X35 Earthwalker Predecessor

Predecessor is a new Multiplayer Online Battle Arena game developed and published by ‘Omeda Studios‘. Predecessor is said to be coming out the 28th of March 2024 on the Xbox Series X, PS5, PS4 and PC. X35 Earthwalker is the leading expert in game design and knows what MOBA need to get right. Predecessor is not messing around when it comes to the action. Let’s take a look.

Predecessor isn’t just a Multiplayer Online Battle Arena (MOBA). It’s called a Next Generation MOBA. Just one look at Predecessor and you can see that it is. Predecessor will obviously remind players of other famous games in the same genre. The two are clearly Paladins and Overwatch. Both are great games. X35 Earthwalker prefers Paladins. Predecessor so far looks like it’s easily going to better and bigger than both of these. Next Generation doesn’t just mean visually better but also can mean mechanics and depth. Predecessor isn’t playing around here.

X35 Earthwalker Predecessor

Predecessor has numerous characters. We mean over 30 characters and these lads and ladies have loads of variety and distinct from each other. We love that. Just taking a look at the cast and you can probably see them being in different games and universes. We got Narbash who looks like a tribal nature loving ork. Gadget who is all about tech with a tech suit and gadgets. Zarus looks like a reptile tribe warrior who while old school living but powerful weapons. Sparrow is the ranger, so all about bows and arrows… let those arrows fly. Iggy & Scorch are the heroic pair. One is the small mini goblins looking thing while the other is almost like a discount two legged dragon who love fire. Riktor looks like a monster that got infused with technology like an experiment gone wrong. Sevarog looks like a dark reaper of souls from Destiny or something like that. A monster for sure. There’s much more and they look from cool to straight awesome. Also the female characters look strong and beautiful. Honestly the ladies look cool and range from friendly humble looking to, ascended dangerous or evil to rocking and cool. All character design overall is fantastic.

X35 Earthwalker Predecessor

There’s tons of abilities in Predecessor. Each character has passive, basic, alternate, primary, secondary and ultimate ability. This alone is bigger than other MOBA games. 6 abilities per character opens up variety, mechanics, combos and different situations. For example let’s look at Sevarog. Passive is ‘Reaper of Souls’ which means you gain a soul when killing with an ability. Souls grant more health and siphon damage. Basic is ‘Crush’ which is a simple melee hit. Alternate is ‘Phantom Rush’ which makes you dash forwards and through enemies. Primary is ‘siphon’ which harms all enemies in front of you with a hand and then heals Sevarog. Secondary is ‘Subjugate’ which calls down a dark energy attack which roots and later slows foes. Ultimate is ‘Colossal Blow’ which is a big swing on enemies and sending them flying. So the goal with Sevarog is to get in close and smash enemies, fish off with preferably siphon to gain health, reap souls and get more health. If team weakens a group then Colossal Blow will get a big multi kill and lots of sounds. Become super tanky and trap foes with Subjugate. Remember this is just one character with 6 abilities. There’s over 30 characters in Predecessor.

X35 Earthwalker Predecessor

The main goal here in Predecessor is to complete objectives which gets you gold. So killing minions, enemy heroes and off course towers. Use gold to buy items that affect what your heroes can do. This includes going invisible, teleport and even freeze time. Items also can improve hero attributes like health, power and speed. So players are rewarded for playing well and being active. Even minion hunting matters and allows for upgrades. This reminds us of the system in Paladins. Thee upgrades truly matter and make a difference. This off course ends to more synergies with characters and items ands then the whole team for what might lead to broken stuff.  

We checked out some Predecessor gameplay and it’s what we expected. We like how the game looks graphically. Obviously more maps will been the way and all the characters will be up and ready. Over time you know more characters will be introduced. We like how some of these attacks really look. A few attacks do look lack luster though like Line Temp for Shinbi. Games like this are incredibly hard to do right, specially when int come to balancing. they can’t be quick to do patches yet. Nergs are better to do than buffs and this needs to be done carefully and with proper data. 30+ characters doing their own thing and effects is going to be tough. Especially when counters are a factor too. We look forward to seeing how all this is handled. The 1v1s on Offlanes, the chaos open the Midlanes and the fights for camps in the Jungle.  

Overall Predecessor looks fantastic. Definitely looking Next Gen and has the mechanics expected of something Next Generation. The graphics and visuals are top tier and it shows that serious work went into this game. The special effects and the attacks are worth having a viewing gallery off. The amount of abilities and mechanics, with the combinations of match factors allows for a lot to happen and variety in the game. The developers ‘Omeda studios’ have done a fantastic job so far. We at X35 Earthwalker are excited to see what this game truly brings. Now Predecessor may be Next Gen but it’s still many leagues behind… the ‘Earth Walk!’

