don’t let worthless, idiot grifters and XBOX tax gaming media outlets tell you what games are good or not. They are unqualified. X35 Earthwalker is worth listening too.
Overall Avowed has some of the best combat in all of gaming but definitely the best for games of its type. Better than skyrim, oblivion, elder scrolls etc. There’s even deadly finishers you can do on staggered enemies, stealth and assassination attacks. Then there’s abilities from a god if you choose to help them. Like lifting all foes up and them slamming them on the ground with divine like power. Avowed is an amazing game with the best combat. X35 Earthwalker is replaying in new game+ on the hardest difficulty in the game and things can get brutal. Remember that games are for entertainment and fun.
Resonance: A Plague Tale Legacy is a action adventure game developed by ‘Asobo studios‘ and published by ‘Focus Entertainment‘. Resonance: A Plague Tale Legacy is said to be coming out the 27th of August 2026 on the Xbox Series X/S, PS5 and PC. X35 Earthwalker noticed this game during the Xbox Games Showcase 2026. Let’s take a look.
Resonance: A Plague Tale is set 15 years before ‘A plague Tale: Requiem’. So no need to worry about those rats… hopefully. Players control Sophia. Sophia is described as a “fierce young plunderer”. What we do know is that she is on the run from an army basically. She also for some reason doesn’t know some stuff about her past… typical. So yeah… time towhead out on a action adventure, fighting for your life and using your head.
It’s nice to be on an island. Except this ain’t no regular island. It’s the ‘Minotaur’ island. This is where Sophia will face dangerous trials. Resonance: A Plague Tale is bringing a creepy atmosphere. There’s a restless presence “lurking in the shadows”. Following you around. It is apparently aware and sees your every move. The deeper you go into the island, the worse this will get. Hopefully nothing bad happens to us as we continue out journey.
Set 15 years before A Plague Tale: Requiem, play as Sophia, a fierce young plunderer, on the run but determined to uncover the secrets of her past. Dive into an original story blending combat, myth and fate with a brand new take in the universe of A Plague Tale. Sophia’s journey leads to the Minotaur’ Island, where she faces deadly trials, navigates treacherous trails, solves puzzles, all while fighting and staying one step ahead of the army chasing her. But the true challenge awaits, as the terrifying creature hidden behind the myth will soon resonate with her…
Resonance: A Plague Tale does things quite differently. The game is basing things on your every action. The developers even said that “ever step is a risk”. They even sued that you passing and taking your time is a factor that’s taken into account. No stopping allowed. Keep moving. Hide at times if you have to but get moving when it comes to the trials.
There’s quite the emphasis on puzzles. There’s puzzles for sure and nothing regular about them. Players must use a Minoan sphere to solve them. Light manipulation. Sophia has a notebook in Resonance: A Plague Tale. The knowledge contained will help Sophia track and follow in the footsteps of her crew. Things going to happen for sure. Get your daggers ready.
We checked out some Resonance: A Plague Tale gameplay and it’s mostly what we expected. The animations are excellent. I dare say the animations are fantastic. playstation has never reached this level of animation before. Xbox has multiple times. Resonance: A Plague Tale is impressive. The movements and the strikes in the combat is something that’s pleasant to watch. It’s only going to get better. Graphics are great and the details are very good too. Of course those both will be better as well to a smaller degree. Things are looking good. They even got the whole time travel stuff of going from middle age times of Sophia to an ancient Minoan times. The past effecting the future and such.
Overall Resonance: A Plague Tale looks like an excellent game. Sadly excitement is lowered knowing that some bummy content creators get to play an early version. Developers need to stop doing that. This is a new thing. It’s not the same as avoiding rats and using light sources in plagues tale: requiem. We are getting something different and that also adds to the whole thing. Maybe Sophia has what it takes to make it into our top female gaming characters list. The developers ‘Asobo studios’ has done a good job so far. We at X35 Earthwalker will keep an eye out for this game. Now Resonance: A Plague Tale may not have rats (supposedly) but what they certainly don’t have is… the ‘Earth Walk!’
