The Riftbreaker: Into The Dark is the second world expansion and this game is already big enough. So we just know that this expansion is going to bring the good stuff. The Riftbreaker: Into The Dark is a strategy action Role playing game and a darn good one at that. Now if you want to know more about the base game then read our G-blog on it. X35 Earthwalker himself played this game. So he knows what’s up. Let’s take a look.
Right off there bat we can say that The Riftbreaker is an excellent game. High level graphics and excellent attention to details. The planet looks cool and great to explore. There’s a variety of areas and they got their own biosystem. Now we hear that The Riftbreaker: Into The Dark, as in this new expansion would bring in even a new biome. This is quite biog as that means players will get to explore new parts of the planet that we couldn’t before. More of the planet is being opened up. So get your exploration on concerning the caverns of Galatea 37.
There’s a whole new way of traversing in The Riftbreaker: Into The Dark. You can now drill and tunnel through the walls of the caverns themselves. There’s new samples to research and even new technologies. The question is how much though? Apparently we also have to save this world from an “Enemy within”. So we got something big down here. That makes sense though. A whole alien planet and there’s an underground section. There has to be something massive down there. That’s what makes things scary-ish.
We checked out some The Riftbreaker: Into The Dark gameplay and it’s what we expected. It’s dark and a dangerous location. Being underground automatically adds a layer of dangers that the surface won’t have. There’s big underground creatures that will require the new weapons and tech to deal with them and even repel their attacks. Now use these new tech and build your base. After all you can’t talk about The Riftbreaker: Into The Dark and ignore the base building. Buildings is the way and you HAVE to do it. So get to it.
Overall The Riftbreaker: Into The Dark looks like it’s going to be fantastic. They must make sure that players have the option to travel between the surface and the underground. The massive beasts better be actually massive and scary. Use the darkness to make the fear optional for players. There’s actually loads of ideas for tech and weapons in a game like this. So you developers better not hold back. We at X35 Earthwalker will have to see what truly lies within this expansion. Now The Riftbreaker: Into The Dark may have a whole underground biosystem but it’s all to simple and small for… the ‘Earth Walk!’
The Callisto Protocol, that next level survival horror game is back at it… not like a crack addict. The new game mode is here! It’s called Riot Mode. We heard about this mode but off course had to wait. Not anymore. X35 Earthwalker, the best and greatest gamer of all time, gave it a try. There’s lots to say but we will try to shorten this, maybe explain more on the podcast, regardless; read this or you a bum. Let’s take a look.
Riot Mode is all about survival… surviving for as long as you can actually. There’s no set goal like get to wave 50. You just keep going until you die. We aren’t a fan of horde modes like that. We prefer a set goal. Something to conquer. You spawn in a room and make your way through to the main map. More on the room later by the way. Once in, you Riot Mode begins. Each wave spawns in enemies from the main campaign. So be prepared to deal with them all. As you slay and survive waves, you earn Callisto credits.
In Riot Mode you use the Callisto Credits to buy weapons or upgrades or even ammo. Whatever. For example you can upgrade the stun baton for more damage or buy the Assault rifle. What we don’t like is the restrictions on the load outs. You can only have one pistol weapon and one rifle type-ish weapon. So you can’t have Hand Cannon and Skunk Gun as both are small and classes like a pistol. You can’t have both Assault rifle and Riot Gun. Both are long two handed weapons. Not fun. Be careful how you spend as some things are more needed than others at certain times.
Around the map are other stuff too. You can find health packs and GRP battery dispensers. They are quite cheap but increase in cost as you really progress in waves. So decide, do you want to heal, or get more damage on a weapon? You can stack up on health packs too. You can even buy ‘gate fuses’ which can be used to activate traps in rooms. For example there’s a connector corridor that has a rotating razor trap which travels in a straight line. You can use that to mow down foes. There’s also a closing spike compactor trap which you can use to tap and smash enemies. One shot them.
