It Came from Space and Ate Our Brains is an arcade top down shooter game developed and published by ‘Triangle Studios‘ but also published by ‘All in! Games‘. It Came from Space and Ate Our Brains is said to be coming out the 28th of January 2020 on the Xbox One, Nintendo Switch and PS4. It’s already out on PC though. Aliens wanting brains is strange. Let’s take a look.

It Came from Space and Ate Our Brains at first look will give players an exact idea of what this game has to offer. Pretty much everyone knows what arcade top down shooters are about. Run around, get items, survive while firing like crazy at the hordes of enemies that are coming after you. This is what’s going on mostly in It Came from Space and Ate Our Brains. 

Basically the story of It Came from Space and Ate Our Brains is that a dangerous alien race has shown up. They invaded earth and mercilessly feed on brains. Human brains. Players control a guy who is described as no-nonsense. This guy has two things in life: a weapon and a flashlight. For some reason the military is not doing well at all and everywhere you look, there’s chaos. You have to save the world again.

We checked out some It Came from Space and Ate Our Brains gameplay. There’s a campaign which has 6 missions, this whole game is local co-op and there’s suppose to be a whole range of weapons. There’s even special abilities too called powers. There are different modes like setting a highscore and survive for as long as possible. Just expect a whole bunch of enemies all coming for you as you make your way, so be prepared to fire… a lot.

Overall, It Came from Space and Ate Our Brains is just another arcade top down shooter game. The graphics are okay for what it is and the levels don’t seem all that interesting but there are some mechanics that does add some elements to the fights. So far there isn’t anything that makes us want to play the game or interests us. Definitely isn’t the best looking game of it’s type but it’s still a whole game that got developed through work. It’s something you must check for yourself. The developers have done an alright job with

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Overpass is an off road simulation racing game developed by ‘Zordix Racing‘ and published by ‘Bigben‘. Overpass is said to be coming out in the first quarter of 2020, most likely February, on the Xbox One, Nintendo Switch PlayStation 4 and PC. Overpass claims to be very different from all the other games. It’s to do with the off road stuff. Let’s take a look.

Overpass is all about the off road action. So expect nice smooth tracks. There will be none of that. All the terrain will be hazardous and dangerous. Go through the woods, across mud, up hills and not just simple hills but also steep hills with risky slopes.  Like literally this isn’t just racing. It’s more like obstacle courses with variety.

Since Overpass is about driving, let’s focus on the vehicles. We know that there are quad based vehicles and buggys. The best way to describe Overpass in terms of their vehicles is to think of the game ‘Smugglers run’. That was a real fun game. You had so many rigged and tricked out vehicles that were all made for the huge hills, rough terrain and annoying trees. They were rough vehicles, not polished or smooth looking at all. So Overpass should be like that.

The developers have made it clear that Overpass has a very detailed and realistic physics engine. This physics design is said to allow players to have “precise and meticulous control of your speed and acceleration”. This adds a skill requirement. So if players do not master this skill then their vehicle may flip over, lose grip or momentum. Brands like Suzuki, Artic Cat and Yamaha are here on the vehicles too. 

We checked out some Overpass gameplay and it’s what we expected from what we have seen. There’s some creative obstacle courses, lots of wild tracks and tests for the players to face. There’s 2 or 4 drive wheels, differential locking, transmission type: “the player has been given all the tools they need to discover the real vehicle options that will let them adapt their driving to the terrain”. We are currently liking what Overpass is doing here by going for a different racing approach. It’s more like an adventure than a race. Going across bridges, balancing and managing speed while tackling slopes, going over absurd roads and blocks etc. It’s different and really does represent some real off road driving. Hopefully there will be great variety amongst vehicles.

Overall Overpass seems like another racing game but more like a hybrid between ATV quad power racing 2 and Smugglers Run. There’s a career mode where you get to manage your vehicles and choose which is the best for each track. The graphics look very good. We d like what Overpass is ten  to do though. The developers Zordix Racing have done a good job with this game. We at X35 Earthwalker will have to see what Overpass will do. Now Overpass may have the vehicles for off road racing but one thing that’s perfect for all terrain is… the ‘Earth Walk!’

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Doom 64 is a first person shooter action game developed by ‘id Software‘ and published by ‘Bethesda Softworks‘. Doom 64 is said to be coming out the 20th of March 2020 on the Xbox One, Nintendo Switch, PlayStation 4 and PC. Now this game is a classic for sure and the demons are back. Let’s take a look.