Halo: Campaign Evolved is first person shooter action game developed by Halo Studios and published by XBOX Game Studios. Halo: Campaign Evolved is said to be coming out the 28th of July 2026 on the XBOX Series X, Xbox Series S, PS5 and Windows 10/11. X35 Earthwalker has conquered every Halo game in legendary difficulty. Halo: Campaign Evolved is looking bring Halo into the next level of game design. Let’s take a look.
Halo: Campaign Evolved is basically the Halo Combat Evolved game, the first Halo game, but a remake with additional levels. Let’s make this clear again. Halo: Campaign Evolved is not the next big Halo game. The real big one will come later. This is just an exceptional taster for what’s to come… not just with Halo but XBOX too. This is a big deal and you will see why. Those who liked the original Halo obviously will like this game.
Now since Halo: Campaign Evolved is a remake, players can expect the same of what was in Halo Combat Evolved but obviously better in every parameter. Sounds are better, animations are better, details are significantly greater, effects and particle effects are superior, environments look crazier than before but most impressive of all is the graphics. Halo: Campaign Evolved is easily the most impressive looking game so far for its type and style. The only contenders are other XBOX games like Forza Horizon 6 and Gears of War: E-Day. Amazing already.
The additional levels in Halo: Campaign Evolved add way more action to the game. We don’t do spoilers but we will say that one of the levels is something that you never did anything close to in the original game. The cutscenes and exactly how things went down has been adjusted or even changed. So this is familiar but a new experience for sure. We are liking the designs of the covenant, especially the elites but what’s most concerning off course is the flood. Those nightmares looking for fresh meat.
X35 Earthwalker has already explained this in podcast episodes but we will say this here as well quickly. Yes we totally understand why Halo: Campaign Evolved should not be on playstation. It will be the best game that playstation has available on their platform but this is a trap for playstation gamers. They get to experience the Xbox greatness of Halo: Campaign Evolved but can’t play the next biog Halo game because it will be an XBOX exclusive. They did this with Gears of War. playstation can play Gears of War: Reloaded but can’t play Gears of War: E-Day because it’s an Xbox exclusive. The remake/remaster game is the taster but the main meal is an exclusive. This makes sense. They want the big and new then buy an Xbox.
We checked out minimum Halo: Campaign Evolved gameplay and it’s what we expected. It’s Halo Combat Evolved but superior and bigger in every way. The best thing about Halo: Campaign Evolved is that off course it kept the split screen and co-op action. This is important and true to original Halo. Biggest concern is the sound of the sniper rifle. The original sniper rifle is the. best sounding sniper in all of Halo. Will they make it like that? We hope so. We just truly lobe how good the game look.s The highest level of Halo and it gets X35 Earthwalker and gamers more excited for the next big Halo game.
Overall Halo: Campaign Evolved is looking fantastic and easily one of the best games of the whole year. A excellent new Halo game. We hope that this game will also have some more surprises. Never reveal everything but leave lots for players to discover for themselves. The developers ‘Halo studios’ has done a fantastic job so far. We at X35 Earthwalker are looking forward to jumping on the game day one with Xbox, which is the best place to plays it, and having a grand time. Now Halo: Campaign Evolved may have gotten serious upgrades but it’s still not on the level of… the ‘Earth Walk!’
Turok Origins is an action adventure shooter game developed and published by ‘Saber Interactive‘. Turok Origins is said to be coming out in the fourth quarter of 2026 on Xbox Series X/S, PlayStation 5, Nintendo Switch and PC. X35 Earthwalker is experienced with Turok and the dinosaurs. Turok Origins looks to bring some prehistoric battles. Let’s take a look.
Turok Origins is all about that prehistoric action. Players control the “legendary Turok warriors”. They must take on vicious dinosaurs and even crazier… aliens are here. That’s right, the US ufo files was real after all (joking). Dinosaurs are just being themselves but the aliens are malicious beings. Their goal is wipe out man from the galaxy. Do not let that happen.
