X35 Earthwalker Fuga: Melodies of Steel

Fuga: Melodies of Steel is a tactical role playing game that was developed by CyberConnect2. Fuga: Melodies of Steel was released on Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and PC. This game is excellent. X35 Earthwalker is playing it now and it’s been a good treat so far. There’s a lot to say and talk about but we will try to keep it short. Let’s take a look.

Fuga: Melodies of Steel is all about a group of children, a dozen at most, who are controlling a tank. Why? Their village got raided by an invading military force and their families were taken captive. So They ended up finding a powerful tank called the Taranis. It’s massive and bigger than any other tank. It’s a super tank. They will use this to chase after the Berman army. Sounds like a plan. Right? It’s children after all.

X35 Earthwalker Fuga: Melodies of Steel

We like the graphic style of Fuga: Melodies of Steel. It sort of reminds us of Astria Ascending. The game looks good. The characters look good and are distinct. The character designs alone give you a lot of information about the characters. That kind of designs top level and many people can’t do that. The story telling is effective. The voice of the lady communicating with the children sounds almost perfect. Sounds like a guardian… their guardian but who is this person? The illustrations + voice and the events work very well together. We already have characters we care about… a lot. X35 Earthwalker will not allow harm to come to these children. 

X35 Earthwalker Fuga: Melodies of Steel

The main thing about this game is the strategies. Fuga: Melodies of Steel has many mechanics that allow for deep strategies. It’s not just fire cannons at enemy tanks. Each tank has weaknesses that when exploited with a specific type of tank cannon, can cause the enemy vehicle to be delayed. Making them act later. The weapons have different damage and accuracy. Some enemies are harder to hit and so it’s wiser to use certain weapons against them. There’s status effects that can be inflicted like stun, burn and smoke (here’s more). Smoke reduces their accuracy and burn inflicts damage after each action. Special abilities and attacks require SP to use. Another resource to manage. Some enemies have armour which reduce the damage they take but there are special ammo and abilites that can get rid of the armour. There’s buffs you can give to individual characters or there whole team like increasing luck, speed or damage. We can explain more but lets’ keep it short.

The strategies don’t end on the battlefield. There’s more thinking required during the intermissions. During the intermission you have 20 AP (action points). Having the children talk to each other, to build their relationships, costs AP. Planting seeds to grow crops cost AP. So does, fishing for scrap and cooking a meal. Why are you doing any of this? They all yield great benefits. Building relationships allows for link attacks and stronger support effects. Growing crops produce ingredients for cooking. Cooking meals gives buffs to your characters. Scrap fishing creates a chance to obtain materials. Materials are needed to upgrade the Taranis. Upgrades include more health, damage and maximum SP. You never have enough AP to do everything you want or need. You have to decide what to do, prioritise and conclude what’s most important. You’ll understand easily when you play it. Bottom line, you’ll redoing heavy thinking both in and out of combat. Nothing must be wasted. Every decision and move counts. Even the paths you take on your journey, safe, normal and dangerous matters. Tactical gamers and players with some intelligence will thrive here. Off course no gamer is even close to X35’s intelligence.

Overall Fuga: Melodies of Steel is a fantastic game. Graphics, sounds, story, emotions, investment, decisions and deepness of strategies are all very good. The animations of the Taranis are weak though. There’s seriously more to the strategies. There’s the link attacks which are powerful and must be unlocked through a bond between characters and then charged up. Then there’s ‘Hero mode’. This is where things get real crazy. Maybe we will go over more of this stuff another time. Fuga: Melodies of Steel is available on the Xbox Game Pass right now. Fuga: Melodies of Steel isn’t normally our type of game but this game has been a real treat for sure. X35 Earthwalker is invested. There you go. We tried to keep this short. Fuga: Melodies of Steel is worth checking out if you have the brains for it.

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X35 Earthwalker Steelrising

Steelrising is a action Role Playing Game developed by ‘Spiders‘ and published by ‘Nacon‘. Steelrising is said to be coming out the 8th of September 2022 on the Xbox Series X, PS5 and PC. Steelrising looking like it’s going to be sort off dark and serious. X35 Earthwalker oversees battles and wars. Let’s take a look. 

