RIN: The Last Child is action, adventure platformer game developed and published by ‘Space Fox Games‘. RIN: The Last Child is said to be coming to Xbox Series X/S, Xbox One, PS5 and PS4 this quarter of 2024. It’s already out on PC though. X35 Earthwalker chose to give this game a chance. RIN: The Last Child seems to go all in with the mystical world theme. Let’s take a look.
RIN: The Last Child is definitely all about exploring a mystical world. Metroidvania style of course. Game like this pretty much always have this aspect. RIN: The Last Child is called this maybe because of the main character RIN, described as “the last child of the creator”. RIN’s mission is to restore balance to a mystical enchanting world that’s a step away from chaos.
Now on a deeper dive you could argue that RIN: The Last Child pulls in some inspiration from the myth of cronus. That old battle and struggle between the new gods and old gods. Free will, authority and how much impact and weight does one’s decision really have. So this clearly means that RIN: The Last Child will have multiple endings. So replayability is there. How many endings will players get?
RIN: The Last Child, like Ori and the Will of the Wisps, focused a lot on visuals and the graphics. Games like these have to be beautiful and a treat to look at. It’s compulsory at this point. RIN: The Last Child isn’t lacking in this department. Definitely makes us want to see more. We trust that the spells and abilities also have top tier effects. There’s crafting of spells. So gather those runes and aspects. There’s said to be over 7000 variants of spell. That’s because spells can be upgraded or even enchanted. So get ready.
Now RIN: The Last Child does believe in variety. There’s off course quite the range of enemies and even transformed siblings. Yeah, much is happening around here. Different styles and approaches are encouraged. So don’t be a one minded bum. Switch up the tactics from time to time.
We checked out some RIN: The Last Child gameplay and it’s what we expected. Lots of platforming, multiple environments, lots of combat and lots of projectiles and spells. The foes don’t see so intimidating though. The animations looks good. Not top tier but definitely good. Also we don’t like the look of RIN. Run doesn’t look cute, intimidating or powerful. Wanted a bit more life in the environments though, mainly the background.
Overall RIN: The Last Child does look like a good game. There’s definitely an adventure here. the strongest point of RIN: The Last Child is clearly the spells. The sheer variety os the spells with variants is good enough. Got to see them in action. The developers ‘Space Fox Games’ have done a good job so far. We at X35 Earthwalker will have to see what RIN: The Last Child does on them consoles.
Slay the Princess: The Pristine Cut is the new and improved version of the amazing game. It’s developed by ‘Black Tabby Games‘ and published by ‘Serenity Forge‘. Slay the Princess: The Pristine Cut is said to be coming out the 24th of October 2024 on Xbox Series X/S, Xbox One, Nintendo Switch, PS4, PS5 and PC. X35 Earthwalker knows all about this princess. Excited to see what’s new. Slay the Princess: The Pristine Cut has got some high expectations. Let’s take a look.
Now it should be clear that Slay the Princess: The Pristine Cut is the new and improved version of the original. The original won over many gamers and viewers thanks to the excellent writings, variety of words, feels like endless outcomes and numerous options. Of course the princess played a huge part in all this (the game is called slay the princess after all). Very memorable is the voice acting. Top tier voice acting. Fantastic. Now this game is getting bigger and better. Now it’s Slay the Princess: The Pristine Cut. More can jump into this exciting game.
Let’s get right into what matters there with Slay the Princess: The Pristine Cut. What’s new and different? It’s been stated that there’s over 35% more content. That’s big!! That’s more than a third, especially with how big the original game was. So players can expect three new chapters and expansions to routes that were previously there. So don’t just seek the new stuff but go visit the old stuff as there’s new stuff to it.
That’s good but we want more… Slay the Princess: The Pristine Cut delivers. There’s also a new ending as well. So time to figure out how to obtain such an ending and what will it represent. We know the previous ones well but knows there’s another. On top of this there are new princesses also. One of the most exciting things was seeing how the princess changes and develops based on your choices and the chapters. Now there’s new ones. Things are going to get wild.
