Call of Duty: Black Ops Cold War is a new action First Person Shooter game developed by ‘Treyarch‘ supported by ‘Raven Software‘ but published by ‘Activision‘. Call of Duty: Black Ops Cold War is said to be coming out November 13th 2020 on the Xbox Series X, Xbox One, PS5, PS4 and PC. It’s another Call of Duty game. We know what to expect but let’s hope this one has something going on for us. Let’s take a look.

Let’s get this out of the way first. Call of Duty: Black Ops Cold War is another call of duty game. Most gamers should know what to expect. We have literally zero excitement for this game. From what we have heard and seen from most call of duty fans is that they don’t really care about the story (campaign). Multiplayer is where it’s at and then secondary it’s zombies. We expect people trying to drop shot, camp with snipers, spam the meta gun and hop/ jump around corners. We just hope Call of Duty: Black Ops Cold War has something that actually interests us.

Now concerning the campaign this is all the whole website had to say about. “players will come face-to-face with historical figures and hard truths, as they battle around the globe through iconic locales like East Berlin, Vietnam, Turkey, Soviet KGB headquarters, and more.” This is literally all what the ENTIRE WEBSITE said concerning the campaign. So it’s taking a bit of a historical turn and players can expect to hear some maybe famous names. We have checked out some campaign gameplay and it definitely looks good and actioned packed. We don’t believe all the levels will be like that one but it definitely makes you want to see more. Since players will be in different parts of the world, we can expect a variety of environments and therefore hopefully different combat styles of the enemies. After all the countries do not fight the same way. Ask Vietnam (reference, if you know it you know it. if not then shame on you).

The multiplayer is where it’s at. The multiplayer in Call of Duty: Black Ops Cold War is similar to previous Call of Duty games which isn’t a bad thing at all. It works doesn’t it? Pick your weapon. The maps have loads of spots for hiding and cover. So the return of the campers. Sniper rifles are dangerous and off course can one shot you. The aiming feels easy right now. The beach level looks very cool. It has multiple levels, water, sand, boats, lights and it’s night time. Nice design from a visual perspective right now. Call of Duty: Black Ops Cold War is sticking to it’s fast paced gameplay. Quick respawns and sadly even quicker to die. We’ve seen people spray someone and kill them within a second, not including headshots. If someone sees you and aims well, then expect death almost instantly. Not our style. You literally die so fast. So you can kill someone, then they know where you killed them from because of the death cam then you respawn so fast and could even respawn behind that person and get instant revenge. S far it’s standard Call of duty multiplayer. Nothing standing out. You can call in abilities and support, so make sure to earn those.

Zombies is back and that’s a good thing for Call of Duty: Black Ops Cold War. If you don’t know what zombies is then basically you and a team (or alone) must try to survive against a horde of zombies. To overly simplify it. Zombies has some new stuff. For starters squads can be created across platforms and console generations. Not only that, you are awarded for playing as the battle pass is advanced through time spent in Zombies. Concerning the upgrades and perks, there is crafting of items and even field upgrades. Old one like speed cola and juggernog are here too. Now about those weapons. All weapons have a rarity system like Apex legends and Fortnite as in the more rare it is, the better the damage. Fan favourite weapons are here too so be proud of that fans. Call of Duty: Black Ops Cold War will also have what’s described as “Cold Ear-era weapons”. We’ve seen some futuristic and wacky weapons in there. It’s cool and gives of a more relaxed less serious image to this mode. Be chill and have a good time.

We checked out some Call of Duty: Black Ops Cold War gameplay and it’s what we expected. The multiplayer will be what all the videos and streams be about mostly. Zombies will be second and campaign last. It’s fast paced, looks great, lots of action and does what it says on the box. The only real problem is meta weapons in multiplayer. There’s one gun (we won’t say which) which is dominating the matches. We even saw a match where everyone except one person was using that gun on the opposing team. That says a lot. So glancing needs to be improved for sure.

