Element Space is a turn based strategy role playing game (RPG) developed by ‘Sixth Vowel‘ and produced by ‘Inca Games‘. Element Space is said to be coming out the 24th of March 2020 on the Xbox One and PlayStation 4. It’s already out on PC. This game is suppose to be a futuristic battle, so let’s see what it’s got. Let’s take a look.

In the universe of Element Space, the year is 2199. That’s not as far future as Halo but still far. So basically earth somehow was close to being destroyed, so humanity had to expand into space. An organisation called the sixth vowel, the movement of light, made space travel and their missions possible. Suddenly though this same organisation turned on humanity. There was a big war which lasted years. Now the factions that worked together are now having tension amongst each other. There will be another war. The players job, is to bring the starship inspiration which is the symbol of the galactic war to the city of Truce so that the first galactic congress can be held to unite all the factions. 

Element Space all turn based combat so players need to take their time and think about what to do next with what options they have. An excellent example of turn based combat is XCOM 2: War of the Chosen. Information tells us that there is a variety of strategies and approaches because there are 32 ranged and melee weapons and character skills that can help mx things up. Games like this need vary and options in abundance. 

Another factor that’s important is the enemies. Element Space is said to have a range of enemies. Some have blasters, others have rifles, some have a great sword, others have two short blades, some have multi hits and fast, basically there’s stuff to be concerned about in this game. The factions have different uniforms and we hope that there co meat style and strategies are different and distinguishable too. So expect to see these guys across 24 different levels.

For more variety and flavour you can unlock and acquire new weapons and perks as you make a name for yourself with the galaxy’s factions. Get the best equipment for your squad. Speaking of squad, throughout the world of Element Space you will encounter and recruit new allies who will aid you in your mission and off course combat. Each companion has their own unique skills. The developers have also given them their own story and past so you can know it if you want.

This is tough but Element Space is trying the whole, your choices and actions effect the story or characters mechanic. Most games don’t pull this off well and fail at it. We hope this isn’t the case. Aid factions will make their leaders support you and unlock you those perks and weapons we talked about but if you fail them, they may turn against you when you need help.

Your companions have upgrade trees where you will decide what they would be best at. Also decide what roles to take with you into combat like: Duelist, flanker, tank, support, gunslinger or assault. The cover system is here too in Element Space. Full and half cover. Full is obviously better better but both are destructible. All cover is destructible so keep this in mind when on both the offence and defence.

We checked out some Element Space gameplay and it’s not exactly what we expected. It’s definitely more action packed than we thought. There’s some awesome hand to hand combat animations for moves, we mean proper fighting. It looks good. You can use grenades, rockets and abilities to really do damage and we like that. The bullet trajectory and hit detection is better than XCOM 2’s but the overall flow and quality isn’t on the same level but it’s still very good. We are only comparing it to XCOM as it’s the best and Element Space is doing very well. We hope it’s even better for the console releases.

Overall Element Space looks like a really good game. We actually like what we see. The graphics are good, the sounds are nice we wanted more but it’s nice. The environments make sense and a good amount of cover for options. We hope there are even more dramatic enemy designs so it isn’t just all people in armour. The developers Sixth Vowel have done a good job with this game. We at X35 Earthwalker will keep an ear open for this game. Now Element Space may be a battle in the future but it’s still miles behind… the ‘Earth Walk!’

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Skyforge is a MMORPG that we have talked about before here on the G-Blog page. Skyforge was developed by ‘Allods Team‘ and published by ‘My.Games‘. Now we have played Skyforge, enjoyed Skyforge and have a lot of good things to say about Skyforge. Now we are going to talk about Skyforge concerning the end game area. Where you end up after playing it for a very long time. Whether it’s fun here or not. Let’s take a look.

Skyforge has a number of negatives but probably the biggest one is the end game. You see, when you first play Skyforge, you have multiple locations to explore like the regions and levels to fight monsters using your immortal godly powers. It does feel good. You unlock abilities and gain equipment but eventually will reach the endgame. This is where things are different.

We will say this right away. The end game is boring. We have reached a good prestige level, unlocked multiple classes like Berserker, Kinetic, Gunner, Archer, Necromancer, completed all the stories, each campaign area, region areas etc, everything to do with the main game. Right after that, you literally have nothing to do but grind forever to try and increase your prestige to be strong enough to handle the end game stuff. Your prestige is related to your power. The higher the prestige, the more power you have. 

