Versus and Hoorde Siege Gears of War: E-Day. X35 Earthwalker

Gears of War: E-Day is the next massive game from XBOX and the Coalition. Gears of War: E-Day is said to be coming out the 6th of October 2026. Also Gears of War: E-Day is an XBOX console exclusive. This off course is the right move, especially with XBOX’s biggest games. X35 Earthwalker off course is looking forward to this game. The beta brought up a lot and revealed a lot too. As great as it is, some things need to change.

X35 Earthwalker dominated in everything that the beta had to offer. Horde Siege and Versus. Now when it comes to horde Siege, the overall difficulty seems too high. Even rookie difficulty had players falling and getting killed off. Rookie difficulty by the way. It only gets harder from there. So that should be looked into but the even bigger issue is the very little energy we get while playing. It seriously seemed like we were getting no money as we were playing and that never feels good.

Seriously. You didn’t want to buy anything because then you’d have nothing left. Squad perks were 2500, then 6000! Excuse me?! That stupid. You want grenades? That’s 300… EACH! Want mortar sentries? Those are 1000 each. Did inflation hit Gears of War: E-Day too? Think about it. Is it horde if you can’t really use the fortifications? No and yes. No because the vast majority of horde modes across gears of War had fortifications. Only Gears of War 2 with the first horde had none. It was the worst one. Do something about the amount of energy we get and prices. Also fortifications should be a separate player inventory than grenades. Shouldn’t have to pick between grenades or a trap.  

Also, can we even call those traps fortifications? Not really. As a medic we had access to Razor mine trap, decoys (after levelling up) and Mortar sentrys. If there was a fourth then it’s so unmemorable. Only the decoy is permanent, until destroyed off course. The other two when activated start for a while and then go. They don’t last long. You play all that for what? It seems like other classes get access to different things which is cool. For example we have seen different classes get caltrops to harm and slow down the horde. Regardless this is all weak sauce. What’s more weak sauce is that squad perks as most of them we can ignore and it doesn’t matter much. Only squad damage increase was truly meaningful.

Gears of War: E-Day. X35 Earthwalker

Next is the class itself. Can’t speak for the other classes as we didn’t try them. The medic felt like the weakest medic ever. Yes we are aware that it’s a beta. The medic class was very disappointing. Never felt like an actual medic… not once. All you do is throw down your stim ultimate ability and that’s it. The stem is weak, range is disappointing and doesn’t have continuous healing. It needs to be improved. If you level up enough you can get access to swim grenades like found in Gears of War Judgement. Now these stems are actually good-ish. they can be thrown from far, revive downed allies and give some healing. Problem is that they dissipate real quick and you DO NOT start with them. You can’t replace the stupid smoke grenades with them. You have to BUY them. They cost 750 EACH! WHY?!!!!!! That is a stupid decision.

Even though X35 Earthwalker is the best medic in all of Gears of War and even Gears of War: E-Day. Medic doesn’t feel fun. Everyone can receive just as fast as the medic. Also the medic has a horrible dilemma. You purchase stem grenades in the case of an emergency but you also want to be able to close E holes. So you have one of your starting grenades be frags. This means both slots are full. So there’s no room for fortifications/traps. You will need to buy and deploy your traps first and then go buy the swim grenades. It’s very restrictive and not fair.

Enough of Siege horde. Let’s talk about Versus. We have spoken about this before but there have been a few changes. The buff to the lancers is good but still too weak. the main problem with versus is the issues since Gears of War 4 and Gears 5. That is the loadouts. The load outs suck. Same old and boring lancer, Gnasher and snub pistol. No variety means no fun. Gears of War 3 and especially judgement did it better. Giving players more to choose from and resulting in more variety in the action within matches. Gnasher being the dominant weapon will always be a big problem for Gears of War. It quite quickly ruins matches and even the game itself with players dropping off and leaving quick. The Coalition seem to have STILL learnt nothing.

Also a big issue is the group of players who ruin almost every game they touch… pc players. Gears of War: E-Day must have the option to truly disable crossplay. Console players want to play with console players. Let pc sweats, play with other pc sweats. Console players are far more casual and casual players are what keeps games going for the most part. Executions need to be improved. Of course it was a beta and so maybe that’s why but the executions were not of a good variety. We want a different execution for each gun, just like in Gears of War 3. Oh and speaking of weapons, the hammer burst is trash. There’s no reason to pick it up except for when you run out of ammo for the lancer. The retro is clearly better than the lancer while the hammerburst is hard to tell. it should NOT be a power weapon.

Overall Gears of War: E-Day is going to be a fantastic game but even so there are some clear mistakes and weaknesses revealed in the beta. We want the Coalition to listen… to the right people. The best person to listen to is obviously X35 Earthwalker. We want Gears of War to be the best it can be. Excited for when Gears of War: E-Day comes out. XBOX has the best games and this game is one of them. Developers, ion you want your games to be better then contact X35 Earthwalker. No one does it better. Now Gears of War: E-Day may have corrections to make but they wouldn’t have been necessary if they did… the ‘Earth Walk!’ 

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