Now Riot Mode is apparently very difficult. We have seen youtubers first attempt and one got to wave 27 and died. Another called dan got to wave 42. It might just be a skill thing though as X35 Earthwalker on his first attempt got to wave 61. If you are a master at The Callisto Protocol and dealing with enemies then you will have minimal issues. The problems start when swarms of different enemies mix together. If you have fat guys throwing their weight at you, while a security robot has you in his line of sight, while an exploder its rapidly approaching… then you will experience pain. Unfair pain. Some enemies you can’t ignore and have to dodge; however some attacks keep you in place or stagger you, setting you up for strikes.
Arguable the biggest threat is the two head. He doesn’t wait his turn in combat. He comes for you no matter what. He does big damage and you have to respect it. Prioritise him. Yet if the biophage in security uniform are on you, then tough luck as he is major aggressive and will keep you dodging or getting slapped around, while two head approaches. The best weapon is rampage mode. When activated you have unlimited ammo and literally one shot EVERY enemy for 30 seconds. Use this mode wisely. It will save your life. Rampage Mode is the best thing in this game.
Remember that starting room? Well there’s more to it. It’s actually the room to pick your starting perks. What?! Perks?! Yeah, the game doesn’t tell you. X35 Earthwalker discovered this by himself. You unlock them as you play and progress. X35 Earthwalker unlocked all in his first try (He is the best after all). There’s like 15 perks. You can select a maximum of 3. Then jump in.
Now for the rewards. When you play, you unlock the Hazmat suit. It’s a cool design. We definitely like this. Other from that… nothing. So let’s talk about this. Riot Mode is definitely fun and can get real intense. It’s a great addition to The Callisto Protocol. It is lacking some things though. The fact that there’s no goals and i9t’s a go on forever thing means it suffers from the same problem as other modes. It gets boring fast. When X35 Earthwalker got to wave 55, he did get bored and tired. He pushed on only because he set goals for himself like get to wave 60 or pass 100000 score. He did both by the way.
The other issue is that there’s nothing to earn. You get the hazmat suit and that’s it. It’s not even like you need to reach wave 60 to get it. You basically just have to play. So Riot Mode will die quite fast. Developers need to understand what players want. Riot Mode needs goals, Riot Mode needs prizes and rewards. Riot Mode needs something to keep players going. The combat is as solid as ever. The Callisto Protocol is currently the best survival game right now. Riot Mode has good potential but it must be capitalised on.
Quick update: X35 Earthwalker literally just did his third attempt at Riot Mode and He got to wave 102! That’s right. Possibly the first to do it too. It took too long. Developers, you need to make those later waves shorter. X35 got seriously bored, especially in the last 20 waves. So much sacrifice for no reward. That right… got nothing for doing it besides just a platinum medal in game. Oh well. Part of the X35 Earthwalker gaming achievements.
X35 Earthwalker has set himself another goal in Riot Mode and once that’s complete, then there’s no other reason to play again. So developers, look into this and make some adjustments. Now Riot Mode may be crazy but it’s too small for… the ‘Earth Walk!’
After Us is an action adventure game developed by ‘Piccolo studios‘ and ‘Private Division’. After Us is said to be coming out the 23rd of May 2023 on the Xbox Series X, PS5 and pc. X35 Earthwalker will judge this game himself. After Us is doesn’t look like it’s playing around. Let’s take a look.
The story in After Us is that you are Gaia, the spirit of life. You are here to salvage souls. More specifically the souls of extinct animals… hey there Dodo bird. The last of the animals are dead and, who’s called mother, has used up all of her life force to save their souls. Gaia is to bring those souls back to mothers ark. So yeah, get out there and navigate your way to those souls.
After Us will have players learn the fates of these creatures as you revive them. Some examples were given. The final eagle was caged. The last whale was harpooned. The last deer was hunted down… probably tasted good too. So warning to players… things might get emotional. Weak players might cry.
