Avatar: Frontiers of Pandora is a first person action adventure game developed by ‘Massive Entertainment‘ and published by ‘Ubisoft‘. Avatar: Frontiers of Pandora is said to be coming out the 7th of December 2023 on the Xbox Series X/S, PS5 and pc. X35 Earthwalker loves creativity and beautiful worlds. Avatar: Frontiers of Pandora might have this. Let’s take a look.
Avatar: Frontiers of Pandora is off course set on the world of Pandora. Avatar: Frontiers of Pandora has a standalone story. So be prepared to see some different stuff. Players will play as Na’vi. You will travel or should we say go on a journey across the ‘western frontier’. The western frontier is a part that hasn’t been seen before. This alone brings some excitement.
Avatar: Frontiers of Pandora was developed for the next gen consoles. So imagine how great things will look on the Xbox Series X especially as the most powerful console. Avatar: Frontiers of Pandora is open world and so far the world looks beautiful. We are seeing vibrant colours and flora dominating the place as it should. This world is described as “living and reactive”. We will look to see if this is in fact true. If so, that would be a medium plus.
As Na’vi you have higher strength and mobility. So get moving and put that strength to use. Your character is customisable and players can craft new gear. Of course a game like this has upgrades. So improve those skills. Weapons can also be upgraded. Now hopefully Avatar: Frontiers of Pandora has upgrades and abilities that work with the actual environment. The species native to Pandora are well adapted to the place and so we expect to see very suitable abilities that also allow for different play styles.
We checked out some Avatar: Frontiers of Pandora gameplay and it’s what we expected… for the most part. There’s characters to interact with and creatures in there that will be doing their thing. What for sure will be there is the RDA. Face them and push them back. It’s not going to be easy but… someone gots to do it. We do like that there is the traditional weapons route like the bows and spear throwing or you can go modern human with rifles and even a shotgun. So there are some options.
Overall Avatar: Frontiers of Pandora looks like a very good game. We like that players can bond with and ride a Banshee to traverse this big area and even engage in aerial combat with the RDA. There’s even some mystical looking structures and anomalies. A environment like Pandora should easily house numerous mysteries, ruins maybe artefacts. Developers better get creative with it. Definitely hoping to see more of what Avatar: Frontiers of Pandora has to offer. The developers ‘Massive Entertainment’ have done an excellent job so far. We at X35 Earthwalker will keep our eyes open for this game. Now Avatar: Frontiers of Pandora may have a never before seen environment but it’s obvious stuff for… the ‘Earth Walk!’
Flashback 2 is an action platform shooter game developed and published by ‘Microbe‘. Flashback 2 is said to be coming out the 16th of November 2023 on the Xbox Series X, Xbox One, PS5, PS4 and pc. X35 Earthwalker has never heard of this or the first gamer before. Flashback 2 is aiming to make a big show off. Let’s take a look.
Flashback 2 is set in the future. The 22nd century. The solar system is quite peaceful. The united worlds are all across it. The peace of course is ruined by the Morph invasion. General Lazarus is behind this invasion. Our main guy Conrad B. Hart is getting back into the action. His main focus is finding his lifelong friend Ian. Conrad will be working with his allies and an AI powered weapon called A.I.S.H.A. Your enemy? The Morphs.
Definitely looks like a lot is going on here. Of course we are most interested in the combat. It’s a full on battle for survival. The maps and locations are proper 3D and have room for exploration. What’s even better is that it’s not just facilities and buildings. There’s the environment and outside world too. We got a whole jungle area and it looks very good.
We checked out some Flashback 2 gameplay and it’s not exactly what we expected. The enemies aren’t playing around. The technology is definitely futuristic. The shields you can deploy to protect yourself. The projectiles the weapons fire looking like blaster lasers. Were hope Flashback 2 does get kind of crazy. They keep saying it’s been 30 years but it’s actually 31 years. Strange.
Overall Flashback 2 looks like a very good game. Visually things are good. The details are very good too. The focus is there. The Morphs don’t seem that intimidating which is disappointing. They better be a major threat. We also hope that Flashback 2 makes use of the whole invasion by Morphs thing. It needs to be visually clear and used effectively. The developers ‘Microids’ have done a very good job so far. We at X35 Earthwalker will have to hear how gamers deal with this. Now Flashback 2 may have waited a very long time but it’s incredibly short from the perspective of… the ‘Earth Walk!’
