X35 Earthwalker Sonic X Shadow Generations

Sonic X Shadow Generations is an action 3D/2D Platformer game developed by ‘Sonic Team‘ and published ‘SEGA‘. Sonic X Shadow Generations is said to be coming out the 25th of October 2024 on the Xbox Series X/S, Xbox One, Nintendo Switch, PC, PS4 and PS5. X35 Earthwalker played Sonic Generations and had a good time. Sonic X Shadow Generations looking like it wants to bring the upgraded sauce. Let’s take a look.

Sonic X Shadow Generations isn’t playing around. The story is simple. It’s Sonic Generations but with Shadow and the shenanigans he brings. The so called ultimate life, who’s like 3 feet 3 inches tall, is here. So expect all the excellent action from Sonic Generations but add in the additional levels and whole new story side for Shadow on top of everything and that’s Sonic X Shadow Generations. Very simple to understand.

X35 Earthwalker Sonic X Shadow Generations

Shadow isn’t just dropped into the game but he also has his own thing going on. In Shadow’s campaign he faces off against an old foe… Black Doom. He’s trying to take over the world again… like they always do. Things are different this time. Shadow isn’t the same bummy hedgehog we all love. He’s going to become stronger… that’s right.

Shadow will get new Doom powers. These dark powers will shake things up for sure. So look out for the new stuff. Shadow may have to travel to the past, put together the timeline and even revisit some painful memories but on the lighter side shadow will get to surf on water, soar over those obstacles and you’ll like this one… stop time. That’s right! Chaos control is back. 

X35 Earthwalker Sonic X Shadow Generations

Sonic X Shadow Generations also has a “complete” remaster of Sonic Generations. There’s a system to let players go back to those levels, only now they have bee upgraded, especially visually. There’s also “new bonus content”. Fighting hordes of enemies as shadow is definitely a thing here and there’s suppose to be platforming challenges “like never before”. Definitely like to see what that’s about.

The white space has also been upgraded. This “all-new hub world” was inspired by the “open zone gameplay of Sonic Frontiers”. As you acquire new powers you will be able to go further, explore more and discover secrets and hidden stuff. So there’s clearly more to do. By the way, if gamers buy the Sonic X Shadow Generations Digital deluxe edition you’ll get a bunch of stuff but also get to play the game early.

X35 Earthwalker Sonic X Shadow Generations

We checked out some Sonic X Shadow Generations gameplay and it’s what we expected. It’s sonic. It’s Sonic Generations but with more. There’s a lot of speed. There’s combat. There’s Shadow. There’s also a chao to rescue in each level, there’s also the casino for players to rack up the score. There’s a museum for your viewing pleasure including behind the scenes type art. A lot of good stuff so far in Sonic X Shadow Generations.

Overall Sonic X Shadow Generations looks like an excellent game. Graphics are top tier for sonic style standards. The music is going to be crazy. There’s so much options thanks to time travelled remastered previous levels. There’s more to do and find. Shadow gets upgrades as well. Good stuff right here. The developers ‘Team Sonic’ have done an excellent job so far. We at X35 Earthwalker will keep an eye not his game. Now Sonic X Shadow Generations may have shadow in there but he’s not ultimate enough for… the ‘Earth Walk!’

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X35 Earthwalker Ghost Teen Escape from Limbo

Ghost Teen Escape from Limbo is a 2D puzzle game developed by ‘Derik D.F’ and published by ‘Eastasiasoft‘. Ghost Teen Escape from Limbo os said to be coming out the 5th of June 2024 on the Xbox Series X/S, Xbox One, Nintendo Switch, PC, PS4 and PS5. X35 Earthwalker has seen limbo theme games and will see what this one has got. Ghost Teen Escape from Limbo is looking to bring things real old school. Let’s take a look.

X35 Earthwalker Ghost Teen Escape from Limbo

Ghost Teen Escape from Limbo is about a young boy who is described as very adventurous but also reckless. He somehow gets stuck between life and death. Hopefully the game explains it or maybe true to old school gaming fashion, there is no explanation but is what it is. He has to get out of this situation but off course puzzles are in the way. 

