Indivisible

Indivisible is a new RPG platformer developed by ‘Lab Zero Games‘ and published by ‘505 Games‘. It is said to be coming out in the 2nd quarter of 2019 on the Xbox One, Nintendo Switch, PS4 and PC. This game has impressed some people already. Some good things have been said already. Let’s take a look.

The story in Indivisible is quite simple really. Players control Ajna. A girl described as “a good-natured tomboy with a rebellious streak”. She was raised by her father in the outskirts of their rural. Things are normal. Things changed real fast though, as her village was attacked. The warlord Ravannavar and his army. Ruthless lot they are. Ajna also learns that she has a power. This power allows her to absorb certain individuals into her being. 

Off course these two events will make anyone want answers. So Ajna goes on a journey, a world wide journey to one, face Ravannavar and two, learn about this power and eventually her true nature. The beings she can absorb are called ‘Incarnations’. They have their own personalities and stories which players should take note off. Ajna not only absorbs beings but they can be manifested to fight alongside her. It gets a bit more strange. Ajna can also enter inside herself, a dimension that’s forming inside of her. This realm is where saving the game, quests and upgrades is found.

Indivisible

Games like Indivisible will always have things to find, abilities to collect and areas to explore. It’s a big world indeed. From the world map you will areas like the Iron Kingdom, the Almutah sands, tai Krung, Ashwat forest and more. Now off course Indivisible is 2D but when you look at the environments and worlds you will explore you will see all the 3D of this game, and that’s how players will truly see the wonderful visuals.

Hopefully you would notice by now but one of the main things that stands out about Indivisible is the graphics style and visuals. All the art here is hand drawn, just like with Cuphead. That’s right. Indivisible looks wonderful. If you while playing don’t stop to take a look at the backgrounds and what’s happening, then we, at X35 Earthwalker, automatically lost respect for you. The levels and world definitely looks alive. The levels are well designed and the attention to detail is very well done.

Indivisible

The characters are another standing out good things about Indivisible. Ajna definitely has that tough tomboy look and it suits her well. She looks like someone who would constantly clash with Natsu from the anime Fairy Tail in heated battles. She’s just the start. There’s Tungar who weilds a long ribbon like flexible blade which when not being used rests on his head as a turban. His body covered in scars from years of training. There’s Ginseng and Honey who are a duo. Honey is a plant creature while Ginseng is a youngster with great knowledge of herbology. They aren’t the combat types but their skills will come in handy. There is said to be more than 20 different incarnations.

We checked out some gameplay and Indivisible currently looks very good. We already mentioned the graphics which are very good. The gameplay is smooth, the actions are well animated. The enemies are weird looking and each area of the world has different types of enemies based on the environment which is good stuff. The combat is turn based from what we can see and it looks like you can have up to three incarnations fight with you during combat which also means that combinations, techniques and strategy will have a big impact in Indivisible   

Overall Indivisible definitely looks like a very good game. The hard work with the art being hand drawn, the variety of locations with relevant enemies, unique different characters with their own stories, range of items and abilities to find and much more. The developers ‘Lab Zero Games’ have done a very good job with this game. We at X35 Earthwalker are looking forward to seeing Indivisible come out. Now Indivisible may have lovely visuals but it’s ugly when compared to the beauty of… the ‘Earth Walk!’

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Dauntless

Dauntless is a new action role playing game (RPG) developed by ‘Phoenix Labs‘. It is said to be coming out in April 2019 on the Xbox One, Nintendo Switch and PS4; however you can download and play now on PC. There are said to be some monsters who need to be hunted down. Let’s take a look.

The story in Dauntless isn’t really clear from what new can see on their official website but basically the world has be broken up in to islands by a cataclysm. These islands are floating. Many of these islands haven’t even been explored yet and are dangerous. Also the islands themselves are in danger. What could endanger an island though? The answer are large creatures called Behemoths. They will consume the islands. It’s up to the players to prevent this from happening. 

