X35 Earthwalker The Callisto Protocol. Riot Mode

The Callisto Protocol, that next level survival horror game is back at it… not like a crack addict. The new game mode is here! It’s called Riot Mode. We heard about this mode but off course had to wait. Not anymore. X35 Earthwalker, the best and greatest gamer of all time, gave it a try. There’s lots to say but we will try to shorten this, maybe explain more on the podcast, regardless; read this or you a bum. Let’s take a look. 

Riot Mode is all about survival… surviving for as long as you can actually. There’s no set goal like get to wave 50. You just keep going until you die. We aren’t a fan of horde modes like that. We prefer a set goal. Something to conquer. You spawn in a room and make your way through to the main map. More on the room later by the way. Once in, you Riot Mode begins. Each wave spawns in enemies from the main campaign. So be prepared to deal with them all. As you slay and survive waves, you earn Callisto credits. 

X35 Earthwalker The Callisto Protocol. Riot Mode

In Riot Mode you use the Callisto Credits to buy weapons or upgrades or even ammo. Whatever. For example you can upgrade the stun baton for more damage or buy the Assault rifle. What we don’t like is the restrictions on the load outs. You can only have one pistol weapon and one rifle type-ish weapon. So you can’t have Hand Cannon and Skunk Gun as both are small and classes like a pistol. You can’t have both Assault rifle and Riot Gun. Both are long two handed weapons. Not fun.  Be careful how you spend as some things are more needed than others at certain times.

Around the map are other stuff too. You can find health packs and GRP battery dispensers. They are quite cheap but increase in cost as you really progress in waves. So decide, do you want to heal, or get more damage on a weapon? You can stack up on health packs too. You can even buy ‘gate fuses’ which can be used to activate traps in rooms. For example there’s a connector corridor that has a rotating razor trap which travels in a straight line. You can use that to mow down foes. There’s also a closing spike compactor trap which you can use to tap and smash enemies. One shot them.

X35 Earthwalker The Callisto Protocol. Riot Mode

Now Riot Mode is apparently very difficult. We have seen youtubers first attempt and one got to wave 27 and died. Another called dan got to wave 42. It might just be a skill thing though as X35 Earthwalker on his first attempt got to wave 61. If you are a master at The Callisto Protocol and dealing with enemies then you will have minimal issues. The problems start when swarms of different enemies mix together. If you have fat guys throwing their weight at you, while a security robot has you in his line of sight, while an exploder its rapidly approaching… then you will experience pain. Unfair pain. Some enemies you can’t ignore and have to dodge; however some attacks keep you in place or stagger you, setting you up for strikes.

X35 Earthwalker The Callisto Protocol. Riot Mode

Arguable the biggest threat is the two head. He doesn’t wait his turn in combat. He comes for you no matter what. He does big damage and you have to respect it. Prioritise him. Yet if the biophage in security uniform are on you, then tough luck as he is major aggressive and will keep you dodging or getting slapped around, while two head approaches. The best weapon is rampage mode. When activated you have unlimited ammo and literally one shot EVERY enemy for 30 seconds. Use this mode wisely. It will save your life. Rampage Mode is the best thing in this game.

X35 Earthwalker The Callisto Protocol. Riot Mode

Remember that starting room? Well there’s more to it. It’s actually the room to pick your starting perks. What?! Perks?! Yeah, the game doesn’t tell you. X35 Earthwalker discovered this by himself. You unlock them as you play and progress. X35 Earthwalker unlocked all in his first try (He is the best after all). There’s like 15 perks. You can select a maximum of 3. Then jump in. 

Now for the rewards. When you play, you unlock the Hazmat suit. It’s a cool design. We definitely like this. Other from that… nothing. So let’s talk about this. Riot Mode is definitely fun and can get real intense. It’s a great addition to The Callisto Protocol. It is lacking some things though. The fact that there’s no goals and i9t’s a go on forever thing means it suffers from the same problem as other modes. It gets boring fast. When X35 Earthwalker got to wave 55, he did get bored and tired. He pushed on only because he set goals for himself like get to wave 60 or pass 100000 score. He did both by the way. 

