Thunderflash is a new action adventure arcade shooter game developed and published by ‘SEEP’. Thunderflash is said to be coming out the 26th of February 2021 on the Xbox Series X, Nintendo Switch, PS5 and PC. This game is coming with the old school style for sure. Ley’s take a look.

The story in Thunderflash is very simple. Here’s what it says, “The Kashmir is being occupied by a criminal organization known as Bloody Wolf, and your job is to make your country proud by taking them all down.” So you are dropped straight in the action with your gun. Firing at everything that moves. It doesn’t matter what it is. you see a squirrel… then shoot it. It shouldn’t have been there in the first place. Just one look at Thunderfash and you know it went for the old school 1980’s look. Pixels and everything.

There are two characters right now: Bad boy commandos Rock and Stan. That’s what they call them. You can either play Thunderflash solo or cop with a friend. Co-op makes a big difference for games. It’s a simple game. Just fight your way through numerous enemy soldiers, vehicles, explosions off course, drones and even bosses. Thunderflash does remind us of ‘Smash TV’ with the style and top down shooting but also reminds us of Contra due to the intensity of the combat. So if you did like either of those two games then there should be something for players here. Now off course an arcade shooter game needs lots of weapons or at least gun power ups. In Thunderflash you can get powerful weapons to use against the horde of enemies. There is also a boss rush too so when you beat the game you can face the bosses and show them who is boss (get it?). 

We checked out some Thunderflash gameplay and it’s what we expected for sure. It’s top down, running around, shooting enemies coming at you in squads, power up, try to survive and take down the boss. Arcade style, lives remaining, pixel graphic style, scrolling screens and of course explosions. Thunderflash isn’t something big and new or anything special. Just something a number of players will enjoy, either for old time sake or because the style is their type. 

Overall Thunderflash seems like. simple but alright game. You get what it says on the box. Just old school shooting action. You can’t get mad at it. We wish the game did look better graphically. We have not seen enough but we know what exactly it is. The developers ‘SEEP’ have done a alright job with this game. We at X35 Earthwalker will have to listen out what what gamers say about Thunderflash. Now Thunderflash may have old school action but that’s too old for… the ‘Earth Walk!’

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Base One is a new space station simulator game developed by ‘PixFroze’ and published by ‘Blowfish Studios‘. Base One is said to be coming out in the second quarter of 2021 on Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. This is about to be a new type of survival. It’s cool to see a game like this. Let’s take a look.

Base One is not just a simulator game but it’s survival. It’s described as hardcore survival with RPG mechanics. So you know it’s not about to be simple. You are space explorers who want to expand and build new homes in space and far in space too. So players must build new space stations and do all kinds of management. You need to manage power, heating and off course oxygen. There’s a whole campaign as well with a story with “socio-political drama” involving special interests and the powerful. That’s not what interested us in Base One though.

  

You will need to make multiple stations and off course the more stations you have, the more responsibilities, management and… threats. That’s right, there are threats in Base One. Asteroids can come your way and collisions with them will cause serious damage. If you don’t repair and handle it then expect to lose lives and maybe the whole station. Not only is there asteroids but there’s also aliens. Aliens are here too and they come with their ships and start firing at your stations. You can build defences and things to fight back, destroy asteroids and keep people alive. Again these things cost resources. So watch out for those in Base One.

There’s even a very detailed mode in Base One where you can monitor and clearly see which part of the station is getting power, how much you have and what’s going on in just more details. This is pretty cool but for a game like this, that’s needed. We don’t know if there is indication when the aliens will attack or when they are on the way like a warning. Maybe there’s something you can build that monitors activities going on a distance from the stations. There’s a number of things that can be built so make sure to check your… menu.

We checked out some Base One gameplay and it looks very good. We like the frame rates, we like the visuals of the space, we like the designs of the station parts and the details on them. We think the aliens need to be better though. So far the game does look easy but we need more information concerning certain factors like the attacks, asteroids, types of aliens etc. A true difficult survival game was Metal Gears Survive. So if Base One wants to call itself a “hardcore survival” game then it’s entering a different genre all together. It better be difficult. We know that you have to save your home planet from a serious danger. 

Overall Base One looks like a very good game. We don’t have as much details as we wished but based on current information it’s a very good game. Plan scientific research, handle resource extraction and what you make. Just don’t forget to handle your crew. The developers ‘PixFroze’ have done a very good job with this game so far. We at X35 Earthwalker will have to listen out for anything more concerning Base One. Now Base One may have resources and serious survival but that’s not even a challenge for… the ‘Earth Walk!’

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Chivalry 2 is a new multiplayer first person slasher game developed by ‘Torn Banner Studios‘ and published by ‘Tripwire‘. Chivalry 2 is said to be coming out June 8 2021 on the Xbox Series X, Xbox One, PS4, PS5 and PC. Chivalry 2 has got some big battles and it eventually got our attention. Let’s take a look.

Chivalry 2 doesn’t have a story really. It’s basically that you, the player, are a knight and you are thrust into battles and wars. It’s just sword shining, spear throwing action. The game just gets straight to the point here. So there’s no story from what we have seen. Like a battle royale you just jump straight into the action and battle it out.  

