The Long Reach

The Long Reach is a new puzzle adventure game developed by ‘Painted Black Games’. This game is coming out March 14th on the Xbox One, PS4, Nintendo Switch, Mac and PC. Games like this are only for a specific category of gamers. Let’s take a look.

Many have compared The Long Reach to ‘Lone Survivor‘ but we don’t see that much. If anything it’s more comparable to ‘In the Shadows’ but whatever. Basically it’s pixel style graphics in a big world though. Big in terms of what is going on. Some have classed it as a horror game. We can see that too but wouldn’t say that either. It just seems like another game where you go around, talk to characters and collect stuff. The setting though is different.

In The Long Reach, the game takes place in new hampshire in the town of baervox. You play normal people in a regular town. Things; however get real bad because of scientists. Once again it’s the scientists. They always ruin everything. Basically they were working on something called experience-sharing program. Now people have nightmares and dreams without being asleep. This is crazy and creative of The Long Reach. Just imagine this. Kids running if fear because they see Freddy Fazbear from Five Nights at Freddy’s chasing them in broad daylight. Or old war veterans grabbing their guns again because they see the enemy army soldiers coming around. Or Teenagers chasing after their favourite celebrities. It will turn the whole town crazy, which is exactly what happened. Many went insane.

The Long Reach

Now the game does encourage you to try and escape and save yourself but you can try to help fix the problem going on. You will need to talk to everyone as much as you can to get information from them but be careful. Some people aren’t exactly as sane as you think you are. Some might try to attack you because if they are having a nightmare they may see you as a wretch from Gears of war, so may try to kill you with a crowbar or something. So whenever you are in trouble just run. Seriously, just run! Otherwise they won’t think twice about it.

Most importantly, especially if you want to make progress in terms of fixing the problem and solving puzzles, you need to collect everything. Every item you find may come in handy in the future. So exploration is incredibly important. Be that player who sees something shiny in the trash bin.

We checked out some gameplay and we can it’s just like some of the others. Run back and forth find stuff, see something is it danger then act accordingly. It isn’t anything special from what we have seen but it is done very well. The set up is good, the sounds are very good and the whole world looks good too. The mysteries within The Long Reach is the games best feature here. What is real? What is a nightmare? Who are you really? What’s going on? why are there giant tentacles like that of a monster? So much going on.

Overall this game this is good but again only for certain gamers. Many will not like this game at all or not get into it. It’s something you just have to check out for yourself. It’s easy to know what this game is about and sort of what it has to offer. The developers ‘Painted Black Games’, did a good job with this game. We at X35 Earthwalker aren’t interested at all but other gamers may certainly be. Seriously we encourage all to check it out for themselves. Now some may be reaching for this game but no one can reach… the ‘Earth Walk!’

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Battalion 1944

Battalion 1944 is a new first person shooter World war 2 game developed by ‘Bulkhead Interactive‘ and published by ‘Square Enix‘. It’s coming out later in this quarter of the year on the Xbox One, PS4 and PC. Also an early access for Battalion 1944 is out the 1st of February for PC on Steam. This game is suppose to recapture the core of classic competitive shooters. Let’s take a look.

There isn’t too much information given out about Battalion 1944. We do know that it is multiplayer heavy emphasis. There seems to be limited weapons. We know there will be a Kar98 which is a bolt action rifle and a Thompson. So it’s going back to complete basics. As in everyone has the same weapons, covering fire and heavy single shot damage. So moving around, covering angles and working together are the main factors here in deciding who wins these matches.

Since Battalion 1944’s aim is to be classic there won’t be any power ups or bonus like nukes and dogs from call of duty or armour and spartan abilities like from Halo. Just standard weapons and yourself really. Battalion 1944 is being put together by firstly people who grew up playing competitive first person shooters and professional first person shooter players. 

Battalion 1944

There are a multiple of game modes which we all know by now like Team death match, free for all, Capture the flag and Domination. There is also War Tide which is quite new. Basically there are two teams of five and two weapon armouries. The armouries provide weapons but only as you kill the enemies from what we get from the information.

Yes there are rewards for playing like ‘War chests’ which come after levelling up. Since it’s a classic shooter there won’t be no booster weapons or perks. Instead they are all cosmetic like weapon skins.

We checked out some gameplay and really this game is very simple to understand in terms of gameplay but very basic. The Thompson kills people quickly but the Kar98 if you land the headshot kills instantly so skill is rewarded here. Other weapons like shotguns may be map power weapons. very basic and simple.

Overall Battalion 1944 looks like am good game and definitely there is a group of gamers who would be interested in this style of gameplay. The graphics are good. The developers ‘Bulkhead Interactive’ did a good job with this game. We at X35 Earthwalker aren’t interested in this game as it’s not out style or thing but others will be. Now classic shooters keep it simple but far to simple for… the ‘Earth Walk!’

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A Way Out

A Way Out is a new co-op game developed by ‘HazeLight Studios‘. It’s coming out the 23rd of March on the Xbox One, PS4 and PC. In this game you need someone watching your back at all times. Let’s take a look.

In A Way Out, their are two main characters: Vincent and Leo. Players will take control of one of these two in a risky and daring escape from a maximum security prison. That is no easy feat in itself but there’s more to the game than that. You could say things get real after escaping prison as that’s when the emotional side of the game comes out. You get to know the characters and their stories become revealed. 