X35 Earthwalker Ghost Teen Escape from Limbo

Ghost Teen Escape from Limbo has a cool twist. It’s not just the boy moving around but he also now has a ghost form… Somehow… when he dies? This is the game. 2D, retro, puzzles and ghost form. We hearing there’s “50 single-screen puzzles”. In case you didn’t notice by now but everything is black and white. Pixel art style too. The black and white colours must be to represent limbo.

X35 Earthwalker Ghost Teen Escape from Limbo

We checked out some Ghost Teen Escape from Limbo gameplay and it’s what we expected. The puzzles off course will start off very simple but become increasingly more difficult and complex. This is the simple but cool gameplay you will get. Classic bring it back to old school. Your aim? To return to the land of the living.

Overall Ghost Teen Escape from Limbo looks great. It’s definitely 100% old school retro style from the pixels and colours to the dimensions. It’s all puzzles and using your head. Does what it says on the front of the box. The developers ‘Derik D.F’ have done a great job so far. We at X35 Earthwalker will just have to hear what’s the deal with this game in time to come. Now Ghost Teen Escape from Limbo may have a ghost form in limbo but all these realms are too low for… the ‘Earth Walk!’ 

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X35 Earthwalker Moo Lander

Moo Lander is a 2D platformer game developed and published by ‘The Sixth Hammer‘. Moo Lander is said to be coming out the 27th of May 2022 on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. We heard it’s also coming to Nintendo Switch. Moo Lander sounds very funny for sure. X35 Earthwalker is intrigued. Let’s take a look.

Moo Lander does sound silly but the story is sort of serious. Basically you are the last hero of a dying cosmic civilisation. You control a  lander. What’s the objective? You are after milk… We aren’t joking. In this universe, milk is the most important energy source in the universe. Milk can only be found on the ancient planet of the alien cows. You aren’t alone, you have your AI… hamilton. So go find that device. A device that is said to be able to produce infinite amounts of milk. That’s Moo Lander for you.

X35 Earthwalker Moo Lander

Fly around, dodge threats and projectiles in Moo Lander. Stay alive and fight back against the different enemies on this planet. The main problems are off course the cows. The big bad bosses are the cows. There’s apparently over 20 different types of cows. The cows also have an “advanced cow AI”. Each cow boss has it’s own attacks, patterns, special abilities and ways to deal with you. Fear the cow! 

X35 Earthwalker Moo Lander

We checked out some Moo Lander gameplay and it’s mostly what we though it would be. Feels more like controlling a ufo, especially when attacking a land based enemy. You can unlock new abilities, gain new weapons and use camouflage modules. Best of all is that Moo Lander is but for co-op. All of you on one screen facing. There’s competitive mode too. As in Lander vs Lander and even Lander vs cows. ?You can control the cows to crush your friends. The fact that we have ancient cow planet with alien cows who will seriously kill you is funny. We won’t be milking cows anymore after this. Cows fighting back. They have had enough.

Overall, Moo Lander seems like a good game. It’s said to be hand crafted concerning the visuals. That off course is a lot of work. Gather and manage your milk. Conquer the cows, get some milk and go crazy with the abilities and weapons. The developers, have done a good job so far. We at X35 Earthwalker will have to hear what Moo Lander makes happen. Now Moo Lander may have super alien cows bu those things are just burgers for… the ‘Earth Walk!’

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X35 Earthwalker Aeterna Noctis

Aeterna Noctis is a 2D action adventure platformer game developed and published by ‘Aeternum Game Studios‘. Aeterna Noctis is said to be coming out there 15th of December 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. This game looks cool and seems to have a lot to it. Let’s take a look.

Aeterna Noctis is another cool looking 2D described also as a metroidvania style game. This might remind players of Castlevania Symphony of the Night. It’s a dark world, castle looking areas, crazy laboratory area, monsters, swords, multiple routes and rooms etc. So many players should like Aeterna noctis. Oh and for the last time, when we say Noctis we don’t mean Noctis Lucis Caelum from Final Fantasy XV. There’s quite a thing going on here with Aeterna Noctis.

