Hood: Outlaws & Legends is a new multiplayer, action, stealth game developed by ‘Sumo Digital‘ and published by ‘Focus Home Interactive‘. Hood: Outlaws & Legends is said to be coming out in 2021 on the Xbox Series X, Xbox One, PS5, PS4 and PC. Hood: Outlaws & Legends is definitely doing something different concerning the concept. Let’s take a look.
Hood: Outlaws & Legends is set in a violent medieval place with an oppressive government. It’s being called a state. This place is crazy though as there are rebels, scum, thieves… basically outlaws out here and they are making some moves. Simply put, it’s Robin Hood. Hood: Outlaws & Legends is based on a rare concept that’s not easy to do right. There’s so many rival gangs and are trying to steal from the rich to give to the poor which will of course gain the support of the oppressed people. These gangs are competing against each other while off course the rich will want to protect what’s theirs too.
So it’s basically a three way battle in Hood: Outlaws & Legends. The guards of the rich/soldiers vs the players and their team vs other players and their team. That’s right. While you are sneaking around, assassinating soldiers and making your way to the goods. There are other players doing the exact same thing with their team. You might be hunting or being hunted. The treasure is right there and the area looks clear but they could be right there hiding. Waiting for you to turn your back. So it’s PvEvP. The game has a saying, “We are all outlaws… but some of us will become legends.” You need to prove you are the best. This concept does remind us ofHunt: Showdown. Hood: Outlaws & Legends is a fight but also a race.
Since Hood: Outlaws & Legends is also a stealth game and dangerous A.I enemies are around, you need a plan. It’s like trying to rob a big super secure bank (obviously not as difficult). Running through the front door scream with weapons out is a bad move for sure. Each character in your squad have their own skills and “mystical abilities”. So know your characters, know the situation and know what needs to be done and who ought to do it. Now when it comes to facing the other players, there’s where things will get loud. Think of it sort of like ‘For Honour’ where you need to judge your distance and timing very well to get the hits on your enemy and back off, evade etc. So mix it up out there.
There isn’t that much on Hood: Outlaws & Legends. The concept and past games tells you everything you need to know. It’s a team based game for the most part. Whether you need a group of friends or if there’s matchmaking, we don’t know. So pick your character, have your team, sneak around towards the objective, take out guards and get the goods. Most likely running into the other teams of players. How many teams per match or world, we don’t know either. Just prepare for a fight.
We checked out the Hood: Outlaws & Legends trailer and it gives a good idea of what to expect and it’s what we expected. It’s definitely more brutal than we thought though. There appears to be executions of some sort. Weapons with special effects, possibly stuns. Not clear if there’s a penalty for losing an ally. Is there permalinks death? Who knows.
Overall Hood: Outlaws & Legends looks like an alright game for now. It has potential to be much better and very good but only when we see more. The concept is rare and difficult to pull off. There’s many factors. The developers ‘Sumo Digital’ have done an alright job so far. We at X35 Earthwalker will have to see what Hood: Outlaws & Legends becomes. Now Hood: Outlaws & Legends may have a brutal battle of outlaws but those outlaws are just children in comparison to… the ‘Earth Walk!’
Immortals: Fenyx Rising is a new open world action adventure game developed by ‘Ubisoft Québec‘ and published by ‘Ubisoft‘. Immortals: Fenyx Rising is said to be coming out the 3rd of December 2020 on the Xbox Series X, Xbox One, Nintendo Switch, Stadia, PS5, PS4 and PC. Immortals: Fenyx Rising is looking like a big mythological adventure. Let’s take a look.
The story in Immortals: Fenyx Rising is quite simple. The greek gods are in trouble (again). This time their powers are getting nerfed and sealed away (being sealed away was stated in the trailer). Not only that, ‘Typhon’ who is the deadliest titan in greek mythology is rolling up to the gods. It’s about to be a full fledge war against weakened gods. The gods will lose. Their last hope is now a “new winged demigod” called ‘Fenyx’. She’s going to save the greek gods and prevent the ‘dark curse’. It’s going to be an epic battle for sure.
Immortals: Fenyx Rising right from the start gives of a friendly look and feeling. This also makes sense as it’s coming to Nintendo Switch too. Some people have compared the graphic style to Fortnite which is a compliment as loads of people played that game and it was incredibly successful. This would suggest that Immortals: Fenyx Rising will have a family friendly design and pretty much all gamers are welcome. This is a good move though, as the bigger the target audience, the more potential gamers. The graphic style overall looks very good.
Speaking of graphics, just check out the Immortals: Fenyx Rising world. It’s large, after all it is open world. The world is huge, colourful and got a lot going on. There are large creatures just minding their own business. Structures and completely different environments. There’s civilised areas, wilderness, plains, tall mountains, rocky canyon like area and forests. There’s also what looks like a volcanic area too. So there’s clearly a lot of variety here and places to explore and fight in. This would also suggest that there’s a variety of enemies to face, based on their environment. There is a confirmed 7 different regions.
There is character customisation in Immortals: Fenyx Rising. You don’t need to play as Fenyx. You can change up your character with good levels of customisation. You can change skin colour, markings on the face, hair colour, male female are what’s clear so far. You can find a bunch of amour and equipment which unlike some games you actually see your character wearing the armour and wielding the equipment. That’s cool.
We checked out some Immortals: Fenyx Rising gameplay and it’s not exactly what we expected. You can fly, which is like one of the best mobilities ever. You can get and form some serious god type weapons too. Get giant mallets, fire arrows and use god powers. Fight in the air, melee on the ground, dodge and react to giant monsters and fast foes. There’s wide open spaces and numerous abilities to use to your advantage to create combos, and even launch foes. The combat is looking quite free style and good substance. Now one thing that should be clear is that our character is incredibly powerful. You can defeat and sash enemies with almost no problem. The enemies do come off as too simple so far. This game isn’t anything crazy though as you know what to expect overall. For example if you look at that game ‘breath of the wild’ it’s similar in the sense that there’s a big world, travel around, face monsters, some too strong, reach areas, enter places, solve puzzles upgrade your character and get new stuff. Immortals: Fenyx Rising does this well from what we have seen.
Overall Immortals: Fenyx Rising is looking like a good game so far. Colourful, relaxed and big action. There’s got to be collectibles, secrets and more all around the world. The flying is cool though but the puzzles are looking real advanced and cool We saw a laser area where you have to fly through and avoid the lasers. The graphics and sounds look real good, the environments look real diverse. The developers ‘Ubisoft Québec’ are doing a very good job so far. We at X35 Earthwalker look forward to seeing what else is happening with Immortals: Fenyx Rising. Now Immortals: Fenyx Rising may have gods and titans but those two are complete jokes if they faced… the ‘Earth Walk!’