The other issue is that there’s nothing to earn. You get the hazmat suit and that’s it. It’s not even like you need to reach wave 60 to get it. You basically just have to play. So Riot Mode will die quite fast. Developers need to understand what players want. Riot Mode needs goals, Riot Mode needs prizes and rewards. Riot Mode needs something to keep players going. The combat is as solid as ever. The Callisto Protocol is currently the best survival game right now. Riot Mode has good potential but it must be capitalised on. 

X35 Earthwalker The Callisto Protocol. Riot Mode

Quick update: X35 Earthwalker literally just did his third attempt at Riot Mode and He got to wave 102! That’s right. Possibly the first to do it too. It took too long. Developers, you need to make those later waves shorter. X35 got seriously bored, especially in the last 20 waves. So much sacrifice for no reward. That right… got nothing for doing it besides just a platinum medal in game. Oh well. Part of the X35 Earthwalker gaming achievements.

X35 Earthwalker has set himself another goal in Riot Mode and once that’s complete, then there’s no other reason to play again. So developers, look into this and make some adjustments. Now Riot Mode may be crazy but it’s too small for… the ‘Earth Walk!’

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X35 Earthwalker AWAY: The Survival Series

AWAY: The Survival Series is a third person adventure game developed by ‘Breaking Walls studio’ and published by ‘Game seer ventures’. AWAY: The Survival Series is said to be coming out the 1st of June 2023 on the Xbox Series X and Xbox One. It’s already out on PlayStation and pc back in 2021. X35 Earthwalker never heard of this game before until recent. AWAY: The Survival Series just might be a different experience. Let’s take a look.

AWAY: The Survival Series has a simple story going on but serious. Basically players control certain creatures. They are described as the last remaining animals on earth. The top priority here is survival. The setting is a post apocalyptic looking future. The planet is described as decaying. Let the fight for survival begin.

X35 Earthwalker AWAY: The Survival Series

AWAY: The Survival Series isn’t going to make it easy for you… hopefully. You can control a sugar glider. Which means some serious air time as you glide through the trees and off course face and fight predators. AWAY: The Survival Series has the main story off course but there’s also side quests too. So don’t be afraid to go off the beaten path… as they say.

X35 Earthwalker AWAY: The Survival Series

We checked out some AWAY: The Survival Series gameplay and it’s not exactly what we expected. It’s a nature documentary that’s all about you. You fight larger foes and hunt down small prey. Some animal dudes are too much for you, so stealth is required. Apex predators are apex predators for a reason. How do you feel about crocodiles?… The other animals are lizards, beetles and crabs. You have to unlock them though. They are hidden, so make sure to be looking for them in the environments.

Overall AWAY: The Survival Series looks like a good game. Definitely something different and feels new even though it isn’t. Biggest concern is the difficulty of survival. Does look like it’s going to be an easy adventure and quite merciful. Sigh… The graphics are very good. The environments are excellent from what we can see. We like the variety in the areas. Definitely looks like places for animals and a world where the wildlife has now taken over. The developers ‘Breaking Walls studios’ have done a very good job. We at X35 Earthwalker will have to hear what happens with AWAY: The Survival Series. Now AWAY: The Survival Series may have the last remaining animals but they would all be removed by… the ‘Earth Walk!’

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Aliens: Fireteam is a new cooperative third-person survival shooter game developed and published by ‘Cold Iron Studios‘. Aliens: Fireteam is said to be coming out in the third quarter of 2021 on the Xbox Series X, Xbox One, PS5, PS4 and PC. The aliens are back and this time, it’s serious. Let’s take a look.

Aliens: Fireteam has a very simple story. A fire team of marines, hardened marines jump in, head first into a major league xenomorph threat. Why? Well a “mysterious distress call” went out and off course we just got to respond right. The marine assault unit make their way to LV-895 which is in the outer colonies. It wouldn’t be an shooter alien game if this place didn’t have xenomorphs and some sort of ancient alien civilisation links. Also it wouldn’t be aliens if there wasn’t any hidden corporate secrets going on. So yeah, Aliens: Fireteam has the typical package. 