The Slay the Princess: The Pristine Cut expansion not just in some cases doubles the size of some routes but there’s also a new feature. There’s now a gallery feature so players can track their progress and makes the finding secrets thing a possibility for real. Yes, there are secrets.
Overall Slay the Princess: The Pristine Cut is looking like it’s going to be a fantastic game. New players are going to have a whole of a time while seasoned players will have a treasure hunt while nostalgic time. This is going to be a much bigger game and we are here for it. The developers ‘Black Tabby Games’ has done a fantastic job so far. We at X35 Earthwalker look forward to this game. Now Slay the Princess: The Pristine Cut may have all new content and features both both the princess and the protagonist are simple beings compared to… the ‘Earth Walk!’
Atlas Fallen: Reign of Sand is fantastic! X35 Earthwalker has been really getting into this game and it’s turned up for real. Atlas Fallen at first had some stuff going on but didn’t bring in the people or have the action like that. Then the developers took the actual good feedback, and not the hate from idiots on the internet, and made a big update that changed basically everything. The developers ‘Deck 13’ have done a fantastic job and we respect y’all for it. Spread the news ‘Focus Entertainment’. Come on. Let’s take a look.
Atlas Fallen: Reign of Sand is a whole new game. The update offed so much that it can be called a whole new experience. First of all learn about what’s new. Watch this trailer.
So new enemies, new intro, new voice acting, new essence stones right? There’s also new armour, new customisation options, improved VFX, UI and sounds. There’s also some other upgrades and improvements too. We can confirm the most important parts of this. The customisation is more hilarious than effective though. There’s some stuff that look silly but there’s a few so far that’s actually good. They could do more when it comes to customisation but we respect it. Dao much change has happened that the developers even said “While you can carry over progress from your old character, starting a new playthrough is highly recommended for the optimal experience.”
The action is the best. Things flow nicely in Atlas Fallen: Reign of Sand. The many essence stones add so many moves and abilities. There’s multiple ways to play. You have have 3 presets, which means multiple builds and you can switch between them on the fly to fit the situation. The sand skin combined with aerial combat with the combo potential with the different weapons leads to some satisfying moments and clean battles. Some essence stones are clearly better than others but have a use still… for the most part.
Probably best of all is that Atlas Fallen: Reign of Sand is available on Xbox Game Pass. So Xbox players can play and get a real feel for the game. Xbox is the best place to play Atlas Fallen: Reign of Sand.
Overall Atlas Fallen: Reign of Sand is definitely worth playing. It is fantastic and the lore should not be underestimated. Read, listen and collect them all to get more information. Now Atlas Fallen: Reign of Sand may have the massive game changing update but it’s still not enough for… the ‘Earth Walk!’
New World: Aeternum is an Open World Role Play Game developed and published by ‘Amazon Games’. New World: Aeternum is said to be coming out the 15th of October 2024 on the Xbox Series X, PC and PS5. New World: Aeternum is looking like a massive adventure with a lot going on. X35 Earthwalker loves to see big creative games. Let’s take a look.
New World: Aeternum is set on the supernatural island of Aeternum. Where so much is happening, battles take place, creatures and roaming about and people be wildin out here. New World: Aeternum is one of those games where players will have to discover the story themselves. Uncover the lore themselves. Learn what’s going on themselves over the course of their journey. So much is actually happening. So take time to explore and find out what’s going on. By the way, the open beta is available right now on Xbox.
Read this description tell us what you think New World: Aeternum is bringing to the shelf. “New World: Aeternum’ is not just a game; it’s an expansive universe that offers players the chance to explore a vast land teeming with diverse creatures, supernatural dangers, and enigmatic secrets. The island of Aeternum is a place where history and myth intertwine, creating a unique backdrop for players to forge their destiny.” Now we normally ignore text like this as it always claim a magical adventure and so amazing. We have to look deeper.
