Apex Legends

Apex Legends is the latest big Battle Royale that came out and almost all gamers are talking about it. Apex Legends was developed by ‘Respawn Entertainment‘ and published by ‘Electronic Arts‘. Since it’s a Battle Royale, gamers should already know what to expect. Apex Legends is the latest game to challenge Fortnite. Let’s take a look. 

Apex Legends takes place in the same universe as TitanFall. Players control one of the legends. The legends are characters who are all competing in the Apex games to be known as the Apex champion. Each character has their own story, abilities and off course strengths. How you use these characters and work with others will make a big difference in matches. That’s right, we said work with others.

In case you couldn’t tell Apex Legends drop players in teams of three. So working and communicating with your team is essential. Sure you can go by yourself and even still win but that’s unlikely. Don’t be the players who just wants to do what you want and just leave your team behind or not care. If you are a selfish gamer then don’t play as you’ll just ruin other gamers experience. Many gamers are trying to figure out what’s the best character combinations in the game. Players want to have characters that can cover all the needs in a team based Battle Royale.

Apex legends characters  

Apex legends characters

There are currently 8 characters but only 6 are available from the start. The other two must be unlocked. Each legend has a passive, tactical and ultimate ability. The legends are: Lifeline, Gibraltar, Mirage, Pathfinder, Bloodhound, Wraith, Caustic and Bangalore. To simply give a few examples, Lifeline produces a shield while reviving knocked down allies, use healing items faster and call in some very good defensive gear. Gibraltar produces a small shield while aiming down the sights of his weapon, can create a dome shield that blocks projectiles and call in a mortar strike. Mirage can create holograms of himself to fool and trick enemies while up and kicking or even downed. Pathfinder can create grapple lines for himself and his team to reach any location and also use terminals to reveal to his team the next ring location ahead of time. Bangalore gets a speed boost when she is being shot at, can fire out smoke canisters to create a wall of smoke and even call in an artillery strike. These legends are serious.

Like other battle royale games, players start in a transportation vehicle that flies across the map and it’s up to the players to decide when to launch from the vehicle and where they want to land. In Apex Legend the only player who decide when a team launches is the ‘Jump master’. The Jump master after launching then controls and directs the whole teams flight and movement to the surface. Off course players have the option to stop following the leader after holding a certain button for a few seconds but normally the jump Master is in control. 

There are supply bins that carry potentially carry armour pieces, weapons, ammo, grenades etc. Items and gear can also be found in buildings, on roofs, care packages, in small droids, basically everywhere. The game map is quite detailed but provide all the information you need for locating and finding your team and way around the map. The circle that closes isn’t that dangerous initially. The first time the circle closes, the area outside of the circle does very very little damage; however the second time it closes in the damage increases drastically. Players in Apex Legends don’t have armour in the same sense as Call of Duty Blackout. They have shields from the body armour. 50, 75 or 100. The shields always take the hit before your health does. The helmet only reduces the amount of damage you take from headshots.    

Apex legends map

Apex Legends does stand out from other Battle Royale definitely. We feel that Apex Legends is a combination of Call of Duty Blackout and Skyforge Battle Royale (our favourite battle royale). It moves and has a more realistic feel like Blackout but has the different characters and abilities like Skyforge. You can read our blog on Skyforge right here. The different abilities allows for different layers to the game, more skill to be displayed and off course different strategies. We like that the game is quite deep with a nice menu system, different types of ammo and the communication options. You can tell your team that you are defending an area, that someone has been here, mark locations for your team to travel to or look at and mark enemies you see. Communication is key. You can bring back your dead allies by returning their recovered tag to a specific machine. There are lots of goods things that we won’t go into detail on. 

There are some problems though. For starters the shields feel too weak. You can have purple body armour giving you the maximum amount of armour but one enemy can still melt your shields and health at times almost instantly. Shields should be stronger. This is also the same for Gibraltar’s passive shield ability. His shield doesn’t make a big enough impact. We’ve seen a purple armour wearing Gibraltar use his shields and face one opponent in a one on one and get downed first even when not missing much shots. The shields need a buff. The incinerate grenades need to cover a wider area to be more useful as the other two outclass it easily and therefore not worth carrying around. Apex Legends needs to keep it’s console and PC players separated. The main problem with Apex Legends though is that since it’s heavily team based, you will most likely lose if you have a bad team. X35 Earthwalker twice had a match where both team members literally split up and went their own different ways while landing. Both died within 30 seconds of landing but X35 Earthwalker lived. You are dependant on your team. They need to have a solo mode quite soon. This game isn’t perfect.

Overall we do like Apex Legends. It’s made very well, things run smoothly but there’s always some players with bad connections. The graphics are great ad the sounds are very good. You can clearly tell where your opponents are when nearby thanks to their noisy footsteps. As it stands right now, Apex Legends is currently our second favourite battle royale and the second best overall. We definitely recommend that players give this game a try if they haven’t already. It’s free so if you don’t like it, then uninstall. Now Apex Legends may have legends but even they are nobodys when compared to… the ‘Earth Walk!’

For more information check out the link below:

Awesome Gaming

The devision 2

The Division 2 is a new action shooter open world game developed by ‘Massive Entertainment‘ and published by ‘Ubisoft‘. The Division 2 is coming out the 15th of March 2019 on the Xbox One, PS4 and PC. The Division 2 is going to need something big in this game to have a stand amongst the other games coming out. Let’s take a look.

So what’s the story? Basically Washington D.C is in trouble (again). A whole lot of instability and that goes very well with lawlessness. This creates lots of chaos. So Washington D.C just might collapse. Even worse and adding to the chaos is that some say a coup will take place. A situation this big and serious requires every division agent on the scene. Time to save the capital.

In the Division 2, Players take the role of a Division member. The Division is a group of civil agents. They are an elite group and they are the last line of defence when everything else goes wrong or fails.

