Ghostbusters: The Video Game Remastered is a new action adventure game developed by Saber Interactive and published by ‘Mad Dog‘. Ghostbusters: The Video Game Remastered is said to be coming out the 4th of October 2019 on the Xbox One, Nintendo Switch, PlayStation 4 and PC. Now many people like to bust ghosts but these guys are back. Is this a good game though. Let’s take a look.

Ghostbusters: The Video Game Remastered is something that only a certain group of fans have been looking forward too. We at X35 Earthwalker, didn’t even know that this game was even being developed. First thing we should mention is that this Ghostbusters game according to the developers has “a unique storyline”. So this should mean that it’s not following the movies but doing it’s own thing. We agree with that decision as it gives fans something new and exciting to look forward to. So prepare yourselves.

The Ghostbusters are voiced by the original actors. So expect to hear Harold Ramis, Bill Murray, Ernie Hudson and Dan Aykroyd once again. Remember when we said that the story will be unique and original well the writers of the original films: Dan Aykroyd and Harold Ramis are behind this story. Now off course players control the Ghostbusters and you’ll be battling and facing many ghosts through the famous and loved streets of New York. 

Now if you know anything about Ghostbusters then its’s most likely that you hunt and chase ghosts. You hear about ghost activities, make your way to the location and face them. Firing beams from their proton packs to grab and bring them in position to be captured. In Ghostbusters: The Video Game Remastered you have upgradeable weapons and the environments you are in are “widely destructible”. This makes us wonder if we can destroy New York one building at a time like we can in Earth Defense Force 2025

We checked out some Ghostbusters: The Video Game Remastered gameplay and it does look cool. It definitely looks more like an adventure now and something new. The graphics are good and the voices does sound like the original actors but slightly different since they’ve gotten older. We see many different ghosts and they look dangerous. There’s even boss battles where you face big ghosts. We are liking what we see so far. We are also liking the different environments and how some look sort off… ghostly… come one we know you smiled there. 

Overall Ghostbusters: The Video Game Remastered looks like a really cool game. We get to have a very good Ghostbusters game. It’s been a while. We only remember two good Ghostbusters games. The are most happy with the fact that it’s an adventure and something completely new. This is an opportunity. Multiplayer would be good for this game though. The developers ‘Saber Interactive’ have done an excellent job with this game. We at X35 Earthwalker look forward to seeing Ghostbusters: The Video Game Remastered come out. Now Ghostbusters: The Video Game Remastered may include ghostbusting but one thing you can’t bust is… the ‘Earth Walk!’

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Code Vein is a new action role playing game (RPG) developed and published by ‘Bandai Namco‘. Code Vein is said to be coming out the 27th of September 2019 on the Xbox One, PlayStation 4 and PC. Code Vein is out here trying to be a good vampire game. Vampire games tend to not do well. Will this be any different? Let’s take a look.

In the world of Code Vein you control a Revenant. A Revenant is basically a vampire. So you are a Vampire in a ruined world. It’s been described as “gone”.  In the center of all this is a group, or should we say society of Revenants called ‘Vein’. These Revenants fight for survival. They do this by trading their memories for gifts of power. Doesn’t sound like a good trade to us but when it comes to survival it’s up to you. Not only do they get power but they also get an increased thirst for blood. A Revenant who gives into the bloodlust fully risks becoming one of the ‘Lost’. A lost is a “fiendish ghoul devoid of any remaining humanity who wander aimlessly in search of blood.” So yeah, avoid that. 

In Code Vein players must team up to survive this journey… a journey to some dangerous and dark places which some describe as hell. You must find a way out of the mess the Revenants find themselves in. You must work with a partner: A.I or a real player and work together to survive. You will go through dungeons as this whole game is about the dungeons. Facing many enemies. Some are tto powerful for you in a straight up fight while others wait for the right moment to strike you unprepared and unawares. Watch out. 