There’s going to be a lot of creatures and fauna roaming about. There’s going to be a lot of combat. Speaking of combat, it’s described as dynamic (fancy word here). Like Fable and Flintlock: The siege of Dawn, there’s a whole melee, gun and magic system going on. We do like the variety. Ur leads to some synergies and combos. We want two see it done to the maximum potential. Other games have done it well like the ones mentioned above but none of have taken to the highest level.
Fighting the creatures of New World: Aeternum is going to be the norm but there’s also PvP. Including large scale battles as well. Now concerning these characters, they have been described as “classless”. Meaning players can build them and customise them how they see fit. So make sure to gather all the materials you find out there. Of course there’s going to be building and crafting as well. Crafting items is obviously a thing but structures too.
A massive world is going to need ways of travel and traversing these places. We got mounts in New World: Aeternum. horses off course but also wolves and even lions are available. You can customise them use dye on them. There’s skills for mounts like ‘riding trade skills’ which can allow better foods for the mount and even increase their speed.
Read this part carefully as it’s quite important. “Cross-platform play is a feature that many players look forward to, and ‘New World: Aeternum’ delivers on this front. It allows players from Xbox Series X|S, PlayStation 5, and Steam (PC) to all play together on the same server. However, it’s important to note that characters are locked to the platform they are created on, so choose wisely where you start your adventure.” So think about it.
We checked out some New World: Aeternum gameplay and it’s what we expected. We see a variety of creatures and foes. We see animals, mystical beasts, necromancer looking creatures, humanoid threats and more. A big world with a lot to do.
Overall New World: Aeternum is looking like a good game so far. There’s still some time until the release;ease so obviously they are working on the animations and making the graphics better.The main factor for us will be the combat. If they can land that with excellence then we have something real to talk about. The developers ‘Amazon Games’ have done a good job with this game as of now. We at X35 Earthwalker will have to hear what’s up with this game. Now New World: Aeternum may have a supernatural island but it’s completely natural through the eyes of… the ‘Earth Walk!’
Selfloss is an action adventure game developed by ‘Goodwin Games‘ and published by ‘Merge Games‘. Selfloss is said to be coming out the 12th of September 2024 for Xbox Series X/S, Nintendo Switch and PlayStation. Will come to PC the 5th of September same year. Selfloss definitely has a uniquer factor that could make it stand out. X35 Earthwalker has respect for such creatures. Let’s take a look.
Selfloss is set in a post apocalyptic world. Players control Kazimir, who is a “seasoned volhv”. He is on a journey. Kazimir must traverse both land and sea to find a cure for his soul. Kazimir isn’t a helpless useless being. He has a magic staff which allows him to fight the “enigmatic plague” called Miasm. This plague has ravaged the world. Now this wouldn’t be an adventure unless humanity hangs in the balance or facing extinction or whatever. Yes, in Selfloss, humanity is a factor.
Selfloss looks like another indie, journey, story, little guy in a big world sort of thing. These types are normally done well and we hope the same for Selfloss as well. What’s unique and we are a fan of is how significant whales are in this game. Yes whales are revered in this world. You will see different types of whales too. Blue whale, white whale, humpback whale, sperm whale etc. We hope all are included in this game. Whales are so cool and you definitely interact with them. Respect the whales.
Off curse players will encounter multiple characters. Some described as unforgettable… we will be the judges of that. We also saw some other creatures and beings as well. Like what looks like a big eel. We can’t trust it… but we will eat it. Cleansed and seasoned. Fresh water eel when done right can go crazy. Regardless Selfloss is looking like quite the little adventure.
We checked out some Selfloss gameplay and it’s what we expected. Little guy in a big world. Easy and simple to understand and get into. Going for the chunky block graphic style. Wind direction and streams and visible. The combat is very simple but there are some dangers for sure. Whales some times roll up and just do their thing. Be careful when on the seas though. A big ol whale might just pop up from under you. Quite a mystical world. there’s rivers, forests, buildings, sea, cliffs, islands and well it’s a nice little variety that fits the theme. It is too slow though.