The Division 2 will be quite different from the previous release as this game’s Washington D.C is suppose to be the representation of the real city. The Division 2 aims to be as authentic as possible. So when moving around in the city, players can actually go see views of actual neighbourhoods, landmarks, natural landscapes and off course enemy hideouts. So be a tourist and go look around.

The devision 2

Also players need to watch out for Dark zones. Basically almost anything can happen here. What are dark zone? Go do the research yourself you lazy- what we meant to say is, Dark zones are areas that haven’t been touched for months. It’s a dangerous walled of section. If you go inside, expect enemies in the form of enemy players and even the environment itself. So are you sure you want to go in? Think about it.

Also within Washington are warring factions. There are three. The Hyenas, True sons and Outcasts. The Hyenas are basically scavenger scum. They steal whatever they can and destroy everything else. They target struggling civilian encampments and use violence and intimidation to have their way. Opportunists but of the worse kind. They have a council for leadership made up of the strongest leaders. One thing to note is that they aren’t that organised.  

The True sons are a very militant group. They are a bunch paramilitary warlords, experienced fighters who rely heavily on their high amounts of firepower. They continue to expand and dominate. their leader is a former JTF officer who thanks to his combat expertise and ruthlessness have made the true sons a force to be feared and taken seriously. They are very organised and smart. Take note that since they are ruthless, they might be easier to bait.

The devision 2

The Outcasts are the bitter survivors of a forced quarantine. They hate you, your mother and everyone else. They are all about revenge against society who didn’t help them and those who imprisoned them in the first place. Their leader is all about blood shedding, very charismatic and pushes her followers to bring justice to the guilty ones. They also like to kill indiscriminately and spread sickness, so probably biochemical weapons.  

So yeah, players will have to face these three factions. So you need to be prepared. Division 2 claims to offer fully customisable gear. There will be a variety of armour, cosmetics that can be found, exotic items that are only for high level players, just like in Destiny 2, more gear sets and lots of weapons. Further expansion of abilities and equipment basically at endgame. 

You can customise the abilities and equipment that you bring on your missions. Think carefully about what you use and what you depend on in situations. You can use the Hive which can be used to release small drones that will attack enemies within an area. There’s also the assault drone which can be controlled remotely to target and bring destruction on enemies. Seeker mines are basically mobile mines that chases enemies down within a range. The chem launcher can fire different types of rounds from acid and explosive to repairing nano bots. 

We did mention above that you can face enemy players in dark zones. There are also modes for PvP action like Skirmish which is basically death battle and Domination which is more objective based and capturing areas.  

We checked out some gameplay and so far things look much better than the previous release. The animations are very good. The graphics look very good. The sounds seem good too. It does seem slower in pace than Call of Duty. A nice variety of weapons. The rewards you earn in multiplayer can be used in the main campaign. The health seems fair for now but when you play it, it may be a different story.

Overall The Division 2 so far seems like a very good game right now. The story is like that from a movie. Since it’s open world we can expect lots of quests which we hope aren’t mandatory. Open worlds aren’t easy to get right but we won’t say more. The developers ‘Massive Entertainment’ have so far done a good job. We at X35 Earthwalker aren’t looking forward to the Division 2 as it hasn’t got anything that attracts us. We will keep an eye on it though. Now the Division 2 may have stepped up their game but they are still nowhere near the level of… the ‘Earth Walk!’  

For more information check out the link below:

Terraria grand fishing loot

Terraria is a very good action adventure sandbox game. When you play the game you see how different and bigger it is compared to Minecraft. Terraria certainly stands out when it comes to the bosses. Many struggled and didn’t even know how to beat them. It took planning, resources and exploration in order to be ready to face them. So you’ve beaten everyone and feel like the ruler of Terraria. So you are finally finished right? Wrong! There is expert mode. Here’s where things get interesting.

To make things simple, expert mode is basically just like the normal mode. You find resources and things the same way and even craft the same way. The only real difference is the enemies. All the enemies are stronger as in they have increased health and deal more damage than ever before. This isn’t a joke. Pretty much every player was caught off guard with how much stronger they were. From when you start the game, a slime is very capable of killing you by itself. A slime! We aren’t joking. Oh and you better make sure you have some shelter before the night comes otherwise you will die guaranteed. The zombies cannot be held back for long with your short copper sword. The knock back isn’t enough and they will get through. Scary? Probably.

The main attraction is the bosses. You thought you handled them in normal mode. You thought you owned them and told them they were trash. How silly of you players. Did you really think you can beat them and be done with them? They are back and expert mode for most of them has not just given them increased health and damage (big increase) but also given them new attacks or abilities. This meant a number of players had to switch up their strategies. 

For example King slime is considered the easiest boss in the game but not always the first boss you meet. King slime still hops around in expert difficulty but not comes with an army of slimes to fight alongside it. So expect purple, green, blue and even pinky slimes to keep raining down and getting in your way. King slime will summon blue slimes thats have spikes who are more dangerous than regular ones. King slime can also teleport in expert difficulty! So trapping it behind some walls and leaving a gap for easy arrow shots won’t work. It will appear on top of you dealing heavier damage. No where is safe. Eye of Cthulhu is perfectly the same except that it’s second form has taken some steroid because it now launches at lighting speed trying to ram the players. You will need speed to stay away. Just run in a straight line and it misses all the time. Just keep calm and don’t panic.

