X35 Earthwalker Mech Armada

Mech Armada is a tactical turn based rougelite game developed and published by ‘Lioncode Games‘. Mech Armada came out in 2022 on the Xbox Series X/S, XboxOne, Nintendo Switch, PS5, PS4 and pc. X35 Earthwalker likes deep tactical games with options. Mech Armada looks to have a lot going on. Haven’t heard anyone talk about this. Let’s take a look.

Mech Armada is far more deep than you would initially see. We wrote about this game before. X35 Earthwalker definitely loves strategy games where things get seriously tactical. Mech Armada definitely brings the strategy. Players will learn from experience on the heavy. Energy, credits and meta energy. Energy is for building mechs and transforming them. Credits is for buying new mech parts and upgrading parts. Marta energy is for permanent upgrades. So each one matters.

X35 Earthwalker Mech Armada

Now let’s focus on the main factors here. With Mech Armada you can build your own mechs and decide the transport, the body and the weapons. You decide the entire combination as long as you have the amount of energy. Each part has a different cost and function off course. For example you can get a mini walker which has legs meaning you can go over rough terrain. A actual walker is more expensive travels the same distance but can still move after taking an action. The mini tracks and tank can’t go over rough terrain but they move extra further on roads. Some bodies allow a mech to hold 2 weapons while others allow 1. There is a body though that allows mechs to hold 3 weapons though. 

The weapons are the main meat though. There’s machine guns, heavy double gun called double double, missile launchers, sniper rifle, satellite air strike and other weapons that buff your allies instead. The double double fires twice, sniper has a longer range, missile launcher has area of effect etc. The sniper is crazy as it has a range of 3 which is the highest standard range. The satellite air strike also has a range of 3 but it has a one turn delay to deliver a mad powerful attack. This sets up some little traps for those nasty enemies.

X35 Earthwalker Mech Armada

Each mech part can be upgraded with credits. For example a tank can be upgrade to a mega tank which has an additional armour and gains the ability to push a unit adjacent to it. The walker when upgraded gains more health points and the passive ability of gaining an extra movement after taking an action. That’s very powerful. There’s a body called bodyguard part that grants adjacent allies extra armour. When upgraded the amount of armour given is increased. So do not underestimate those upgrades.

The game in a way plays like chess. Some enemies can move 1 space, some 2 and some 3. Some can move diagonally. Some enemies have melee attacks whole some have range attacks. Some have special abilities like firing a laser the entire row or stunning mechs. The rhino enemy for example moves 1 space but has a charge ability which has a range of 3 spaces. So almost like a knight piece in chess, it can move in an L shape pattern.

X35 Earthwalker Mech Armada

The enemies in this game are very annoying. Annoying as in they are smart. the rhino enemy actively tries to get a position where you are trapped and someone is getting hit. The slug looking one with the long piecer also tries to restrict your movement with the eye laser.  The enemy always prioritise a kill over everything else, including its survival. This could also be exploited though. Get tactical players.

You basically need a mech for every occasion. Getting the weapon that lets you release drones. There’s a combat drone and a healing drone. Does what it says on the box. These drones can help out and can even take the fall or a be bait for your main team. enemies always prioritise the kill. So they won’t resist an easy to kill drone. You can even use the satellite air strike to get easy damage on an enemy. Learn their movements and predict where they will go.   

There’s bosses at the end of every path you take and they are a big problem. They so slow though and move one space. The bosses come with allies and that makes things a problem. A boss with two rhinos is just unfair but doable. Mech Armada allows players to create and fight their own way. You can even play cheap and spawn in a super cheap mech to take a hit for a main one. You can even stall in a level just so you can absorb more energy. Energy makes all the difference here. There’s lots of strategy. Using your mechs carefully, single or diagonal movements, using multiple weapons in a turn, upgrading certain parts.

Mech Armada is underrated. It’s so far excellent. There’s so much to say about this game and we still have more to discover. Mech Armada is so far excellent. X35 Earthwalker is the smartest man in the world and so this game is good for him. X35 is playing this without cheap tactics though. Now Mech Armada may have deep strategy but it’s far too shallow for… the ‘Earth Walk!’