Tales of Arise: Beyond the Dawn is a new expansion developed and published by ‘Bandai Namco‘. Tales of Arise: Beyond the Dawn is said to be coming out the 9th of November 2023 on the Xbox Series X, Xbox One, PS5, PS4 and pc. X35 Earthwalker will see what this is all about. Now Tales of Arise: Beyond the Dawn is looking like a big expansion. Quick note; X35 Earthwalker will be making G blogs smaller from now on. Let’s take a look.
Tales of Arise in case you didn’t know has been described as this, “On the planet Dahna, reverence has always been given to Rena, the planet in the sky, as a land of the righteous and divine. Stories handed down for generations became truth and masked reality for the people of Dahna. For 300 years, Rena has ruled over Dahna, pillaging the planet of its resources and stripping people of their dignity and freedom. Our tale begins with two people, born on different worlds, each looking to change their fate and create a new future”. This does remind us of another storyline from a game we played in the past. Tales of Arise is easy to understand. Good grounds for a good story.
Tales of Arise: Beyond the Dawn is bringing in new characters, some additions and changes to combat and even the mechanics. Beyond the Dawn is the next chapter. This next chapter takes place one year after Tales of Arise. From what we hear, Alphen and his crew encounter a girl whose name is Nazamil. she is the daughter of Dahnan and Renan lord. Nothing strange or unique about that… right? The crew are going to help her out. Something to do with the curse of the mask. You could as someone who has experience with masks like Link.
Tales of Arise: Beyond the Dawn is a big expansion for sure. Beyond the Dawn is said to be around 20 hours of content. There;’s also more dungeons and off course more bosses. That’s the most exciting part for us. If it isn’t obvious, there are more quests as well. You love to see it. YES, YOU, DO!!!
Overall this expansion “Beyond the Dawn” is looking good. Brings not a few but a whole bunch of things. Never waste gamers time and get us excited for a small expansion and little things. Especially in series they care about. Get us excited and then deliver with the good stuff. The developers ‘Bandai Namco’ have done a great job with this one. We at X35 Earthwalker will have to see how gamers receive this expansion. Now Tales of Arise: Beyond the Dawn may be a big expansion, it’s still small compared to… the ‘Earth Walk!’
Turok 3: Shadow of Oblivion Remastered is an action adventure First Person Shooter game developed and published by ‘Nightdive Studios‘. Turok 3: Shadow of Oblivion is said to be coming out the 14th of November 2023 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and pc. X35 Earthwalker has many questions regarding this game. Turok 3: Shadow of Oblivion Remastered out here wanting to bring back some experiences. Let’s take a look.
Turok 3: Shadow of Oblivion Remastered is obviously a remaster. Not a remake. So players who are a fan of the Turk series should already know what to expect. Those who truly enjoyed Turok 3: Shadow of Oblivion should definitely get a kick out of Turok 3: Shadow of Oblivion Remastered. The remaster strongly implies there’s going to be a an upgrade in the visuals and graphics. at the bare minimum there has to be.
Here’s what was said about Turok 3: Shadow of Oblivion Remastered, “it now supports gameplay on contemporary devices with impressive 4K resolution at 120FPS. This title complements the esteemed remasters of Turok and Turok 2: Seeds of Evil, brought to life by Nightdive Studios, Universal Games, and Digital Platforms, rounding off the trilogy. The remastered version boasts refined gameplay, sharp high-resolution textures, advanced lighting and rendering, and gamepad support.”
Other from this we hear that Turok 3: Shadow of Oblivion Remastered will also have more features like anti-aliasing, ambient occlusion, bloom, dynamic shadows and motion blur. There’s also updated weapon models, “remastered environment art” and better character models. On top of all that there are new achievements. So players have new things to fight and aim for… if you care about the achievements.
We checked out some Turok 3: Shadow of Oblivion Remastered gameplay and it’s not really what we expected. We did expect the visuals to be better though. It’s easier said than done but we have seen better jobs. The performance is definitely much better though and that does matter a lot. Our main concern is the problem that almost every remaster game has which is what else do they offer. they don’t have top offer more but it definitely adds far more reason to get the remaster besides just playing it again. Turok 3: Shadow of Oblivion Remastered being available on next gen and modern consoles is. big deal and added accessibility. X35 Earthwalker just always wants there to be some bonuses included.