So let’s give it to you straight. Aliens: Fireteam is a cooperative third person shooter game. You get to create your own fire team and customise them. You can decide their class, perks, weapons (off course) and gear. Then dive straight into the action and start shooting. Expect loads of danger and enemies. There’s 30+ weapons from what we have heard. About times the marines get new weapons. Got to adapt and improve. There’s also 70+ weapon attachments/mods. Let’s get into a bit more details.

There are five unique classes: Doc (Doctor), Gunner, Technician, Recon and Demolisher. We can figure out what each class does. Doc would be focused on healing and health. Gunner is the big gun and should do the most direct damage. Technician has the technology to grant advantages, basically the support class. Recon should be the one to bring awareness, expose enemies, navigate, lead the charge sort off. Demolisher just blows stuff up and maybe destroy fake walls for secrets etc. Each class has their own character perks and special abilities. Aliens: Fireteam has variety.

There are four different campaigns in Aliens: Fireteam that are said to introduce new storylines to the alien universe. We are expecting a variety in the level designs because of the different campaigns. Some locations are clearly xenomorph hives or heavily taken over areas. So the developers need to capitalise on this. There’s also a challenge card system to make your playthroughs different and add deployability to the game. The card challenge seems to be where you can accept added difficulties, twists to shake things up. 

The enemies you face are interesting for the most part in Alien: Fireteam. There are two groups: Xenomorphs and “Weyland-Yutani synthetic foes”. Not only that but we hear there are over 20 enemy types. This is exciting. We expected more enemies and variety of xenomorphs and they have done that. There’s 11 different types of xenomorphs which includes facehuggers and praetorians. So expect even new xenomorphs. Those synthetic enemies can harm you up close while some wield weapons as in guns. They take cover and fire at you. 

We checked out some Aliens: Fireteam gameplay and it’s what we expected. We are glad they are doing it this way. It’s a serious fire fight out here. The aliens, each type have their own intelligence concerning how they attack and function. For example some types are all about ambushing you. Some try to outsmart you. Maybe while the main xenomorphs rush you, the smarter different type might try to go around. We know that players must watch out for vents, doors and off course keep an eye on the ceilings and walls too as threats can come from every angle possible. This means players need to work together and use cover well and hold good positions to prevent getting caught off guard.

Overall Aliens: Firebase looks like an awesome game. We are saying this with confidence. We like that you can play with both human players or A.I teammates. Not every has friends available or friends online at all. Aliens: Firebase plans to bring intense action. Facing literal hordes of enemies in some cases and feeling overwhelmed. We hope there is a high difficulty for this game. It needs to be difficult. Also the game looks very good. The graphics and visuals are very good. The level designs from what we have seen look very good too. Facilities and hive like areas. The developers ‘Cold Iron Studios’ have done an excellent job with this game. We at X35 Earthwalker look forward to seeing this game. This is an aliens game we are excited to see. We hope the devs do well with it. Now Aliens: Fireteam may have what fans have been waiting for but it’s still not as good as it would be if it was made by… the ‘Earth Walk!’

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The Gunk is a new third person action adventure game developed by Image & Form Games and published by ‘Thunderful‘. The Gunk is an Xbox exclusive and said to be coming out September 2021 on the Xbox One, Xbox Series X and Windows 10 PC. The Gunk is clearly going to be an adventure and there’s something strong going on with this planet. Let’s take a look.

The Gunk is about two space haulers (scavengers) who make a living by travelling from planet to planet looking for cool and valuable resources they can harvest and off course sell. This isn’t paying out too well but everything changes when they land on a new planet. The planet from a distance does look lifeless and dull but once they get there, they discover that a gunky substance which is actually a slimy parasite is actually destroying and covering up the colourful and vibrant world. This planet I cursed and dying. It’s up to you to help… or is it?