Now off course your Revenants can be customised. Character customisation is always a good thing. You can change their accessories, face paint, make up, eye brows, hair, mask frame. purifier mask and clothing off course. It doesn’t end there. You can also customise concerning combat and weapons. So what do you want? Spears, bayonets, axes and more. You can finish of enemies with your blood veil. A blood veil is a blood draining tool and each one has their own attack style and looks different. Your blood veil will open up the means to new strategies concerning combat.  

Remember when we mentioned gifts of power? Well Code Vein takes that seriously. You can enhance your characters abilities with blood code enhancements. Each blood code enhancement has their own various gifts, that you use to weaken enemies, gain super powerful attacks, increase your strength and even utilize new weapon abilities.

We checked out some Code Vein gameplay and there’s quite a lot going on. There’s quests for players to face together. Mechanics in combat like dodge and parry which off course require timing. The A.I characters have their own plot and fighting style. Like Final Fantasy 13 (the story so far) you can switch up your build at any time (oh so they claim). There’s difficult bosses and hordes of Lost. The graphics and visuals is very good. The action in combat is nothing special. The range of enemies is very good. The sounds are good. Some players may feel like it’s some combination of Final Fantasy and Dark Souls when it comes to combat.

Overall Code Vein seems like a good action Role playing game. There’s constant action, nice environments to look at. A range of enemies with different designs, multiple combat styles and strategies and options concerning character design. The developers ‘Bandai Namco’ have done a very good job with this game. We at X35 Earthwalker look forward to seeing what Code Vein has to offer. Now Code Vein may have blood lust but something as simple as that can be cured by… the ‘Earth Walk!’

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Contra: Rogue Corps is the new twin stick third-person action game developed and published by ‘Konami‘. Contra: Rogue Corps is said to be coming out the 24th of September on the Xbox One, Nintendo Switch, PS4 and PC. Contra is a famous game that many enjoyed in the past. It’s back but with some changed. Let’s take a look. 

Now the action that you see in Contra: Rogue Corps takes place several years after the alien wars. Contra: Rogue Corps is all about a military… well former military group who makes their living and survival through being bounty hunters and finding treasure. They are located in what’s called the ‘damned city’. Now in a place like this survival ain’t an easy thing. 

You need fast reactions confirmed for Contra: Rogue Corps. If you take 12 years to turn around or your one of those adults who still can’t tell their left from their right then you’ll be dead. Now since this is Contra you already know it’s all about many weapons, funky ways of firing and bullets everywhere. Enemies are in abundance and they don’t stop coming. 

There is online multiplayer in Contra: Rogue Corps so bring in your friends and mow down all your enemies. Kill everything you see with the different characters. There’s Headcase who can turn his hand into a giant drill, Cultured who  looks like a alien with cybernetic augmentation. Killer who fused with an alien and now destroys without mercy. Cuddly who was a scientist but now a bear with guns. Don’t forget the ace pilot… Life-line from Apex Legends. Just joking but seriously Aero Pilot looks like a young Life-Line, before she joined the Apex Games.

Some people complain that Contra: Rogue Corps isn’t like the original Contra. The thing is people need to stop complaining. How about no Contra game at all. It’s still all about running, firing, destruction and numerous bullets. You can even jump on a missile and drive it yourself into a group of enemies and destroy everything. It doesn’t have to be a 2D game with the same type of enemies. There are different areas and fights going on in the Contra world. Things are different in different parts of the world. So yes, Contra is back, sort of but it’s still a contra game, get over it. There is some 2D action moments as well. Games need to change and try out new things to see what works.

We checked out some Contra: Rogue Corps gameplay and it’s basically what we expected from a Contra game. It’s crazy, over the top and there’s giant bosses too. Aliens are always crazy anyway. Just seems like simple fun, nothing deep or serious. Just blasting enemies for pleasure and fun. We aren’t a big fan of the graphics though. That needs to be improved. Other from that we think things look fine for now but we do need more information concerning the game.