Dauntless

In Dauntless the players control Slayers. Slayers as the name suggests do quite a bit of slaying but their targets this time are the Behemoths. Slayers are mankinds best defence against these creatures. The slayers won’t be easy to beat as they are armed with some serious weapons. Your slayer can wield Repeaters which is basically two and guns. It’s said to be difficult to use but you can hand out debuffs to enemies and fight at both close and long range. The sword is all about staying close and slicing everything up. Then with a full meter go crazy with pure speed. There’s more weapons.

Chain blade users have the highest speed of all relying on their mobility. Their weapons can off course extend for longer ranged combat and even pull yourself in to get close. Hammer wielding slayers can smash and deal heavy blows to enemies and also use blasts from the same hammer. Also you can use your blasts to dodge attacks. Slayers using the axe have immense damage potential. They can fill their meter to get a damage buff that can be stacked. The War pike is one of those that have great potential when used correctly. Keep attacking to fill your meter which is then used for your mortar attacks.  

Dauntless

There are a number of places to explore. There’s ramsgate which is the frontier settlement. There is also the Maelstrom which has a completely different climate going on over there. There are some continually changing islands. Some islands have a flourishing habitats as in their are lots of plants, wildlife and as everyone says, “flora and fauna”. Dauntless has many islands and they all just want to be explored but there’s a catch… 

The Behemoths in Dauntless are a real problem. Firstly they are endangering the floating islands because they just can’t get enough of the aether that they are consuming. This aether is what keeps the floating islands floating. Another thing that’s bad is that they are dangerous to face because well.. they are big. They are a serious threat. Some go about on all fours, others can roll like a ball, others can fly around, some look and move like dinosaurs while others are like angry bigger sloths. So taking these guys on alone is quite the problem. 

Dauntless

We checked out some Dauntless gameplay and it’s a bit less than what we expected. The graphics aren’t impressive at all even for the graphic style used. The characters remind us of the ones in Fortnite. This doesn’t mean it’s a bad game though. Dauntless is a multiplayer game and encourages working together with other players. You can play with three friends or get teamed up with people online. We like that you can use the parts you collect from defeated Behemoths and use them to make armaments like transom stones, dyes and even cells. So get creative.

Overall Dauntless looks like an alright game. We haven’t been impressed yet. We like the multiplayer options and the using the parts from defeated monsters. We definitely like the visuals and the environments but that’s it really. The developers ‘Phoenix Labs’ did an alright job with this one. We at X35 Earthwalker aren’t looking forward to this but there are gamers who are. Now Dauntless may have floating islands but even those aren’t as epic as… the ‘Earth Walk!’  

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Dark Devotion

Dark Devotion is a new Action adventure RPG developed by ‘Hibernian Workshop‘ and published by ‘The Arcade Crew’ and ‘Maple Whispering’. It is coming out the first quarter of 2019 on the Xbox One, Nintendo Switch, PS4 and PC. Dark Devotion is suppose to have some serious fights. Let’s take a look.

It’s not fully explained bu the story in Dark Devotion is that a templar sets out on a religious calling. The story must be pieced together by the players. Every item you find and every chest opened contains another piece of the story. You can find clues, a letter and even weapons. All will help piece the story together. This should tell gamers that exploration is required.

Dark Devotion

The action takes place in a fallen temple. This temple should have been boarded up and sealed by the way. There are four worlds. Your character must prove himself and dedication to his god. This won’t be easy as this temple is full of danger, answers to your questions and off course secrets. Rumour has it that this temple sort of has a mind of it’s own in a way. So learn it’s ways or have a really hard time.

Now off course this isn’t going to be your Indiana Jones adventure movie. This temple is real bad. Everything in it wants you dead. Players have to make the right decisions. Knowing when to handle curses, knowing when to retreat, knowing when to heal and when to thrust your blade through the monsters face. Every world in Dark Devotion has multiple paths. Each path is its own but you can’t turn back once you go down it.