Unless you increase your prestige you will never complete the distortion missions, beat any of the great gods avatars or unlock cooler rewards, tackle the missions on Anthea and tera. Those are all big stuff. X35 Earthwalker has been playing this game for a long time and we still aren’t at that level yet. Currently prestige rank 188 (168 + 20 bonus prestige). By the way what does the bonus prestige rank do? Yes you assume it just makes you stronger but the game makes a clear distinction between main rank and bonus rank when you try to enter certain levels or let’s call them dungeons.

Seriously, if your main prestige rank isn’t high enough you can’t even enter dungeons like Hespilon Temple on nightmare and challenge difficulty, meaning you can’t get the better awards. You do warm-up difficulty but get lame prizes that you already have, nothing new. Levelling up your prestige takes a long time though. The developers did do an update that gives additional prizes for completing that specific mission to help newer players level up faster. The rewards are related to things that help boost your prestige like bastions that grant resources to level up your stronghold, items that level up your tower of knowledge and other stuff like credits. This stuff does help you level up but when you get to a certain level, the amount of stuff you get to help you level up are drastically reduced. Things are real slow and X35 is main rank 168. That’s not much of a boost as there are players running around with a prestige level of 210+ (get a job). No but seriously how many hours and days have those people put into Skyforge to get to that level when playing for nearly a whole day even with less rewards can get you at most maybe three prestige levels up.

This slow pace means you can’t do anything but grind. Serious grinding. Well until you do, you can’t attempt the Tol-Monter avatar battle level or distortions. You can off course spend real money and get argent which can be used to get most in game currencies. Purchase powerful weapons and equipments. Basically money is a huge advantage in Skyforge, it’s the faster way to unlock characters classes too which is also a major grind. This is where everything gets boring. X35 Earthwalker has completed the same missions like 50 times over, probably more. That’s not fun.  Grinding is never fun. We even attempted those long adept events where you gather and use ‘Intelligence data’ to get pries. We got a mechanical dragon like mount thing which looks cool at least but that doesn’t help level us up faster. Speaking of Tol-Monter we dared to even enter that place at our current level and we can literally show you what happened. Just watch the quick clip down below.

As you can see X35 Earthwalker didn’t stand a chance and he’s been playing this game for a long time. Now another way to get items and goods faster is to be a part of a pantheon, basically a clan. This in fact punishes solo players. It’s like you’re being forced to join a pantheon and if not, you were at a disadvantage. That’s not fair. So when you aren’t using real money and part of a pantheon then you are in the worst possible position for Skyforge. You don’t know how bored we are with the game right now. We don’t want to play the same levels over and over again, get little rewards hope the adepts get enough faith for us to use our divine form as you practically need it for every mission now or they will take a long time. It’s a boring cycle and we have had enough. This end game of Skyforge actually brought back our interest in Tera as we have recently found more to do in Tera. Yes we compared the two and declared Skyforge overall as the winner in terms of the better MMORPG but what we didn’t use as the main factor is the end game, because it takes a while to get to the end game. The end game completely tips the scales in Tera’s favour easily. 

Overall, Skyforge is still a fun game but when you get to the end game it’s all down hill from there. We literally aren’t enjoying Skyforge anymore. We can’t do distortions which are these super big bosses with huge amounts of health, which you basically need a team for and we don’t see matchmaking for it so basically pantheon only and we can’t do great gods avatar missions like nihaz and Tol-Monter. Without beating them you can’t get an avatar trophy which you need to upgrade and gain new abilities and boosts for your divine form, which is needed for more difficult missions to get better rewards. YOU ARE STUCK! How is this fair?! So yes, we had enough and may play Skyforge a little from time to time but right now we are having some good times with Tera. We aren’t saying, don’t get the game

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Demon Pit is an action arcade first person shooter game developed by ‘Psychic Software‘ and ‘Doomcube‘ and published by ‘Digerati‘. Demon Pit is said to be coming out on the Xbox One 24th of December, Nintendo Switch 25th of December and PS4 the 17th of December all in 2019. It’s already out on PC. This game is suppose to keep the action going. Let’s take a look.