Now the most important bit of information concerning A Way Out is that it’s a co-op game only! That’s right. You actually need someone to play with you otherwise you can forget about making any progress whatsoever. This will naturally make things difficult. You need a friend to have the game also do just play it… actually the developers have did something rather cool to help fix this. A Way Out only requires one of you to actually buy the game. It’s called a ‘Friends pass’. So as long as you have the game, you can play with any of your friends. Pretty awesome if you as us at X35 Earthwalker.

A Way Out

Now there is a number of actions that the two get themselves into. Their will be stealth, shoot outs, melee fights and even car chases. This means your friend better not have the aim of a Storm Trooper but have a drivers license. Now it’s all going to be split screen which is always fun and brings back good memories of other great co-op split screen games like Halo. Now since this is a very different kind of game, some gamers will have their doubts in whether to buy this or not. Electronic Arts announced that there will be a co-op trial at launch so gamers can see for themselves if this is their kind of game or not. Smart move EA. 

We checked out some gameplay of A Way Out and from we have seen it does seem interesting but we need to know more. Leo is the cocky, makes rash decision and always quick for a fight while Vincent is more cool, thinking and more calm about things. You can see this in how they interact with their surroundings. for example there’s a part where they are fishing and Vincent takes his time and successfully catches a fish while Leo gives up and splashes in frustration. It’s actually quite hilarious. It’s a real deep story with loved ones, problems and more. This will reach a certain audience of gamers.

Overall A Way Out seems like a real good game. It’s style and set up really shakes things up in a good way. Let’s hope others see it that way. The graphics are nice. The sounds are nice too. The game has lots of interaction. Like playing instruments, baseball and talking to others. Pretty cool. The developers ‘HazeLight Studios’ did a great job with this game. We at X35 Earthwalker look forward to seeing what gamers have to say about this game. Team work is great but no amount of team work is enough for… the ‘Earth Walk!’

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Sea of Thieves

Sea of Thieves is a new open world multiplayer pirate life game developed by, ‘Rare‘  and coming out 20th of March on the Xbox One and Windows 10. Sea of Thieves is a very large game with lots going on and lots to do. All about exploration and adventure. Let’s take a look.

In Sea of Thieves gamers get to live the pirate life. As in cutlass, drinks, shanties, scaly wags, bar wenches kind of pirates. Straight away it’s clear that it is a multiplayer game but you can be a legendary solo pirate or a powerful pirate crew. Grab your boat and head out to sea. The world is very large with many islands to discover and explore. The ships can be fully interacted with. You can raise or lower the sails, raise or drop the anchor, control the helm to steer the ship, go up into the crows nest and be a spotter. The sails actually have an effect, to raise the anchor you need to literally turn the wheel yourself to slowly raise it up. Also the crows nest is important as spyglasses are in this game and can be used to see other ships from a good distance away giving your time to decide what actions to take. That’s right you aren’t the only person in this game. There are countless other pirates and many pirate crews who are all about building their reputation as well. Are they friendly and want to socialise or do they draw their cutlass and flintlock pistols and want a battle? Be careful though as cannon balls do what they should do, which is damage and cause water to fill up in your ship meaning you need some crew members to get rid of the water and patch up the holes in your ship but that means their are less hands on deck to fight the attacking pirate ship. So crews must work together to handle battle.

Sea of Thieves

There is so much more to this game then originally believed. There are a bunch of other NPC characters who have their own reasons goals for being in the sea of thieves so make to check them all out. It’s important. There are trading companies like the the order of magic who want to control the ancient and magic of the pirate world, the merchant alliance who’s goal is to control and handle trade in the seas and Gold Horders who are all about the treasure. Each of these trading companies are essential for building your reputation and making progress. Players must decide what trading company they want to be affiliated with because each one represents a certain play style. So what is your pirate crew about? Are you the riches pirates who can buy all the rum they want, are you top level business pirate men who buy and sell or are you a cursed pirate crew like Barbossa from pirates of the Caribbean who deal with magic? It’s actually cool when you think about this way. As you build reputation with them, you get promoted within their ranks and get cool items and titles for you to show off and prove how far ahead you are. So take on their favoured activities and voyages. As you make progress they get much harder and more mechanics to take into account.

Since Sea of Thieves is a game all about pirates that means you can have or be part of a crew. This means multiple pirates on a ship. Each crew member has their own voyages and personal progress in the sea of thieves. Crew members can propose voyages to the whole crew and so the team can, as a team can decide what missions to go for. This also means some players have voyages that others won’t have so having them in your crew is an advantage. So having a player who is much ahead of you in terms of personal progress is actually a good idea because they will have bigger and more difficult voyages and that’s a good thing for your reputation. Remember that voyages are based on your reputation with trading companies. There are no barriers in place concerning players playing together. The most challenging voyages can be accessed by your lower progress friends meaning you don’t to wait for your friend to be a level 100 for example (no levels in sea of thieves). This is also means you won’t have to worry about running into too powerful enemies. it all comes down to how you use your weapons. There is the guns and blades. With the guns it’s just a matter of landing your shots, you all die just as fast. With the blades, you have to know when to block players attacks and when to actually strike back. There is actually some skill gap here in terms of combat so make sure to get some practice in.

