X35 Earthwalker Banishers: Ghosts of New Eden

Banishers: Ghosts of New Eden is an action role playing game developed by ‘Don’t Nod‘ and published by ‘Focus entertainment‘. Banishers: Ghosts of New Eden is said to be coming out February 13th 2024 on the Xbox Series X, Xbox Series S, PS5 and pc. X35 Earthwalker sees some interesting factors of this game already. Banishers: Ghosts of New Eden clearly wants to to make it a journey. Let’s take a look.

Banishers: Ghosts of New Eden is set in 1695… in New Eden. The stars of this game are Antea Duarte and Red mac Raith. They are lovers but more than that, they are also banishers. Banishers are basically ghost hunters. They take a vow to protect the living from the dead. More specifically specters and ghosts. They were busting ghosts real good… until the last mission.

X35 Earthwalker Banishers: Ghosts of New Eden

Antea got hurt… real bad. Described as fatally wounded. She also became a spirit… and she hates spirits… well the mean ones. Now they are both in North America, in the haunted wilds. They are searching for a way to free Antea from her horrible situation. Desperate people right here and understandable. Banishers: Ghosts of New Eden will have players go on a journey.

So yeah, Banishers: Ghosts of New Eden is clearly a supernatural world. It’s a world that’s full of wandering souls, ancient things and off course supernatural creatures. Ghosts are doing their thing. Casper too… maybe. You arrive in New Eden and interact with the people who live there. You solve haunted ghost cases.

X35 Earthwalker Banishers: Ghosts of New Eden

The best part? Fighting these ghosts. It’s the main thing we currently care about. It’s like a hybrid style. Red has his arsenal of weapons while Antea has spiritual powers and abilities. We like this hybrid combat. there’s room for creativity in this style. Hopefully they explore that. You must defeat the souls/specters/ghosts and banish them. Banishers will not tolerate the dead tormenting the living.

X35 Earthwalker Banishers: Ghosts of New Eden

We checked out some Banishers: Ghosts of New Eden gameplay and it’s mostly what we expected. There’s going to be skill based combat. Parries and timing of actions are a thing for sure. We hope to see actual team work between the two. Banishers: Ghosts of New Eden does have a your decision affects the story and the lives of the people factor. Readers should know how X35 Earthwalker feels about this mechanic by now. Hard to do and harder to do it right. We hope they nailed this. Banishers: Ghosts of New Eden wants there to be a conflict for players. Between deciding to keep your vow or break some rules to save your love. 

Overall Banishers: Ghosts of New Eden looks like an excellent game easily. Their story is there. The stakes are there. It will be easy to hit the emotions of players with this set up. There’s said to be challenging decisions that will impact your story (we will see). Graphics look excellent and the creativity of the spirits and ghosts are so far looking good so far. We got torches and even guns. Things to look forward too. We hope to learn more. The developers ‘Don’t Nod’ have done an excellent job so far. We at X35 Earthwalker will keep an eye out for this game.

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X35 Earthwalker Still Wakes the Deep

Still Wakes the Deep is a horror game developed by ‘The Chinese Room‘ and published by ‘Secret Mode‘. Still Wakes the Deep is said to be coming out in in the first quarter of 2024 on the Xbox Series X, PS5 and pc. X35 Earthwalker knows what makes an excellent horror game and what mistakes to avoid. Still Wakes the Deep trying to be a unique horror experience. Let’s take a look.

Still Wakes the Deep is set in the past. 1975, Christmas time. Players control an off shore Glaswegian worker stationed on an oil rig in the North Sea waters. Sounds like a dangerous but happy times. It’s a typical day on the Beira D oil platform but then disaster strikes. wouldn’t be a horror game if everything was all honky dorey.

X35 Earthwalker Still Wakes the Deep

Now you out here fighting for your life. More like running and hiding for your life. All communications are cut off and all the exits are not available. Sucka you trapped. You will need to survive and keep your crew alive through a mean storm, dark, cold sea water and claustrophobic surroundings. It gets worse. The character players control will have to face some phobias like high heights (climbing towers), squeezing through tight spaces, paths that are submerged and off course leaps over high drops. None of that sounds scary to us. Still Wakes the Deep you better make this stuff scary.