Overall Selfloss seems like a good game but it’s too slow for us. The best thing about Selfloss is easily the whales and the effects in some cases. hopefully the whales play a bigger role in all this. Those who want a relaxed little adventure has something to gain from this. The developers ‘Goodwin games’ have dome a good job. We at X35 Earthwalker will have to hear what results this game brings. Now Selfloss may have revered whales but they are too simple for… the ‘Earth Walk!’
Atlas Fallen: Reign of Sand is a huge free update for the action adventure open world game developed by ‘Deck13‘ and published by ‘Focus Entertainment‘. Atlas Fallen: Reign of Sand is said to be coming out the 6th of August 2025 on the Xbox Series X, PC and PS5. X35 Earthwalker always kept an eye on Atlas Fallen and it’s excellent to see the update. Atlas Fallen: Reign of Sand is here to make things bigger and better. Let’s take a look.
Atlas Fallen: Reign of Sand is thew new expansion and this ain’t no small matter. This Reign of Sand expansion is massive. You might as well call it a comprehensive overhaul. We talking new enemies and enemy varieties, new quests more information concerning the atlas Fallen world and lore.
Atlas Fallen: Reign of Sand even did a workover concerning the progression system. Things are going to be functioning different from here on. Even the campaign got a workover too. This includes the voice acting. Expect Ben Starr on the mic. Ben who?…
New difficulty mode as well. What? The game was too easy for you? Atlas Fallen: Reign of Sand has got you covered. Feast your eyes on ‘Nyaal’s Nightmare’. So those who want to suffer… you’re welcome. There’s also more Essence Stones. We hear 25.
Co-op has been improved or should we say enhanced. So test that one out to see and feel the difference. New game + mode is a thing. Get in there, team up with others and take down these monsters and gods. They probably weak anyways.
We checked out some Atlas Fallen: Reign of Sand gameplay and it’s what we expected. This update truly makes it so that it’s better for players to start fresh anew in Atlas Fallen: Reign of Sand instead of carry their progress over. This update is so big and changes a lot, including revamping, that for the first time ever it’s better to do a new game+ from fresh than carry over. Give it a try.
Overall Atlas Fallen: Reign of Sand is looking fantastic. Tons of work went into this. The developers ‘Deck13’ heard the intelligent polite feedback (idiots get ignored as they should) and responded with action. Best of all this massive update is FREE. So there’s no excuse right now. We like what we see. Atlas Fallen: Reign of Sand is now in our sights. The developers have done a fantastic job. We at X35 Earthwalker will have to see the new things for ourselves. Now Atlas Fallen: Reign of Sand may have a massive update but it’s still small compared to… the ‘Earth Walk!’
Assassin’s Creed Shadows is a stealth/action adventure game developed and published by ‘Ubisoft’. Assassin’s Creed Shadows is said to be coming out the 15th of November 2024 on the Xbox Series X, PC and PS5. X35 Earthwalker is looking for the assassin’s creed game that brings him back into the series. Assassin’s Creed Shadows is out here trying to be that game. Let’s take a look. [This G blog will be a different style as so much information on this game is already out]
Assassin’s Creed Shadows is set in Japan. So Assassin’s Creed fans finally get what they’ve been asking for, for years. Ubisoft had a lot of thinking to do concerning this game and what type of Assassin’s Creed game they wanted to make. What do we mean? Very simple. Assassin Creed has two types. Stealth focused and action focused. The earlier Assassin’s Creed games were clearly more stealth based. Hide, blend in, watch the movement of the enemies and make your move. Then escape after assassinating target. The action Assassin’s Creed games were mainly your character straight up facing all the foes in the open and besting them in combat with some crazy abilities. There was still stealth mechanics but most just got up in there and started swinging.
Here’s the problem. Most of the older Assassin’s Creed fans have been calling for a return to stealth as the the most recent Assassin’s Creed games were all action really. So bring back stealth right? Well sales and money show that the most successful Assassin’s Creed games were the action ones. More players, more fame, more attention and more money. So many fans want the original but less popular but action makes the most money… which is the aim of EVERY business… making more money. So Ubisoft said screw it, let’s do both. This is the biggest strength and factor of Assassin’s Creed Shadows.