Doom 64 is basically sort of still Ultimate Doom. If you know Ultimate Doom then you know what to expect. There isn’t that much to say about Doom 64. You literally fight and kill demons through 32 levels. Grab your shotguns, chains guns, plasma guns, BFG, rocket launcher and more and destroy all kinds of demons. The objective is to find and defeat the mother of demons (whatever that is) and off course stop hell. Can someone please explain why demons can be killed by an earthly shotgun?

Now there is a cool catch though. The developers of Doom Eternal are saying that if you pre-order Doom eternal before the 20th of march 2020 then you get a free digital copy of Doom 64. This is a very cool deal, not as good as the Doom 3 Resurrection of evil deal where when we bought the game, in the extras menu you had the option to play Ultimate Doom, Doom 2 and Doom master levels. Still a good deal though. Players can get two games for the price of one.

We checked out some Doom 64 gameplay and it’s what we expected and it’s definitely what you are expecting if you know anything about the game. Run fast and shoot, open doors and shoot, collect keys and shoot, pick up weapons and shoot, go berserk and punch but when that runs out you will shoot. You get it. Players must remember that like with other Doom games look out for secret rooms and areas that have powerful weapons, lots of ammo and even power ups.

Overall Doom 64 isn’t anything new to add on about. We do like the difference art style when you compare Ultimate Doom and Doom 64. The Unmaker is a powerful anti- demon weapon that is only found in Doom 64 and not the previous Doom games so players get a chance to try that thing out. The developers ‘id Software’ have done a good job with all of this. We at X35 Earthwalker will have to keep an eye out for this game. Now Doom 64 may be a classic blast from the past but this blast is far too small to phase… the ‘Earth Walk!’

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Zombie Army 4: Dead War is a new action zombie shooter game developed and published by ‘Rebellion‘. Zombie Army 4: Dead War is said to be coming out the 4th of February 2020 on the Xbox One, PlayStation 4 and PC. Now zombie games are basically all about the same thing. Zombies are dumb and come at you in numbers. So let’s see what’s different.

Zombie Army 4: Dead War is all about zombies. Players will continue the alternate history of the Zombie Army Trilogy. So to recap, zombie hitler has been defeated sent into Hell and his army lost. Suppose surprise though as the zombies are back. This time they want brains more than ever before. So it’s up to the player to face the horde once again.

Let’s get something very clear. It’s a zombie game so players should know what to expect. Expect a whole horde of zombies with off course some variety. Well in Zombie Army 4: Dead War players can expect shadow demons, grabbers, explosive suicide zombies a zombie tank and of course the armoured ones. 

The melee has been boosted in Zombie Army 4: Dead War. Expect some powerful crazy melee weapons and even techniques like takedown moves, stomping on zombie heads and more. Remember the Sniper Elite series? Well you expect some stuff from there here in Zombie Army 4: Dead War like the slow motion of bombs, bullets and more destroy the organs, body and bones of the enemies. Witness the destruction.

Expect deeper character customisation and progression in Zombie Army 4: Dead War. Get upgrades for turrets and even the ability to take them with you. Level up slaying abilities to be that destructive power or be a serious tank who can take all the damage for your allies. Also, because it’s trendy, there are taunts, and emotes. Don’t forget the different outfits. Zombie Army 4: Dead War is all all about slaying both literally and in looking good. Get it?

We checked out some Zombie Army 4: Dead War gameplay and it’s what we expected. Sort of reminds us of Left 4 Dead and World War Z in some ways. We like that there is multiplayer and we like the weapon upgrading system like adding an electric mod to fire off electric rounds. There’s also a bigger horde mode where the longer you are alive, the larger the map gets which is interesting. Things look cool so far.

Overall Zombie Army 4: Dead War looks like another cool zombie game where you face hordes of enemies as a team, set up traps, turrets and use whatever you got to defend against the horde. Different types of zombies and enemies, melee, upgrades etc. You know what to expect. The developers ‘Rebellion’ have done a good job with this game. We at X35 Earthwalker look will keep an eye out for Zombie Army 4: Dead War and see what it gets done in the gaming world. Now Zombie Army 4: Dead War may have a zombie hitler and zombie army but even that’s a complete joke if it faces… the ‘Earth Walk!’

