Warhammer 40000: Dark Tide is getting another update. Mores specifically a whole new class. The Arbites. Yeah, that’s right. No, we are not lying. So shut up and read this. Warhammer 40000: Dark Tide will be getting this new update the 23rd of June 2025. Not far from now at all. Long time Dark Tide players are definitely excited for this. X35 Earthwalker is looking forward to this. Let’s take a look.
Now by looking at the trailer below, you can see that the Arbite class is all about the dog… or as the kids these days so, doggo. This class never fights alone. Like a military dog that can take down enemy foes. Players of this class works with a dog to smite heretics. For the longest time Warhammer 40000: Dark Tide has always been about the four classes: Psyker, Ogryn, Veteran and Zealot. Each one doing their thing and slaying for or not for the emperor.
Now for some lore for those who care. Arbites aren’t some random bums. They are the adeptus Arbites. They are all about the lex imperialis. They literally hunt down and attack the heretics and off course traitors. So yeah you do that with a “cyber-Mastiff”. X35 Earthwalker isn’t afraid of dogs but likes dogs.
It’s not just a new class though. Players can expect all new weaponry to take down and destroy the evil heretics and traitors. Now since it’s a new class, you just know that practically everyone is going to pick the new class. Expect full lobbies of Arbites. So hopefully the developers know thins will give the other classes something new to grind for or whatever so that there will still be a reason to use those classes. Would suck to have a whole team or just Arbites.
Overall we are definitely looking forward to what this new class Arbites in Warhammer 40000: Dark Tide. X35 Earthwalker has the strongest psyker in the world. Alpha plus psyker. So this new class will be real cool to try out. Now Warhammer 40000: Dark Tide may have a new class but it’s good enough for… the ‘Earth Walk!’
Fuga: Melodies of Steel 3 is turn based strategy role playing game developed and published by Cyberconnect2. Fuga: Melodies of Steel 3 is said to be coming out the 29th of May 2025 on the Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and PC. X35 Earthwalker has been waiting for this game for a long time. Fuga: Melodies of Steel 3 is looking to take things to the next level with the story. Let’s take a look.
Fuga: Melodies of Steel 3 is a much awaited game for sure. Yes we are biased for this one. X35 Earthwalker truly enjoyed the previous two Fuga games. The story continues after the second game. Sadly Malt (the oldest) has somehow vanished. No leads. We got a mysterious voice out here leading the children to a cave. The forbidden cave. The same cave where they discovered the Taranis. Guess what’s there? The Taranis! Didn’t they dump that thing off a cliff into the clouds? Well they have to save Malt, so that means getting on the Taranis again. The nerve of them to use the Taranis after they abandoned it technically twice.
This journey will be nothing like the last two. Remember how the Taranis can upgrade and sometimes evolve? Well keep that in mind while you play. The battles are a higher level and higher stakes. The trailer will spell it out for you. We recommend not watching it to stay completely surprised but yeah, the Taranis will learn to fly. It’s that crazy. New battlefields. This means that there will be new enemies, new techniques and new mechanics as it changes everything. Fuga fans have lots of reasons to be excited about this one.
On top of all that. The Berman empire hasn’t retired. They still the biggest and the baddest and have decided to make a big move. Gasco better be ready. Worse than the Berman empire is the elite of the Berman. They are the finest lads and ladies that they have. Declared the “strongest”. The Crimson knights. The children and the Taranis are aiming for the “heart of the Berman Empire” and the crimson knights have something to say about that. This is exciting. They look like they will bring the pain for real. In Fuga: Melodies of Steel 2 we faced a very angry and vengeful lady who wanted to take us down. These Crimson knights seem calm and more than confident in their abilities.
We checked out some Fuga: Melodies of Steel 3 gameplay and it’s what we expected. This looks clean and exciting while being what we remember but better overall. We are seeing improvements in areas like even representation of the characters to activities like mining for example. We are seeing more mechanics which means there is more room for strategies and tactical builds. It’s also smoother in cutscenes too by a bit. We are seeing more of the Berman leadership as well. The Taranis has an even more deadly weapon with a more deadly cost. How you feel about sacrificing all the children for the ultimate attack to obliterate everything?… no exodia. It’s just exciting what is coming in Fuga: Melodies of Steel 3. We hope they make a way for us to use a Taranis super weapon that doesn’t involve sacrificing the children.