Assassin’s Creed Shadows has TWO protagonists. Primary main character is Naoe and secondary main character is Yasuke. Naoe is the assassin. So all the sneaking, hiding, stealth kills and being one with the shadows is her. Yasuke is actually a real person in history. The first black samurai in Japan. He is the all action guy. As he said, kick down the front door, just face the foes and smash them. This solves the problem. So now stealth players can pick Naoe and be all stealth as much as they want while action players can just five into the action, no hiding with Yasuke. So that should shit up all the complaining.
In Assassin’s Creed Shadows, players can switch between both characters for the missions. So you could play through the whole game as Naoe for stealth then in your second play through got all action and vice versa. Or you can mix it up and change mission by mission basis. You can even be like Larry who played a whole mission with Naoe, failed at the very end and just switched to Yasuke for the replay and tear everyone up. It’s up to you. Players love having options. So this move ticks of multiple boxes.
X35 Earthwalker believes that Assassin’s Creed Shadows will be the best Assassin’s Creed game yet. The combat with Yasuke is detailed. There is dodging, the heaviest attacks ever, armour and destruction of armour pieces, special attacks, blocks and even parries. It’s a full combat system. Uasuke feels incredibly powerful and smashes through his foes. Almost unstoppable. Naoe is not just stealth but the best stealth. She can can use projectiles to take out light sources, creating more shadows and darkness for he to hide and move through. She can hide up on the ceiling with plunger like tools. She can breathe underwater thanks to a reed or similar tube that pokes up to the surface granting her air. Naoe has new mechanics. Both characters are powerful in their own unique ways and clearly effective. Don’t underestimate Naoe in a fight and don’t underestimate Yasuke’s versatility as he has more than one weapon.
Disgusting but expected is the amount of hatred Assassin’s Creed Shadows got all because of one black person… Yasuke. Same with Angrboda in god of war ragnarok. So much racism today and it’s from the usual suspects each time. Yasuke is a real person who became a samurai in japan. Majority of historical websites including Britannica has stated that he’s a samurai as well with text and other historical evidence. Yasuke is famous in Japan and is in many Japanese media from books and stories to animations and shows. He’s even portrayed and showed as a samurai warrior in other games like Nioh. No issues with Yasuke then but the moment he’s shown in assassin’s creed shadows, all the racists suddenly became Japanese historians and posted racist memes and drawings and used hateful speech on Facebook, X and instagram. disgusting but evil is predictable. There has even been some white people exposed for pretending to be Japanese online to attack yasuke. Even the top voices of a so called Japanese petition to cancel the game were both white guys… not even Japanese. Now there’s a Japanese senator or whatever who is going against the game… for what reason besides yasuke. The hate is real. X35 Earthwalker has podcast episodes explaining and debunking these foolish things. Also a youtuber made a video where he proved with Japanese text that Yasuke is a samurai. Check those out below:
First podcast episode – https://open.spotify.com/episode/1Nm27YHAuqEg6PW22N2YjG
Second podcast episode – https://open.spotify.com/episode/2MgFNXU6SWGpDeTxlh91M4
We checked out some Assassin’s Creed Shadows gameplay and it’s what we expected. Exploring Japan, standing up for the people, marking targets and getting information on said targets. Use a horse for traversing the place. The lighting in this game is impressive. It makes the moments sneaking around with Naoe more beautiful and intense. The flames and light sources are excellently done here. As the game gets closer to release date, animations , character interactions and details will be stepped up. The gameplay Ubisoft showed is obviously not the final product. Also Assassin’s Creed Shadows is not $130. That’s a lie. The ultimate edition is $130 while the standard is $70 like many other games. So much hate towards this game. It’s sad. This is the first Assassin’s Creed game in a long time that has actually interested us. Assassin’s Creed Shadows might be the game to bring us back in.