Here’s the problem and it’s what’s causing issues between the two friends. One wants to help this planet and do something about the situation while the other believes it’s not their problem as it’s not their planet and they are just here to try and make money. The developers said this about The Gunk, “To be honest, the game has frightened me many times.” and “Here’s a game about really scary stuff, slimy things and real conflict.” A game like this has potential to be scary. We hope they explore horror attributes in this planet.

You decide to help the planet after learning more about it. That there was a civilisation here and it’s off course ruined and destroyed by this gunk parasite. Now how do you deal with the Gunk? You use your vacuum like device and suck it all up. You ain’t running away from the gunk, you’re going towards it. Now whether there’s a limit to how much you can suck up isn’t clear. Maybe players will need to use something to destroy the gunk since it has been identified as an enemy. Do not take the Gunk lightly. The Gunk can hurt you and some creatures are hostile too.

We checked out some The Gunk gameplay and it’s looking really good. It’s definitely an adventure. There’s a mystery, a broken civilisation, a mysterious gunk parasite. There’s quite a bit to discover and solve. There are enemies in The Gunk and they seem very hostile. They aren’t plentiful though. This game needs enemies besides the gunk but they need a good amount of frequency. Action is needed so we hope there’s enough combat and encounters. The whole reason for the two space scavengers to be at conflict with each other or should we say disagreement concerning the planet comes down to a sense of duty, realisation, kindness of the heart. We like conflict with good meaning that’s realistic. The game does need to be more interesting. It feels more like exploration mostly right now. It needs something more explosive involved.    

Overall, The Gunk looks like good game. It isn’t a simple run and jump and open doors type of adventure. There’s mystery, danger, conflict, scares, basically more going on that initially thought. It’s not a just a blob you have to suck up. The graphics look very good and we are liking this colourful and creative world with great visuals which will be better on the Xbox Series X with the raw power. The developers ‘Image & Form Games’ have a done an excellent job with this game. We at X35 Earthwalker will have to see more of what’s going on but liking what’s already been seen. Now the Gunk may have a gunk parasite but even that’s insignificant when compared too… the ‘Earth Walk!’

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Contra: Rogue Corps is the new twin stick third-person action game developed and published by ‘Konami‘. Contra: Rogue Corps is said to be coming out the 24th of September on the Xbox One, Nintendo Switch, PS4 and PC. Contra is a famous game that many enjoyed in the past. It’s back but with some changed. Let’s take a look. 

Now the action that you see in Contra: Rogue Corps takes place several years after the alien wars. Contra: Rogue Corps is all about a military… well former military group who makes their living and survival through being bounty hunters and finding treasure. They are located in what’s called the ‘damned city’. Now in a place like this survival ain’t an easy thing. 

You need fast reactions confirmed for Contra: Rogue Corps. If you take 12 years to turn around or your one of those adults who still can’t tell their left from their right then you’ll be dead. Now since this is Contra you already know it’s all about many weapons, funky ways of firing and bullets everywhere. Enemies are in abundance and they don’t stop coming. 

There is online multiplayer in Contra: Rogue Corps so bring in your friends and mow down all your enemies. Kill everything you see with the different characters. There’s Headcase who can turn his hand into a giant drill, Cultured who  looks like a alien with cybernetic augmentation. Killer who fused with an alien and now destroys without mercy. Cuddly who was a scientist but now a bear with guns. Don’t forget the ace pilot… Life-line from Apex Legends. Just joking but seriously Aero Pilot looks like a young Life-Line, before she joined the Apex Games.

Some people complain that Contra: Rogue Corps isn’t like the original Contra. The thing is people need to stop complaining. How about no Contra game at all. It’s still all about running, firing, destruction and numerous bullets. You can even jump on a missile and drive it yourself into a group of enemies and destroy everything. It doesn’t have to be a 2D game with the same type of enemies. There are different areas and fights going on in the Contra world. Things are different in different parts of the world. So yes, Contra is back, sort of but it’s still a contra game, get over it. There is some 2D action moments as well. Games need to change and try out new things to see what works.