Sea of Thieves

If you thought that other pirates was the only threat on these sees then boy are you mistaken. Remember how some are interested in the magic and ancient of the Sea of Thieves? Well on some islands there just happens to be some skeletons who walk around and wield weapons as well. These Skeletons are not here to play, they can hit hard and even block your attacks. They also do not fight alone and will come in numbers to defeat your crew and keep you off the islands and away from treasure. If that wasn’t enough, skeletons don’t really die do they? Skeletons seem to keep coming over time, after all they are already dead. It’s pretty much like fighting the cursed crew of the black pearl from pirates of the Caribbean. There is more. There are sharks that inhabit the waters so falling of your ship or being blasted of by a cannon is the last thing that you want because we heard it takes two bites from a shark to kill you and they are off course faster than you. It gets worse, even the weather is against you, there can be storms which will make you lose control of the ship, make you crash and even send you way of course. Worse a lightning bolt might strike your ship which will cause real damage. It has been hinted by the developers that there are more threats in the Sea of Thieves so be on your guard and don’t get caught “unprepared and unawares”.

Sea of Thieves do have other things to take into account. For example if you and your crew are on a voyage and go to a island, you drop the anchor and head on to the island. The problem is that your ship is sitting there alone unguarded. So what if another pirate team came along and saw your ship, two of them climb on board, raise the anchor and then they leave with both ships and your crew is left with the treasure on an island with angry skeletons on land and deadly sharks in the sea. What do you do now?  We believe there is some sort of respawn system that brings you back to your ship, so there is a chance to get your ship back.

We checked out some gameplay and it so far looks like a top level game. The art style works well with pirates. the graphics are very good and the sounds are excellent, especially when you use the instruments to make good pirate-y music. We like the acceptable level of interaction like dancing, music and even drinking, which by the way actually gets your pirate drunk meaning blurry and moving vision and harder to control and throwing up (all included). Sea of thieves will also be enhanced on the Xbox One X Sea of Thieves isn’t a released done and finished game. It has been explained that it’s a ever growing game and that new features and adventures will be added after launch continuously. This makes us at X35 Earthwalker wonder what else they could put in. There is a lot of opportunity here. For example what if they add a massive Kraken that becomes another threat that forces players to keep an eye out on the seas as they may end up going near one. What about their own version of Davy Jones with a ship that also can come out from under the water to fight or what about NPC famous pirate crews with larger ships that move around through the game and players can take them on. All possibilities. 

Overall Sea of Thieves is an awesome game with lots of potential. It’s a simple game but just has a lot going on. Travel around, have fun, meet other players, go on voyages, enter duels, fight skeletons, get drunk, go for a swim, dance around with music and much more. The developers, ‘Rare’ did a fantastic job with this game. We at X35 Earthwalker look forward to seeing what Sea of Thieves fully has to offer. Now pirates are very popular but definitely not as much as…the ‘Earth Walk!’

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Attack on Titan 2 is an action game based on the Attack on Titan series developed by ‘Omega Force’. It’s coming out 20th of march on the Xbox One, PS4 and PC. The Titans are back and the fight for humanity continues… with more zipping through the air and slashing.

Attack on Titan 2 follows the season two story of the anime series. This already is enough to get fans interested in the game because the second season was awesome. This means players can expect to see the Beast, Colossus and Armoured Titan who are merciless in their attacks. Whats interesting though is that you can create your own character who joins the scout regiment. This character is off course customisable and can play through both seasons of Attack on Titan. 

There are ‘town life’ sections in between battles which have a lot of activities for players to engage in. It’s here that you can interact with other characters and form relationships with them. There is a titan research room where you can see the Titans you have caught and learn useful tips and information regarding them. There is the option to receive training which improves your characters skills which effect combat. Players can even upgrade and develop their equipment making them better and even stylish, just take a look for yourself. If you are feeling a bit political then head to the regiment administration to propose policies which will help out in life in the town and combat so it’s worth exploring.

Attack on Titan

The developers focused on what was weak in their first game which was honestly the Titans themselves. In the first game the Titans were slow, easy to kill, didn’t do much and when they did something, it was to run around or randomly just jump in the air. They pretty much let you kill them. Now the Titans have more movement and act more like what’s seen in the anime. They can detect you and zoom after you in an attempt to grab or crush. They will jump and move to help you miss their nape and have more reactions to players flying around them. So expect more swipes and grab attempts. This should hopefully make the combat more thrilling and at least difficult. Seriously when you watch the anime you see how easily anyone can die, the game should truthfully make the combat brutally hard or have a brutal hard mode.

Now the combat can be done with friends. That’s right, co-op mode is available. Four players can work together to slay the Titans and make their way through the story or… They can play Annihilation mode. What’s that? basically two teams of four players race against each other to see who can get the slay the most Titans first to get the highest score. There are factors to scoring like chain bonus which grants more points for kills if your team work together and even more if you destroy all the limbs first before killing the Titan. Near the end of the match all points scores get doubled creating a crazy rush for points. 