Overall Turok 3: Shadow of Oblivion Remastered does look like an alright game. Turok 3: Shadow of Oblivion wasn’t out favourite Turok. We wanted more Turok evolution. That would be big move. The developers ‘Nightdive studios’ have done an alright job so far. We at X35 Earthwalker will have to hear what this game does. Now Turok 3: Shadow of Oblivion Remastered may have brought an upgrade but it’s too noticeable for… the ‘Earth Walk!’
Warhammer 40000: Darktide is just pure action. Let’s start off with that. X35 Earthwalker have been completing many missions, rising through the ranks, mowing down endless foes and fried those foolish enough to stand against him. If you want a team based shooter and to face down hordes of enemies then definitely give Warhammer 40000: Darktide a whirl. Here are some thoughts.
Warhammer 40000: Darktide isn’t just about the hordes. There’s special enemy units who bring whole new problems to your team. You have a dude with a net gun to catch and immobilise a whole team mate. There’s real bad dogs who will also pin and immobilise a whole teammate. There’s even a flame grenade throwing hater who will set the whole floor on fire. This isn’t even one quarter of all the special units. This game can get real crazy.
Of course X35 Earthwalker chose the Psyker class. Psyker is the best class in the whole game… we don’t care what you have to say. Psykers are crazy. We have literally held back and fried and entire horde of enemies with smite. It looks cool. It sounds nice and there’s electricity and smoke everywhere. UNLIMITED POWER!!!! As you laugh or cackle like a madman or mad woman. No Star Wars reference included. Smokey remains is all that’s left. The other classes do the dang thang but they are what you’d expect… normal. We need to see more of the zealot.
Now we do believe that the zealot needs a rework. Basically there’s no reason to pick a zealot. The Skullbreaker Ogryn exists. That’s the reason. If you want melee then the ogryn is the better pick. The ogryn has more hp, big powerful ranged weapons, can revive without interruption and possibly do the most damage out of all classes. So yeah… no zealot needed. They need to change what the zealot does as a whole. The zealot is suppose to be zealous and faithful to the emperor and willing to die for the cause. Then give the zealot some holy powers and abilities.. not just being tough. They should be able to imbue holy power into their weapons or have far more emphasis on fire to burn out and cleanse the heretics. Maybe some miracle abilities or a passive that happens when someone is immobilised. The zealot needs a whole rework to actually be useful and stand out. Right now we won’t pick a zealot.
X35 Earthwalker has livestreamed Warhammer 40000: Darktide. Also check out the gameplay videos we have. They show you all you need to know about Warhammer 40000: Darktide. Another major change we need is a whole new faction of enemies. Warhammer 40000: Darktide with the city of Tertium is big enough for more development. What if another faction shows up in the city. What if orcs and grits invade or an orc event. What if gene stealers start emerging from underground or something. Both do make sense and can be dealt with by the class of characters we control. Developers could get creative and bring in something completely new to the Warhammer 40000 universe that isn’t canon… if they have the rights to do so. It’s a video game after all, things should get creative.
Warhammer 40000: Darktide doesn’t need to stop where it currently is. This game can go even further and bring in more players. The game has gone through some quality of life changes. What we need now is some big stuff instead. Even though Warhammer 40000: Darktide is good fun. It does get a bit old. Just go in and repeat missions, reach a certain level to unlock a simple but not exciting cutscene. Doesn’t feel like much of a story right now. The action is clearly the main feature as it should be. Some aspects need to change and upgrade. If Warhammer 40000: Darktide wants to be about action, then crank that action up even more.
Overall Warhammer 40000: Darktide is a great game still. If you and your friends want team shooting action then you have an answer here. Warhammer 40000: Darktide is definitely better than Left 4 Dead 2. We at X35 Earthwalker are looking forward to seeing big changed and improvements to this game.
Lords of the Fallen (2023) is the new massive action Role Playing Game developed by ‘Hexworks‘ and published by ‘CI Games‘. Lords of the Fallen is said to be coming out the 13th of October 2023 on the Xbox Series X, Xbox Series S, PS5 and pc. X35 Earthwalker conquered the first Lord of the Fallen game. Lords of the Fallen coming back bigger and better. Let’s take a look.
Lords of the Fallen (2023) is stepping everything up from the first game, which was a lot of fun, good experience and good game. This new Lords of the Fallen game takes place “more than a thousand years after the events of the first game” in Mornstead. So so much has clearly happened. X35 Earthwalker was a honourable person in the first game and lived through all those many years. For you regular gamer bums out there, you died and will dive into this whole new world… crazy world. So pick up your weapon and get to it… Ready or not.