X35 Earthwalker Aeterna Noctis

Many gamers should know what to expect when it comes to games like Aeterna Noctis. Listen to this,”Taking the role of the ‘King of Darkness’ you must help him regain his power. So basically start of not powerful, be careful in each fight as things can go wrong, semi easily. Find upgrades, find weapons, eventually face bosses and become a real power house. We hope there are areas that you don’t have the ability to access until you get further, gather new powers and then have the means to enter. There needs to be short cuts. and something mystical but flashy mystical. 

We checked out some Aeterna Noctis gameplay. Aeterna Noctis has what looks like a lot of enemies. We are seeing the standard simple enemies as in they just stroll left and right. Some are aggressive and attack, some weird weapons like swords. Some are like creatures while others are humanoid. There’s even trap like enemies as in cannons that activate when you’re near it. They are stationary on the ground then rise up with levitation to attack. We even saw ghost based enemies. A ghostly knight. We love variety of enemies and Aeterna Noctis definitely seems to have that.

Overall Aeterna Noctis looks like another god game. We like the animations here. Very good animations. The standard for games have risen overall. We definitely liking that there’s multiple;tiple areas. 16 different but connected areas. We have seen a bit of the described “skill-based platform section”. Difficult platforming does belong in game types like Aeterna Noctis. The developers ‘Aeternum Game studios’ have done a very good job so far. Light vs darkness. We at X35 Earthwalker are going to keep an ear open for Aeterna Noctis. Now Aetrena Noctis may have an eternal battle going on but there battle is too little for… the ‘Earth Walk!’

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X35 Earthwalker - Ender Lilies: Quietus of the Knights

Ender Lilies: Quietus of the Knights is a 2D action Role Playing Game developed by ‘Live Wire, Adglobe‘ but published by ‘Binary Haze Interactive‘. Ender Lilies: Quietus of the Knights came out the 22nd of June 2021 on the Nintendo Switch and PC but 29th of June 2021 on the Xbox Series X. Ender Lilies: Quietus of the Knights has quite a lot going on. Let’s take a look.

Ender Lilies: Quietus of the Knights is all about a girl named Lily. Lily is the last surviving priestess. What happened? Basically it’s the rain. Yes rain. Not normal rain though. This rain is dangerous and can even turn people into the undead. Lily wakes up in a church (Best place to be is church. Facts) but has no knowledge and memory of recent things that took place. So off course your mission is to find the cause of this rain and hopefully stop it.

X35 Earthwalker - Ender Lilies: Quietus of the Knights

Ender Lilies: Quietus of the Knights is off course already out so you can literally see the game for yourself so we are keeping it short. It’s more than just the undead. The rain turned all living things into monsters. There’s all kinds of dangers here. They are called the Blighted. Players off course need to explore this entire world. The place is called ‘Land’s End’. Very friendly. There is some variety as there’s a massive castle, a  submerged forest and even an underground cavern that’s apparently contaminated and sealed off. Isn’t that suspicious. It would be a shame if we had to explore that place, oh wait. 

X35 Earthwalker - Ender Lilies: Quietus of the Knights

We checked out some Ender Lilies: Quietus of the Knights gameplay and it’s what we expected for the most part. We like that Lily doesn’t actually fight herself. She summons the spirits of the undead who got purified. One has a sword and fights like a warrior, another has a bow shooting projectiles while another is sort of like a mage that shoots fire balls sort of. They do have names like Umbral Knight, Gerrod, the elder warrior, Dark witch Elaine and more. They fight for her. So timing attacks, diving out of the way and using each summoned spirit optimally is essential in this game. 

Overall Ender Lilies: Quietus of the Knights seems like a really cool game and the combat is different.  We definitely like the art style and the graphics are excellent. The animations are excellent. The animations of 2D games have really stepped up. There’s a lot of details in this game too, including on the enemies. The game looks like it will get real difficult which is a good thing. The developers ‘Livewire and adglobe’ did a very good job here. We at X35 Earthwalker will keep an ear out for Ender Lilies: Quietus of the Knights. Now Ender Lilies: Quietus of the Knights may have killer rain but that rain don’t mean a thang when it comes to… the ‘Earth Walk!’