Steelrising has a wacky but cool story going on. So to keep it simple. Players control a character called Aegis. You joined a revolution in Paris. Why? Well… King Louis XVI has a automata army and they causing real problems for the people of Paris. The city is burning and dying. Some say it’s bleeding. So yeah, time to fight back. Steelrising all about the revolution.

X35 Earthwalker Steelrising

Aegis, the main character, is basically a “mechanical masterpiece”. Aegis was built by an engineer, called Vaucanson, to be the queen’s bodyguard. So you know she must be powerful, if she’s made to protect the queen herself. Skill, patience and timing is definitely needed in Steelrising. Failing to dodge and roll at the correct time can result in a swift death. Big bad machines will definitely require timing.

X35 Earthwalker Steelrising

There’s different weapons and you can upgrade your abilities. This allows for a variety of fighting styles. All about agility and mobility? Slower but a real heavy hitter? Elemental attacks? You decide. We already know what fighting style we want and what’s the best for the current situation. 

We checked out some Steelrising gameplay and it’s mostly what we expected. We hate how ugly our character Aegis looks though. One of the worst looking characters. We like the speed of the battles. We like the there’s multiple techniques. You can parry enemies and time abilities. We like that look that Steelrising has. Quite unique… even though France is quite lame. We hoping that the difficult is there. These types of games are popular. We hope Steelrising does well.

Overall Steeelrising looks like a good game for sure. There’s multiple good stories you can get out of this setting. Le’s hope the story here is good enough. The variety in combat styles need to be balanced and clear. The visuals are good and the effects are very good. The animations are good for the most part. The developers ‘Spiders’ have done a good job so far. We at X35 Earthwalker will keep an ear out for this game. Steelrising may have a revolution going on but it’s too insignificant for… the ‘Earth Walk!’

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X35 Earthwalker SD Gundam Battle Alliance

SD Gundam Battle Alliance is an action role playing game developed by ‘ARTDINK‘ and published by ‘Bandai Namco Entertainment‘. SD Gundam Battle Alliance is said to be coming out the 25th of August 2022 on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5, PS4 and PC. SD Gundam Battle Alliance is looking sort of serious. X35 Earthwalker is here. Let’s take a look.

SD Gundam Battle Alliance takes place in a strange place called G: Universe. It’s a world where the Gundam canon story has been completely distorted. It’s not correct. So you need correct this distorted time line. How do you doo that? By fighting off course. What else is there?

X35 Earthwalker SD Gundam Battle Alliance

Listen to this. They say you can “develop new Mobile Suits to add to your arsenal. Gather Capital and expansion parts to transform your favo(u)rite machine into the ultimate MS.” There’s Also co-op as well. After all you roll in a team of three. If you ain’t got no friends for whatever reason, you can play with bots. 

We checked out some SD Gundam Battle Alliance gameplay and it’s not what we expected at first. It went for the miniature cutesy toy style for design. They are all short and look like toys fighting. The combat definitely looks like it flows. Smoothly too. 

Overall SD Gundam Battle Alliance looks like it’s going to bee pure action. Those who are fans of the Gundam world and lore, will definitely enjoy this. Maybe not the style though. Let’s see how big this game is and else they got too offer. In time. We at X35 Earthwalker aren’t Gundam people but we check tings out still. The developers ‘ARTDINK’ have done a good job soo far. Now SD Gundam Battle Alliance may have a distorted history but it would instantly be fixed by… the ‘Earth Walk!’ 

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X35 Earthwalker The Sims 4: High School Years

The Sims 4: High School Years is a new expansion pack for the Sims 4 universe developed by ‘Maxis Studios‘ and published by ‘Electronic Arts‘. The Sims 4: High School Years is said to be coming out the 28th of July 2022 on Xbox Series X, PS4 and PC. Sims is a big, big game. It’s getting bigger. X35 Earthwalker knows the Sims very well. Let’s take a look.

If you don’t know what the sims are by now then you aren’t a gamer. You are an 11 year old raging while playing Fortnite. Fortnite is a great game by the way. X35 Earthwalker plays Fortnite Zero build. The Sims is one of the biggest games in terms of its content. The Sims 4 just keeps getting bigger and bigger and there’s no stopping it. There’s already a horror expansion where you can be a vampire or something. Now we are going back to prom days.