Gamers should know by now what Turok is about. Dinosaurs firstly and secondly aliens. Fight with standard to creative weapons. Things get real dangerous and sometimes real silly but all fun. X35 Earthwalker‘s favourite is Turok Evolution, where he made foes puke and vomit from poison arrows. Sucked enemies in with black hole like grenades and firing live flesh drilling rounds that destroy enemies from the inside.
What’s real cool about Turok Origins is that the legendary warriors can harness the DNA of fallen enemies so that you can upgrade your arsenal (premier league winners!). It’s not just weapons though, make sure to use your abilities as well. Players are going to need that help in Turok Origins because the dinosaurs aren’t playing around. There’s even bosses as well and they ben hanging out in cages, on the ground, in swamps (hate swamps) and even the sky. You’re been warned.
We checked out some Turok Origins gameplay and it’s what we expected. Dinosaurs, aliens, weapons, weird tech, prehistoric environments and lots of action. Even better there I some co-op action too. You can play with friends and face the dangers together. The graphics are excellent for its style. the animations are very good. We definitely like the greenery locations in the game. They look the absolute best of all the environments.
Overall Turok Origins looks like an excellent game so far. Off course more details are needed. Some dinosaurs that are augmented look like untamed monsters in battle. bosses are actual boss battles. The roll evade covers good distance and has some invincible frames. the DNA harness to upgrade has some interesting visual effects on the characters. The weapons and abilities actually go crazy… more than before. The developers ‘Saber Interactive’ have done an excellent job so far. We at X35 Earthwalker will keep an eye open for this game. Now Turok Origins may have dinosaurs and DNS harnessing but they create no advantage against… the ‘Earth Walk!’
The Sinking City 2 is a action survival horror game developed and published by ‘Frogwares‘. The Sinking City is said to be coming out the 18th of August 2026 on the Xbox Series X/S, PS5 and PC. X35 Earthwalker has enjoyed many survival horror games but they must be done right. The Sinking City 2 is looking to bring some serious encounters with this game. Let’s take a look.
The Sinking City 2 is set in America but the 1920s. So the boring days. Even worse it’s set in Arkham city. No batman though. This city is off course not normal, as no hour game ever is. Arkham is currently got a whole supernatural flood going on. The flood caused lots of decaying ruin. Then on top of that, a bunch of eldritch monsters have pulled up and is causing problems, roaming around and being violent too.
The Sinking City 2 being a survival horror has the traits you expect like deliberate scares, spooky moments, atmosphere that hopefully is effective and of course danger. Also familiar is that resources won’t be plentiful. Conserve your ammo and be wise with your engagements. There will be puzzles. They have been described as “unnerving puzzles”. So that raises some questions.
The Sinking City 2 isn’t just survival horror but action survival horror. You aren’t a helpless victim that must run and hide. Grab your weapons and get to work when you see one of those annoying eldritch monsters. Take heart for there are shortcuts to help you get back to earlier places in search of supplies and even upgrades.
This is a whole city remember? The Sinking City 2 has multiple areas for players to explore and be scared in. There’s a whole fish market where apparently the merchandise itself bites back. Boarded parlours that contain secrets. A hospital where mad science or just ignorant science took place but tries to hide itself. Off course the real madness is deep beneath city… where the real horrors are at.
The combat is where lots of interest will be. Threats known as the ‘deep ones’ will arrive from the deep waters. So don’t ignore water… obviously. Do not ignore the shadows as they will be messing with things too. Even the dead can’t be ignored as ‘slithers’ can animate the dead. Some threats, players will need to get in there and fight, while others threats you need to back off and come back later.
We checked out some The Sinking City 2 and it’s what we expected. It’s a whole city so exploration is a must. Find journals, read ritual residues, get clues and more. There’s off course optional missions too which don’t prevent or hoe progress. There’s even a lady to save. The woman the character loves. Her soul is trapped and bad forces have taken her body. Things are a bit wild in this game.