The real problem in Still Wakes the Deep though is that the horror is now on board. There’s a persistent threat that’s said to be so powerful that “there’s no hope of fighting back.” So you know what that means. No fighting for you. All hiding, ducking, running, climbing and avoiding this threat. You got to survive all this stuff while helping the crew. One crew member will need you to restore power, something could be up with your boss while another member might be trapped somewhere.

X35 Earthwalker Still Wakes the Deep

We checked out some Still Wakes the Deep gameplay and it’s what we expected. The location does look dark and segregated. some parts look like a real health and safety hazard. Hopefully we get more roaring waters and loud thunder for atmosphere. You can clearly see that something wrong is going on here. Your character feels like as regular person. Nothing special, just trying to survive. A game like this can easily be good and give great scares but the horror elements need to be right. We truly hope the developers are aware of these. Concerning the horror open board, it’s clear the way to beat it, is to take it on… to face it… 

Overall Still Wakes the Deep is looking like an excellent game so far but that can easily change. Horror games are getting harder and harder to get right. Atmosphere so far looks good. The horror on board will make or break this game. It will decide if this game scary or not. How annoying will the crew be? That matters too. The developers ‘The Chinese Room’ have done a great job so far. We at X35 Earthwalker will have to hear what Still Wakes the Deep scares. Now Still Wakes the Deep may have a persistent horror but it would gotten lost trying to chase… the ‘Earth Walk!’

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X35 Earthwalker Mars 2120

 

Mars 2120 is a sci-fi metroidvania game developed and published by ‘qubyte interactive‘. Mars 2120 is said to be coming out the 28th of March 2024 on the Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and pc. X35 Earthwalker is the master of metroidvania games. Mars 2120 will need to make a strong impression. Let’s take a look.

Mars 2120 is off course set in the future. Basically the first Mars colony has gotten itself into some trouble. It needs help and off course we need to know what happened and what’s going on currently. This is where the player comes in. Players control Sargeant Anna Charlotte, also known as “thirteen”. You lead a team of elite space marines. No not the ultra marines… wrong dudes. 

X35 Earthwalker Mars 2120

Now obviously things go wrong and you get separated. Otherwise it wouldn’t be this type of game now would it. Mars 2120 wants to really be the ones to nail the whole combat thing. There’s a lot of combat layers here. Mars 2120 has loads of melee combat. There’s even combos. skilled players can juggle enemies and even string things together for great control over the battle and big damage. combat slide, lunge, strike and more… maybe take it to the air.

On top of that are the elements. Some special abilities are tied to elements like fire, electricity and ice. Yeah we see the connections here. If it isn’t obvious by now then let us explain. It’s clear that Mars 2120 has been inspires by other games. Metroid prime clearly and castlevania: symphony of the night (the best castlevania game). Two top tier games. Getting ideas and inspiration from them can easily work out well. so about those elements. Metroid Prime had the same thing. Wave beam (electricity), ice beam (ice obviously) and plasma beam (fire). Let’s see how Mars 2120 will handle all this.

X35 Earthwalker Mars 2120

We checked out some Mars 2120 gameplay and it’s not exactly what we expected. The game visually looks better than expected too. That’s great. The animations are very good. Not the highest levels but very good and gets the job done. The elements look weak here. They need to be applied more clearly and more powerfully. The special abilities are going to mix things up but we hope the variety and the elements of them are epic. It’s a 2024 game after all, we expect bigger things than the past. Do your best game. There are also bosses off course and some look great while others looked kind of generic.

Overall Mars 2120 looks like it’s going to be a great game. We can’t give it the excellent rating as we have some real questions concerning the story and the secrets of mars and the first colony. Combat and cool enemies are one thing… a big thing still. We like the variety of the levels and the environment designs. We can see how Mars 2120 can be top stuff. The developers ‘qubyte interactive‘ have done a great job so far. We at X35 Earthwalker will keep an ear open for this game. Now Mars 2120 may have serious combat but it all looks plain when compared to… the ‘Earth Walk!’  