The brain of Cthulhu is a mean one, simply because it’s second form as it chases you it creates three other mirror images of the brain which become more visible as it loses health. Also expect more negative status effects. If you focus you can tell which brain is the real one and use long ranged weapons. High knock back weapons do help. The Eater of worlds is the same in expert difficulty except for the fact that it periodically shoots vile spit from it’s body. Those vile spits can give you the weak debuff. We suggest fighting this boss on it’s home turf as they are more narrow so chance of getting hit with a vile spit is so low. Use weapons that pierce through enemies. The Queen Bee, the real one, not some singer is much more different in expert difficulty than others. The Queen Bee’s fires stingers quite rapidly with near perfect aim, can summon bigger than normal bees to attack you and as she loses health, she performs all her attacks much faster. The ram attacks are deadly at this point. Use the honey at the bottom to regenerate health faster and remember that she can be poisoned. 

The wall of flesh is basically the same, still moving towards you and allowing no escape. On expert difficulty the Hungry that you fight and shoot will respawn as long as the wall of flesh is alive and the leeches that it releases are more annoying and have a lower chance of dropping hearts. Be ware in expert mode the wall when below 500 hp can move at 50mph! This faster than the Hermes and lightning boots. So make sure you are far enough before getting it too low. Some say use a mine cart but we did it and others have without a mine cart. Piercing weapons work very well. The hell wing bow with jester arrows helped us out quite a lot. Also aim for the eye instead of the mouthing you can as the eye has less defence, so you’ll deal more damage.

Now for the dreadful part. The three mechanical bosses: The Destroyer, The Twins and Skeletron prime. These three rule the night and strike fear in the hearts of even the seasoned Terraria players. Like with the other bosses, they have increased health and really increased damage. Aim for the destroyer first. Functions the same way in expert difficulty. The only difference we noticed is that it’s head deals insane amounts of damage. If not prepared it can deal over 200 hp worth of damage in a single blow. Use your mini map to see where and when it’s coming for you to dodge. Have a camp fire, heart lantern and even a small pool of honey for maximum health regeneration (use a regeneration potion too). We beat the Destroyer in expert difficulty by fighting in a box that’s above the ground. The walls protected us from probe attacks until they come within our melee range.

The Twins are a problem indeed. Yes we know their names are: Spazmatism (fire one) and Retinazer (laser one). We will call them fire and laser. In expert difficulty both fire and laser got a tune up. Fire charges much faster and further than before. Seriously it will surprise you. Also the cursed inferno debuff lasts twice as long on players. Laser fires faster and also charges further. Aim and take out Fire first. It’s capable of the most damage. Stay at mid range minimum and never get close because it’s flame thrower attack can easily end the fight thanks to it’s crazy damage. Laser isn’t really a problem. We even ended up taking very little damage from it when you have good armour like hallowed or frost. We used our Sky minerail to have the speed advantage and keep the distance but don’t travel to fast as it may despawn. Ranged weapons are a must and use the golden shower of ichor flasks to inflict the ichor debuff which lowers their defence by 20. Matter of fact, the Twins are susceptible to all the debuts except confuse. So stack up the burning, cursed flames, shadow flames, frost burns and whatever you like. 

Skeletron prime felt exactly the same. Off course in expert difficulty it gets increased health and damage but other from that, it felt the same. Fight on platforms as the bombs it launches explode on solid surfaces. With some practice and good observations you can jump and avoid the attacking limbs with medium difficulty. The laser is something we like to aim for and destroy first as thats the annoying limb. If you destroy the laser and the two melee limbs then the rest of the fight is a joke. Skeletron Prime is susceptible to frost burn so using the frost armour can really help. We again used our Sky minerail against this boss, hopping in our carts to dodge the melee limbs if possible. Yoyos are very good for sawing away at Skeletron prime’s head while spinning as it moves slowly making it a easy target. Make sure to apply the ichor debuff at all times.

Off course this isn’t all the bosses. We know all about the golem, plantera, duke fisheron and more. Plantera definitely got a new engine in expert difficulty but we will save those guys for another time. We’ve seen many struggle and get destroyed by these bosses so don’t listen to those foolish people who say everything is easy and that you need to get good. They are hard but definitely beatable. First focus on your battle ground and set it up to give you as many advantages as possible. Regenerative things, space to move around if serious evasion is needed and off course equip the right items and increase your defence as much as possible. Always have your potions ready. For expert difficulty have the iron skin, endurance, regeneration and thorn potions as they are a must. open some time fishing to get the ingredients to build more powerful potions like life force which increases your maximum health, summon which increases the amount of minions you can have fight with you, wrath and rage which respectively increases your damage and critical hit chance by 10%. 

Expert mode is no joke but we are confident you can beat the bosses. If you want to see some epic Terraria gaming action then make sure to follow our YouTube channel and Livestream channel on Mixer. So to all the Terraria players, do your best and keep trying. Now Terraria may have large and powerful bosses that got even stronger in expert difficulty but even if all of them worked together, they are no match for… the ‘Earth Walk!’

For more information check out the link below:

More Terraria gameplay

Hive Jump

Hive Jump is the new action platformer developed by ‘Graphite Lab‘. It is coming out the 11th of January on the Xbox One and Nintendo Switch but already out on the PC. It seems like it’s about running around and blowing up aliens. Sounds fun. Let’s take a look. 

The story in the world of Hive Jump is a typical one. Basically it’s set in the 24 century. Humanity is in a serious battle against a hostile alien race called Ordovicians. As usual, the aliens are in big numbers. Matter of fact, humanity is outnumbered, a million to one. It’s clearly a one sided battle and the aliens don’t want to share the galaxy with humanity (We wonder why). The J.U.M.P corps is here to fight back against the aliens and bring victory.

Players control the, Jumpers, who’s mission is straightforward. Beat the aliens, hive by hive and planet by planet. Now straight up Hive Jump makes it clear that it’s all about multiplayer. That’s right, you can play local multiplayer with your friends in Hive Jump. It’s four players. We love to see games do this. We need games like this that gives you the option to just play with family or who else is around (More fun than angry online players).