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Golem Gates

Golem Gates is a new real-time strategy (RTS), multiplayer online battle arena, card battle game developed by ‘Laser Guided Games’. Golem Gates is coming out in April 2019 on the Xbox One, Nintendo Switch and PS4 but already out on PC. Quite a bit of good stuff is being said about this game. Let’s take a look.

In Golem Gates, the universe is very different. The game takes place in a land that has been damaged and ravaged by wars… ancient wars. There are Golem Gates which spawn and release ancient warrior machines. Players control a character known as the ‘Harbinger’. You are an outcast who has the ability to command manipulate nanites from a remaining power called ‘The Ash’. You will have to face these ancient warriors, these golems and off course learn and solve the mystery surrounding the long lost creators of the Golem Gates.

Golem Gates

How the game works is not so simple. Players must collect spell cards (this isn’t Yu-Gi-Oh) called Glyphs. Players must then use to build a deck. This deck is what you will be using in combat. Battles have be described as “fast-paced and highly tactical”. Decks, cards all means that Golem Gates has resource management. The glyphs are a big part of Golem Gates but not all there is. There is more. By the way we don’t look ahead on the PC version of the game as that just ruins out for us.

Players will have to build their army, bulk up their forces and definitely get tactical. Expect some objective styled missions like capturing and holding locations. Head on battles and collision will be everywhere and players need to focus on the battle at all times. These ancient warriors aren’t a joke. Now back to the glyphs. Use the glyphs to call in the buildings which provide that field and presence advantage, traps for turning attacks in your favour, units for off course fighting and even tech for that extra boost and advantage. There is even buffs to make your units plus others more powerful.

Golem Gates

Another feature in Golem Gates is that players can make moves and play glyphs at almost anytime and anywhere pretty much. If you are there, then you can do it. You can use the glyphs to do almost anything. You can drop in emergency defences, turn weak scouts into a dangerous army, add a bunch of units to your army and even hide a whole outpost. Don’t get too excited though, as your enemies can use glyphs too. You can literally spawn and build in a powerful army but with one glyph your enemies can make that whole army get destroyed.

We checked out some gameplay and the main thing is how good Golem Gates look. The graphics are very good and the details of these characters, units and even the effects of the lightning and attacks are detailed. Many have commented on how good Golem Gates looks rightly so. We are liking the different size and designs of the units, especially the big one. We liked how the battles come off as really big ones. Units clashing, large units getting a lot of attention and how the battles can easily change in favour and direction through the glyphs. In some ways Golem Gates does remind us off Supreme Commander 2.

Overall Golem Gates looks like a good game so far. The story has some mystery but we wonder how they handle the unravelling of it. The units are looking good but from what we have seen, the enemies don’t look that interesting. The glyphs idea and that you can use them pretty much anytime is very good. The developers ‘Laser Guided Games’ have done a very good job with this game. We at X35 Earthwalker will keep an eye out for Golem Gates and seeing what it gets done amongst gamers. Now Golem Gates may have ancient warriors but even that army doesn’t stand a chance against… the ‘Earth Walk!’

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Gigantic is a new MOBA game developed by ‘Motiga’ and coming out 20th of July for Xbox One and Windows 10. 

Now this game will remind some gamers of Paladin and Overwatch. We can confirm that it isn’t exactly the same though. This third person shooter game is all 5v5 pvp action. Meaning that players have to think fast, act fast and be bold about it. 

So straight away we should know what to expect from this game except Gigantic has something else… Something big… Something gigantic (see what we did there?). Your team must power up, defeat the enemies and control the map to unleash your guardian. The guardian is basically that gigantic thing. These large creatures will rule the field and trash everything so make sure to have your guardian first. X35 Earthwalker, What happens if both teams unleash their guardians? Well that’s simple. An gigantic epic clash of gigantic monsters. 

Your team will have creatures which will help you control the map and gather power. These creatures are worth summoning and protecting. Simply because you can upgrade them making them tougher and more of a pain for your enemies to deal with. Gigantic is a fast and fluid strategic hero shooter. The key word is ‘strategic’.

Now there are a range of heroes to choose from. There is said to be 18 heroes. Each hero is very different from each other in looks and role. The many characters are said to cover every major type of gameplay there is. That’s a big statement. Heroes like ‘The Margrave’, a tank, who replaced the arm he lost with the arm of a demon. ‘Imani’, a shooter, who is said to wreck anyone who enters her sights. ‘Wu’ a fighter, everyone of his limbs including his tongue is dangerous. Mozu, a caster, who has a range of spells and can teleport. Many more heroes to check out and test for yourself.

Overall this does seem like a cool game. We checked out some gameplay but it was a beta so the real thing will be much better. The graphics were nice and colourful. Gigantic had really cool environments like the clouds, the maps that you battle on. The sounds could be better and should be for the real release. The action was indeed fast and quite a bit to do. The gigantic guardians are epic though but we hope that they do more on the battlefield though. This game might be worth checking out. Gigantic has powerful guardians but X35 Earthwalker has… the ‘Earth Walk’!

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