Also on the battlefield you will come across bases. It’s important to know the bases from each other as they replenish different things like gas and blades. There are some bases though that do attack titans as they have cannons. Players can even use the a powerful attack to finish of titans after successfully dodging a Titans attack. You dodge attacks by air jumping right before an attack. There is also so much more characters to play now including Keith Sadies, Ian Dietrich, Miche Zacharias and even Dhalis Zachary. What? Who are they? And you call yourself an Attack on Titan Fan. All these things truly do add depth to the game. Attack on Titan 2 sounds bigger and better. 

Overall Attack on Titan 2 looks like a fun game. It’s concept off course is cool and the story will be exciting for fans and gamers alike. The graphics are better but not by much. Gameplay and flow is definitely improved. The developers ‘Omega Force’ did a excellent job with this game. We at X35 Earthwalker look to see how well the game does. Now titans are a massive threat but even they pale in comparison to… the ‘Earth Walk!’

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Metal Gear Survive

Metal Gear Survive has gotten some gamers talking, especially the fans of the Metal Gear series. Off course Metal Gear Survive was developed by Konami. The beta for Metal Gear Survive has been out for a good short time. X35 Earthwalker himself has played the beta allowing us a taste of what is to come. Let’s take a look.

As you are reading this, remember that it is a beta and not a full release so things can get better. The beta let’s you select and customise to some extent your avatar, basically your character. So choose from male or female, then change the hair but restricted to short hair, following the style of the military, face, cheek, eyes etc. Hopefully we will get more options for customising our avatars in the full release. When you enter you are in this space that makes you feel like you are inside a computer. There you can organise and select your inventory, craft items, repair stuff like weapons etc. it’s like the central hub for everything. The action starts when you begin your first salvage mission. 

In salvage missions your job is to plant the wormhole digger which harvests energy. The harvesting always seems to attracts the creatures. So players must defend the wormhole digger at all times. The creatures will come in waves and each wave gets more difficult with more mixture of creature types and watching the timer for the wave to end doesn’t help. The drill will start automatically so make sure to get there and organise yourself or team if playing with others. You have a good amount of time, five minutes, to actually look around the map first which is highly recommended. as you look around you will come objects that can be destroyed for materials, like drums for iron, boxes for wood plus other stuff within, trees for wood and solid energy plant like things which when broken drop energy; however those things require a heavy weapon to smash like the mallet. Collect as much as you can.

Metal Gear Survive - X35 Earthwalker

You can use whatever is in your inventory to your advantage, so build up fences, plant mines, set traps etc, whatever that will help you get through the wave. There is one horrible catch though. At the end of the wave a shockwave blasts out from the machine that kills all remaining enemies but also destroys the stuff you set up like traps, mines, heavy machine guns etc. we actually hate this mechanic. So if you get carried away and fully set up using almost everything for the first wave, you will lose it all and have nothing for the later waves. This is something we recommend shouldn’t be in the Metal Gear Survive. So please don’t Konami. What they did do right was the controls. Each d-pad direction has their own section of items or weapons. There is much things you can equip and selecting between them is very easy. Just cycle through with your d-pad and then use your action buttons accordingly. It takes only a little time to get use to.

Now in the level available in the beta, creatures can come from many directions. North, East, South and West. There is no mercy in this game either and that’s how it should be done. The creatures will all be running towards your location, all trying to get to the machine. So expect, Wanderers, Bombers and variants of the wanderers. The Wanderers are your typical zombies that we all know and hate. They can sprint but when near you they act slow and typical, swinging at you. The bombers are the biggest threats and must be handled straight away. They are pretty much always running and as the name suggests they can explode doing immense damage to players and your traps, fences etc so don’t let them get close. They can even head butt you! There are some variants of the wanderers like the armoured one who has good armour meaning attacks are much less effective. Their is another that has explosives strapped to it and will explode so watch out. By the way the weakness for a bomber is their legs, so don’t waste all your armour trying unloading on their heads. not worth it.

Metal Gear Survive makes it also that you have to be careful with how you use your weapons and items. You hand gun will never have enough ammo to handle the entire wave, you players must decide which enemies are worth using the bullets on. Should you fire to fin out a crowd, or do you use a molotov to set them on fire? Do you get melee with them using your spears, axes, and blades or do you wait until they gather and then use a planted heavy machine gun? Maybe the best thing to do is to run up to an enemy and do a powerful sprint strike with a mallet. So many decisions. It gets worse as you have to prioritise what which enemies over others, which traps to use this wave (since everything gets destroyed). Stealth killing the creatures feels really good here. just get behind them and let them have it but take into account that running creates the most noise, then walking, then crouching but going prone makes zero noise but you are slowest then. The rewards you get for passing a mission are very generous, you get a lot of stuff which allows you to replenish ammo, repair weapons and gear and get more thing. We like the rewards here.

Konami went real deep with the in game mechanics of Metal Gear Survive. There isn’t just only health, there is also your thirst and hunger. Meaning you have to make sure to have food and drink available. your stats can be seen from the main menu which looks awesome by the way. Keep track of all these things. Now when it comes to your equipment and weapon they all have weight. That’s right watching your weight isn’t just for real life but also in Metal Gear Survive. Being too heavy will cause you some problems on the field…. remember that. Straight away you can see that the graphics are excellent in Metal Gear Survive. The attention to detail is pretty cool as well like the markings and rust on some materials is all cool. Notice that when cycling through and selecting in the menu menu, your characters thumb moves as well showing that your actions control your character interacting with the device. Little stuff like that make a big difference in our books here at X35 Earthwalker. Real cool.