Overall Assassin’s Creed Shadows looks like it’s going to be a fantastic game. This will be the best Assassin’s Creed game. Both Assassin’s Creed styles and even completely new mechanics. Now the biggest factor will be the huge amounts of racist who are trying so hard to lead a campaign against this game. Ignoring those fools, Assassin’s Creed Shadows is going to be successful. It has all components needed for it. The developers ‘Ubisoft’ have done a fantastic job so far. We at X35 Earthwalker will keep an eye out for this game. Now Assassin’s Creed Shadows may have two protagonists but those two aren’t enough for… the ‘Earth Walk!’
Starship Troopers: Extermination is a Co-op First Person Shooter game developed and published by ‘Offworld industries‘. Starship Troopers: Extermination is said to be coming out the 11th of October 2024 on the Xbox Series X, Xbox Series S, PC and PS5. X35 Earthwalker has been waiting a long time for a Starship troopers game. Starship Troopers: Extermination better bring the fire. Let’s take a look.
Starship Troopers: Extermination is what fans of the movies would expect. It’s humanity, the united citizen federation, against the bugs. Humanity must survive and win. Your leader is general Rico, voiced by Casper Van Diesel from the movies. Just get in there and destroy bugs. After all the only good bug is a dead bug.
Starship Troopers: Extermination is just exterminating bugs. There’s also base building too. Players must establish strongholds in their battle against the bugs. So get some design skills and build a half decent base at least. Can you even call yourself a citizen when you can’t base build decently. Besides you’ll need the space as the game can have up to 16 players. 16 players is more than enough to defeat the bugs. Matter of fact just one citizen can defeat the bugs. Now shut up and do your part.
Starship Troopers: Extermination has players fight as part of the Deep Space Vanguard. Deep Space Vanguard has 6 different classes. Ranger, Sniper, Guardian, Medic, demolisher and Engineer. Now it should be quite obvious what each of these do. Sniper got the range and amazing firepower and cowardly hides back watching their allies die. Ranger has jet packs and close range weapons. The Demolisher makes things go boom. Simple to understand… move on. Guardian is defensive. Has the best rumour, armour plates and some scary machine guns I hear. Engineer is the base builder and loves mines with flamethrowers of course. The Medic tops everyone up, heals, saves and has a UAV medical drone.
The Bugs have got an upgrade too in Starship Troopers: Extermination. Not just the troopers. There’s the Drones who are small and weak but in a pack or horde they overwhelm all in their path. The Warriors (come out an play) is the big mean ones who are mad aggressive and got speed. They will snap you up. The Gunner is al about ranged combat. Even using speed won’t protect you from them. Dakka dakka dakka! Plasma Grenadiers bring the heat… literally. Their plasma WILL burn right through you. So take them seriously. Tiger Elite is the meanest one and it demands everyones attention. Ignore this might beast at the cost of your own life. Apex predator. Do not for a minute think these bugs listed here are all you need to worry about.
Good news troopers! There’s multiple locations and things to do. Let’s check this out for a bit. Starship Troopers: Extermination has the desert planet of Valaka. Valaka also may have sandstorms which obviously obscure your vision and makes things difficult. Agni prime is quite a much and colourful place but it can be volcanic due to that big volcano. An eruption will cause fire to rain down. Take cover obviously. There’s even a horde defence mode where you must survive 10 waves of bugs. They get increasingly difficult. There’s evenness for players to invader and attempt to take down. Imagine the kind of bugs you’ll find down there. Hopefully boss bugs.
You can’t fight without some weapons. Good weapons. In Starship Troopers: Extermination there’s an acceptable range. You want more? Then pay more taxes. Troopers can use the Morita mk1 assault rifle, morita xxx sniper rifle, morita mk3 saw, fu-17 flamethrower, C-32 chi-hong grenade launcher and TW-2 S.P.L.I.T. Shotgun Auto. As you can see there’s some good weapons here that will get the job done… sort off. Iy’s obvious what each one does.