Overall. Contra: Rogue Corps seems like a good game. It’s good for what it’s trying to do. We hope there is good gameplay depth to it and not just run around blasting stuff. The developers ‘Konami’ did a good job with this game. We at X35 Earthwalker don’t see a problem with it. Now Contra: Rogue Corps may have made some changed but one thing that doesn’t need changes is… the ‘Earth Walk!’

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Anthem is the online multiplayer action role-playing game that had a good start but things started to go down hill due to a number of problems and expectations. Many voiced their opinions on the game and most gave negative feedback which is fair as some things needed to change. Now we at X35 Earthwalker do not listen to people like Angry Joe who at times don’t know what they are talking about and give bad reviews. No. We check things out and see for ourselves instead of jumping on the hate and hype train for views. Some new stuff has been added to Anthem and we are going to talk about them for a bit. Let’s take a look. 

The reason X35 Earthwalker stopped playing Anthem much was because there was nothing else really left to do and it became not fun anymore. This changed for us. There are new story based missions now. If you look up at the sky you will notice a large cataclysm. The big boss behind this one is Vara. She’s the sister of the Monitor and she’s also dangerous (the monitor is way better though). You will need the right gear and help to get into the cataclysm and therefore require help from allies and maybe even foes to get it done. You’ll encounter characters who you knew of but couldn’t interact with like Grandmaster Adam (he doesn’t deserve to be called a grandmaster) and even Dr Harken. It’s not clear what we will find in the cataclysm but we know Vara will be there. She won’t go down easy. 

Now there is a whole new game mode. Cataclysm: Echoes of Reality. In this mode players must zoom to the different cataclysm locations and destroy the crystals set up there to end the dangerous activities. The ways to open up the crystal for a clear shot is different for each one. For example one of them is just straight up co bat as in you must defeat the numerous enemies coming out of gates and then face a Fury guardian to get a key. In another you must interact and shut down 7 parts of a large mechanism to take down the field protecting the crystal. While the others are more puzzle based we will discuss this a bit later. When you want, you can go face Vara herself. So far this mode is fun.

Every enemy you kill gets you points. Every crystal you destroy gets you points. Concerning the stability let us explain. The moment you leave the starting area, you’ll notice the storm and your javelin will lose Stability. Staying in this storm will cause you to lose all Stability and you’ll die. There are safe bubbly areas throughout the map, as well as little blue orbs or items to pick up that increase Stability, but during an event the safe area will suddenly vanish. When that happens look for the yellow sphere normally in the air above the area, and shoot it. Once it explodes the safe zone comes back. Fighting in the unstable fields increase your score multiplier but being in the unstable fields for too long will cause great damage to your javelin. You have fixed inversions that change pretty much every week (more like 5 days). They are basically bonuses that work to your advantage like marksman rifles do more damage or when you have low health you do more damage and killing an enemy gives you shields etc. If you beat Vara your final score is doubled.

There is also new weapons and stuff for your javelin. Are you tired of receiving the same weapons as loot? Well we certainly are. There all new weapons now for players to get. They are literally all new as they don’t fire like any other weapon before it. The shard storm as shown above is a big blade slinger. It fires one big shot that travels through all enemies and hits enemies multiple times for big damage which is great against the scar enemies with big shields. The Bad Omen is a pulse accelerator that charges to fire a burst of energy projectiles. The Flashfire is a volt caster that fires a lightning attack that jumps from enemy to enemy. Jarra’s wrath is also a vol caster but fires a short range lighting arc. Razorwing is a blade slinger that launches a big blade that bounces between targets. Riza’a ripper is also a blade slinger that fires a barbed blade that once a target is it inflicts ongoing shrapnel damage. Also new are melee weapons. The javelins can now equip different melee weapons which have different effects. For example the colossus javelin can equip the Earthshaker which isoseismic glove that smashes into the ground to cause damage in a large area around you and releases a shockwave to hit enemies in front. The other weapon is the Meteor smash which is a flaming love that burns enemies around you in a large area that does very big burn damage.