Overall Fuga: Melodies of Steel 3 look like an excellent game. There’s a step up in pretty much every category with some big changes and raised stakes and battles. Technology has truly advanced out here. We are liking the graphics, the animations look more lively for certain vehicles. We hope Fuga: Melodies of Steel 3 keeps the French voice acting as well. We prefer that over the Japanese option. We do hope that they do Malt character here with the growing and learning from the second game. We wonder how the trust applies here too. Sad that we are missing a member though. Never liked that since Streets of Rage did that with Adam. The developers ‘Cyberconnect2’ have done an excellent job so far. We at X35 Earthwalker are looking forward to this game. nNoe Fuga: Melodies of Steel 3 may have action ‘out of this world’ but it’s still too grounded for… the ‘Earth Walk!’
Tainted Grail: The Fall of Avalon is a first person open world role playing game developed by ‘Questline’ and published Awaken realms. Tainted Grail: The Fall of Avalon is said to be coming out the 23rd of May 2025 on the Xbox Series X, PlayStation 5 and PC. X35 Earthwalker truly enjoys a creative dark world. Looks like Tainted Grail: The Fall of Avalon wants to bring in serious rpg gamers. Let’s take a look.
Tainted Grail: The Fall of Avalon has been described as a “dark reimagination of arthurian legends”. More like inspired by arthurian legends. This whole world is messed up. Players will be exploring a dark world and a “mature” world too. Expect spooky forests, castles
What probably sucks the most is that Tainted Grail: The Fall of Avalon is set in a world that’s “stuck in everlasting autumn”. Who wants eternal autumn? Only a mad person. Players get to make “meaningful choices woven into a complex, branching storyline”. This raises some questions off course. What real choices will take? Is this a hero story or a straight up you can choose to be the right hand of the devil. How deep does this even go?
Tainted Grail: The Fall of Avalon is said to have every inch of the open world full of things to find. So yeah, players better make sure to explore for real. Look down all these paths, check those corners and keep eyes open. We truly enjoy it when games reward exploration. So diligent gamers can expect to find and encounter dungeons, NPCs, items, new enemies, secrets and more like quests.
Now in a dark fantasy rpg we expect some actually scary stuff. Most of these dark rags are NOT SCARY. There’s no foes that we have to run from, there’s nothing too scary to face. Every dungeon, cave, castle, ruins etc are all just a simple walk in for us. We hope Tainted Grail: The Fall of Avalon actually has some scary foes or something of that nature.
The main thing for many is going to be the combat and the mechanics surrounding it. So of course expect the melee weapons as that’s mandatory. There’s also throwable, bows, mixtures and magic. It doesn’t stop there. Time to mix it up. How about a fist melee character but also relies on mixtures like alchemy? What about a blacksmith who can summon the dead/undead? Yeah, get creative.
We checked out some Tainted Grail: The Fall of Avalon gameplay and it’s what we expected. The three main unique zeroes or zones are ‘Sunken in sun Cuanacht’, ‘Misty Horns of the South’ and ‘Frozen mountaintops Forlorn Swords’. Like Minecraft, Tainted Grail: The Fall of Avalon is dangerous at night. Wrydnes pulls up at night. wrydnes is basically a “primordial force of chaos”. It changes things up and causes strange things to happen.
Overall Tainted Grail: The Fall of Avalon looks like a great game so far. Like a typical rpg of this type, the usual activities are here too. Cooking, Blacksmithing, mining, house management, alchemy fishing and more. There seems to be lots to do. We just need an excitement, deadly and sometimes scary big adventure with lots to do. Hopefully Tainted Grail: The Fall of Avalon is the one to do it right. The developers ‘Questline’ have done a great job so far. We at X35 Earthwalker will keep an eye out for this game. Now Tainted Grail: The Fall of Avalon may have wrydnes but it’s not powerful enough to effect… the ‘Earth Walk!’
Clair Obscur: Expedition 33 is completely awesome. We are many hours into this game and it’s been a supreme treat so far. If you have Xbox Game Pass, then you HAVE to play this game. If you Don’t try it, then yes you’re not that smart. Even people who aren’t a fan of this type of game as in turn based gameplay have liked it. It’s that good. We getting ahead of ourselves but there’s no such thing. X35 Earthwalker‘s pace is the right pace. Let’s take a look.