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X35 Earthwalker Highwater

Highwater is a Turn based adventure game developed by ‘Demogog Studio‘ and published by ‘Rouge Games‘. Highwater is said to be coming out the 14th of March 2024 on the Xbox Series X, Xbox One, Nintendo Switch, Android, iOS PS5, PS4 and PC. X35 Earthwalker is powerful swimmer… floods are no problem. Highwater looking to get players wet. Let’s take a look.

Highwater is set in a world that suffered from a “global climate catastrophe”. The events of the game take place after the catastrophe. The place is submerged. A flood. Players control Nikos and his friends. Their mission? To find and board a rocket on its way to Mars. This rocket is only a rumour though but when faced with a flooded destroyed world, you got to take the chance.

X35 Earthwalker Highwater

Highwater is a weird one because it’s described as an adventure game but also a turn based strategy game. There’s also puzzle elements too. There’s lots going on here. Highwater will have players travel around primarily on what looks like a speedboat. You will hopefully find others out there who will join you in your mission and even better, help you out in a fight. So navigate this flooded world, clash with insurgents, use your head to solve puzzles and hopefully make it to the rocket.

X35 Earthwalker Highwater

It’s quite clear but friendship seems to be at the centre of this game here,. Trusting others, working together, being willing to help, getting each others backs and never giving up. To make things better, players got Highwater Pirate Radio to keep the tunes coming. Read this official text, “In Highwater, the true essence lies in savoring the modest victories, grappling with the harsh setbacks, and overcoming the peculiar obstacles encountered throughout this unconventional journey. These experiences take precedence over the destination itself, making for a captivating and thought-provoking adventure.” We doubt it but let’s see.

X35 Earthwalker Highwater

We checked out some Highwater gameplay and it’s what we expected. There is more than just water. There’s also Alphaville and the war zone. Both on either side of the flooded Hightower. We like that alphaville plays a role in this game. It’s fortified and where the wealthy are holding up. Nikos better steal a sandwich. Gameplay is standard indie game stuff. Thanks to the Highwater Pirate radio, this game has the tunes. Games like this rely on music to get the atmosphere, mood and feelings going. The combat is standard for this type but more emphasis on using items and the environments… hence some puzzle elements. Like knocking down a tree to get the upper hand. We won’t say much.

Overall Highwater looks like an alright game so far. Highwater is blending a bunch of things and it seems to work so far. There’s more than one type of transportation. We wonder if the rocket is actually true. If it is true then why haven’t the rich gone for it? Maybe their life is better here. Who’s in charge of the radio? Questions indeed. The developers ‘Demogog studio’ have done a good job so far. We at X35 Earthwalker will have to hear what what this game gets done. Highwater may have floods but those water are too shallow for… the ‘Earth Walk!’

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X35 Earthwalker Crown Wars: The Black Prince.

Crown Wars: The Black Prince is a tactical turn based game developed by ‘Artefacts Studio‘ and published by ‘Nacon‘. Crown Wars: The Black Prince is said to be coming out the 7th of March 2024 on the Xbox Series X/S, PS5 and PC. Some words are talking about it also coming to Nintendo Switch too but no specifics when. X35 Earthwalker is the best at tactical games and welcomes new additions. Crown Wars: The Black Prince is bringing some medieval brutal action. Let’s take a look.

X35 Earthwalker Crown Wars: The Black Prince.

Crown Wars: The Black Prince is set in the medieval times. Players are the lord of their “fiefdom”. Things aren’t peaceful and well as the “war of crowns rages on”. Sop definitely not peaceful times. Not just brigands but knights as well are running wild and rampant across the land. They are all about destruction and killing. Word on the streets though is that there’s something more evil and dangerous going on. Something chilling in the shadows, manipulating and being annoying. Conspiracies are here. As the lord of your fiefdom, it’s up to you to lead your forces in this battle against evil.

X35 Earthwalker Crown Wars: The Black Prince.