The concept of Chivalry 2 is simple. Just get in there. Chivalry 2 is a multiplayer game with up to 64 players. There are what’s described as ‘massive maps’. There’s castle sieges and even rain of flaming arrows coming down on you. Expect large groups of armour clad enemies coming straight for you. Since it’s multiplayer, know that enemy players are coming for your head. This is where things get really interesting.

The combat isn’t just simply slash and swing your sword around like an idiot. You have to time your swings because enemies can block your strikes leaving you wide open for a counter strike. There are thrusts and swings and off course other weapons like spears and axes. This means match ups is important so there is some strategy to this game… hopefully. We hope the developers took that route. What we do see and like is that limbs can be cut off. You can make your enemies useless in battle and do clean executions. 

We checked out some Chivalry 2 gameplay and it’s what we expected. We do expect more though. Chivalry 2 reminds us in some ways of ‘For Honour’.  Interestingly, For honour seems to have the better combat mechanics so Chivalry 2 needs to step it up. There’s potential here. They have done good stuff like cutting the arm of an enemy which is holding the weapon is a good start but there’s more that can be done. Do your best developers.

Overall Chivalry 2 seems like another multiplayer game that’s designed to provide simple fun and jump straight in action. Visually it looks good. We do like some of the environments we have seen. We need to see more and possibly an expansion on combat styles. The developers ‘Torn Banner Studios’ have done an alright job so far. We at X35 Earthwalker need to see more if this isn’t going to be a simple game. Now Chivalry 2 may have big medieval battles but those are all wimpy compared to… the ‘Earth Walk!’  

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Gears 5 is a very popular third person shooter game developed by ‘The Coalition‘ and published by ‘Xbox Game Studios‘. Gears 5 is off course an Xbox exclusive that’s also on PC. So Xbox Series X and Xbox One. Right of the bat this game is overall very good but not excellent and we will be discussing the reasons why and what needs to change. The developers aren’t very good at listening. When they do listen it’s listening to the wrong people. Let’s take a look.

Let’s jump straight into the biggest problem that Gears 5 has. It has lost lots of players. So much that it’s a fraction of what it use to be. It’s improved a bit in recent times but still embarrassing compared to what they use to have. It was so bad that there were videos being made about Gears 5 dying and why it’s dying. So that’s clear proof of a problem right there. The biggest reason the player base has shrunk is because the game is a narrow corridor. There’s only one real way to play. Gnasher shotguns only + wall bounce like a maniac. If you can’t wall bounce really good and use the Gnasher shotgun then you are going to die, again and again. New players can’t do this, they just want to play the game but get abused and end up with final scores of 4 kills and 19 deaths. Gears 5 is suppose to be a third person shooter, not a beat em up game. That’s how close range this game is and has become. You even have youtubers like Landan2006 and others who even mock anyone using lancers and keeping back like they aren’t suppose to do that. Man, Landan and those youtubers use to cry about the retro lancer through the whole video. The remaining body of players are like Landan in this sense (we know from first hand experience and hate mail).  

Let’s explain some more. New players join a match maybe taking what they learnt from the campaign. They see enemies, take cover and fire with their lancer. Since the enemies are wall bouncing like crazy most bullets miss them, even when out in the open with certain tricky movements. They close the gap. The new players tries to get their shotgun out but are dead before they can get a shot off or danced around. That’s their experience for the whole match. Gears 5 isn’t new player friendly. Those players are just there to serve as fodder for others montage highlight videos for youtube. That’s not fun. Those players don’t return. Developers need to do something and fast. Yes, practicing is important but Gears 5 doesn’t offer much room for that. You just get bodied (killed) again and again. Other games have done a much better job. For example Star Wars battlefront 2. X35 literally did a livestream on that game yesterday. It was his first time EVER playing the game. No warm up matches or anything but in his first matches he got eliminations, double kills, did the objective and won his first match against players who have been around for a good while. Sure X35 Earthwalker has natural skill and is the greatest and smartest gamer of all time but he has never played a Star Wars game before. Freshly downloaded and jumped straight into multiplayer. You can watch the livestream here. We will turn those matches into a video and later edit them into this post. Star Wars is new player friendly and gamers of different skill can make a difference and even fight back against seasoned players. In Gears 5… new players will literally be everyone’s whore… and being a whore isn’t good.