Let’s get this out of the way Clair Obscur: Expedition 33 is easily better than every turn based final fantasy game. Nostalgia drugged fans will argue otherwise but no, they are being dumb. Clair Obscur: Expedition 33 is better… easily! Visually this game is very very good. not the highest tier but a category below. The animations are top tier. The story is seriously engaging and intriguing. X35 Earthwalker himself is literally avoiding everything Clair Obscur: Expedition 33 to make sure to not encounter a spoiler of some sort.
The battles are clean and done very well. The boss battles are what’s not clean but dirty. These monsters are here to kill you. Ever wondered what it feels like to get smacked or crushed by a solid igneous rock club by a giant rock creature? Yeah, get the full experience and more in Clair Obscur: Expedition 33. Faced sword wielding bosses who tower over you. Encounter even a group of orphan monsters who were repairing a hot air balloon by the looks of it. Things get crazy.
The story is the biggest event here in Clair Obscur: Expedition 33. The paintress every year paints the next number down, like a countdown, and everyone older than that number disappears. Like a thanos snap. She has to be stopped. Many other expeditions have all sailed out to try and take the paintress down. They have all failed. The paintress liveth. You are a part of expedition 33 (roll the credits) it’s your turn to try and stop the paintress. Now off course things aren’t as simple or straightforward as it seems. There’s more to the situation and it’s obvious.
There are many weapons with their own effects. These can really shake things up. It also allows for many different builds and synergies. There’s then a ton load of pictos that bring different effects and abilities to your characters but primarily stat boosts. For example you can have one that allows you to gain a bonus AP on successful parry but you take double damage. There’s another that allows your character’s base attack to strike twice. There’s another that deals big damage to all enemies when your character falls in battle. There’s soooooo many of these pictos. Then there’s the luminous which are abilities from pictos that you master for fighting 4 battles with them equipped. As long as you have enough pictos, you can stack on numerous abilities. It’s better to see for yourself.
It’s better to not say so much as it’s something gamers have to experience for themselves. Even details about the characters are low key spoilers. Clair Obscur: Expedition 33 is available on Xbox, Playstation and PC. Best experienced on Xbox. Clair Obscur: Expedition 33 has already sold over 1 million copies and the biggest group of players are Xbox players. Clair Obscur: Expedition 33 was developed by ‘Sandfall Interactive‘ and published by ‘Kepler interactive‘.
Overall Clair Obscur: Expedition 33 is a fantastic game. There’s a few weaknesses like facial recognition isn’t that greta in some cases like with Sciel but it’s not a big deal. These things are too small. Having a blast and diving into this game for real. The developers ‘Sandfall interactive’ have done fantastic job so far. X35 Earthwalker told everyone this game was special long before it came out and as always he is right. Now Clair Obscur: Expedition 33 may be a game of the year contender but it’s still not as good as… the ‘Earth Walk!’
South of Midnight is an awesome game. We are saying that right off the truck. South of Midnight is an action adventure game developed by ‘Compulsion games‘ and published by ‘Xbox Game Studios‘. South of Midnight 100% is worth playing. X35 Earthwalker not only beat the whole game, he has 100% it… not only that, X35 has got all the achievements too. There’s so much to say about this game.
South of Midnight gives players a unique and powerful gaming experience. Off the top of our head, we can’t think of another game like South of Midnight. It joins another legendary game in that category. That other super amazing game is Senua’s Saga: Hellblade 2. Both these games have unique single player stories that are emotional, strong stuff, and in some cases quite powerful. We definitely believe South of Midnight is worthy of being in that rank. Gamers, do not skip South of Midnight. This is worth playing. You might learn something too.
Hazel Flood is the star and main character of South of Midnight. She is now one of our favourite female gaming characters. She is young, lots to learn but has clear dreams and hobbies. She is very relatable and you can understand her relationships with other characters and her behaviour towards them. She makes mistakes, quite a bit but learns and get things done. She becomes strong but she’s no super hero or overpowered being. Someone with a clear purpose and meaningful job. She’s a weaver after Mahalia. We love Hazel Flood. Oh and don’t forget about Crouton. Little guy is very useful and loyal.
South of Midnight has awesome boss fights. Two toed tom, Rougarou and Huggin Molly. These boss fights are unique from each other and how you fight them is very different too. These bosses are also foreshadowed too. Cool detail. There’s an achievement for beating these three without taking any damage at all. Tough but doable. What makes them stand out more is the music. south of Midnight has amazing music. Crazy good. The artists did amazing jobs. X35 Earthwalker has access to the full music, James, songs etc of the game. Listening to them is good times. If you can, check them out.