Lastly that’s new is that you can now earn new in game currency called major and minor crystals which you can spend at the seasonal store to get cool new items, weapons, materials, animations, decal, wraps and stuff. You can also convert your minor crystals into major crystals and vice versa so this is useful depending on what you want to buy. The store changes pretty much every 6 days or something like that. So new stuff is constantly showing up. This does mean weekly updates are happening in Anthem. We’ve gotten awesome new weapons, looks, materials and customisations through this. If you are playing Anthem then you have to use this store. 

That’s pretty much all the new things that Anthem has. One big criticism we do have is that during the Echoes of Reality new players will have no idea where to go and what to do unless they are with some players who already know what to do. This happened to us at first. Unlike in the main story missions there isn’t an indicator that directs and shows players where to go until they are already near it. This means players could wander about or sit around waiting for a direction or confused. We figured out later that we can just use the map but that means your flying blind for a moment and certainly can’t use the map during combat. Even the areas that you are in doesn’t tell much at all on how to get to the crystal. You have to figure out the puzzles yourself. We didn’t know you needed the nodes to grant access to the node underwater and then two nodes outside to disable a field and then carry out all the nodes to then get to the stations outside while being attacked by enemies. More information and guidance is needed. Once you know though, it’s all easy.

Overall we are enjoying the new stuff that Anthem has going on and we are glad to see that the developers are getting a move on to make this game the big awesome game it has the potential to be. Fighting Vara is a fair and enjoyable battle. Her health isn’t too ridiculous and the battle is easy to understand. If you wanted to try Anthem then this is a much better time to actually do that. We hope the developers keep this up. We need more stuff like this. We are seeing a lot more players in the game and the community is as friendly as ever. Now Anthem might be doing better but it’s never going to be as good as… the ‘Earth Walk!’

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The Walking Dead: The Telltale Definitive Series is a big gaming collection that’s developed and published by ‘Skybound Games‘. It’s said to be coming out the 10th of September 2019 on the Xbox One, PS4 and PC. Now many people are big fans of the Walking Dead Telltale series and this definitive series should be pleasing to them. Let’s take a look.

The Walking Dead: The Telltale Definitive Series is basically one big collection of all the Walking Dead Telltale games. Realistically that’s all we need to say and everyone reading this would understand. We do have some details that we will like to share.

So first up The Walking Dead: The Telltale Definitive Series has 4 seasons and the 400 days DLC and the Walking Dead: Michonne. This means around 50 hours of gameplay and 23 episodes. So that’s already a lot of gameplay for players to go through. 

Now it’s not exactly going to be the same as they claimed to have made improvements too. So character performances have been stepped up so probably better animations is what they mean (why can’t people be clear). Lip syncing is better. UI has gotten enhanced and some other gameplay which hasn’t been specified.  

There’s going to be content of the making of the game from the developers and other team members who helped make these games. This is said to be ver 10 hours worth of developer commentary and other behind the scenes stuff. There is also digital stuff like an art gallery, playable voice lines, a music player that has the tracks across all seasons (40+). Even a 3D model viewer. 

Remember the “Graphic Black” art style? Well it’s available and here for all the previous seasons too, not just season 4. Also any seasons that were lacking certain graphical improvements that season 4 got like the dynamic lighting now has them. Lastly It’s been said that with the behind the scenes bonus features you’ll even get to find out how Clementine’s story ends. 

Overall, The Walking Dead: The Telltale Definitive Series is basically another big bundle collection that includes all the action but enhanced and offering some extras to go with it. Obviously this allows players to play any seasons they missed or start this series for the first time with a better experience. We think the biggest part is for players to know how Clementine’s story ends. So players have to decide what they think. Skybound Games seems to have done an alright job so far. Now the The Walking Dead: The Telltale Definitive Series may have loads of content but what’s much bigger is… the ‘Earth Walk!’