In the world of Demon Pit, players control a demon hunter. This demon hunter spent years in the mortal realm slaying and destroying demons and their kind. This however did not cleanse his soul. The hunter faced judgement and was judged… eternal damnation. So now it’s off to the pit… the Demon Pit.

Here in Demon Pit players must take on, battle and survive endless waves of demonic enemies. You will do this armed with a good amount of ranged weapons like flamethrowers, shotguns, grenade launcher, a machine gun, plasma gun (by the looks of it) and hopefully more. You also have a soul grapple which let’s you grab something and be pulled to it at extreme speed. You can us this to evade, close the gap or get to something quickly. 

There’s more to Demon Pit. The level or pit you are fighting in is said to be constantly changing. So maybe things will be a flat terrain for now but later pillars might be a part of the arena, or maybe walls, or maybe elevated platforms or even a cage. Things won’t be the same for long. The best players can adapt to what’s happening. 

It has been confirmed that there are 10 types of enemies and we have seen some of them. There’s a basic skeleton melee enemies, an armoured axe and shield enemy, floating skull enemies and a giant skull spider creature with guns on both sides. These are just examples. There’s also 7 different weapons. We named 5 earlier in this gaming blog post. 

We checked out some Demon Pit gameplay and it’s what we expected. An honest game indeed as players get what’s on the box. You literally run around, avoid enemy attacks and slay all the demons that face you. Since Demon Pit is arcade style there’s a whole score system. You can get multipliers to increase your score by continuously kill enemies fast for example. So the arcade side of it is there.

Overall Demon Pit seems like a simple fun game that gets right to the point and what you see is what you get. You fight endless waves of demons and that’s it. Try to get the high score and there will be an online leaderboard too. The developers ‘Psychic Software‘ and ‘Doomcube’ have done an alright job with this game. It’s graphics are great at all, we expect more in 2019 even for a classic style game. The concept is simple. We at X35 Earthwalker will have to see what Demon pit does. Now Demon Pit may have endless waves of demons but even that isn’t enough to stop… the ‘Earth Walk!’  

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Death’s Gambit is a action role playing game developed by ‘White Rabbit‘ and published by ‘Adult Swim Games‘.  Death’s Gambit is said to be coming out on Xbox One and Nintendo Switch 2019. Is already out on PS4 and PC but we never heard about it while it was on these two. This game is said to be challening. Let’s take a look.

In the world of Death’s Gambit, players control Death’s right hand guy. You are the agent of Death. Sounds cool? Maybe, maybe not. After all what reward does a faithful servant of Death gets? Think about it. In this place called Siradon there is a big secret, a way to gain immortality. Now off course such a secret and mysterious place won’t be left uninhabited or unguarded. The player must visit these guys. 

There are knights, beats, monsters and even more horrors. Don’t be surprised, after all this place has been described as an alien medieval planet. The battles are the challenging part. The combat requires precise actions and decisions. Think of it like Dark Souls. If you don’t time your dodges, blocks and attacks you can suffer and die real quick.

Now concerning the weapons, each one has their own set of abilities. So combine your weapon abilities with different equipment to find the style that works for you. There are many areas for you to explore. Death’s Gambit is an expansive world. There’s the obsidian vale, sanguine city, witch woods all containing some interesting characters who have stories of their own. 

There are seven different classes for you to play in Death’s Gambit, multiple talents from the skill tree. You can customise your character with swords, scythes, halberds, bows and more. Spells and all. 

There’s game modes like new game plus and heroic mode which is basically a tougher boss fight mode. There are side areas and multiple things for players to do. Developers claim Death’s Gambit is non-linear. 

We checked out some Death’s Gambit gameplay and it’s what we thought it would be. From when we knew it was 2D we knew what to expect. There are some real dangerous bosses who will give quite the fight. There are huge monsters who will always look down on you while others are famous beings, practically legends. Each boss has their own trick for players to figure out and they force you to mix up what you do. 

Overall Death’s Gambit seems like another 2D difficult action game where a number of players will most likely rage. The graphics are alright and the sounds are alright too. Again this is a game for specific gamers. Not everyone is going to be on this. We need to see something special to get X35 Earthwalker into this. The developers have done an alright job with this game. Now Death’s Gambit might have mysterious dangerous lands but what’s more dangerous is… the ‘Earth Walk!’