Overall Call of Duty: Black Ops Cold War looks like a very good game. We never said the game wasn’t good. Just doesn’t interest us at all and it’s multiplayer isn’t our style. There’s cool modes like VIP where you must kill the enemy teams VIP while guiding yours safely to extraction. Gets tactical. Graphics and sounds are great. The maps are very good and there’s some variety in this game. The developers ‘Treyarch’ with ‘Raven Software’ have done a good job with this game. We at X35 Earthwalker will have to see what Call of Duty: Black Ops Cold War really got. Now Call of Duty: Black Ops Cold War may have more action and speed but none of that matters in the presence of… the ‘Earth Walk!’

For more information check out the link below:

More information

ExoMecha is a new free to play online competitive first person shooter game developed by ‘TwistedRed‘ and published by ‘Xbox Game Studios‘. ExoMecha is said to be coming out last quarter of 2021 on the Xbox One, Xbox Series X and PC. X35 Earthwalker knows a special game when he sees it. This game is looking special for sure. Let’s take a look. 

In the universe of ExoMecha there is a planet called Omecha. It’s described as habitable. Multiple intelligent species in the galaxy have discovered Omecha. Now off course no likes to share apparently so these species are going to fight it out to be the one to have control of the planet’s resources. Simple story but it does explain everything you need to know about the action of the game. The action is the main factor and where it’s at.

Now the main battle and gameplay of ExoMech is infantry in advanced suits fighting it out in a way that reminds u of Titanfall. You can sprint, jump and shoot like in a regular shooter game. You have grenades and equipment to back you up like a grapple hook that you can even use to reach and take over a vehicle for example. You can get your hands on powerful weapons like rocket launchers which off course is perfect for destroying vehicles a group of troops and even flying threats Here’s where out feels like a shooter and you’ve got to make some moves in order to bring in the real firepower.

Now when we said in the title “Giant mechs, dragon and wars”, we weren’t joking. That sums up ExoMecha. It’s big battles. There are giant mechs that carry shields and swords. They literally fight it out like transformers. Remember that scene where sentinel prime with shield and sword fought Optimus prime. Yeah think of it like that. Two big mech robots just blocking, swinging and even doing techniques like knocking the enemies shield away with a kick. So it isn’t mindless button mashing but there’s neutral footsie game with spacing, counter attacking and moving in to remove the shield. There’s even executions.

Now it doesn’t end there in ExoMecha. We mentioned vehicles earlier as well. There are flying vehicles like attack copters which are literally just there to mow everything down even with explosive rounds. There are tanks with a heavy duty main cannon. There’s even a quick combat land vehicle which we saw it, we instantly though of the warthog from Halo. It can fight a few people and has a current for someone to man and fire. Last of all is the dragon. You heard us. This beast is a friend to no one. It will go wherever it wants and start shooting flames everywhere. It has been said that there’s a serious reward for having the guts to face this thing. The dragon is mechanical, big, and causes lots of damage. Off course it’s powerful but X35 Earthwalker can literally one shot that thing with a slap… so it’s only dangerous to regular people like you who’s reading this.

There’s more to ExoMecha than what you see. You have chaos and wars happening everywhere. Players will be equipped with abilities and gadgets. The two we see in the trailer: dash and grapple hook are examples. The developers said that none of the abilities are offensive: so expect defensive stuff or mobility. So far we know of three game modes in ExoMecha. One is like an objective type mode, another is basically a large scale battle while the third is basically a battle Royale. It gets strange though as we saw a players standing on top of a moving missile. So literally riding a missile into combat while shooting. Wild.

ExoMecha isn’t a simple flat game either with a set design. It changes. The developers stated that “at first, the ExMecha journey will start with all-natural environments” but as more species and civilisations land on Omecha, the maps will change due to their impact on the world. So each civilisation will have their own theme which will be clearly seen in the design of the maps. A little bit of information concerning the vehicles. There will be more than one of a type. For example there is a main tank and spider tank. The spider tank has better control and movement on rough surfaces and has a faster rate of fire but the main tank overall does more damage with slower firing big cannon and has higher max speed. So expect this for other vehicles. 

We checked out some ExoMecha gameplay and it’s what we though. Expect big fields and maps with loads of combat and gameplay going on. Expect giant mechs clashing across the map while infantry are fighting it out with headshots, grenades and abilities and maybe commandeering vehicles. Then suddenly you are warned that you are in danger zone. Why? No reason… only the fact that there’s a giant dragon right there burning everything up. It’s pure action. Like we said it’s sort of like Titanfall, Transformers and Halo in one in a way with fractions from each. 