Xbox recently announced the design and price of their newest next gen console, Xbox Series S. So know gamers get a choice between the Xbox Series X and Xbox Series S. After all, gamers like having options. This new smaller console has not only sealed Xbox’s victory over the competition but also extended how far they are ahead. We will talk about this here. So fan boys (especially playstation and PC) drop the emotions and get logical. Be mature about this. Let’s take a look.
Let’s clear up the most basic subject first, the games, or should we say exclusives. Sadly and not surprisingly many gaming websites and so called reviewers fail this section due to them not being smart or honest. Xbox Series X has lots of exclusives. You can call them console exclusives if you want but exclusive none the less as gaming consoles like PS5 and Nintendo Switch won’t have them. Let’s make this clear again. PC is not a console. It isn’t an gaming console. Go on the internet now, type in consoles. All we saw was new and old consoles like Nintendo 64, Xbox’s. Playstation etc. No PC! We kept scrolling down and dow but no PCs. So a game that’s on the Xbox but also on PC is still an Xbox exclusive.
The argument back in the during the Xbox One and PS4 days was that Xbox didn’t have exclusives while PlayStation did. First of all Xbox did have exclusives just not big named ones, secondly not anymore. Xbox Series X has over 20 exclusives. 22 to be exact that we know off. PS5 currently has revealed 9. So Xbox Series X has over twice as many exclusives coming as PS5. That’s a huge difference. These exclusives are big names too. We have written about the majority of them. The names will also be links. They are: Halo Infinite, Second extinction,Call of the sea, The ascent, Scorn, Bright memory, The medium,New genesis phantasy star online 2, Hellblade 2, Grounded, avowed, Forza: Motorsport, State of decay 3, Psychonauts 2, Stalker 2, Everwild, Warhammer 40000: dark tide, Tetris effect: connected, The Gunk,CrossfireX,Fable,Exomecha. Now that’s a lot. There’s also lots of gamers who wants to play these games. It’s also a variety of genres too. Racing – Forza: Motorsport. First person shooter – Halo Infinite, Second extinction, ExoMecha. Exploration (also adventure) – Call of the Sea. Cartoony-ish (also adventure) design but – Psychonauts 2, The Gunk. Horror – The Medium. Top down shooter – The Ascent. Etc etc. Simply put, there’s lots of options here. 22 > 9. Since we checked out and wrote about majority of these games, 16/22, we can confirm that they are great games with some looking real special.
Now we already talked about the build of the consoles in another post. Clearly Xbox Series X is stronger and you can expect better visuals and graphics. We think PS5 will have better load times though. Xbox Series X will have faster load times too but PS5 will just be faster than that so it’s not the biggest deal at all. Power, graphics, visuals > Load time. No contest. What Xbox is also winning at is price. Xbox Series X and the Xbox Series S are prices respectively at $500 and $300 so £380 and £230 (we care about and include the UK readers). Now that’s amazing. PS5 price hasn’t been announced but they can’t go lower than that without making a huge loss. Xbox can afford this loss though. Last time we checked Microsoft has WAY more money than Sony. So we can assume that the PS5 will be more expensive or possibly match the price of the Xbox Series X. That’s just the X though. Remember the Xbox Series S? Xbox has stated that the Xbox Series S has: Custom 512 GB NVME SSD, powered by Xbox Velocity Architecture, Faster load times, Steadier frame rates, quick resume for multiple games, ultra low latency, all digital gaming experience, 1440P at up to 120FPS, 4K upscaling for games, DirectX Raytracing, Variable Rate Shading, Variable Refresh Rate. So it’s still a beastly console for sure just smaller but obviously the Xbox Series X is better. It’s just a great second if you can’t afford the main big thing.
Continuing the topic of price this is also where Xbox beats PC. PC has officially lost their advantage. The silly so called pc master race idiots use to say you save money on games and stuff like that and that PC has the best performance. One thing at a time. First of all you know what’s better than getting games at a discount… getting games for free. With Xbox game pass ultimate you can literally just download games (not own) and start playing the full game. We literally got some awesome games for free (the game pass ultimate obviously has a monthly cost) and dive into them. Free > discount. All day everyday. Also being on the same pass has it’s own perks too (check their website for full information) including discounts for buying games. So yeah you save money with Xbox Series X (game pass ultimate)… not PC. Now concerning performance. Well if you check the specs of the Xbox Series X and PS5, they easily match PC (the high end ones) and the Xbox Series X might even be better. 12 teraflops, 4K gaming and 8K ready, up to 120 FPS all for £380 or $500!! How much does it cost to build those super high end gaming PCs? What’s that? Stop mumbling under your breath. Louder! Oh, over 1000! Some sources are saying $1920 – $2070! Another saying $1500. Another saying $2000. You get the point. The Xbox Series X matches high end PCs while only costing $500! With your high end $1500 PC you could buy three Xbox Series Xs or buy one and buy all the games they plan to release. You could buy one for you and your sibling with fancy controllers. You could buy one for the master, one for the dame and one for the little boy who lives down the lane. So who’s saving money? Consoles. that’s who. PC has been dethroned. Facts.
Now to put the nail in the coffin. xCloud. We wrote about this before. Simply put you can play your games like Minecraft, Halo, Ori and the will of the wisps, Sea of thieves and much much more on your phone or tablet. So you could play on the bus, in the park at your aunties house etc. xCloud makes Xbox the most versatile platform too. At the end of the day it’s still options for the gamers. We are going to try out cloud gaming with Xbox to see for ourselves how it feels. This what if someone is using the TV then we can still game. Can be useful. If you want more information you can check their website.
Sad we have to explain this again but quickly, yes most of the game son Xbox will also be on Windows. Why? Who owns windows? Microsoft. Who owns Xbox? Microsoft. So from a business perspective it makes no sense to put your games on one and no the other. They want to earn money. So that’s how it’s going to be. most xbox games will be on PC. PC isn’t a console.