X35 Earthwalker The Sims 4: High School Years

Its high school years so you know what that means. Time for all the wild times, fights, dumb stunts, bullies, hot girls, jocks, homework and more. No musical and spontaneously bursting out in synchronised song and dance. Not sorry. So we do know that in The Sims 4: High School years you can attend classes, build sociable relationships with your teachers, chill in the cafeteria and even hang out/loitering after school. Even specific things like your locker can be decorated. 

X35 Earthwalker The Sims 4: High School Years

There’s more. The Sims 4: High School Years has prom off course. Dance all night really. You can have a crush and attempt to ask them out.  Make friends for a lifetime… maybe. After school activities are a thing. Read this whole description, “Make your bedroom your own, plan outfits with clothes designed by Depop sellers, and become a Simfluencer. Teen Sims can earn money by selling outfits and hyping up looks they design on Trendi right from their bedrooms, which are now more interactive than ever. Use a laptop, read a book in bed, or even have a pillow fight!” That’s deep for The Sims. A lot of stuff is happening here.

We checked out some The Sims 4: High School Years gameplay and it’s more than we expected. It’s deeper and more complex. There is the impression that there’s more mechanics than just click to go here and select an option. It’s like your sims will develop their own likes and dislikes as they go. Sort of like being a teen again and learning more things concerning yourself. You can even sneak out of home when it’s night time but there’s risks like how bad things can happen at night. Maybe your parents will get mad at you if caught. You can skip class too and risk being caught by the principle. 

Overall The Sims 4: High School Years is not what we expected. You can even make your Sim become a streamer. You can turn your bedroom into a streaming studio. Get a gamer chair, wireless speakers and even acquire LED panels. so yeah, there’s a lot going on for sure. The developers ‘Maxis studios’ have done a fantastic job with this expansion. X35 Earthwalker will have to see if it’s as deep as they are portraying into be. Now The Sims 4: High School Years may have wild days in store but they are too calm for… the ‘Earth Walk!’

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X35 Earthwalker Outward

Outward is a Role Playing Game developed by ‘Nine Dots studio‘ and published by ‘Prime Matter‘. Outward its said to be coming out the 17th of May 2022 on the Xbox Series X, Xbox Series S and PS5. Outward was already released in 2019 on previous generation consoles and stuff but seems like no one cared. Next Generation is it’s chance to do better. X35 Earthwalker will speak. Let’s take a look.

Outward set in the “dazzling yet deadly” world of Aurai. This world isn’t all safe and nice. Sure there are some nice views and beautiful sights but there be danger around this world. But more on that danger later. You are basically an adventurer. You are traversing and exploring these crazy lands. So head out on expeditions, complete missions (off course), make discoveries like dungeons and even reach cities. There’s quite a bit of exploring to do. So get to it.

X35 Earthwalker Outward

So basically you play as… well here’s what the website says, “You play an adventurer, traveler and explorer.” You’re an ordinary character. Nothing special, no chosen one, no super powers, you’re not a demi god or even a fully trained soldier. So no super strength for you. You have to rely on your mind. You’ll need to be smart and strategic in order to survive. Not just that, there’s also your basic needs like eating, drinking and even getting enough sleep. So yeah, take care of that. Outward be playing games there. We also heard that there’s a so called “ritualistic, step by step approach to spell casting.” We would like to see how this works.

X35 Earthwalker Outward

We checked out some Outward gameplay and it’s not what we expected for the most part. We definitely love that Outward has co-operative play and even better SPLIT SCREEN CO-OP. Feels good to yell that while typing. This means grab your friends, family or a complete stranger without their consent and go on an adventure together. You must watch out for the many enemies and creatures that come straight from a fantasy book but not as cool. There’s diseases to avoid. Infectious ones. Players must wield and use combat and also magic. Also, there’s said to be rivals. 

