X35 Earthwalker The Anacrusis

The Anacrusis is a first person shooter 4 player co-op game developed and published by ‘Stray Bombay‘. The Anacrusis is said to be coming out this year 2021 on the Xbox Series X, Xbox One and PC. It’s another xbox exclusive. No PlayStation or Nintendo. We like facing alien hordes. Let’s take a look.

The world of The Anacrusis is simple so far. All the action is taking place on a massive starship. The starship is stranded… at the edge of an explored space. There’s four characters. They must work together to survive and face off against the alien horde. It’s survival. Now it’s not clear if you are trying to wipe out all the aliens or if you are trying to escape. 

X35 Earthwalker The Anacrusis

The Anacrusis has a claim for the players. They say you will “Never fight the same battle twice”. Let us explain. The Anacrusis has what they call a “AI Driver” which controls everything. It places each weapon, health kit, spawns every enemy, handles the bosses, places the gadgets. They claim that players of all skill levels will find the “perfect level of challenge”. So we will have to see how this works. 

The Anacrusis has good character designs. Check this out. Dude with the afro looks cool. Not many artists know how to do good afro design brown characters. Japan with their anime are the worst at it. The dude in the suit looks real clean with it. Good design also. Already like the dudes here. The ladies have cute design. Good ones too. The details are there. The lipgloss is noticeable too. One’s rocking the teddy bear hair style. Just look at the characters for yourselves. There’s so much to say about these guys but that would be a long block of texts. We just really like what we see here. Hopefully they sound cool and appropriate. The character of the characters matter, especially in team work games. 

X35 Earthwalker The Anacrusis

Let’s talk a bit about the aliens. They are the only real let down of The anacrusis so far. The aliens move more like dummies in a way. They look silly because of that. There seems to be no variety amongst the aliens. There’s the small floating spore looking ones. The generic humanoid alien head ones with glowy visors. Lastly there’s the big one which rushes and jumps at you. We need more variety than this. We like the gadgets and the weapons and stuff at work. It seems like the main aliens form of defeating you is by swarming you and trading you with their numbers. We hope they make big improvements concerning the aliens.  

We checked out some The Anacrusis gameplay and it’s what we expected for a game of this type. One mechanic that we definitely like is that you can share the perks, weapons and other things with your team. So you don’t need to decide on the spot who gets the item. It can be given later. We like the design of the characters very much. We haven’t seen any team interactions. We want to know how they are with each other as character to character dialogue and banter makes a difference. We saw some of the gadgets in action and they do look useful. From get off me to a liar bait for the aliens. Making them ready for an explosive attack. We hope the plot goes deeper and that the difficulty is adjustable. 

Overall. The Anacrusis looks like it would be fun. It’s a game you can’t take seriously. Just expect silly fun and that you can play with others. Hopefully it will have split screen. The developers welcome and want modders to do their thing concerning the game with creating mods for it. PC players will go crazy with that. Visually the game looks good and the colours stand out. The developers ‘Stray Bombay’ have a done a good job with this game. We at X35 Earthwalker will have to keep an eye open for The Anacrusis. Now The Anacrusis may have alien hordes but those aliens are a joke compared too… the ‘Earth Walk!’

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Halo Infinite’s multiplayer has done very well right now. Millions of gamers are playing it and overall everyone seem to be saying positive things about it. Halo Infinite off course is the latest Halo game and the big game release for Xbox that is currently crushing everything else. Call of Duty Vanguard and Battle Field 2042 have both been soundly crushed by Halo Infinite. Xbox once again solidifies it’s lead over Playstation. Even Forza Horizon 5 is dominating both are Xbox exclusives. Back to Halo Infinite. Let’s take a look.

Halo Infinite has great multiplayer right now. Not perfect off course but great. The action feels like a good speed right now. There’s a variety of weapons which behave very differently from each other. The assault rifle feels useful. The game modes are fun for the most part. Oddball, slayer and stronghold are the best ones. Capture the flag can easily be exploited by sweaty try hards. The time to kill feels a little too fast but it’s okay. Most of the maps are nice and seem good for every game mode. The amount of mobility you have in Halo Infinite is good with the climbing up ledges, nice high jumps and off course the ability to sprint (as a super super soldier should be able to); however it is a clear downgrade from Halo 5 Guardians mobility options.