Overall ExoMecha looks like something special. We are finally get a mechanised futuristic all battle game that will also visually look amazing with the power of the Xbox Series X. They stated, “Xbox Series X, we will have a 4K high fidelity mode & a 120 fps mode. Our 120 fps mode will also be 4K but it will be a dynamic resolution.” The developers ‘TwistedRed’ have done a fantastic job with this game. We at X35 Earthwalker are keeping an eye out for this game. Now ExoMecha may have Gian mechs and a dragon but all those working together wouldn’t even scratch… the ‘Earth Walk!’

For more information check out the link below:

More information

CrossfireX is a new “fast paced” first person shooter game developed by ‘Smilegate Entertainment‘ and published by ‘Microsoft‘. CrossfireX is another Xbox exclusive that’s said to be coming out 2020 on the Xbox Series X and Xbox One. CrossfireX looks like it’s going to be a big battle that has explosives. Let’s take a look.

CrossfireX is looking like a real serious game. The story sounds quite simple. It’s basically a huge battle between the world’s two strongest and biggest private military factions: Global Risk and Black List. So already you know it’s going to a major league battle. Expect helicopters, vehicles, special forces, advanced weapons and explosives and much more. 

There is a bit more to it though. The developers and even the official website keep hinting at the fact that players need to “Unravel the story”. This is strongly suggesting that there’s more going on than just a simple war. Honestly a simple all out battle would still be fine as you can easily make that awesome and give a simple story. Yet in CrossfireX there’s something deeper. Expect conspiracies, lies, who struck first etc. We took notice of this game because of the Xbox games showcase. 

There’s loads of shooter games out there and some like call of duty tried the whole what’s really going on and learning who you are and what side you are on etc. CrossfireX is looking real serious and we hope they try something new. Like what you ask? We ain’t giving away our best selling ideas. Pay us first at least. Hmph, Kids these days.  Now we’ve seen all kinds of action already. Wingsuit flying, helicopter drop off. Advanced technology like suits with active camouflage. Rifles that not only fire serious bullets but also fire grenades and explosive projectiles.  

We checked out some CrossfireX gameplay. It looks very good so far. The animations of the characters is very good. The guns look good for its style. Headshots truly matter delivering a powerful and satisfying kill. Sniper rifles are very lethal bringing instant death. Global Risk look more like a heavy armed city squad for countering terrorists while Black list look like wilderness fighters. Taking the fights in the deserts, mountains etc. We like that the round mvp walks through fire, a cool entrance for sure. better than what other games have. Team match, spectre and point capture are the three modes that gamers have been trying soo far in CrossfireX. We do like that gamers get the option of playing classic CrossfireX playlist which has no aim down sight and sprint while the modern playlist does. There’s quite a bit going on here.

Overall, CrossfireX seems like a very good shooter game. It doesn’t have anything new or unique coming in here. It’s another big shooter game, with competitive multiplayer modes, a big explosive story and woads of weapons and guns firing. It’s a shooter game, you get what it says on the box. It definitely looks good. Graphics and sounds are good too. The developers ‘Smilegate Entertainment’ have done a very good job. We at X35 Earthwalker will just have to hear what CrossfireX is going to bring. Now CrossfireX may have great graphics and an explosive war but it’s all pathetic when compared to… the ‘Earth Walk!’ 

For more information check out the link below:

More information

S.T.A.L.K.E.R. 2 is a new First Person Shooter and horror game developed and published by ‘GSC Game World‘. S.T.A.L.K.E.R. 2 is said to be coming out on the Xbox Series X and PC. The release date has not been given but we’ve got clues. S.T.A.L.K.E.R. is again one of those games we never heard off and didn’t care about. S.T.A.L.K.E.R. 2 is looking big though. Let’s take a look.

S.T.A.L.K.E.R. 2 is big. Let’s just start off with that. S.T.A.L.K.E.R. 2 has been described as an open world game. The developers specifically said, “The zone in S.T.A.L.K.E.R. 2 is one of the biggest seamless open worlds to date.” This is. Abigails claim to match the size of the game. So expect loads of exploration, multiple locations, quests, discoveries and more. 