Hive Jump

Since the emphasis of the Hive Jump is on multiplayer know that if you do play with friends, one of you is the team leader and therefore carry the Transponder backpack. This pack is very important. Basically that backpack allows your command ship to send “soldiers and supplies” to your location. We assume it means that as long as you have the packsack, your team can respawn. If the leader dies then the backpack is just sitting there and can be destroyed. Don’t let that happen (and tell your leader to stop being a noob).

Your standard Jumper comes armed and ready Hive Jump. As we already made clear, the leader has the Transponder backpack. All soldiers have a multi-gun which has it’s standard fire but can be modified and switched up to be a rocket launcher and even a flamethrower. It does get crazier though. The Jumper alien infiltration suit offers some good protection as attacks get deflected but only for a while. The suit can be repaired but the means to be able to do that can be found deep in the Hives. Also your suit has a limited blast jetpack to give you a boost in the air. Lastly there are grenades (who doesn’t want grenades against aliens?). These grenades deal big damage to enemies but also have a special function like the explosives in Aliens Trilogy. They can destroy weaker walls which have treasures, goodies and hidden areas. Keep your eyes open.

Hive Jump

There is a wide range of location for players to be fighting in. The Hives are different and look different but there are also different biomes too. You say biomes, we say Terraria. There is the volcanic wasteland which is where the aliens use the temperature to quickly hatch their eggs from the cold storage. The mushroom forests is basically the giant food store as the Ordovicians eat fungus. The crystal caverns is where the aliens produce and get their power source for their interstellar travels. The frozen underground acts as the cold storage room for the unhatched alien eggs. It’s clear that the aliens here in Hive Jump are quite organised.

The aliens themselves, the Ordovicians, are numerous as they are dangerous. Clearly hostile and will stop at nothing to stop you from completing your mission. They will hunt you and your transponder backpack throughout the hives and they can get to you no matter where you are. The aliens have four classes. They are: minor, mini, major and elite. These aliens get stronger and more powerful as you progress. So players need to keep getting better and more prepared.  

Hive Jump

Lastly the planetary campaign is not so straight forward and more strategic. In order to win you must manage carefully the amount of jumpers you have and alien goo. The alien goo is the resource you use to build fortifications, request jumper reinforcements, get new weapons and off course upgrades. When you look at the map, m you will see three things, alien hives which are orange, human bases which are cyan (light blue) and grey which is a free space for either a human or alien base. If you destroy a hive then you “jump” there and start a human base which brings in more resources and a random one time use bonus ability. These abilities are strong and must be used wisely. After a successful jump (destroying a hive), the aliens then have their turn and they could expand, buff up their defences or even come attack you!  

We checked out some gameplay and the action looks good. Each Jumper in, Hive Jump, can equip only one utility at a time. So expect a utility to grant shields another to allow quick teleportation while another boosts fire power or even your mobility. The Hives are procedurally generated (random). The A.I has been classed as intelligent and challenging (we will be the judge of that). You can also get your hands on experimental weapons and explosive. So getting those resources and research is very important. There is permadeath simply because if you lose your bases then it’s all over and also if your Transponder backpack gets destroyed then you definitely lose as you can’t call in any more soldiers.

Overall, Hive Jump looks like a real cool game. It looks like it’s a difficult game as the aliens are many, the deaths are high and there are also traps for players to match out for. The big boss enemies look like big battles and requires a learning of patterns probably. The developers ‘Graphite lab’ have done a good job with this game. We at X35 Earthwalker look forward to seeing what others will think of this. It does look fun. Now the Jumpers may have technology and a big mission but those things are tiny when compared to… there ‘Earth Walk!’

For more information check out the link below:

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Crash Team Racing Nitro-Feuled

Crash Team Racing Nitro-Feuled is the new remake of Crash Team Racing, developed by ‘Beenox‘ and published by ‘Activision‘. It is coming out the 21st of June 2019 on the Xbox One, Nintendo Switch, PS4 and PC. This is the game that many PlayStation 1 gamers loved back in the day. So you know that this remake has really high expectations. Let’s take a look.

Crash Team racing was according to X35 Earthwalker, the one true Earthwalker by the way, was the best racing game. We haven’t played a better racing game. It was fast, fun, colourful, great variety of tracks, useful and fair weapons and challenging. Be honest, most of you didn’t even beat Nitros Oxide in time trial on ever track but X35 Earthwalker did it. Crash Team Racing was game that even families played together. Players who were masters at the game would always be ahead of the other racers but less skilled players stood a chance thanks to the weapons. Nothing is worse than getting hit by three homing rockets in a row, bouncing for an eternity.

Crash Team Racing Nitro-Feuled

So remaking a game like this and claiming it will have the “authentic CTR experience” is a big order to fill. Fans like us remember everything about this game from the tracks and characters to how the power sliding felt. So we will be watching. So don’t mess up. Crash team racing wasn’t perfect though. We felt that the stats of car types didn’t matter. We could out speed high speed characters like Tiny Tiger with handling cars like Polar. We hope that Crash Team Racing Nitro-Feuled makes the stats matter. That faster cars actually feel faster but not too much faster to the point where everyone only picks the fast cars.

What we do know about Crash Team Racing Nitro-Feuled is that the developers claimed that it will have “the original game modes, characters, tracks, power-ups, weapons and controls.” This is good to hear. Let’s go through this one by one. Game modes: That means there will be a story mode filled with races, CTR challenges, boss races, time trials for relics and gem cups. Characters: So Polar, Crash (off course), Tiny and the others are here… but what about the unlockable characters like Papa Papu? We do know that you can play Ripper Too though so many it’s the same for the others. Tracks: Crash Team Racing had some memorable and awesome tracks. We especially liked the tracks in the Nitro cup, the more difficult ones.