Let’s sum up here. Xbox has the price advantage over both PlayStation and PC concerning the consoles AND the games. Xbox Series X will have 22 exclusives while PS5 will have 9. Xbox Series X will have the best or joint best performance with PC (the super high end ones only) in terms of graphics and visuals. If you take price into account then Xbox Series X easily better than PC. Xbox also has xCloud to allow the playing of games on portable devices like phones and tablets, so they have versatility advantage too. So price (games and consoles), exclusives, versatility, deals all goes to Xbox. So yes Xbox is currently winning… by far. No more master race nonsense and PlayStation needs to up their game. Let us know what you think. Now the Xbox Series X may be the most powerful console but it’s still too weak when compared too… the ‘Earth Walk!’
Yakuza: Like a Dragon is a new action role playing game developed by ‘Ryu Ga Gotoku Studio‘ but published by ‘SEGA‘. Yakuza: Like a Dragon is said to be coming out 2020 on the Xbox One, Xbox Series X, PS4 and PC. This game did get our attention but by only a medium amount. We are curious as to what this game has got. Let’s take a look.
In the world of Yakuza: Like a Dragon players control Ichiban Kasuga. This guy is a yakuza… and a low ranking one at that. His boss is someone he has complete loyalty and trust in but gets betrayed… shot and off course left for dead. Off course he is out for answers and by the looks of it… revenge. It makes you wonder though. Why didn’t the boss and his people kill Ichiban right there and then to make sure? Did the boss want Ichiban to survive?
Not much is known about Yakuza: Like a Dragon. What we do know is that all this takes place in todays Japan and you are armed with a bat. Off course it isn’t a regular bat but incredibly deadly and powerful. This is where things get comical and we like that. It sort of reminds us of ‘Saints row the third‘ and ‘Scott Pilgrim vs the world‘. In a sense that this is super serious gang realistic thing. It’s more comical, more fun, more silly and relaxed. Just get in there and get ready to give a beat down with some serious action. This is a good approach and the right approach.
The biggest difference in Yakuza: Like a Dragon is that it’s combat is now basically a party turn based RPG. So give commands, get strategic about it and make your turn count. There are multiple different abilities with some being funny. One guy used a move called Pigeon Raid where you throw beans at an enemy and then a bunch of pigeons come along and attack the enemy. Yep we got stuff like that in this game. That should tell you a lot already.
We have seen that there are physical attacks and what can be described as magical attacks. For example we mentioned Pigeon raid but there’s also Pyro belch which targets one enemy but has area of effect and can caused the enemies to get burned. There’s a physical attack called ‘push and shove’ which let’s you shove an enemy with a cane which has a chance to stun the enemy. They have power rankings too like Light, medium and heavy.
Yakuza: Like a Dragon has been optimised for Xbox Series X which means “Games built using the Xbox Series X development kit are designed to take advantage of the unique capabilities of the Xbox Series X. They will showcase unparalleled load-times, visuals, responsiveness and framerates up to 120FPS.
We checked out some Yakuza: Like a Dragon and it’s not what we though it would be and old fans of the series will notice the heavier differences. It’s a very simple thing to understand. It’s action, it’s RPG, it’s strategy, it’s relaxed, it’s comical in a way. There’s humour and it’s about smashing your enemies. Not only that and what really stands out is that there are some powerful enemies you will face. These guys don’t play around and they will not let you do as you please. The enemies are really interesting looking and even from a trailer we haven’t been this interested in enemies in a video game in a good while. We want to know more about these suckas.
Overall Yakuza: Like a Dragon looks like it’s just going to be a wild ride for sure. Abilities, weapons, allies a whole city and some cool enemies who ain’t about to let you do as you please. Yakuza: Like a Dragon actually looks like a fun action game to play where it’s not 100% serious and stiff but flexible, silly and just straight up have a blast. In time we will learn more. The developers ‘Ryu Ga Gotoku Studio’ have done an excellent job so far. We at X35 Earthwalker will be waiting for the release of Yakuza: Like a Dragon. Now Yakuza: Like a Dragon maybe have a powered baseball bat but even that is a weak toy compared to… the ‘Earth Walk!’
Last of us 2 is an action adventure game that was developed by ‘Naughty Dog‘ and published by ‘SIEE’. There is a lot to say about this game. First of all we think it’s a very good game. The only reason we are writing about Last of us 2 is because of the many mistakes and huge misunderstandings from gamers and even those streamers and youtubers. Let’s take a look.
Let’s dive into what we liked about the Last of us 2. Firstly off course the game looks fantastic and that’s true especially with the first, the details, wind effects etc but it’s what gamers at this pint expect from all modern games now. The next gen games, especially with the Xbox Series X and PS5 should have awesome graphics regardless. So it’s nothing special but it’s still a point for Last of us 2. Next point is the details in animations and movement. They are excellent. When you are upgrading or modifying your guns on the table the guns have specific animations. Your character actually moves things around, cleans this, attaches this etc. That’s very good. Also what’s impressive is the fact that if you taut your bow while prone and rotate, your character actually moves how a real person with a bow would have to. From being on your belly to getting on your back etc. That’s very good.
The action in Last of us 2 is very good also. We have good stuff to say for sure. The hand to hand combat is reaction based and not spam the attack button. You have to pick your moments as in when to strike and when to dodge and time the dodge accurately. Skill is needed. The battle Abby had against the big woman with the hammer/spike weapon. It actually felt like a Lords of the fallen or dark souls boss sort of. She was larger and stronger and can kill you in like three swings. You had to time your dodges and attack carefully. That was cool. Now probably the best scene in the game was where Abby had to follow Yara with Lily (lev) in a dark forest with only the torch to provide light while the enemies are running around you picking when to attack like in a stereotypical shark movie. The lighting, the setting was excellent. Majority of the reactions we saw of players at that moment was they found it intense. Quickly one more thing. The battle between Abby and Ellie in the theatre was what Halo 5 Guardians needed which was an in game Master chief vs locke. Now let’s get to the main problem.
So many people hated and reviewed this game for childish reasons. Number 1 being that Joel is dead so let’s be babies, cry and hate the game. Number 2 being that you play as Abby, the one who killed Joel so people complained and whined through all the time playing as her. Number 3 being that Ellie didn’t get her revenge. There’s a few others but that’s the main bullet points really, be honest. Now listen to what we say. You won’t like us for this but we are always honest. Joel is the bad guy and did a lot of really bad stuff. Think about it, you really think someone can do all that messed up stuff, walk away and live a comfortable happy life and with no consequences? Seriously. Joel killed a bunch of people, most were innocent for one girl, DENIED HUMANITY A CURE, and lied to that same girl for a long time. So Joel kills, doesn’t care about humanity, selfish and lies to that one person he really really cares about. He also didn’t give Ellie a choice as to whether she wanted to go through with the surgery or not. That’s not a good guy. It’s like Ellie said, he screwed over a lot of people so there would be a lot of people who would want him dead. Then someone does get him and kills him for what HE has done. As the Bible says you reap what you sow. No one avoids that. Not even Joel.
