Guns of Eschaton is a ‘eldenringlike’ First Person Shooter game developed by ‘Eschatology Entertainment‘ and published by ‘4Divinity‘. Guns of Eschaton is said to be coming out the 8th of December 2026 on the Xbox Series X/S, PS5 and PC. X35 Earthwalker hopes this game balances the high difficulty well. Guns of Eschaton clearly wants to do something different with the formula. Let’s take a look.
Guns of Eschaton is about Viktor Antonov and this journey he is on. Going from west to east. It’s an apocalyptic time and America is dying. Time to move on. That’s it. Get moving and make sure to survive along the way. Now off course that alone isn’t enough. This is a video game after all. Throw in some dangerous encounters and weird creatures. There you go.
We call difficult and punishing rpgs like this ‘eldenringlike’ game. Very easy to die, powerful bosses who can kill you in two hits’ three hits or one shot. Time your dodges or parries to create openings and advantages etc. Guns of Eschaton is about that difficult and uses that style. Every encounter the player is supposed to plan it out and make sure to gear up for that encounter. Batman prep time?
Rumour has it, that there’s over 20 weapons. The focused theme for these weapons is “19th century firearms”. So hopefully the weapons are loud too. What’s more concerning is that these weapons are said to have a “character of its own” and that failing to master some of these weapons could result in the weapon killing you. Wait?! Our own weapon can kill us?!
There’s abilities, both active and passive. Then there’s talismans which bring their effects to the table. On top of that there’s armour but also custom bullets. Then there’s three sacramental paths. Sigh… There’s more… There’s iconic figures and “legendary gunslingers” for players to learn from. Especially tricks. Create your own builds. Or create them together. That’s right, you can play with some friends. Co-op action confirmed.
We checked out some Guns of Eschaton gameplay and it’s what we expected for the most part. The factions that you encounter and face should be recognisable as they are from mythologies but messed with. Then a unique touch is your hand drawn cherokee codex. It will include information like rituals, weak points, hidden rules, enemy behaviour and anatomy. Make sure to pay attention to this and use it.
Overall Guns of Eschaton is looking to be a unique a difficult game. The first ‘first person’ eldenringlike game was Valor mortis but Guns of Eschaton has the means to be the strongest entry. For starters this apocalypse is called “The Burning”. Reality is bending, myths are here and more crazy nonsense. The developers ‘Eschatology Entertainment’ have done a great job so far. We at X35 Earthwalker will keep an ear open concerning this game. Now Guns of Eschaton may have Batman prep time but even that is not enough to beat… the ‘Earth Walk!’
Minecraft Dungeons 2 is so far an excellent game and it’s even more fun with a squad obviously. Another excellent XBOX game. Mojang definitely shakes some things up for sure from the first game. To know more about that and more then listen to the X35 Earthwalkerpodcast episode. Now one of the shake ups is the difficulty. Oh dear. Let’s take a look.
Minecraft Dungeons 2 is a difficult game. This is no joke. Just because it’s Minecraft, that does not mean that things are friendly and sweet around here. Everything else works the same but the enemies hit real hard. For starters the zombies now smack harder forcing you to not just get in there and swing. dodging matters more than before. dodging off course is on a cool down so can’t be spammed (rightfully so). The healing is also on a cool down. So getting overwhelmed is a real thing.
Then the zombies have a specific type which really suck. A poison type zombie that inflicts poison with each hit. This can cause panic with the low health we have. Then you have the skeletons firing quick quickly with arrows. Creepers are capable of one shooting or easily taking the rest of your life. Little zombies are fast and won’t let you escape. Spider jockies just complicate the situation. Then the aggressive illagers who hit hard and faster than you in terms of movement. Then there’s new creatures you see in the rift who are quite tanky. Remember that off course all this is doable still.
Now this doesn’t sound that crazy and it is still manageable. Just get strategic, make sure to dodge, use your arrows/ranged equipment and value your healing. This almost doesn’t prepare you for the bosses though. The bosses are lethal and truly want you dead. The very first proper boss fight is an enchanted witch. This witch ca cover multiple areas with poison, summon special slime enemies to attack you and it’s a lot of them. The witch also has a direct long range explosive flask throw. This boss will destroy new players easily. Add on top that the bosses have tons of health and do high damage.