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X35 Earthwalker Die by the Blade

Die by the Blade is a weapon focused action game developed by ‘Triple Hill Interactive‘ and ‘Toko midori games‘ but published by ‘Kwalee‘. Die by the Blade is said to be coming out 2023 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and pc. X35 Earthwalker respects the high risk precision. Die by the blade is looking to be a serious game. Let’s take a look.

Die by the Blade is very easy to understand. Players must aim to be the best. A master samurai or a true blade master. Our you could, you know… die… like all the others. Die by the Blade is a beat em up game but the clear difference is that y’all you need to win is one clean hit. That’s it.

X35 Earthwalker Die by the Blade

Die by the Blade is all entered around that basically. Players are forced to take their time and get tactical. Or they could just rush in and hope for the best. If a fighter over extends then it could leave them open for a punishing strike. If someone gets too close, then the opponent can do a quick strike and hit them as they advance. It’s that dangerous and risky.

So yeah that’s whats going on. Die by the Blades is suppose to be a slower played game and each round is suppose to be intense and edge of the seat. As one wrong move will lead to your death. Die by the Blade is all about online fighting and slashing your friends in local matches too. so get competitive.

X35 Earthwalker Die by the Blade

We checked out some Die by the Blade gameplay and it’s what we expected. There is another game that reminds us of this. What’s more advanced than that game though is that not only out character but your weapon matters as well. Go with the katana for speed or maybe less speed and more power with the nodachi. There’s a dual wield weapon too to throw another factor into the loop. so this alone adds layers to the combat. More things to think about and more match up knowledge is required. Now each character has certain minor stat changes which off course benefits certain play style more so than others. So now you have to learn the characters too.

Overall Die by the Blade seems like an excellent game so far. It’s traditional japanese with cyberpunk style. You can fight in snowy fields or off course the neon streets. Historical armour or more cyber style. Make your character more unique to you. Not completely unique though. The developers ‘Triple Hill Interactive‘ and ‘Toko midori games‘ have done an excellent job so far. We at X35 Earthwalker will have to see what goes on with this game. Now Die by the Blade may have one shot kills but that’s not serious enough for… the ‘Earth Walk!’

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X35 Earthwalker Avatar: Frontiers of Pandora

Avatar: Frontiers of Pandora is a first person action adventure game developed by ‘Massive Entertainment‘ and published by ‘Ubisoft‘. Avatar: Frontiers of Pandora is said to be coming out the 7th of December 2023 on the Xbox Series X/S, PS5 and pc. X35 Earthwalker loves creativity and beautiful worlds. Avatar: Frontiers of Pandora might have this. Let’s take a look. 

Avatar: Frontiers of Pandora is off course set on the world of Pandora. Avatar: Frontiers of Pandora has a standalone story. So be prepared to see some different stuff. Players will play as Na’vi. You will travel or should we say go on a journey across the ‘western frontier’. The western frontier is a part that hasn’t been seen before. This alone brings some excitement.

X35 Earthwalker Avatar: Frontiers of Pandora

Avatar: Frontiers of Pandora was developed for the next gen consoles. So imagine how great things will look on the Xbox Series X especially as the most powerful console. Avatar: Frontiers of Pandora is open world and so far the world looks beautiful. We are seeing vibrant colours and flora dominating the place as it should. This world is described as “living and reactive”. We will look to see if this is in fact true. If so, that would be a medium plus.

X35 Earthwalker Avatar: Frontiers of Pandora

As Na’vi you have higher strength and mobility. So get moving and put that strength to use. Your character is customisable and players can craft new gear. Of course a game like this has upgrades. So improve those skills. Weapons can also be upgraded. Now hopefully Avatar: Frontiers of Pandora has upgrades and abilities that work with the actual environment. The species native to Pandora are well adapted to the place and so we expect to see very suitable abilities that also allow for different play styles.