Now what’s happening? In Lords of the Fallen there’s this demon god called Adyr who was a cruel tyrant. He got defeated. These gods will always come back eventually. Adyr is trying to pull off a resurrection. You as “one of the fabled dark crusaders” is going to stop this… hopefully. So this means players will need to journey through both the realms of the living and the dead which off course will be loaded with threats, dangers and bosses. So expect a big story with lore and encounters.
The enemies are always going to be a big focus of games like this. When you create a big fantasy world, especially a dark world. The expectations for there fore’s and monsters are going to be big. We need dangers of every size. We need creatures that look hellish or cursed. We need threats that can intimidate the player on first sighting. We need foes that can’t be handled and maybe best to avoid… for now. We need things that give chase and punish cocky players. We need things that are deceptive and give players the wrong idea when encountered. There’s so much room for darkness and scary stuff that it has to be used. Lords of the Fallen need an excellent cast of monsters and creatures roaming and alive in this world AND the expectations are higher when it comes to the realm of the dead. We want hellish creatures in the true sense.
Lords of the Fallen now has a “vast, interconnected world, more than five times larger than the original game.” This alone is a big step up from the first game and already changes the experience. We hear there’s going to be lots of NPC quests thanks to there being multiple characters. Who they are, what they say and their behaviour will matter due to the setting here in Lords of the Fallen.
What’s the best thing about Lords of the Fallen? Maybe the fact that you can invite a second player into your adventure in “uninterrupted online co-op”. Why it’s not the best thing though is that it’s online co-op and not local. What is with game developers who lack the wisdom to understand that gamers want to play with family and friends OVER online friends. X35 Earthwalker rather grab a second controller and explore with a sibling over random dan online. MAKE MORE GAMES LOCAL CO-OP!!!
The realm of the living and dead are both big and described as expansive in Lords of the Fallen. They are obviously parallel so maybe remember this. Both have their own style of obstacles. It’s actually quite common sense. The realm of the living will have buildings, groups, intelligent life, armies, wild creatures, curses and stuff you would imagine in a weapon wielding, cursed open field world. The realm of the dead is about the darkness and nightmares. Expect terrors to be there… lurking. By the way, you travel through both realms thanks to your special but dark lantern.
Lords of the Fallen has character customisation. Apparently there’s a “wide array of visuals options”. We will be the judge of that. There’s also 9 character classes. This is actually exciting. They can get so creative with it. Don’t let us down. Some classes are: Rouge, knight and a fire apprentice. Interesting. Like before, players can upgrade their stats, spells, armour and weapons. Lords of the Fallen did have a better system concerning the weapons and stats over Dark souls. We actually preferred Lords of the Fallen over Dark souls as well. Rumour has it, that there are “100s of uniquely brutal weapons”. There are off course spells and attacks of arcane. Very interested to see how spells and arcane is used in Lords of the Fallen especially seeing what Elden Ring did with theirs.
We checked out some Lords of the Fallen gameplay and it’s what we expected. Definitely looking good too. We like the buildings designs of some. The dark looking age is clearly seen. The imagery are still a bit cowardly. There should be more disturbing images for the setting of Mornstead and what it’s gone through historically. Some foes look monstrous but we aren’t intimidated yet. We see snow, mines, destroyed places, burning places, some valley and rocks too. Variety is there. The combat looks familiar. there’s clearly;y a Loy going on here and that’s good to see. Apparently you can “even manipulate the very soul of your foe” thanks to the lantern. We wonder how this will be implemented in a consistent and meaningful way.
Overall Lords of the Fallen is looking like a fantastic game so far. Clearly lots of work went into this and we respect that. We also like the whole death system where if you die, you have one chance to return to the living and you must do so before the creatures of hellish nature get you first. The combat is looking sort of fast paced. bosses will either be around out size or enormous. Hopefully we can meet some characters who become allies. The developers ‘Hexworks’ have done an excellent job so far. We at X35 Earthwalker will keep an eye on this game. Now Lords of the Fallen (2023) may have a vast deadly world but this world is too safe for work for… the ‘Earth Walk!’