There’s so much more to say about South of Midnight but X35 does it best in straight talking. There’s a podcast episode where X35 Earthwalker reviews the game. Later turned it into a YouTube video. So make sure to listen or watch to get even more information. He talks about the story, the characters, the combat which flows wonderfully and is quite deep for the mechanics that’s present, lore in the game and more was discussed. This game is deep and a easy conversation starter about deep topics from the suffering and brutal history of the south to what beautiful did come later.
Overall South of Midnight is an amazing game. From the combat, sounds, accurate portrayal of the south, the lore, the combat and the graphics and stop motion animations, is just a clear passion filled project that was done right. Many many gamers played and truly enjoyed the game. some even hailing it game of the year already. It’s a clear contender for us. X35 wishes to see this game get the respect it deserves. X35 Earthwalker easily gives it a 10/10. Another Xbox banger. Fantastic job Compulsion games. Now South of Midnight may be a 10/10 game but it’s still not as good as… the Earth Walk!’
Shadow Labyrinth is a 2D action platformer game developed and published by ‘Bandai namco‘. Shadow Labyrinth is said to be coming out the 18th of July 2025 on the Xbox Series X/S, Nintendo Switch 2 & 1, PC and PS5. X35 Earthwalker likes seeing recognisable things in games. Shadow Labyrinth is bringing a whole new take on a familiar face. Let’s take a look.
In Shadow Labyrinth, players control a dude referred to as Swordsman No.8. You have been awoken by this strange yellow orb that floats. Yeah that’s right. Shadow Labyrinth already playing with gamers right from the start. It’s Pac-man… sorry but Shadow Labyrinth says it’s called PUCK. We know pac-man when we see him but whatever. This game already bringing some pleasant laughs.
Shadow Labyrinth takes place on an unknown planet. The only clues are that you are awoken amongst “relics of wars past”. This Pac- we mean Puck has ‘chosen’ you to be the instrument of its will. That’s right. You are it’s bitc- we mean tool- no no we mean friend on this journey. Now games like this veteran and seasoned gamers know what to expect here. 2D action platformer. You’re going to travel to the right or left, face dangerous foes, upgrade and improve yourself. Back track to areas you couldn’t access or interact with before. Take down dangerous bosses and look cool doing it.
What’s unique about Puck is that when you defeat mighty foes, especially, it literally consumes them. Give it time and lots of lunch and you’ll go from a simple prey or floating yellow ball to a full fledge monster/apex predator. That’s scary when you think about it. Imagine you in a fight, but if you lose said fight then you WILL be eaten by the victor. Knife and fork with 2 napkins.
Now obviously there’s lore for players to get into and learn about this place, Puck off course and yourself sort off. Clearly a major league, intergalactic war took place here. Long before you even arrived. Not only that. You have monsters and dangerous foes to meet and deal with.
There’s many abilities to use and combine in combos for some serious combat and fire power. Do not be naive though. Find out what Puck wants and why it choose you. Keep that in your mind.
We checked out some Shadow Labyrinth gameplay and it’s what we expected. Like we said earlier we know games like this. The graphic style is handled well here and they make it work most of the time. Not a fan of some of these animations including the run one. We like the whole you evolve and become bigger and powerful with Puck. That’s the star mechanic here for sure. The action here is real though.
Overall Shadow Labyrinth looks like a good game so far. We definitely believe more can be done with this game. We know this game will get more crazy in the story, the transformations, the monstrosities and the action. The developers ‘Bandai namco’ have done a good job with this game so far. We at X35 Earthwalker will have to see what happens with Shadow Labyrinth. Now Shadow Labyrinth may have pac-man but even he isn’t as iconic as… the ‘Earth Walk!’
Mandragora: Whispers of the Witch Tree is a action tole playing game developed by ‘Primal game studio‘ and published by ‘Knights peak‘. Mandragora: Whispers of the Witch Tree is said to be coming out the 17th of April 2025 on the Xbox Series X/S, Nintendo Switch, PlayStation and PC. X35 Earthwalker can get behind some dark action. Mandragora: Whispers of the Witch Tree is out here to show what a tree can do. Let’s take a look.