This boss killed X35 Earthwalker three times in a row. Then there’s worse threats like the big warden guys. Those guys are bullies and will chase you down. Each hit does so much damage. You can’t tank or go blow for blow. Remember that healing is on a cooldown. We have sen platers get folded up in a corner by these guys. Minecraft Dungeon 2 is definitely a hard game. The difficulty stays consistent as the mobs level in difficulty when you level yup and get stronger get past a certain point. The game clearly announces it on the screen. So what? The mobs are hitting the gym and levelling up too?
X35 Earthwalker knew that Minecraft Dungeons 2 starts of brutal but once you have a build and get better equipment, things become balanced to maybe even unfair. It got real unfair sort of quick in Minecraft Dungeons 1. This is still true as we got further but takes a while. Even with good gear, cool weapons and some build chemistry, the fights can still go real south fast. Not just the bosses. Players really have to get tactical a lot of the time. Less cruise and casual and more focus. Now obviously if you play with a squad of 4 people then assuming the games difficulty doesn’t adjust for that, the game would be easy. So we have to be fair and remember that Minecraft Dungeons 2 is designed to be a co-op game.
Overall Minecraft Dungeons 2 is in fact a difficult game. Still an excellent and fun game and better than the first game in almost every way but difficult still. X35 Earthwalker welcomes the challenge off course. We will have to see more of what Minecraft Dungeons have to offer. Off course X35 Earthwalker has some powerful gear and weapons now with options in builds and destroying foes tactically. Now Minecraft Dungeons 2 may have difficult bosses and high difficulty but it’s no match for… the ‘Earth Walk!’
Aniimo is off course here by now and it’s already made an excellent impression as expected. Aniimo is fantastic. There’s no other verdict you can give the game and many players are diving in, zooming ahead or just taking their time like X35 Earthwalker. There’s a few issues though.
Let’s talk about the great stuff with Aniimo. The game is unique and does its own thing. It’s not a pokemon clone like some low iq morons have called it. It’s very distinct. The world is worth exploring and even have things not seen in other worlds before. For example when there’s heavy cloud areas, the cloud animos like Nimbi and Turbo can literally fly. This is very useful. There’s basically ruins in the world that contain challenges inside, sort of reminding us of those challenge/pizzle locations in Zelda breath of the wild.
Aniimo also allows you to merge (twining) with your aniimos which allows you to take control of the creature and perform its moves and traits. This means if you have a celestis then you can climb basically any surface and even glide through the air to reach far distances, soften your fall etc. Fire aniimos can use their flames to burn thorns and wood. Water aniimos can put out fires… you get what we are saying. Yse they’re elements in the environments, mechanisms etc. This twining reminds us of Cassette Beasts.
The world is definitely alive with loads of missions and things to do. Exploration will reward you in one way or another. Finding something or completion based awards. Missions like helping a band of birds perform a song to hearing a story from very leafy aniimos concerning their evolution. Oh that’s another thing. Many aniimos can evolve. Something that you couldn’t do in Palworld. The battles are epic too. They remind us of both Digimon Digital world 1 and Palworld. Your aniimo controls themselves and battles while you the player also takes part.
The combat in itself has mechanics and a few layers itself. Maybe will get into that more in a X35 Earthwalker podcast episode instead. The aniimos themselves are the cleanest designed creatures out of all creature capture games…. of its type. They are doing their own things in their environments and ecosystems. Some flame aniimos can accidentally set the gras on fire and burn it up, just by moving around. There’s legendary aniimos who literally run parts of the world like aeons and other lesser guardians. Powerful and some humans honour them. Oh and quickly, the character customisation is excellent.
What’s very unique is the whole RV mechanic which actually changes the game. The Rv isn’t for driving around. It’s a home. Once you enter from the back (pause) you go through like a portal and end up in a whole world and environment that’s not in the main world map. There’s grass and field for you to literally place structures and off course farm for resources like wheat and wood. You literally end up playing harvest moon. You literally farming, using the products, sowing seeds etc and your aniimos help out. It’s crazy. You an early spend HOURS in there.