Overall Outward seems like it can be a good game. We aren’t impresses at all yet. We need to see more of Outward. We like that the game has a form of constant auto save to make sure players are stuck with the actions and decisions they take or make. There’s what’s called, “Encounter dynamic defeat scenarios”. Interesting. The developers ‘Nine Dots studio’ have done an alright job so far. We need things to be more dynamic. We at X35 Earthwalker will have to wait and hear what this game accomplishes. Now Outward may have fantasy creatures and dungeons but they are too simple for… the ‘Earth Walk!’ 

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X35 Earthwalker Dolmen

Dolmen is an action role playing game developed by ‘Massive Work Studio‘ and published by ‘Prime Matter‘. Dolmen is said to be coming out the 20th May 2022 on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. X35 Earthwalker being the smartest gamer to ever live, saw Dolmen and so now he speaks. Dolmen definitely looks like it could be special. Let’s take a look.

Let’s keep this simple for all of you, we are assuming, wonderful readers. Dolmen is set in a futuristic sci-fi type universe. Humanity has been colonising. They colonised several star systems. They also have space travel technology. They also have “genetic manipulation” basically making it so that humans can adapt to any planet condition. There’s an alien species called Vahani who are causing some problems. The key to all this is a crystal called Dolmen. Yep, we said it.

X35 Earthwalker Dolmen

All the action will take place on a planet called Revion prime where there’s an abundance of Dolmen. The Dolmen crystals are your top priority… well after surviving that is, get the crystals. It has been said that “Surviving is the last thing this world wants you to do”. Dolmen is one of those it’s easy to die games. Dying means your timeline gets eliminated. Exploration of Region prime is key. There’s many secrets for players to discover. It has been stated that you grow stronger with each battle. We would like to see how that works.

X35 Earthwalker Dolmen

There’s various weapons which can be used in combination with moves. We always believe that mobility is a big factor in battle. Players can go from melee to range, to melee once again. Of course one mode is better than the other concerning certain enemies. There’s also an energy mode which applies energy to your melee weapons causing elemental status effects. This should obviously be to counter the specific weaknesses of enemies. Now you can’t spam that as Dolmen requires the management of energy. Energy is also used for ranged weapons. So no spamming. 

X35 Earthwalker Dolmen

We checked out some Dolmen gameplay and it’s also going for that popular style of easy to die while some enemies are powerful. Think of Elden Ring how you can die so fast. Players must time their dodges, do high damage, get mobile, know when to be melee or ranged. The world doesn’t look that impressive. For the futuristic setting, alien race, advanced technology and the use of energy. We expected an impressive looking world. We have high expectations for Dolmen. So let’s be patient and see the improvements. The combat speed matters.  

Overall Dolmen looks like a nice game. Has the potential to be crazy but games have been failing semi recently so yeah, we will wait. When dealing with alien races you have full license to get creative. If the enemies look cool, we already on to something good; however the enemy we saw in the release date reveal trailer was lame. Didn’t feel threatened or impressed at all. We will leave this here. The developers ‘Massive Work studio’ have done an alright job so far. We at X35 Earthwalker will keep an eye out for this game. Dolmen can easily become special but currently it’s a common for… the ‘Earth Walk!’ 

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X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

Stranger of Paradise: Final Fantasy Origin is an action Role Playing Game developed by ‘Koei Tecmo Games‘ and ‘Team Ninja‘ and published by ‘Square Enix‘. Stranger of Paradise: Final Fantasy Origin is said to be coming out March 18th 2022 on the Xbox Series X/S, Xbox One, PS5, PS4 and PC. There’s going to be lots of battles going on here. X35 Earthwalker is the best so it makes sense for us to talk about this. Let’s take a look.

Stranger of Paradise: Final Fantasy Origin has an adventure here for us. Basically a dude named Jack, who has a serious drive to defeat chaos, must bring back the light of the crystals to Cornelia. Cornelia is a whole kingdom but it has been defeated by darkness. So yeah, expect multiple obstacles. It’s final Fantasy after all, so expect a prophecy or two. Basically Jack and his allies don’t know if they are the warriors of light or not. X35 Earthwalker already can see where this story can go and how to go about it in design but let’s see.