X335 Earthwalker Halo Infinite

Let’s talk more about what’s wrong. First is are the weapons. The default weapons are fine except for the side kick pistol. It’s too inconsistent. At times the pistol melts the shields and kills fast. Other times, the pistol sucks and does nothing. It’s mostly strong but too inconsistent. Started to use the assault rifle more than the pistol. Assault rifle feels better and more reliable. The pistol isn’t as inconsistent as the grenades. The frag grenades suck. Have seen players run through the grenades and take little to no damage. When we use grenades… it doesn’t matter to the enemy. When the enemy uses grenades they practically stick to use, kill all our shields or straight kill us. Grenades need to be fixed. 

Next problem and it’s a big one. Cross play is forced. Unless they changed something recently. We can’t turn it off. We don’t want to play with pc players. They have quite big advantage. Also pc players have the bigger capacity and are more likely to be cheaters. There’s been reports of cheating already. A lot actually. Reports from complete removal of bloom, to stronger shields, to increased rate of fire, unkillable and more. Give players the choice if they want to play with pc players or not. Playing against pc players is not fun. Give us the option.

X335 Earthwalker Halo Infinite

Next issue is the special weapons themselves. They suck for the most part. The commando is weaker than the battle rifle for some reason. The ravager is the worst so called power weapon. It does no damage. What we mean is, that it does such little damage that it’s not worth carrying. The pistol beats the ravager. The assault rifle beats the ravager. The plasma pistol beats the ravager. The ravager SUCKS!!! The heat wave does too little damage. The shotgun does too little damage. Hit someone cleanly t close range and they survived and killed us instead. What a joke of a shotgun. The shock rifle is a poor substitute for the sniper and it’s too inaccurate. Even when you aim it well it can still miss. The hydra does very little damage when you use the homing mode. How does directing homing missiles do such little damage? Even streamers have stated that they don’t see a point to getting the special weapons. They need to be fixed. The special weapons feel bad for the most part.   

Next problem is the aiming system. The aiming is terrible. Majority of console players admitted they need to adjust to the aiming as it felt weird. Same with Lemnis Gate, that the aiming isn’t good. This becomes a huge problem especially if you are on console and you grab a sniper weapon. You end up feeling like you can’t snipe at all. X35 Earthwalker has multiple sniper kills and some of them are in his uploaded gameplay videos. X35 can easily snipe but in Halo Infinite it feels like the worst sniping of all the halo games. No joke. Maybe add more aim assist or reduce global sensitivity. Individual sensitivity doesn’t fix the problem as you will end up being too slow to turn and face the enemies in time. It must be global. 

X335 Earthwalker Halo Infinite

Lastly off course the progression is trash. You have unfair challenges that are for the most part not easy to do. They give you a little bit of exp. You get 50 exp for completing a match. You need a 1000 to level up so that means you must play 20 matches to level up which is so slow. Slow progression leads to boredom and discouragement. The samurai armour event thing isn’t balanced with the regular progression as you have three challenge slots. You get four if you buy the battle pass thing. Those three challenges are random but you can look ahead to see what’s going. To progress the samurai event you need to specifically complete challenges labelled for that event. You can’t level both at the same time from what we have seen. Not good design and off course there is no way to choose what game type you want to play. You have no control as to whether it’s oddball, capture the flag or stronghold. Just get random which makes completing challenges harder as you might get a challenge that can only be done in oddball but you get three capture the flag matches in a row.  

X335 Earthwalker Halo Infinite

Back to something nice. We like how graphically good the game looks and definitely liking some of the sounds in the game. You can clearly hear a spartan grapple hooking near you, hear footsteps, so you can ambush someone. Game looks excellent for sure but we expect the campaign to have better details and impressive environments. Halo Infinite definitely has a lack of content but we know more is on the way. We are looking forward to the campaign and what else the game has to offer. Halo Infinite is our most excited waited for game of the year. We have very high expectations for Halo Infinite and this game hasn’t reached there yet. We have more to say but we tried to keep this as short as possible. 

Overall Halo Infinite is a great game but has some stuff that needs to be fixed and very quickly. There’s lots of potential and we have had some fun matches to very fun matches. Just recently been having bad matches with connection, cheaters, pc players etc. Come on 343 Industries. You guys can do this. Now Halo Infinite may be the biggest and best game but it’s still not ready for… the ‘Earth Walk!’ 

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X35 Earthwalker Lemnis Gate

Welcome to another X35 Earthwalker quick review. Lemnis Gate is an excellent game. We will say that right away. Lemnis Gate was developed by ‘Ratloop games’. This game is available on Xbox Series X (off course), PS5 and PC. X35 Earthwalker has played this game for a quite a bit and even did a livestream on it. Here’s what we think of Lemnis Gate so far. Take a look.