Now yes the doctors and should have been upfront with Joel and Ellie about the whole thing. The doctor probably thought that when they know that Ellie will die, they will be like nope, not happening which was true for Joel but funny enough, not Ellie. You must be honest. X35 himself hates lies. If they were honest from the start Ellie would have agreed and there would be a cure. Also, Joel didn’t give Ellie that choice either. Joel did to Ellie what the doctors did to him. Again, they are no better. Some say that Joel doesn’t owe humanity anything and doesn’t have to let Ellie die and get a cure. That’s true but lame reasoning. This is why real life world has many problems. Many people don’t do good things out of the kindness of their hearts. Many are selfish. it’s about what they get out of it, or I do’t owe you anything or I don’t like them etc etc. Don’t mean to make this spiritual but look up what Agape love is. It’s greek. Basically it’s the love of God where you do good to someone not because they deserve it but because you have a good nature or you are good (simplifying it). Like giving to someone knowing they won’t be able to repay you. Forgiving someone who doesn’t deserve it. So overall Joel from multiple angles is the bad guy here, not a good man and people over look all that because they like him as they played as him and know him from the first game last of us. So no, we don’t have sympathy for Joel and he did in fact get what he deserved. Justice. How is there any justice in a apocalypse. Speak for yourself. When the world goes to crap not everyone becomes a moral-less person here you do whatever and whatever. many people will hold on to their Morales, right and wrong, their beliefs and still believe in helping others. So yes justice still applies, as there are people who would still believe in it. This links into the main point.
The issue of Abby. The most hated character in Last of us 2, really. Now we understand Abby. We know why she did what she did and overall we are on her side way more than Ellie’s side. Let us explain. People need to put themselves in Abby’s shoes. Remember that we mentioned justice. Now you have a home, safe, good community, about helping humanity. You come back and find out that some guy rolled up to your place, killed so many people, compromised the compound and killed your family. The person who did that you find is living a good life in a big town with electricity with their family and seen as a good guy. You telling us that if you found this as in he is right in front of you, you wouldn’t do anything? You wouldn’t want revenge? Don’t be silly. Most people online honestly admitted they would have done the same thing but childish people like angry joe don’t factor any of this just continue to complain and hate Abby and use that as an excuse to lower their scoring of the game. Joel dying to the people he wronged is justice. What Abby did is way more just than Ellie. When Abby killed Joel she let Tommy and Ellie go which was unwise but just. Just, because they had nothing to do with what Joel did which was Abby and Owens reasoning. They were innocent so they don’t deserve to die. This decision was also unwise because these two people can come after you, which they did. Like what Penguin said to Batman in the Telltale. Batman said he doesn’t kill and Penguin responded with “and that’s why you have so many enemies”. This applies here too. By them not killing Tommy and Ellie, they allowed the opportunity for them to come and get revenge. So Abby got punished for doing the right thing (sometimes it’s like this in real life). What’s worse is that Ellie and Tommy were spared and still went after them and killed Abby’s friends. Ellie, you do know that they could have and should have killed you and if they did, you wouldn’t be able to have any revenge whatsoever.
People complained that Ellie was portrayed as the bag guy in Last of us 2. When she is the bad guy. She was spared when should have been dead and goes on a blind revenge journey. During this journey she kills a whole bunch of people, even the people who were part of the group but didn’t kill Joel. She also killed a pregnant lady as well. All to get at ONE person. What’s just about that? Abby’s group came for Joel, found Joel and ONLY killed Joel who is a bad guy. The guy who killed Abby’s dad, who was the only guy who could make the cure. Ellie got mad at Joel for lying to her but she also lies to others like the big dude who agreed to give Ellie information on where Abby was if Ellie doesn’t kill him. She got the information and killed him anyway. Hypocrite. If only Abby killed you any Ellie… if only. Ellie also begged Abby not to kill Dina who was pregnant even though she already killed Mel who was pregnant. It was real big of Abby to actually let Dina live even after learning that Ellie killed Mel who was her pregnant friend. Notice that Abby was capable and did show more compassion to others than Ellie. This was shown with Yara and Lily. Even after Abby let Ellie live a second time, Ellie still want to get her and went after her. This is so stupid. Abby let you live TWICE. TWICE. Practically no one would do that. She should have killed her then but Abby did the only thing that can break a cycle of revenge… forgiveness. Or in this case, letting it go. There is a lot about Ellie we don’t like. Now the developers clearly wanted everyone to understand and side with Abby. This whole game is showing the what revenge will do to you and how ugly it is and makes you. Even the Playstation official website said, “Experience the escalating moral conflicts created by Ellie’s relentless pursuit of vengeance. The cycle of violence left in her wake will challenge your notions of right versus wrong, good versus evil and hero versus villain.” The goal was obvious. They spelt it out. It makes players wonder who the real villain is, how Ellie has gone too far and lost all morality. Last of us 2 wants to challenge players notions of right and wrong. Hopefully be honest about all this. It’s not about your feelings or whether you like Abby. It’s the facts and what they did.
Remember this isn’t a full review of Last of us, we mainly wanted to discuss the issue gamers had concerning Abby mainly while giving some good points about the game. So we won’t talk about a number of things. We put that idea of Gold glove in above he was one of the people who understood Abby’s side and her reasons. The flash backs and the order you play things in isn’t bad at all. We kept track of everything easily. It wasn’t complex or all over the place to us. It was simple. Present time, then fast forward, then flash back for memories, present, then in the past for Abby’s perspective, a flash back of her memories, back to the past of her perspective then to the present. Just summarising but it’e easy to understand. Now Last of Us 2 is an excellent game. It did what it set out to do successfully. Think about how many gamers got emotional, was moved and even got triggered. It’s suppose to be a journey. The playstation website said “Confront the devastating physical and emotional repercussions of Ellie’s actions”. It did this. She became the bad guy, the hypocrite etc. Not only that but we saw the consequences of her actions… she basically lost everything. Dina left her, Tommy is broken, Jesse is dead. All of that was preventable. She didn’t even get her revenge. Abby didn’t’t die. This means all that was for nothing. It was also a lesson for the players. Revenge, its consequences, loss, morality, emotions, understanding people, seeing things from a different perspective and a bit of forgiveness etc. Remember that Ellie who you aren’t mad at did what Abby did so if you aren’t mad at Ellie then don’t be mad at Abby. So stop letting your feelings get in the way and judge the game for what is is and not that Joel died. There’s so much we wanted to say but this post is long already.