Now let’s talk a bit about the negatives. First of all even though the character customisation is excellent with lots of depth, it’s much weaker on the male side. It’s why X35 Earthwalker went with a female character for this game as there was more going on with the female side of things. The voice of the female characters is weak. We need more options. Actually do not like the voice of our character. We want it to change. The voice isn’t great or matching our character design.
Next negative of Aniimo is the management of aniimos. Do not like it when it comes to sorting aniimos in the storage but it’s worse when it comes to having a aniimo on hand to use its element to help in the environment. For example X35 Earthwalker is focusing on levelling up this team of 4 aniimos, so they are in his party. He comes across something that needs to be burned. None of his aniimos are fire. So have to open aniimo management, select a fire pal and add it to a second present team and then switch to the second team. Now this doesn’t take long but it’s annoying to do this. Dragon Age the veil guard handles this perfectly. Through solas dagger you can summon and use there abilities of allies that aren’t in your party. Hopefully a change comes.
The other negatives come from haters and lower iq players. There’s morons on steam, where the dumbest people are, who rated the game negative because the game has micro transactions. This is what happens when you listen to cancers in gaming like angry joe. Aniimo is free to play and the developers need to make money and broke losers are crying over micro transactions. Even calling it pay to win… even though you can unlock and earn everything just from playing. Get your money up. Another person complained about the writing/dialogue and only provided one example which wasn’t even a good one. Every idiot with an account thinks they are a professional writer now.
Then there’s a guy who said that the developers can delete your game if inactive for a year. A WHOLE YEAR. That’s not good, true but if you are not playing for a whole year, then you aren’t playing anymore. There’s no active live service game that we like, where we stopped playing for one whole year but still wanted to play it. This again isn’t a big deal. All you got to do is log in at some point through the whole year. That’s crazy. Most of the negative ratings are honestly false or weak reasons. You can play this whole fantastic game for free. Stop complaining.
Overall Aniimo is fantastic and there’s more that we haven’t even touched on yet. Probably talk about them in an upcoming podcast episode. The negatives are very few. Most are not even legitimate issues with the game itself. Off course Aniimo is best experienced on XBOX thanks to XBOX play anywhere and as there are game pass perks as well. X35 Earthwalker confirms this. Objectively XBOX is the best place to play Aniimo. Now Aniimo may be fantastic but it’s just alright compared to… the ‘Earth Walk!’
Clive Barker’s Hellraiser: Revival! is a action survival horror game developed and published by ‘Saber Interactive‘. Clive Barker’s Hellraiser: Revival! is said to be coming out the 2nd of October 2026 on the Xbox Series X/S, Nintendo Switch 2, PS5 and PC. X35 Earthwalker sees something familiar about this game. Clive Barker’s Hellraiser: Revival! wants to take this style of games to the next level. Let’s take a look.
Clive Barker’s Hellraiser: Revival! has a hero story. Players control Aidan and basically you are taking a trip through the depths of the underworld… to save your love. If you fail then she will be left there for eternal torment. You made a deal, or should we say bargain, with pinhead. Now you have a puzzle box and must face hell’s armies.
Now real gamers would be reminded of something thanks to the plot of Clive Barker’s Hellraiser: Revival!. The whole rescue lover from hell reminds X35 Earthwalker of Dante’s Inferno. Epic game. Now when we see the gameplay, it also reminds us in some ways of Doom 3 and Doom 3 resurrection of evil. If you know then you know. All the uncultured gamers don’t worry about it. What gamers may need to worry about though is pinhead though. He just be standing there.
Now remember that puzzle box. Well this mysterious thing is known as the genesis configuration. So make sure to use it on your tv settings (get it?). The box has powers. Read this from the official website. “to inflict bone-breaking, flesh-searing pain”. So expect chains for sure. Not only that players will have earthly weapons too. Pistol, shotgun etc. The combat here is real. Stab, shoot, burst, rip, slice and more.