In case you don’t know what Lemnis Gate is, most likely because you don’t operate in the best gaming circles like we do, then read our first blog post on the game. Regardless we will break it down simply. It’s a first person shooter game but heavy on the tactical side. The main mode is turn based first person shooting. There’s a small map with objectives like collect the orbs and bring it back to your spawn. You move first and run out to get an orb and bring it back. Then your opponent on their turn will try to get an orb too. The one with the most wins. Except it’s way deeper than that.

X35 Earthwalker Lemnis Gate

You play with the past, present and future. This game can get mind bending real fast. With Halo, you just need to know the map well and have good aim. that’s it. For Gears of War you need to wallbonce and aim well with the Gnasher shotgun. Those games are fun but straight forward. Lemnis Gate forces players to use far more of their brain. They tried something unique and made it work. So remember the example we gave earlier? Well on your opponents turn they will try to kill your operative who goes to grab the orb and instead take it for themselves, preventing you from getting it. You can’t go back to undo that, as it’s now in the past but you could instead use another operative to go in fast and kill the operative your opponent used to kill your first one. With the opponents one gone, your first one doesn’t die and continues to grab the orb and get back to the spawn to score. Do you get it now? Don’t worry, we know it’s easier to see than read to understand. We will put our gameplay video down below.

You get it now. That’s why Lemnis Gate certainly isn’t for everyone. It’s for higher IQ players due to how much thinking and problem identifying and solving it takes to be real good at this game. This doesn’t mean your average player can’t play. They can but they must know what they are getting themselves into. The typical learn as you play and face better opponents os real and applies here. some are going to play and loose for a while before really getting the hang of it which is okay. While others will do good almost straight away while only X35 Earthwalker himself is super intelligent and naturally talented that he dominates and wins already. Seriously though, X35 Earthwalker right now is undefeated. Now about getting good at the game, you can literally play against yourself for practice. Control both player one and two like how a real match would go. You can see if you can beat yourself and try things to see what actually works or not. Very smart move of the developers to allow you a training session against yourself. Use it players, and learn some tricks.

The game looks excellent. The levels are off a good variety in design from a jungle like area to a moon base like place to a waste land with funky rocks and more. We like the different operatives. Really like them. Let’s talk about them. There’s seven in total: Vendetta, Deathblow, Toxin, Rush, Karl, Kapitan and Striker. Each has their own Gun and special ability. Vendetta has a shotgun and her ability is to set up automatic turrets to fire at enemies in range. Deathblow has a rocket launcher and can set mines. Toxin fires toxic balls which hit and covers surfaces in damaging poison puddles, her ability is a teleport. Rush dual wields sub machine guns and can dash fast on both land and air. Karl has a continuous laser beam and can place defensive shields. Kapitan has a machine gun and can throw a grenade. Striker has a sniper rifle and can slow down time. We already have our favourites based on design alone.

X35 Earthwalker Lemnis Gate

Let’s talk about the design of these characters. We really like the designs here. Deathblow sounds awesome. He sounds like a serious veteran bounty hunter or that one dude who you don’t want to mess with. Toxin is a woman but at first look she looks like a man thanks to her big hazmat like suit which makes her immune to toxics. Her voice is amazing. Loved it instantly. Kapitan looks like a hardened woman. someone who has gone through either rough training or moved into this no nonsense attitude. She won’t be playing Halo Infinite with the others. Karl reminds us of Pathfinder from Apex Legends. A high tech talking robot with some whitty puns. Makes sense for a robot. Rush stands out the most. This guy definitely has a mighty accent. Strong Caribbean accent which works well with him. Jamaicans are the fastest people (just ask the Olympics especially in 100m sprint) and yet Rush is the fastest character with an ability based on speed. He has jokes and super confident. Reminds us of a certain Jamaican friend we know. Cool dude, just like Rush. Striker has the least going on. A confident use with a mask who likes a clean kill. Nothing much stand out with him. Lastly Vendetta who might be our favourite. We like Vendetta’s design and her attitude She is an example of finally game developer are putting women in their games with different body types. It’s about time! Bless Unleashed did it and we praised them for it. So many female characters have the shape of Kapitan. Vendetta is heavier in her lower half while top talk was more standard. She stands out instantly and for good reason. We want more variety in character body designs. The Lemnis Gate cast is excellent.