Warhammer 40000: Darktide is the big co-op action game developed and published by ‘Fat Shark‘. Warhammer 40000: Darktide is said to be coming out the 4th of October 2023 on the Xbox Series X… finally! We out here waiting for years! Warhammer 40000: Darktide was already out on pc for the pc scumbags. X35 Earthwalker had his eye on this game and avoided all gameplay of it except the initial trailers. Warhammer 40000: Darktide better bring the heat. Here are some quick thoughts. Let’s take a look. [This was suppose to come out earlier]
X35 Earthwalker already has a G Blog on Warhammer 40000: Darktide. Read it here. Warhammer 40000: Darktide is a game we were waiting for. We are excited to play it. Very disappointed to hear that it only came out on pc. Lot of good that did. didn’t hear anyone talking about the game and it has mixed reviews on steam. Now the real platform… Xbox is getting it. We have taken a good interest in Warhammer 40000 games more recently and have been happy with them. Space Marines, Space Hulk Tactics, Inquisitor and Tacticus. Now Warhammer 40000: Darktide will be our next chapter.
Warhammer 40000: Darktide being in the universe that it has. Grimdark and all… we are expecting some brutal stuff. We want to see tyrannids in swarms chewing at our faces. We want to see blood and corpses. We want a variety of powerful weapons and feel in danger. We want it obvious that we are facing powerful foes and fearsome hordes. Warhammer 40000: Darktide better not get wimpy on us and make these battles cheap. We have many thoughts and some questions. A game like this is so easy to get right. So yeah, expectations are high for this game.
Warhammer 40000: Darktide is a 4 player co-op action game. This description alone reminds us of Aliens: Fireteam Elite. A squad who must work together to survive and defeat the hordes of foes. Warhammer 40000: Darktide has been described similarly. The pressure and dangers were certainly on in Aliens: Fireteam Elite. We need that here in Warhammer 40000: Darktide. So yeah, excited. More gamers need to learn to ignore the online critics and groups like ign for their takes on games. Terrible in the past and terrible today. We found and had good fun on many games they all judged incorrectly.
We checked out some Warhammer 40000: Darktide gameplay and it’s what we mostly expected. We know about the four character classes: Psykinetic, Sharpshooter, Skullbreaker and Preacher. Each doing their thing but hopefully the preacher stands out more from the obvious role of the skullbreaker. How many Warhammer 40000 weapons will we actually get our hands on? Will we see the astra military in action? How balanced will things be? We gon find out.
Overall Warhammer 40000: Darktide looks like a very good game. We still have some concerns but it’s something we will see when playing. We already know what character class we will try first. Another big game for Xbox players to dive into and it’s going to be a good time. Yes we are excited. We at X35 Earthwalker will have to see all the bloody and ruthless action for ourselves. Now Warhammer 40000: Darktide may have a grim dark universe but it’s all cute stuff in the eyes of… the ‘Earth Walk!’
Trepang2 is an action First Person Shooter game developed by ‘Trepang Studios’ and published by ‘Team17’. Trepang2 is said to be coming out the 2nd of October 2023 on the Xbox Series X and PS5. Trpang2 already came out on pc. X35 Earthwalker never heard of this game before. Time to see. Trepang2 is going for the fast and serious approach. Let’s take a look.
Trepang2 has a simple story here for players. You are an escaped soldier who has no memories of his past life. This soldier also somehow has supernatural abilities. Your mission? Revenge! You gon roll up in there and kill everything and everyone. Why? Revenge! Trepang2 is also set in the distant future. Why? Revenge! Alright we’ll stop.
Trepang2 is all about the action. The story doesn’t matter much at all. It’s about the fast pace movement, the action, the shooting, the guns, the explosions and the kills. There’s lots of blood and some say gore. Enemies will explode in a glorious fountain of red… Well maybe not that but you get the picture.
You fight not just for… Revenge! You also fighting to learn the truth. A group helped you escape so maybe be grateful to them. As you fight to learn more and more… you might just come face to face with a foe or problem that’s a bigger deal than you.
In Trepang2, players have supernatural abilities. We mentioned that. For example superhuman strength and speed. So smashing and charging through armed dudes is easy for you. you can slow down time so that dodging bullets is just a Tuesday for you. Your guy can even cloak. Halo active camouflage type stuff. So yeah become invisible and then grab foes for meat shields, Gears of war style, or straight up execute them… like a good ol fashion neck break.
We checked out some Trepang2 gameplay and it’s not exactly what we expected. Things are quick and definitely bloody. Many guns, grenade launchers, corpses around you, stained walls, numerous enemies but off course all action. Make your way up stairs, kick enemies, throw people, stealth around and charge in. You get what it says on the front of the box.