After Us right off the gate does look really cool. It clearly wants to be a visually amazing type game. As in, as the player travels, you take in the sights and say wow. We have played multiple like that and so we will hold this game to a high but fair standard. So After Us… what chu got? We will say this though. We like that Gaia brings beauty and life back into the world. Undoing all the negative aspects of the world. It’s great to see. the effects need to be fitting and top level.
After Us is also a platformer game. So expect to move, explore, jump, and get around. Some even through in the puzzle description. So make sure your brain is activated for this one. Gaia has traversal abilities to help with the world navigation. Dash, jump and even glide. Good thing too as there’s some deadly traps… so we heard.
We checked out some After Us gameplay and it’s mostly what we expected. After Us certainly looks cool. We like what we see. Hopefully there’s good information concerning the world After Us is set in. There’s not just traps but also actual active threats. There’s devourers who are these “oil-covered” beings that roam the wasteland. They are looking for any remaining life.
Overall After Us looks like a very good game. We like the design of the animals souls and its effects. The visuals are excellent. The graphics are good. The animations are alright for 2023. The details are good. There’s definitely something going on here. The developers ‘Piccolo studios’ have done a very good job here. We at X35 Earthwalker will keep an ear open concerning After Us. Now After Us may have vulnerable souls but they would have been saved a long time ago but… the ‘Earth Walk!’
Warlander is an action massive multiple online game developed by ‘Toylogic‘ and published by ‘Plaion‘. Warlander is said to come out the 18th of May 2023 on the Xbox Series X and PS5 but already out on pc. X35 Earthwalker is the universes ultimate strategist so games like this are easy. Warlander is trying to bring exciting gameplay. Let’s take a look.
Warlander is all about war… in the land. something like that. Basically you are in an army and your job is to slay the enemies, raid their stronghold, destroy the core to win the match. There’s at times multiple armies. Maybe even 5. Yeah, think about that. Warlander might be on to something but can they deliver.
So there are different classes: Warrior, Cleric and Mage. These have clear roles and different abilities. Warrior is the main force, strong, tacky, first on the field, hold their own in close and range. Cleric heals, supports and builds walls and siege weapons fast. Mage has killer crows, smoke, fire and lightning. Cause disruption and can be real annoying.
Now of course there’s more going on than just stab and slice in Warlander. There’s siege weapons which the Cleric class builds faster. There’s catapults and defensive measures. There’s even what looks like a mech that’s rolling up and bringing the destruction. There’s what looks like a real war going on and we are here for that.
We checked out some Warlander gameplay and it’s what we expected. Lots of people fighting, explosions happening over there. Long range attacks from up there. Walls erected up front. Siege weapons being rolled in. There’s a number of things happening. Structures are being destroyed and crumbling. We see useful ranged weapons. Hopefully the balance between classes are on point, as tough as it may be.
Overall Warlander looks like a fun game with lots of room for tactics. How balanced is it though? We don’t know. The visuals are looking good for sure. The animations are good and silly. Fitting the style and tone of the game. Warlander is looking like it’s about that action. The developers ‘Toylogic’ have done a very good job so far. X35 Earthwalker might just have to keep one eye open for this game. Now Warlander may have strongholds to raid but none of their tactics won’t work against… the ‘Earth Walk!’
Minecraft Legends is a real time action strategy game developed by ‘Mojang Studios‘ and ‘Blackbird Interactive‘ but published by ‘Xbox Game Studios‘. Minecraft Legends is a big game with lots of ‘room potential’. X35 Earthwalker has already dived into Minecraft Legends. There’s lots to see. So here are X35’s initial thoughts and some gameplay. Let’s take a look.
Minecraft Legends is definitely a completely different thing for Minecraft. Matter of fact on the same day that Minecraft Legends came out we played Minecraft Dungeons. That was an excellent game but very different from what was to come. The opening cutscenes are real clean and truly explain what’s going on. We get introduced to these very important beings known as ‘Knowledge, Foresight and Action’. They basically call you, summon you, somewhat arm you and depend on you to save their world. We have questions definitely. Like does out character know these beings? Why did he so quickly accept to help them? What’s the reward? To list a few.