Lemnis Gate gets real deep when it come to tactics. Think about it. When you know someone is sprinting straight for an objective like the orbs. You don’t even need to kill their operative, all you have to do is just grab the orb before they do and run with it. The best players always try to find the simplest way of handling a problem. For example, if you know an operative will get sniped by striker then all you have to do is place a shield on your operative with Karl. The shield will save their life. Just use the shield, you don’t need to always kill the enemy. Always be careful of events that take place in the past like flying rockets from Deathblow. Your next operative who runs out there might get struck by a random rocket and waste your turn. You also need to know which operative might be a good counter for the other. Advanced stuff. We might make a G-blog post on that one time. Advanced tricks and some tips. Just remember to focus and pay attention to what’s going on. Especially in the later rounds where you have 6 operatives running around doing their thing at the same time.

X35 Earthwalker Lemnis Gate

Overall we can proudly say that Lemnis Gate is awesome. It’s very difficult as you have seen and read. Take a ton of thinking, especially to outplay and outsmart your opponent who is also clever. X35 Earthwalker has faced some experienced players already and still won every match. It’s on the Xbox GamePass so try it out for yourself. Now Lemnis Gate may operate in the past, present and future but that’s still many abilities below… the ‘Earth Walk!’

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X35 Earthwalker Hell Let Loose

Hell Let Loose is a World War 2 first person shooter multiplayer game developed by ‘Black Matter‘ and published by ‘Team17‘. Hell Let Loose is said to be coming out Xbox Series X, PS5 and PC on the 5th of October 2021. Hell Let Loose has to offer a lot to get our interest. There’s a lot of war games. Let’s take a look.

Hell Let Loose is suppose to be the World War 2 style. So expect old sandbags, expect old guns, expect old tanks, cheap helmets and stuff like that. Hell Let Loose is big 100 player battles. 50 vs 50. So these are big battles for sure. Players will be everywhere. Seems like Hell Let Loose wants to truly represent World War 2. They did say “You’ve never played World War 2 the way it was meant to be played”. So already gave themselves something to be measured by.

X35 Earthwalker Hell Let Loose

We know that Infantry, artillery and tanks are the main forces here in Hell Let Loose. These matter greatly. We also know that Hell Let Loose is also about strategic resource management too. This hasn’t been explained much but we can imagine that players will have limited resources to spend on tanks, types of troops and off course artillery. So there must be the ability to earn resources too or maybe it’s handed out in time. We have our own questions and need to learn some stuff before the interest can build.  

We checked out some Hell Let Loose gameplay and it’s what we expected from a World War 2 multiplayer game. Old style, straight up fights gameplay. We like how the explosions look from bombing runs and artillery. Those look good. It seems like players die real fast in this game which would make sense. Like the old ghost recon game where you died from a bullet or two. Soldiers charging in, tanks on tank violence, using rocket launchers and covering fire. Just looks like another war game so far.

Overall Hell Let Loose just looks like another war game. There are multiple big war games with big battles like battle royal and big open battlefields. We definitely need to see more and get more information concerning Hell Let Loose. We want huge battles with tactical might. Tanks need be legit game changers and multiple troop types to handle different situations like vehicles. Will there be call in abilities? The developers ‘Black Matter’ have done an alright job so far. Now Hell Let Loose may have 50 vs 50 gameplay but those numbers aren’t enough for… the ‘Earth Walk!’

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X35 Earthwalker Dying Light 2: Stay Human

Dying Light 2: Stay Human is a action adventure first person shooter game developed and published by ‘Techland‘. Dying Light 2: Stay Human is said to be coming out the 7th of December 2021 on Xbox Series X, PS5 and PC. Dying Light 2: Stay Human has a big number of gamers looking out for it. So what’s new? Let’s take a look.

Dying Light 2: Stay Human is set in a place called ‘the city’. Is this Harran? Not clear but it could be. We know that the events in Harran were over 20 years ago. Basically the virus completely won and it’s ruined the whole world. The city is one of the last places left for humans. Even in such a serious doomed situation, humanity still wants to fight each other and be evil scum bags, instead of working together. Typical right? But hey, we can still run, jump, swing and parkour our troubles away. Players control a guy called Adan Coldwell (last name most likely is wrong) who basically wants answers concerning his past. He ends up in this city.

X35 Earthwalker Dying Light 2: Stay Human

Come on everyone. It’s Dying Light. We all should know what to expect at this point. There’s going to be zombies, some form of super mutated creatures and violent humans as enemies. In Dying Light 1 there was those super mutated that came after you at night and was a real problem. So we expect Dying Light 2: Stay Human to have an even worst super mutated enemy otherwise Dying Light 2: Stay Human would be a fail by default. We can also expect parkour, running, jumping, swinging, sliding and pulling yourself up ledges etc. Dying Light was already serious so we expect more for this big sequel. So what will they do? 