Dark Devotion

The developers have left lots of rumours and secrets in this game that makes exploring a must. What you find can either be real good or real bad. You might find a monster that kicks your butt in 5 different countries or you may find an altar where you can save the game. Or maybe you find Doctor Who (not really). Either way, players need the items and secrets so you have to take the risk.

Dark Devotion doesn’t leave you at a complete disadvantage as there are a good dozen of weapons, armors, and relics which will give your character the boost she needs. These relics, weapons and armours can be customized with mystical runes. Each of these different items and equipment off course has their own stats and attributes. A game having attributes means that strengths and weaknesses amongst enemies is a mechanic here.

Dark Devotion

Now off course let’s get to the main dish. The enemies. There are a bunch of them. There’s simple zombie acting ones that approach you and takes a swing at you. All you got to do is time it and dodge. Then there are some big enemies who are chained to a spot, but that doesn’t mean it won’t strike with a mighty slam of their weapon. There are bosses who will make you sweat (probably). Some can teleport and then strike from the other side, some use magic and mystical powers. Powerful swordsmen with flaming swords and more. Each fight can go so badly if you aren’t careful so don’t get to cocky now.  

We checked out some gameplay and it’s sort of what we expected. It’s 2D off course, the level design is very nice, everything looks responsive. You can either block or dodge. A variety of enemies who are definitely dangerous, like the pirate looking one who can dash attack. Multiple little areas to explore and items to find for sure. Dark Devotion definitely looks like it’s going to be a difficult game. We so far like what we see. 

Overall Dark Devotion looks like a very good game. The graphics are handmade pixel art. The sounds are done well. The temple has traps like swinging pendulums, spike pits and more. One boss enemy looked unreasonable but it’s good to have at least one ridiculous boss. The developers ‘Hibernian Workshop’ did a very good job with this game so far. We at X35 Earthwalker look forward to seeing this game come out. Now the templar in Dark Devotion may be very devoted to what they believe but there is way more devotion in… the ‘Earth Walk!’

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Ashen

Ashen is a new action RPG developed by ‘Aurora44‘ but published by ‘Annapurna Interactive‘. It is coming out on the Xbox One and PC. Ashen straight away has gotten our interest. There’s combat, danger, survival and a brutal world. Let’s take a look.

In the world of Ashen, nothing lasts forever. Players control a “wanderer”. This wanders is alone, travelling and surviving alone. That’s going to change. This is a strange world as for starters there isn’t a sun. So how does everything survive (ask the game)? There is natural light but that comes from eruptions. These eruptions is what covers the whole place in ash (ash + en = ashen). There are multiple survivors and it’s wise to work together to survive. The game is centred around this.

Ashen

When you find survivors in Ashen you must decide what to do concerning them. You can ignore them or lead them to your settlement. If convinced to stay they can be of some serious help to you, offering their skills and abilities. Some might be skilled blacksmiths and other crafting skills or even “foraging expertise”. The point is that surviving alone in Ashen is a bad idea.If you want to find a place to call home then you will need some members.

Ashen is a multiplayer game as well. In your very large world you will encounter other players. You can work with them to fight evil, off course send an invite to join your party or leave them alone. Don’t be a bully now. The whole of Ashen literally is about working together, meeting people (real and) computer so keep that in mind when exploring.

The world in Ashen is huge and there is lots to see indeed. Expect forests, fields, broken structures, fjords, palaces, bogs and more. Even more interesting is that, according to the developers, no two gameplay experiences are similar. Basically the game works in a way that your adventure changes depending on where you are “at any given moment”. This means if you went to the bog first then things will be different if you had instead gone to a palace first for example, not just what happens at that exact location but surrounding things and more in the world itself. Interesting right? We know.

Ashen

Off course let’s get to the interesting parts. The combat and the monsters. Combat first. The combat should make a number of Dark Souls fans happy as it’s a similar style. Being patient is needed for the combat in this game. You need to watch your enemy, see the attacks coming and know when to dash and dodge. Every fight you get into regardless of how far you progress could be your last so always be ready and prepared. 