Overall The Sinking City 2 looks like it’s going to be a wild ride for sure. Low key the madness reminds us of dead space. The scares are looking real weak though like it’s not a focus. We hope that the game has high enough difficulty too. There’s definitely some nasty looking creatures and brutality which is good. The sounds seem to be excellent while the graphics and details are just good. The developers ‘Frogwares’ have done a great job so far. We at X35 Earthwalker will keep an ear open for this game. Now The Sinking City 2 may have eldritch monsters but they are a complete joke in the eyes of… the ‘Earth Walk!’
Mistfall Hunter is a third person action extraction game developed by ‘Bellring games’ and published by ‘Skystone games’. Mistfall Hunter is said to be coming out in July 2026 on Xbox Series X/S, PC and maybe PS5. X35 Earthwalker only likes the whole setting of this messed up world. Now Mistfall Hunter is trying to be tough and dark. Let’s take a look.
Mistfall Hunter has an epic setting and universe. Basically the gods were banging it out (battling) with the outer gods. A “catastrophic war”. You can imagine the casualities. The divine has fallen but their blood spilled and it has brought about the gyldenmist. The gyldenmist is what’s spreading corruption and madness. As if this world isn’t mad enough already. There’s literally a whole lore to this. Weavereach is where the action is at. A fragment of the “fate goddess” is still here. It basically got reborn as a lady called Dew. She is basically giving immortality to a bunch of fallen heroes.
That’s where the players come in. You are one of these fallen heroes or warriors or whatever you want to call them. The official name is ‘gyldhunters’. Your mission is the same. Get down to gyldenmist with its ruins, face and defeat corrupted and might foes. Then… extract with the goods and get out of there. This is serious. Anyone who knows what an extraction game is will already know why this game will get brutal and what the risks are. X35 Earthwalker is the best extraction player but the games need to be done right.
The treasure is the loot of course. These ruins are loaded. Now the corroded are guarding these treasures. Now even worse than them are the mist lords. Players are going to need some skill or even work with others to take them down and do it quickly. That’s right, Mistfall Hunter can also be multiplayer where you can fight and move as a team. We said “quickly” simply because you aren’t the only ones here. Other Gyldhunters want to beat those threats too.
Now off course the easiest way to get the best loot is to attack and beat other gyldenhunters. Run their pockets. Thius leads us yo the combat. It’s smooth and serious gameplay. Fast paced too. no fluffing around. First pick your character class. then mix up your magic and weapon skills. Create your own style off course instead of copying like losers. Mistfall Hunter allows platers to swap their weapons during battle. Teams will benefit from create combos together and jumping your foes.
We checked out some Mistfall Hunter gameplay and it’s mostly what we expected. Mercenaries are the heavy frontline dudes who want to bonk foes. Sorcerers are the magical ones whop will blast you with this, freeze you with that etc. Shadowstrixes are the sneaky bums who want to jump out from the shadows or where you aren’t looking. Blackarrows are all about the bow and arrow. Long range attacks and believers of harassment. Also a trap or two. Seers are are all about healing their allies… but also could instead take the path of destruction and blasphemy. Windrest off course is the base where you can chill. There’s some depth to this, so learning is key here. Combat is smooth and but hopefully not stiff. Mistfall Hunter does look fun though.
Overall Mistfall Hunter looks like an excellent game. The graphics are top tier, the details are good and the animations are good too. They can easily step things up in time. the environments match the setting that the game has. The gyldenmist looks easy to identify. The combat seems to have a more simple but rock paper scissors kind of outline to it. Concerning counters. The developers ‘Bellring games’ have done an excellent job so far. We at X35 Earthwalker will keep an eye open for this game. Now Mistfall Hunter may have mist lords but those little things are a complete joke compared to… the ‘Earth Walk!’
Coffee Talk Tokyo is a narrative visual novel game developed by ‘Chorus Worldwide Games‘ and ‘Toge Productions‘ but published by ‘Chorus World Wide Games’. Coffee Talk Tokyo is said to be coming out the 21st of May 2026 on the Xbox Series X/S, Nintendo Switch 2, PS5 and PC. X35 Earthwalker is always glad for a Coffee Talk game. Now Coffee Talk Tokyo is having a change of scenery. Let’s take a look.