We checked out some Avatar: Frontiers of Pandora gameplay and it’s what we expected… for the most part. There’s characters to interact with and creatures in there that will be doing their thing. What for sure will be there is the RDA. Face them and push them back. It’s not going to be easy but… someone gots to do it. We do like that there is the traditional weapons route like the bows and spear throwing or you can go modern human with rifles and even a shotgun. So there are some options.

Overall Avatar: Frontiers of Pandora looks like a very good game. We like that players can bond with and ride a Banshee to traverse this big area and even engage in aerial combat with the RDA. There’s even some mystical looking structures and anomalies. A environment like Pandora should easily house numerous mysteries, ruins maybe artefacts. Developers better get creative with it. Definitely hoping to see more of what Avatar: Frontiers of Pandora has to offer. The developers ‘Massive Entertainment’ have done an excellent job so far. We at X35 Earthwalker will keep our eyes open for this game. Now Avatar: Frontiers of Pandora may have a never before seen environment but it’s obvious stuff for… the ‘Earth Walk!’ 

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X35 Earthwalker Flashback 2

Flashback 2 is an action platform shooter game developed and published by ‘Microbe‘. Flashback 2 is said to be coming out the 16th of November 2023 on the Xbox Series X, Xbox One, PS5, PS4 and pc. X35 Earthwalker has never heard of this or the first gamer before. Flashback 2 is aiming to make a big show off. Let’s take a look.

Flashback 2 is set in the future. The 22nd century. The solar system is quite peaceful. The united worlds are all across it. The peace of course is ruined by the Morph invasion. General Lazarus is behind this invasion. Our main guy Conrad B. Hart is getting back into the action. His main focus is finding his lifelong friend Ian. Conrad will be working with his allies and an AI powered weapon called A.I.S.H.A. Your enemy? The Morphs.

X35 Earthwalker Flashback 2

Definitely looks like a lot is going on here. Of course we are most interested in the combat. It’s a full on battle for survival. The maps and locations are proper 3D and have room for exploration. What’s even better is that it’s not just facilities and buildings. There’s the environment and outside world too. We got a whole jungle area and it looks very good.

X35 Earthwalker Flashback 2

We checked out some Flashback 2 gameplay and it’s not exactly what we expected. The enemies aren’t playing around. The technology is definitely futuristic. The shields you can deploy to protect yourself. The projectiles the weapons fire looking like blaster lasers. Were hope Flashback 2 does get kind of crazy. They keep saying it’s been 30 years but it’s actually 31 years. Strange.

Overall Flashback 2 looks like a very good game. Visually things are good. The details are very good too. The focus is there. The Morphs don’t seem that intimidating which is disappointing. They better be a major threat. We also hope that Flashback 2 makes use of the whole invasion by Morphs thing. It needs to be visually clear and used effectively. The developers ‘Microids’ have done a very good job so far. We at X35 Earthwalker will have to hear how gamers deal with this. Now Flashback 2 may have waited a very long time but it’s incredibly short from the perspective of… the ‘Earth Walk!’ 

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X35 Earthwalker Tales of Arise: Beyond the Dawn

Tales of Arise: Beyond the Dawn is a new expansion developed and published by ‘Bandai Namco‘. Tales of Arise: Beyond the Dawn is said to be coming out the 9th of November 2023 on the Xbox Series X, Xbox One, PS5, PS4 and pc. X35 Earthwalker will see what this is all about. Now Tales of Arise: Beyond the Dawn is looking like a big expansion. Quick note; X35 Earthwalker will be making G blogs smaller from now on. Let’s take a look.

Tales of Arise in case you didn’t know has been described as this, “On the planet Dahna, reverence has always been given to Rena, the planet in the sky, as a land of the righteous and divine. Stories handed down for generations became truth and masked reality for the people of Dahna. For 300 years, Rena has ruled over Dahna, pillaging the planet of its resources and stripping people of their dignity and freedom. Our tale begins with two people, born on different worlds, each looking to change their fate and create a new future”. This does remind us of another storyline from a game we played in the past. Tales of Arise is easy to understand. Good grounds for a good story.

