‘Deliver Us the Moon’ is a sci-fi thriller game developed by ‘KeokeN Interactive‘ and published by ‘Wired Productions‘. Deliver us the moon is said to be coming out on the Xbox One and PlayStation 4 on the 24th of April 2020. It’s said to be coming to the Nintendo Switch also in 2020 but no exact date. It’s already on PC but we don’t count that. So for us, this game is new. So we are in space and there’s a moon that needs saving? What? Let’s take a look.

So Deliver us the moon is set in the future. Not too far but the “near future”. It’s an apocalyptic time. Earth’s natural resources are gone. They are depleted. So off course mankind decides to take their search to space to find the good stuff – we mean resources. They get to the moon. Things are going well. The “global powers” have worked together to make the ‘World Space Agency’. They also discovered and got their hands on a new energy source. Everything is literally going well… for once…. until (it never goes well forever) one day earth loses all contact and communication with the moon. Years later is when the player comes into play.

So, in Deliver us the moon, players take control of the so called Earth’s last astronaut. Your mission is simple, get up there and find out what happened. This kind of sounds like another regular person who gets called up into space to find out what happened and repair stuff… Isaac Clarke from Dead Space. Well it gets a bit different from here as you are not alone for this journey. In Deliver us the moon you have a small robot called ASE. So with ASE you will explore the moon, hopefully gathering information, get some clues as to what happened and off course solve the mystery of what happened here. 

So yes, it’s a space exploration game really. You along with your ASE robot will traverse the moon and even get to explore abandoned facilities. There is stuff, buildings and things left behind from previous “lunar missions”. This means you can hopefully learn from their mistakes and see what’s going on. Surely there is no danger out here on the moon… right? Rely on your robot to learn what took place in the lunar colonies. 

Off course being a sci-fi game, players will need to make full use of the technology available to them. There are useful tools like cutting lasers, robotic arms, some awesome space suits which come with their own effects. There’s even rockets! We know we will put those to good use. If we something we don’t like, we blow it up. Simple rule. We at X35 Earthwalker do not condone blowing things up in real life.

Now if you are a gamer that doesn’t like using their head for some reason then you’ll, have a tough time here as Deliver us the moon has a number of puzzles. It’s described as “intricate puzzles”. So make sure to use your head. There will be numerous obstacles and danger is confirmed. We don’t know if there’s an actual enemy around or whether it’s environmental danger etc. Judging from the overall design of the game, we believe it’s definitely environmental. 

We checked out some Deliver us the Moon gameplay and it’s what we expected except for the additional stuff. We liked that you get launch a rocket from space that you get to experience that. We like the level of freedom for exploration and that there is multiple means of exploration. You can drift through space with zero gravity and just chill really. You can explore the WSA space station on foot,

zoom across the surface of the moon in a rover. There’s even a monorail for you to get to the real far distance places much easier and faster. 

Overall Deliver us the Moon seems like a cool game. It’s definitely has emphasis on the atmosphere. We wonder if this game will have actual enemies as it’s not clear. The graphics are excellent and what you can see is very well done. The environment is definitely what you would expect and it looks great. It’s the moon, what else do you expect besides the same colour and rocks. The developers KeokeN Interactive’ have done a very good job from what we see so far. We at X35 Earthwalker are quite glad to see another space game. Now Deliver us the Moon may have an adventure and mystery in space but it’s very bland and obvious when compared to… the ‘Earth Walk!’

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Pathologic 2 is an open world survival thriller game developed by ‘Ice-Pick Lodge‘ and published by ‘tinyBuild‘. Pathologic is said to be coming out on the Xbox One the 12th of December 2019 and PlayStation 4 in 2020. It’s already out on PC though. This game is supposed to be centred around a certain plague that’s destroying society. Let’s take a look. 

Pathologic 2 is open world, so expect a whole world. Basically everything is taking place in a town. This town isn’t normal at all. The town is being devastated by a deadly plague. This plague is more than just a disease. What’s worse is that the chief local healer is dead. The player must take his place. Now the developers make this perfectly clear that you can’t save everyone in Pathologic 2. You will be forced to make what’s called lose-lose choices in situations. You need to get to know the society and try to make some friends or allies if you want to call them that.

So you can play this in different ways. Either make some allies and be friends with the locals or you could either just look out for yourself and as they say, “carve out your own path”. When a plague is going on and people are dying with victims going crazy it’s normally better to have allies and people who can back you up. 