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Decay of Logos is a new action role playing game developed by ‘Amplify Creations‘ and published by ‘Rising Star Games‘. Decay of Logos is said to be coming out the 27th of August on PlayStation 4, 29th for Nintendo Switch and 30th for Xbox One and PC. Decay of Logos is looking like a real adventure, a serious game. Let’s take a look.

Players control a lady named Ada. Ada is on a journey… of revenge. Her village got attacked and destroyed. You only have faint remembrance of the banners of the attackers but you need more information. You were when up by a mystical Elk. Ada feels an overwhelming sense of calm and safety. There was no reasonable explanation for it, but Ada somehow felt connected to the creature. So the whole game takes place in a very fantasy styled world. Expect fictional stuff everywhere and lots of imagination. You are in a ancient kingdom. The ruler is a king who is a big fan of wars and military affairs. We do know that the king was that good of a father and showed little affection for his sons.

Things get worse for him as his wife the queen died during childbirth. Now this child is his only daughter. He pays attention to her and sees to only care about protecting her. So off course the sons now bigger are becoming more distant from their dad. You can see where this is going. Eventually the family divides. The sons all hate their sister, they themselves separated from each other with each prince controlling their own part of the kingdom. All have a huge thirst for power and heavily influenced the parts they rule, “each territory reflecting their particular idiosyncrasies.” 

We like the story so far of Decay of logos. It’s got a lore and some deep situations going on. It believably explains the world and why the kingdom is the way it is now. You can understand the sons and why they hate their sister, even though they are wrong to hate her. It’s the dads fault in this case. The player starts in Laetus grove. Players will also quickly learn that the world in Decay of Logos is not an ordinary world. You will see all kinds of beings: mythical creatures, wizards, ancient species and even knights.  

Now remember that Decay of Logos is an action role playing game. Decay of Logos shows a lot of emphasis on exploration, inventory management and off course tactical combat. The elk is also a big part of the gameplay as it’s needed for combat, puzzle interaction and definitely exploration. Your greatest ally. We’ve played enough video game to know when somethings up. Clearly this elk isn’t just an elk and it’s probably going to be someone from her village and it being an elk is a result from the attack on the village. Either the person died and is now an elk spirit or they became an elk through mystical means or whatever. This was sort of similar in terms of the game Never Alone with the fox being a boy all this time… oh what… we are suppose to say something?… that’s right… spoiler alert. 

Now throughout this world there are some friendly NPC’s which are said to be a good source of tips, game lore and even some items so make sure to check them out and socialise. Now remember that this whole game is filled with monsters, mythical creatures, wizards and even ancient species. So you will face many dangers and different foes. The combat is confirmed to be difficult… but also worth it. Players must take into account that the type of enemy you are facing and your location. Those are factors.

Decay of Logos allows you to fight back. Your character Ada has got some mobility to her name and a good fighter. She jump, parry (learn this), roll, sprint, backstep and slide. So use this stuff. It will save your life. Players can have different long and short range weapons. There’s more. There’s defence equipment too like shields. Elemental effects are here too so take this into account when facing certain enemies. Ada can also perform powerful combos so make sure your timing is right. 

Now to make the game more realistic, and force players to pay more attention, there’s also stamina. Your actions requires stamina. Evading and counter attacking requires stamina so don’t run out. Decay of Logos is also quite a magical world as Ada is able to also use magic but that’s something you’ll discover as you progress through the game. So combat mobility, stamina, elemental effects, magic and powerful combos.

There’s more though and we do like this feature. When you get hit by enemies, your stats decrease making you weaker until you find and use a camp and rest. When you die you will wake up from a nightmare at the last shrine or camp used. Since you wake up some enemies will respawn and your stats will be reduced temporarily. 

Remember that Decay of Logos is also as role playing game (RPG). There is a level up system. Your stats grow as you interact and activate mechanism, off course kill enemies and even finding chests, we mean secret ones will boost you up. Don’t forget that getting hurt reduces your stats temporarily.  Lastly know that Camps and Shrines aren’t the same thing. Shrines are basically checkpoints while Camps can be used to save the game and sleep to recover which has it’s risks as you can get ambushed during your sleep.