Mandragora: Whispers of the Witch Tree is set in the world of Faelduum. This is full on fantasy and wild. So expect the full package. Folklore, fairy tales and off course some myths. Strangely though magic is outlawed here. So no magic but it’s definitely here. So use it. The leaders are hypocrites though as the city states are run by archmages. They are powerful but also described as tyrannical. Now magic wielding tyrants can’t be complete without… inquisitors. That’s right inquisitors are here to dish out justice. By the way… you are one of them… an inquisitor.
So basically in Mandragora: Whispers of the Witch Tree you make the decision to abandon the group. Instead you will defy them. If you like metroidvania like games then Mandragora: Whispers of the Witch Tree should interest you. There’s going to be lots of exploring, moving through areas, finding new things and getting upgrades or items that allows you to reach places you couldn’t before. As an action role playing game players can expect things to get out of hand quite quick. Expect higher difficulty, timed dodges and finding opportunities for attacks. Players will face foes, horrible monsters, dark entities and off course dangerous and powerful bosses.
We checked out some Mandragora: Whispers of the Witch Tree gameplay and it’s what we expected. We do like that there’s multiple important characters in the game. Their faces pop up on screen so you can see the details placed. Mandragora: Whispers of the Witch Tree also has the whole, your decisions determine thing and have consequences. Hopefully they do that mechanic right. Impactful moral choices hopefully incoming. This isn’t a diablolike game but the skill tree might remind you of it as it’s big. The style of course is different. So decided how you want to get stronger and what to prioritise. So dodge roll through enemies, combo foes, Time your strikes and more. Oh and don’t ignore the entropy. Yeah monsters and creatures are leaking into Faelduum. Reality tears and all that. Parallel place of entropy. Learn for yourself.
Overall Mandragora: Whispers of the Witch Tree looks like an excellent game so far. We like the graphics and details of the structures. We like the graphic style and how it works with this type of game. Quite a lot of information and details concerning your character and builds. Not a fan of the animations though. They are excellent, just not our preference. Definitely liking the special effects ion lightning and electric type magic. The developers ‘Primal game studios’ have done an excellent job so far. We at X35 Earthwalker will keep and eye out for this game. Now Mandragora: Whispers of the Witch Tree may outlawed magic and monsters but both are far too small compared to… the ‘Earth Walk!’
South of Midnight is Awesome. We are going to say this right of the bat. South of Midnight is an Xbox exclusive game developed by Compulsion games. South of Midnight is unique and gives gamers a whole new experience. X35 Earthwalker played it on the early launch day, the 3rd of April 2025 and has numerous things to say about it. It officially launches on the 8th of April 2025. Let’s take a look.
South of Midnight takes place in the south… maybe the dirty south. In a town called Prospero. Magnus the red (who did nothing wrong) likes this place. Players control a girl called Hazel. Thanks to a crazy hurricane, ends up on a mission to try and save her mama. Soon learns that she is quite special. She can see strands, stigma, haunts and aspects of the grand tapestry. Armed with unusual tools for this adventure. This game mature for sure. Handling some dark themes and truly sad stuff. Gamers must brace themselves for a unique and innovative experience.
So this whole south thing is dived into more than usual. Expect a bunch of south folklore and mythos. This is all part of South of Midnight. so yeah, a giant croc with hatred and bitterness in its heart is a thing. Really big croc. Creatures of the night and some actually scary stuff for the average person. No spoilers here, as we don’t roll that way. We will say that South of Midnight starts off strong. There’s many aspects of the game that awe are truly enjoying and they are doing amazingly well. for starters the music is top tier and definitely hits that south style. Expects strings, yes the banjo too, a solid beat and chilling tunes. The singers do a good job and paint an image of what they would look like in your head.
The animations of that on purpose lower frames while keeping everything else 60 frames is delicious. The game just looks great too for its graphic style. The graphics are very good. The combat though… is excellent. It’s all smooth and no frame drops either. Run up and swing on them haunts. Dodge or if you got skill do a perfectly timed dodge which also damages the enemies. There’s also abilities to use like wrapping an enemy up so they can’t move or attack and also receive more damage. You can full on scorpion “GET OVER HERE” and pull smaller foes in or pull yourself to them with follow up strikes. Force push foes (no Darth Vader) with weaver pushes to disrupt and interrupt foes. Come down from above with a AOE (Area of effect) attack upon landing. Unravel haints, basically execution finisher, to get back some health, reduce cool down of abilities and when combined with an ability, cause an explosive omnidirectional damage in a short radius. The combat is great. Haters are being stupid as expected.