Now new players also struggle because there isn’t any help for them. The Lancer got nerfed to the point where it is useless in many cases. Gnasher users can just ignore it a lot of the time if it’s just one person lancering. This nerf decision game from dumb developers who listened to Gnasher shotgun only users… only. So they did their terrible decisions from Gears of War 4. Back then they nerfed the lancer, removed the retro lancer, removed the hammerburst and made it into a power weapon, limited to some maps. Basically every option players has that can counter a Gnasher shotgun has been removed or limited. The Lancer in Gears 5 is garbage. There’s actually nothing you can do against those gnasher players who spend all day on Gears 5 with their wall bouncing trying so hard to be like those pro players like explosive, franchise and toy soldier or like those youtubers like Dan the man (the best) or zeus the moose. Causal or newer players don’t stand a chance. Who wants to keep playing a game where they die all the time, stand no chance and have no fun? So the players leave and go to Fortnite, Star Wars, or call of duty. We saw two players (one was the guest of another) and they got destroyed. Their scores at the end of the match were like 2 kills, 20 deaths and 3 kills, 19 deaths. We never saw their names again. Gnasher shotgun users don’t care and glad the rifles get nerfed because it’s in their interest ALONE, not the game or communities interest. Well keep listening to them The Coalition (the developers), your player base is getting smaller. Congratulations. Make your game new player friendly and give options for newer and casual players. No casual or new player is going to look up and watch those videos online of what settings to have for your controller, sensitivity and how to hold your controller in a reverse claw grip stupid motion. No. We just want to play the game and have fun.  

This leads to the next problem. There’s more to say about the last one but we have to move on (got things to do). There’s no options in Gears 5. Your options for starting load out in social matches is: Lancer, Gnasher, smoke grenade… that’s it. You select your lancer it only gives you the option to change skins. Gears of War 3 was so much better. You can pick between Lancer, Hammerburst, Retro Lancer, gnasher, sawed off. Gears of War Judgement was the best at this. There options was Lancer, hammerburst, retro lancer, Gnasher, markza, classic hammerburst, sawed off. For grenades it’s: frag, ink, stim, smoke and spot. Compare Gears of War: Judgment and even Gears of War 3 to Gears 5. There’s no options. Like we said before, Gears 5 is a narrow corridor, linear and boring. Lancer and gnasher only. Don’t you just love a restaurant that has a big fancy menu but when you open it, the only thing there is rice and chicken. That’s it. No lamb, pork, beef or duck. The rice is just white rice, no basmati, no brown and no jellof rice. Just white rice and chicken (no seasoning). That’s Gears 5. Gears of War 3 has the best multiplayer of all Gears of war games. Gears of War: Judgement is second. People still play Gears of War 3 now and at times it’s faster to find a match on 3 than 5 at specific times. Gears of War 3 is casual friendly but skill gap is very clear so the best players still come out on top but causal and newer players can fight back and get kills still. The retro Lancer countered the gnasher. The hammerburst countered retro lancer. Certan tactics with the sawed off countered hammerburst. The options allowed for different strategies, different tactics, different styles and different matches. Wake up developers… people like options. 

The next problem is that Gears 5 is lacking very popular and good game modes from previous Gears of War games. Many people liked Beast mode from Gears of War 3. Many liked Overrun from Gears of War: Judgement. Where are those two modes now? Beast Mode was good fun and allowed for serious destruction as the powerful locust horde. Overrun is basically beast mode and horde merged together but not perfectly. Players still come back to Judgement for the Overrun mode. X35 Earthwalker did a recent livestream on Gears of War: Judgement, playing Overrun and some players joined eventually. Gears 5 is missing out on those big modes. Why can’t they create their own perfect horde + beast mode. Human players fight to gain points and build fortifications while the locust horde players tries to tear it all down. Missed opportunities here developers. What’s also a bad move is that they changed king of the hill. It use to be three rounds in Gears of War 3 (first to win 2 though) but now in Gears 5 we only have one round. That’s a problem because now you get less time to fight with your opponents, less time to learn about them concerning how they fight and how to adjust, less time to get revenge on the player that killed you and also less killing time and action. In Gears of War 3 X35 had two matches that lasted a long time and he got over 121 kills in one and 105 in the other roundabout. You can’t get kills like that anymore. Don’t mess with the things that players loved. 

Another poor decision that The Coalition has made is making characters and skins mainly purchasable instead of earning them like in Gears of War 3. In Gears of War 3 you had to do stuff like get 2000 kills with the Lancer to unlock this skin and medal. Play 100 matches of horde to unlock this character or by levelling up. Get 1000 kills with each weapon to unlock chairman prescott. It was always play a certain amount of this, or get this medal or get this many kills or revive this many people etc. In Gears 5 it’s buy these coins with your money so you can buy this character. We at X35 Earthwalker have nothing against microtransactions. You can’t buy items that put an advantage over other players in Gears 5 which is good but when you had a certain character in Gears of War 3 it was also a statement to show you earned that character through that means. Like not everyone had Aaron Griffin. You had to play lots of horde to get him. So when people saw you had him, it was cool.

Gears 5 doesn’t even have the medals that appear next to your name. X35 Earthwalker completed the Gears of War 3 and Judgement campaign in the hardest difficulty and earned awesome rare medals as proof. They were displayed next to his name and hardly anyone had that medal. You felt special and elite. Gears 5 hasn’t got that. Bring it back The Coalition. Stop taking out good stuff! The medals also had certain titles and names that comes with them like ‘brutal Legend’ for the highest level of the MVP medal. There’s ‘god complex’ for the highest rank of revives. They appeared next to your name like ‘Gear deity’. You’d see some cool names and stuff you maybe haven’t got and would like. X35 Earthwalker had the ‘King of Cog’ title in Gears of War 3 which was fitting as he use to rule Gears of War 3. He was king. In Gears of War: Judgement his title was ‘Seriously judgemental’. Those were cool things. Nothing in Gears 5. Can’t even be done. Sad.