We checked out some Decay of Logos gameplay and it does looks cool so far. We like the design style. We like that you have to gain the elk’s trust through protecting it and feeding it. There are secrets in the lands, your interactions with some NPC’s may effect your game later on, it’s pretty much an open world and that there’s a good variety of enemies so far. The graphics are good and the environments are cool too with the variety.  So far Decay of logos is doing some stuff right.

Overall Decay of Logos seems like a very good game. It’s doing it’s own thing and not a Zelda: Breath of the Wildclone as some internet people have said. The developers ‘Amplify Creations’ have done a good job with this game so far. We at X35 Earthwalker will have to keep an eye out for this game. Now Decay of Logos may be a fantasy world but one more awesome world that’s completely real is… the ‘Earth Walk!’

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Lord of the Rings: Adventure card game is a new card strategy game developed by ‘Fantasy Flight Interactive‘ and published by ‘Asmodee Digital‘. It is said that Lord of the Rings: Adventure card game is coming out the 8th of August 2019 on the Xbox One, Nintendo Switch, PS4 and PC. There was already an PC early access but we don’t care. Let’s take a look.

Lord of the Rings: Adventure card game is set off course in the world of Lord of the Rings. This game is straight forward and not much to explain except the details. It’s a hard strategy game so gamers should know what to expect. Collect cards, hopefully some powerful ones and build a deck. Use that deck to battle destroy your enemies and progress through the world. 

So basically the dark forces of Sauron are here and causing all kinds of trouble. Darkness and their evil is spreading. Off course heroes are needed. Players will also control and lead three heroes who are off course who are famous and the Lord of the Ring fans should know. Make your way through the campaigns but that won’t be easy. Expect Spiders, Orcs, Battle Uruks and much more. If you know the Lord of Rings universe then you should know what enemies and monsters to expect.  

Now from what we know, there’s quite a lot of strategy to this game. There’s off course lots of abilities and hero powers but there’s also your heroes will power, a fate pool, sphere of influence and more. All these must be taken into account when developing strategies and coming up with different ways to take down your enemies. So this isn’t straight forward simple steam roll gameplay. The situation and enemies must be taken into account, including the circumstances. 

We checked out some gameplay and it’s mainly what we though it would be. We like that features of the game and how the cards work is explained well. The arrows could have been better at pointing to things though. Remember that each hero has one o four spheres of influence: spirit, tactics, leadership and lore. They allow specific reinforcement cards in-game. Lord of the Rings: Adventure card game is constantly being compared to Hearthstone with similar style in design and combat but that isn’t an issue for us here and as many games have similar styles but off course different games. Lord of the Rings: Adventure card game is looking like a real story so far.

Overall, Lord of the Rings: Adventure card game is looking good so far. The graphics are good for what it’s about. The sounds and voices are very good. Again, instructions are gone well and this game does become straight forward to play. Heroes and units can be equipped and strengthened. The variety of enemies is big enough from what we can see. We just hope they get more creative and add more. The story gives the impression that you’re on a real adventure. The developers ‘Fantasy Flight Interactive’ have done a very good job with this game. We at X35 Earthwalker will keep an ear open for Lord of the Rings: Adventure card game and see what it’s got. Now Lord of the Rings: Adventure card game may have a big adventure but nothings bigger than the ‘Earth Walk!’

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Aritana and the Twin Masks is a new action adventure game developed by ‘Duaik‘. Aritana and the Twin Masks is said to be coming out the 16th of August 2019 on the Xbox One. We heard it also plans to be on PS4 but no clear date has been given yet. Now this game does look interesting and as room for creativity and things to make it awesome. Let’s take a look. 

Not much information given concerning this game but this isn’t the first time Aritana has been mentioned. Aritana and the Twin Masks has been called the second adventure. We certainly haven’t heard of the first. This means that fans would know about this games world and the history of the characters. Probably. What we  do know is that Aritana and the Twin Masks is suppose to be a big adventure and the story is all based on Brazilian mythology. This means players can expect unnatural events, creatures and laws. This also means this game has good opportunity to make it as imaginative and fantasy based as possible. 