We checked out some Contra: Rogue Corps gameplay and it’s basically what we expected from a Contra game. It’s crazy, over the top and there’s giant bosses too. Aliens are always crazy anyway. Just seems like simple fun, nothing deep or serious. Just blasting enemies for pleasure and fun. We aren’t a big fan of the graphics though. That needs to be improved. Other from that we think things look fine for now but we do need more information concerning the game.

Overall. Contra: Rogue Corps seems like a good game. It’s good for what it’s trying to do. We hope there is good gameplay depth to it and not just run around blasting stuff. The developers ‘Konami’ did a good job with this game. We at X35 Earthwalker don’t see a problem with it. Now Contra: Rogue Corps may have made some changed but one thing that doesn’t need changes is… the ‘Earth Walk!’

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Strange Brigade

Strange Brigade is a new cooperative third person shooter developed by ‘Rebellion‘. It is coming out the 28th of August on the Xbox One, PS4 and PC. There is quite a historical adventure going on here. Ruins, puzzles and treasure? Sounds familiar. Let’s take a look.

Strange Brigade, is set in Egypt 1930. Seteki was a major problem, and like the mummy that Brendan Fraser faced off against, it’s real bad if they come back from the dead. Well Seteki the witch queen is back. She was erased from ancient history and buried in a nameless tomb for 4,000 years. She has dangerous powers and a army of dangerous mummy monsters.

Strange Brigade is the name of the team that are going to face Seteki and want to stop her. Each of the four members of Strange Brigade are have been trained to face supernatural threats. Players take control of the Strange brigade who can use magical powers and have access to powerful prototype weapons. The official website describes these weapons like “brain-busting Blunderbuss”, “fire-spitting Krakatoa” and “ice cold Chill Burster”. Sounds strange but to deal with mummies it has to be something special.

Strange Brigade

So players should expect ruins, off course treasure and puzzles in Strange Brigade. Players must be on the look out for clues and objects that will help on your adventure. You don’t want to have to travel back to get something you missed. There are even secret entrances for you to find which will save you the trouble of running from rolling boulders and swinging across gaps with your whip.  

There are many locations for the Strange brigade to hunt the witch queen through, such as unstable caves, dig sites, and even exotic places like some cool pyramids. It’s clear this game is going for a very archeological feel and look. Like you are searching these ancient places for exciting discoveries and facts.

Seteki like any supernatural mummy didn’t come back alone. She brought an army with her. This army consists of dangerous monsters like: assassins that can breathe fire, giant scorpions, mummies who won’t shut up and even minotaurs who wear armour. There is definitely much more threats out here in Strange Brigade. oh and yes, those monsters are loyal.

Strange Brigade

What archeological, ancient rune, temple, mummies, super natural threat world would be complete without a bunch of deadly traps everywhere. You know, the good ol fashion crushing ceiling trap, or poison dart traps or delay pits in the ground. So players of Strange Brigade should expect boulders, spinning blades and even fire traps. 

We checked out some gameplay and it’s not exactly what we thought it would be. The movements are good. Things seem to work very well. The combat like the enemies attacks are fluent. There are relics to unlock to get more amulet powers. Look out for secret doors that we recommend you solve as there are some worth while stuff through there. Like with Tera, use power stones to upgrade and improve your weapons. The more powerful the weapon you get the more sots available. The fact that it’s four player co-op is the best. So grab your family or friends and face mummies together. 

Overall Strange Brigade is a very cool looking game. Even excellent so far. The graphics are very good and colourful in many places. The sounds are great too. The level designs is actually deeper than most think and there are multiple paths and ways to handle stuff giving players the option. The developers ‘Rebellion’ did an excellent job with this game. We just hope that the main villain in Strange Brigade is actually a threat, puts up a fight and interesting. Now Strange Brigade may have armies of monstrosities but even they are nothing compared to… the ‘Earth Walk!’

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Gene Rain

Gene Rain is a new futuristic third person sci-fi shooter developed by ‘Deeli Network‘. Gene Rain is coming out on the Xbox One the 24th of July and some time later on the PC but it’s already out on the Play Station 4. Let’s take a look. 