X35 Earthwalker Tales of Arise: Beyond the Dawn

Tales of Arise: Beyond the Dawn is bringing in new characters, some additions and changes to combat and even the mechanics. Beyond the Dawn is the next chapter. This next chapter takes place one year after Tales of Arise. From what we hear, Alphen and his crew encounter a girl whose name is Nazamil. she is the daughter of Dahnan and Renan lord. Nothing strange or unique about that… right? The crew are going to help her out. Something to do with the curse of the mask. You could as someone who has experience with masks like Link.

X35 Earthwalker Tales of Arise: Beyond the Dawn

Tales of Arise: Beyond the Dawn is a big expansion for sure. Beyond the Dawn is said to be around 20 hours of content. There;’s also more dungeons and off course more bosses. That’s the most exciting part for us. If it isn’t obvious, there are more quests as well. You love to see it. YES, YOU, DO!!!

Overall this expansion “Beyond the Dawn” is looking good. Brings not a few but a whole bunch of things. Never waste gamers time and get us excited for a small expansion and little things. Especially in series they care about. Get us excited and then deliver with the good stuff. The developers ‘Bandai Namco’ have done a great job with this one. We at X35 Earthwalker will have to see how gamers receive this expansion. Now Tales of Arise: Beyond the Dawn may be a big expansion, it’s still small compared to… the ‘Earth Walk!’

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X35 Earthwalker Starfield

Starfield needs no introduction. This massive Role Playing Game was developed and published by ‘Bethesda’. Starfield is a Xbox exclusive. Starfield is truly an adventure in the future and space. X35 Earthwalker can confirm that Starfield is an excellent game. There is so much to do in this game. Players easily have over 100 hours in this game and it’s probably one of the easiest games to get over 100 hours in. Starfield is massive in more than one way. Let’s take a look.

Starfield is massive as in a massive success. So much of a success that in September, Starfield was the best selling game in the US. What makes this more impressive is that Starfield is on the Xbox Game pass. This is even more impressive as angry playstation fanboys attacked the game online, swarmed stores like steam with negative reviews to try and bring down its score all because things aren’t going well for playstation and their only game spider-Man 2. Listen to the X35 Earthwalker podcast episode on this matter. Even gaming media outlets and groups like ign are super biased and attack anything Xbox but glorify playstation. The hate for Starfield is so great that when it out performed Spider-man 2 and got more positive attention than it that playstation fanboys finished their exclusive game in 9 hours and went straight back to X (formerly known as twitter) to attack starfield again. Starfield is so massive and successful that over 2 months after its initial release, people are still talking about Starfield. It’s that big. Starfield even caused a surge in the number of Xbox Game Pass subscribers. Starfield elevated Xbox to a higher level. Bethesda’s best game and work yet. It will forever plague the salty playstation fanboys. Now more specifically about the game.

X35 Earthwalker Starfield

Starfield is also massive as in the literal game itself. There’s so much to do. The first few hours aren’t boring. X35 Earthwalker found it interesting. You got to travel through space, engage in space ship battles and basically raid a facility filled with space pirates… no Samus Aran. How is that boring? Again just online idiot haters. What’s true though is that the game does get much better as you progress. To make this simple let’s break this down to some extent. There’s the main story missions, there’s also side missions, there’s faction missions, there’s activities and there’s constellation missions, infinite repayable missions and bounty hunting missions.

X35 Earthwalker Starfield

Main missions are obvious, the main story. The side missions can be found as you travel and talk to some people. They are bigger than activities and can lead to additional things. Faction missions are the full adventures you can have with the four factions. For example the UC, Crimson fleet and Freestar Collective. Actives are the small missions and they can come from almost anywhere. X35 Earthwalker found an actives mission just by standing near a group of people who are having a conversation. Normally quick stuff. Constellation normally consist of finding natural formations on certain planets in specific systems or getting a complete survey of a planet. You get far enough you can get the repayable missions like constantly fight terrormorphs to clean up the galaxy and get money and experience points. Bounty hunting is simple. Get a target, find them and fight. Space battles or in facilities.