Overall Trepang2 looks like a very good game. Of course some things need to be cleaned up like the environments and walls especially but you don’t really care too much about that. It’s about the action and this game delivers that. the developers ‘Trepang Studios’ have done a good job so far. We at X35 Earthwalker will keep and eye open for this game. hopefully it brings the real heat now that it will be on console. Trepang2 may have some bloody action but it’s too family friendly for… the ‘Earth Walk!’
Starfield is the massive action Role Playing Game that had so many talking about it. Developed by Bethesda and it’s an Xbox exclusive. X35 Earthwalker started his adventure in Starfield and there’s lots happening. There’s lots to say but as usual we gon try keep it on the shorter side. Let’s take a look.
Starfield is more than a good game. It’s an excellent game. Once again we don’t want to hear anything about glitches and bugs as once again that an issue of the pc inferior race. On the Xbox Series X, I haven’t experienced those issues. The most X35 Earthwalker has experienced is two crashes on the same moon when running across the moon surface but never anywhere else. That’s all. Starfield has been a mighty adventure so far. Explored a number of planets, multiple moons, facilities, outposts and more. Know that we are no where near halfway exploration or anything.
Some say that the planets are mostly not interesting which is false as most of the planets we have visited have had flora and fauna and different ones too. Some planets of course aren’t designed to have life. just like in real life. A deep freeze planet isn’t going to have dinosaurs as it’s a frozen gas planet. Sure being a fictional universe it would be nice to see ice creatures and monsters. That would make Starfield better. Those barren planets do have resources to harvest and natural formations to scan and discover and yes, it’s interesting for us. Also some of the planets they claim are empty aren’t planets… they are moons. Know the difference.
The missions are plentiful and some go deeper than initially thought. We get activities that lead to things from something as simple as hearing an npc talk. Then there’s side missions in areas for full on talking to people which can open up more. There’s then quests you find as you jump around space and near planets. You might receive a transmission which you can either respond… either directly or through your actions like landing on the planet. We was near a planet and found a farming family that had a spacers problem and then leads to repairing satellites and some spaceship battles and then a gathering of families and disputes etc. That’s not a main mission by the way. There’s missions you get for joining factions like a free star ranger or the uc vanguard. They have their own missions and they are cool and go way deeper than the initial task. Being a whole quest in themselves. There’s also missions you can get from these stations either for bounties, or tasks for the Constellation. We even got a quest for being observant and found a item that tipped us off about an activity happening in a far away place. There’s so much happening. It’s crazy.
The most annoying thing about star field though has been the weight management. We hated that in Fallout 76 and we hate it here. It’s easier to manage here but we hate all this limited weight. Spent upgrades on max weight carry for this reason and aimed for a bigger ship also for the same reason. We need something infinite or more options for storing stuff as we must collect all these resources as they are all useful for outpost building, crafting and mods. We need them and lots of them. Building the storages at the outposts costs resources too and they aren’t cheap. Those storages need to hold more to be more viable. Such a shame that the weight management is the worse thing about the game so far.
The weapons and gunplay is excellent. There’s many weapons to find and choose from. Submachine guns, single shot rifles, automatic rifles, pistols both heavy single shot and semi automatic. There’s laser weapons, ballistic weapons, particle beam weapons and electromagnetic pulses. Ballistic is basically guns as we know them. Bullets basically. Laser is energy and maybe electrical. Partical beam is a combination of physical and energy damage. Electromagnetic pulse is all about disabling your opponents. Hot them enough times and they will be incapacitated. So pick pocket away. The weapons feels and sound good. The Grendel is definitely ruthless at close range with certain mods. Let’s not forget about melee weapons. We found two awesome blade weapons and they tear the enemies up! There’s skills that upgrades melee giving more damage, damage resistance and even heal as you kill. Crazy huh.
Space ship combat has one big problem though. You turn far too slow in Starfield. It’s hard to track and keep up with certain ships when they turn around and fly off faster than you do. Hopefully the change the turn speed, especially if it’s linked to the type of ship that you have. Another thing we don’t like is how the game gives you a bounty for doing things when there’s no witnesses. There was a rude stranger in this abandoned little outpost and we had our partner wait outside some distance away. X35 Earthwalker went in, close the air lock doors and then killed him quickly. We still got a bounty somehow. There were no cameras. so how does that work. How is it recorded as a crime when no one knows… yet somehow they all know. Maybe it’s just video game logic. Similar thing with contraband. How would the scanner know what contraband is. How do they scan it through my ship and cargo. We are aware of shielded cargo but that’s not the point. We will assume this is just “how it works” in Starfield.