We checked out some Clive Barker’s Hellraiser: Revival! gameplay and it’s mostly what we expected. This is why we said Doom 3. Slower pace, pistol and shotgun, taking down enemies, dark places, lighting, occasional jump scares, lots of blood and off course the mysterious artifice. This is good because we enjoyed games like this. We do have some concerns though. Hopefully the sexual content is not straight weird to the point where we’d rather not have it in the game. Every adult level theme is here: strong language, intense violence, blood and gore, strong sexual content, nudity and use of drugs.
Overall Clive Barker’s Hellraiser: Revival! is looking like a great game. We are certainly been waiting for a game like this for a good while but we hope it’s more monsters we fight against and less humans and cultists. Humans and cultists are far less interesting but if done right can still be great. Graphics are environment details look good. Of course there’s more questions but we will just have to find out. The developers ‘Saber Interactive’ have done a great job so far. We at X35 Earthwalker will have to keep an ear open for this. Now Clive Barker’s Hellraiser: Revival! may have pinhead but he’s a total bum compared too… the ‘Earth Walk!’
Gears of War: E-Day is the next massive game from XBOX and the Coalition. Gears of War: E-Day is said to be coming out the 6th of October 2026. Also Gears of War: E-Day is an XBOX console exclusive. This off course is the right move, especially with XBOX’s biggest games. X35 Earthwalker off course is looking forward to this game. The beta brought up a lot and revealed a lot too. As great as it is, some things need to change.
X35 Earthwalker dominated in everything that the beta had to offer. Horde Siege and Versus. Now when it comes to horde Siege, the overall difficulty seems too high. Even rookie difficulty had players falling and getting killed off. Rookie difficulty by the way. It only gets harder from there. So that should be looked into but the even bigger issue is the very little energy we get while playing. It seriously seemed like we were getting no money as we were playing and that never feels good.
Seriously. You didn’t want to buy anything because then you’d have nothing left. Squad perks were 2500, then 6000! Excuse me?! That stupid. You want grenades? That’s 300… EACH! Want mortar sentries? Those are 1000 each. Did inflation hit Gears of War: E-Day too? Think about it. Is it horde if you can’t really use the fortifications? No and yes. No because the vast majority of horde modes across gears of War had fortifications. Only Gears of War 2 with the first horde had none. It was the worst one. Do something about the amount of energy we get and prices. Also fortifications should be a separate player inventory than grenades. Shouldn’t have to pick between grenades or a trap.
Also, can we even call those traps fortifications? Not really. As a medic we had access to Razor mine trap, decoys (after levelling up) and Mortar sentrys. If there was a fourth then it’s so unmemorable. Only the decoy is permanent, until destroyed off course. The other two when activated start for a while and then go. They don’t last long. You play all that for what? It seems like other classes get access to different things which is cool. For example we have seen different classes get caltrops to harm and slow down the horde. Regardless this is all weak sauce. What’s more weak sauce is that squad perks as most of them we can ignore and it doesn’t matter much. Only squad damage increase was truly meaningful.
Next is the class itself. Can’t speak for the other classes as we didn’t try them. The medic felt like the weakest medic ever. Yes we are aware that it’s a beta. The medic class was very disappointing. Never felt like an actual medic… not once. All you do is throw down your stim ultimate ability and that’s it. The stem is weak, range is disappointing and doesn’t have continuous healing. It needs to be improved. If you level up enough you can get access to swim grenades like found in Gears of War Judgement. Now these stems are actually good-ish. they can be thrown from far, revive downed allies and give some healing. Problem is that they dissipate real quick and you DO NOT start with them. You can’t replace the stupid smoke grenades with them. You have to BUY them. They cost 750 EACH! WHY?!!!!!! That is a stupid decision.
Even though X35 Earthwalker is the best medic in all of Gears of War and even Gears of War: E-Day. Medic doesn’t feel fun. Everyone can receive just as fast as the medic. Also the medic has a horrible dilemma. You purchase stem grenades in the case of an emergency but you also want to be able to close E holes. So you have one of your starting grenades be frags. This means both slots are full. So there’s no room for fortifications/traps. You will need to buy and deploy your traps first and then go buy the swim grenades. It’s very restrictive and not fair.