Metal Gear Survive main menu - X35 Earthwalker

The rewards you get for completing each salvage mission is great. Lots of materials allowing players to replenish and gear up for the next ones and then some. So they did well with that. it makes using your traps and items that you spent resources to build not a problem as you can easily make more after missions. The side missions that appear are definitely worth completing while on the salvage missions. Diamondz L45 stayed at the base to defend while X35 Earthwalker went to a side mission and found some machines that walk, run over enemies and has a heavy machine gun attached which easily cleared out the zombies saving them in that wave. So go for side missions when you can as they make a big difference, you may get mortars, heavy machine guns and other fancy stuff. 

The Metal Gear Survive beta showed many things and done it’s job right. It showed that players have to be aware of what enemies are coming and how to deal with them efficiently. It showed that weight, health, hunger and thirst are factors here. It showed that crafting and maintenance of your equipment is important. It showed the wide range of weapons that can be used. it showed how dangerous the enemy is and how merciless the waves can be. Co-op mode is definitely where it’s at, get some friends and defend together. Spend energy for support at the wormhole digger or bonuses like speeding up the digging. Timing is also important, for example if you attack an enemy but you get interrupted by an creature’s attack, your attack won’t go through. So using a mallet is powerful and will destroy all but so slow that it becomes easy to interrupt. So choose wisely and get your distance right or get swarmed by the horde. There is so much going on in Metal Gear Survive.

Overall the beta did what it was suppose to do. It gave us a serious taste of what’s to come and showed off many strong points of the game. Off course there are some negatives: destroying all our stuff at the end of the wave, the crafting system and what materials you have in and outside of missioned what in storage is actually quite confusing, you think you have enough materials but then it shows you have nothing in a mission and we think that should be made more clear. Connection gets unstable at times but ti’s a beta so we won’t stone them for it just yet. The parry ability is very clear and how it works and the timing at all. They need to make the whole ammo on person or in storage thing more clear too. Metal Gear Survive looks like a special game right now. We at X35 Earthwalker can say that we are looking forward to this game and that Konami has so far done an outstanding job. You can even choose what your character says and have emotes like in Destiny 2 but not as large selection yet. Metal Gear Survive is worth checking out. Now there is lots to do but not more than… the ‘Earth Walk!’

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Hello Neighbor

Hello Neighbor was one of those games that many looked forward to. It had a lot of hype and man was there a lot of content on youtube concerning this game from CoryxKenshin, Markiplier, 8-Bit Ryan and more. There was quite a lot theories being made as well. Even Game Theory got in on the action. There were multiple betas for the gamers to play and some alphas. The developers Dynamic Pixels truly did work hard on this game. We are going to talk about the disappointing stuff about Hello Neighbor. The stuff we didn’t like.

Now the difficulty of puzzles and the amount of thinking increases drastically with each Act. The sad part is that there is only three acts. We at X35 Earthwalker and some others thought there would be more. The game is actually quite short if you cut out all the time you spend on puzzles. It makes us wonder if there will be DLC in the future maybe. We actually expected a bigger adventure, more missions etc but we aren’t the developers. Now off course there were many glitches and issues but they weren’t game stopping glitches. The most annoying one is when you walk through items or boxes and then you get launched into the air for some reason. The funniest one was when X35 Earthwalker threw a box at a window to break the window but instead the box went right through the window with breaking the glass. We caught that on livestream.

There isa seed in Act three that you can plant and then it grows into large tree which is suppose to give us an item when fully grown. Sounds great but the problem is that the tree takes forever to grow. It has been stated that it takes 3 actual hours to grow completely. Three hours! That’s stupid. We ain’t got that kind of time to chill in Hello Neighbor. Now maybe Dynamic Pixels thought that if players found the seed and planted it the tree would have grown by the time they get through all the puzzle solving, searching, hiding and running away from the Neighbor. This isn’t guaranteed as the seed was pretty much the last thing X35 Earthwalker found so that means he had nothing to do while waiting for the tree to grow. It’s suppose to give a golden apple we believe. So didn’t like the tree mechanic at all.

Act three was ruined. This is because Act three is exactly the same as the beta that the developers released for gamers to play. This means that a bunch of people already knew what to do because either they played that version of the beta or they watched CoryxKenshin and Markiplier play through the whole thing. We think this is a fail on the developers side. We get that maybe they wanted to make sure everything worked properly but you can’t release an the whole actual level of Act 3 of the game as a beta. The thing is, this didn’t have much effect on us because we never played the beta so it was sort of new for us. Which is why we spent a long time trying to solve everything and do every puzzle bit by bit.

Next is how cryptic Act 3 is. Now we know that the puzzles do force gamers to slow it down and start thinking but this was too much for many. For starters unlike Act 1 we have no clues of what to do. The only ones who do know played the Hello Neighbor beta or watched it. Finding the mannequins was a hard task. One of them you can’r reach until you get a code which must be inputted through buttons on the wall. You need binoculars to see far and find the code yourself. Another mannequin is hiding in the highest room of the house directly in front of you from the front of your house. How was anyone suppose to know that one is up there? You can’t see the mannequin through the window. You need to firstly use an object and super throw something to smash open the window. Then get to the top of the house and jump of with an umbrella (which surprisingly can support our weight) and glide through the window to the grab the mannequin. Finding the four cakes is no easier and getting the gramophone with the red record wasn’t easy either. You have to get the globe, then freeze the globe, then place it back on it’s stand and then race to the top before the ice melts to get it. First of all you can’t just place the globe, you have to use the interact button to snap it in. Also the only clue we get about this globe freezing water thing is a map next to the globe which has a pin on the Antarctica. Cryptic anyone?