The S.T.A.L.K.E.R. 2 story itself is suppose to be the heavy focus of the game. What we know about this game is that it’s trying that game technique where the players decisions make a difference. S.T.A.L.K.E.R. 2 is said to feature a non linear story where the choices you make has both short consequences and effects outcomes on a global scale which would make sense as it’s an open world game. Many games try this and don’t do it well. Hopefully S.T.A.L.K.E.R. 2 developers learn from others failures and do better.

S.T.A.L.K.E.R. 2 is an Xbox console exclusive and has a certain green badge. You know what this means. “Games built using the Xbox Series X development kit are designed to take advantage of the unique capabilities of Xbox Series X. They will showcase unparalleled load-times, visuals, responsiveness and framerates up to 120FPS.” So expect top the highest levels of performance of the Xbox Series X.

There is a lot going on in 3. There is multiple endings. The story branches off. Players need to keep this in mind when going about objectives, completing the story and whatever side missions are available. Multiple endings off course mean replayability is here. Now will it be clear on how to get the different endings or not. We at X35 Earthwalker for the most part enjoy multiple endings as you get to see what you truly got when you do a blind run of the game.

S.T.A.L.K.E.R. 2 being open world there are many locations and quite a bit of mystery. We have seen what looks like facilities for experiments and growing creatures. There are large woods which must be risky to explore at night. There are underground sections which may require certain equipment to explore like masks for breathing. There are houses, wrecked structures and what looks like ruined civilisation. 

We checked out S.T.A.L.K.E.R. 2 and saw some interesting things. There are mutants and anomalies. Some of these creatures just seem straight up supernatural and have big effect on the environment. One looked like an enemy from Skyforge, a water elemental being (we hate them). It was cool and you should keep your distance. Don’t get distracted as there are other threats around so put your gun to use. First person shooter and horror is a nice combination. The horror tends to be lacking. They need to make sure the horror is strong. If it’s horror then players should be afraid. 

Overall S.T.A.L.K.E.R. 2 seems like a good game. It isn’t a special game nor has it made us want to play but S.T.A.L.K.E.R. has a good fan base and S.T.A.L.K.E.R. 2 did get the attention of a number of gamers during the Xbox Showcase 2020 so the players will be there. Concerning the graphics they said “The trailer demonstrates the level of graphics and atmosphere we are aiming to achieve on release.” Well do your best guys. The developers ‘GSC Game World’ have done a good job. We at X35 Earthwalker will have to see what’s happening later. Now S.T.A.L.K.E.R. 2 may have horror in there but it’s never capable of scaring… the ‘Earth Walk!’

For more information check out the link below:

More information

Warhammer 40000: Darktide is a new action first person shooter game developed and published by ‘Fatshark’. Warhammer 40000: Darktide is an Xbox exclusive said to be coming out 2012 on the Xbox Series X and PC. Now this game has gotten a lot of people’s attention. Now none of that matters, what does matter is that it got our attention. Let’s take a look.

Now X35 Earthwalker checked this out and we got a healthy amount of information. In the world of Warhammer 40000: Darktide it seems that team work is heavily emphasised. Even in the trailer it’s a team of four with one of them being wounded. These four people are in Tertium, which is a hive city. Players with others will be in another battle between of the imperium vs the chaos factions. This isn’t your friendly neighbourhood hive city. It’s busy, populated and full of enemies… whole hordes of them. They have been described as “enemies you have only seen in your nightmares”. You get to face them.

Now we hope they do look like nightmarish creatures. Many games try to say their enemies are terrifying and scary but fail. We end up blowing through them like they are trash without a care in the world. Nothing scary about them. So Warhammer 40000: Darktide need to bring forth actually scary enemies which isn’t hard to do. Once again if we were put on development teams or better yet in charge we would bring out the best stuff. Like seriously, make them actually scary. Make things dark, have creatures of different speeds, give them scary noises that range in sounds. Have creatures that pounce from the dark with serious consequences. We won’t say more.

Now what we also know that’s great news is that the developers are getting rid of some cheap strategies. They are focusing on making melee and being up close essential in Warhammer 40000: Darktide. Now players can’t play cheap and hide behind powerful ranged weapons all day long which makes the game boring. Now one way of doing this would be to have enemies the are so fast that aiming and shutting isn’t the best option. They could amp up the number of enemies to make it so that you can’t mow them all down with firearms or don’t have time to reload. Either way we hope they do it make that variety in combat is needed, specifically melee.