Now the controls are a big one though. There’s many mechanics and many things you can do and control. You can control and command units under your control, you can build structures, harvest materials, select upgrades (basically), do specific commands concerning the movements and strategy for your units. This is a lot of stuff but it can get deeper like selecting specifically which unit or unit types do your command. We like that this provides lots of room for strategy and offers more controls for players. Now you will need some time to get use to all these controls before you can truly flow. Movement is smooth and makes sense. No issues with movement.
There’s different mounts in Minecraft Legends. X35 Earthwalker found a beetle… Brilliant Beetle. It has the ability to climb any surface basically. So walls don’t matter. So yeah, looking forward to seeing what other mounts there are but we doubt X35 will be changing anytime soon. The progression in Minecraft Legends seem fair and you feel it fast. You need the resources to build new things including structures that will unlock the means to gather new materials like Redstone and iron. You get access to new units very quickly and so your army capabilities grows.
Speaking of units players will start off with a melee and ranged unit. Cobblestone golem and plank golem. Both are useful and have totally different functions but the plank golem is definitely far more effective so far. It definitely looks like the cobblestone golem needs a damage buff for destroying structures. Destroying structures is basically their main function and yet they don’t seem that efficient at it. They need a small power up. More units are on the way. Players can also command other things too. You can command skeletons, creepers and zombies. so recruit them and mix them with your army. They of course have their own attacks. The creatures and beings of the Overworld support you clearly. The fact that there’s fixed times to events add pressure to players. for example you will learn of an attack that the piglins have planned. They WILL attack tonight. You have to be there or that village or location will actually get attacked. So be prepared. The world is quite alive and has action going on. Time matters, especially when it comes to day and night.
Now lots of good things are said but here’s a big negative. Structure building… more like the taking it down part… more specifically the walls. You can place out a whole stretch of walls but a wall is that one square space. So when you are removing a part of the wall, you have to select each individual part and remove it. The option to hold down the button to remove the wall doesn’t appear instantly. You have to stand still by it for a moment. The whole process is slow. Maybe there is a way to highlight and select multiple wall segments for removal but we haven’t been told about it or shown in the game yet. We hope that gets sorted out. Also it doesn’t seem like we can get of the mount. Lame but if that’s the design choice then so be it. Some resources are much harder to find than others. As you be running around for a good while and still not find any. A bit more frequency would be good but we are on a higher difficulty and it does say that resources are less frequent so yeah… there’s that.
The map is very useful and gives the details that matter. We don’t like that the note showing your name is constantly there. It gets in the way and is annoying. There needs to be a way to remove it to make the map experience better. Raiding piglins structures and fighting them does feel good but those pigeons definitely have the advantage right now with their units. We have seen some big strong piglins who even act like artillery but direct though. Currently feeling outclassed but we making it happen though. What’s great its you can build certain structures to aid you in combat against the enemy. You can build stairs that lead up so you can get to the higher ground. Fortnite players will like and understand this. You can build a well house to act as a point of fast travel and a place to respawn too if defeated. So as you can see, players will have to plan and set up before a raid.
Here’s some Minecraft Legends gameplay below. Fun fact: Did you know that X35 Earthwalker found some, let’s say treasure, at the top of some trees. After a bit of parkour, he got it. So yeah, explore and keep your eyes open for goodies.
Overall Minecraft Legends so far is excellent. The developers have done an excellent job. There’s lots to do and get started on. There tons of potential here too. You just know updates and additions are coming to the game to enhance the world. We do what to see more though. It’s excellent but not where we want it to be and it’s not where it should be. Minecraft Legends is worth playing. We are aware of the competitive move against other players and additional modes but we are here for the campaign. Lastly Minecraft Legends being on Xbox Game Pass makes everything better. We can play this game on the move too. Something PlayStation can’t do. We will leave this here. X35 Earthwalker stands at the top. Now Minecraft Legends may have a hero and real time world but it’s all too slow and small for… the ‘Earth Walk!’