We have seen the three factions in the city and this is how you know the humans here and are stupid. There’s the ‘survivors’ who build many safe zones and are very adaptable to whatever situation that comes their way. ‘peace keepers’ who are basically;ly soldiers who are want to create, keep and enforce law… even on those who don’t agree. ‘renegades’ are basically ex prisoners who want total dominance and control over the whole city. It’s clear who sucks and who seems more normal. ‘Renegades’ are dangerous criminals, ‘peace keepers’ are dictators and ‘survivors’ just sound like people who want to live. We aren’t impressed with the three groups but we do like that they are clearly distinguishable from each other by their uniforms. We have high expectations for Dying Light 2: Stay Humans. 

X35 Earthwalker Dying Light 2: Stay Human

We checked out some Dying Light 2: Stay Human and it’s what we expected which isn’t a good thing here. Sure they polished some stuff like deflecting and blocking. You can dash to evade and dodge attacks. There’s mechanisms like jump pads for extra height. The ability to roll on landing to reduce damage, fast swapping and use of items, weapons and crafted stuff. The combat is much better and way faster. We like the dangers of sneaking into nests to get some rewarding goodies but you have to be patient, quiet and keep cool. Huge risk (so they say) but big reward. There’s more to do and there’s more layers to the features in the game which is all very good. We didn’t care about Dying Light 1 and haven’t seen anything to make us care about Dying Light 2: Stay Human. 

Overall Dying Light 2: Stay Human seems like a very good game but we aren’t excited. We wanted more. We wanted something different added in as well. Dying Light 2: Stay Human does look fun and clearly better than the first game. We like what we see. We like that there’s parachuting, basically, to help traverse around the city at least from great heights. There’s quite a bit to talk about but we will keep this short. The developers ‘Techlands’ have done a very good job with this game. We at X35 Earthwalker will have to just hear what happens with Dying Light 2: Stay Human. Now Dying Light 2: Stay Human might have the city but even it isn’t good enough for… the ‘Earth Walk!’

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X35 Earthwalker Necromunda: Hired Gun

Necromunda: Hired Gun is a new fast paced first person shooter game developed by ‘Streum On studio‘ and published by ‘Focus Home Interactive‘. Necromunda: Hired Gun is said to be coming out the 1st of June 2021 on the Xbox Series X, PS5 and PC. Necromunda: Hired Gun is suppose to be a smaller fast game for fans. Let’s take a look.

Necromunda: Hired Gun is all about this hired gun. That’s you the player by the way. You are in Necromunda. A crappy place full of nothing but crime and corruption. In this world you have to be merciless, which the hired gun is. Simple life really. You see the bounties, happy with the price and then go to get them. The hunt is on. Don’t feel bad as they are gangsters and mutants, some of which are notorious. Get to it.

X35 Earthwalker Necromunda: Hired Gun

One more thing we didn’t mention. There’s a dog. Your dog. You have a loyal cyber dog that helps you track down and kill these targets. The dog is active too, as it’s capable of killing your targets itself as well. You ain’t so ordinary yourself either. Thanks to customisable augments, your body is enhanced allowing you to do certain things like leaping over large gaps and even run on walls. you’ve got a grapple hook for extra mobility and traversal options. So this isn’t just a straight up shooter.

X35 Earthwalker Necromunda: Hired Gun

We checked out some Necromunda: Hired Gun gameplay and it’s what we expected. Keep agile, keep moving and gun them all down as you make your way to the target. There’s loads of special effects and even some electric based attacks. There’s multiple types of enemies too, even foes with mechanical parts suits and enhancements which make them very difficult to take down. Knowing which enemy to take down first and prioritise is quite important here. The level design is cool and definitely looks like a futuristic but bummy looking location. Definitely a den for scum and low lives. You see factory looking areas for mass productions. Parts and scrap around showing that the locals and guys here are in business for sure. Supplying their crime. So yeah… kill them.

Overall Necromunda: Hired Gun looks like a smaller scale action game. You just get out there and destroy your foes casually and quickly. Even the official trailer had a narrator which made light of the situation and enemies. So this isn’t anything serious but more focused on humour and fun. We will have to get more information about Necromunda: Hired Gun. The developers ‘Streum On studio’ have done a good job so far. We at X35 Earthwalker will just have to see what goes on with this game. Necromunda: Hired Gun may have a loyal cyber-mastiff but that thing would run away from… the ‘Earth Walk!’