X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

It’s Final Fantasy. So you know there’s going to be big battles, some huge monsters and bosses and lots of weapons, magics and abilities. Gamers should expect a summon or two. If Stranger of Paradise: Final Fantasy Origin doesn’t have summons, we will be heavily disappointed. X35 Earthwalker is quite interested in the whole chaos aspect. There was chaos in Final Fantasy XIII-2 with Caius. There was the goddess etro as well. So we would like to see how chaos rolls in Stranger of Paradise: Final Fantasy Origin.

We saw a lot of different locations and environments in Stranger of Paradise: Final Fantasy Origin. Here’s a list of some: Pravoka seaport, Crystal mirage, Cavern of earth, chaos shrine, the western keep, sunken shrine, the Flying Fortress, refrin wetlands and more. We always like the variety. These places have been described as “these locations seem foreign, with strange scenery and cultural atmospheres that don’t seem to fit into this world.” Let’s see how they show this.

X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

Stranger of Paradise: Final Fantasy Origin claims to have “wildly different movesets”. We saw different movesets in Final Fantasy XV and it’s good. We expect Stranger of Paradise: Final Fantasy Origin to be better. Like Astria Ascending, there’s job specializations which effect your skills. There’s a mechanic called soul shield which allows you to “lessen incoming damage”. Sort of reminds us of hardening in Mortal Shell. Like Elden Ring, you can rest at sites of grace – we mean save points which also brings back the enemies. So grind away. This should suggest that Stranger of Paradise: Final Fantasy Origin should be a difficult game.

X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

Read this whole description about equipment, “Each piece of equipment not only changes base stats, but helps add stylish dark fantasy flair. Equip multiple pieces in a set to not only complete the look, but deepen the stat bonuses available to your party. Job-based skill trees help craft a party that support each other with abilities and special attacks that can offset weaknesses and bolster strengths; customize your party according to your play style.”  Now this can easily allow for some deep mechanics. We need to see that. Do it well please.

We checked out some Stranger of Paradise: Final Fantasy Origin gameplay and it’s what we expected in terms of the combat style. Things look awesome already. The combat is looking real clean too. We also see what seems to be executions for finishing of enemies. They also get red crystallised by the looks of it. It’s final Fantasy so you know there’s elemental based mystical attacks. Use the right ones to exploits weaknesses, you know the drill. We are king what we see right now. Definitely. Why does Jack remind us of Cor the immortal? With a combat system this clean, we demand that the body battles be maximum epicness. They have the means to do so.  

Overall Stranger of Paradise: Final Fantasy Origin looks awesome right now. From the environments and rears, to the combat and the mysteries. There’s much more to explore and look into. Especially the deeper mechanics but for now. Awesome stuff.  you can even use your abilities to effect the environment. Like clear obstacles, open up paths and a bit more. The developers ‘Koei Tecmo Games’ and ‘Team Ninja’ have done an excellent job so far. We at X35 Earthwalker are excited to see what this game brings. 

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X35 Earthwalker Elden Ring

Elden Ring is an action role playing game developed by ‘FromSoftware‘ and published by ‘Bandai Namco‘. Elden Ring is said to be coming out the 25th of February 2022 on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. Elden Ring has been expected and waited for by many for a while. X35 Earthwalker has shown interest in this game. Let’s take a look.

In the world of Elden Ring, you rise (well sort off), hoping to be “guided by grace” (sounds lame) to brandish the power of the Elden ring. So yeah, there’s a ring. There’s also the ‘lands between’ which is a whole world, which you want to conquer and rule… maybe. It currently belongs to the demigods but who cares about them. So you either be a power craving being or gain knowledge. Become a lord or something else. Elden Ring has been described as FromSoftware’s “largest game”. This is a big statement which carries weight. So off course most of our point scoring is based on their large open world here and how they use it.

X35 Earthwalker Elden Ring

Elden Ring continues the style of Sekiro shadows die twice style. You know, Nioh, Mortal shell, Dark Souls style. Big boss who does massive damage while you are small, far weaker and must dodge well and know when to strike to win. Elden Ring has been described as the largest one yet. A big open world, with creatures, beings and off course giant creatures all just wondering around, looking for a fight and doing their thing. So go ahead and cause some trouble. Oh and by the way there was a rune of death and the demigods were dying. there’s a lot of story and lore going on here, so those who care will get a nice sandwich out of this game. Elden Ring, you have a lot to meet up to. 