     

Gears of War: Judgement had many good things in it and one of those things that Gears 5 doesn’t have is character skins. In Gears of War: Judgement you could have a flaming skin, neon glowing skin. digital data effect skin and a whole lot more. In Gears 5 it’s just the character and that’s it. Gears 5 has weapon skins but not character skins which were cool and made you stand out. Imagine your Old man Marcus character but has a desert camouflage skin or golden marcus, or flaming marcus, even silly funny things like bunny suit Marcus or clown suit Marcus and he will have lines like “Hey stop clowning around” or when he gets shot but in the bunny suit says “that’s not very bunny… I mean funny, oh shut up!” That would be hilarious. You might say that doesn’t belong in gears of War but only the campaign needs to be all serious. There’s nothing wrong with a bit of fun in the multiplayer.

Since we are talking about Gears of War: Judgement, another thing that Gears 5 didn’t add that Judgment has is rewarding players for playing the campaign and other modes besides online multiplayer. Gears of War: Judgement had prize boxes that you aren’t for killing enemies, earning ribbons and levelling up. This applied to campaign as well. People who played the campaign weren’t wasting their time. In Gears 5 you get nothing for playing the campaign. The only way to get cards for your horde and escape character classes, or experience points to level up is to do multiplayer. Sort of recently The Coalition brought out a dlc that’s about the hive buster characters Mac, lahni and keegan. Only two days ago have we heard of just two people who started playing it. There’s no talk about the dlc at all. Everything is either multiplayer matches, horde or escape. Why? There’s no real reason to play it. You don’t get anything awesome, level up or anything. Hey developers! How about you reward players for playing the campaigns. Simple thing but yet they won’t do it.

Another problem is weapon balancing. We mention that the Lancer has been nerfed in Gears 5 and even worse they removed the increased damage buff you get from a perfect active reload. Anything that threatens the gnasher is nerfed or removed. The strongest weapon, most dominate weapon, most used weapon and what appears in the most montage videos is the gnasher shotgun. Always has been and looks like it always will. This is the problem. Imagine a shooting game where one gun is the dominant clear best gun and everyone uses that gun and only that gun. Image a call of duty match where everyone uses one gun only. Not fun or creative and it’s the same boring thing every time. Gears of War: judgement had the best weapon balancing of all the Gears of Wars. Gears 5 has terrible weapon balancing. They need to learn from previous games that have better multiplayer. In Gears of War: judgement almost all the starting load out weapons were strong and viable except the sawed off which was terrible. X35 Earthwalker got kill streaks and did serious damage with ALL the guns (except the sawed off). Lancer, retro lancer, hammerburst, classic hammerburst, markza and gnasher. The gnasher shotgun didn’t dominate anything except for code range co meat (as a shotgun should). Gears 5 it’s the gnasher all day every day.

Lastly the gnasher shotgun has certain, let’s call them trick shots, which shouldn’t be in the game. You have what’s referred to as a ‘back A’ and ‘forward A’. If someone comes in within range while you’re in cover you can do either one of those and consistently get one shot kills even though the shotgun isn’t facing the enemy! Last time we checked, bullets come out from the barrel of the gun, not the direction the camera is facing. I have seen pro players and try hards slide towards a cover, hit the cover then almost instantly pull back and fire at someone on the other side of the cover and instantly kill the person while their gun is facing 90 degrees in a different direction. That’s stupid. Sometimes it looks like their shot curves around a corner to fully one shot down you. Why is the gnasher shotgun capable of that dumb stuff?! Go online and see for yourself. It’s weird to describe but simply put, the gnasher shotgun is capable of trick shots where the bullets come out, from what looks like the camera, instead of the barrel of the gun. As if the gnasher needs anymore help. That’s almost like saying, Superman can move planets, destroy planets, hold a black hole, move in negative seconds, survive supernovas but that’s not enough… let’s give him more powers. How about as Superman breathes, his strength increases. You wonder why the player base has shrunk immensely and hardly anyone is talking about Gears 5 in a positive light. You wonder why Gears of War in it’s current state can’t compete with Call of Duty, Definitely not Halo (the best) and not even star wars battlefront 2 which we are currently having more fun with right now. Gears of War 3 had some of the most fun matches we have had in gaming EVER. Gears 5 can’t do that bro.