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A King’s Tale: Final Fantasy XV is a 2D side scrolling action game that was developed and published by ‘Square Enix‘. A King’s Tale was released on Xbox One, PlayStation 4 and PC. We didn’t know this game existed when it launched. We heard about it last month and decided to give it a try. It’s Final Fantasy XV after all. To put it shortly, it’s an awesome game. Let’s take a look.

The story in A King’s Tale is very simple. It’s set in Final Fantasy XV (off course) and it’s King Regis telling a bedtime story to his son prince Noctis. Off course this takes place years before Final Fantasy XV because Noctis is clearly a child and Regis is looking younger and ‘clean wid it’ (looking good). Noctis has heard all the stories in the book and wants something new. So king Regis gives him a story based on his past adventures with his friends. Noctis says it’s fin for his dad to add, exaggerate and make it up as he goes along. So ‘A King’s Tale: Final Fantasy XV’ is literally a tale from king Regis to his son… in the world of Final Fantasy. Plot twist!!!

First things first, the controls. A King’s Tale: Final Fantasy XV has simple controls… not as simple as the controls in another amazing game called Maze Time but simple still. Not only that, the game effectively explains everything and throughout the game gives you reasons why you should use them. Some games fail to do that. Everything is incredibly responsive and the invincibility frames on your roll dodge is very generous. Everything has a purpose. Now even though the controls are simple, the game mechanics are quite deep. For example there are combos you can perform which have different amounts of damage, effects and even counters. Use the first few levels to practice and  try them all to see what feels good and works best. Now as an example strong slashes are great against master ronins, quick slashes work very well against goblins while shield bash is great coeurls. Use roll dodge to get out of any situation. Here’s your greatest piece of wisdom of 2020 for now from the great X35 Earthwalker… “When in doubt, just roll dodge.” You’re welcome. 

So run from left to right, defeating all the enemies that come your way until you can move on. It’s like Streets of Rage as a side scrolling action game. Simple to understand. So let’s talk about the enemies. Almost all the enemies have a stronger variation of themselves that normally has an extra ability or effect. For samples you will encounter the skeletons which will always block the third attack of your combo but the master skeletons will block strong slashes and will counter quick slashes. So if you strike with a quick slash, it will parry it and then hit you back too quick to dodge. A ronin can be hit with anything but a master ronin will block quick slashes and shield bashes so strong attacks are needed. A literal upgrade of previous enemies. The Midgardsormr will pop up from underground to strike you but can be stunned with a specific strike. You have to do strong, strong then shield bash from behind it. The iron giants are big and strong but wait for them to strike, get behind them and start swinging. Even the behemoth is in A King’s Tale: Final Fantasy XV. These guys have a tail attack that can hit both sides if you are too close. Be careful. Goblins attack in swarms and will try to use their knives. They aren’t difficult at all as there’s many ways to deal with them. There are explosive enemies called bombs that will explode if you stand near them. If you attack them with a slash they get knocked back and grow bigger but won’t explode. If you shield bash them though, you can send them flying towards enemies so they can get blown up. Believe it or not, there are more enemies and they have their own tricks too. A King’s Tale: Final Fantasy XV has many enemies and variety is a good thing.

The game isn’t long at all. A skilled player can beat it within 2 hours. It was never meant to be a big game. There is some deployability though. First of all we heard there is an alternate ending to the story so players got to beat it again to get that different ending. Also there is Dream Battles. Basically Noctis dreams the story he heard but with a slight twist to it. You play each level of the game again but there is a specific mission condition you must fulfil. It could be like defeat an army of flan enemies but use no magic. It could be to beat a frenzy of enemies within a time limit. It could be to finish a whole mission without the aid of your companions. So there’s still stuff to do. Oh and speaking of companions…