So overall from what we have seen, Last of us 2 an excellent game. A journey for sure, prompts lots of thinking and relating. Not really suppose to be played twice. These cry baby you tubers like angry Joe need to grow up and do a better job at reviewing games. The developers Naughty Dog did an excellent job.
Outriders is a new third person shooter role playing game developed by ‘People Can Fly‘ and published by ‘Square Enix‘. Outriders is said to be coming out in the fourth quarter of 2020 on the Xbox One, Xbox Series X, PS4, PS5 and PC. Outriders is one of those games that wants to come in hot with big stuff. Let’s take a look.
Outriders in set in a sci-fi universe. Definitely the future and it’s a dark and desperate times. This place is called Enoch (another inspiration from the Bible but no mention). Things are harsh, death seems to get around a lot. So don\’t expect any rainbows and sunshine (Escanor or not). Simply put humanity is in trouble. They have been described as “bleeding out”. The only lead players have is this weird signal. You need to know where it’s coming from, it’s source. So that’s the whole adventure. In outriders you are travelling across this dangerous world to find the source of that signal. So get walking.
Now yes the trailers and story show three Outriders but it’s confirmed that you can create your own Outrider. So character customisation is confirmed. How in depth is the customisation, we don’t know but it must be facial at least and probably like with most recent modern games, there could be skins and outfits. Now players get to choose from four classes for their Outrider. Each class off course has their own abilities and skill tree.
Now Outriders is a shooter game so expect the guns. There are some standard guns as in machine gun fire and heavy rounds but there also a twist to some… after all it is the future. There’s even what looks like a chain gun so keep your head down… maybe. The more emphasis is on the powers. There’s many abilities out here. From straight up shooting flames from your hands, causing earth shockwaves, phasing, sort of teleport (become electricity dash forward and reform), blasts, ice freezing and more. Now when you think about Outriders altogether it should remind you of another futuristic game where humanity are also having a tough time but some specific people have powers… Destiny.
Let’s address some smaller stuff. It’s been quoted “OUTRIDERS offers countless hours of gameplay from one of the finest shooter developers in the industry – People Can Fly.” First of all countless is a real big word and we at X35 Earthwalker take it seriously. They better deliver with countless hours worth of gameplay. Second ‘People can fly’ are good developers but not one of the finest. They made Gears of War Judgement which we really enjoyed and had the best weapons balancing of all the Gears of War games for multiplayer but made some big mistakes that are obvious even to a casual gamer. For example no locust in multiplayer and no ‘Down but not out’ which means no executions. So good yes but definitely not finest unless they have seriously improved over time.
Outriders is suppose to have a whole lot of stuff and places for players to see. You will come across, broken down places, slums, cities, deserts, some shanty towns and more. In big games like this, the environments make a big difference. Now best of all, it’s confirmed that Outriders is co-op. It’s drop in, drop out co-op so your friends can join and leave whenever they want. This is the most convenient and best way of doing co-op for the most part. Matter of fact co-op has been pushed and emphasised all over this game. We like this feature for sure. The game industry needs more awesome big co-op made games.
We checked out some Outriders gameplay and it’s what we thought it would be. It does remind us of Destiny. Got a mission, get there and complete it while gunning down enemies of a variety sort. While using your powers and abilities that literally shake things up. You can roam as a team of three or with just one friend and dominate the enemies. Using cover effectively and probably melt enemies with your steady stream of melting flames. Also there are whole lots of gear and guns that can be modded for that extra kick, effects and boosts. So there are some layers to this game. Remember that Outriders all be one of those new games that will come out also on the Xbox Series X and Playstation 5. So already gamers have got expectations.
Overall, Outriders has got a lot going on and looks like a very good game so far. The theme of ascension is heavy when it comes to the story. Leaving humanity behind and becoming something more. We know how these go. The graphics look very good too. The developers ‘People Can Fly’ have done a very good job with this game. We at X35 Earthwalker will have to see what Outriders truly brings to the gaming table. Now Outriders may have powers and guns in a dark universe but it’s still all children stuff when compared to… the ‘Earth Walk!’
Namco Museum Archives Vol 1 is a new game collection developed by ‘B.B Studio’ and published by ‘Bandai Namco‘. Namco Museum Archives Vol 1 is said to be coming out the 18th of June 2020 on the Xbox One, Nintendo Switch, PlayStation 4 and PC. Now there isn’t much to say about a game collection like this. Let’s take a look.
Namco Museum Archives Vol 1 is a collection of games. 8-bit games like Pac-man and Dig Dug. Now there is a catch though. There’s 11 games in total with 1 of them being a 8 bit DEmastered version of Pac-Man Championship Edition. This is weird as we haven’t heard of that but it off course can be done. We truly enjoy Pacman Championship Edition 2 so to see a demasteeed version of the first one will be real interesting. It’s clear that this remastered game is the main star of the Namco Museum Archives Vol 1.
Here’s a list of the game in Namco Museum Archives Vol 1: Pac-Man, Dragon Buster, Dig Dug, Xevious, Mappy, The Tower of Druaga, Sky Kid, Galaxian, Dragon Spirit: The New Legend, Splatterhouse: Wanpaku Graffiti. So you probably recognise some of these but not all. Some of these weren’t released in the west. So maybe here’s your chance.
Overall Namco Museum Archives Vol 1 is just another game collection. Take a look at it, se any games you like from the list and then decide if you want to get it or not. The only games that interest us this is Dig Dug, Pacman the remastered Championship Edition one and regular pac-man. The developers did alright with this but we think more is needed to make this an eye catcher. Now Namco Museum Archives Vol 1 may have 11 games in total but that not enough for… the ‘Earth Walk!
Goosebumps: Dead of Night is a new action adventure game developed and published by ‘Cosmic Forces‘. Goosebumps: Dead of Night is said to be coming out the 12th of June 2020 on the Xbox One and PC. We heard that it’s coming out also on Nintendo Switch and PlayStation 4. Slappy is back and he’s up to no good. Let’s take a look.