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Darksiders Gensis is a new action adventure game developed by ‘Airship Syndicate‘ and published by ‘THQ Nordic‘. Darksiders is said to be coming out on Xbox One, Nintendo Switch and PS4 the 14th of February 2020. Now from what we hear Darksiders Genesis is suppose to be a bit of a crazy ride. Let’s take a look. 

Now Darksiders Genesis takes place before the events of the original Darksiders game. Darksiders Genesis is also bringing in horseman Strife. Strife is here now so fans can be happy about that. The story basically is that War and Strife have got their newest assignment. Their target is lucifer, who plans to shake the balance by granting power to the master demons. War and Strife must hunt down the master demons and solve what’s truly going on.

So basically if you’ve played Darksiders before then expect something different. It’s a top down shooter combat game. So prepare for that. You’ll be fighting demons and angels, swapping between War and Strife depending on what’s best. You also get much stronger by acquiring creature cores, abilities, weapon enhancements and items.

We checked out some gameplay and it just looks like another top down action game. We like that you can switch between Strife and War with ease and mix things up. The action looked mostly smooth and the music is definitely good. We haven’t seen anything that makes us go “wow” yet but it definitely works well. The bosses though look like big trouble. Legion boltspitter looks like he could ruin your whole life but obviously the horsemen will win somehow. 

Overall, Darksiders Genesis seems like an alright game. Fast, action packed and enemies not far away. The graphics look good for what it is. Sadly Darksiders is another game/project that gets inspiration, ideas and stuff from the Bible and gives no credit to it. We don’t respect that at all. The developers have done a good job with this game. We at X35 Earthwalker will just have to wait and hear how Darksiders Genesis is received. by the gaming community. Now Darksiders Genesis may have demons and monsters but those are a joke compared to… the Earth Walk!’ 

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Hovership Havoc is a sci-fi twin stick shooter game developed and published by ‘Snow Day Software‘. Hovership Havoc is said to be coming out on Xbox One the 17th of January 2020. It’s also out on PC. Now Hovership Havoc aim to be different from other twin stick shooters. Let’s just say it has something to do with a different perspective. Let’s take a look.

Now lets say what makes Hovership Havoc stand out from the others or should we say what they hope will make them stand out. There’s a top down view as you are playing through the levels but when you face a boss, you then have a third person view. That’s right. It becomes a third person shooter when you face a boss. Now that’s cool. 

Now Hovership Havoc has randomly generated levels. This includes everything concerning the level like the rooms in the levels, the enemies you will encounter and even the pickups you can get. So like spelunky, expect everything to be different all the time. 

There’s four different hoverships for you to select from in Hovership Havoc. Each one has their own weapons and their own stats. There are some abilities that you can get as you play like shields, drones, shockwave pulse, rockets and even shockwave pulse. There’s suppose to be more than 30.

There’s more than 15 types of enemies who all have no problem destroying you. In Hovership Havoc you will face them across 3 different environments which we hope stands out from each other nicely. Also don’t for get to collect orbs as you go because they are what will make your ship more powerful.

We checked out some gameplay and it’s what we thought it would be. The enemies do look pathetic tough, like they can’t d anything while the bosses look like a big threat. Seriously the enemies look like discount aliens from space invaders. Other from that it all looks smooth and good. The levels seem alright for now, reminding us of Assault Android Cactus

Overall, Hovership Havoc just seems like another twin stick shooter game but with their own secret weapon which is the third person shooter boss fights. Graphics and sounds are very good and we like the abilities. The developers ‘Snow Day Software’ have done a good job with this game. We at X35 Earthwalker will keep an ear open for this game. Now Hovership Havoc may have third person boss fights but no matter what perspective you have, you won’t beat… the ‘Earth Walk!’

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One Punch Man: A Hero Nobody Knows is a new action fighting game developed by ‘Spike Chunsoft‘ and published by ‘Bandai Namco‘. One Punch Man: A Hero Nobody Knows is said to be coming out on the Xbox One, PS4 and PC all on 28th of February 2020. Now many know who Saitama is and what he does. Let’s take a look.

One Punch Man: A Hero Nobody Knows is all about Saitma and the One Punch Man universe off course but it’s all about 3v3 battles. So team work. Gamers can build teams made up from the characters of the One Punch universe. Full list, currently shown on the website, of the in-game characters are: Deep Sea King, Silver Fang, Hellish Blizzard, our guy Genos, Carnage Kabuto, Terrible Tornado, Mumen Rider, Vaccine Man, Saitama (off course), Speed-O’-Sound Sonic, Mosquito Girl and Atomic Samurai. Now it has been stated that there are more characters but not revealed. We know about a lot of them.