Probably our favourite thing about A King’s Tale: Final Fantasy XV is working with your companions to defeat the enemies. There’s a whole system to it. If you get 8 hits on enemies without  getting hit yourself you can call one of your companions to jump in and launch their attack. Each one is powerful and has their own use. The main man Weskham comes in with dual pistols firing at enemies in front and behind him dealing good damage. Cid jumps in and does a single powerful slash that travels across the ground with piercing effect. So line em up and ol Cid will knock them down. Clarus comes in and swings his dual blade three times damaging everything within his attacking circumference range. If you hit enemies a total of 24 times without getting hit you can use the Armiger. This ultimate attack allows Regis (the player) to use his Lucius family power of the king. He warps to an enemy, normally the one with the most health, levitates and uses four of his royal arms to smash an enemy dealing immense damage. Now listen up kids. If you use each of your companions attacks before using Armiger you, each on of them will come in and do a different more powerful focused attack on different enemies before you finish up with the royal arms. Very cool mechanic that promotes avoiding damage and playing flawlessly to get these abilities.    

A King’s Tale: Final Fantasy XV is a deep game with it’s mechanics, enemies and the combat. We mentioned it but didn’t explain that there’s lots of combos and moves. Simply you can do 3 quick slashes, 3 strong slashes and 3 shield bashes. There’s also quick quick shield, strong strong shield and then there’s quick quick strong which launches enemies into the air where you can then launch repeated strong or quick slashes or defend with shield. You can do quick quick strong to bring your enemy down with a strong descending strike. . You can do dodge roll to jump of your enemy and them either dash straight into an enemy on the ground with a strike with a quick slash or with shield after jumping to do a descending shield ground pound attack to knock back, or use a strong slash to do a big area of effect descending smash move. There’s lots you can do. So try them all out.

Overall A King’s Tale: Final Fantasy XV is an awesome game. It’s short like it was suppose to be but definitely awesome. It has simple controls but the mechanics surrounding enemies and attacks are deep. The final boss battle is epic. You have lots of dangerous enemies constantly coming for you while you target and deal with the boss at the same time. It’s a hectic battle with lots of opportunities for your companion attacks and Armiger. This game is difficult though as more enemy types like the Tonberry and Cactuar come in, things can get real crazy. The developers, ‘Square Enix’ have done an awesome job with this game. We at X35 Earthwalker really enjoyed playing  A King’s Tale: Final Fantasy XV. If you haven’t played this game before, we recommend it. Now A King’s Tale might be set in the awesome world of Final Fantasy XV but even that doesn’t put it on the same level as… the ‘Earth Walk!’

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Ellen is a 2D pixel horror game developed by Red Mount Media and Antarsoft. Ellen is said to be coming out on the Xbox One the 13th of September 2019. It is already out on PC though. Now there’s a good amount of gamers who enjoy 2D pixel horror games. What does Ellen have to offer? Let’s take a look.

In the world of Ellen, players control a young investigator. His name is James… Bond, just joking it’s just James. He’s here to investigate the brutal murder of the Smith family. Basically after the murder, actually some years to be accurate. The towns people are starting to see silhouettes of the daughter. The whole family was killed except the daughter. Her body was never found so now people think it’s her. This off course is disturbing the whole town. So now James is here to investigate and find out what really happened here. Like why was the daughter not murdered with the rest of the family? What happened to her? Who was the murderer? 

Now 2D pixel horror games have to take things from a different angle to how normal 3D horror games do things. On Paper, a 2D pixel horror game wouldn’t be scary at all. Not even the modern big horror games has scared X35 Earthwalker. Good pixel horror games need a interesting and mysterious story because gameplay is very limited. Just move the pixel character slowly around and click on items that’s hard to figure out at times because it’s all pixels. Players need to be into the story and want to learn more. The atmosphere needs to be ominous at moments where danger is somewhat nearby. Players recognise the change of music and it gets some players on edge. Timing is key. Many pixel horror games like to have loud music when the monster or enemy shows up. That normally gets players but it’s sort of a cheap jump scare. Ellen needs to balance and get these things correct to stand a chance. Maybe the towns people will load the players head up with numerous rumours that aren’t very positive at all. This might give players clues or the wrong ideas on how to survive.