In Goosebumps: Dead of Night, Slappy is back. He escaped from the pages of goosebumps. Not only that but he has brought together his crew of monsters. The goal of the player is to trap Slappy back into the goosebumps book. Slappy has a plan and is up to no good. The player must solve puzzles and thwart Slappy’s plans. Off course his monster friend aren’t going to simply let you do that.
So as you are searching fir the missing pages of the book, the monsters will be about ready to mean you harm. Expect to encounter the Annihilator 3000, graveyard ghoul, werewolf of fever swamp, lawn gnomes and murder the clown are all here and ready to roll. They will stop the player and deliver a scare while they’re at it. We honestly hope these enemies are scary though because we feel like we can punch that clown in the face and it will be over with.
We checked out some Goosebumps: Dead of Night gameplay and it’s sort of what we expected but we we believe it needs more. We get that it’s Slappy but this doesn’t seem scary in the slightest. We like that the werewolf crawls after you. We like that there are areas, in the three chapters that you play, that are recognisable, described as classic Goosebump locations. So fans of the Goosebump series will like this. It seems that the monsters function differently. The lawn gnomes seem to be more of a annoyance and distraction, running away and causing trouble while the clown and werewolf seem to come straight for you as a clear threat. This will mix things up as it should do. Simple enemies aren’t fun.
Overall Goosebumps: Dead of Night just seems like another indie game. It will be fun for some gamers as it’s quite simple, run away from enemies and search for pages, reminding some of Slender man. Youtubers will like it as it’s more fuel for views by screaming and running away. We honestly don’t see enough for this game to be a big deal for us. It just seems like simple fun and facing off against Slappy. The developers ‘Cosmic Forces’ have worked hard on this game. We at X35 Earthwalker always recognise work and effort. Some gamers will enjoy this. Now Goosebumps: Dead of Night may have Slappy but he’s a complete joke when compared to… the ‘Earth Walk!’
A King’s Tale: Final Fantasy XV is a 2D side scrolling action game that was developed and published by ‘Square Enix‘. A King’s Tale was released on Xbox One, PlayStation 4 and PC. We didn’t know this game existed when it launched. We heard about it last month and decided to give it a try. It’s Final Fantasy XV after all. To put it shortly, it’s an awesome game. Let’s take a look.
The story in A King’s Tale is very simple. It’s set in Final Fantasy XV (off course) and it’s King Regis telling a bedtime story to his son prince Noctis. Off course this takes place years before Final Fantasy XV because Noctis is clearly a child and Regis is looking younger and ‘clean wid it’ (looking good). Noctis has heard all the stories in the book and wants something new. So king Regis gives him a story based on his past adventures with his friends. Noctis says it’s fin for his dad to add, exaggerate and make it up as he goes along. So ‘A King’s Tale: Final Fantasy XV’ is literally a tale from king Regis to his son… in the world of Final Fantasy. Plot twist!!!
First things first, the controls. A King’s Tale: Final Fantasy XV has simple controls… not as simple as the controls in another amazing game called Maze Time but simple still. Not only that, the game effectively explains everything and throughout the game gives you reasons why you should use them. Some games fail to do that. Everything is incredibly responsive and the invincibility frames on your roll dodge is very generous. Everything has a purpose. Now even though the controls are simple, the game mechanics are quite deep. For example there are combos you can perform which have different amounts of damage, effects and even counters. Use the first few levels to practice and try them all to see what feels good and works best. Now as an example strong slashes are great against master ronins, quick slashes work very well against goblins while shield bash is great coeurls. Use roll dodge to get out of any situation. Here’s your greatest piece of wisdom of 2020 for now from the great X35 Earthwalker… “When in doubt, just roll dodge.” You’re welcome.
So run from left to right, defeating all the enemies that come your way until you can move on. It’s like Streets of Rage as a side scrolling action game. Simple to understand. So let’s talk about the enemies. Almost all the enemies have a stronger variation of themselves that normally has an extra ability or effect. For samples you will encounter the skeletons which will always block the third attack of your combo but the master skeletons will block strong slashes and will counter quick slashes. So if you strike with a quick slash, it will parry it and then hit you back too quick to dodge. A ronin can be hit with anything but a master ronin will block quick slashes and shield bashes so strong attacks are needed. A literal upgrade of previous enemies. The Midgardsormr will pop up from underground to strike you but can be stunned with a specific strike. You have to do strong, strong then shield bash from behind it. The iron giants are big and strong but wait for them to strike, get behind them and start swinging. Even the behemoth is in A King’s Tale: Final Fantasy XV. These guys have a tail attack that can hit both sides if you are too close. Be careful. Goblins attack in swarms and will try to use their knives. They aren’t difficult at all as there’s many ways to deal with them. There are explosive enemies called bombs that will explode if you stand near them. If you attack them with a slash they get knocked back and grow bigger but won’t explode. If you shield bash them though, you can send them flying towards enemies so they can get blown up. Believe it or not, there are more enemies and they have their own tricks too. A King’s Tale: Final Fantasy XV has many enemies and variety is a good thing.
The game isn’t long at all. A skilled player can beat it within 2 hours. It was never meant to be a big game. There is some deployability though. First of all we heard there is an alternate ending to the story so players got to beat it again to get that different ending. Also there is Dream Battles. Basically Noctis dreams the story he heard but with a slight twist to it. You play each level of the game again but there is a specific mission condition you must fulfil. It could be like defeat an army of flan enemies but use no magic. It could be to beat a frenzy of enemies within a time limit. It could be to finish a whole mission without the aid of your companions. So there’s still stuff to do. Oh and speaking of companions…
Probably our favourite thing about A King’s Tale: Final Fantasy XV is working with your companions to defeat the enemies. There’s a whole system to it. If you get 8 hits on enemies without getting hit yourself you can call one of your companions to jump in and launch their attack. Each one is powerful and has their own use. The main man Weskham comes in with dual pistols firing at enemies in front and behind him dealing good damage. Cid jumps in and does a single powerful slash that travels across the ground with piercing effect. So line em up and ol Cid will knock them down. Clarus comes in and swings his dual blade three times damaging everything within his attacking circumference range. If you hit enemies a total of 24 times without getting hit you can use the Armiger. This ultimate attack allows Regis (the player) to use his Lucius family power of the king. He warps to an enemy, normally the one with the most health, levitates and uses four of his royal arms to smash an enemy dealing immense damage. Now listen up kids. If you use each of your companions attacks before using Armiger you, each on of them will come in and do a different more powerful focused attack on different enemies before you finish up with the royal arms. Very cool mechanic that promotes avoiding damage and playing flawlessly to get these abilities.