Enough of Siege horde. Let’s talk about Versus. We have spoken about this before but there have been a few changes. The buff to the lancers is good but still too weak. the main problem with versus is the issues since Gears of War 4 and Gears 5. That is the loadouts. The load outs suck. Same old and boring lancer, Gnasher and snub pistol. No variety means no fun. Gears of War 3 and especially judgement did it better. Giving players more to choose from and resulting in more variety in the action within matches. Gnasher being the dominant weapon will always be a big problem for Gears of War. It quite quickly ruins matches and even the game itself with players dropping off and leaving quick. The Coalition seem to have STILL learnt nothing.
Also a big issue is the group of players who ruin almost every game they touch… pc players. Gears of War: E-Day must have the option to truly disable crossplay. Console players want to play with console players. Let pc sweats, play with other pc sweats. Console players are far more casual and casual players are what keeps games going for the most part. Executions need to be improved. Of course it was a beta and so maybe that’s why but the executions were not of a good variety. We want a different execution for each gun, just like in Gears of War 3. Oh and speaking of weapons, the hammer burst is trash. There’s no reason to pick it up except for when you run out of ammo for the lancer. The retro is clearly better than the lancer while the hammerburst is hard to tell. it should NOT be a power weapon.
Overall Gears of War: E-Day is going to be a fantastic game but even so there are some clear mistakes and weaknesses revealed in the beta. We want the Coalition to listen… to the right people. The best person to listen to is obviously X35 Earthwalker. We want Gears of War to be the best it can be. Excited for when Gears of War: E-Day comes out. XBOX has the best games and this game is one of them. Developers, ion you want your games to be better then contact X35 Earthwalker. No one does it better. Now Gears of War: E-Day may have corrections to make but they wouldn’t have been necessary if they did… the ‘Earth Walk!’
SpeedRunners 2: King of Speed is an action racing game developed by ‘Fair Play Labs‘ and published by ‘tinyBuild‘. SpeedRunners 2: King of Speed is said to be coming out the 3rd of September 2026 on the XBOX Series X/S, Nintendo Switch, PS5 and PC. X35 Earthwalker mastered speed in Speedrunners so how will the sequel do? SpeedRunners 2: King of Speed looking like it wants to just be the level up sequel. Let’s take a look.
SpeedRunners 2: King of Speed is the sequel to Speedrunners, in case that wasn’t obvious. If you played the first game then you know exactly what you are getting here. The story? What story? It’s basically a weird group of heroes/racers who just like to race in varied and interesting locations. Just accept it. Pick your characters and start running.
Speedrunners 2: King of Speed decided to go with the high-definition graphics style. This is obviously seen in visuals and animations of the characters. This off course players will need to get use to this. We also hear that there’s an improved netcode. So performance and online racing is going to be much better. Now that’s the most obvious change right there.
The ring of fire is actually cool. It’s better than the just zooming in screen. You see the threat closing in around you and that can make things intense in a different way. The whole zooming screen did off course have intense moments too. It’s good to see different things and changes with a game we known for years etc. Also, watch our for new cats. Just do not trust them.
Sadly, other from that, that is it by the looks of it. The power ups seem to be the same. Besides upgraded visuals of course. Now we will assume that SpeedRunners 2: King of Speed developers are playing with some hidden cards. We hope so because for a sequel, you should have more than just graphic improvements and net cord upgrades. we want a bunch of new characters, new power ups and attacks, new maps and maybe a new mechanic or mechanic layer.
We checked out some SpeedRunners 2: King of Speed gameplay and it’s not really what we expected. Hopefully the full release will deal with it, but we personally don’t like the framey look of the characters animations but maybe it will grow on us. Krakatoa is getting more respect though, so that’s good to see. Now there’s also the 64 player tournaments you can do and take part in which is a lot. The best thing about SpeedRunners 2: King of Speed is that you can have up to 8 racers in your game. Now that’s true chaos.
Overall SpeedRunners 2: King of Speed is looking like a good game. If it’s basically the same as the first Speedrunner game then yes it is good by default but we want more. The graphics are great, the animations aren’t by the looks of it. We truly hope that the surprise cool stuff are revealed later. The developers ‘Fair Play Labs’ have done an alright job so far. We at X35 Earthwalker will have to keep an ear open concerning SpeedRunners 2: King of Speed. Now SpeedRunners 2: King of Speed may have a new graphic style but it’s far beneath the ability of… the ‘Earth Walk!’
