9 Monkeys of Shaolin

9 Monkeys of Shaolin is a new beat em up game developed by ‘Sobaka Studio‘ and published ‘Buka entertainment‘. It is said to be coming out in the third quarter of 2019 on the Xbox One, PS4 and PC. It’s said the gamers who loved throwing and beating up enemies left right and centre will love 9 Monkeys of Shaolin. 

In 9 Monkeys of Shaolin players control a regular man. In fact he is a Chinese fisherman called Wei Cheng in medieval China. Basically a pirate raid happened at your peaceful village. During this raid, people died but also your friends and family. So off course Wei Cheng did what any other regular fisherman would do… get revenge! He sets out to avenge those who were killed. He’s armed with basic knowledge of ancient martial arts and a battle staff (we love this weapon). That’s all he needs.

9 Monkeys of Shaolin

If you played old school beat em up games then you will pretty much know what to expect from 9 Monkeys of Shaolin as it’s replicating the old school style. Advance to the next area and beat up everyone who comes for you. Then advance once again and beat up everyone there too. Off course the game has been modernised. Now this beat em up is also multi platformed. So expect more mobility than your average old school beat em up.

There are three styles. Three different fighting styles that players will need to master and use to their advantage: fighting on earth, in the air and magic seals. Already you can see where this is going. So if enemies want to stay on your level and duel then beat them with solid earth combat. If an enemy his launched or above you then take the combat into the air. We all know that magic is games is ranged attacks to buffing so they should really tip fights in your favour. There is also a character development system. 

9 Monkeys of Shaolin

9 Monkeys of Shaolin has been developed in a way that allows players multiple ways to get the victory over the enemies. Variety is always a good option. There are fighting styles to unlock and master, perks to obtain and use, items to get your hands on and apply to the situation. The character development and what can be done goes quite deep. Remember that. 

9 Monkeys of Shaolin has more than 25 different levels. So you can look forward to Japanese mansions, Chinese villages, buddhist monasteries, pirate ships, ancient ruins and more. We hope the variety in levels are deep and done well as it makes a big difference in games like this. There are at least 10 types of of Chinese and Japanese polearms. This has caught our interest as we like details like this. What type of wood are these pole arms made from. What about red wood? Interesting stuff. More interesting is that these different polearms have different unique traits.  

We checked out some gameplay of 9 Monkeys of Shaolin and it currently looks cool. It also looks quite deep. You can deflect projectiles, switch sides, combos, evasion and more. Magic seals have a variety of effects too and they help with set ups too. The combat is looking good. The art style is more simple and looks alright. We expected a bit better. Our favourite thing once again is that there’s co-op multiplayer. You can play with a friend online or even better play local with someone. Cool right.

Overall 9 Monkeys of Shaolin looks like a good game so far. There’s quite a lot going on in this game. From the combat, to the weapons (polearms), the levels and more. The developers ‘Sobaka Studio’ did a good job with this game. We at X35 Earthwalker are looking forward to seeing how 9 Monkeys of Shaolin will be taken by gamers. Off course we love the local co-op. Now 9 Monkeys of Shaolin may have three unique styles but they are all ordinary stuff when compared to… the ‘Earth Walk!’

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Shaq-Fu: A Legend Reborn

Shaq-Fu: A Legend Reborn is a beat em up action game developed by ‘Big Deez Production’ and ‘Saber Interactive‘. Shaq-Fu: A Legend Reborn is coming out the 5th of June on the Xbox One, Nintendo Switch, PS4 and PC. Let’s hope they don’t Fu it up this time. Let’s take a look.

Shaq-Fu is one of those games that created their own legacy. Now it created it’s own for all the wrong reasons. Some described the last game as ‘so bad that it’s good’. The developers this time have declared that it’s something special this time and that it will get even the most hardened gamers thumbs sore. In case you don’t know, Shaq-Fu: A Legend Reborn is about Shaquille O’Neal who is now a retired professional basketball player. 

Shaq-Fu: A Legend Reborn

Now the development team behind Shaq-Fu: A Legend Reborn is quite the force and not to be taken lightly. They have developers and people who have worked for Sega, Ubisoft, Namco, EA, Atari and Microsoft and with a select group of developers who have been involved in games such as the Halo franchise, Madden series, Final Fantasy, Mortal Kombat, Street Fighter, Perfect Dark. Now I am sure many gamers will recognise many of those names. So there’s a good chance that this team will make Shaq-Fu: A Legend Reborn a great game.