In terms of the enemies, there’s more to say. You can expect some scary monsters, spiders, flying things which swoop down, giant flying whale creatures, actual giants and more. There are thinkings hostile enemies that don’t like you and then there are indigenous creatures. You see those nice looking plants and flowers over there? Pick some. Congratulations you are dead. Even the plants and vegetation can be dangerous enemies capable of killing you.

We checked out some Ashen gameplay and it looks good so far. The graphics are quite cartoonish but done well. Movement speed is good, you can roll, evasion is fast enough, enemy attacks are telegraphed nicely (well at least for smaller ones), game difficulty seems acceptable from the start, crafting is important so loot everything you find and kill. Also Ashen has a stamina based combat system. Your attacks and moves cost stamina. Players will need to know what fights to pick and decide their actions carefully. You can decide to never see other players or never have any A.I. We are given that choice. The A.I by the way work very ell. They dodge attacks, know when to heal and fight good.

Overall Ashen looks like a very good game indeed. The sounds are very good and the controls are very responsive. The world design and enviro meets have great variety and we like that. We do hope for more variety in enemies though but how frequent we see them, we don’t know. The developers ‘Aurora44’ have done a very good job with this game. We at X35 Earthwalker look forward to seeing Ashen come out. Now Ashen might have a massive world but what’s even more massive is… the ‘Earth Walk!’

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Fade to Silence

Fade to Silence is a new survival RPG developed by ‘Black Forest Games‘ but published by ‘THQ Nordic‘. It has already come out as early access on the pc but it’s coming to Xbox One and PS4 2019. If you thought survival was harsh in the last game we wrote about (The Wild Eight) then wait until you see this. Let’s take a look.

In Fade to Silence players control Ash. He’s got his own issues but now has way more ever. Ash is tormented. We don’t know by what though. He’s a natural leader and is able to get very different groups of people to come together. Ash plans to build a sustainable base for I’m and the other survivors. Protection against the harsh environments. This will mean that players need management skills as there are others survivors who need to be found and watched over in a sense.

Fade to Silence

The Other survivors in Fade to Silence have strengths and skills of their own. No one is useless. For example Ryme known as ‘the sneak’ is as her name suggests very sneaky. Able to move silently, unnoticed and avoid detection. This should alert players that stealth will be needed at some points. Ezra (name from the Bible) is known as ‘the alchemist’. again you can guess why. it has been said that he’s spent decades working on his potions and perfecting them. Expect a wide range of effects incoming. Gani is called ‘the survivor’. She is calm, a thinker and has huge determination to reverse the planets current state. Offers wise advice and will open your eyes to your faults. So basically listen to her. Rhys, known as ‘the investigator’ is an interesting one. Always studying the corruption and learning for a way to use it as an advantage. His studies have caused some strange side effects. He’s either got special insight into the eclipse’s power or it’s damaged him. There are more characters so keep that in mind.

Now onto the danger in Fade to Silence. Since this is a post-apocalyptic frozen wasteland, expect a lack of food, resources, light and expect the freezing cold. Players must venture out into this dangerous area in search of resources, materials and more. Each venture is risky and can be your last. You can upgrade your equipment and weapons but that requires, more materials and items. Upgrading is quite important here. Now there is a bigger threat… a certain unexpected but constant event… a blizzard! if this blizzard catches you when you aren’t ready then it could end you. Everything is worse during a blizzard.

Fade to Silence

If you though all of that was bad, then wait until you hear about the monsters. Games like this need to compete with the creativity and action of other games to gain interest so off course they will add dangerous natural monsters to spice things up. In Fade to Silence players will face different kinds of monsters. For example the Ripper is a melee enemy who always gets close to you to slash you up with it’s claws. It’s attacks are slow but deadly enough to kill you quick. Hellvines spawn from corrupted grounds and attack whatever comes within range. The Feeder strikes fear in survivors as it’s very durable and resilient. It has a long range tongue that can drag you in, right in front of it’s jaws. This enemy is powerful. The Stalker will follow players, waiting for the moment to strike. It’s attack is very fast and you must get close for the best chance to finish it off. There are many more monsters and they are a serious problem. We like that the developers have displayed a good amount of information concerning the game, characters and monsters. They are one of the few who did this right.