These alone will take you over 100 hours easily. So many players in Starfield have the same situation which is they are numerous hours in and haven’t even started the second story mission yet. There’s just so much. You can face terromorphs, defend a city from an attack, travel to classified facilities to uncover a dangerous secret that many died for. Work as a space police officer, investigate a big operation, go undercover and during that undercover, go undercover. So you’re undercover going undercover. Wow. so we think you can see what we mean when we say there is so much to do in Starfield. Even the conversations with some of these characters can get out of hand, funny or straight up weird. So try talking to some with actual dialogue choices.

X35 Earthwalker Starfield

Players can off course build outposts, which are your bases. You can use different designs for your base and the facilities. build a watch tower which is massive and very effective. Set up turrets which will fire automatically on all enemies. build extractors to harvest certain materials and through some base building mechanics can get that stuff dumped right into your storages. You can recruit employees for your outposts or ship and their stats and strengths make a difference. You can even own homes/properties in Starfield and decorate them with furniture and other things you find. There is also off course the ship building. You can buy a ship, deconstruct it and build it up with a lot of freedom. There are many crazy design online that you can look up and see. Including a master chief head and hamburger like looking ship. It’s that crazy.

Overall Starfield is amazing and easily Bethesda’s best work and biggest game. We haven’t even talked about how big the universe is and how many systems there are and the many different planets with the different alien species and flora around. The numerous minerals and materials you can harvest and collect. We haven’t even talked about the supernatural abilities players will obtain in the future. Some call it space powers. there’s sop much that X35 Earthwalker has discovered yet as we haven’t been completed the main mission quests yet. Just started. This should tell you just how massive Starfield is. Xbox and pc players are definitely getting way more than their money worth. Spider-man 2 was completed by some fans in 9 hours while Starfield players are hounders go hours in and still got so much more to do. We knew Starfield will be great and it was more than we expected in many ways but there is still lots of room for the game to be bigger and better. Now Starfield may be a massive game with so much to do but it’s so small in comparison to… the ‘Earth Walk!’

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X35 Earthwalker Turok 3: Shadows of Oblivion remastered

Turok 3: Shadow of Oblivion Remastered is an action adventure First Person Shooter game developed and published by ‘Nightdive Studios‘. Turok 3: Shadow of Oblivion is said to be coming out the 14th of November 2023 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and pc. X35 Earthwalker has many questions regarding this game. Turok 3: Shadow of Oblivion Remastered out here wanting to bring back some experiences. Let’s take a look.

Turok 3: Shadow of Oblivion Remastered is obviously a remaster. Not a remake. So players who are a fan of the Turk series should already know what to expect. Those who truly enjoyed Turok 3: Shadow of Oblivion should definitely get a kick out of Turok 3: Shadow of Oblivion Remastered. The remaster strongly implies there’s going to be a an upgrade in the visuals and graphics. at the bare minimum there has to be.

X35 Earthwalker Turok 3: Shadows of Oblivion remastered

Here’s what was said about Turok 3: Shadow of Oblivion Remastered, “it now supports gameplay on contemporary devices with impressive 4K resolution at 120FPS. This title complements the esteemed remasters of Turok and Turok 2: Seeds of Evil, brought to life by Nightdive Studios, Universal Games, and Digital Platforms, rounding off the trilogy. The remastered version boasts refined gameplay, sharp high-resolution textures, advanced lighting and rendering, and gamepad support.”

Other from this we hear that Turok 3: Shadow of Oblivion Remastered will also have more features like anti-aliasing, ambient occlusion, bloom, dynamic shadows and motion blur. There’s also updated weapon models, “remastered environment art” and better character models. On top of all that there are new achievements. So players have new things to fight and aim for… if you care about the achievements.   

X35 Earthwalker Turok 3: Shadows of Oblivion remastered

We checked out some Turok 3: Shadow of Oblivion Remastered gameplay and it’s not really what we expected. We did expect the visuals to be better though. It’s easier said than done but we have seen better jobs. The performance is definitely much better though and that does matter a lot. Our main concern is the problem that almost every remaster game has which is what else do they offer. they don’t have top offer more but it definitely adds far more reason to get the remaster besides just playing it again. Turok 3: Shadow of Oblivion Remastered being available on next gen and modern consoles is. big deal and added accessibility. X35 Earthwalker just always wants there to be some bonuses included.