Crash Team Racing Nitro-Feuled

Power ups: Well the only thing that really counts as a power up is getting 10 wumpa fruits which then increases your speed and upgrades the items you get. Weapons: They can save your life or ruin it. Players of different skill can all compete in this game thanks to these things. Potions and ant crates for those in the lead, while missiles and a lighting orb for those in the back. Don’t forget about Aku Aku and Uka Uka. We hope they still have their signature music. Controls: The controls had a specific feel. The power sliding was different depending on the kart type. You can feel a resistance as you try to pull around that corner. It’s something you have to feel. 

Now what’s different? We we do know that there will be more karts than before. There will also be more tracks than before too which is sort of exciting. There will be online racing too, so if you are good enough then you can literally trash (or crash) the competition. There will also be leaderboards too which off course doesn’t prove anything but adds to the competition. What’s also different is that characters aren’t stuck to one kart. Players can select a character and then select the kart that they want. This is a good change. Also it looks like players who are left bouncing from a weapon like a missile have an opportunity to get a boost as soon as they finish bouncing which is excellent and we hope the timing for such a boost is a small gap giving an advantage to players who practice it.

Crash Team Racing Nitro-Feuled

We checked out some gameplay and we can say that we are happy with what we saw. The levels look the same but off course remastered. Papu Papu pyramid looks wonderful and more greener greenery (yes, we said that). There is still some stuff we are wondering about but as we get closer to the release date, those things should get answered We are happy to see that split screen is back too as that was how we could play with out family to settle who was the best. This means gather your friends, bring out the cola, juice, water and let the fun begin. Trash talk is encouraged! 

Overall, Crash Team Racing Nitro-fueled looks real good so far. Graphics are very good and the sounds seem okay for now. The characters look good, more cartoony and Polar has gotten so much fluffier (probably used a hair dryer). The developers ‘Beenox’ have done a wonderfully good job so far. We at X35 Earthwalker are off course keeping an eye on this game. Now Crash Team Racing Nitro-fueled may have some hype but nothing is more hyped than… the ‘Earth Walk!’ 

For more information check out the link below:

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Ultimate Doom

Ultimate Doom is one of those games that has it’s place in gaming history. Many gamers know about Ultimate Doom and what it’s about. If you don’t know then you are most likely one of the newer gamers. In Ultimate Doom you run around, kill demons, open doors, kill demons, find keys, kill demons, find new weapons, kill demons and get to the next level, while killing demons. Understand yet?

Players control a character called Doom Guy who later go on to learn that he’s called the Slayer (We wonder why). You start the game with a pistol which was typical of first person shooter games back then. Your first enemies where zombie men who were weak and never a problem. Ultimate Doom goes easy on you for the first level but does a good job at showing players what this whole game is about. You move fast, enemies tend to always be in groups, you must find items and ammo and there are secrets in the levels. Finding the secret location in the first level will reward you with a rocket launcher. Many players have accidentally killed themselves with the rocket launcher (admit it, don’t be ashamed).

Ultimate Doom

Eventually everything goes from “hey not too rough” to “hurt me plenty” real quick. Before you know it the levels feel like “Ultra-violence”. Why? Because there are so many enemies, traps that can result in your death, many secrets you missed and a whole abundance of projectiles coming straight at your face (can’t you sit still in your seat?). So how do you survive? It’s easy… keep moving and move fast! In Ultimate Doom, Doom Guy (you) have unlimited stamina and run really fast. You can even outrun your own rockets. Move around, aim well and take them all down before they get you, then find those medkits and stay topped up.

Many players including us enjoyed this. There were a variety of weapons. many levels, many different vicious enemies, surprises in each level and things got harder as you progressed. There was lots of colours, dead things everywhere and hazards. X35 Earthwalker, the legendary soldier himself played this game when he was very young. This game was fun. We remember getting the shotgun  for the first time and really started dropping those enemies easy. The imps didn’t phase us at all as they were easier to deal with in most situations. We had to dodge those fire balls they threw. Maybe… just maybe… we leaned to get out of the way… sometimes… maybe. It wasn’t long before we ran into the stronger pinky demons who forced you to back off as they just rushed you down but with diagonal movement until they were near you. The zombie men with shotguns was the biggest threat at that point as they had good accuracy and their shots did big damage as a shotgun should. It gets worse.

Doom 3 Resurrection of Evil

By the way we played Ultimate Doom through the game Doom 3 resurrection of evil as Ultimate Doom, DOOM 2 and the master levels were free features. Levels required you to search them completely to find keys, areas, switches and more to make your way through them. Some rooms had traps; for example, you enter a room and see the blue key you need. You grab it and then you hear many enemies. You then realised that a wall had opened up and enemies come out to say hello. Some times they were triggered by grabbing a certain weapon and some times they were triggered just for entering a room. Completing each level and seeing your completion percentage was cool but at times annoying as you always see the many secrets you missed. Today you can see whole gameplay guides showing where the secrets are. Ultimate Doom is Cleary not another shooter game.

This game was really fun. The best thing about Ultimate Doom was that you can play with others. X35 Earthwalker, the one true Earthwalker also played through Ultimate Doom with family. It was funny simply because at first we stuck together making our way through the levels but later on ended up confidently splitting up to tackle different parts of the levels by ourselves which could get chaotic. When one enemy was chasing one of us, one of the family would keep walking behind that enemy as the enemies didn’t change target until they were attacked. We even lead that enemy around the map while two of us was walking behind it. When the levels got real big and dangerous we would all be in danger and since we were far away we will always here our soldiers get hurt, die or us literally calling to another to help. The memories are definitely good ones. One time one of us fell into lava and we watched their split screen to see if they can find the exit out. Spolier, they survived.

Ultimate Doom

The enemies have to be the most memorable thing about Ultimate Doom. Especially the bigger ones like the pinky demon, hell knight, baron of hell, Cacodemon and Spiderdemon. When you see them for the first time you don’t actually panic or get scared simply because all the enemies pretty much ave the same pattern. They always come towards you, normally have projectiles attacks so you have to dodge, can take a lot of damage and give a lot more. 