We checked out some gameplay. There is a lot of stuff to do in Fade to Silence. You can hunt animals and skin them, collect raw meat, which has to be cooked, even use their bones as material. Use a bow and arrow, blade or even branches to attack enemies. You can even travel around on a sleigh pulled by dogs which does look cool; however your dogs fear the corruption as well. They will not move into a corrupted area. They will actually just stop in their tracks. Survivors can assist you in defending a camp from a monster attack. Players must watch out for one monsters that may be a problem. It’s called the Inner voice. It will speak to you, give you ideas. Do not let it corrupt you.     

Overall Fade to Silence seems like a good game. The graphics are very good and the sounds are good too. The environment looks quite realistic in many ways. The snow is done well too. The areas are clearly distinct from each other it’s clear what area you are in. The monsters look cool but we hope they are strong for the sake of difficulty. The developers ‘Black Forest Games’ have done a good job with this game. We at X35 Earthwalker look forward to seeing what this game has to offer. Now Fade to Silence may be a serious survival game but it’s all calm when compared to the seriousness of… the ‘Earth Walk!’

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assassins creed odyssey

Assassins Creed Odyssey is the newest Assassins Creed game developed by ‘Ubisoft‘. It is coming out the 5th of October on the Xbox One, PS4 and PC. This time it looks like the action is taking place in Greece, 431 BC. Let’s take a look.

Players control the oldest son of a general. Not just any general but, a Spartan general. You was sentenced to die but off course you didn’t (plot armour). Now you must embark on an adventure, surviving and learning about the secrets of your bloodline. Basically you moving from a outcast to a hopefully a legend. Doesn’t sound that hard right?

assassins creed odyssey

Now Assassins Creed Odyssey is looking like a serious game has it claims to allow players to explore the entire country. So we can go from city to city, take up tasks, challenges, do what we need to do and move on. Beware though as there is said to be reactions to our action and decisions. Multiple games have said that there are consequences to our actions but they all pretty much have failed in making consequences that actually matter. Will Assassins Creed Odyssey get it right?

Within Greece players can even go up to the snowy mountain peaks where it’s… well… quite cold. Is there a penalty for being in the cold? Do we need a jacket or not? If that was cool then check this out. Another area for players to explore is the Aegean Sea. So there are some nice looking places underwater so make sure to have a look. Off course there are more areas in this game with some being uncharted and there fore must be discovered. We hope to see some greek mythology in the game in terms of monsters.

assassins creed odyssey

What’s the point in having a large sea and ships if we can’t use them? Good thing that’s not the case here. It’s Greece after all, sailing and fighting with ships is sort of like their thing back then. Players can get access to large ships and explore the sea themselves. It gets better. You can customise how your ship looks and off course upgrade your ship weapons. Things get a bit deeper though. You can recruit and add crew members who can have perks that could really make a difference in a fight. 

We checked out some gameplay and it’s basically what we expected. You can sneak, run. fight, attack, use a bow, wield a sword, charge into battle, watch large armies fight etc. It’s still assassins creed. There are executions. You can call and use Ikaros, who is a bird that just like in a previous title (Egypt) allows you to scout out the area, see your target etc. The Spartans are against the Athens, a lot of stuff is going on in this world. You can even find some ship wrecks and rubble.  

Overall Assassins Creed Odyssey looks like a normal Assassins Creed game. We are not impressed. Off course a lot of work has gone into this game but we haven’t seen anything that makes us say, we should buy this. Graphics look very good. Sounds are good. The developers ‘Ubisoft’ did a good job with their game. We at X35 Earthwalker hope we see something game changing in Assassins Creed Odyssey. Now Assassins Creed Odyssey may take place in Greece this time but what’s bigger than Greece is… the ‘Earth Walk!’