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X35 Earthwalker Lemnis Gate gaming blog post

Lemnis Gate is a new turn-based combat strategy first person shooter game developed by ‘Ratloop games‘ and published by ‘Frontier Games‘. Lemnis Gate is said to be coming out in the third quarter of 2021 on the Xbox Series X, Xbox One, PS5, PS4 and PC. Lemnis Gate looked cool so we thought why not. Let’s take a look.

Lemnis game seems to be all about action. There’s no information concerning a story or anything. After all it is described by some as an arena shooter. So that’s the primary focus of the game. So it’s first person shooting, with heavy strategy, with different characters, multiple rounds all within a time loop. Yep, time loops.

X35 Earthwalker Lemnis Gate G-blog

Let’s explain this for you guys how Lemnis Gate works. As mentioned before the match take place in time loops. It’s your turn. You have 25 seconds to do what you want. So either move your character to another location, set something up, prepare or attack someone. The other players get their turn to do the same. Once everyone is done, the next 25 second round begins. Now the actions and results of the first round can be seen and carried out. Then you take another action in response to what has already happened or for what will happen or dealing with the current state. The game describes this as “Each of the five rounds is your chance to alter the timeline as past, present, and future converge.”

What’s real cool is that Lemnis Gate isn’t strictly players only. You can literally control the whole team of five yourself. Each operative by yourself. It’s called an auto co-op feature. There are different operatives who are also called heroes. They have their own abilities. Some of these abilities are like the slowing of time to make landing your shots easier, another ability is laying traps like toxic waste and even defensive abilities like “protective orbs” which can be used to help out yourself in the future. Remember there’s more.

X35 Earthwalker Lemnis Gate G-blog

We checked out some Lemnis Gate gameplay and it’s not what we expected at all. We aren’t surprised though. They claim this is turn based strategy and first person shooter action. So how would that work? It didn’t work here. We even checked the trailer and everything seems to be moving at the same time and it looks like a first person shooter only. Sure there are multiple rounds and see the let’s call them ghosts or different dimensions of operatives even after death continuing their action but it doesn’t look like it works right now. We need to see more. We at X35 Earthwalker can easily make this work but let’s see if they can do it. We need to see more.

Overall Lemnis Gate does look good concerning the operative designs, the visuals, the idea and the effects. We noticed that the operatives have their own loadouts as well as ability. It does seem like Lemnis Gate will be more about planning, tactics and abilities instead of just raw shooting skill. Again we will need to see how that works out. The developers ‘Ratloop games’ have so far done a alright job. We at X35 Earthwalker will have to see what else goes on with Lemnis Gate. Now Lemnis Gate might have time loops but those loops have no effect on… the ‘Earth Walk!’

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Exophobia is a new First person shooter game developed by ‘Zarc Attack‘ and published by ‘PM Studios‘. Exophobia is said to be coming out the 5th of October 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Exophobia definitely has a retro inspired style. Let’s take a look.

The story in Exophobia is that you are a soldier of some sort and you wake up on a spaceship. Alone. Well you aren’t truly alone as on the spaceship has loads of alien soldiers. These alien soldiers are very hostile and will try to kill you. So off course you need to fight for your life. This means grab weapons, dodge incoming fire and shoot up some aliens. So yeah It’s a straight up classic first person shooter game. Run around and shoot.

Now just take a look at Exophobia. Check the trailer we placed at the bottom of this G-blog and straight away it’s style should remind you of a certain famous historical game. 5,4,3,2,1, times up. Ultimate DOOM. Off course. We see Ultimate DOOM here and that’s a good thing as majority would agree that it’s a very good game for sure. If Exophobia is anything like Doom then that alone is a selling point. Now off course Exophboia is their own game with their own settings, story, enemies and mechanics.

About the mechanics. We know that there are weapon upgrades. Something off course Ultimate DOOM didn’t have. These weapon upgrades have been described to “mix up your combat style” and even “uncover new areas”. This reminds us of progression in Metroid as in you can’t get up this ledge until you get double jump or the grapple beam. For Exophobia, we have seen what looks like explosive shots and even strong kinetic energy or force shots to destroy structures and create paths. We even saw grappling taking place too, so there’s clearly extra mobility and mechanics going on here. After all Exophobia needs to stand out.