Crown Wars: The Black Prince is all about the take your time, think it through and then make your move. Gamers who know about these types of games should know what they are getting themselves into. Recruit and get your troops ready. Each have their class and abilities. Decide who’s best for the mission or task at hand and get them in there. Make sure you have a variety of skills at hand to meet the different needs as players will need to also search and hunt down where this evil is coming from and then deal with it.

X35 Earthwalker Crown Wars: The Black Prince.

We checked out some Crown Wars: The Black Prince gameplay and it’s what we expected. The castle is where base is and is where you plan things out. As expected there will be room for diplomacy. You must also manage the land and people. Improve your keep and keep things well for the people. Keep an eye on your resources and use them wisely. We truly hope there’s a cool wide range of abilities and options regarding attacks, strategies and the classes. This is tougher to do as it’s medieval themed. Even so we need more than swords, arrows and a chemical flask. Crown Wars: The Black Prince will have to prove itself. 

Overall Crown Wars: The Black Prince looks like a good game. Set in brutal times with brutal behaviour. Slay them all and destroy the evil… or it will destroy you. The graphics are good. The amount of blood needed to step up a bit. Tactical turn based games like these normally have lots of thought gone into it and depth. We want to see how deep things can go. The developers ‘Artefacts Studio’ have done a good job so far. We at X35 Earthwalker will have to hear how well this game does. Currently X35 isn’t interested in Crown Wars: The Black Prince. Now Crown Wars: The Black Prince may have a conspiratorial hiding evil but this evil would be exposed instantly by… the ‘Earth Walk!’

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X35 Earthwalker Warhammer 40000- Chaos Gate – Daemonhunter - Duty Eternal

Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal is a tactical turned based Role Playing Game developed by ‘Complex Games‘ and published by ‘Frontier Foundry‘. Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal is said to be coming out the 20th of February 2024 on the Xbox Series X/S, Xbox One, PS5, PS4 and pc. X35 Earthwalker truly enjoys a good Warhammer 40000 game and judges them. Warhammer 40000: Chaos Gate – Daemonhunter  is getting DLC. Let’s take a look.

Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal is all about the Grey knights. Probably humanities greatest weapon and soldier against the demons or should we say daemons. They have powerful psyker abilities and go through horrible even torture to be mentally ready and resilient to face the horror of the warp and whatever. These guys are ready for basically everything. So if you like Grey knights, then you should like Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal. Go kill stuff we guess. Yeah.

X35 Earthwalker Warhammer 40000- Chaos Gate – Daemonhunter - Duty Eternal

Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal is the first big league DLC. This DLC brings new missions off course and even some new classes. These classes are welcome as battling nurgle is a huge problem. Yes players will be facing the forces of nurgle. Expect filth, plagues, sickness and fat bloated things.

Listen to this description, “Overcome the rampaging Technophage Outbreak by aiding the Adeptus Mechanicus and halting the scourge. In these missions you’ll unlock potent new tools, discover new ways to strategise, and battle terrifying new foes as you further your campaign across the stars.”

X35 Earthwalker Warhammer 40000- Chaos Gate – Daemonhunter - Duty Eternal

What’s epic though is that players can now command the legendary machine of the imperial of man known as the ‘Dreadnought”. The thunderous dreadnought is basically a big walker machine that blasts things apart with heavy firepower. It can be the fifth member of your squad in the Technophage Outbreak missions. The dreadnought is actually customisable when it comes to its weapons. The Grey knights that get folded up by foes can instead be Dreadnought pilots. So put the dead to work. No rest for the dead around here… for the emporer.

X35 Earthwalker Warhammer 40000- Chaos Gate – Daemonhunter - Duty Eternal

Dreadnoughts aren’t the only new guys. Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal brings in the techmarines. “invoke the machine go” they said. They will give players more tactical options. Tech marines are machine masters. Expect combat servitors which will support battle brothers. Even bring in big area of effect bombardments and breachers breaking up armour in melee fashion.   

The Tyrtaeus sector is quite the place and a lot of war fronts. Good thing Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal brings in the Gladius Frigate. This starship allows for more war… which is what everyone wants. There’s even additional challenges from the bridge of Edict which bring in some tasty rewards. So yeah high risk, high reward kind of stuff right there.