You off course play Aritana and follow him on his adventure to save the tree of life. Tree of life? Many things get their inspirations and ideas from the Bible. The tree of life was in the garden of Eden. Read Genesis 3:22, just saying. So this tree in Aritana and the Twin Masks is in danger. Now it wouldn’t be a game if you just walked up to the tree did a chant and then all was well. It’s a whole adventure with a massive forest, tropical fruits that magical powers derive from and the gods. You are armed with a bow that’s powered by a god. Sounds powerful. So is it infinite arrows or explosive or can it hit things that aren’t visible or really there? Questions. 

Aritana and the Twin Masks is certainly big one environments and explorable areas. It’s not just a forest players will explore but there’s even a temple. A lost temple. How do you lose a temple anyway? That temple will contain artifacts that you can mix in different special potions to create all kinds of effects and useful variables in your adventure. There are many powers in this world and some of them are needed. For example some will allow you to be able to solve certain puzzles. Yes, puzzles.

We checked out some Aritana and the Twin Masks gameplay and well it does look cool but not exciting. Aritana and the Twin Masks does remind us of an old game on the PlayStation 2 called Brave. Both based on mythology, both action adventure with puzzles. Like Brave it’s cool but not exciting our awesome. It’s graphics isn’t the best but good enough.  We are liking the amount of mystical things that happens in this world. We are liking the abilities and find it funny how totems are basically enemies. 

Overall Aritana and the Twin Masks does seem like an alright game. The music is very good and the sounds are good too. It’s just the graphics that don’t stand up to the standards in 2019. We like the creativity and hope for a more interesting variety of enemies. The developers ‘Duaik’ have done an alright job so far. We at X35 Earthwalker will have to see more of this game as time passes. Now Aritana and the Twin Masks may have a mystical world but even that world is simple when compared to.. the ‘Earth Walk!’

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Metal Wolf Chaos is a new action mech shooter developed by ‘General Arcade‘ and ‘FromSoftware‘ and published by ‘Devolver Digital Games‘. Metal Wolf Chaos is said to be coming out the 6th of August on the Xbox One, PlayStation 4 and PC. Is America ready for this one? Guess we’ll have to find out. Let’s take a look.

The world of Metal Wolf Chaos is set in America. Basically what’s going on is that the vice-president Richard Hawk has started and lead a full scale rebellion in an attempt to take over America and guess be in charge. The current president Donald- we mean Michael Wilson must defend America. Since he is president, it’s his job to take America back and he’s doing it by any means necessary. Now this would be so easy and just have to call the police if it weren’t for Richard Hawk having a mechanised army. He commands legions of them. President Michael Wilson will use his own advanced powerful mech, which has loads of firepower and weapons, to battle all across America and save the nation. Simple story and it makes sense. 

So basically a remake and we know the deal with remakes. There isn’t that much to say about them. What we do know and hope is that they get all the required elements of a remake or modernising game. The first things many gamers look for and expect of a game like this is the graphics and visuals. Metal Wolf Chaos has received a visual upgrade but still doesn’t look as great as your average  2019 game. Reminds us more of Duke Nukem 3D in a way but obviously better visuals though. The developers need to step up on graphics. The controls have been improved and that should be instantly noticeable. Also expected will be 4K as that’s what many seem to care about now. 16:9 viewing is supported for modern screens.

We checked out some Metal Wolf Chaos gameplay. If you know the original game then you know what to expect. It’s sort of what we expected though. You literally run around blasting everything. Using powerful weapons, strafing, locking on, dodging and even getting physical with your enemies. Lots of action. The game certainly delivers on the action. Classic players would like the style to because of how it controls and what you are capable of doing. Expect tanks to come after you, aircrafts, missiles, bullets and much more all here to take you down. After all you ain’t getting your country back that early.