Apparently there’s more going on down in Tertium. There’s a cult called ‘Admonition’ in Warhammer 40000: Darktide. Their goal is to have control of the planet Atoma prime. They will destroy those who live there and bring an overwhelming tide of darkness. Your primary goal is to sort this cult out. To get rid of the enemy before the whole city becomes a messed up chaotic place (like it isn’t already). Now remember that Fatshark are the same people who developed Warhammer 40000: Vermintide so that excites a number of fans but not us. We didn’t like Warhammer 40000: Vermintide 

There is no gameplay but from the information we gathered on Warhammer 40000: Darktide we basically know what it’s going to be. It’s 4 player co-op, in a dark place, facing hordes in first person action with serious monsters who are chilling in the dark. Sounds like our kind of game. Just make sure it has local co-op. Those games that only has online co-op are just wasting our time. From what we have seen it looks good and we like the concept. They just need to deliver. 

Overall Warhammer 40000: Darktide looks like it’s going to be a very good game. We have high expectations and know exactly how to make Warhammer 40000: Darktide awesome. They better not mess up. We at X35 Earthwalker are definitely looking forward to Warhammer 40000: Darktide. The developers ‘Fatshark’ have a lot to do… do your best guys. Now Warhammer 40000: Darktide may have nightmarish enemies but those enemies are a joke when up against… the ‘Earth Walk!’

For more information check out the link below:

More information

Bright Memory Infinite is a new First person shooter action game developed by ‘FYQD-Studio‘ and published by ‘Playism‘. Bright Memory: Infinite is said to be coming out in 2021, so yep, next year. It’s an Xbox exclusive that’s coming out on the Xbox Series X, Xbox One and PC. Bright Memory: Infinite is looking real serious. Let’s take a look.

Bright Memory: Infinite is set in the future. How far?  The year 2036 in a “sprawling metropolis”. Things seemed normal until something unusual happened. Basically something wacky is happening in the skies over various regions. Some look like little black holes or spheres in the skies plus other stuff. The SRO (Supernatural science research organisation), wait that’s two S’s. Shouldn’t it be SSRO? Whatever we didn’t develop this game. Basically the SRO sent out their agents to go and see what’s up. 

Now there isn’t much information on Bright Memory: Infinite but we did pick up some things. We are going to focus on the action s it stands out the most. So whoever we are controlling they are well equipped. Guns for traditional long ranged combat, machine guns, auto pistols but seeing the sword brought things to the next level. The sword can create shockwave blasts when you slam down to the ground, off course swings to slice them up and even break through the defense of certain defensive enemies.

Things get crazier as special abilities are also in play. There was what looked like a time stop ability or should we say stasis as the environment wasn’t effected by time or slow down so more like stasis. Stasis or time is always an amazing power. Also impressive is an energy or ionic tether whip which you can use to grab ip pull yourself to that location or even enemies and pull them to you “get over here” style. Seriously this character is shaping up to be a powerful contender. Think ab out it: Guns, sword, stasis and energy tether whip. We just hope Bright Memory: Infinite has worthy enemies.    

We have to talk about the visuals right now. The graphics are excellent. Completely amazing. We checked out the developers twitter account and he showed comparison pictures of a rock and step showing the difference the engine he’s using makes on the details of the objects. It’s a step up. The grass, the rain effects, the wind, the trees, the wood all looks excellent. The graphics are excellent. When we enter this game we will take a moment to just look around and see what’s happening. In case you didn’t   

We did notice some of the enemies and currently more on the disappointed side. There are off course human enemies with guns who are standard but there’s also what looks like centurion type enemies, shield sword, helmet etc. These guys are tougher, shield block bullets and actually have a projectile. When they swing their blade at you it released a ball of energy or whatever straight at you so evasion is needed. The sword is a good counter against these enemies but even tis enemy isn’t enough. We truly hope for a big variety of enemies, maybe some that can teleport to match your speed and fire power for example. The enemies are currently underwhelming but we will have to see.