To summarise. There’s a lot of things that the developers, The Coalition, need to improve on and fix. There’s stuff from previous games that wasn’t put in Gears 5 which was a bad job. This isn’t us being mean and making fun of them. We are harsh because we truly care about this game. We can’t help it that we are better developers than all these current day game developers and if they had our input and leadership all these games would be better. That’s just facts. We have played Gears of war since Gears of War 1 and completed the campaigns in the hardest difficulties and played each multiplayer. We have done many game reviews and have shown to know what we are talking about. Check this out. We have asked many Gears of war players and most agree that Gears of War 3 had the best multiplayer. X35 Earthwalker’s mother plays video games and one of the games she plays is Gears of War. She loved and was serious about Gears of War 3. She wasn’t a big fan of Gears of War 4. Gave Gears 5 a try and soon went back to Gears of War 3. When most of the players, even a gaming mother and off course the greatest and smartest video gamer of all time (X35 Earthwalker) agrees that Gears of War 3 is better, then that clearly means Gears of war 3 is better! This means The Coalition is doing a worse job than what they did in Gears of War 4 and currently not as good as Epic Games with their Gears of War 3. It’s not hard. Take note of what was good and bring that into your game and if possible make it better. Add… not subtract. You’ve lost many players. Chased away new players and making some of the current players bored or annoyed. Fix this! Stoo making dumb decisions like making hammerburst a power weapon. Forum pages were full of players hating that decision with a few gnasher only users happy about it. Stop pleasing the few and sacrificing the many.

Overall Gears 5 is still a very good game and well made but clearly there are some areas that need improvement and some things that need to change and others that need to be added in. We lobe Gears of War. Our favourite multiplayer is Gears of War 3. It was the best. We had many great matches and we want more of that. Hopefully developers like The Coalition will learn from this and reach out to us. We can test games for you and look at your ideas. We want to help. Now we could say more but typing takes a lot of time. Now Gears 5 needs to change and Gears of War 6 must not make these mistakes but what doesn’t make mistakes is… the ‘Earth Walk!’

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Five Nights at Freddy’s: Security Breach is the new horror game developed by ‘Scott Games‘ and ‘Steel Wool Studios‘. Five Nights at Freddy’s: Security Breach is said to be coming out the second quarter of 2021 on the Xbox Series X, Xbox One, PS5, PS4 and PC. It’s another Five Nights and Freddy’s game. So expect those jumpscares.

Five Nights at Freddy’s: Security Breach is the latest Five Nights at Freddy’s game. We knew this game would trend because people loved how different it was and off course the endless jump scares. Now look. It’s 2021 and we got a security breach. There isn’t much to say for a few reasons. One, there’s little information on this game but we being way more intelligent than the average intelligent person figured some stuff out. No we won’t share with you… why? Have you donated? No, exactly. Two, it’s. Five Nights at Freddy’s game, as in you know what to expect. There are some differences though. Three, the trailer we included down below gives enough information to get what’s going on.

Let’s go over some simple stuff. The Pia joint in Five Nights at Freddy’s: Security Breach is being called the most extreme family fun center. Bold claim. It’s called Freddy Fazbear’s Mega Pizza Plex. Not impressed but this joint is a major upgrade from the previous establishments. Freddy Fazbear’s Mega Pizza Plex is three stories tall. It’s decked out with new technology, lights, flashiness, shininess and artificial intelligence?! They also claim this place is the safest too. Those Freddy places are always safe. The level of animatronic technology is at it’s highest here.

We checked out something concerning Five Nights at Freddy’s: Security Breach and it seems like the selling point for customers is the interaction children can have with the animatronics. They get to be superstars. Party with them. Off course the player is a priority target and you aren’t allowed to leave this place and do as you please. She is looking for you. Don’t let her find you. Jump scares are here and darkness and voices and hiding and mysteries. You have been warned. We know those youtubers, especially game theory, about to get their 17 Five Nights at Freddy’s videos out. Views inbound and kids excited.  

Overall, Five Nights at Freddy’s: Security Breach looks like another Five nights and Freddy’s game but this one is more like the latest games and not the original. So we expect more action mixed in like Five Nights at Freddy’s: Help Wanted and Curse of Fredbear. So we expect a hybrid especially with the additional developers working on this but more movement and freedom… hopefully. The developers ‘Scottgames’ and ‘steel wool studios’ have quite the job ahead of them.

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Among Us is that online multiplayer deception lying game developed and published by ‘Innersloth‘. Among Us is said to be coming out on the Xbox Series X and Xbox One in 2021. It’s off course already out on Nintendo Switch and PC. This game was incredibly popular and left many people salty, even angry and betrayed. Let’s take a look.

Now how do we feel about Among Us? We feel it’s fun to watch at times with specific people only and less fun to play. We aren’t fans to play it as it’s all about encouraging lying and deception which are both wrong but as a game it’s made very well. We like that it is simple on the surface but can get much deeper. Pretty much anyone can jump straight into this game regardless of skill or intelligence. You get the hang of things real quick and the more technical stuff are simple to learn.

Let’s quickly go over this. When you are the imposter you want to kill as fast as possible because if the crew mates finish all their tasks, they win, which is only a matter of time. You don’t want to get caught killing someone as you will get caught in a 50/50 situation and get voted out. So kill quick, kill with stealth and generally make others look suspicious. We have seen all the tactics and they aren’t secret. Our strategy is actually something we haven’t seen anyone try yet and that again makes sense as X35 Earthwalker is the universes ultimate strategist. He’s smarter and wiser than the others. 