We checked out some Exophobia gameplay and it’s what we thought it would be. You can run, dash and even stun your enemies. Sprint is off course needed for some actions. The dash can be used for evading and some dangerous enemies require stuns to make beating them easier or maybe stun the dangerous enemy so you can handle the weaker ones. Exophobia with these mechanics and features allow for more tactics and strategies. It’s not just run around and shoot. There’s some thinking required for some encounters with the enemies. This is a good thing. It’s good to have to use your head in games. So there’s should be more going on than Ultimate DOOM. Now whether there are going to be secret areas and fake walls, we don’t know.   

Overall Exophobia looks like a good game. The main problem we have is that the enemies aren’t as exciting as the ones in Ultimate Doom. It’s got more going on but doesn’t look as fun. The enemies also look too similar. They should add more enemies of variety. We did see worm creatures and machines but we are talking about the main enemies. Most common. The graphics and visuals are nice though for it’s style. The developers ‘Zarc Attack’ have done a good job with Exophobia so far. We at X35 Earthwalker will have to keep an ear open for this one. Now Exophobia may have hostile alien soldiers but even those aliens are too scared to mess with… the ‘Earth Walk!’  

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Ghostwire: Tokyo is a new first person shooter action horror game developed by ‘Tango Gameworks‘ and published by ‘Bethesda‘. Ghostwire: Tokyo is said to be coming out in October 2021 on the PS5 and PC. Said to be coming out on Xbox Series X a bit later but that might change especially with the whole Bethesda being under Xbox now. Ghostwire: Tokyo definitely got our attention only recently. Let’s take a look.

Ghostwire: Tokyo is off course set in Tokyo (you dummy). You control a character who decides to remain behind in the city. What’s wrong with the city? Some mysterious major league disaster happened which resulted in 99% of the population to disappear without any heads up or explanation. There are clothes left behind though which prompts some theories but nothing concrete. You are here because a supernatural force, clearly evil shows up in the city. This could be responsible for what happened to the city. It’s the only lead you have. You aren’t here to talk though.

You are here to FIGHT! Remember? This force is evil. In Ghostwire: Tokyo you will be fighting numerous spirits, some are powerful but they al have their own supernatural powers. You must combat them with your own supernatural abilities or should we say “spectral” abilities. Also figure out what happened here concerning the disaster. Some Ghostwire: Tokyo mystery right here. Maybe this can be reversed? Strangely the evil spirits aren’t the only things here in the city. The ‘Visitors’ are here. A group, of what looks like losers to us, who wears Hannya masks. Another mysterious masked group huh.

In Ghostwire: Tokyo they aren’t just simple dumb mindless spirits though. They have variety and shouldn’t be taken as a joke (unless you are us… which you aren’t). We have three names so far: shiromuku, amewarashi and kuchisake. We’ve seen spirits that are humanoid and attack from the ground. Some fast and leap while other slowish like a zombie. Another looked like a flying pumpkin sack head which launched projectiles. We hope there is a bit more variety though for this type of action game. Ghostwire: Tokyo can easily benefit from having a big range of enemies to allow for a more strategic approach concerning their weaknesses and making more abilities more useful or even add more abilities. 

We checked out some Ghostwire: Tokyo gameplay and it’s not exactly what we thought it was but it’s awesome. The graphics are excellent. Like go look up footage of the food in this game. Very detailed. The city looks very cool and dark. The effects and supernatural visual stuff happening is excellent and we like the smoothest of the combat and the creativity in the powers from fire blasts, to melt based attacks and the mobility. Ghostwire: Tokyo is looking quite special right now. It’s dark and horror but you get to fight back for real and that’s good. 

Overall Ghostwire: Tokyo looks fantastic. We truly hope they expand and capitalise on the world they have here to bring out a bunch of new stuff that keeps things new, exciting and fresh. The developers ‘Tango Gameworks’ have done a fantastic job so far. We at X35 Earthwalker are looking forward to this game and will keep our eyes out for sure. Now Ghostwire: Tokyo may have the supernatural going on but it’s supernatural is only child’s play compared to the supernatural of… the ‘Earth Walk!’

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Back 4 Blood is a new cooperative first person shooter game developed by ‘Turtle Rock Studios‘ and published by ‘Warner Bros Games‘. Back 4 Blood is said to be coming out 22nd of June 2021 on the Xbox Series X, PS5 and PC. You can describe this as a zombie game. This game looks like it has potential. Let’s take a look.