We checked out some Starship Troopers: Extermination gameplay and it’s not exactly what we expected. It’s looking under developed. Animations are quite poor as well. Definitely inferior to the animations in helldivers 2. Now the main point of the game is to be fun and bring the action. It certainly seems to have more depth than helldivers 2. We need to the animations to step up. The early version was released to pc and that probably explains why it does look underdeveloped. So hopefully when the official full release comes to consoles it will all be stepped up. We definitely like the action though. How bugs explode and bits of them break off is what’s expected for a game like this. We need fun. Her the top fun is appreciated also. Starship Troopers: Extermination is sop easy to get right so the developers cannot fail this.
Overall Starship Troopers: Extermination looks like a good game but quality needs to step up especially with all the next gen games here and the power that the Xbox Series X has. The action is solid, the range of enemies are good but we hope there are more to show up. We hope for a few more weapons will be available. Developers must take notes and learn from other games. We want options. We also need more planets or locations to fight in and fight for. Having only a few places will get old quick. Starship Troopers has a big universe so we hope this game uses it. The developers ‘Offworld Industries’ have done a good job so far. We at X35 Earthwalker will keep an eye open for this game. Starship Troopers: Extermination may have loads of bugs to kill but it’s certainly not enough for… the ‘Earth Walk!’
Creatures of Ava is a Creature Saver Action Adventure game developed by ‘Inverge studios‘ and published by ‘11 Bit Studios‘. Creatures of Ava is said to be coming out the 7th of August 2024 on the Xbox Series X/S and also PC through Epic Store, Steam and GOG. Creatures of Ava is another Xbox exclusive. X35 Earthwalker likes seeing unique games. Creatures of Ava is coming on a special day. Let’s take a look.
Creatures of Ava is set on a vibrant planet called Ava where these cool creatures are the fauna. They live here and do their things. There’s also other intelligent life here as well. These inhabitants are called Naam. Players control Vic. A 22 year old adventurer/friend of animals. Everything is colourful, friendly, beautiful and full of life. Of course things don’t stay like that, otherwise we wouldn’t have that much of game now would we.
Ava is being poisoned and ruined by an unknown infection, called the withering, that’s spreading through the planet. This infection affects both the creatures of Ava and the environment itself. In this way does Creatures of Ava reminds us of The Gunk. When you handle and et rid of the infection, the environment is cleansed and you watch it turn back to being colourful and healthy again, just like in The Gunk. This moments are always satisfying to watch. So you can see what’s going on here. In Creatures of Ava you must save… the Creatures of Ava.
Now some people call Creatures of Ava or describe it as pokemon for Xbox which is false and just lazy clickbait titles for those extra views. There’s too many differences. Oh and it’s definitely not Palworld without guns. Pokemon is monster catching while Creatures of Ava is creature saver/taming. Creatures of Ava hasn’t got Ava balls or Creature spheres. Players, as Vic, must approach and befriend the Creatures of Ava. Gain their trust and they will help you our on your adventure using their physical traits. There also isn’t really any creature on creature battles.
Players must heal and save the creatures, not harm them. You get weapons that cleanse creatures to free them from the infection rather than damage and beat them down. It’s a different approach and a different way of doing things. You aren’t a trainer or tamer, you’re an adventurer. there’s no sports or champion or competition. These are just animals who live on this planet and going about their normal survival. So respect and see Creatures of Ava for what it is.
Now there is combat but it’s against the infected creatures and you aren’t damaging them but instead healing /cleansing them. You have to help them not beat them up. Now we have identified 4 different ecosystems each filled with their own life. Use your flute to help tame over 20 different creatures. Remember they are still wild. Good thing Vic has the right tool for the job. A special or almost magical, in some way, flute. Play a nice tyne and see how they react.