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Anthem

 

Anthem is a new action RPG developed by ‘BioWare‘ but published by ‘Electronic Arts‘. Anthem is coming out the 22nd of February on the Xbox One, PS4 and PC. From what we know, this ain’t an anthem you want to sing. Let’s take a look.

In Anthem, players take control of a freelancer. Freelancers are people (pilots) that use javelins for traversing the world and combat off course. A javelin isn’t something that you throw here but instead a powerful exosuit. So players must pick their exosuit from their wardrobe – we mean collection and get right into the action. Anthem is a large world and these javelins are essential so take care of them.

Anthem

With these javelin exosuits players can soar through the air at great speeds, dodge, slide, dash around faster than enemies can keep up (hopefully) and even explore submerged areas. That’s right, underwater areas are here too. Javelins can have equipment, gear and weapons which the players can customise and decide. Anthem seems to have good emphasis on the customising of the javelins. Since it’s an RPG we all know things can be unlocked as progression is made.

So ranking up is crucial. There are also dangerous and powerful enemies that once defeated you will pass milestones and even get loot which off course can get you even more gear and personalisation options for your javelin. Eventually like Halo 5 Guardians, it will be incredibly rare to find someone with the exact same looking javelin as you. 

Anthem

Now off course there are different types of javelins. There is the: Storm, Colossus, Interceptor and Ranger. Storm is like a mage, lots of longer range attacks and all electrifying. Storms can even hover and teleport to keep a distance from enemies. The Colossus is all about lots of weapons, heavy damage, explosions, flamethrowers and shields. So it’s basically the big tank that fights hordes by itself. The interceptor is all about getting in the enemies face, landing some blows and then getting out of there just as fast. Even weakening enemies and crippling them with it’s many abilities. The Ranger is basically the strong all rounder. It has different weapon types can get physical with enemies (melee), has grenades to deal with grouped enemies, can buff allies and even grant ability cool down reduction.  

Anthem is an open world game which means expect expansions. That’s a good thing as it also means players will always over time have new things fight, explore and look into like stories and events. This is multiple ways reminds us of Destiny 2. What else can you expect from Anthem? This open world will have different hazards and conditions popping up. So the developers clearly want an alive world with things going on. We like that.

Anthem

Off course Anthem is also very much cooperative. Anthem is focusing quite a bit on the social side. Gamers can play in teams with up to three other players to take on missions. These missions will reward both the teamwork and the individual ability. Players can still go solo and accomplish things by themselves. This is serious and some big games have failed in this area. Making sure that solo players have lots to do is important. Developers shouldn’t create exciting content that only groups and teams can do. Not everyone has or wants to play with strangers or friends. 

Each freelancer has a team. This team provide vital information to freelancers and do everything in the ability to make sure everyone mission is a success. They are the support. Players must also remember that you can progress your javelin and your pilot. Pilot upgrades can include improvements in combat like mobility and even allow you to use javelin functions for longer before overheating like flying. Pilot skills and aspects are carried over to each javelin and not restricted so keep that in mind.

We checked out some gameplay and it definitely looks good. The world is very big indeed. The biggest factor that separates Anthem from others is the huge mobility. Players can fly to wherever they want, investigate and leave. Graphics and the environments look very good. It’s generated using the frost bite game engine. Sounds are very good too. The enemies are wildlife, monsters and other humans with guns, all can be dangerous. The multiplayer works very well but we hope the game has high difficulty, especially since you can play with friends. The action seems great so far and it will only get better as it get closer to release date.

Overall Anthem is going to get a lot of activity and excitement from gamers. There’s variety, good visuals, lots of action, mobility, creativity and multiplayer. Off course there is much more we can write about and mention but we will leave it as this. The developers ‘BioWare’ have done a very good job with this game. We at X35 Earthwalker look forward to seeing everything Anthem has to offer as it’s potential is very high. Now Anthem may have a massive world but it’s so tiny when compared to the size of… the ‘Earth Walk!’