For example a towns person in Ellen could tell the player that he heard that staying still prevents any creatures from seeing you or that they respond to sound or get easily distracted or somethings like that but it’s up to the player to figure out what works. When players feel powerless and not sure what to do or expect they are far more nervous and more likely to make mistakes. Ellen will also need surprises. The monster shouldn’t be showing up all the time. All this kind of stuff is important. This is why Ellen is going to have a tough time making a big impact on gamers. There isn’t that much to say about Ellen as since it’s a 2D pixel horror game we round about know what to expect at this point. They all have a similar style and gameplay. The main difference is that Ellen is a murder case investigation with mystery.  

We have checked out some gameplay and we already like what we see. There isn’t just one danger or monster… there are many dangers and this will keep players on their toes as each one functions differently. There’s some that will try to entangle and wrap you up so don’t stand still. There’s another big beefy one that will chase you down to try and grab you. There’s another that fires projectiles at you. There doesn’t seem to be a clear way of beating these foes. We don’t even know if James gets a weapon. Doesn’t James watch any horror games? He should know to bring a weapon by now. Oh well. There are also some other beings who do not seem violent at all. You can actually interact and talk to them. Strange things happening around here in the world of Ellen. There’s also loads of things to interact with. Like walls, items, structures to hide behind, signs, trees and more. You will probably have to do a lot of investigation… get it… because James is an investigator. Whatever.

Overall Ellen just seems like another 2D pixel horror game. It seems well made for sure and it looks decent for a pixel graphic based style. We don’t like the whole long legs design for the characters though. The sounds and music is very good and that makes a difference in a game like this. We like that there is loads of danger and isn’t just one enemy that will eventually get stale and not scary. The developers Red Mount Media’ have done a good job with this game. We at X35 Earthwalker will keep an ear out what Ellen has to offer gamers. Now Ellen may have a mystery but what’s more mysterious is… the ‘Earth Walk!’

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Maze Time

Maze Time is a new 2D Action maze game developed by X35 Earthwalker, the legendary soldier Himself, the world’s greatest strategist. Maze Time is coming out real soon on PC for now. More platforms are coming in the future. This game is said to bring a simple but fun experience. Let’s take a look.

The story in Maze Time is very mysterious indeed. The player finds himself in the ‘World of maze’ or so it’s called. A voice greets you and gives advice and instructions. Is this voice friendly or not? Who knows? The rules are simple, just collect all the red gems in the maze and go through the exit. Simple right? It’s not… These mazes are filled with many traps and monsters. These traps are simple to understand and at times aren’t much of a threat but everything sort of works together to mess with the player. For example the arrow boxes launch arrows in a certain direction. Not all arrow boxes function the same way and not all are triggered the same way. There are more which range from very simple to sort of puzzle level. When combined together with other game elements, players will find themselves falling for the easiest things.

The enemies in Maze Time within the mazes are the main threat and they come in variety. some enemies have simple movement patterns like right and left only. Then there are those who can only move up and down. They sound simple and truly are simple but remember it’s when things combine, that’s where the mind gets tricked. There are enemies who change direction when they hit a solid object. There are others who can change their movement direction at any time. There are those who can pass through certain objects. Worst of all probably are the ones who can move in 360 degrees direction. When you combine all of these together players tend to forget about the simple ones who only move up, down, left, right. There are many enemies (who’s names won’t be revealed yet off course) and trust us when we say, each player will have that one monsters that makes you hate everything about everything and blame everything on, even though it’s probably your fault. 

Maze Time

Each level has a very different design and may have more emphasis on a certain aspect of the game. Some levels are puzzle based as in the player needs to have a think first before acting. One level specifically is all about making the player think fast and stay focused even under pressure. it will catch you off guard whether you like it or not. Players will get some dialogue during the ‘Path’ levels which serve as a connector between two different areas. It’s the chance to take a quick break and calm down for a bit. The level called ‘Tough Times huh’ is very difficult as things can go wrong in so many ways. A certain monster might chase you down, or you fall into a hole in the ground, or get hit by an arrow, trapped in a corner or get jumped on. The possibilities are endless (not really). So one good advice for all gamers taking on Maze Time is this ‘Sometimes it’s best to just observe the maze first. Rushing may not be the answer.