Mia and the Dragon Princess is a live action, interactive action game…/ movie… developed by ‘Wales Interactive‘, ‘Dead Pixel productions’ and ‘good gate media’ but published by ‘Wales Interactive‘ alone. Mia and the Dragon Princess is said to be coming out the 21st of April 2023 on the Xbox Series X, Nintendo Switch, PS5, PS4, Android, iOS and pc. These types of games are rare for sure. X35 Earthwalker likes to see these types of games. Let’s take a look.
Mia and the Dragon Princess is a rare type of game indeed. If we asked you to name other games like this, you’d most likely get stuck. Mia and the Dragon Princess is like The Quarry, Until Dawn etc but it’s real people and actors, hence the live action description. We appreciate the work that goes into games like this. Now Mia and the Dragon Princess is about well… Mia. Good guess. She is a barmaid. Then one day a woman shows up at her work place. She is being chased by violent thugs. Yep… definitely not another Tuesday for Mia. Oh and on top of all that. This mysterious lady can’t speak English. Have fun with that.
So this is a whole movie but basically made into a game. Players will influence what happens. You know the drill. Decided what response the characters have, what to do. Pick between a selection of options or maybe just to. Spare him, or end him. Etc. There’s going to be a lot of action. So expect combat, some elbow strikes, a kick and real combat. So expect this to be an experience and enjoy the show. Things do look somewhat kind of goofy though. Some of the characters do look more comedic.
We checked out some Mia and the Dragon Princess gameplay and it’s what we expected. We can say there’s quite a lot of characters here. Some choices seem to be on a timer so players need to think and decide fast. There are no indicators on how difficult it will be. Since it’s a movie we expect it just be very simple to get through and more of a ride for players. Games like this, there isn’t that much to say but we know exactly what we would be looking out for. You can’t move around a room and control characters off course.
Overall Mia and the Dragon Princess looks like it’s going to be an alright game. Can it be called a game? Well yes as there is some input but to a more minimal level. It’s a movie after all. The plot looks like it’s going to be taken more seriously, instead of just letting it all be about the action. The developers ‘Wales Interactive’ have done a good job so far. We at X35 Earthwalker will have to hear how this game does. Mia and the Dragon Princess may have some live combat action but it’s all too undisciplined for… the ‘Earth Walk!’
Stray Blade is an action role playing game developed by ‘Point Blank Games‘ and published by ‘505 Games‘. Stray Blade is said to be coming out 20th of April 2023 on the Xbox Series X, PS5 and pc. X35 Earthwalker took notice of this game. He will be the judge. Looks like Stray Blade is bringing a big adventure. Let’s take a look.
Stray Blade has a not so simple story with some stuff in mystery but in terms of an action rpg, you know what to expect for sure concerning this story. So here we go. This all taking place in Acrea the lost valley. You died in this place though. Time passes, not stated how much but you also somehow came back to life. What’s the catch? You can’t leave this place now. Yep… you are stuck here.
Now Acrea the Lost Valley can be described as a forgotten place. It’s wild with the greenery and clearly overgrown. If you couldn’t tell by now, there’s some powerful stuff about this place or going on. They’re legends about this place. Players must restore balance to this land. There’s stuff going on in Stray Blade. So be prepared.
We didn’t even talk about the characters in Stray Blade. You play as ‘a rouge adventurer’. Looking like master shifu’s cousin from kung fu panda. Small red panda like animal. Your ally? The Xhinnon wolf… Boji. This dude looking like a menace as you can’t see his face, just darkness. He got real armour. These are the two characters. Your mission is to get out of Acrea.
There is a variety of foes from humanoid wielding weapons to straight up creatures. Some large creatures as well with big swings to take you down. Players will need to get optimal with their attacks, manage their guard, time their dodges in order to defeat these enemies. These battles do look difficult as in you can die quite quickly if you mess up. Acquire skills for you to use in combat, watch your weight as you equip gear, craft what you need to be prepared. There’s definitely quite a bit going on.