The first time encountering the Cyber Demon solo was a problem as those rockets seriously hurt and multiple times had to run away to find rocket ammo. one thing about Ultimate Doom is that if the game presents and gives you loads of ammo, weapons etc, you know it’s about to go down. Those side steps to dodge rockets and that Cyber Demon took forever to die. First time facing this demon with a team was a different story. We were running around it at full speed all launching rockets like we didn’t care. It was basically a big bug being surrounded and attacked by three hornets firing their advanced explosive stingers at it repeatedly without mercy.

Ultimate Doom

Ultimate Doom did have some interesting features that can help out. For example you have a map of the level. We actually never knew we had a map for the longest time. The maps weren’t always clear as it’s 2D while we play in 3D (yes we know Doom was a 2D game they made 3D through smart coding). So when you enter a room you see some recognisable parts but mainly use the map when you are either lost or completed the level but was searching around. The map was a good feature though. Another feature which was much cooler was the fact that the demons can turn on each other and fight amongst themselves. This can be done when you make sure a demon of a different kind gets hit by an attack from another. If they are different types of demons, there is a high chance they will turn and fight them instead. We got to see who would win in a fight of one Cacodemon vs five Imps or two hell knights vs a mixed group of imps, pinky demons and zombie men. If you play your cards right, you can sit back watch the fight and place your bets (gambling is bad and we don’t encourage it). 

Overall Ultimate Doom was a super fun game. There is so much more we can say about this game. Ultimate Doom had unique features, variety in levels, weapons and enemies, there were secrets, multiple difficulty settings, boss monsters, useful power ups, surprises, monster betrayal and best of all multiplayer. We at X35 Earthwalker can safely say that Ultimate Doom was not ultimate fun but tons of fun. Now Ultimate Doom may have you fighting demons but even Doom Guy working with the demons is no match for… the ‘Earth Walk!’

For more information check out the link below:

Doom 4 gameplay?

Dauntless

Dauntless is a new action role playing game (RPG) developed by ‘Phoenix Labs‘. It is said to be coming out in April 2019 on the Xbox One, Nintendo Switch and PS4; however you can download and play now on PC. There are said to be some monsters who need to be hunted down. Let’s take a look.

The story in Dauntless isn’t really clear from what new can see on their official website but basically the world has be broken up in to islands by a cataclysm. These islands are floating. Many of these islands haven’t even been explored yet and are dangerous. Also the islands themselves are in danger. What could endanger an island though? The answer are large creatures called Behemoths. They will consume the islands. It’s up to the players to prevent this from happening. 

Dauntless

In Dauntless the players control Slayers. Slayers as the name suggests do quite a bit of slaying but their targets this time are the Behemoths. Slayers are mankinds best defence against these creatures. The slayers won’t be easy to beat as they are armed with some serious weapons. Your slayer can wield Repeaters which is basically two and guns. It’s said to be difficult to use but you can hand out debuffs to enemies and fight at both close and long range. The sword is all about staying close and slicing everything up. Then with a full meter go crazy with pure speed. There’s more weapons.

Chain blade users have the highest speed of all relying on their mobility. Their weapons can off course extend for longer ranged combat and even pull yourself in to get close. Hammer wielding slayers can smash and deal heavy blows to enemies and also use blasts from the same hammer. Also you can use your blasts to dodge attacks. Slayers using the axe have immense damage potential. They can fill their meter to get a damage buff that can be stacked. The War pike is one of those that have great potential when used correctly. Keep attacking to fill your meter which is then used for your mortar attacks.  

Dauntless

There are a number of places to explore. There’s ramsgate which is the frontier settlement. There is also the Maelstrom which has a completely different climate going on over there. There are some continually changing islands. Some islands have a flourishing habitats as in their are lots of plants, wildlife and as everyone says, “flora and fauna”. Dauntless has many islands and they all just want to be explored but there’s a catch… 

The Behemoths in Dauntless are a real problem. Firstly they are endangering the floating islands because they just can’t get enough of the aether that they are consuming. This aether is what keeps the floating islands floating. Another thing that’s bad is that they are dangerous to face because well.. they are big. They are a serious threat. Some go about on all fours, others can roll like a ball, others can fly around, some look and move like dinosaurs while others are like angry bigger sloths. So taking these guys on alone is quite the problem. 

Dauntless

We checked out some Dauntless gameplay and it’s a bit less than what we expected. The graphics aren’t impressive at all even for the graphic style used. The characters remind us of the ones in Fortnite. This doesn’t mean it’s a bad game though. Dauntless is a multiplayer game and encourages working together with other players. You can play with three friends or get teamed up with people online. We like that you can use the parts you collect from defeated Behemoths and use them to make armaments like transom stones, dyes and even cells. So get creative.

Overall Dauntless looks like an alright game. We haven’t been impressed yet. We like the multiplayer options and the using the parts from defeated monsters. We definitely like the visuals and the environments but that’s it really. The developers ‘Phoenix Labs’ did an alright job with this one. We at X35 Earthwalker aren’t looking forward to this but there are gamers who are. Now Dauntless may have floating islands but even those aren’t as epic as… the ‘Earth Walk!’  

For more information check out the link below:

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Hell Warders

Hell Warders is a new action strategy game with some RPG elements, developed by ‘Anti gravity game studios‘ and published by ‘PQubed‘. It is coming out the 17th of January 2019 on the Xbox One, Nintendo Switch, PS4 and PC. There has already been early access on PC. We at X35 Earthwalker like action strategy games and have been playing some recently so let’s see if they do this right. Let’s take a look. 