The enemies, the haunts come in variety with different types. There’s the let me run at you and slap you. There’s a hive that releases insects to explode at you. A floaty one that launches projectiles as a lob or fast straight. There’s more than that, go see for yourself. The people who complained about the combat most likely playing on easier difficulties and not engaging with all the mechanics in the combat. You can really flow around the battlefield with the beautifully animated dodge, zip to enemies or bring to you, stall enemies with your little friend, wrap up another and have your way with foes.
X35 Earthwalker off course has a podcast episode on Spotify talking about South of Midnight. So listen to that for more details and the unique style that X35 has. There’s also a gameplay video of 1 hour of South of Midnight gameplay. So check that out to see exactly what you would be getting.
Overall South of Midnight is awesome. It’s a game we can recommend to a wide variety of gamers. South of midnight is also on Xbox Game Pass, the best deal in all of gaming. So game pass subscribers you can play it when released. Go try it. We strongly recommend this game. We looking forward to more of what the game has to offer. The game will only get more crazy from here out. X35 Earthwalker can say right now that we haven’t seen the last of Hazel. Now South of Midnight may have folklore from the south but none of it is scary enough for… the ‘Earth Walk!’
The First Berserker: Khazan is an action RPG developed by ‘Neople‘ and published by ‘Nexon‘. The First Berserker: Khazan is said to be coming out the 27th of March 2025 on the Xbox Series X, PC and PS5. X35 Earthwalker always likes to see a well done brutal adventure of action. The First Berserker: Khazan is looking to wow players on a couple of fronts. Let’s take a look.
The First Berserker: Khazan is set in the dark and quite unfair world of Arad. The First Berserker: Khazan is also set 800 years before the events of Dungeon Fighter Online. The First Berserker: Khazan is all about… General Khazan. General Khazan use to be a respected general of the Pell Los Empire. He was falsely accused of treason and was tortured. He was left for dead but khazan rises again thanks to the “otherworldly power of the blade phantom.” Khan was now ‘Back 4 Blood‘.
So you can guess what happens now. General khazan wants revenge and to clear his name. This will include lots of combat, danger and blood. After all The First Berserker: Khazan is a hack and slash game as well. It’s an adventure for sure. A role playing game. So grab your weapons, dodge attacks, time your counters, parry for openings and get stronger and stronger than face bosses and take them down in hopefully a glorious fashion.
The other big element of The First Berserker: Khazan is off course how the game looks. The art style and the visuals. Just look at how the game looks and it becomes clear. It’s not the greatest but that’s a hard thing to do. Many gamers like this whole difficult and punishing action rpg style. If you liked the latest Lords of the Fallen then this should feel quite natural for you but of course not the same. It isn’t as in depth or action packed as Flintlock the Siege of Dawn either. It is its own thing. The visual clearly shows it.
We checked out some The First Berserker: Khazan gameplay and it’s what we expected. Again people who liked Elden Ring, Mortal Shell, Lords of the Fallen etc should be happy and fine with this. Something you recognise for sure but a different style. The effects of a charged heavy attack on impact with the ground is nice but we wanted more. the difficulty looks like it falls on the lower end of these types of games. The enemies have very telegraphed moves which is good for players overall but just wait until you face the faster ones. A nice treat for gamers who want a challenge but nothing crazy.
Overall The First Berserker: Khazan looks like a good game. We like that there’s some rewarding mechanics in the game. For example a perfect dodge boosts the damage of your dodge attacks. So parrying is good but also so is dodging. Multiple options here. We do like how the game looks overall and the variety of foes seem great so far. There’s beasts, humans weird stuff and of course a bear. Elden ring players love bears! The animations are great and things seem to be quite smooth through and through but there is some stiffness. The developers ‘Neople’ have done an excellent job so far. We at X35 Earthwalker will keep an ear open for the adventure that this game truly brings. Now The First Berserker: Khazan may have a salty and bitter general but his mindset is too weak for… the ‘Earth Walk!’
Avowed is amazing! It must be said. X35 Earthwalker has dived into this game for many many hours now and so much has happened, so much has been discovered and so much continues to go down. Avowed is another Xbox exclusive banger. Avowed was developed by Obsidian and these guys are top tier developers and it shows. X35 wanted to talk about Avowed for a while. Let’s take a look.