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Citadel: Forged with Fire is a new Massive Multiplayer Online Role Player game developed by ‘Blue Isle Studios‘ and ‘Virtual Basement LLC‘ but published by just ‘Blue Isle Studios’. Citadel: Forged with Fire is said to be coming out the 1st of November 2019 on the Xbox One, PS4 and PC. Games like this has lots to think about. Let’s take a look. 

Citadel: Forged with Fire takes place in the magical but dangerous world of Ignus. There is a bit of information. Ignus is in an inter-kingdom conflict. Want to know more about what’s happening? Then the play the game for yourself you free loaders. We don’t see you donating. Anyways. You enter Ignus as a new apprentice of the magic arts. So no, you aren’t a boss in this world, you are new, learning and need to get much stronger.

So what’s the goal in Citadel: Forged with Fire? You need to make a name for yourself. In this world players can do whatever they want really. You can make your own destiny. In the land there are ruling houses. You need to achieve notoriety and power among them. They need to hear about you. Who knows they might try to sign you up. You could be a very dishonest who messes with both friend and foes, you can explore unknown territories and who knows might discover some new history or new cool treasure. 

Players can get a bit of their minecraft on as you can build large structures and huge castles. So literally get creative and build something that like and stands out. In Citadel: Forged with Fire you can face dangerous and powerful creatures and even tame them. Imagine riding and chilling with a giant lizard creature. You can also be a bounty hunter technically. You can be the player who’s known for hunting other players. That’s cool. Then again you won’t be the only player hunting. You might be new and some experienced player comes up behind you in the woods and then… let’s leave it there.

The castle building in Citadel: Forged with Fire is actually real deep though. You use a build editor which has been described as flexible and easy to use. You can and will need to put in magical structures and more to defend your castle as other players can invade yours. So use attack towers, respawn stones, defensive shields, mana pools and more. Do not let your invaders have an easy time. You can unlock new building features and fortification materials as you level. They claim to have many materials so get creative. Oh and don’t forget to raid other players castles too.

We checked out some Citadel: Forged with Fire gameplay and it’s what we expected, especially from a game of this genre, except for the fact that it’s primarily first person from the looks of things. We like the variety of creatures and monsters around from birds, ice monsters, what looks like demons, ogre creatures and more. Battles between castles working together in a team looks like they work very well here in Citadel: Forged with Fire. We need to see dragons though as we like dragons. We hope there’s a much greater range of magic than what we have seen already. Lastly we find the whole use a broomstick in order to fly doesn’t fit the game. They could have provided another means of flying but the broom is a “no” for us.

Overall Citadel: Forged with Fire looks like an alright game so far. Not much information on the level up system and the magic itself but a games allowed to have it’s secrets. The graphics look good, the sounds seem good. There’s good levels of character customisation so check that out. The developers ‘Blue Isle Studios’ and ‘Virtual Basement LLC’ have done well with this game. We at X35 Earthwalker are going have to see what Citadel: Forged with Fire has to offer gamers. Now Citadel: Forged with Fire may have magical might but even that is no match for… the ‘Earth Walk!’

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Disney Classic Games: Aladdin and The Lion King are two new, well actually old, action adventure games being sold as one, developed by Digital Eclipse and published by Nighthawk Interactive and Disney Games. Disney Classic Games: Aladdin and The Lion King is said to be coming out the 29th of October 2019 on the Xbox One, Nintendo Switch, PS4 and PC. These games certainly have some gamers waiting for them. Let’s take a look.

Disney Classic Games: Aladdin and The Lion King are off course truly old games which back in the old days like 1993. like a good number of old games on the Sega, they had some difficulty to them. Now X35 Earthwalker, the one true Earthwalker, the legendary soldier himself has played both of these games in the past. Not only has he played it, he has beaten them both and remembers them clearly. Right now we can let you know that these two games are very good and a lot of fun but now it’s back and off course there has been a few changes. 

First of all you can play different versions of both Alladdin and The Lion King. So jump into them and see the differences for yourself. There is off course the final cut the official version that’s the main thing for players to play, which has a refined camera, off course bugs got fixed and even difficulty adjustment. Like with any old game brought to the modern times there are improved visuals with 1080P and HD. Expect improvements concerning sound and music too.