There isn’t much to say here. Seriously though, if you’ve watched One Punch Man then you know what to expect, powerful monsters attacking pretty much every day and heroes are needed to defeat them. So just apply the context of this game that it’s going to be 3v3 combat. This is game in terms of concept is similar to ‘Jump Force’ in terms of a 3v3 team battles. Which raises a question and big issue for One Punch Man: A Hero Nobody Knows. Why are they doing this concept and gameplay. Why create a game that’s like Jump Force. Both are 3v3 and both have anime characters except Jump force has some One Punch Man and a whole lot more. Yes One Punch Man: A Hero Nobody Knows is solely focused on just One Punch Man but still not different enough. We need to see more.

We checked out some gameplay and it’s what we thought it would be. We saw some additional characters like King, Tank Top Master, Metal knight and Stinger. The combat seems combo based and has strong focus on character resource management. Keeping an eye on health, abilities, timing, weaknesses etc. It’s a team based beat em up game with your favourite or known characters of One Punch Man.

Overall One Punch Man: A Hero Nobody Knows seems like a good game definitely. Graphics and sounds are very anime sounding and that suits it well given where it comes from. We just hope there is more to this game then just 3v3 beat em up. The developers ‘Spike Chunsoft’ have a done a good job with this game. We at X35 Earthwalker will have to keep an ear out open this one. Now One Punch Man: A Hero Nobody Knows may have Saitama but even he is completely weak when compared to… the ‘Earth Walk!’

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Pathologic 2 is an open world survival thriller game developed by ‘Ice-Pick Lodge‘ and published by ‘tinyBuild‘. Pathologic is said to be coming out on the Xbox One the 12th of December 2019 and PlayStation 4 in 2020. It’s already out on PC though. This game is supposed to be centred around a certain plague that’s destroying society. Let’s take a look. 

Pathologic 2 is open world, so expect a whole world. Basically everything is taking place in a town. This town isn’t normal at all. The town is being devastated by a deadly plague. This plague is more than just a disease. What’s worse is that the chief local healer is dead. The player must take his place. Now the developers make this perfectly clear that you can’t save everyone in Pathologic 2. You will be forced to make what’s called lose-lose choices in situations. You need to get to know the society and try to make some friends or allies if you want to call them that.

So you can play this in different ways. Either make some allies and be friends with the locals or you could either just look out for yourself and as they say, “carve out your own path”. When a plague is going on and people are dying with victims going crazy it’s normally better to have allies and people who can back you up. 

Now there is some danger off course in Pathologic 2. You probably thinking, well obviously X35 Earthwalker, you guys mentioned the plague but there’s more though, the victims of of the plague have also got a problem with you and will make survival somewhat difficult, so you are facing both the victims of the plague and the plague itself. You don’t have forever though. Players have 12 days. 

Like Sims you have to manage your hunger, thirst, tiredness etc. Pathologic 2 is all about survival. Off course at the start of the game, things will definitely be bearable but the game is designed to get harder and harder. Your body just get worse and worse and maybe an organ becomes more unstable than ever before.

We checked out some Pathologic 2 gameplay and it’s sort of what we expected. Fights in this game are short and vicious, you could fight people for their wallets or mug them. Some fights can cost you your life though. The one enemy you can’t really face is the plague itself. Remember that this plague is more than just a disease. Much more. 

Overall Pathologic 2 just looks like another survival game based heavily around choices you make in a set period of time. We haven’t seen anything that has gotten us interested in this game though. Nothing stands out to us. We have seen from reviews that it must be good but a game must be more than just a good game for us. The developers have done a good job with this game. We at X35 Earthwalker aren’t looking forward to it being on consoles but others will. Now Pathologic may have a dangerous plague going around but even this plague has no effect on… the ‘Earth Walk!’

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Infliction is a horror game developed and published by ‘Caustic Reality‘. Infliction is said to be coming out in the fourth quarter of 2019 on the Xbox One, Nintendo Switch and PS4. Infliction is already out on PC though. Now horror games like infliction tend to have similar patterns. We hope this game is different. Let’s take a look. 

In Infliction, players must explore a suburban home which once was a happy home but now is the home of tragedy, sorrow and off course horror. Obviously something bad has happened here. The player must explore the place, look around and basically discover what happened here. Not sure why we are doing that. Infliction doesn’t state if the character we control is with the police, FBI, detective, journalist, nothing. We are just here. Strange.