XBOX continues to dominate in gaming. This is a fact and the haters don’t like to see this but the fans love to see it. You know you love it. Even with all the trolls, bots, pathetic grifters on X and grifters on youtube, XBOX continues to be the one making moves. More moves and action than pc as well. X35 Earthwalker has entire podcast episodes and videos on some of this.
We know the basics by now like best prices for consoles taking into account their power and performances. For example the XBOX Series X has multiple times outperformed the PS5 Pro in terms of start up speed and game performance like frames. Then there’s the quick resume which completely sets the XBOX Series X/S on another level. Then there’s the subscription services in which case XBOX once again stands out clearly on top. Both what Nintendo and PlayStation has like Nintendo switch online and PlayStation plus are clearly inferior to XBOX Game Pass, especially XBOX Game Pass Ultimate. These are simple.
Now recently the action with XBOX continues to keep flowing. Just look at the games available recently. Halo: Campaign Evolved which is amazing, Mistfall Hunter which has risky extraction action, Beast of Reincarnation and off course Gears of War: E-Day with the early access beta too. Then also Wolfenstein 3D. This is a lot of gaming action. This is all after the multiple XBOX game shows like developer direct and off course the gaming showcase. Both getting rated very highly by the public. Nintendo and PlayStation falling short in comparison with their shows. Direct and state of play.
Currently there has been a ton of deserved but very late negativity and hatred towards playstation. Nintendo players being divided over a number of matters including the most recent pokemon games and certain practices. While with XBOX, there has been excitement and positivity. What theses platforms are doing with physical discs and backwards compatibility is something being talked about. In both of those areas again XBOX has the advantage. As usual the biased gaming media outlets are constantly talking about XBOX. The wiser gamers should know what that means.
The latest news is that XBOX will be doing ANOTHER game show in Japan. It’s the ‘XBOX Tokyo Game Show 2026’. The other platforms including pc are playing keep up. XBOX has more game shows, just like last year. This is exciting time for sure. Then take into account the first party games that XBOX had and has lined up vs Nintendo and PlayStation. Forza Horizon 6, Halo: Campaign Evolved, Gears of War: E-Day and Fable are the big 4 that always get mentioned. They are currently the biggest names in gaming… in general. Do not forget other heavy hitters like Minecraft Dungeons 2. Also the more obvious return to exclusives with XBOX. See what we mean? The smart ones do.
If you want more content on this topic then check out podcast episode one, two and three.
Lastly off course is the dominance that is to come with the next generation gaming consoles. XBOX bringing in the XBOX: Project Helix. The Helix has already been shown to be superior to the PS6 which will come much later, since playstation trapped themselves. Many playstation fans are saying they will avoid or boycott the PS6 as well which does help playstation at all. The Nintendo switch 2 is just far too weak, less versatile and a small improvement over the Nintendo Switch. While XBOX project Helix is a big upgrade but literally innovates game design for game developers. Big differences. You can even more see why XBOX continues to dominate in gaming.
XBOX is currently number one in the gaming world. It’s easy to see and see why. Even now, there’s tons of gaming to be had on XBOX, especially with the Gears of War: E-Day open beta right now. Horde Siege can get crazy. Now XBOX is first place but that’s still way below… the ‘Earth Walk!’
Resonance: A Plague Tale Legacy is a action adventure game developed by ‘Asobo studios‘ and published by ‘Focus Entertainment‘. Resonance: A Plague Tale Legacy is said to be coming out the 27th of August 2026 on the Xbox Series X/S, PS5 and PC. X35 Earthwalker noticed this game during the Xbox Games Showcase 2026. Let’s take a look.
Resonance: A Plague Tale is set 15 years before ‘A plague Tale: Requiem’. So no need to worry about those rats… hopefully. Players control Sophia. Sophia is described as a “fierce young plunderer”. What we do know is that she is on the run from an army basically. She also for some reason doesn’t know some stuff about her past… typical. So yeah… time towhead out on a action adventure, fighting for your life and using your head.