Hello Neighbor leaves to many things unexplained. How did the Neighbor’s children go missing? We see him crying by some missing posters. Worse we also see something dark, glowing white eyes and an evil presence watching the neighbor. What is this thing? we have seen it more than once in the game but no explanation as to what it is. Is it a symbol as in just showing that the neighbor has his own demons. Or does it represent the one who stole his children? In Act one we saw the neighbor lock something in the basement. When we get in there, we don’t see anyone or anything. He wasn’t wrestling with the air right? After being trapped in the room if you look through the keyhole, you will see a cardboard cut out of a boy rise up and unlock the door for you, allowing you to escape. Cardboard can’t do that by itsself. We don’t know what happened to the neighbor but he seems sad at times like at the end when he sees us through the window, like we mean something to him which is strange. We get an achievement which says “like father, like son”. So who’s the father and who’s the son? It can’t be the character we play as we got kidnapped by him and we ran away like he’s a stranger. Why wouldn’t he recognised the neighbor as his dada if that’s the case. maybe he was too young and didn’t know? Then why would he live exactly opposite from the neighbor. We know that the neighbours wife died and so our characters mum couldn’t be the neighbours wife. Also if we were adopted or taken away by social services then why are we put on a poster as missing or living directly opposite the man? We have come up with some awesome theories but they are all just theories… a game theory (Sorry guys). Too much questions. 

Lastly is how the Hello Neighbor ends. After protecting a young version of our self from a giant dark entity we have a quiet place with just a door and a part of the neighbours house. The neighbor looks sad and has a dark entity knocking on his door. If we go through the other door the character wakes up and starts moving his things into his house to live there again. We then watch a continuous loop of the character carrying boxes. nothing else, no hidden cutscene after the credits. Nothing! This was incredibly disappointing because of all the questions we are left with. It wasn’t satisfying at all. Now we are aware that a game like Hello Neighbor has to have secrets and hidden things that will give more clues or information. We know there has to be more but a standard player wouldn’t find those things but instead wait for others to find to find it. Like seriously we first think the neighbor is all bad but then we learn he lost his wife, kids go missing and has something dark haunting him by the looks of it. He looks sad when he sees us and tried to approach us but couldn’t. What happened to him? Is he okay? his house is burned down. Too many questions. 

Overall we did have a lot of fun playing the Hello Neighbor but we were disappointed for sure. Too cryptic, three hour waiting tree, so many questions, glitches here and there, not an epic boss battle, too many unanswered questions and a unsatisfying ending. Off course just highlighting the bigger stuff Hello Neighbor. We were really disappointed with the game. It was still fun with many laughing moments but disappointed.

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Visuals Skyforge

Skyforge is an awesome game without a doubt. X35 Earthwalker himself has been playing it for a long while now and it has been said before and we will say it again. It’s the only MMORPG that we enjoy playing. Skyforge isn’t perfect by the way and has a number of issues that we wanted to focus on this time.

The first annoying thing about Skyforge is that the game wasn’t very honest with you from the start. You get your three starting classes after trying them out, you obviously want to unlock and try out the others. The description says that you will unlock them as you play the campaign. This isn’t correct. The truth is that you will most likely unlock one by the time you finish the campaign. For every providence level that you complete first time, you get 500 sparks of transformation (we will call them sparks from now on). You need 25000 sparks to unlock another class with the revenant class being 35000 sparks. This means you will need to complete 50 levels (70 for revenant class) to unlock your next class. That’s a very long time indeed. It takes too long and it’s disappointing. We thought as we get to the next providence where you see the classes temples, we could enter there and face a test or challenge or fight a max level A.I of that class to unlock the class, showing we are worthy but no. It’s just a description and the cost. We are aware that their are group missions that upon first time completion give 1250 sparks and you can get some items that when used give you 100 sparks; but it’s never guaranteed and there are like only a few of those big missions that require a team on the providence levels. This whole class unlocking thing disappointed us greatly.

The next big problem that Skyforge is connected to the first problem. Lately we have been seeing a bit of a trend. Remember that we specifically mentioned the Revenant class. Isn’t it a bit strange that the Revenant class costs more that the others. We have seen more players just using the revenant for everything. PvP, group missions and whatever all the time. Matter of fact, the revenant is actually more powerful than the others from what we have seen. In a PvP match X35 Earthwalker himself was a gunner class ,who are quite tacky thanks to the natural shields they gain and personal shield ability. A revenant rushed him but was getting shot the whole time. When he got close he broke through the shields super fast and started eating away X35’s health. So off course he use the teleport ability to get out of there but as soon as he teleported away, he got pulled all the way back to where the revenant was and got killed. The revenant didn’t take as much damage as they should. The revenant is too strong, players know that because they play it all the time. The developers know that because they raised the spark price (can buy with real money). All classes weren’t created equal. The gunner class has the most epic description out of all of them. They sound so powerful but when you play the gunner, he does less damage than you you would expect. Other classes kill things faster than him. The flamethrower is too weak, it should be a area of effect attack and only sets enemies on fire for two seconds which sucks! The big bad gunner who carries a big bad gun doesn’t do big bad damage. All their are some classes that we hardly ever see or seen at all like the alchemist and witch/warlock. Something needs to change here.