X35 Earthwalker Warhammer 40000- Chaos Gate – Daemonhunter - Duty Eternal

We checked out some Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal gameplay and it’s what we expected for the most part. New gameplay features to make things more interesting. Your powers can be upgraded thanks to the Archeotech resource. The tech priest Dominus Lunete can be deployed “on a select mission”. There’s even technophage themed warp surge events. gGrenades, throwers, melee power weapons, rushing, beasts of nurgle and off course chaos. The action looks serious. 

Overall Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal looks like an excellent game thanks to this big DLC upgrade. The graphics look very good and the environments look corrupted by nurgle for sure and done well. We hope the weapon variety and enemy variety if off a good quantity as games like this need to bring as much options and variety as possible for players. The developers ‘Complex Games’ have done an excellent job so far. We at X35 Earthwalker will keep an eye out for this. X35 Earthwalker himself laughs at the little power levels of even alpha plus psykers. Now Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal may have the Grey knights but even they would have a mental break down in the presence of… the ‘Earth Walk!’ 

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X35 Earthwalker Fuga: Melodies of steel 2 - X35 Earthwalker

Fuga: Melodies of Steel 2 is a turn based role playing game developed and published by ‘Cyberconnect2‘. Fuga: Melodies of Steel 2 is said to be coming out the 11th of May on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and pc. X35 Earthwalker was waiting for this sequal and has specific expectations. Fuga: Melodies of Steel 2 looking like it wants to add a bit more of everything in here. Let’s take a look.

Fuga: Melodies of Steel 2 is back and it wants to be intense. So what’s happening now is that the children, a year later, are on another mission, in another tank. Confused? Let us explain. You did fight and win the war as shown in the first game but then the children got called by pharaoh to help with “the investigation of the recovered Taranis”. The tank goes crazy and heads out “on a deadly rampage”. It traps and absconds with a some people. Now Malt and the remaining youngsters give chase aboard… the Tarascus! What a change. So yeah, load your cannons and get to it.  

X35 Earthwalker Fuga: Melodies of steel 2 - X35 Earthwalker

Now if you played Fuga: Melodies of Steel then you already know what to expect from this game. Fuga: Melodies of Steel 2 will play the same but remember what we said. Fuga: Melodies of Steel 2 wants to add a bit more of everything. So picture what you remember and then add more. For example some players will remember making some hard decisions… things will get harder and more important as your choices affect the judgement gauge. This will impact and change “how events play out.” Fuga: Melodies of Steel 2 claims that players are the author of their own story. We hope Fuga: Melodies of Steel 2 can get this ‘your choices affect the story’ mechanic right as many games fail at this.

Another thing that’s new and improved is the Soul Cannon. Thank goodness they made this change as X35 Earthwalker never used the Soul Cannon before. Being the best player of all time, he didn’t need it. The problem is that it’s so powerful and cool but you can’t use it. If you do, that’s a bad thing. So if you play very well and have excellent strategies, you never got to use an awesome weapon. Now there’s an Managarm. This Managarm is like a smaller Soul Cannon and it only drains the energy of a child, not devour their soul. So the kid who powers it will just be unavailable until the next intermission.

X35 Earthwalker Fuga: Melodies of steel 2 - X35 Earthwalker

The judgement gauge will also unlock you new abilities known as leader skills. These make choices matter more as you want to unlock as many abilities as possible for more strategies and options so players may want to get a blend of both sides. Both Sides? Empathy and Resolution. Not sure why they are on opposites ends as it’s easy to do both but here in Fuga: Melodies of Steel 2, your choices are either one or the other. ‘We strike first’ is from the Resolution side and it lets you and your allies attack first. ‘Careful’ is from the empathy side and it hexes an enemies sight to make its attack fail’. So think about this.

We checked out some Fuga: Melodies of Steel 2 gameplay and it’s what we expected. We liked that the battle system has been upgraded and improved. We hope for more use for the children who don’t get used in combat and mostly warm the bench. It’s good to hear that the improvements and new additions to the battle system was based on player feedback. Shows they are listening. There’s also changes to the branch routes you take on your journey, including calling in an airship to back you up. You can get an air raid, supplies or be transported to another destination. This again adds more to what’s happening. New character as well, Vanilla, first daughter of Gasco. She looks like she means business. 