Now i wouldn’t be a horror game if all you did was look around. You are not alone. There’s something here in the house with you. Whatever it is it’s full of rage and definitely grief. So two things are going on here. While you are exploring, reading and finding clues as to what happened here, this being is also hunting you. If it gets the chance it will take out all its issues and anger on you. So yeah, death and all that. Beware…

Now there are some hints on the official website that gives some information concerning the whole situation. The word absolution is being used. This suggests that our character, whoever they are is somehow involved and needs to earn forgiveness but the looks of it. Also the whole Infliction experience is said to be unpredictable which is a good thing. Players need to be kept guessing, especially in horror aspects like this. 

Since the house was were a happy family was living then expect Infliction to being dealing with matter relating to everyday life and mature topics. These stuff are being fused with the supernatural. Infliction is about making the player very uncomfortable by letting them relate to what’s going on here.

We checked out some Infliction gameplay and there isn’t much to say. Games like infliction have been done before and you basically know what to expect. Infliction even reminds us of Visage. You’re in a house, exploring and evil is there basically so keep away. Many gamers and YouTubers off course enjoy this stuff like how CoryxKenshin did. The main difference with Infliction though is that not only can you hide from the danger by hiding under the tables and beds but you can get or use light sources to stun the spirit to give you some time to escape. A camera is an example of such a light source.

Overall, Infliction seems like another indoor house exploring horror game where it’s all about the atmosphere, tension and making players afraid to enter. Song of Horror, Visage, Silver Chains are all examples of this. So players should understand what kind of experience they will be getting. The developers ‘Caustic Reality’ has done a good job with this game. they do need to make it stand out more from the other similar games though. We at X35 Earthwalker will just have to see what becomes of Infliction. Now Infliction may have an angry sprit but even that spirit has to stay calm when it comes too… the ‘Earth Walk!’ 

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Weakless is a new adventure puzzle game developed by ‘Punk Nation‘ and ‘Cubeish Games‘ but published by ‘Punk Nation’ only. Weakless is said to be coming out the 29th of November 2019 on the Xbox One and PC. It hasn’t been announced if Weakless is going to be on the Nintendo Switch and PS4 yet. Let’s take a look. 

Basically in Weakless players control two characters. Their kind is called weavelings. Their names seem to be ‘Deaf’ and ‘Blind’. What charming names right? Why are they called that? This is because Deaf is literally deaf and Blind is literally blind. This is also the whole point of the game. Players must have these characters work together to progress through this world. This world has what’s being described as challenging puzzles. Both characters are needed for success. 

Now in Weakless you might be wondering why not just have the one who can see lead the other one around as seeing is better than hearing. Well both of Deaf and Blind have more than learnt how to deal with their disabilities. They have developed some extraordinary abilities.  Blind is the older and way more calm of the two and is the one to look after Deaf. You can only control one character at a time which also means you can use their senses one at a time. So knowing when to use who and what they can do is key for Weakless.

So what’s going on in Weakless? What’s Deaf and Blind out here doing? Basically they want to protect their village and off course the weaveling people. This can be done by bringing back the flow of Resin, which is life energy for all living creatures in the Weakless world. Without the flow of Resin the world is in danger from the advancing rot. 

Now Weakless takes place in a very different world indeed. This world is full of different locations and areas. So make sure to take a moment to observe the surroundings. Players can expect natural basins, caves, ruins and more. A variety of locations is pretty much always a win in video games. 

We checked out some Weakless gameplay and it’s quite interesting, especially with the puzzles. Blind has exceptional hearing while Deaf can bring light wherever he goes. They truly have to work together. The puzzles and the environment in multiple ways do remind us of Pikmin. There’s a number of secrets in the world of Weakless. Deaf even has a sketch book where players can check out and see what Deaf thinks about the whole situation. 

Overall Weakless seems like another adventure with some puzzle elements. Sort of like Abe and Munch from Oddworld: Munch’s Oddysee where you must control both characters, think things through and use their skills. Just seems like a good game but we definitely like how different Weakless is. The developers ‘Punk Notion’ and ‘Cubeish Games’ have done a good job with this game. We at X35 Earthwalker will have to see what Weakless accomplishes. Now Weakless may be about teamwork but even working together won’t help you beat… the ‘Earth Walk!’ 

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