In Gene Rain, players take control of the death squad who’s job is to stop the gene rain. The gene rain is basically a spray agent that can mutate genes, which got released into the air. Yep you can guess that this is bad. The agent mixes into the rain. So mutating rain everywhere which causes some issues. The Death squad is made up of three members: Alex, Salman and LiYing. 

Gene Rain

Alex is the leader and is human but also part robot. Salman is known as the shield of the Death squad and is a mechanical human. LiYing is all human and called the soldier of the Death sqaud. Quite an interesting mixture of characters in Gene Rain. from all robot to half and full human. Even though they are different it has been made clear that they all have the same goal. 

Gene Rain has quite a lot of lore, history and back story. Even on their steam page is quite a lot of information from 2049 to 2089. So it’s worth checking out for that extra information. There are three different forces who are clashing with each other. Unlike the Death squad these forces have their own agendas and goals. Let’s hope the death squad are ready for this.

Gene Rain

There are 9 weapons confirmed in Gene Rain and the three main weapons can be upgraded. There are also a good amount of character attributes which can all be upgraded also. In terms of level design and environments there are four types of areas you can encounter. They are: A quiet town, a dark city, a destroyed city and a deep canyon. So basically three city like areas and one cave like place. Not much variety here but they are doing what they can with what they have. We respect that here at X35 Earthwalker.

In terms of the enemies as that’s very important, there is 12 in Gene Rain. Each one is different having it’s own behaviour and attributes. Some examples are the jumping spider which are fast moving can jump very far and like elevated areas to fire down at targets. The thunder has a strong defence and high amounts of fire power. The hunt fly is all about speeding towards you, latches on and then aims to explode. Inspectors are tough, can give commands, very tactical and have long range sight. There are more, some of which can be a real problem.

We checked out some Gene Rain gameplay and so far it’s good for what it is. It’s not a game you can compare to Gears of war or Halo and their super high quality. What the developers have made works well. The companion A.I seem too slow to react especially if an enemy gets past them to come for you. The enemies however do look very cool. This game looks like it will be a huge problem on high difficulties. Some weapons look very weak but there are some strong powerful ones. Good amount of guidance for campaign allowing players to know where to go.

Overall Gene Rain looks like a cool game. It’s a nice project and it’s looking good. The graphics look very good. The sounds are alright. The level design does need more variety. The developers ‘Deeli Network’ did an excellent job with this game. We at X35 Earthwalker say keep it up and go on to make better games. Now Gene Rain may have the Death Sqaud but they are no match for… the ‘Earth Walk!’

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Crazy Justice

Crazy Justice is a new third person shooter game developed by ‘Black Riddles Studios‘. It’s coming out later this year on the Xbox One, Nintendo Switch, PS4 and PC. There is lots of information on this game and it was successfully funded by gamers, more than passing their required amount. Let’s take a look.

Crazy justice, straight way from the character design and graphic style, should remind many players of another game. Maybe Fortnite… Now not much information is given concerning the story but we do know that players control a character who is out to stop the forces of evil, like every other story. You do this by activating hidden Tesla coils. Don’t ask us why. This all however cause some major issues in the world, lots of chaos. The enemy is the steampunk horde. Crazy Justice aims to deliver an entertaining action packed story. The main focus of the game is actually the multiplayer. 

As you play you will collect items and even win items too. Find new heroes, collect special weapons. There is character customisation and players can construct their own skill decks. In the final version of the game, players can battle it out with their character on five different maps in five different game modes. Games like this have one thing in common… continual expansion. Gamers should expect additional content and downloads coming to Crazy Justice to add more to the game.

Crazy Justice

The multiplayer game modes are very different to each other. ‘Survive the Tesla’ is where there is a Tesla coil in the middle of the map. it’s generating a shield. As players battle and kill each other, that shield gets smaller and smaller until the max limit. If you are out of the shield, you die. Simple right? ‘Survive’ has 6 sectors. Over time each sector one by one will be destroyed. Players in that area must run for their lives. Lastly everyone will be in one sector to settle the score once and for all. ‘Protect the Tesla’ is two teams facing off against each other. Both teams have a Tesla to defend and it’s surrounded by a fortress, which can be upgraded if players have the right amount of materials. Build traps and other defence systems to help. Whoever destroys the enemy Tesla or has done the most damage wins.