The creators of Left 4 Dead are behind Back 4 Blood. Also Turtle Rock Studios are the guys who made the awesome game ‘Evolved‘. So Back 4 Blood has a lot of minds and behind this one and the expectations are high. So the story here is basically the typical that there’s a serious infected horde of creatures out here and humanity is near extinction but conveniently a small group of humans are fighting back and out here trying to save humanity. Yet whole armies lose and get folded but four people and a guy with a sloppy mid section (his belly) can win but whatever.

Let’s go over Back 4 Blood this quickly. For starters most of the characters look like they could survive. Some look like complete losers but it makes sense that it’s random survivors as in they would look different to each other. There’s 8 characters to choose from, referred to as ‘Cleaners’. They are immune to the virus (off course they are). The missions are overall a simple format in a sense that it’s all about fighting off against a horde of enemies. Does reminds us of world war z in this regards. You must work together, stick together and cover each others backs as there are some mechanics that will mix things up and even ruin an entire mission. Many of you by now have seen some gameplay and so you know what to expect. 

Your primary weapons in Back 4 Blood are guns and something for melee like a baseball bat, knife etc. Expect the typical arsenal of weapons like pistols, assault rifles and off course shotguns. Head shots are the key and best way to take down regular infected called ‘Sprinters’. They just run at you and try to swing and beat you to death. That’s right, there’s some variety to these infected creatures. Retches are the fat ones who create acid pools on the ground so common sense says don’t step in them. Bruisers are the big tall ones with a clearly mutated arm which they use to smash you around and crush you. Keep your distance. The Ogre is the big bad boss one. It’s huge, towers over you and has wide range sweeping melee attacks and can even throw a large projectile at you. Hockers are the annoying ones who likes to trap you and your allies leaving you vulnerable. 

Here’s where some of the problems show up in Back 4 Blood. The bruisers also come straight for you and they become top priorities as they will destroy you if you get too close. Like with other infected Bruisers have weak points of their bodies which you need to hit to take them down efficiently. So accuracy is needed and not mad man spraying of bullets. You can easily run out of ammo. The Hockers are the worst as they fire ensnaring web like stuff that incapacitates you. They see to hit you from nowhere at times but oh boy the infected can sure hit you while you are trapped. You need an ally to come along and free you by melee-ing you. So make your shots count, aim for weak points, keep an eye on your team mates, stay away from bruisers and don’t step in pools of acid. Our main probably is the lack of variety of infected though. We hope there’s more that they haven’t shown yet. Games like this could easily benefit from a large variety of infected like ones but let’s see how they pull this off with their current cast. 

There is some competitive stuff to Back 4 Blood as you can go against players. Either be human or the ridden and off course both sides have their own abilities and weapons. So it’s like Overrun in Gears of War Judgement where one side is human while the other is the Locust. Off course modes like this have a tough time balancing everything but they will learn as they go along. Do your best developers. The other thing is that. There’s also a card system for your characters that definitely mix things up. Get different builds all the time and work with what you got. We definitely like this mechanic as it adds more layers of strategy, options and tactical approaches to the different situations. Card builds are game changers and when done right definitely adds to the game. 

We checked out some back 4 Blood gameplay and it’s exactly what we thought it would be. It’s the Left 4 Dead formula which many gamers enjoyed. Group of four, working together, shooting and fighting through a horde of infected creatures who are all out here ready to destroy all humans. If someone in your squad dies, you can bring them back. They show up glued to a wall and cannot get out. You must approach them and save them. Reminds us of the bring back system in Gears 5 in Escape mode for a dead teammate. Being careful with your ammo, finding awesome weapons during the mission. There was a powerful machine gun that literally was like the answer to these infected creatures. It was rapid fire, heavy destroying rounds and left nothing alive. Oh and rightfully so, friendly fire is a thing so don’t go unloading shotgun shells in the backs of your friends. It hurts. X35 Earthwalker once took a shotgun shot and it had no effect whatsoever. He actually didn’t know he was shot until he turned around. 

Overall Back 4 Blood looks like it’s going to be a fun game for sure. We really enjoy multiplayer games, especially cooperative games. This looks like a casual shooter and survival against a horde. The popular fictional survival scenario. Causal on the surface but on the harder difficulties we know this game gets really hard to beat. We had hoped this game is very difficult and glad to hear that it is. It’s been positive reports s far and that’s good. The developers ‘Turtle Rock Studios’ have a done a very good job so far. We at X35 Earthwalker will keep an eye out for this game. Now Back 4 Blood may have dangerous infected but they are all fodder against… the ‘Earth Walk!’

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