In Hell Warders, players control… well… a Hell Warder. Hell Warders are a group of powerful heroes who have mighty powers and abilities and their job is to face and stop the hordes of demons. That’s pretty much it for the story from what we can see. So those demons are going forth as an army (conveniently in waves) and players are the only things standing in their way.

Hell Warders

Now if you like tower defence, with the whole taking some time to plan, readjust and set up well, then you should be happy here. If you like controlling a character and running towards the enemy to back hand them yourself then you should be happy here too. Honestly this game right now reminds us off ‘World of Van Helsing: Deathtrap‘ and ‘Dungeon Defenders‘. When it comes to tower defence + action + RPG elements, these two games are excellent examples.

In Hell Warders, there are more than one type. For example you can control Dead Eye who is a longer ranged fighter using cannons. Samson III who has been described as an explosive specialist. Ash who specialises in melee combat and slicing everything with his sword. There are more. That’s right, you guessed it. These different Hell Warders have different abilities and powers to offer in your goal to destroy all the demons.

Those defences that you build are not cannons, ballistas and walls but instead your soldiers. Players can set up soldiers who are melee based and will run to attack any nearby enemies. There are archers who fire arrows quite accurately from a respectable distance. Catapults which brings in that heavy impact damage. Let’s say some big enemies will have problems with this weapon. There’s also mages that bring those effects and some magic to give you the advantage.

Hell Warders

In terms of the enemies, we know that it’s demons. Demons come in all shapes and sizes. There’s the off course pawn small ties that just rush you, then there’s the bigger ones that require more special attention, then there are the massive towering enemies. There are some magic welding enemies like lychee. There is also Wurms who are very large and will anger some gamers.

We checked out some gameplay. It so far just looks alright. In terms of character animations it doesn’t seem on the same level as the other two games we mentioned earlier but this is all early access gameplay though, so expect everything to get better. We like that soldiers fight with you on the field but actual towers would be great to have as well and it’s something we prefer but it’s good to try something different. The variety of enemies so far looks interesting. We wonder what new abilities and powers the Hell warders will get as you play and progress.

Best of all about Hell Warders and if you been following us for even a short time you would know what that is. It is multiplayer. You can play with three more players to form a mighty team of four having explosives, melee, range and magic. You can just straight up invite and get your friends in the action but for those who want other options can use the match making to find more players. We need more multiplayer games with good options.

Overall Hell Warders looks okay right now. It’s early access but we are getting closer to the release date and we hope that Hell Warders becomes the next very good action strategy game. The developers ‘Anti gravity game studios’ have done good work right now. We at X35 Earthwalker will be looking forward to seeing this game game out. Now Hell warders may have heroes who face demons but these Hell Warders are a joke when compared to… the ‘Earth Walk!’

For more information check out the link below:

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Deathgarden

Deathgarden is a action first person shooter game developed by ‘Behaviour Digital‘. It is coming out in the first quarter of 2019 on the Xbox One, PS4 and PC. Sure there is early access for PC but we don’t really care about that. It’s the whole hunter vs hunted theme. We hope they do this one well. Let’s take a look.

Deathgarden is set in the so called near future. In the world of Deathgarden, the most popular sport in the world is actually a dangerous one where people can and do die. A powerful hunter must hunt down and kill a group of people called Runners. These people are willing participants in this. The Runners must hide, evade the hunter and escape the arena, the garden. Sounds fun right? We are sure normal (stupid) people would love to take part in this type of sport.   

Deathgarden

The rules are quite simple. The Runners must avoid and the Hunter and escape from the garden while the Hunter hunts them down and kills them. There are objectives for the runners to complete which will open an exit for the them to escape through. The hunter isn’t going to let that happen though. Does this sound familiar? Well it should. remember Dead by Daylight? Yeah, that’s right sucker.

There are three phases to every match so far. Phase one: the Runners are sent into the garden before the hunter. they can use this time to locate the objectives and mark them for the whole team to see and look for crates to upgrades their abilities. Then in some seconds, the Hunter comes in and things get real. Phase two is where the Runners must complete the objectives. There are two game modes: ‘Gather & Deliver’ and ‘Capture’. In Gather & Deliver the Runners must go to dispenser stations to gather keys which they must deliver to certain points in the garden. In Capture, Runners must stand in the designated areas for a period of time to capture it. All this is happening while the Hunter is chasing them down, shooting, shocking and trying to kill them. The last phase, if the Runners succeed in opening the exits by completing the objectives, is the blood mode. Now all runners are revealed and the Hunter can execute a downed Runner straight away. If the Hunter kills three runners, the runners lose. Sounds intense right? it is. 

Deathgarden

The Hunter is powerful and too much for the runners in straight up combat. He has powers, dangerous weapons, abilities and some perks too. The hunter plays in first person and cannot be killed. He must stop the runners from escaping the garden by straight up find and killing them.

Let’s go deeper though. The hunters have different weapons to choose from: shotguns, LMGs, sniper rifles and assault rifles. For example the “FR574 Devil’s breathe – Bolt action sniper” has a slow rate of fire but very long range and deals large amounts of damage. The Passam Hacksaw T24 LMG has 150 rounds per magazine and has an effective range of 30 meters. The two permanent abilities of a hunter costs stamina upon use. They are Super Charge which increase movement speed and jump distance and the other is Stun which (you guessed it) stuns and deals small amounts of damage within a short range. Hunters can do more.

There are four powers for Hunters to choose, only one, from. They are: I see you, Fade, Spawn Turret and Drop mine. I see you reveals all nearby runners for 11 seconds. Fade makes the Hunter invisible and he makes no sound, this also cure the hunter of all negative effects like slow for example. Spawn turret lets the hunter place up to two turrets which ca and will fire at any and all runners within the range of 40 meters. Drop mine allows the hunter to set up proximity mines, up to ten. The Deathgarden got a whole lot safer right. Finally the perks. Hunters can choose two always activated passive perks. For example you can have increased magazine size and have downed runners revealed to you for 6 seconds. There are more perks though.    