Now there is some danger off course in Pathologic 2. You probably thinking, well obviously X35 Earthwalker, you guys mentioned the plague but there’s more though, the victims of of the plague have also got a problem with you and will make survival somewhat difficult, so you are facing both the victims of the plague and the plague itself. You don’t have forever though. Players have 12 days. 

Like Sims you have to manage your hunger, thirst, tiredness etc. Pathologic 2 is all about survival. Off course at the start of the game, things will definitely be bearable but the game is designed to get harder and harder. Your body just get worse and worse and maybe an organ becomes more unstable than ever before.

We checked out some Pathologic 2 gameplay and it’s sort of what we expected. Fights in this game are short and vicious, you could fight people for their wallets or mug them. Some fights can cost you your life though. The one enemy you can’t really face is the plague itself. Remember that this plague is more than just a disease. Much more. 

Overall Pathologic 2 just looks like another survival game based heavily around choices you make in a set period of time. We haven’t seen anything that has gotten us interested in this game though. Nothing stands out to us. We have seen from reviews that it must be good but a game must be more than just a good game for us. The developers have done a good job with this game. We at X35 Earthwalker aren’t looking forward to it being on consoles but others will. Now Pathologic may have a dangerous plague going around but even this plague has no effect on… the ‘Earth Walk!’

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Past Cure

Past Cure is a new cinematic supernatural thriller game developed by “Phantom 8 Studio”. It’s coming out the 2nd of February on the Xbox One, Play Station 4 and PC. Past Cure attempts to combine action and stealth. Two genres that don’t always work so well together. Let’s take a look.

In Past Cure players control Ian. Ian is a former elite soldier but was held and tortured in dark prisons within Europe. Naturally all those horrible experiements took their toll on Ian and he now struggles and suffers from the consequences. His mind is messed up, gets hallucinations, clearly nothing good came from this… but; the experiments also gave Ian some awesome mental abilities. Don’t worry it’s nothing big or anything just: telekinesis and time manipulation. You know… minor stuff. 

Seriously though, why would these people give their tortured subject such powers. It never ends well. Well Ian off course wants revenge for what was done to him and how messed up he is now. Ian gets his brother to help him with two things: hunting down the ones responsible for Ian’s torment and for the truth surrounding the hallucinations and other mysteries.

Past Cure - X35 Earthwalker

Now some gamers may think it’s not all bad because Ian gets some awesome powers. You soon discover that each time you use them, it negatively impacts your sanity. The more damaged you become, the more likely you are to draw something else to yourself. Something the developers described as “nightmarish… beyond reality”. At the centre of Past Cure is the combination of both action and stealth. Action because you have guns, can get melee and have telekinesis but stealth because using your powers has consequences and so at times it’s better to just not get seen at all. Players will have to be smart about the different situations and know exactly what the best approach would be.

Now off course Past Cure isn’t just guns and stealth otherwise it wouldn’t be all that different from other games like Metal Gear Solid and the Evil Within 2. In Past Cure Ian has to face two worlds. The cruel and gun fights of the real world and the nightmarish horror of his dreams. That’s right. The real world is more action, time bending bullets and landing those headshots. The nightmares are something else. It’s there stealth becomes far more essential and puzzles give players moments of scratching their heads. The nightmares are more survival. now the developers have an interesting maths formula to describe the game. Past Cure is 50% Thriller, 50% Horror, 50% Action and 50% Stealth = 200% gameplay. Pretty cool if you ask us at X35 Earthwalker.

We checked out some gameplay and we are so far really liking what we are seeing. For example the astral projection skill sounds OP (over powered) when you think about it but awesome. Leave the body and have a look round and even have the ability while in astral to short circuit and disable electrical too. That’s important because in certain places where stealth is needed, devices like cameras  will give you away. The graphics look nice, not top range but nice. Hopefully, the overall quality of the game will increase as well. It’s currently being developed by eight people. The concept and game mechanics are definitely there. Let’s just see how they execute it.

Overall Past Cure seems like a really cool game. It isn’t of the same quality as other releases but ti can be overlooked due to such a small team. We like what we hear and see so far. The developers, “Phantom 8 Studio” did a very good job with this game. We at X35 Earthwalker, look forward to seeing how the gaming community reacts to Past Cure. Now the past may have messed up Ian but it certainly cannot mess up… the ‘Earth Walk!’

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