X35 Earthwalker Elden Ring

We do know that there is different ways to play the game. From decisions, endings, character build, equipment, weapons, special abilities and magic etc. There are very big dungeons which aren’t safe places for a stroll. What we are very interested in, is the world itself. We are always like open world. We want to see how they use the space. The design of the buildings, whether creative or typical lame. Is there water, can you swim, anything under the water for us? What creatures are roaming? Will Elden Ring be fair with the secrets and collectibles or will it be random nonsense? How interesting is the world overall. Elden Ring has been described as a fantasy game so we are expecting too be amazed or interested. So the world will control a lot of the points for Elden Ring’s score. 

X35 Earthwalker Elden Ring

We checked out some Elden Ring gameplay and it’s what we thought it would be but the lighting is better. We take the smaller stuff seriously. Like Sekiro, stealth is a real thing and so should be practiced. the environment can be used to give you an advantage too. Like elevation, rocky, obstacles etc. Even the weather and time of day can effect some things in a fight. Use them top your advantage as well. There’s horse riding and you can use one to face others who are on horses too. Why not call on your fellow tarnished to fight by your side? Like a coward. We seriously hope the bosses are impressive, some look scary and have a solid variety. Some Dark Soul bosses were lame, like someone who lacks skill came up with the idea. 

Overall Elden Ring looks like it’s going to be a great game. Visually Elden Ring so far looks great. Not Halo Infinite level but great for sure. We mentioned that we liked the lighting. We hope it stays that good consistently. We have some thoughts about Elden Ring and just know this game has multiple missed opportunities but that’s what happens when you don’t have X35 Earthwalker lead your design and development. We have very high expectations. The developers have done a great job so far. We at X35 Earthwalker will have to see what Elden Ring brings and does right. Now Elden Ring might have numerous bosses waiting for players but those bosses get swept aside by… the ‘Earth Walk!’ 

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X35 Earthwalker ELEX II

ELEX II is an action role playing game (RPG) developed by Piranha Bytes and published by ‘THQ Nordic‘. ELEX II is said to be coming out the 1st of March 2022 on the Xbox Series X, Xbox One, PS5, PS4 and PC. ELEX is back. This has caught our attention. Let’s take a look.

ELEX II is back in the “post apocalyptic science fantasy world” of Magalan. What’s happening this time? Basically the Hybrid was defeated by Jax some years ago but now a new danger is here… coming from the sky. Everything on the planet is in danger. These invaders are too powerful for Jax alone. His mission this time is to get out there and convince the many different factions to unite and work together to beat the invaders. Easy right?

X35 Earthwalker ELEX II

ELEX II is keeping the huge open world approach which is a good thing. Players are given more freedom here. This is what the description says, “The game allows you to explore the planet of Magalan with unprecedented freedom”. Unprecedented is a serious word here. So we will hold the developers to this very word. Players have a jetpack allowing them to fly around and explore the world just like Anthem. Anthem brought the amazing in game flight mechanic and made it fun. We hope ELEX II took notes and did it just as well. Flying is such an awesome way to do things so this is good. This does bring up questions concerning the big world that players can explore. How biggish it? What things are there for players to discover. How difficult is the world? Is ELEX II going to be a difficult game? Will there be level zones? Many questions for sure but we are patient.

Let’s look at the factions. There’s: The albs, berserkers, outlaws, morkons, skyands and clerics. These 6 don’t sound impressive The berserkers basically had no technology and was very simple, medieval even but ended up getting access to magic. The morkons basically locked themselves away and don’t trust anyone or eat much. They became savages and want to destroy others. Skyands get their power from the dark elex and they seek to infect everything. Basically the bad guys. No one can beat them. The albs basically gained magic, meaning they have both magic and technology. They lost their emotions and empathy in the process. The clerics are highly technical and believe they are the only ones who can save the world, destroying those who don’t join their mission. The outlaws are the losers. They uses flex to make drugs. They get high and do whatever they want. Murder, steal whatever. the law of the strongest is their mantra.