Deathgarden

The Runners are agile and off course fast. They can also climb any surface too which is a much needed skill. They cannot kill the hunter but have equipment and devices that can halt, distract and harass the hunter. They play in third person and rely heavily on communication and teamwork.

Let’s go deeper though. There are three runner classes: Torment are all about harassing the hunter, messing with him, debuffing and stopping him from messing with your team. Support who can heal and shield their allies from a safe distance. Control who are best at handling objectives and messing with the Hunters focus and actions. Each of their abilities have three tiers. For example the support has healing bolts that, at tier one, just heal allies, tier two has an increased radius, but at tier three can revive down allies. Another example is that the torment class has a blind ability which at tier 1 blinds the hunter, at tier two the radius is increased, at tier three the hunter’s weapon has maximum spread so basically blind and little accuracy.

Runners also have perks. More available perks than the hunter. Like with the Hunter Runners can pick two of them. For example you can have ‘revivalist’ which lets you revive with full health instead of the standard 1/3 and ‘Damage Dodger’ which reduces damage you take by 40% while evading. Or you can combine ‘Lucky Charm’ which gives a 25% chance to receive an additional weapon upgrade part from a crate and ‘Quick Rescue’ which increases rescuing speed by 50%.So get creative, communicate with your team and work out what will work smoothly together.

Deathgarden

The gardens themselves are never the same. Like with Spelunky, Deathgarden has procedurally generated arenas. So you can’t really plan ahead as much as you want. This garden can simulate a whole forest. Some matches can have fog, others have rain, others be daytime while other matches can be at night. Let’s not forget the bloodpost. Basically the hunter can send a Runner to a bloodpost if he has enough bloodpost charges. Each time the Hunter downs a Runner, he gets a charge. Charges can be stacked. Once you have three then a bloodpost can be used in order to execute a Runner. Runners can save other runners from a bloodpost but they are revealed to the Hunter while they are rescuing. If a Runner is rescued, then the bloodpost loses three charges. So the game has some mercy for Runners. 

We checked out some gameplay and it is looking good so far. The runners moved how we thought they could. They can jump, scale any surface and scatter like rats. The Hunter is real fast, powerful, jumps high, strong weapons and a real threat. You truly can’t kill the Hunter. The Runners need to look out for crates with provide ammo and also weapon upgrade parts. There are some discussions concerning the balance of the game. The Hunter does seem really strong right now.. we do like that Runners capturing an objective are revealed to the Hunter. It definitely looks better than Dead by Daylight right now. You can’t just run around that same block and the Hunter can never catch them. No! The Hunter will kill you if you try running around a big rock thinking you are safe. The Hunter is faster.

Overall, Deathgarden looks like a good game. We definitely preferred this over Dead by Daylight. We never liked that game. The executions are quite brutal. The graphics look good and the fog does give Runners an advantage most of the time. The sounds though, especially the sounds of the guns firing. The developers ‘Behaviour Digital’ did a very good job with this game. We at X35 Earthwalker look forward to seeing this game come on the consoles for some real gaming. Now Deathgarden may have a powerful Hunter who has powers but even the Hunter would get stomped against… the ‘Earth Walk!’ 

For more information check out the link below:

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Wargroove

Wargroove is a new turn based strategy game developed by ‘Chucklefish‘. It is coming out in the first quarter of 2019 on the Xbox One, Nintendo Switch, PS4 ad PC. Don’t be fooled. Wargroove may seem like another simple game but it’s said to be quite a deep one. Let’s take a look.

So far there isn’t much information at all concerning a story but we know there is a story. Players must battle through the campaign to learn about the different factions, what they are about and off course their motivations for such actions. This is like Supreme Commander 2 where the campaign allows you to learn all about the different factions in term and their fighting styles. Wargroove currently seems to be all about the action and matches.

Wargroove

In Wargroove players control entire armies and the commander. There are currently a minimum of 12 commanders and four factions. The current names are: Felheim Legion, Cherrystone kingdom, Floran tribes and Heavensong empire. Also like with Supreme Commander 2, the main focus is on the commanders. These commanders don’t sit behind a desk giving orders though, they are on the battlefield. Be careful as losing your commander means it’s all over. 

The commanders are very different from each other in terms of character and reasons for what they do and off course design. Each one is a powerful unit and players will be wise to keep an eye on what they are doing at all times. Each one also has their own groove. A groove is basically a special move. This can be used once their have a full meter. We have bee given two examples: Valder can create a new undead unit on the field while Mercia can heal adjacent units.

Wargroove

There is also an in-game editor which will allow gamers to create their own adventure. Players can create their own sub-quests, secrets, missions with story and even make adjustments to the games rules. Wargroove also allows players to create their own maps too and the events that should take place on it. Features like this are always a good idea as it allows players to use their creativity and provides more options. This reminds us of forge mode in Halowhere you can literally create entire game modes and maps.

We checked out some gameplay and we so far aren’t impressed but that doesn’t mean it’s not good. There are straight up soldiers, animals like dogs, wagons and other transportations that carry units, catapults for that good support, different terrains from sand to grass and ice, there is even rivers and trees. We like how your movement path and options are very clear. Everything is bright and looks friendly. Best of all Wargroove has multiplayer. Up to four players both local and online, co-op and competitive. That’s very good.

Overall, Wargroove does look like a good game. The unit’s animations are good. The pixel graphics are good. The sounds are good too. We even like how the weather can effect gameplay like wind in certain directions can grant increased movement. The developers ‘Checucklefish’ did a good job with this game. We at X35 Earthwalker will keep an eye out to see what Wargroove truly has for gamers. Now Wargroove might have factions and commanders but even when working together they would get destroyed by… the ‘Earth Walk!’

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