We checked out some Stray Blade gameplay and it’s what we expected. It does remind us of Lord of the Fallen. Stray Blade will force players to get good at it. Casual players should be on their guard. There’s even a parry which obviously will give an advantage for the success of the technique. Very colourful game for sure. We do like what we see. Graphics and visuals have had a big step up from 2022 gameplay trailer. Details game has been stepped up.
Overall Stray Blade looks like a good game. We aren’t impressed and have seen enough to pull us in yet. We definitely want to see more. We truly hope Stray Blade takes full advantage of the world they have created. This is a forgotten lost land. It has legends about it and mysteries. There’s greenery everywhere. You can put almost anything in this world and setting. So don’t be average with this. The developers ‘Point Blank games’ have done a good job so far but we need to see more. We at X35 Earthwalker will keep an ear open for this game. Now Stray Blade may have a forgotten land but one thing that can never be forgotten is… the ‘Earth Walk!’
DE-EXIT – Eternal Matters is an action adventure game developed by ‘Sandbloom Studios‘ and published by ‘Handygames‘. DE-EXIT – Eternal Matters is said to be coming out the 14th of April 2023 on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5, PS4 and pc. X35 Earthwalker has his own view concerning blocks. DE-EXIT – Eternal Matters looking kind of blocky. Let’s take a look.
DE-EXIT – Eternal Matters has a story. Quite simple though. You basically wake up in this mysterious and very different world. Of course everything isn’t fine. There’s something going on and they need a hero to save the day. Maybe, just maybe… you are that hero.
Check out this description of the game “Embark on a surreal afterlife journey to uncover the secrets of the broken and enigmatic Plane of Memory in this atmospheric adventure with hints of stealth. Immerse yourself in a warm voxel world presented with an intense cinematic approach. Dive into a profound, introspective experience, encounter its diverse inhabitants, and become the hero that saves the day!”
A lot of details has gone into this game. They worked to produce ‘realistic vfx’. We hope to see this done well. Motion capture was used for animations as well. This means character movements are going to be realistic and hopefully clean. We hear there’s even ‘complex cinematographic features’. Also take notice of the textures in this game though. DE-EXIT – Eternal Matters may be taking the simple road.
We checked out some DE-EXIT – Eternal Matters gameplay and it’s what we expected. We definitely do like this big mysterious yet very blocky world. There’s a lot to see here. Even though you control a skeleton, this game doesn’t make us respect skeletons. Seems like a weak character for sure. Not impressed. Maybe if it did the dance… we might change our minds. The best thing about DE-EXIT – Eternal Matters is definitely the environments and visuals. We like what we see. The Skeleton runs too slowly too. Meat or not, you need to move faster.
Overall DE-EXIT – Eternal Matters looks like a good game. The puzzles are here and the particle effects here too. Looking good as well. DE-EXIT – Eternal Matters has something but we can see where it is lacking. Definitely a good game though. We just want to see more of the world. The developers ‘Sandbloom studios’ have done a good job with this game. We at X35 Earthwalker will have to keep an ear open for DE-EXIT – Eternal Matters to see what’s happening. Now DE-EXIT – Eternal Matters may have a skeleton and a very blocky world but the blocks are not blocky enough for… the ‘Earth Walk!’
Meet your Maker is an action first person shooter game developed and published by ‘Behaviour Interactive‘. Meet your Maker is said to be coming out the 4th of April 2023 on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and pc. Meet your Maker looks like it wants the community really involved. X35 Earthwalker is known as the universe’s ultimate strategist. Let’s take a look.
So what’s the story here. Well you are described as “the custodian of the chimera”. You was made to be a last resort to save life on earth. That’s basically it.
Meet your maker is first person where the levels have been designed by players. So expect a huge variety. Some will be simple, some creative and fun while others may be unfair even. Of course you can create your own mazrlike outpost for other players to raid and attempt to conquer. Of course these outposts will most likely be loaded with traps.