Divine form in Skyforge - X35 Earthwalker

Next issue is that the progress in Skyforge is really slow. Now we get that this game was made to be played for a very long time. We can see that but not everything with this game should be at such a slow rate. We love to unlock the symbols that you get for completing bastion quests. After you unlock the second row of symbols everything gets real long there on and that’s just the second row. There are 5 rows. The third row is taking a long time and takes even longer especially when there are so many missions, tasks, invasions, story mode, directives etc. Even if you focus on bastion missions only it takes a very very long time. Just thinking about how long row 5 would take can make you not even bother some times. Slow progress is also the issue connected with unlocking other classes. It just takes too long to do it with sparks. We think progressions, especially for symbols is too long. We believe understand the angle they are coming from but just a little mercy would be great. Also let’s make it clear. Skyforge is free to play. We X35 Earthwalker do not condemn Skyforge for micro transactions and buying classes and stuff. they made a large whole game for free of great quality and it’s still a business and they need to make their money somehow. We personally think it’s right to support them after what has been done. So what’s wrong with a few skins and maybe a class or two? Nothing. Just have to make that clear.

Lastly, a big problem with Skyforge is that it’s too cryptic. This is coming from X35 Earthwalker who has even outsmarted the Riddler and batman. You see many items and terms and names and don’t know how to get them or what they are. For example with the gunner class the three attacks: full auto, pulse shot and missile salvo all trigger something called “impulse charge”. What is Impulse charge?! Seriously. We checked all the abilities, names of attacks and whatever and we don’t see a description for impulse charge anywhere. Maybe it’s revealed to PC players or something but why can’t Skyforge have a simple explanation for it. An extra slot that explains these things. Does impulse charge reduce incoming damage, do we fire faster, does it buff the damage of a certain move. What?!!! Same goes for the Necromancer. We don’t know what: Toothy grin, ritual strike, plague storm, hellfire and bared fangs do either. Maybe the ritual strike, plague storm and hellfire are the combo moves when you use the standard attack but it’s not displayed or shown like how the combos and information is showed for the paladin class. They got it right with the paladin class but gunner and necromancer doesn’t have it. This means we aren’t using gunner and necromancer to their full potential because information isn’t displayed. This is incredibly annoying and we are sure it’s just a display error but we shouldn’t have to search the wiki and websites to learn what impulse charges are. There’s more cryptic stuff that will confuse all new players.

Lastly, maybe this is because there is something we are missing or don’t know but we can’t unlock other mounts in the game. For example mounts like that jetpack looking device we can’t unlock. We have unlocked our divine form and much more and we see players with much lower health and prestige having these mounts. When the game told us to select our mount we went to the mount section and everything was still locked. We couldn’t select anything. We have the mount that we got from the Christmas season a giant ram who is very fast but all the other natural ones we can’t unlock. We checked everything and not sure. Either there’s a glitch here or we are seriously missing something and if we are, then why is it so cryptic? Why say, select your mount when everything is locked? Why not say why it’s locked? It’s not about prestige level as we have said, there are lower ranked players with the mounts. Did they buy it? We have completed the whole campaign. Makes no sense and that’s worse, when it doesn’t make sense. Now many symbols appear above the dash status and some times you don’t know what they mean. It should be clearly explained as new players will suffer from this.

That’s some major issues we have had with the game and they are all big ones because it ruins the game in our opinion at times. New players always get confused and go online for help when it should be in the game. Like we said at the start we really like Skyforge and enjoy playing it. It’s an awesome game but it’s clearly far from perfect. Some minor issues and some majors but worth playing.  

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Past Cure

Past Cure is a new cinematic supernatural thriller game developed by “Phantom 8 Studio”. It’s coming out the 2nd of February on the Xbox One, Play Station 4 and PC. Past Cure attempts to combine action and stealth. Two genres that don’t always work so well together. Let’s take a look.

In Past Cure players control Ian. Ian is a former elite soldier but was held and tortured in dark prisons within Europe. Naturally all those horrible experiements took their toll on Ian and he now struggles and suffers from the consequences. His mind is messed up, gets hallucinations, clearly nothing good came from this… but; the experiments also gave Ian some awesome mental abilities. Don’t worry it’s nothing big or anything just: telekinesis and time manipulation. You know… minor stuff. 

Seriously though, why would these people give their tortured subject such powers. It never ends well. Well Ian off course wants revenge for what was done to him and how messed up he is now. Ian gets his brother to help him with two things: hunting down the ones responsible for Ian’s torment and for the truth surrounding the hallucinations and other mysteries.

Past Cure - X35 Earthwalker

Now some gamers may think it’s not all bad because Ian gets some awesome powers. You soon discover that each time you use them, it negatively impacts your sanity. The more damaged you become, the more likely you are to draw something else to yourself. Something the developers described as “nightmarish… beyond reality”. At the centre of Past Cure is the combination of both action and stealth. Action because you have guns, can get melee and have telekinesis but stealth because using your powers has consequences and so at times it’s better to just not get seen at all. Players will have to be smart about the different situations and know exactly what the best approach would be.