Being on the Xbox just means that more people will be able to play. So expect Xbox minds to join the game as there are some people who wanted to join but not a lot but who knows, Among Us may surprise us. Now there will be updates and quite big ones. For example, players will be operating on the airship from Henry Stickman. That place had many functions, very large and a cool location and change of scenery. Plus it’s super high in the sky, so getting ejected leads to certain death. There’s a number of things the developers can get creative with on the ship from the items and rooms shown in the Henry Stickman episode.   

We have checked out some Among Us gameplay and it’s what we expected. It definitely has been hyped up more than it deserves but it’s still a fun game. The best parts is clearly the death animations. The multiple stabs in the back and the crawl away but get shot one are the best and funniest. You will have loads of fun with this game but it’s only for mature people though as Among Us can ruin friendships and relationships since you need to call people liars, blame others and be a scum bag. The worst feeling is be telling the truth and know you are telling the truth but someone is lying on you and everyone believes the liar instead of you then get voted out. You start to see your wife, best friend or relatives differently. Then you aren’t talking anymore. Only the mature who knows it’s just a game and keep it as a game should play. Big cry babies like the twitch streamers shouldn’t play this. 

Overall there isn’t anything new to say about this game. Sure there’s going to be some quite big updates but it’s Among Us. Prepare to be lied too, followed and stabbed in the back LITERALLY. Just please remember it’s just a game goes. Off course X35 Earthwalker is far above these little childish things but you aren’t him, so be you instead. Now Among Us may have been very popular but it’s popularity is nothing compared to… the ‘Earth Walk!’ 

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Mundaun is a new horror adventure game developed by ‘Hidden Fields‘ and published by ‘MWM Interactive‘. Madaun is said to be coming out March 16th 2021 on the Xbox Series X, Nintendo Switch, PS5 and PC. Mundaun is coming out gamers with a different style. It got our attention so we hope this is worth our time. Let’s take a look.

What the story? What we do know is that Mundaun is set in the valleys of the Alps (the mountain). The character we control learns that his grandfather died in a fire, so you travel to this placed called Mundaun. Last time he was here was when he was a child. Mundaun isn’t the same though. You discover that something diabolical is here and causing some trouble. So instead of… you know… leaving, running away for your life or calling the army instead you act like Freddy from Scooby doo and split and look for clues. You stick around to investigate while all the Jamaicans already ran.

The mission is to basically find out what’s going on and why. Seriously though does this make any sense. What kind of crappy life must our protagonist have to be down with this. Like seriously. He wasn’t knocked out and brought here, held at gun point or forced. He learns that his grandfather died in a mysterious fire, then willingly decides to come to Mundaun, then finds out that some diabolical stuff is going on and hostile beings are around BUT decides to stay and investigate. He asking to get killed.

Mundaun instantly stands out from the others visually. The whole game looks like the old vintage filter is on… 24/7. Not only that but you may have noticed the graphic style. It’s pencilled drawn textures. These hand drawn games take a lot of work and a lot of time so we almost always hope they do well. This old vintage look is not for us though but it does add to the atmosphere making things appear more serious but not documentary level serious. 

This game is bigger than you think though. There are multiple places and open levels to explore and see what’s happening. Places buildings, snowy peaks and even meadows. There’s some variety here. There are some vehicles that you can control like hay loaders and sleighs. The strength of the fear has different effects. The stronger the fear, the slower you move. There are loads of puzzles that are there waiting for you as you progress up the mountain.   

We checked out some Mundaun gameplay and it’s what we thought but weirder. It’s a bit too slow for us. We also didn’t see enough concerning the dangerous enemies in the Mundaun. We haven’t seen enough to get us excited or interested in the game. What about the monsters. Can you beat them or have to evade them. This game has the looks but more can be done to make this awesome. We are most interested in the monsters so do something bout that developers. 

Overall Mundaun so far looks like an alright game. Nothing special yet. We do like that there is life in Mundaun though as there are inhabitants that you can speak to and they have their own spoken language. Some characters are more useful than others. The graphics are good for what it is, we won’t say more though. The developers ‘Hidden Fields’ need to do much more for this game to be a heavy hitter. Now Mundaun may have potential but it’s potential is nothing in the presence of… the ‘Earth Walk!’

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Tunnel of Doom is a new action rouge-lite tower defence hybrid game developed by ‘Antti Vaihai’ ad published by ‘Digerati‘. Tunnel of Doom is said to be coming out in the second quarter of 2021 on the Xbox Series X, Xbox One, Nintendo Switch and PC. This looks like another little indie game with some action. Let’s take a look. 

Tunnel of Doom has a very simple story but one you can understand. You play as a woman called Angel. She is on an adventure to save her husband. So reverse Resident Evil 7 Biohazard. The wife is saving the husband and she is willing to go through a lot to rescue him. Whoso findeth a wife findeth a good thing (proverbs 18:22). She will go through a mine which has randomly generated layouts every time she progresses. She’s armed and ready for what comes her way in the… Tunnel of Doom.