A King’s Tale: Final Fantasy XV is a deep game with it’s mechanics, enemies and the combat. We mentioned it but didn’t explain that there’s lots of combos and moves. Simply you can do 3 quick slashes, 3 strong slashes and 3 shield bashes. There’s also quick quick shield, strong strong shield and then there’s quick quick strong which launches enemies into the air where you can then launch repeated strong or quick slashes or defend with shield. You can do quick quick strong to bring your enemy down with a strong descending strike. . You can do dodge roll to jump of your enemy and them either dash straight into an enemy on the ground with a strike with a quick slash or with shield after jumping to do a descending shield ground pound attack to knock back, or use a strong slash to do a big area of effect descending smash move. There’s lots you can do. So try them all out.
Overall A King’s Tale: Final Fantasy XV is an awesome game. It’s short like it was suppose to be but definitely awesome. It has simple controls but the mechanics surrounding enemies and attacks are deep. The final boss battle is epic. You have lots of dangerous enemies constantly coming for you while you target and deal with the boss at the same time. It’s a hectic battle with lots of opportunities for your companion attacks and Armiger. This game is difficult though as more enemy types like the Tonberry and Cactuar come in, things can get real crazy. The developers, ‘Square Enix’ have done an awesome job with this game. We at X35 Earthwalker really enjoyed playing A King’s Tale: Final Fantasy XV. If you haven’t played this game before, we recommend it. Now A King’s Tale might be set in the awesome world of Final Fantasy XV but even that doesn’t put it on the same level as… the ‘Earth Walk!’
Streets of Rage 4 is an arcade beat em up game and off course the fourth game in the Streets of Rage series. Many have been waiting for this game. Many. X35 Earthwalker is one of them but off course the greatest and coolest of them. Things are different this time around in Streets of Rage, in multiple ways and for the better. Many have talked or reviews this game (they did alright) but remember… a game hasn’t been reviewed until X35 Earthwalker has reviewed it. Let’s take a look.
Streets of Rage stories have never been complicated. They are always straight forward and simple. In Streets of Rage 4. There’s crime in the city, an evil syndicate is behind it all and the vigilante heroes go in to stop it… beating the crap out of everyone and everything that gets in their way. Simple. This time though Mr X is not the one behind it. He’s dead. It’s his children… the Y twins! Mr and Ms Y. So this time Axel, blaze, Cherry? and Floyd? with rage in their hearts take on the streets of rage. Yep, we got new characters. Cherry hunter (if you couldn’t tell by the name) is the daughter of Adam Hunter. Floyd Iraia is the apprentice and assistant of Dr Gilbert Zan. So no Adam again?…
The rules are the same in Streets of Rage 4. Keep moving to the right and beat up all the bad guys. Reach the end of the level and face a boss. Get enough points and you earn an extra life. Each of the characters have their own stats which can be viewed in the extras menu but you must unlock it first. They each have special attacks with a few like Blaze having an additional. There’s the defensive and offensive special attack. The defensive is like a ‘get off me’ move which during you’re also invincible. Offensive is normally longer range, travels a little and does straight up damage. Each character also has an ultimate attack. These require stars to activate which don’t come easy. For example, Floyd’s ultimate is him firing huge laser like he’s Cyborg from Injustice. Cherry is the fastest of all the fighters and the only one who can sprint. Floyd is the biggest and strongest but slower than slow itself. Axel is a balanced fighter with a powerful offensive special move. Blaze is also balanced, bit weaker than axel but got an additional special attack.
Streets of Rage 4 isn’t a hard game but a fair challenge, unlike Streets of Rage 3. The difficulties are: Easy. normal, hard, hardest and Mania. Mania is as the descriptions says… unfair but it’s only for the masters of Streets of Rage 4. Familliar enemies like Galsia, donavon, yellow signal are all here and ready to fight. Matter of fact, enemies from different Streets of Rage games are all here. They come back as mini bosses, actual end of level boss or just strong enemies. Big Ben, the fat guy in red introduced in Streets of Rage 2, is back and he charges you spiting fire (somehow) just like the good ol days. Barbon who was a boss in streets of Rage 2 is back and also a boss. He still kicks hard. Garnet, the women who jump and kick you from Streets of Rage 3 are here too. The Muay Thai fighters are back too and they are worse in our opinion. There are new enemies too like Honey who we hate the most. Stupid enemies indeed. When there’s multiple of them, expect a rough time. Police officers including one with a futuristic shield called Murphy (robocop anyone?). Goro who really slows down how you play and is dangerous when more than one is present. There’s more.
The old techniques are there in Streets of Rage 4, like landing on your feet when launched or thrown. You can break grabs as well and even juggle enemies with multiple simple hits to lead up with a strong finisher. Let’s dive in a bit more concerning some enemies. Yes enemies have variations of them just like the older Streets of Rage games. Galsia is normally blue and the weakest but then you will come across a green, red and white version who have more health and more aggressive. Donavan has a green and red pants versions of them. We believe the green one is called altet, something like that. Anyways, the red ones can throw weapons at you and even catch weapons throw at them. The last version of them is called ‘z’ and they at times can have armour. Big Ben has variations. There’s Gourmand and Anry. Gourmand will always try to belly flop drop on you while Anry will roll for an attack like Sonic the hedgehog but only vertically. Watch out for these guys. These guys and others aren’t much of a problem really but it becomes a huge problem when you play in hardest difficulty. The character designs are excellent. Amazing. Majority of these characters were designed right. Their design says quite a lot about them. Our favourite enemy design is Diva, hands down. Her design from her clothes, to heels, to hair style all have character. Her movement animations is also excellent. Combine it all together and she’s tough, a boss, dangerous, sexy and got attitude. You need to beat her up first before she complies.