We checked out some Creatures of Ava gameplay and it’s what were expected. This planet Ava has its own secrets and players have to solve them and learn what’s going on for real. Vic herself is her own person and has a past of her own. Hopefully her past doesn’t come to trouble her… right? There’s quite a blend going on. Action concerning their combat and the help of creatures in your adventure. There’s the heavy exploration checking out the planet and the distinct ecosystems. There’s also secrets and mysteries as it’s a strange world. So there should be lots to do and different things to explore.
Overall Creatures of Ava looks like a great game so far. The Xbox is getting another good treat. This game has done quite a lot well. We do have some concerns. We hope there will be a large variety ion creatures to help. even if some overlap and do similar things but with some differences. Also the character Vic seems cool but she has the typical female character generic body shape. Developers need to learn and stop being cowards and boring. Add some variety. Her hair is real cool and it’s great to see more black characters but she’s black… add a bit more curves. She literally has no booty. Fix that. Otherwise this is looking like a unique adventure. The developers ‘Inverge Studios’ have done a great job so far. We at X35 Earthwalker are keeping an eye on this game. Now Creatures of Ava may have a vibrant and alive planet but it’s too dead for… the ‘Earth Walk!’
Sonic X Shadow Generations is an action 3D/2D Platformer game developed by ‘Sonic Team‘ and published ‘SEGA‘. Sonic X Shadow Generations is said to be coming out the 25th of October 2024 on the Xbox Series X/S, Xbox One, Nintendo Switch, PC, PS4 and PS5. X35 Earthwalker played Sonic Generations and had a good time. Sonic X Shadow Generations looking like it wants to bring the upgraded sauce. Let’s take a look.
Sonic X Shadow Generations isn’t playing around. The story is simple. It’s Sonic Generations but with Shadow and the shenanigans he brings. The so called ultimate life, who’s like 3 feet 3 inches tall, is here. So expect all the excellent action from Sonic Generations but add in the additional levels and whole new story side for Shadow on top of everything and that’s Sonic X Shadow Generations. Very simple to understand.
Shadow isn’t just dropped into the game but he also has his own thing going on. In Shadow’s campaign he faces off against an old foe… Black Doom. He’s trying to take over the world again… like they always do. Things are different this time. Shadow isn’t the same bummy hedgehog we all love. He’s going to become stronger… that’s right.
Shadow will get new Doom powers. These dark powers will shake things up for sure. So look out for the new stuff. Shadow may have to travel to the past, put together the timeline and even revisit some painful memories but on the lighter side shadow will get to surf on water, soar over those obstacles and you’ll like this one… stop time. That’s right! Chaos control is back.
Sonic X Shadow Generations also has a “complete” remaster of Sonic Generations. There’s a system to let players go back to those levels, only now they have bee upgraded, especially visually. There’s also “new bonus content”. Fighting hordes of enemies as shadow is definitely a thing here and there’s suppose to be platforming challenges “like never before”. Definitely like to see what that’s about.
The white space has also been upgraded. This “all-new hub world” was inspired by the “open zone gameplay of Sonic Frontiers”. As you acquire new powers you will be able to go further, explore more and discover secrets and hidden stuff. So there’s clearly more to do. By the way, if gamers buy the Sonic X Shadow Generations Digital deluxe edition you’ll get a bunch of stuff but also get to play the game early.
We checked out some Sonic X Shadow Generations gameplay and it’s what we expected. It’s sonic. It’s Sonic Generations but with more. There’s a lot of speed. There’s combat. There’s Shadow. There’s also a chao to rescue in each level, there’s also the casino for players to rack up the score. There’s a museum for your viewing pleasure including behind the scenes type art. A lot of good stuff so far in Sonic X Shadow Generations.
Overall Sonic X Shadow Generations looks like an excellent game. Graphics are top tier for sonic style standards. The music is going to be crazy. There’s so much options thanks to time travelled remastered previous levels. There’s more to do and find. Shadow gets upgrades as well. Good stuff right here. The developers ‘Team Sonic’ have done an excellent job so far. We at X35 Earthwalker will keep an eye not his game. Now Sonic X Shadow Generations may have shadow in there but he’s not ultimate enough for… the ‘Earth Walk!’