We checked some Bright Memory: Infinite gameplay and it’s just pure action. Besides everything we already mentioned there is even more. Basically at the end of the trailer the character called in a vehicle in which she got in and was pursued by another vehicle. It became a car chase. We don’t know if there will be car chases in the game but this trailer is strongly suggesting that this is the case. It’s got to be the main method of traversing the game like with the hover bike like thing in Destiny. So we can look forward to a vehicle.    

Overall Bright Memory: Infinite looks like a very good game. Not much is known from a story point of view but from what we have seen it looks very good. The graphics, environment and action are excellent. There’s some force type techniques too like a push punch. There’s definitely more to be seen. The developers ‘FYGD-studio’ have done a very good job with this game. We at X35 Earthwalker look forward to seeing what memories, Bright Memory: Infinite will create for gamers. Now Bright Memory: Infinite may have futuristic battles and abilities but those things are no where near advanced enough to match… the ‘Earth Walk!’ 

For more information check out the link below:

More information

Second Extinction is a new co-op first person shooter game developed and published by ‘Systemic Reaction‘. It’s stated exactly when this game will come out but we assume basically when the Xbox Series X comes out. Second Extinction is an Xbox exclusive and will come out on the Xbox Series X, Xbox One (X) and PC. We at X35 Earthwalker like dinosaurs and dinosaur games. Let’s take a look. 

Now just from looking at this game we can figure out what the story will be. Second Extinction is set in  a ruined world. Dinosaurs have taken over and mankind once again is in trouble. Your job is to wipe out these dinosaurs. This off course is easier said than done. Teamwork is essential, required, vital, needed. These dinosaurs don’t mess around. You’ll see.

If you couldn’t tell from the picture above, these aren’t regular dinosaurs. Mutations have taken place which have transformed these creatures into something more fierce. That’s right! Those Deinonychus have got an upgrade in Second Extinction. They are being called electric raptors. First things first, people mistake Deinonychus for velociraptor. Velociraptors are small. We could stomp them while the Deinonychus is the big ones you see in the movies that jump on you, hunt in packs and super dangerous. They are raptor dinosaurs still but there’s a difference. So not only are there electric raptors but also behemoth T-rexes who are basically bigger versions of T-rexes. More size means more power and more health. Expect dangerous mutated dinosaurs who will eat you.

Remember when we mentioned that Second Extinction is a ‘co-op’ first person shooter game. Co-op is the key word. That’s right. 3 player strikeforces. You as a team must take part in combat operations that are suppose to be short but intense. We will be the judges of that. If you’ve been around for a while then you know how we feel about co-op in big games. We need more of it and glad that more games are making their big action available for friends gameplay. A bunch of electric raptors would be  too much for one person, except X35 Earthwalker off course, so having a team where you can watch each others backs etc is excellent.

Now let’s talk about the squad… or should we say squads. You must put together a crew from a group of fighters. Each one has their own skills, weapon of choice and history. Create your desired squad to reclaim the earth… like a reclaimer… get it? Reclaimer… Master Chief… Halo… Xbox? Whatever you suck anyway. There’s three fighters that we know of right now. Ortega, Amir and Rosy. Now judging by their descriptions: Trooper, Enforcer and Operative we can figure out what they do. The trooper looks like your basic soldier, as in they are about combat and most likely balanced. Welding grenades and some combat utilities. The enforcer seems like they are the heavy firepower. With that chain gun or mini gun (we think chain gun though) they can mow down or do serious damage to enemies but lack mobility. The operative seems like the one all abut tech and support. Probably the one crucial to mission objectives like working with machinery or something. The official website also more is coming. This means more fighters/heroes. That’s a good thing. 

We checked out some Second Extinction gameplay. We like how you enter the missions through a drop pod thing. Halo ODST anyone. It’s a literal drop in. The weapons have heavy impact. Like the shots really land on the enemy. Definitely liking what looks like a high number of enemies. Raptors do work together after all. We just hope the missions have a good amount of variety and that they really make full use of what they can do with this game. Get creative and make sure the game is difficult. A game that anyone can beat is lame. e have’t had a good dinosaur game like this that has serious action in a long time. Do this right developers. We really hope there’s more than just snowy based or effected areas. Get creative. We hope for a bigger roster of dinosaur enemies too. If you ran out of ideas then contact us. 