Crazy Justice did something right that many games have done wrong. The biggest offender of this is off course Halo 5 Guardians. Crazy Justice supports local splitscreen multiplayer. Players can even connect an external controller, allowing for some great gameplay with friends.

It’s clear that the developers of Crazy Justice got some inspirations from others game, which is a good thing and learnt from other games too. For example all the maps in Crazy Justice have both high and low cover for characters to hide behind and fire from. just like in Gears of war.

Crazy Justice

The game has lots of destructible environments. Now destructible environments are excellent additions to games. They allow for deeper layers of multiplayer strategies, it’s more fun and makes the game more realistic since we know for a fact that rockets and blood up rocks in many cases. We have seen a player shoot out a floor, so that they can descend into the area below. Pretty cool. By the way, this destructible environment was done using Unreal Engine 4 and Nvidia Phyx

Crazy Justice is very versatile and this is why. Crazy Justice supports some crazy Cross-Network play! That’s right. Players who own Crazy Justice can play with players from the Xbox One, Nintendo Switch and PC. For preference reasons, players will have the option to only play with same platform players as well. Having a choice is a great move.

We checked out some gameplay and Crazy Justice definitely reminds us off Fortnite but more of a steam punk like style and more ground based combat. It’s not battle royal but has different game modes as we mentioned above. The building system is like Dungeon Defenders 2, simple but works. The cover system works well with the destructible environment. This means that multiplayer will be quite dynamic.

Overall Cray Justice looks like a great game. Seems like a friendly place for casual gamers to step into. Obvious aspects for competitive and pro players to dive into and a good amount of variety. Plus new content will be coming over time which is a great sign. The graphics are good for it’s style, the sounds fit the theme and style of the game. The developers ‘Black Riddles studio’ did a excellent job with this game. We at X35 Earthwalker are looking forward to what crazy Justice truly has to offer gamers. Now Crazy Justice isn’t about justice at all, but one thing that does have justice is… the ‘Earth Walk!’

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Song of Horror

Song of Horror is a new cinematic third person survival horror game developed by ‘Protocol Games‘. It’s coming out on Xbox One, PS4 and PC later this year. Now this is one song that you don’t want to sing. To be honest survival isn’t guaranteed either but this game does look interesting. Let’s take a look.

Song of Horror takes place in an ordinary world. It’s a Friday. Players control Daniel Noyer who is a advertiser and former entrepreneur. Probably guessed it but Daniel has fallen on some tough times recently. At a publishers house, Daniel receives an urgent but, appears simple, assignment. You must find Sebastian P. Hunter. Why is there always a Sebastian? Sebastian P. Hunter is the company’s top client and most important. Strange thing though, is that no one has heard from him in weeks.

Song of Horror

You realise something is wrong when you arrive at gushers mansion. Like in all other horror games and movies, the lights are all out. Even though it’s night time. This suggests that no one is home. There is even a beware of the dog sign but yet there isn’t a dog around at all. No one is home by the looks of it. We could always just turn around, head home, maybe call the police but noo. Daniel isn’t Caribbean or African so off course he still investigates and goes in through the main door left ajar. 

Song of Horror aims to give players a thrilling movie like experience. The camera in this game is fully automated and could be your downfall simply because it does whatever it wants. It follows the player, turns to face you, backs away and more to create tension and mess with your head concerning what’s about to happen. Song of Horror is also quite large. There is 16 different characters for players to take control off. Yes the main protagonist is Daniel but these other characters are normal everyday men and women who are also exploring the mansion and locations. They must solve riddles, check item and off course stay alive. Can you keep them all alive or will they all receive an untimely end?