Items are in abundance. Off course there are the red gems which must be collected to get to the next maze. There are keys which are needed to unlock doors. Rare gems which grant extra points. Bonus gate gems which unlock bonus areas in mazes. Even power ups like Nuclear power can be found which grants the ability to destroy whatever enemy comes into contact with you. Expect objects like detonators which must be hit to detonate explosives which can be used in two different ways. There are more but that’s for the players to discover for themselves in Maze Time.

Maze Time

Maze Time is for everyone. The controls are as simple as it gets. Just use the left, right, up and down keys to move your character. That’s all. Space bar is only for text boxes and the ‘R’ key is only to reset the maze in specific levels. So adults, children, youths, parents and even your grand parents can play this game. Playing Maze Time and beating Maze Time are two different things. Casual gamers will get fun out of dodging enemies passing levels and getting slightly frustrated from losing but getting a high score. Serious gamers (and those who need to calm down) will struggle and struggles as they try to beat the game. They will fail… again… and again. Make it real far only to lose your last life to that stupid ghost monster who just had to be there didn’t he. Just please don’t go throwing your controllers (as it costs money). Don’t rage quit, just get good. You can do it!

Off course the score is everything here. Beating the game means you are a champion but only the best go for that high score. There are many opportunities and ways to get points that no one will get the same score the same way. You get 40 points for just getting through a maze. Collecting a rare gem grants you 80 points. Even destroying an enemy with the power of the Nuclear power power up will grant extra points too. If getting that high score is truly what you desire then make sure to take on and practice the bonus levels. Some levels have bonus areas. They are a part of the maze but sealed away by a bonus maze door. Grab the bonus gate gem to unlock it and head on through. Be warned… bonus areas tend to to rage from medium to hard difficulty. not everyone has what it takes. The danger is high but the rewards are great. When you get that high score make sure to take a picture of it with your phone or print screen for bragging rights.

Yes, X35 Earthwalker himself has completed the game and it is possible to complete it. Also X35 Earthwalker himself has confirmed that there is much to come regarding Maze Time and players should be very expectant for the future.

 Overall Maze Time has a lot to offer. Many enemies, different traps, many levels, variety of design, simple controls but difficult to beat. A mysterious story and more. The developer ‘X35 Earthwalker’ did a fantastic job with this game (probably the greatest ever. Not biased at all). We seriously hope that you are looking forward to this game. It is a lot of fun.

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Wizard of Legend

Wizard of legend is a new fast paced dungeon crawler developed by ‘Contingent99‘. It’s coming out the 15th of May on the Xbox One, Nintendo Switch, PS4, Linux and PC. Lately there have been some good dungeon crawlers. Does this one fit that description? Let’s take a look.

The story in Wizard of Legend is very simple actually. Players control a wizard who’s goal is to overcome the chaos trials. Doing so they will become a wizard of Legend. That’s it. Just joking. Basically the council of magic holds the chaos trials every year in the kingdom of Lanova. The chaos trials are a gauntlet of magical challenges. So off course to become a wizard of legend, you must complete all the challenges and show your wizardly might.

Wizard of Legend

In Wizard of Legend, players must fight their way through each challenge. Each challenge has dangerous and powerful conjured enemies who are more than willing to help you fail the trials. Wizard of Legend puts a lot of emphasis on speed. The dynamic magic combat requires players use spells quickly and fast magical attacks while keeping lots of mobility. So fast movement and fast spell casting. This sort of reminds us of DOOM, in terms of always moving. 

There are different play styles thanks to the wide variety of spells. There is over 100 spells. That’s a lot. There are spells for fighting at a distance, spells for more close range, even speeds for summoning and having your minions fight for you. What’s better is that these spells can work in combinations and combos to some extent. So chain together spells that work well together. Do not forget mobility.   