Players must “adapt, upgrade and evolve” if you want to be victorious. When building the levels for players, you have to use some brain power. You may just have to try and outsmart players. Out think them. Like a good builder, players have a wide range of options. There’s “a huge array of customisable blocks”. There’s traps off course and even guards. Already you can imagine how to mess up intruding players.
Once your outpost level is complete then share it with the Meet your Maker community. Players will of course attempt to raid your outpost. You get rewards for every player who dies in your domain. Those who live you will have to learn from that and do better. So adjustments are needed.
We checked out some Meet your Masker gameplay and it isn’t exactly what we expected. Before you jump into an outpost for the raiding, make sure you carefully select your loadout. Options concerning melee, defensive skills, ranged, perks and maybe your consumables. Use replay system to see how they died or survived. Raid an outpost with a friend. Teams of twos.
Overall Meet your Maker sets like it’s going to be a great game. Getting players involved in the games is a good move and create features like Halo Infinite’s Forge allows big extensions and more content. The graphics and the animations are looking very good. We are liking the details of the level creation too. The developers ‘Behaviour Interactive’ have done a great job so far. We at X35 Earthwalker will keep an eye out for this game. Now Meet your Maker may have numerous player created levels but they are all weak builds compared to the construction builds of… the ‘Earth Walk!’
Wolcen: Lords of Mayhem is an action role playing game developed and published by ‘Wolcen Studios‘. Wolcen: Lords of Mayhem is said to be coming out the 24th of March 2023 on the Xbox Series X, Xbox One, PS5 and PS4. It was already out on pc but we never even heard of this game while on pc. X35 Earthwalker has the best written gaming content. Wonder what Wolcen: Lords of Mayhem has got. Let’s take a look.
Wolcen: Lords of Mayhem clearly plans to have a big and deep universe. In Wolcen: Lords of Mayhem you play as one of the three “Children of Hemlock”. When you was a child you got rescued by the grand inquisitor known as Heimlock. Through him you grow up and become a member of the Republican army of the Purifiers. They are basically the perfect soldiers and their main objective is to defeat and purge the “supernatural and profane”. So time for you and your adoptive siblings to head out on a journey or should we say mission.
Wolcen: Lords of Mayhem is described as having fast paced combat. So expect that real action. Rush your foes or even dash into them. Swing at them, crush, slice and destroy. Dodge and get out of the way of attacks and danger while using your powers. The powers better be good. Like actually cool and interesting. Games like this tend to have similar abilities to each other and it’s nothing exciting. Wolcen: Lords of Mayhem has the space and universe to bring in some crazy things.
Wolcen: Lords of Mayhem also has a “great variety of weapons”. This is what we want to hear but these weapons need to get the job done and have good balancing. We don’t want the case where some guns are just useless. It’s hard to do but we want a variety of choice that’s actually valid. We explosives, homing, lasers, heat, repulse, drill, force, plasma, light etc. We won’t give away everything. Figure things out for yourself.
We checked out some Wolcen: Lords of Mayhem gameplay and it’s what we expected. Especially from a game of this style. Combat is looking smooth though. The speed and action is there and the animations on movement and attacks are looking very good as well… maybe even excellent. The graphics and visuals are excellent and will look better on Xbox Series X. The details are top level from what we have seen. You will be moving somewhere and see a whole battle going on in the distance or below. That’s some excellent game design right now.
Overall. Wolcen: Lords of Mayhem is looking like an excellent game. There’s lots we like and it could be our thing. They better not mess this up. They can easily have something great here. How they deliver the lore and reveal the Wolcen: Lords of Mayhem universe will matter here. The developers ‘Wolcen Studios’ have done an excellent job so far. We at X35 Earthwalker like to see good work and to see it succeed. Now Wolcen: Lords of Mayhem may have a new deep universe but it’s far too small and shallow for… the ‘Earth Walk!’