Our second favourite enemy design is Mr Y. This guy has evil crime lord written all over him, from the trendy stylish coat, to his hair and fighting style. He doesn’t back down, regardless and knows he’s powerful. He was meant to be a bad guy. What’s that? He wanted to be a chef, well too bad, crime is his life. He looks good for sure. Our favourite hero design probably has to be Blaze. We feel like this is the best look for her possible. She’s got her jacket back which is a good thing. They went for a beautiful, sexy design but also she would kick your butt in many ways if you even try it on her once. Now some have a problem with her design but we think those people just need to grow up. Yes her skirt is real short but for what she does it’s actually practical. Look at her fighting style over the Streets of Rage games. She kicks… a lot. She does flips and jumping kicks. Jumping was her best stat in the very first game. How are you going to jump kick effective in a long skirt, you can’t unless it has a slit going all the way up to your hip. She can kick high if she needs to and flip. Her shirt makes it possible. It rides up when she does which is very realistic. We get it, some of you dads out there thinking, “young lady, go back upstairs and change. You ain’t fighting crime dressed like that!” We understand but her outfit is good, realistic and practical. This is coming from a martial artists with over 12 years experience. We don’t like Axel’s design. He looks kind of chubby now, like his six pack formed on top of the fat. He was a martial artist so why would he let himself go. Being a wanderer and searching for direction or whatever he’s doing doesn’t mean you stop caring. Wish he was in shape like Adam. Adam looks great but we can think of better designs for him.
Next let’s talk about the music. Streets of Rage games have always been known for their music. The boss music in Streets of Rage 1 is the best. You can bop and jam to it while facing the bosses. Streets of Rage 2 had two levels that we really enjoyed the music off. Also Streets of Rage 2 also has the best character select screen music, hands down. Streets of Rage 3 was the least of all the games in our opinion. Streets of Rage 4 has real nice menu music for chilling. You can get the Streets of Rage 2 character select screen music in the settings. In Streets of Rage 4 the best stage music of them all hands down is part 1 of level 2 the Precinct. Easy. If you say no, we will give you a location, meet us there and we will fight you. We aren’t responsible for all wounds you WILL get. Back to topic. Level 1, 2, 3, 4 and part 2 of level 9 had good to very good music. The others music was alright or not impressive to us sadly. Music in Streets of Rage 4 has build up music as in the music starts with a simple or unimpressive beta but as you go through the level the music builds up and extra beats are added and then it becomes something real good. We like that style. Level three hasn’t got good music at the start but then becomes something you can jam too but if you switch retro music for that level, it’s the boat music level from Streets of Rage 2 which was excellent. Sadly the retro music is better than the modern. We wish the developers did more concerning the music. The variety is definitely there even giving a more oriental music for the china town level.
Let’s now go over what we didn’t like. We don’t like that you had to beat level 4 before you can play as Adam. Adam was missing from both Streets of Rage 2 and 3 in terms of being playable. Then now in Streets of Rage 4 we got to play a bit to get him. Speaking of characters we don’t like that you can’t play as modern Shiva. If you look at the title screen you see Estel, Diva and Shiva on the front screen like they are a part of the cast. They have good looking character designs with their own moves but not unlockable. Maybe they plan to bring them in as DLC but if they at the front then either they are significant or playable. Simple. You might say they are there because they are bosses. Good point but Barbon, Nora, commissioner, DJ K Washi etc aren’t on the front. So yeah it’s not consistent. What we don’t like is hw the biker girls like Honey and the Muay Thai fighters have almost instant reflex hitting moves that can even joggle making certain sections practically unfair. The biker girls slide attack still hits you diagonally and forces you to save yourself by using special moves which drain your health and leave you in a bad state. What’s also disappointing is that besides the first thing levels like 1,2,3,4 the rest of the music isn’t great and the retro audio options aren’t good either. We was expecting the greatest Streets of Rage music of all time. Didn’t happen. The striking window or time for enemies to hit you remains the same regardless of difficulty.
The trick to handling Barbon isn’t clear like the other bosses. When he does his repeated roundhouse 360 kicks you are suppose to jump but it doesn’t look like that’s possible so you don’t try that. Especially someone like mFloyd who can’t jump high at all (sucker has 10cm vertical leap) the kick visually goes through his body but doesn’t hit. Also having the biker girls come out to join Barbon because you smash the bikes isn’t good either as you want the items but when you smash the bikes they come out. If you aren’t careful you will end up fighting Barbon and 6 biker girls at the same time. Adam had practically no relevance in the story besides his reveal which again is just bad. For some reasons Streets of Rage 4 on Xbox One has a shorter combo window than others. We watched some people including CoryxKenshin play Streets of Rage 4 (video below, watch when he hits the car) and we noticed that when they finished fighting someone their combo number in the top left hand corner stays for much longer, flashes and then shrinks showing it’s going to reset soon. That doesn’t happen on our Xbox One version. It resets so fast. Also when you hit the car in stage 1 that counts as hits and raises your combo counter. It doesn’t do that for us. Also if you hit cones, bins, water machines, whatever destructible which normally hide food or whatever under it, it also counts as a hit and even eating the food prevents the combo from ending. This allows you too easily get crazy combos. Very unfair. Where’s the section that allows us to play music from the game? They should have had that.
Let’s finish with more good stuff. What’s cool is that the levels and dialogue make it clear that the Y twins respected their dad. Family love. We like how each characters special attacks are so different from each other. Floyd being technology and pure force, Axel having fire as usual, Cherry having abilities linked to her guitar and music, Blaze having what looks like energy and off course Adam looking like green flames with dragon shapes at least for the offensive special move. The effects look excellent. We like the additional information and stuff you unlock in the extras menu. Those are actually interesting stuff. The ultimates look fantastic and make you want to use them a lot but sadly you get punished for using them by getting a lower score as you get 500 points for each star you hold on to at the end of the level.The fact that you can play as one of the characters from the previous Streets of Rage games is a big brain move. You can literally go through the whole game a streets of rage 1 Axel. That’s big. Players off course loved that they did this. The story is simple and easy to go with including cinematic scenes. It makes sense and you just roll with it. We also truly enjoyed that there are hidden levels where you face old bosses from past Streets of Rage games like Jack and even Mr X. It’s like a blast from the past. See clip below for an example alone with X35 Earthwalker getting an out of this world combo.
Overall Streets of Rage 4 is an excellent game. It’s awesome. We are having so much fun playing it. We have beaten the game multiple times. Gotten the perfect and out of this world combo achievements. We still have quite a bit more stuff to do. Even mania difficulty can’t stop us. If you are a fan of Streets of Rage or new to the series you will most likely enjoy this game. We haven’t tried the multiplayer but it’s clear. Either play online and go through levels with others or battle against over players online in battle mode to see who has more rage in their heart. The developers have done an excellent job but there is room for more. We suggest you get Streets of Rage 4 besides it’s not even expensive like £21. Off course we don’t go over everything but the main stuff. Now Streets of Rage 4 may have great designs, music and animations but those would have been much better if they done… the ‘Earth Walk!’