Overall Second Extinction looks like a very good game. The graphics are looking good so far so imagine what it will look like complete and on the Xbox Series X. We are liking some of the environments so far and the effects like the mist and lights. The developers ‘Systemic Reaction’ have done a great job so far We at X35 Earthwalker are looking forward to this game. Now second extinction may have mutated dinosaurs but those are a complete joke compared to… the ‘Earth Walk!’

For more information check out the link below:

More information

Deep Rock Galactic is a new co-op first person shooter game developed by ‘Ghost Ship Games‘ and published by ‘Coffee Stain Publishing‘. Deep Rock Galactic is said to be coming out May 13th 2020 on the Xbox One and PC.This game caught our attention and it’s good to see more great Xbox games coming out. Let’s take a look.

Deep Rock Galactic is all future sci-fi. Players control Dwarves. Not the lame ones but cool, tough, actions ones. Basically you are miners in space and your latest operation takes place in Hoxxes IV which has the highest concentration of valuable minerals ever discovered. So your mission is to get in there and get all that good minerals. Off course it isn’t that simple this time. Deep Rock Galactic has detected there’s lots of hostile life and even the fauna can kill you too. Get in as a team, work together, kill the dangerous lifeforms, mine the minerals and get out of there alive. 

Straight from the get u Deep Rock Galactic is all about co-op action and working together as a team. Team work is all over the official website too. There is no solo hero here, unless you’re the dwarf that clutches it for the team. As they say “Dig together or dig your own grave”. Nothing is similar as the levels are procedurally generated so don’t act like a now it all. It’s always teams of 4. What we don’t know is whether you can play the game by yourself and have AI controlled allies or it’s players only as in if you buy this game and have no friends or whatever you can’t play or get anywhere in the game. We hope the developers don’t make a mistake like that but if it’s players only then so be it.

These dwarves have some serious technology. Deep Rock Galactic spares so expense in that department… and that department only. These dwarves of the Deep Rock Galactic have some of the heaviest weapons around. The gadgets are very advanced too. We got flamethrowers… that’s right… it’s lit! There’s even launchers launch climbable platforms made of concrete at walls. There’s what looks like laser cutters, machine guns, blasters, explosives, drilling machines and more.

It’s strange though as the mining company, Deep Rock Galactic have a lot of secrecy. For starters they encourage people to take up these highly dangerous missions. Once you enter Hoxxes IV you are on your own with the team. The company aren’t responsible nor will they hold your hand. Regarding promotions and moving up the ranks the commented “Provided of course you are fortunate and skilled enough to survive your work. Lastly they won’t even tell you what you are really mining up. Due to classified means we managed to ease drops on the Deep Rock Galactic big officials. They said and we quote “Due to the particulars being Classified, we are currently not at liberty to reveal the exact composition of the materials you will be excavating, however.”

We checked out some Deep Rock Galactic and it’s what we expected. The caves are so dark, you need the scout to light up the place for visual reasons. The engineer set up the place to the dwarves advantage like automated turrets. The Gunner just destroys everything, actively engages the enemy and denies them from getting to the squad. The driller just makes it his responsibility to mine everything. They can defend themselves also but main thing is to dig. What’s also interesting and very cool is that the environment is 100% destructible. You can mine and destroy it all. So keep that in mind when dealing with enemies and placing turrets.    

Overall Deep Rock Galactic looks like a good game for sure. We like that you can grow and progress and through the company. We like the graphical style and it looks good. The environments look good but not much to say about the level design as of now. Each of the dwarf roles are clearly different from each other and have their own use. Yet each dwarf can defend themselves. The developers ‘Ghost Ship Games’ have done a good job with this game. We at X35 Earthwalker look forward to the mining action of Deep rock Galactic. Now Deep rOCK galactic may have tough, advanced space dwarves but thy don’t stand a mining chance against… the ‘Earth Walk!’

For more information check out the link below:

More information

 

Doom 64 is a first person shooter action game developed by ‘id Software‘ and published by ‘Bethesda Softworks‘. Doom 64 is said to be coming out the 20th of March 2020 on the Xbox One, Nintendo Switch, PlayStation 4 and PC. Now this game is a classic for sure and the demons are back. Let’s take a look.