There’s also a save feature in Aladdin and The Lion King. So now players can quickly save their game whenever and wherever they want which is for complete babies. Back in our day we had to beat the whole thing in one day. No saving for us. There’s also the interactive game viewer which basically let’s players watch full game playthroughs and you can fast forward and jump in and take over any time. As in you can take over and start playing at any point. 

So players can technically control time through the interactive game viewer but there’s also a in-game rewind feature that let’s players instantly rewind any part of the game in real time. There’s a whole lot you can do with a feature like this. There is off course a section where you can view the making of the games, developer content, numerous galleries, concept images and more. 

We checked out some gameplay, not that we need to and it looks just like the past. It doesn’t look that much improved at all but maybe we will see the difference if we play it. Things do seem a little smoother and more detailed but again not by much. We recognise the levels and the new features do make a difference in these games. It’s basically Disney Classic Games: Aladdin and The Lion King just brought from the past. 

Overall Disney Classic Games: Aladdin and The Lion King is basically the same. A good game as we remember them. You can also repeat and shuffle the songs from the games for your own enjoyment. The developers ‘Digital Eclipse’ have done a alright job with these games. We at X35 Earthwalker will have to see what else is happening with Disney Classic Games: Aladdin and The Lion King. Now Disney Classic Games: Aladdin and The Lion King may have been brought back but what doesn’t need to be brought back is… the ‘Earth Walk!’

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Super Monkey Ball: Banana Blitz HD is a new action remake of Super Monkey Ball: Banana Blitz, developed and published by Sega. Super Monkey Ball: Banana Blitz HD is said to be coming out October 29th 2019 on the Xbox One, Nintendo Switch and PS4. The monkeys are back. Let’s take a look.

Super Monkey Ball: Banana Blitz HD is definitely a game that will get the attention X35 Earthwalker as he has some history with Super Monkey Ball. All the way back to the first Super Monkey Ball game on the Nintendo Gamecube. That game was awesome. Experiencing it for the first, the characters and the fact that there wasn’t another game like it at the time, that we know off. Well in case you didn’t know Super Monkey Ball: Banana Blitz HD is a remake of Super Monkey Ball: Banana Blitz.

So yes expect Aiai, Gongon, Meemee and Baby as that’s the original crew. There’s also Yanyan and Doctor. We honestly don’t like Doctor as he looks stupid and weird but hey, it’s a character right. The story is basically the typical one that the famous monkeys have many awesome bananas but they get stolen and this time the thief is not doctor badboon but a alien space pirate king called… Captain Crabuchin. Who is he? We don’t know but he’s clearly the bad guy. Remember this rule, “anyone who steals bananas is a bad guy”. 

There’s over 100 stages which means that there’s already a big challenge. From past experience we know that the levels heavily vary in difficulty. There are 10 party games that have been called the “Fan-favourite”. We liked monkey shot, monkey billiard, monkey target, monkey bowling, monkey fight and monkey golf from Super Monkey Ball 2. Great family games that can get competitive but good fun. Super Monkey Ball: Banana Blitz HD also has Time Attack for you speedsters. There’s also a endurance run called Decathlon which has been described as “grueling”.

We checked out some Super Monkey Ball: Banana Blitz HD gameplay and it’s what we expected. It’s Monkey Ball. You roll around in a ball to get through levels. Avoid falling off, dodge bouncers and get to the goal. The mini games are cool too. We do like that you have the ability to jump which changes things for sure. There’s bosses and they look silly and not dangerous at all but remember kids play this game too. This does look great from the music to the level designs. Psssst, come closer. Lean in. Rumour has it that even a certain blue hedgehog has been spotted in that monkey filled world. Some say it’s Sonic the hedgehog. As if.

Overall, Super Monkey Ball: Banana Blitz HD seems like a great game. We’ve seen a bit of the level designs and it does give some hope. What was very good about Super Monkey Balls 2 was the really creative level designs. Some levels had holes, poles, platforms, bouncy rings and more, creating a real obstacle course. Those were real cool. We hope Super Monkey Ball: Banana Blitz has creative design too. The developers ‘Sega’ have done a good job with this game. We at X35 Earthwalker will keep an eye out for this. Now Super Monkey Ball: Banana Blitz HD may have gotten remastered but one things that doesn’t need remastering is… the ‘Earth Walk!’