Wizard of Legend

Awesome enough is that in Wizard of Legend, there is local co-op as well. This means open up your window and yell to your neighbour and tell them to come over and play. You both can take on the chaos trials together. This means now there are two play styles to take into consideration. Do you equip and use spells that create synergy between the to of you or do you forget about all that and both jump in head first and stand crushing enemies. In the case that you get crushed instead and downed, your partner has a chance to bring you back into the fight… but it won’t be easy.

Just to clear some things up yes you can play with your friend but you can also play against them as well. Last of all Wizard of Legend has full controller and gamepad support.

We checked out some gameplay of Wizard of Legend. Everything definitely fast paced. we are seeing dodges, slides, evasion, while casting many spells. This is the kind of action that we at X35 Earthwalker like. You have to stay on your feet. Some enemies use magical attacks of their own while others go melee. Different elemental attacks such as ice, fire, wind, lightning and more. This should make players wonder how hectic and crazy will fights get in PvP. Will some spells have an advantage over others like element type, recovery time, area of effect etc. Stuff to take into consideration. Probably the most coolest thing is that you can challenge and face the magic council members themselves who are at the height of magical powers.

Overall Wizard of Legend looks like a awesome game. It’s fun. fast paced, many enemies, many spells, many options, co-op and versus, mighty bosses, smooth gameplay and great graphics for it’s style. The music is good as well. The developers ‘Contingent99’ did an awesome job with this game. We at X35 Earthwalker are looking forward to Wizard of Legend. We hope that it delivers on what we have seen and know and more. Now the chaos trials have a big reward for those who win but that reward is nothing compared to the rewards of the… ‘Earth Walk!’

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Super Weekend Mode

Super Weekend Mode is a new 2D Action shooter game developed by ‘Pixelteriyaki’. This game came out the 14th of February on valentines day. Released on Windows and Mac. This game is considered crazy. Let’s take a look.

Super Weekend Mode is one of those games that clearly from the concept wants to wow people with how different it is. The developers said that Super Weekend Mode is a mashup of Tetris, Space Invaders and Gradius. Now that sounds crazy and must make you wonder sort of how that works. Now we at X35 Earthwalker must make it clear that this game requires gamers to have reflexes, don’t panic, focus and persistence. if you lack any of those four things, then you will not get anywhere.

The story is incredibly basic. You are a princess and someone called ‘that guy’ took some of your stuff, so it’s only natural that you would want your stuff back. The gameplay is very basic as well meaning anyone can try Super Weekend Mode. Only three buttons. One to move one pad, another to move the other pad and one to shoot. That’s it. The story and controls are simple but the game its self is not simple in the slightest.

In order to pass the level you must either grab hearts that fall continuously or shoot the boss. Hearts aren’t the only things that falls. There are also skulls which you must not touch. If you touch one, you instantly lose a life. Dust bunnies also fall and you mustn’t let them touch the floor, so defeat them by bashing them with the side of your pad. If you miss, you lose a life. Now shot on the boss and heart collected gets you ten points. They also are worth a chain and the higher your chain, the more points you earn. Even this sounds easy, just push start and see for yourself.

Super Weekend Mode

The rate and speed that these items drop is something gamers will not be ready for. Especially in the second level where everything is faster and more aggressive. Gamers will panic. Gamers will lose and have to try again. It’s one where you will lose and lose and continually lose and only then you will get better and get the hang of it. It’s very difficult but lots of fun. You will want to try and try again just to get past the first level and see the wrath of the second level.

X35 Earthwalker Himself got to try the game and he can confirm that everything works and plays well. It’s definitely difficult but he didn’t get much time to play but made good progress in it and gave his feedback. The graphics are pixel style and look very cool. The music is fitting and works well with the game.

Overall Super Weekend Mode is a cool game. Very cool indeed. The developers ‘Pixelteriyaki’ did a very good job with this. We at X35 Earthwalker are going to see how the gaming community reacts to this game. Now Super Weekend Mode may be crazy but it still doesn’t come close to… the ‘Earth Walk!’

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