Doom 64 is basically sort of still Ultimate Doom. If you know Ultimate Doom then you know what to expect. There isn’t that much to say about Doom 64. You literally fight and kill demons through 32 levels. Grab your shotguns, chains guns, plasma guns, BFG, rocket launcher and more and destroy all kinds of demons. The objective is to find and defeat the mother of demons (whatever that is) and off course stop hell. Can someone please explain why demons can be killed by an earthly shotgun?

Now there is a cool catch though. The developers of Doom Eternal are saying that if you pre-order Doom eternal before the 20th of march 2020 then you get a free digital copy of Doom 64. This is a very cool deal, not as good as the Doom 3 Resurrection of evil deal where when we bought the game, in the extras menu you had the option to play Ultimate Doom, Doom 2 and Doom master levels. Still a good deal though. Players can get two games for the price of one.

We checked out some Doom 64 gameplay and it’s what we expected and it’s definitely what you are expecting if you know anything about the game. Run fast and shoot, open doors and shoot, collect keys and shoot, pick up weapons and shoot, go berserk and punch but when that runs out you will shoot. You get it. Players must remember that like with other Doom games look out for secret rooms and areas that have powerful weapons, lots of ammo and even power ups.

Overall Doom 64 isn’t anything new to add on about. We do like the difference art style when you compare Ultimate Doom and Doom 64. The Unmaker is a powerful anti- demon weapon that is only found in Doom 64 and not the previous Doom games so players get a chance to try that thing out. The developers ‘id Software’ have done a good job with all of this. We at X35 Earthwalker will have to keep an eye out for this game. Now Doom 64 may be a classic blast from the past but this blast is far too small to phase… the ‘Earth Walk!’

For more information check out the link below:

More information

Demon Pit is an action arcade first person shooter game developed by ‘Psychic Software‘ and ‘Doomcube‘ and published by ‘Digerati‘. Demon Pit is said to be coming out on the Xbox One 24th of December, Nintendo Switch 25th of December and PS4 the 17th of December all in 2019. It’s already out on PC. This game is suppose to keep the action going. Let’s take a look.

In the world of Demon Pit, players control a demon hunter. This demon hunter spent years in the mortal realm slaying and destroying demons and their kind. This however did not cleanse his soul. The hunter faced judgement and was judged… eternal damnation. So now it’s off to the pit… the Demon Pit.

Here in Demon Pit players must take on, battle and survive endless waves of demonic enemies. You will do this armed with a good amount of ranged weapons like flamethrowers, shotguns, grenade launcher, a machine gun, plasma gun (by the looks of it) and hopefully more. You also have a soul grapple which let’s you grab something and be pulled to it at extreme speed. You can us this to evade, close the gap or get to something quickly. 

There’s more to Demon Pit. The level or pit you are fighting in is said to be constantly changing. So maybe things will be a flat terrain for now but later pillars might be a part of the arena, or maybe walls, or maybe elevated platforms or even a cage. Things won’t be the same for long. The best players can adapt to what’s happening. 

It has been confirmed that there are 10 types of enemies and we have seen some of them. There’s a basic skeleton melee enemies, an armoured axe and shield enemy, floating skull enemies and a giant skull spider creature with guns on both sides. These are just examples. There’s also 7 different weapons. We named 5 earlier in this gaming blog post. 

We checked out some Demon Pit gameplay and it’s what we expected. An honest game indeed as players get what’s on the box. You literally run around, avoid enemy attacks and slay all the demons that face you. Since Demon Pit is arcade style there’s a whole score system. You can get multipliers to increase your score by continuously kill enemies fast for example. So the arcade side of it is there.

Overall Demon Pit seems like a simple fun game that gets right to the point and what you see is what you get. You fight endless waves of demons and that’s it. Try to get the high score and there will be an online leaderboard too. The developers ‘Psychic Software‘ and ‘Doomcube’ have done an alright job with this game. It’s graphics are great at all, we expect more in 2019 even for a classic style game. The concept is simple. We at X35 Earthwalker will have to see what Demon pit does. Now Demon Pit may have endless waves of demons but even that isn’t enough to stop… the ‘Earth Walk!’  

For more information check out the link below:

More information