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Ghostbusters: The Video Game Remastered is a new action adventure game developed by Saber Interactive and published by ‘Mad Dog‘. Ghostbusters: The Video Game Remastered is said to be coming out the 4th of October 2019 on the Xbox One, Nintendo Switch, PlayStation 4 and PC. Now many people like to bust ghosts but these guys are back. Is this a good game though. Let’s take a look.

Ghostbusters: The Video Game Remastered is something that only a certain group of fans have been looking forward too. We at X35 Earthwalker, didn’t even know that this game was even being developed. First thing we should mention is that this Ghostbusters game according to the developers has “a unique storyline”. So this should mean that it’s not following the movies but doing it’s own thing. We agree with that decision as it gives fans something new and exciting to look forward to. So prepare yourselves.

The Ghostbusters are voiced by the original actors. So expect to hear Harold Ramis, Bill Murray, Ernie Hudson and Dan Aykroyd once again. Remember when we said that the story will be unique and original well the writers of the original films: Dan Aykroyd and Harold Ramis are behind this story. Now off course players control the Ghostbusters and you’ll be battling and facing many ghosts through the famous and loved streets of New York. 

Now if you know anything about Ghostbusters then its’s most likely that you hunt and chase ghosts. You hear about ghost activities, make your way to the location and face them. Firing beams from their proton packs to grab and bring them in position to be captured. In Ghostbusters: The Video Game Remastered you have upgradeable weapons and the environments you are in are “widely destructible”. This makes us wonder if we can destroy New York one building at a time like we can in Earth Defense Force 2025

We checked out some Ghostbusters: The Video Game Remastered gameplay and it does look cool. It definitely looks more like an adventure now and something new. The graphics are good and the voices does sound like the original actors but slightly different since they’ve gotten older. We see many different ghosts and they look dangerous. There’s even boss battles where you face big ghosts. We are liking what we see so far. We are also liking the different environments and how some look sort off… ghostly… come one we know you smiled there. 

Overall Ghostbusters: The Video Game Remastered looks like a really cool game. We get to have a very good Ghostbusters game. It’s been a while. We only remember two good Ghostbusters games. The are most happy with the fact that it’s an adventure and something completely new. This is an opportunity. Multiplayer would be good for this game though. The developers ‘Saber Interactive’ have done an excellent job with this game. We at X35 Earthwalker look forward to seeing Ghostbusters: The Video Game Remastered come out. Now Ghostbusters: The Video Game Remastered may include ghostbusting but one thing you can’t bust is… the ‘Earth Walk!’

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Code Vein is a new action role playing game (RPG) developed and published by ‘Bandai Namco‘. Code Vein is said to be coming out the 27th of September 2019 on the Xbox One, PlayStation 4 and PC. Code Vein is out here trying to be a good vampire game. Vampire games tend to not do well. Will this be any different? Let’s take a look.

In the world of Code Vein you control a Revenant. A Revenant is basically a vampire. So you are a Vampire in a ruined world. It’s been described as “gone”.  In the center of all this is a group, or should we say society of Revenants called ‘Vein’. These Revenants fight for survival. They do this by trading their memories for gifts of power. Doesn’t sound like a good trade to us but when it comes to survival it’s up to you. Not only do they get power but they also get an increased thirst for blood. A Revenant who gives into the bloodlust fully risks becoming one of the ‘Lost’. A lost is a “fiendish ghoul devoid of any remaining humanity who wander aimlessly in search of blood.” So yeah, avoid that. 

In Code Vein players must team up to survive this journey… a journey to some dangerous and dark places which some describe as hell. You must find a way out of the mess the Revenants find themselves in. You must work with a partner: A.I or a real player and work together to survive. You will go through dungeons as this whole game is about the dungeons. Facing many enemies. Some are tto powerful for you in a straight up fight while others wait for the right moment to strike you unprepared and unawares. Watch out. 