 The story in Shaq-Fu: A Legend Reborn is quite interesting. Basically Yen Lo Hang has sent demons to earth but they are disguised as celebrities who are train washing people and turning them into servants. It’s up to Shaquille O’Neal… we mean Shaq Fay Hung to find these demons and kill them. Shaq’s mentor dies very dramatically and like Darth Vader, Shaw let’s out an equally dramatic “Nooooooooooooooooo!’ Very entertaining.

It’s a beat em up but with some pretty cool features. You can smash enemies into the screen, multiple suits and power ups to give you the edge you need like the cactus looking suit allowing you to flip prickles at enemies. There is even a mech looking suit. Sort of like Streets of Rage to some extent, minus the suits. A lot of work has gone into this game as some actions and moves have been done with motion capture. Some fans even got to submit their own signature move and send it to the team who put it into their game. Now that’s awesome. It’s always great to get the fans involved.

Honestly there isn’t much to say about this game except that the famous Shaq Fu game is coming back and it’s way better than what it use to be with a very experienced team developing it. It’s even got a lot of support already on Indiegogo. Graphics and sounds are good. The style used for cinematic and even combat fits the game nicely. The developers ‘Big Deez Productions’ and ‘Saber Interactive’ have done an great job with this game. We at X35 Earthwalker hope that Shaq-Fu: A Legend Reborn does well with the gaming community. Now Shaq may be a great fighter but he ain’t as great as… the ‘Earth Walk!’

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Naruto to Boruto: Shinobi Striker

Naruto to Boruto: Shinobi Striker is a new online 4 vs 4 action fighting game developed by ‘Soliel Ltd‘ and published by ‘Namco-bandai‘. It’s coming out later this year on the Xbox One, PS4 and Microsoft Windows. Naruto is very popular and some of the games weren’t as successful. what about this one? Let’s take a look.

Now let’s get the main thing first. Naruto to Buroto: Shinobi Strike is a 4 vs 4 fighting game. Even crazier is that all 8 fighters are present on the field and fighting all at the same time! Imagine Dragon Ball Fighter Z but all 6 fighters are going at it at the same time. Actually that sort of sounds like Dragon ball Z anyway. This instantly creates a lot of requirements for players. firstly there is so much more to manage and watch over during the fight. There is more danger and attacks incoming that need to be evaded, and countered. So much more room for strategies and support. Do you all go for your 1 v1’s or does one break at certain points to help out another or cover for another? Do your fighters switch who they face? There is so much more going on in this fight already.

Now there are different fighter types to take into account. There is Attack, Ranged, Defence and Heal. By the way, each Ninja can be anyone of these types. Attack types have higher attack power and speed. Ranged types have powerful projectiles and excel at fighting from a distance. Defence types are all reducing, blocking damage and reinforcing defences. Healing types are just about healing themselves and the others. So basically keeping everyone alive. Players must switch between their four ninjas according to the needs of their team. Do you need more damage, keep things at a distance, heal up or get defensive. Again, quite a lot to take into account. Now that we think about it, this does remind us of Final Fantasy 13 where you have different roles like the Ravager (attack), Sentinel (defence), Medic (healing). This sounds very cool so far concerning Naruto to Boruto: Shinobi Striker.

Naruto to Boruto: Shinobi Striker

There are multiple game modes. We know that there is Barrier battle where the attack and defence forces go at it in full combat but attacks forces must defeat the enemy boss who is sealed away. So undo the seal first and then defeat the boss. Flag battle is basically capture the flag but off course there is a ninja twist to it. Get the flag from the enemies… but will the enemy let you? There are sub modes like Subjugation, Escort and Extermination. The names should give gamers an idea of what those are about. Each game mode does sound very different from each other in the most part. The actual differences does actually mean different strategies are required unlike game modes where the same tactics can be applied. Besides the more options the better to some extent.