Coffee Talk Tokyo is now set in Tokyo… in case that wasn’t obvious from the title. You know the drill, create a cozy atmosphere, listen to your customers and make some drinks for them… with style. This time a change of scenery. Humans and yōkai. We know that Japan has so many monsters too work with.
That’s always been Coffee Talk. It’s a cozy game where you do a lot of listening and saving drinks. The drinks are the best part of the game. Learning them too. This would mean that Japanese drinks are going to be the central focus here. More opportunities for learning beverages.
So Coffee Talk Tokyo takes place during the summer. Apparently it’s incredibly hot and some people will take shelter rom the heat in your establishment. New customers, new people which means new stories. Latte art has been expanded on as well. Now there’s sprinkle stencils, then add the milk and do etchings. Maybe draw the X35 Earthwalker logo.
We checked out some Coffee Talk Tokyo gameplay and it’s what we expected. We are the barista, working behind the counter and being g professional and polite to the guests. We still get to use Tomodachill but now we can actually engage with customers and others through Tomodachill. It’s Coffee Talk but with some increases in some areas.
Overall Coffee Talk Tokyo is looking like an excellent game. Graphics are excellent for its graphic style. Animations are alright. Was expecting an upgrade there but never mind. We will say that a number of games are all doing this tokyo Japan trend. It’s annoying overall. There’s other places out there besides American and japan. Regardless Coffee Talk Tokyo is going to be a cozy and great time. Excited most for the drinks and then the new people. The developers ‘Chorus Worldwide Games’ have done an excellent job so far. We at X35 Earthwalker are definitely keep an eye open for this game. Now Coffee Talk Tokyo may have new drinks but these aren’t special enough for… the ‘Earth Walk!’
Luna Abyss is a action adventure first person shooter game developed and published by ‘Kwalee Labs‘. Luna Abyss is said to be coming out the 21st of May 2026 on the Xbox Series X/S. Luna Abyss is also in ‘Xbox Game Pass‘ and is ‘Xbox Play Anywhere‘ which means ‘Xbox on PC’. Luna Abyss is also releasing on PS5. X35 Earthwalker noticed something real interesting about this game. Let’s take a look.
Luna Abyss has a rough story. Not rough as in bad but rough as in, this is some tough stuff. Players control Fawkes who is a prisoner. You have a punishingly high sentence. You won’t just sit there and serve. You are sent on a mission. To “explore a sprawling derelict megastructure that lies deep beneath the surface of Luna, the mimic moon.” Yeah, the usual stuff that happens in jail. On top of this, your every move is being monitored and watched by an artificial prison guard called Aylin. Things do get worse…
The derelict megastructures aren’t normal either. Expect loads of secrets. darkness and a whole lot of danger. Bullets? Loads of bullets. More like energy ball bullets but lots of them. Luna Abyss can also be described as a bullet hell game too. when you see the gameplay below you will understand. All this action, in first person. So those who enjoyed Doom: The Dark Ages and Immortals of Aver will totally get and understand this game. Also keep your ears open as there will be echoes or maybe voices that are calling to you… maybe.
We checked out some Luna Abyss gameplay and it’s what we expected. Lots of attacks, horrible monstrosities, big battles, and good amounts of mobility, including using the rails. This game is all about the action with some mystery going on. Now the question of difficulty is there. Seems like it would be a difficult game with settings that can help those of less skill. When watching this game, we noticed that Luna Abyss reminded us of Saros. It will be Luna Abyss vs Saros. Which game will do it better? Some healthy competition right here. Do your best Luna Abyss.
Overall Luna Abyss looks like a great game so far. Graphics are good for this time but we wanted it to be better when it comes to the big monsters. The animations and flow are very good. The action is real and what we want from a game like this. We wonder how effective the story will be and how appealing fawns will be across the game. We want to like the character. The developers ‘Kwalee Labs’ have done a great job so far. We at X35 Earthwalker will keep an eye open for this game. Now Luna Abyss may have a lengthy prison sentence but it’s incredibly short in the eyes of… the ‘Earth Walk!’