Overall, Metal Wolf Chaos seems like a alright game. Honestly hope the graphics improve way more. The action is solid from what we can see so far. Many gamers would jump in just to zoom around and blow stuff up in many different ways with different weapons. The developers ‘General Arcade’ and ‘FromSoftware’ have done an alright job with this game so far but more is needed. We at X35 Earthwalker will just have to wait and see what becomes of this game. Now Metal Wolf Chaos may have action and explosions but nothing more explosive than… the ‘Earth Walk!’

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River City Girls is a new actin brawler game developed by ‘WayForward‘ and ‘Arc System Works‘. River City Girls is said to be coming out the 5th of September 2019 on the Xbox One, Nintendo Switch, PS4 and PC. This game is suppose to be a whole lot of butt kicking. Let’s take a look. 

In the world River City Girls, two young ladies called ‘Kyoko and Misako’ where just going about their day when they learnt that their boyfriends got kidnapped. How they got kidnapped was serious business but typical. Basically the both of them were just strolling down the street when a van pulled up next to them and dudes jump put with bats, snatch up the two boyfriends and gave them a real beating. Bruises and all. Honestly they could have prevented that but seemed to caught off guard and slow to react. Also the guys who jumped them looked like police or security. Since they didn’t have a police van it’s safe to say it’s a group that dress up like officials or something like that. 

So what do young ladies like Kyoko and Misako do in City River Girls? They called the police and left it to the law… Just joking, they grab a bat, put on a knuckle duster and head out through the 6 regions of River City kicking all kinds of buttery themselves. Punches, kicks, throws, hurling objects and more. Now when you see the graphics style of the game and the gameplay, some gamers will be reminded of Scott Pilgrim vs the world: The game. They are both arcade style, olden time beat em up games. Very 16-bit looking with the health bar, money and score. This type of style can work very well. Scott pilgrim vs the world: the game certainly pulled it off, so River City Girls can too.

So yes, players must fight there way through. Enemies will show up and try to take you out. Just beat them up and keep it up. Games like this are straight forward and easy to understand and get on with. We are glad to hear that there is strategy to this game in terms of the combat. You can counter attacks which off course means timing is required to pull it off. There are different combos for players to use and master so variety seems to be present here. Off course there are special attacks and we hope they come in good variety too. What is different from Scott Pilgrim vs the world: The game is that there are side quests and the ability to recruit fallen enemies as allies in combat which is definitely awesome but how did the girls do that. Did the fallen foes respect how they got beat up and decided to join? 

Now in terms of music we know that River City Girls have synth-pop soundtracks which happens to feature Chipzel, Megan McDuffee, NateWantsToBattle and Christina Vee. Don’t know any of them. The game also is going for that fun comical kind of style too as there are anime like cutscenes and the intermissions have a manga style to it. From our experience we can tell that the boyfriends will be playable characters which will be an awesome move. Also you can buy items, gear and more in order to boost your characters stats. The first time we played Scott Pilgrim we didn’t know how to boost our stats. It was by accident so we are glad that River City Girls makes that more clear. 

We checked out some River City Girls gameplay and we saw quite a bit. The trailer does a good job. Cheerleaders are enemies, dudes who have Elvis hair, regular dudes in school uniform and the guys who have the same uniform as the guys who kidnapped the boyfriend. Fight in the streets, the arcade, school areas like the sports hall and more. One thing we noticed is that the game does look too easy right now. Scott Pilgrim vs the world: the game eventually got too easy and gamers ruined it by continuously spamming the special move with Scott making even the final boss a joke. So River City Girls needs to make sure the game is a challenge. 

Overall, River City Girls seem like. good game for now but it hasn’t made us want to play it yet. It’s currently interesting, looks fun and seems we do want to know more about this game. We know there are gamers who will find this real cool and that’s good. The developers ‘WayForward’ and ‘Arc System Works’ have done a good job with this game. Now River City Girls may have butt kicking girls but nothing kicks butt more than… the ‘Earth Walk!’

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