It’s nice to be on an island. Except this ain’t no regular island. It’s the ‘Minotaur’ island. This is where Sophia will face dangerous trials. Resonance: A Plague Tale is bringing a creepy atmosphere. There’s a restless presence “lurking in the shadows”. Following you around. It is apparently aware and sees your every move. The deeper you go into the island, the worse this will get. Hopefully nothing bad happens to us as we continue out journey.
Set 15 years before A Plague Tale: Requiem, play as Sophia, a fierce young plunderer, on the run but determined to uncover the secrets of her past. Dive into an original story blending combat, myth and fate with a brand new take in the universe of A Plague Tale. Sophia’s journey leads to the Minotaur’ Island, where she faces deadly trials, navigates treacherous trails, solves puzzles, all while fighting and staying one step ahead of the army chasing her. But the true challenge awaits, as the terrifying creature hidden behind the myth will soon resonate with her…
Resonance: A Plague Tale does things quite differently. The game is basing things on your every action. The developers even said that “ever step is a risk”. They even sued that you passing and taking your time is a factor that’s taken into account. No stopping allowed. Keep moving. Hide at times if you have to but get moving when it comes to the trials.
There’s quite the emphasis on puzzles. There’s puzzles for sure and nothing regular about them. Players must use a Minoan sphere to solve them. Light manipulation. Sophia has a notebook in Resonance: A Plague Tale. The knowledge contained will help Sophia track and follow in the footsteps of her crew. Things going to happen for sure. Get your daggers ready.
We checked out some Resonance: A Plague Tale gameplay and it’s mostly what we expected. The animations are excellent. I dare say the animations are fantastic. playstation has never reached this level of animation before. Xbox has multiple times. Resonance: A Plague Tale is impressive. The movements and the strikes in the combat is something that’s pleasant to watch. It’s only going to get better. Graphics are great and the details are very good too. Of course those both will be better as well to a smaller degree. Things are looking good. They even got the whole time travel stuff of going from middle age times of Sophia to an ancient Minoan times. The past effecting the future and such.
Overall Resonance: A Plague Tale looks like an excellent game. Sadly excitement is lowered knowing that some bummy content creators get to play an early version. Developers need to stop doing that. This is a new thing. It’s not the same as avoiding rats and using light sources in plagues tale: requiem. We are getting something different and that also adds to the whole thing. Maybe Sophia has what it takes to make it into our top female gaming characters list. The developers ‘Asobo studios’ has done a good job so far. We at X35 Earthwalker will keep an eye out for this game. Now Resonance: A Plague Tale may not have rats (supposedly) but what they certainly don’t have is… the ‘Earth Walk!’
Halo: Campaign Evolved is first person shooter action game developed by Halo Studios and published by XBOX Game Studios. Halo: Campaign Evolved is said to be coming out the 28th of July 2026 on the XBOX Series X, Xbox Series S, PS5 and Windows 10/11. X35 Earthwalker has conquered every Halo game in legendary difficulty. Halo: Campaign Evolved is looking bring Halo into the next level of game design. Let’s take a look.
Halo: Campaign Evolved is basically the Halo Combat Evolved game, the first Halo game, but a remake with additional levels. Let’s make this clear again. Halo: Campaign Evolved is not the next big Halo game. The real big one will come later. This is just an exceptional taster for what’s to come… not just with Halo but XBOX too. This is a big deal and you will see why. Those who liked the original Halo obviously will like this game.
Now since Halo: Campaign Evolved is a remake, players can expect the same of what was in Halo Combat Evolved but obviously better in every parameter. Sounds are better, animations are better, details are significantly greater, effects and particle effects are superior, environments look crazier than before but most impressive of all is the graphics. Halo: Campaign Evolved is easily the most impressive looking game so far for its type and style. The only contenders are other XBOX games like Forza Horizon 6 and Gears of War: E-Day. Amazing already.
The additional levels in Halo: Campaign Evolved add way more action to the game. We don’t do spoilers but we will say that one of the levels is something that you never did anything close to in the original game. The cutscenes and exactly how things went down has been adjusted or even changed. So this is familiar but a new experience for sure. We are liking the designs of the covenant, especially the elites but what’s most concerning off course is the flood. Those nightmares looking for fresh meat.