We checked out some gameplay of Naruto to Boruto: Shinobi Striker and it looks very exciting in terms of ninjas. You can run, dash, zoom, throw a shuriken and then teleport to the destination of that thrown object. There is lightning like attacks, running along walls and different surfaces and attacks coming from tress and distances. Multiple attacks and abilities. It can get quite hectic because everything is happening around you. You could be fighting an enemy and having a tough battle, chasing them around and trading attacks and then suddenly a message flashes on your screen letting you know that you have the enemies flag or they have your flag forcing you to make a decision: do you go and get your flag or do you swap ninjas or have faith in your team to handle the situation and finish the fight. Gets you thinking. Knowing when to use techniques to get you out of strings of attacks, knowing when to stay still and target with stronger ranged attacks. Lots of situations and lots of different techniques to choose between and use.

Overall Naruto to Boruto: Shinobi Striker does look like a very good game. Some might even say explosive game. The graphics are a step up from previous Naruto games. The characters and surroundings look like an anime and a good one. The action is smooth from what we have seen even though there were some complaints concerning the beta but that’s a beta and we can trust that the end product is better. The developers ‘Soliel’ did a excellent job with this game and we at X35 Earthwalker look forward to seeing what else this game has really got for gamers. Now Ninjas are cool and Naruto is powerful but they certainly do not stand a chance against… the ‘Earth Walk!’

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Aztez

 

Aztez is a beat em up game developed by ‘Team Colorblind’. It’s coming to Xbox One, PS4 and Vita next year but it’s already out on PC, Mac and Linux. Aztez isn’t an ordinary beat em up game as it has something interesting mixed in. Let’s take a look.

Aztez is set in the Aztec empire (in case you haven’t guessed already). Now according to history, the Aztec times were not a joke… let’s just leave it at that but in Aztez things are far more serious. Aztez is all about expanding and maintaining the Aztec empire. This isn’t easy as there are different events happening like violent outbreaks. This stuff is handled through turn based action. That’s right. Aztez is a hybrid. Turn based and beat em up. Sort of like Hand of Fate 2 but definitely not the same.

In Aztez, the Aztez are your elite close combat warriors who you can deploy on certain missions which players are going have to think carefully about this though as you have limited deployments. When it comes to combat and settling things like reasonable adults, Aztez then becomes a beat em up game. The beat em up side of this is said to be very deep. Lots of mechanics. and there are consequences concerning the empire. This is all because of a large and powerful enemy. this enemy is approaching the valley of Mexico. Do everything you can to win.

Aztez - X35 Earthwalker

Aztez is supposed to be one of those games, you can replay multiple times. Everytime you play, players will encounter different events, different rewards, spoils and challenges. Now the cities in the empire are all large. This is an empire that grows at the expense of others, what do you expect. Not only that, you can even enter the underworld. It gets crazier. You will face mythological enemies and historical foes. So historical as in other famous groups of people in history maybe. not sure but mythological creature basically means anything. The best thing though is that you can summon the Aztec gods who have immense power to completely stomp anyone who foolish enough to defy you.

We checked out some gameplay and it does look very cool. On the strategy turn based part of the game, the scrolling around is smooth, the details and how it looks are great. Information that players need are clear and displayed nicely. When it comes to combat again, information is clear. You can see and select what cosmetics you want your Aztez to have and decide what weapons to equip. There is lots of action players can do. There are light and heavy hits, you can dash like in Cuphead, you can grab enemies and knee them to the head, you can block, dodge, hover in the air as you attack, a combo counter and more. the combat is also very smooth and active and you can tell that things will get way more complex. Aztez looks good so far.

The combat is done very well. it isn’t simple the enemies walk up to you and take a scripted swing. these enemies move forwards and back, take attacks and have wide range of them. Enemies with spears can do long range attacks and multiple stabs. Those with swords can do heavy ground slashes. Others that have magic abilities strike in unrealistic ways. They have their own special attacks and it forces players to remember what certain types of enemies can do and how to handle or avoid each one. Some leap in the air and crash down, overs go in the air and bird dive down while others stay on the ground with a shield. The A.I combat has been done better than most games definitely.

Overall we at X35 Earthwalker think Aztez is a cool game. Graphics and sounds are very good. The combat is easily the greatest things about Aztez. There are some heavy consequences for failing missions and bad decisions in Aztez so keep that in ming gamers. The developers, ‘Team Colorblind’ did a very good job with this game. We at X35 Earthwalker believe Aztez is worth checking out thanks to it’s different approach and very active combat mechanics. Now the Aztez may be elite warriors but even they are no match for… the ‘Earth Walk!’

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