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Valkryia Chronicles 4

Valkryia Chronicles 4 is a new action strategy RPG developed and published by ‘Sega‘. Valkryia Chronicles 4 is coming out the 25th of September on the Xbox One, Nintendo Switch, PS4 and PC. This is suppose to be a somewhat of a deep game with a grave truth to be discovered. Let’s take a look.

The story in Valkryia Chronicles 4 is that the continent of Europa is split between two groups which happen to be at war with each other. The Atlantic Federation vs the Autocratic Eastern Imperial Alliance. The empire (the Autocratic Eastern Imperial Alliance) have the upper hand and currently dominating the Federation. The Federation are not giving up but realising that they will eventually will be destroyed they launch a last resort operation to help tilt things in their favour. This is were the players come in.

Valkryia Chronicles 4

The players take control of the leader commander Claude Wallace and his team squad E which is made up of his loyal childhood friends. It’s them who will be carrying out operation Northern cross which basically is to capture the imperial capital. This off course won’t be easy as numerous imperial soldiers, brutal elements and even a Valkyria! Last of all players and squad E will discover and face the grave truth that we mentioned earlier. Not an easy operation it seems.

Now Valkryia Chronicles 4 is single player and the game does feature permanent death so players can end up losing their characters for good. So think, get tactical and be careful with your decisions. Valkryia Chronicles 4 has gotten deeper though in game mechanics and as characters have personality traits, with likes and dislikes which can effect how they perform on the battle field. For example a sniper who hates being alone could have their accuracy and defense reduced because they are alone on the field. We know… it sounds petty.

Valkryia Chronicles 4

But wait… there’s more! In between missions players have the opportunity to head back to camp and can choose specifically which soldiers they want for the mission ahead, like XCOM 2: War of the Chosen. Off course all gamers by now would know that it’s important to have a balance concerning the character classes. You will always have commander Claude who comes with his tank (called Hafen). The classes are: Lancers, Engineers, Scouts, Snipers and Shocktroopers. There is a new class called Grenadier who can even bring the artillery. Pretty cool and very much needed.

Now how does combat work in Valkyria Chronicles 4? Well it’s actually unique. Like a turn based strategy game, you have a limited amount of moves each turn. When you use an action point, you get all third person and take control of that unit… in real time. Now enemies can fire at you but when you stand still and aim at them, or stop controlling the character, the enemy stops firing. So basically the enemy takes action when you take action.

Valkryia Chronicles 4

Lastly even the weather is a factor in Valkyria Chronicles 4. So when selecting sliders for your mission you have to not only take the shape and obstacles of the battle into mind but also the weather. For example if it’s all snowy then line of sight get impacted heavily, which means that snipers aren’t that useful at all because they can’t see anything. Weather doesn’t just effect line of sight but other elements as well like possibly the terrain. This sounds like a strategy game for sure.

We checked out some gameplay and Valkyria Chronicles 4 looks very good. It has the same art style and it looks great. They use the Canvas engine for this. The watercolour style is hand drawn. The environments look nice. It doesn’t look complicated at all.

Overall Valkyria Chronicles 4 seems like it’s going to be a very good game indeed. Others had good things to say about it and so do we. The developers ‘Sega’ did a good job with this game. We at X35 Earthwalker look forward to seeing what Valkyria Chronicles 4 has to offer gamers. Now the war fought between the Atlantic Federation and the Autocratic Eastern Imperial Alliance is serious but no where near as serious as… the ‘Earth Walk!’

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Immortal: Unchained

Immortal: Unchained is a new action RPG third person shooter game developed by ‘Toadman Interactive‘. It will be ‘unchained’ and released the 7th of September on the Xbox One, PS4 and PC. Apparently the world is running out of time. Let’s take a look.

The story in Immortal: Unchained is quite weird but basically players control a character who was unwillingly unchained and released by a being called the Warden. All you are told is that the world is running out of time and that your skills are needed. Wonder what those skills are… So the player must set off on their mission but with no memory of who you are or what you do. So the other task is that players must find information regarding who you etc through stuff in the game and other characters.