Overall Turok 3: Shadow of Oblivion Remastered does look like an alright game. Turok 3: Shadow of Oblivion wasn’t out favourite Turok. We wanted more Turok evolution. That would be big move. The developers ‘Nightdive studios’ have done an alright job so far. We at X35 Earthwalker will have to hear what this game does. Now Turok 3: Shadow of Oblivion Remastered may have brought an upgrade but it’s too noticeable for… the ‘Earth Walk!’

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X35 Earthwalker Warhammer 40000: Darktide

Warhammer 40000: Darktide is just pure action. Let’s start off with that. X35 Earthwalker have been completing many missions, rising through the ranks, mowing down endless foes and fried those foolish enough to stand against him. If you want a team based shooter and to face down hordes of enemies then definitely give Warhammer 40000: Darktide a whirl. Here are some thoughts.

Warhammer 40000: Darktide isn’t just about the hordes. There’s special enemy units who bring whole new problems to your team. You have a dude with a net gun to catch and immobilise a whole team mate. There’s real bad dogs who will also pin and immobilise a whole teammate. There’s even a flame grenade throwing hater who will set the whole floor on fire. This isn’t even one quarter of all the special units. This game can get real crazy. 

X35 Earthwalker Warhammer 40000: Darktide

Of course X35 Earthwalker chose the Psyker class. Psyker is the best class in the whole game… we don’t care what you have to say. Psykers are crazy. We have literally held back and fried and entire horde of enemies with smite. It looks cool. It sounds nice and there’s electricity and smoke everywhere. UNLIMITED POWER!!!! As you laugh or cackle like a madman or mad woman. No Star Wars reference included. Smokey remains is all that’s left. The other classes do the dang thang but they are what you’d expect… normal. We need to see more of the zealot. 

Now we do believe that the zealot needs a rework. Basically there’s no reason to pick a zealot. The Skullbreaker Ogryn exists. That’s the reason. If you want melee then the ogryn is the better pick. The ogryn has more hp, big powerful ranged weapons, can revive without interruption and possibly do the most damage out of all classes. So yeah… no zealot needed. They need to change what the zealot does as a whole. The zealot is suppose to be zealous and faithful to the emperor and willing to die for the cause. Then give the zealot some holy powers and abilities.. not just being tough. They should be able to imbue holy power into their weapons or have far more emphasis on fire to burn out and cleanse the heretics. Maybe some miracle abilities or a passive that happens when someone is immobilised. The zealot needs a whole rework to actually be useful and stand out. Right now we won’t pick a zealot. 

X35 Earthwalker has livestreamed Warhammer 40000: Darktide. Also check out the gameplay videos we have. They show you all you need to know about Warhammer 40000: Darktide. Another major change we need is a whole new faction of enemies. Warhammer 40000: Darktide with the city of Tertium is big enough for more development. What if another faction shows up in the city. What if orcs and grits invade or an orc event. What if gene stealers start emerging from underground or something. Both do make sense and can be dealt with by the class of characters we control. Developers could get creative and bring in something completely new to the Warhammer 40000 universe that isn’t canon… if they have the rights to do so. It’s a video game after all, things should get creative.

Warhammer 40000: Darktide doesn’t need to stop where it currently is. This game can go even further and bring in more players. The game has gone through some quality of life changes. What we need now is some big stuff instead. Even though Warhammer 40000: Darktide is good fun. It does get a bit old. Just go in and repeat missions, reach a certain level to unlock a simple but not exciting cutscene. Doesn’t feel like much of a story right now. The action is clearly the main feature as it should be. Some aspects need to change and upgrade. If Warhammer 40000: Darktide wants to be about action, then crank that action up even more.

Overall Warhammer 40000: Darktide is a great game still. If you and your friends want team shooting action then you have an answer here. Warhammer 40000: Darktide is definitely better than Left 4 Dead 2. We at X35 Earthwalker are looking forward to seeing big changed and improvements to this game. 

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