Now off course your Revenants can be customised. Character customisation is always a good thing. You can change their accessories, face paint, make up, eye brows, hair, mask frame. purifier mask and clothing off course. It doesn’t end there. You can also customise concerning combat and weapons. So what do you want? Spears, bayonets, axes and more. You can finish of enemies with your blood veil. A blood veil is a blood draining tool and each one has their own attack style and looks different. Your blood veil will open up the means to new strategies concerning combat.  

Remember when we mentioned gifts of power? Well Code Vein takes that seriously. You can enhance your characters abilities with blood code enhancements. Each blood code enhancement has their own various gifts, that you use to weaken enemies, gain super powerful attacks, increase your strength and even utilize new weapon abilities.

We checked out some Code Vein gameplay and there’s quite a lot going on. There’s quests for players to face together. Mechanics in combat like dodge and parry which off course require timing. The A.I characters have their own plot and fighting style. Like Final Fantasy 13 (the story so far) you can switch up your build at any time (oh so they claim). There’s difficult bosses and hordes of Lost. The graphics and visuals is very good. The action in combat is nothing special. The range of enemies is very good. The sounds are good. Some players may feel like it’s some combination of Final Fantasy and Dark Souls when it comes to combat.

Overall Code Vein seems like a good action Role playing game. There’s constant action, nice environments to look at. A range of enemies with different designs, multiple combat styles and strategies and options concerning character design. The developers ‘Bandai Namco’ have done a very good job with this game. We at X35 Earthwalker look forward to seeing what Code Vein has to offer. Now Code Vein may have blood lust but something as simple as that can be cured by… the ‘Earth Walk!’

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Contra: Rogue Corps is the new twin stick third-person action game developed and published by ‘Konami‘. Contra: Rogue Corps is said to be coming out the 24th of September on the Xbox One, Nintendo Switch, PS4 and PC. Contra is a famous game that many enjoyed in the past. It’s back but with some changed. Let’s take a look. 

Now the action that you see in Contra: Rogue Corps takes place several years after the alien wars. Contra: Rogue Corps is all about a military… well former military group who makes their living and survival through being bounty hunters and finding treasure. They are located in what’s called the ‘damned city’. Now in a place like this survival ain’t an easy thing. 

You need fast reactions confirmed for Contra: Rogue Corps. If you take 12 years to turn around or your one of those adults who still can’t tell their left from their right then you’ll be dead. Now since this is Contra you already know it’s all about many weapons, funky ways of firing and bullets everywhere. Enemies are in abundance and they don’t stop coming. 

There is online multiplayer in Contra: Rogue Corps so bring in your friends and mow down all your enemies. Kill everything you see with the different characters. There’s Headcase who can turn his hand into a giant drill, Cultured who  looks like a alien with cybernetic augmentation. Killer who fused with an alien and now destroys without mercy. Cuddly who was a scientist but now a bear with guns. Don’t forget the ace pilot… Life-line from Apex Legends. Just joking but seriously Aero Pilot looks like a young Life-Line, before she joined the Apex Games.

Some people complain that Contra: Rogue Corps isn’t like the original Contra. The thing is people need to stop complaining. How about no Contra game at all. It’s still all about running, firing, destruction and numerous bullets. You can even jump on a missile and drive it yourself into a group of enemies and destroy everything. It doesn’t have to be a 2D game with the same type of enemies. There are different areas and fights going on in the Contra world. Things are different in different parts of the world. So yes, Contra is back, sort of but it’s still a contra game, get over it. There is some 2D action moments as well. Games need to change and try out new things to see what works.

We checked out some Contra: Rogue Corps gameplay and it’s basically what we expected from a Contra game. It’s crazy, over the top and there’s giant bosses too. Aliens are always crazy anyway. Just seems like simple fun, nothing deep or serious. Just blasting enemies for pleasure and fun. We aren’t a big fan of the graphics though. That needs to be improved. Other from that we think things look fine for now but we do need more information concerning the game.

Overall. Contra: Rogue Corps seems like a good game. It’s good for what it’s trying to do. We hope there is good gameplay depth to it and not just run around blasting stuff. The developers ‘Konami’ did a good job with this game. We at X35 Earthwalker don’t see a problem with it. Now Contra: Rogue Corps may have made some changed but one thing that doesn’t need changes is… the ‘Earth Walk!’

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