Now these aren’t ordinary mines in Tunnel of Doom as there are monsters and dangers all in there not afraid to take her out (not to dinner). This is here the action tower defence part comes into play. Each ear in the mine is randomly generated including the resources, perks and what’s at your disposal to combat the hordes of enemies. You can set up obstacles like barricades and offensive contraptions like cannons. Plan before you face the horde. Now how they will enter and move, then set up to counter and give yourself the best chance possible to survive. 

As for the action part in Tunnel of Doom, Angel can also fight by herself too. This reminds us of Dungeon Defenders (an awesome game) where you set up towers and defences but your character can also go into the field and fight toe to toe with the enemies. Same principle. Angel can have both ranged and melee attacks. You and leap across gaps to traverse the room, smash boulders with your pick axe to get resources, action roll like in dark souls to smash pots or quickly evade… maybe. The roll looks real weak though. Also make sure to stack up on money too as there are beings that sell items like a shop. So grab what you need. Use everything to your advantage. 

Here is some information concerning Tunnel of Doom from their page:

  • Find Perks: Better traps. Improved weapons. More resources. There are 50 perks to discover, each offering an array of stat boosts and gameplay tweaks.
  • Dream Mode: Escape the mine to unlock this new, endless challenge.
  • Weapon Combat: If your revolver or rifle ammo is running low… improvise! Throw rocks or glass. Swing your pickaxe. Break out the TNT. Do what it takes to avoid being mobbed by the monsters!
  • Randomly Generated: The layout of the mine, perks, and monster battles change with each new game, meaning every run is different! 
  • Set Traps: It’s you against the hordes! Boost your chances of success and survival by strategically positioning cannons and barricades before battles begin.
  • Gather Resources: Smash lamps. Destroy crates. Blow up rocks. Search the mine for materials that can be used as makeshift weapons or ammunition for traps.

We checked out some Tunnel of Doom gameplay and it’s what we thought it would be for the most part. We expected the graphic style but didn’t expect the mining aspect of the game. We like that the character is completely involved in the action. We like that you can improvise too… to some extent. For example you can hurl rocks at the enemies to harm them or even throw glass at them too. Your dynamites can be used as weapons too which makes sense. The enemies do not look scary at all. Feel like we can solo punch them to death. 

Overall Tunnel of Doom looks like another good indie game. We don’t think the did the rouge-lite tower defence hybrid blended perfectly together but Tunnel of Doom did it well still. Not a fan of the graphics and the animations are alright. Tunnel of Doom might have a tough time on release but we hope things change. The developers ‘Antti Vaihai’ have done an alright job with Tunnel of Doom. We at X35 Earthwalker will have to hear where this tunnel leads. Now Tunnel of Doom may have a hybrid going on but even combined it isn’t comparable to… the ‘Earth Walk!’

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Hunting Simulator 2 is a hunting action simulation game developed by ‘Neopica‘ and published by ‘Nacon‘. Hunting Simulator 2 is said to be coming out 2021 on the Xbox Series X and PS5 but it’s already out on Xbox One, Nintendo Switch, PS4 and PC. Going out to hunt your some deer sounds like fun. Let’s take a look.

Hunting Simulator 2 is exactly what you think it is. You are literally going hunting. Heading out into the forest, walking around, crouching, hiding and looking out for animals or whatever prey you seek. That’s what this game is. Like hunting in real life though, there can be some dangers to man. For example, what if you come across a bear? Wouldn’t you know what to do? Would you be attacked? That’s for you to find out.

We have never played hunting simulator games before nor have we cared about them and the same goes for flying simulators. It’s not because we think they are bad… no, it’s simply because it’s not our type of game. We do know that in Hunting Simulator 2 you are working together with your hunting dog. Dogs… a man’s best friend they say but seriously the dog will be a very useful ally in the hunt. You must select your gear for the hunt from “the best official weapons and accessories”. In context they must mean the best hunting specific weapons and not the best weapons in the world; otherwise you would have the option of a heavy machine gun. That would make hunting interesting. 

There’s some variety to the hunting locations in Hunting Simulator 2 as there is the texan desert, Colorado and the forest of Europe, all large areas. You’re a travelling hunter by the looks of it. Your hunting dog capable of tracking your targets. Also there are types of hunting dogs, like beagle, labrador retriever and German shorthaired pointer and the type matters as they have their own hunting attributes. So there’s quite a bit of stuff to think about before heading out into the vast wild. Hey! Is that a moose over there? We eating good tonight.

We checked out some Hunting Simulator 2 gameplay and it’s what we expected. Lush environments or dry environments, forests or deserts off course. A loyal well trained dog to back you up and just enjoying the hunt. There’s 33 different animal species for players to hunt. There’s over 160 accessories, weapons and clothing items to choose from and equip. Also they are brands like kryptek, winchester, verney-carron, browning and bushnell. So hunters out there might really like this. It’s hunting, what else can we say but the fact that the frames, visuals and performance will be much better now that it is coming to the next gen consoles, especially the Xbox Series X.

Overall Hunting Simulator 2 looks like a very good game for what it is. You are going hunting. You are working with a dog to hunt down your prey. Many different weapons, items, equipment and more. Multiple locations and hopefully some dangers. You hunt. What else? The developers ‘Neopica’ have done a good job. Now hunting simulator 2 might be the real hunt but it’s a complete walk in the par for… the ‘Earth Walk!’