The weight of despair, rage, and loss will shake you to your core in Fuga: Melodies of Steel 2—the RPG of hard choices and tough decisions!

Overall Fuga: Melodies of Steel 2 is looking like an excellent game and a step up from the first game. Many players have gone through some emotions on their journey through Fuga: Melodies of Steel. Well Fuga: Melodies of Steel 2 is saying it wants to turn this up. Expect “despair, rage and loss.” The developers ‘Cyberconnect2’ have done a fantastic job so far. We at ‘X35 Earthwalker‘ are going to keep our eyes on this game. Now Fuga: Melodies of Steel 2 may have a new tank and firepower but it’s not effective against… the ‘Earth Walk!’ 

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X35 Earthwalker Mato Anomalies

Mato Anomalies is a turn based RPG developed by ‘Arrowiz‘ and published by ‘Prime Matter‘. Mato Anomalies is said to be coming out the 10th of March 2023 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and pc. Things might get futuristic around here. X35 Earthwalker is confident concerning the future. Let’s take a look.

In Mato Anomalies all the action is taking place in what’s described as a “fantasized neo-futuristic version of Old Shanghai”. You control Doe and Gram who all about investigating strange anomalies around the city. Not just that but at times you’ll head into rifts to battle “demonic abominations”. So there are demons who want to take down the city. Typical demons. Hate them.

X35 Earthwalker Mato Anomalies

We do like that the two protagonists are different not just in character but also in role and skills. Doe is a detective and will gather knowledge and intel to figure out what’s going on concerning the city of Mato. While Gram is an exorcist and does the demonic battling, hopping into rifts. So players will have to use the both of them to get the jobs done. 

They won’t be alone as Doe and Gram may have to team up with what’s described as “unlikely companions”. This is telling us that there’s good potential for the story. According to the description, there will be hope, duty and justice. Things might get complicated here. So maybe gain the trust of some people you meet, even if they don’t like you.

X35 Earthwalker Mato Anomalies

We checked out some Mato Anomalies gameplay and it’s mostly what w expected. Move around the city and find clues concerning what’s going on. Talk to NPCs, handle missions and get the locations of rifts. Jump in and deal with those demons who are causing problems. Getting rewards for doing so. There’s also factions who are involved with what’s going on concerning Mato. You’ll be dealing with them as they are a factor. In combat, there’s a “shared health across all team members, gear matrix and dual-talent system.”  

Overall Mato Anomalies is looking like it’s going to be a very good game. The graphics are very good for its style. The story is going to be the strongest factor of Mato Anomalies. Meaning the game rises or falls quite a bit depending on how they do the story, its impact and what emotions it brings out of the player. The developers ‘Arrowiz’ have done a very good job so far. We at X35 Earthwalker will have to keep an ear open for this game. Now Mato Anomalies may have demon rifts but those things close automatically when they face… the ‘Earth Walk!’

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X35 Earthwalker Mech Armada

Mech Armada is a tactical turn based game developed and published by ‘Lioncode games‘. Mech Armada is said to be coming out the 8th of December 2022 on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5 and PS4. It’s already out on pc though. X35 Earthwalker is the best turn based strategy gamer in the world. Hopefully Mech Armada is good enough. Let’s take a look.

Mech Armada is all about putting players in control of mechs made for battle. These mechs are custom built and players are involved in them being built. There’s a whole roster of these mechs for you to build and off course upgrade. There’s said to be over 80 different parts. No mechs are the same as they have their own weaknesses and strengths. 

X35 Earthwalker Mech Armada

Weapons? Let’s talk about it. The arsenal of weapons is what you’d expect from a variety of mechs. There’s guns, big guns, missile launchers, ray guns, flamethrowers and even fighter drones. Makes you wonder what else is available. Don’t forget that Mech Armada is turned based. So you know the function of these weapons will play around that. Costs, cool down, range, drawbacks etc. The campaign is described as rougelike. When you die, it’s final. You have to start again. It’s randomly generated. This means you’ll get new random encounters and mech parts. So yeah, make sure you have the ability to work with what you got.