Song of Horror

Players must make sure to investigate and check everything in Song of Horror as every clue and observation could be really crucial. You can’t afford to miss anything. Survival is off course the main thing in this game. Staying alive isn’t easy as all it takes to die is to make one mistake or one bad decision. Song of Horror is quite big on mysteries as there are many puzzles and riddles around ranging full on enigmas to simple locked doors. So basically from basic and straight forward to dangerous sneaky and deceptive.

At the start of most chapters, you get the choice of which character to use to face the dangers. All the characters except Daniel have one life. That’s right! Permanent death is here. So truly be careful. If you lose everyone then you have to start the chapter again. To make things even more tense and difficult, there is no going back. No manual saving! So no saving before entering a room, then when you die, load your last save. That’s cowardly.

Last of all you’ve us mention death and dying  before but what enemies are we facing. There are no enemies (sort off) and there is no combat. In Song of Horror players will face ‘The Presence’ which is a manifestations of an eldritch. The presence will warp reality and mess with you in many ways. It will lie in wait for you or simply haunt you. It can effect lighting and even the very atmosphere. It will even set traps which could kill you. So be on your guard and make sure to know when to run, hide, react etc. The presence is no joke.

We checked out some gameplay and it’s looking real cool right now. We like how it’s going for the skeleton undead looking creatures like from the mummy returns at the end. We truly hope that Song of Horror’s decisions and situations does sort of play like a great series we know (which we won’t name). A good number of things to look at and take into account, sudden breaking mirror for miniature jump scares. The Presence though looks like a real problem. It has different forms and springs out at annoying moments. Forcing all players to constantly be on guard.

Overall Song of Horror looks like a very good game. The horror is alright, the jump scares are in nice supply. The graphics are good, nothing special but the sounds are better, adding to the atmosphere. We need to see a bit more of the automated camera though. The developers ‘Protocol games’ did a very good job with this game. We at X35 Earthwalker look forward to seeing what Song of Horror has to offer gamers. Now Songs can be wonderful but no where near as wonderful as… the ‘Earth Walk!’

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Hellblade Senua's Sacrifice

Hellblade: Senua’s Sacrifice is a third person hack and slash adventure game developed by ‘Ninja Theory‘. It’s coming out on the Xbox One the 11th of April but already out on PS4 and PC. This game has been given good reviews. Let’s take a look.

Hellblade: Senua’s Sacrifice is set in the viking times which off course means norse mythology. It’s about a celtic warrior named Senua, who begins a quest and not just any quest for this one mainly takes place in her mind. The players get to dive in also. What’s Senua’s aim? She is fighting for the soul of her dead lover. Basically entering viking hell. So like Dante’s Inferno but not as cool.

Hellblade Senua's Sacrifice

Hellblade: Senua’s Sacrifice also features three modes on the Xbox One X. To make things simple: The High Framerate keeps frame rates at 60 frames per second, High resolution mode will off course make resolution a priority while Enhanced visuals will boost the graphical and effects. More information concerning the three modes will come closer to release date. 

 The game is more than just a game as the developers wanted to tackle the issue of psychosis. The main character, Senua, suffers from it and it does add that extra layer of deepness to the game. Matter of fact their website has a help section that allows people who deal with psychosis to find help in their area which is very thoughtful and we at X35 Earthwalker like that very much.

The game has received mostly good reviews and Xbox gamers can get 10% off on the Microsoft store until the end of it’s launch week. The cost we believe is £25 ($30). 

We checked out some gameplay and it does look interesting. It’s definitely more psychological. The combat isn’t as heavy and it’s said to be a more linear experience. What’s really cool is that your character hears voices that are in her head but with the right settings and head set it almost sound like it’s in your head as well. The graphics are great and with the Xbox One X it can only get better. Sounds are great but the voices are much better. Professionally recorded. 

Overall Hellblade: Senua’s Sacrifice is a good game. It’s interesting and got some messages in there for gamers to take note of but we find it too much mind action and less of combat. it’s quite basic at times. The puzzles can get annoying. It’s not really our kind of game. The developers ‘Ninja Theory’ did a great job with Hellblade: Senua’s Sacrifice. Now Senua is basically messed up and the only thing that can truly help is… the ‘Earth Walk!’

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