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Back 4 Blood is a new cooperative first person shooter game developed by ‘Turtle Rock Studios‘ and published by ‘Warner Bros Games‘. Back 4 Blood is said to be coming out 22nd of June 2021 on the Xbox Series X, PS5 and PC. You can describe this as a zombie game. This game looks like it has potential. Let’s take a look.

The creators of Left 4 Dead are behind Back 4 Blood. Also Turtle Rock Studios are the guys who made the awesome game ‘Evolved‘. So Back 4 Blood has a lot of minds and behind this one and the expectations are high. So the story here is basically the typical that there’s a serious infected horde of creatures out here and humanity is near extinction but conveniently a small group of humans are fighting back and out here trying to save humanity. Yet whole armies lose and get folded but four people and a guy with a sloppy mid section (his belly) can win but whatever.

Let’s go over Back 4 Blood this quickly. For starters most of the characters look like they could survive. Some look like complete losers but it makes sense that it’s random survivors as in they would look different to each other. There’s 8 characters to choose from, referred to as ‘Cleaners’. They are immune to the virus (off course they are). The missions are overall a simple format in a sense that it’s all about fighting off against a horde of enemies. Does reminds us of world war z in this regards. You must work together, stick together and cover each others backs as there are some mechanics that will mix things up and even ruin an entire mission. Many of you by now have seen some gameplay and so you know what to expect. 

Your primary weapons in Back 4 Blood are guns and something for melee like a baseball bat, knife etc. Expect the typical arsenal of weapons like pistols, assault rifles and off course shotguns. Head shots are the key and best way to take down regular infected called ‘Sprinters’. They just run at you and try to swing and beat you to death. That’s right, there’s some variety to these infected creatures. Retches are the fat ones who create acid pools on the ground so common sense says don’t step in them. Bruisers are the big tall ones with a clearly mutated arm which they use to smash you around and crush you. Keep your distance. The Ogre is the big bad boss one. It’s huge, towers over you and has wide range sweeping melee attacks and can even throw a large projectile at you. Hockers are the annoying ones who likes to trap you and your allies leaving you vulnerable. 

Here’s where some of the problems show up in Back 4 Blood. The bruisers also come straight for you and they become top priorities as they will destroy you if you get too close. Like with other infected Bruisers have weak points of their bodies which you need to hit to take them down efficiently. So accuracy is needed and not mad man spraying of bullets. You can easily run out of ammo. The Hockers are the worst as they fire ensnaring web like stuff that incapacitates you. They see to hit you from nowhere at times but oh boy the infected can sure hit you while you are trapped. You need an ally to come along and free you by melee-ing you. So make your shots count, aim for weak points, keep an eye on your team mates, stay away from bruisers and don’t step in pools of acid. Our main probably is the lack of variety of infected though. We hope there’s more that they haven’t shown yet. Games like this could easily benefit from a large variety of infected like ones but let’s see how they pull this off with their current cast. 

There is some competitive stuff to Back 4 Blood as you can go against players. Either be human or the ridden and off course both sides have their own abilities and weapons. So it’s like Overrun in Gears of War Judgement where one side is human while the other is the Locust. Off course modes like this have a tough time balancing everything but they will learn as they go along. Do your best developers. The other thing is that. There’s also a card system for your characters that definitely mix things up. Get different builds all the time and work with what you got. We definitely like this mechanic as it adds more layers of strategy, options and tactical approaches to the different situations. Card builds are game changers and when done right definitely adds to the game. 

We checked out some back 4 Blood gameplay and it’s exactly what we thought it would be. It’s the Left 4 Dead formula which many gamers enjoyed. Group of four, working together, shooting and fighting through a horde of infected creatures who are all out here ready to destroy all humans. If someone in your squad dies, you can bring them back. They show up glued to a wall and cannot get out. You must approach them and save them. Reminds us of the bring back system in Gears 5 in Escape mode for a dead teammate. Being careful with your ammo, finding awesome weapons during the mission. There was a powerful machine gun that literally was like the answer to these infected creatures. It was rapid fire, heavy destroying rounds and left nothing alive. Oh and rightfully so, friendly fire is a thing so don’t go unloading shotgun shells in the backs of your friends. It hurts. X35 Earthwalker once took a shotgun shot and it had no effect whatsoever. He actually didn’t know he was shot until he turned around. 

Overall Back 4 Blood looks like it’s going to be a fun game for sure. We really enjoy multiplayer games, especially cooperative games. This looks like a casual shooter and survival against a horde. The popular fictional survival scenario. Causal on the surface but on the harder difficulties we know this game gets really hard to beat. We had hoped this game is very difficult and glad to hear that it is. It’s been positive reports s far and that’s good. The developers ‘Turtle Rock Studios’ have a done a very good job so far. We at X35 Earthwalker will keep an eye out for this game. Now Back 4 Blood may have dangerous infected but they are all fodder against… the ‘Earth Walk!’

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