X35 Earthwalker Mech Armada

There’s going to be battles for sure but your’re going up against the swarm. At the end of each area, you will face the major bosses of the swarm. They have been described as “massive, ugly and ridiculously tough.” Resource management is key in games like this. Either get good at this or fail every time. Now concerning the enemies we do wonder about a number of things. How difficult will the battles be. Will they be better balanced and controlled than Phoenix Point? We hope so. Here’s what the official website said “Understanding your enemy and anticipating their actions… observing the terrain ahead of you will determine your success.” Interesting.

We checked out some Mech Armada gameplay and it’s what we expected. We hear you can create thousands of unique combinations when it comes to the mechs. Every run will be different. They said “All the gameplay elements (monsters, maps, resources and rewards) are randomly combined and balanced ensuring no two battles are the same.” The areas will be different. The areas do look sort of after apocalypse type event. desert wastelands, busted up places and the areas just outside ruined cities. What’s also really nice is the auto save. Just makes things easier for gamers and puts our minds more at ease.

Overall Mech Armada looks like a nice game. We like the colours and the look of the game. The animations of the mechs are weak though. We also wanted more impact of the weapons when it hits enemies. There’s lots of options and the random generated factor adds to replayability and layers. We like to see it. We hope the enemies have certain behaviours but hope certain combinations raise the difficulty naturally. The developers ‘Lioncode games’ have done a nice job from what we can see. We at X35 Earthwalker will keep an ear open for this game. Now Mech Armada may have mechs vs swarms but that war is little league compare to… the ‘Earth Walk!’

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X35 Earthwalker King's Bounty 2

King’s Bounty 2 is a turned based role playing game developed by ‘1C Entertainment‘ and published by ‘Prime Matter‘. King’s Bounty 2 is said to be coming out the 24th of August 2021 on the Xbox Series X, Nintendo Switch, PS5 and PC. We got a fantasy world with magic, beats and danger. Let’s take a look.

King’s Bounty 2 all takes place in the kingdom of Nostria. Nostria real quick gets a new king. This change of leadership is never really easy but that’s not even the main focus. Nostria has a lot of troubles coming their way. Big dangers actually. Off the such like sabotage which always sucks, conspiracies which makes communication hard and even necromancy which is always bad. All these threats and more are on the way with many mystical enemies and battles.

X35 Earthwalker King's Bounty 2

King’s Bounty 2 is not going easy on the situation with loads of drama. On top of what we have already listed there’s also “kingdoms in disarray, counties demanding independence, bandits prowl the roads, all the overseas nations have denied the King’s authority over them, and blighted creatures lie in wait for the unwary.” So off course Nostria needs a hero. This is where the players come in. Pick one of three main heroes and we hope they are interesting. So off course players need an army. The means recruiting and building that army. This also won’t be easy as betrayal is a factor so keep an eye out on this adventure.   

X35 Earthwalker King's Bounty 2

Our interest off course lies in the beings and creatures of King’s Bounty 2. The enemies and what you can expect to face. We have seem what looks like elemental beings, there’s golems, there’s human enemies, necromancers, beasts looking like big cats, skeletons off course, glowing plasma like big birds, gargoyles or maybe demons. We see a lot of threats and having a variety of enemies and dangers work very well especially in fantasy worlds like King’s Bounty 2. We wonder if they have the creativity to bring something new up in here but let’s see. 

X35 Earthwalker King's Bounty 2

We checked out some King’s Bounty 2 gameplay and it’s what we thought but not as cool. Something we didn’t talk about much is that this is turn based strategy. You have hexagon ground layouts for combat, measuring the field and where units can stand. The combat doesn’t look exciting. We like the visuals and effects on attacks like lightning and fire. It’s definitely magically but we hope the actual combat gets better and more exciting. We like the details that given to us during combat and things are clear and easy to understand. We like the variety of the attacks as well like ice throw from an ice golem, magical blasts from spell casters and even arrows from archers.