Immortal: Unchained

Immortal: Unchained is developed to be a serious, hardcore game, so expect lots and lots of action. Expect bullets to fly and enemies to resist with all their might. What we do know is that the character we control is a living weapon. You have be locked away for a millennia. Apparently by those who thought we were too much of a threat. This mission or should we say journey is filled with dangerous and murderous foes. There are some who aren’t trying to kill you but they will use you to fulfil their own goals. So keep that in mind. 

It’s all about guns and melee combat in Immortal: Unchained. Get up close and smash some foes in or stay back and take them out with accurate shots. There is lots of options regarding weapon builds and choices. So having creativity helps out. Create your own play style and roll with it. There are different armours to acquire and choose from to use in your battles. If you are a fan of the story and style of The Witcher, Killzone:Shadow Fall and Battlefield 1 then you might like the story of Immortal: Unchained because the story has been written by a team that includes both Anne Toole and Adrian Vershinin.  

Immortal: Unchained

We checked out some gameplay and this does seems cool but currently too slow paced. We know it’s also an RPG but it comes off as too slow. Especially if enemies come at you one at a time. There are loads of weapons, over 100 we were told, there are 6 different disciplines to pick from also. As we say, gamers like options. The undead who have been freed from the underworld seem annoying but not a major threat. We do know that there are legendary bosses that are suppose to bring epic massive clashes. we wonder how those are done though. 

Overall Immortal: Unchained looks like a cool good game but definitely cones off as too slow. We hope there are difficulty settings too because we saw a developer playing it and he had some high-is difficulty as in he died quite a few times. At least we know the game isn’t easy. The graphics are very good indeed. Excellent we do say. We do hope they make the right adjustments to the gameplay. the developers ‘Toadman Interactive’ did a great job with this game. We at X35 Earthwalker will need toes more action though. Now Immortal Unchained may have a living weapon but it’s lame compared to the weapons of… the ‘Earth Walk!’

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Shadows: Awakening

Shadows: Awakening is a new RPG adventure game developed by ‘Games Farm‘. It is coming out the 31st of August on the Xbox One, PS4 and PC. Shadows: Awakening requires that decisions be made. Who is actually in charge though? let’s take a look.

Shadows: Awakening is part of the heretics kingdom saga. The Penta Nera are secret council members. So big league dudes basically. They were assassinated. It gets worse. Devourers are demons that have the ability to consume souls. The Penta Nera’s souls were consumed by Devourers. Devourers also absorb the personalities and memories of the souls they snack on. Those consumed ones became the devourers puppets. Pretty interesting but absorbing their personalities is clearly a down side.

Shadows: Awakening

The devourers that well… devoured the Penta Nera’s souls are back in the mortal realm once again. The drive and goals of the Penta Nera are still there and strong. Continuing their quest for power and off course immortality. We wouldn’t want to be immortal as a demon though. This then begs the question. Who is really in control? The demon or the souls that it devoured?

Shadows: Awakening is isometric. Players must expect real-time tactical combat. Build and gather your party and then expect lots of challenges. From what it sounds like, players can expect nothing handed to them. It all comes down to the final decision though. Will players save the world or go for a complete messed up situation?

Shadows: Awakening

This game is single player and there isn’t that much information given on this game. We know that players can control different shaped heroes and beings. Switch between them to the one who is best for the situation to keep the advantage at all times. The combat is quite simple to understand. As in, if you get swarmed back off and use a being that has projectile attacks. When melee is needed get a bigger stronger form etc. Just adjustments.

We checked out some gameplay and it does look how we expected. The graphics are very good definitely and the sounds are nice too. The visuals and level designs are very good too. We enjoyed looking at the background and what’s happening. The different forms are very distinct and their advantages are very clear. 

Overall Shadows: Awakening looks like a very good game for what it is. The story is suppose to be deep but we don’t have that much information on that. The developers ‘Games Farm’ did a great job with this game. We at X35 Earthwalker need to see more of this game before we can be looking forward to it. So far it isn’t enough to convince us. Now the devourer may be a major threat but it would easily be crushed by… the ‘Earth Walk!’

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