X35 Earthwalker ELEX II

The world is said to be intractable. Players off course will be interacting with the factions. This whole world is filled with NPCs. Listen to what the game says about them. That the NPCs will remember what you do and react accordingly. That they will join or leave your group and it’s based on how you act and what you do. they also can be killed. them dying or living does have an impact on the story. We wonder how far this goes though. What if you get everyone killed? Are there any characters that just can’t be killed? Are there different endings. Does their view or relationship with the player effect combat and in game play like troops on the road? Games try to get the ‘consequences of your actions’ mechanic and most fail. We actually don’t know a game that does it well yet. We hope ELEX II do better.

We checked out some ELEX II gameplay and it’s less than what we expected. It doesn’t look as smooth and animated as we hoped. Yes that it isn’t the final build but we can only judge based of what we can see. It should be improved drastically. The flying isn’t as good as it is in Anthem either. We will have to wait for that to be improved as well. Remember that ELEX II is suppose to be next gen open world action RPG. So off course we expect lot. The morkons look disappointing. Thought they would look more different from regular people. Judging from their description, we expected them to clearly stand out. We knew about ELEX and didn’t care overall so ELEX II has to be special to get us into it. ELEX II can be very good and has the room for it but delivering is a different story.

Overall ELEX II looks like it’s going to be an alright game. We want to be proved wrong though. We want it to be great but we haven’t seen enough though. The combat looks simple. Remember that this is still early. More work is going to be done. We are looking forward to seeing the variety in the ELEX II world. The developers ‘Piranha bytes’ have done an alright job so far. We at X35 Earthwalker will have to see what ELEX II looks like and does when it’s released. Now ELEX II may have a new threat but this threat is a simple problem for… the ‘Earth Walk!’

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X35 Earthwalker Spellforce 3

Spellforce 3 is a real time strategy role playing game developed by ‘Grimlore games‘ and published by ‘THQ Nordic‘. Spellforce 3 is said to be coming out the 7th of December 2021 on the Xbox Series X and PS5. It’s already out on PC. Games like this need to do a lot to get us interested at all. Let’s take a look.

The world of Spellbreak 3 is set in the year 518 before what’s called “the convocation”. “The rebellion of the four royal houses has been quashed.” So that battle is over but the war off course damaged the country. Also the queen took heavy damage and is currently in a coma. Sounds like bad news all around. So some dude known as the lord marshall is ruling but he’s a rough person or something like that. Players most decide if they will remain loyal to the queen or be rebellious. Remember, we have never played a Spellbreak game. We don’t know about them either.

X35 Earthwalker Spellforce 3

Now Spellforce 3 is definitely one of those fantasy mythological games with spells, wars, clashes, swords and the sort. It’s controlling multiple units at once and targeting what you want, using specific tracks, maybe use something that’s damage over time or knock back type of game. Games like this off course has some big name competitors. So standing out here is going to be a problem. There’s certain things that we need to see.

There’s characters customisation for your hero and off course there’s skill trees. You must raise and build an army to fight big battles. Find companions who’s equipment and skills you can manage and decide. The companions also are said to have an impact on the narrative. That sounds cool for sure. There’s three factions: orcs, elves and humans off course. Choose one of the three factions and lead them to glory. There’s multiplayer as well which a game like this needs. Compete against other players in pvp or do co-operative to fight against forces.

X35 Earthwalker Spellforce 3

We checked out some Spellforce 3 gameplay it’s what we expected. We like those nasty spiders. We like the precise targeting you can do when it comes to picking specific enemies and selecting what attack. Off course games like this gives all the advantages to PC players. The locations are looking good but not enough detail in our opinion concerning the environment, trees, rocks etc. Take into account though that the initial PC release is old while the console release will have improved graphics, visuals and more. Concerning the trailer below, we wanted to use one that had gameplay but they were all age restricted by stupid youtube. They age restrict small figures fighting but some real violent and even sexual stuff is all good in their books. Idiots. 

Overall Spellforce 3 looks like a alright game but not our thing. We haven’t seen anything that brings us in. It obviously has it’s fan base and players who enjoy it and that’s good. The developers ‘Grimlore games’ has done an alright job with this game. We at X35 Earthwalker will just have to hear what happens with Spellforce 3. Now Spellforce 3 might have three factions but those factions are nothing special in the eyes of… the ‘Earth Walk!’

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