Overall King’s Bounty 2 looks lie a good game. Nothing huge but another good game with a adventure for gamers. It’s clear quite a lot of work went into King’s Bounty 2. So far it hasn’t attracted or impressed us yet. We do want to see more though. There’s dialogue and decisions that need to be made. We know there’s consequences for your actions but do they truly matter? Most games fail with this choice to consequence stuff. Let’s see if King’s Bounty 2 fails better. The developers ‘1C Entertainment’ have done a good job so far. We at X35 Earthwalker hope more is done on this game. Now King’s Bounty 2 may have Nostria but that place is too lame for… the ‘Earth Walk!’

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Gears Tactics is the new turn based strategy game developed by ‘The Coalition‘ and ‘Splash Damage‘ and published by ‘Xbox Game Studios‘. Gears Tactics is an Xbox exclusive said to be coming the 10th of November 2020 out on Xbox Series X and Xbox One. It’s already out on PC though. Gears Tactics is coming into a serious genre. Let’s take a look.

Gears Tactics is another big genre change for Gears of War. Gears pop has a big matchmaking and balancing problem. Gears Tactics though is going to be very different and we trust to be a very good game. The story in Gears Tactics is set 12 years before the first Gears of War game. Remember ‘E-day’? Yeah that basically. The focus is on Gabriel Diaz or Gabe for short who is the father of Kait Diaz. He was a lieutenant colonel in the pendulum wars but now a sergeant due to his own decisions and disagreement with the Cog. When things got real crazy the Bog call him back into the action. The problem is a locust monster called Ukkon. A ‘monster who creates monsters’. This locust, Ukkon, is the master mind who genetically engineered the Reaver, Corpser and Brumack. So this guy is the top priority target. So you must gather and recruit people as the Cog is basically in disarray. So it’s a squad of survivors. Get to it. 

So straight of the truck we know this is a turn based strategy game. This means intelligence is needed. The golden rule of the Cog is take cover or die. Now it’s only natural to compare turn based strategy games to the best which XCOM 2 War of the Chosen. Now Gears Tactics no doubt will have the visuals and graphics advantage especially being on the Xbox Series X. We also trust Gears Tactics will have the advantage in terms of story. So what truly matters will be the gameplay and mechanics. Now Gears Tactics has been described as fast paced. It has to be. Especially when you have wretches around who like to rush you for melee damage while drones move around to flank. The action has to be strong in Gears Tactics. Plus it feels good to finally be able to face the locust again. We getting along with the swarm but they aren’t in the same league as the Locust. 

Now off course there is character and equipment customisation. It’s a necessity at this point. So expect Lancers with extended drum magazines. Expect rifles with bayonets for close range action. There are five different classes for your characters: Vanguard, Support, Heavy, Sniper and Scout. Obviously each of these have their own roles and advantages but also get their own skill tree. The skills is where things get interesting. It’s too deep to get into real detail but let’s simplify. The Vanguard loves bayonet charting and gets bonuses like damage reduction for successful charges. They also heal by themselves every turn. The Sniper has a reduced accuracy penalty against targets far away. Killing targets can lead to damage bonuses or extra actions. The support literally focuses on buffing everyone from giving out extra reloads, extra actions, healings etc. The scout gets a cloak ability. It’s all about attacking from cloak and regaining your cloak. Mobility and deadly. The Heavy brings explosives, damage reduction and all about standing it’s ground and dishing out big damage (at times). 

Now gamers who have played turn based strategy games should know what to expect at this point. Just apply the Gears of war formula. There will be missions of variety. Some off course will be more favourable for certain unit types. Some situations are better for the cloaking of the scout. There will most likely be a mission where you need to hold your ground for a time so the heavy is best. We hoped that each branching of skills are pretty much equal instead of one branch of skills clearly being better or more practical than the other. That’s a hard thing to do when you have so many. We were checking out the skills and for example concerning the Vanguard , the ‘Shock trooper’ branch is easily superior to the ‘Warden’ branch. Warden isn’t useless at all but doesn’t compare. As a Vanguard we would get shock trooper and Paladin. Easy. Hopefully they make a patch to improve the weaker paths.