Now off course Past Cure isn’t just guns and stealth otherwise it wouldn’t be all that different from other games like Metal Gear Solid and the Evil Within 2. In Past Cure Ian has to face two worlds. The cruel and gun fights of the real world and the nightmarish horror of his dreams. That’s right. The real world is more action, time bending bullets and landing those headshots. The nightmares are something else. It’s there stealth becomes far more essential and puzzles give players moments of scratching their heads. The nightmares are more survival. now the developers have an interesting maths formula to describe the game. Past Cure is 50% Thriller, 50% Horror, 50% Action and 50% Stealth = 200% gameplay. Pretty cool if you ask us at X35 Earthwalker.

We checked out some gameplay and we are so far really liking what we are seeing. For example the astral projection skill sounds OP (over powered) when you think about it but awesome. Leave the body and have a look round and even have the ability while in astral to short circuit and disable electrical too. That’s important because in certain places where stealth is needed, devices like cameras  will give you away. The graphics look nice, not top range but nice. Hopefully, the overall quality of the game will increase as well. It’s currently being developed by eight people. The concept and game mechanics are definitely there. Let’s just see how they execute it.

Overall Past Cure seems like a really cool game. It isn’t of the same quality as other releases but ti can be overlooked due to such a small team. We like what we hear and see so far. The developers, “Phantom 8 Studio” did a very good job with this game. We at X35 Earthwalker, look forward to seeing how the gaming community reacts to Past Cure. Now the past may have messed up Ian but it certainly cannot mess up… the ‘Earth Walk!’

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Kingdom Come: Deliverance

Kingdom Come: Deliverance is a new open world RPG developed by ‘Warhorse Studios’. It’s coming out the 13th of February for the Xbox One, Play Station 4 and PC. In Kingdom Come: Deliverance players are thrown into the world and times of the roman empire. swords, shields and lots of yelling. Let’s take a look.

In Kingdom Come: Deliverance, you play Henry who’s the son of a blacksmith. Henry has a peaceful life but that all got ruined when a mercenary raid shows up. Your village is destroyed and burned to the ground. this raid was ordered by king Sigismund himself. Let’s get some of the back story. This all takes place in Europe 1403, in a region called ‘Bohemia’ which had everything going for it. It was had money  rich culture and structures everywhere like castles. Bohemia’s beloved ruler, Emperor, Charles IV  died. Basically one of the Emperors sons, Wenceslas took over the throne but was’t as good as Charles was. Then Wenceslas’s half brother, king Sigimund takes action, kidnaps Wencelas and takes over the place. This off course is bad.

With no where to go, family ruined and off course some sort of vengeance in your heart, you end up in the service of Lord Radzig Kobyla who just so happens to be forming a resistance to combat and fight against the invaders. Now you, Henry, the player are now in the middle of a very bloody civil war. Bohemia needs an hero. Fight and do your best. It certainly won’t be easy. The enemy isn’t a rage tag group of soldiers, they now how to wield a sword as well. Don’t forget that.

Kingdom Come: Deliverance - X35 Earthwalker

The developers wanted to make sure that gamers had as many options as possible about how you do things in the game. Use your reputation and charisma to your advantage. Maybe get some residents or characters on your side or get what you need from them. So your responses, words and what you do with certain individual characters and who you impress will definitely matter. So how will you handle your situations? Handle with your words and very polite or will you use force, raise your sword and make them hand it over. It’s up to you. Just don’t forget that freedom of choice is the main thing about this game. There are many ways to complete a quest and it’s up to the player how you do it but never forget that whatever you do will have consequences.

Kingdom Come: Deliverance also payed attention to some smaller details as well. The developers wanted to make this game very realistic as well. NPCs in the game will react to what you do, even if that means reporting you to the authorities. So snitching is a real thing here. There are actually weather patterns in Kingdom Come: Deliverance so rain, probably fog as well. That sounds real cool. It gets better though. There is a functioning day and night system. This is awesome. It adds more layers to the game. You could attack at night in the rain. Or wait for a sunny day. 

We checked out some gameplay and we can confirm that this won’t be a hack and slasher at all. Each fight will require players to use their head and have good timing. Wait for an opening and then exploit it. It’s all European sword fighting. Wield many weapons like swords, maces, off course axes and more like the bow and arrow. Join large battles with many soldiers yelling and swinging their swords and even help with castle sieges. The action is far from dull. It’s definitely something you should check out for yourself. The 1v1 fights can go so wrong very quickly so have the right armour and don’t rush.

Overall Kingdom Come: Deliverance seems like a very cool RPG. The graphics are excellent for a game this large. High attention to details. The animations and weapon control of the characters are all done through motion capture with “experienced sword fighters” (X35 Earthwalker could easily beat them). A lot of effort and time went into Kingdom Come: Deliverance. The developers, ‘Warhorse Studios’ did an amazing job with this game. We at X35 Earthwalker are looking forward to see what this game has to offer on a full scale. Now the 15th century is not for everyone but there’s one thing that’s too much for the 15 century and that’s… the ‘Earth Walk!’

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