We truly appreciate and enjoy that you can steal ships. That’s how we got our best ship right now. We saw it just sitting there and there was no caption or pilot around or anything. Hacked through the main door. Then explored around and couldn’t take anything as it would be marked as stealing. So went to the cockpit and was surprised that I could sit down. The option to take off was available. Was thinking the game won’t allow this. X35 Earthwalker took off into the space and just like that, the ship was mine. The ability to steal ships is a great option. didn’t spend a pence or dime.
The starting traits do affect some aspects of the game. You can have your parents living in an apartment that you can visit them and sleep in your own bed. You can get a nice house but be in debt. The adoring fan is a real thing and he does have some uses. You can literally start with a bounty and have people after you. You can play as a villain that needs to be stopped or you a good guy with a clean slate. It effects your relationships, persuasion and just the story to some extent.
We even get to see the fauna fight each other. Starfield has a whole food chain system going on. at least amongst the predators and prey. We have seen the corpses of flying fauna and see land predators by the bodies. We have see then actively chase some herding creatures down to kill them. We have seen the prey fight back. It’s good design for these things to happen. We put a video down below to see for yourself. Battles.
Overall we are having a great time in Starfield and it’s what we expected mostly from the game. There’s so much more to explore and discover. Much more missions to complete. More ships to get our hands on. More fauna to scan, fight and loot from. Weapons to get our hands on and improve. Space ship fights to awkwardly win. This game definitely ain’t boring or creatively bankrupted. This game is massive, has lots to offer and different play styles. X35 Earthwalker has many hours in Starfield and plans to spend more hours in on this big space adventure.
Shuyan Saga is a action adventure game developed by ‘Lofty Sky Entertainment’ and published by ‘ESDigital Games‘. Shuyan Saga is said to be coming out on the 22nd of September 2023 on Xbox Series X/S, Nintendo Switch, PS5 and PS4. Shuyan Saga was already out on iOS, Android and pc back in like 2017 or something. X35 Earthwalker like to see what games got and give them a chance. Shuyan Saga trying to wow with the graphics. Let’s take a look.
Shuyan Saga is set in the world of ancient Chinese culture. Shuyan is a princess, of the Chinese imperial family, who wants to be a true kung fu warrior and stop the Guer horde. The Guer horde have made it their goal to destroy the five kingdoms. This is also a personal matter as Shuyan lost everything to the goer invasion. She got to get good and get good real quick. The invasion is only beginning.
We got one question for the wise reader of this G Blog. Who is the real enemy? Hmmmmmm. “Success is not what Shuyan perceived it to be.” This alone should get players thinking concerning the story and the world of Shuyan Saga. The story and adventure revolves around the five kingdoms. Each kingdom was built on the foundations of kung fu. so pay attention to each one’s culture and values. Also take note that the player can make some choices in Shuyan Saga. Your choices just might matter.
The main factor on the table with Shuyan Saga is the martial arts itself. How good is the fighting? The battles have been described as “skill-based”. There’s different fighting styles and each one has their own moves and functions. There are light and heavy attacks, combos of course and special abilities which are said to be powerful. There’s over 300 combat animations and motion capture is involved. X35 Earthwalker is the best at motion capture. Expect unique fights.
We checked out some Shuyan Saga gameplay and it’s not exactly what we expected. It seems like more story book and less gameplay. Yes we are aware it’s a graphical novel but a game must have a good amount of gameplay with more fullness to it and more mobility especially for chinese martial arts.. So that’s the main negative we can see with Shuyan Saga right now. Regardless it’s still an experience. The animations of the combat could look better but there’s clear-ish distinction between the moves. After all X35 Earthwalker himself is a martial artist.
Overall Shuyan Saga looks like a very good game. Lots of work went into this game clearly. From the graphic style and details to the animations and cinematic. This is quite the adventure and the princess, Shuyan herself, has an excellent design. She look good. The story in the chapters and the book style is different fun. Colourful and detailed. The developers ‘Lofty Sky Entertainment’ have done a very good job. Tings should be better since Shuyan Saga is coming to consoles. X35 Earthwalker will keep an ear open for this game when it comes to console. Shuyan Saga may have loads of kung fu but their king fu is too weak for… the ‘Earth Walk!’