X35 Earthwalker has already explained this in podcast episodes but we will say this here as well quickly. Yes we totally understand why Halo: Campaign Evolved should not be on playstation. It will be the best game that playstation has available on their platform but this is a trap for playstation gamers. They get to experience the Xbox greatness of Halo: Campaign Evolved but can’t play the next biog Halo game because it will be an XBOX exclusive. They did this with Gears of War. playstation can play Gears of War: Reloaded but can’t play Gears of War: E-Day because it’s an Xbox exclusive. The remake/remaster game is the taster but the main meal is an exclusive. This makes sense. They want the big and new then buy an Xbox.
We checked out minimum Halo: Campaign Evolved gameplay and it’s what we expected. It’s Halo Combat Evolved but superior and bigger in every way. The best thing about Halo: Campaign Evolved is that off course it kept the split screen and co-op action. This is important and true to original Halo. Biggest concern is the sound of the sniper rifle. The original sniper rifle is the. best sounding sniper in all of Halo. Will they make it like that? We hope so. We just truly lobe how good the game look.s The highest level of Halo and it gets X35 Earthwalker and gamers more excited for the next big Halo game.
Overall Halo: Campaign Evolved is looking fantastic and easily one of the best games of the whole year. A excellent new Halo game. We hope that this game will also have some more surprises. Never reveal everything but leave lots for players to discover for themselves. The developers ‘Halo studios’ has done a fantastic job so far. We at X35 Earthwalker are looking forward to jumping on the game day one with Xbox, which is the best place to plays it, and having a grand time. Now Halo: Campaign Evolved may have gotten serious upgrades but it’s still not on the level of… the ‘Earth Walk!’
Turok Origins is an action adventure shooter game developed and published by ‘Saber Interactive‘. Turok Origins is said to be coming out in the fourth quarter of 2026 on Xbox Series X/S, PlayStation 5, Nintendo Switch and PC. X35 Earthwalker is experienced with Turok and the dinosaurs. Turok Origins looks to bring some prehistoric battles. Let’s take a look.
Turok Origins is all about that prehistoric action. Players control the “legendary Turok warriors”. They must take on vicious dinosaurs and even crazier… aliens are here. That’s right, the US ufo files was real after all (joking). Dinosaurs are just being themselves but the aliens are malicious beings. Their goal is wipe out man from the galaxy. Do not let that happen.
Gamers should know by now what Turok is about. Dinosaurs firstly and secondly aliens. Fight with standard to creative weapons. Things get real dangerous and sometimes real silly but all fun. X35 Earthwalker‘s favourite is Turok Evolution, where he made foes puke and vomit from poison arrows. Sucked enemies in with black hole like grenades and firing live flesh drilling rounds that destroy enemies from the inside.
What’s real cool about Turok Origins is that the legendary warriors can harness the DNA of fallen enemies so that you can upgrade your arsenal (premier league winners!). It’s not just weapons though, make sure to use your abilities as well. Players are going to need that help in Turok Origins because the dinosaurs aren’t playing around. There’s even bosses as well and they ben hanging out in cages, on the ground, in swamps (hate swamps) and even the sky. You’re been warned.
We checked out some Turok Origins gameplay and it’s what we expected. Dinosaurs, aliens, weapons, weird tech, prehistoric environments and lots of action. Even better there I some co-op action too. You can play with friends and face the dangers together. The graphics are excellent for its style. the animations are very good. We definitely like the greenery locations in the game. They look the absolute best of all the environments.
Overall Turok Origins looks like an excellent game so far. Off course more details are needed. Some dinosaurs that are augmented look like untamed monsters in battle. bosses are actual boss battles. The roll evade covers good distance and has some invincible frames. the DNA harness to upgrade has some interesting visual effects on the characters. The weapons and abilities actually go crazy… more than before. The developers ‘Saber Interactive’ have done an excellent job so far. We at X35 Earthwalker will keep an eye open for this game. Now Turok Origins may have dinosaurs and DNS harnessing but they create no advantage against… the ‘Earth Walk!’