You see the green badge? Off course you do. You know what that means. “Games built using the Xbox Series X development kit are designed to take advantage of the unique capabilities of the Xbox Series X. They will showcase unparalleled load-times, visuals, responsiveness, and framerates up to 120 FPS.” So you expect the best visuals, graphics and performances on Xbox Series X. Yes Gears Tactics has been confirmed 10th of November for Xbox Series X. We will leave a screen shot right below.

We checked out some Gears Tactics gameplay and it’s what we expected from this game. It looks good already and it’s going to get better. There’s a lot of detail on the screen. Overwatch is here to keep enemies in check, executions grant allies an extra action. Use disabling shot to ruin the enemies plans and shut down their overwatch. We hope the building up of your characters leads to you eventually become unstoppable for the most parts. Excellent turn based strategy games have loads of options and powerful combinations if the players know how to do it. Intelligence needs to be rewarded. The difficulty needs to be nice and high. Players need to find what works and what doesn’t. We like the details you get provided with while aiming at an enemy. From what we have seen we believe this is a good game.

Overall Gears Tactics is going to be a good game for sure. Whether it becomes the best turn based strategy game we will have to see for ourselves. It’s Gears of War, it’s turn based strategy and it looks good. There are boss battles and obviously it would be against the brumack, corpser, reavers and Uddok himself. The boss better not be a complete joke but can’t be tedious and annoying either. The developers  ‘The coalition’ and ‘splash damage’ have done a very good job. We at X35 Earthwalker will have to see what else Gears Tactics has to offer. Now Gears Tactics might be getting tactical but none of their tactics will work against… the ‘Earth Walk!’

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Deep Sky Derelicts: Definitive Edition is a turn-based strategy RPG developed by ‘Snowhound Games‘ and published by ‘1C Entertainment‘. Deep Sky Derelicts: Definitive Edition is said to be coming out the 24th of March 2020 on Xbox One, Nintendo Switch, PlayStation 4 and PC. We have never heard of this game. We hope it’s good. Let’s take a look.

Deep Sky Derelicts: Definitive Edition is set in a dystopian future. Mankind has been scattered through the galaxy. Human society is also changed. There are two classes, basically the poor and those who are well off and cozy. Well players control someone who’s poor and a stateless outcast. So you live off scraps wherever you can find it. Now rumour has it, there is an alien derelict ship rumoured to be somewhere in the deep sky sector. Why do you care? It’s what’s going to help you get citizenship and a better life on a decent planet. Yep, simple story.

Simply put, Deep Sky Derelicts: Definitive Edition is all about recruiting others to join your team. You must build them up, train, get stronger and gather items, materials, weapons and more. Scavenging is the main thing here and you must travel from room to room, which is procedural generated by the way, to find stuff and fight of attackers. You can return to home base and that’s where you can upgrade your gear.

 We aren’t going to say much about this game as it’s really clear what to expect from this. What also stands out is the art style. It’s comic book art style and it’s good to see something different from time to time. The most interesting thing for us about Deep, Sky Derelicts: Definitive Edition has to be the monsters you can fight to get loot. How a game presents and design their monsters makes a big difference. Players can also explore alien ships, space stations and also planets which aren’t very safe. 

We checked out some Deep Sky Derelicts: Definitive Edition and it’s what we expected from a game like this. This definitive edition is the base game plus two downloadable content: “New Prospects” and “Station Life.” These off course add new gameplay features, enemies, character upgrades, missions other stuff. We just need to something bigger or more interesting to get us to want to play it. It has a very different style but art style isn’t enough. 

Overall, Deep Sky Derelicts: Definitive Edition does seem like a good game, not our kind of game but still good. It’s got some deep mechanics but we need more for us to get into it. The art style is done well and looks good. There are two modes, story and arena players will play it more than once because of the procedural generated rooms thing. The developers, ‘Snowhound Games’ have done a good job with this game. Now Deep Sky Derelicts: Definitive Edition may have comic style graphics but what will always look better is… the ‘Earth Walk!’

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