Avowed is just one massive adventure. All the action takes place on the Living lands. Unique name by the way. Simply put, you the player, have been sent to the living lands by the emperor of the Aedyran empire himself. You are his envoy sent to deal with the blight, a curse/plague known as the dream scourge, which is running lives, infecting lands and creatures… including people. No one has cured or solved it. It’s now your job.
When you get to the island that’s where things kick off for real. It’s off course open world so get to exploring. Don’t be like the stupid and foolish reviewers who rushed this game and skipped so much to make a negative review. Just the first area in Avowed is crazy. First area is Dawnshore and the city is Paradis. This area has lots of water around, including a coast. There’s a light house, ruins, old structures, camps, very vibrant and colourful negation, trees, canyon and dungeons. There’s so much to see and explore here. So don’t skip these things.
When you come across a body of water, make sure to jump in and swim. The swimming in this game is the best in all of gaming and the water is the biggest factor here. Very very few games can claim to have as good water as Avowed. The water is beautiful and looks so good. When you jump in and swim it looks realistic how you enter the water and the underwater is immensely beautiful. The fishes are swimming around, the rocks are detailed well. The water and swimming alone deserves it’s own segment for sure. We have found treasure down there as well.
One of the biggest aspects of Avowed is easily the environments and visuals. Avowed has 4 main areas we have seen so far. Dawnshore, Emerald Stair, Shatterscarp and Galawain’s Tusk. Each one is very different from each other. Dawnshore got the coast and ruins, Emerald Stair has ancient sites and Delemgan monarchy, Shatterscarp has deserts, rock climbing and an oasis, while Galawain’s Tusks has a volcano and lots of lava. Each area is beautifully done. Make sure to explore.
The other biggest aspect is the combat obviously. No other game has combat like Avowed. Avowed allows for all kinds of combos. Dagger in left hand and sword in the right. Shield in left and mace in right. Pistol in left and wand in right. It’s up to you. Two handed weapons, parrying, charging, stealth executions, special attacks, shooting and best of all, the spell casting. There are grimoires to find which contain spells that you can cast using essence. Fire balls, ice blades, poison drain, anti-gravity, lighting strikes, barriers, ice structures, meteor showers and more. The spells truly get crazy out here in the combat. All kinds of things be happening.
The story is very interesting and has some twists and points to consider. Your choices affect things from your companions to the area or even world. People hear about what happened in other locations and news spread. There’s multiple outcomes concerning the ending and your decisions decide that too. We won’t say or spoil the story. What we will say is that the companions are a big part of the game. Each one wildly different from each other in terms of behaviour, mentality, skills and combat. Kai, Marius, Giatta and Yatzli. Tank, distant stealth, heavy support and big blaster. Their dialogue with each other and combos make a difference. The best combo for combat though is Kai and Giatta. Too solid with their abilities.
Idiots have lied about Avowed. Hate grifters trying to portray this game as a flop when it’s the exact opposite. Fools claimed there’s no fish. There’s lots of fish actually. A dumber idiot said the npcs don’t even walk around. We have seen npcs walk around. The biggest idiots find one ugly npc and said the game is trash. We found many good looking npcs, not that it even matters. The low IQ haters have tried to take this game down but failed off course. The millions who are playing it have overall been very positive about this game. The negatives are mostly anti-woke mob idiots, hate bandwagon grifters, playstation fanboys and the xbox tax gaming media outlets. The usual suspects.
Now there are tons of numerous unique gear for players to wear. They all have their own effects. Some straight up increase your character stats like Might and Dexterity. Some grant bonus damage like 10% fire damage or ice damage. Some increase dodge distance or parkour speed. While others can simply increase your maximum essence or health. There’s even unique weapons that can change things up as well. There’s even a crazy dagger that grants you health every time you inflict damage. There’s a powerful axe called the emerald Splitter that inflicts bonus stun damage after a full combo. So through armour, gear, weapons and spells, you can make loads of combos.
Overall Avowed is truly awesome. Avowed is its own thing and does that very well. Huge open world, lots of fighting and combat. Numerous items and gear to find that spices some things up. Avowed is its own amazing RPG. So many battles, numerous bosses, bounties to hunt and collect, lots of exploration, swimming and diving, magical spells, combos and cool story with serious and deep choices. Avowed is very successful. Played and enjoyed by millions. Avowed is off course in the Xbox Game Pass and we recommend players to try it. Action gamers, RPG gamers, adventure gamers and more. Now Avowed may be an awesome game but it isn’t as awesome as… the ‘Earth Walk!’