X35 Earthwalker Wild Hearts

Wild Hearts is an action adventure game developed by ‘Koei Tecmo Games‘ and published by ‘electronic Arts‘. Wild Hearts is said to be coming out the 16th of February 2023 on Xbox Series X/S, PS5 and pc. A gaming concept like this is easy to get right. So much potential. X35 Earthwalker will see if it is being done right. Let’s take a look.

The story of Wild Hearts is like legend story. There’s these massive animals or beasts, whatever you want to call them, and they are called Kemono. Kemono, not kimono. Get it right. The kemono got angry or something. They went on a rampage such a long time ago that no one remembers why. We already know the twist for this game. You made it too obvious developers. Back to the story. The Kemono rampaged through Azuma, which we hear was doing really well before the rampage. That’s it.

X35 Earthwalker Wild Hearts

Well that isn’t exactly it. The kemono are unstoppable. No one could beat them. Then one day a hunter showed up. This hunter was clearly a whole cut above everyone else. This hunter had effective weapons and ancient technology. This technology is called Karakuri… not to be mistaken with the Yu-Gi-Oh! monster arch type called Karakuri. So we can see all the references here. This one hunter “could turn the tide of battle.” So yeah, here’s where the player comes into play. You will also use ancient tech to hunt and take down the kemono.   

X35 Earthwalker Wild Hearts

Now off course if you are developing a monster hunting game then the only real competitor is Monster under. So how is this different? Well Wild Hearts is more focused on the technology. We don’t see this was a huge difference yet but hopefully it will be more clear when we see more of Wild Hearts. In terms of the technology being a big deal, it has to be clear in the gameplay and mechanics. We like the vehicle method of transportation. That circular vehicle reminds us of Jack Atlas’ duel runner in Yu-Gi-Oh! 5Ds. We hope to see more big things and signs of technology being the dominant factor and in the hunting and fights against the kemono. They got to get this right.

We checked out some Wild Hearts gameplay and it’s mostly what we expected. The karakuri can take on multiple forms or should we say be shaped into those forms. Karakuri can be used to set traps. The karakuri is also for building, resource gathering and off course training. So yeah, use both the karakuri and your weapons (don’t forget about those) to face the kemono. Now we hope they do the battles with these creatures right. They can’t be a here’s their level, go in, beat them and cross it off your list. These beasts need to live up to their fame. Be powerful, massive and an actual challenge. 

Overall Wild Hearts seems like a good game but we want it to be much better. The potential is there. The graphics are looking good and the locations are looking nice with variety. The locations and environments matters in a hunt. We do hope to see improvements to the game as a whole. The kemono need to have variety and more kemono need to show up and bring variety instead of the predictable lot. The developers ‘Koei Tecmo Games’ have done an alright job so far. We at X35 Earthwalker will hope the potential of Wild Hearts is maximised. Now Wild Hearts may be the next big monster hunting game but it’s scale is far too small for… the ‘Earth Walk!’

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X35 Earthwalker Monster Hunter Rise

Monster Hunter Rise is an action role playing game developed and published by ‘Capcom’. Monster Hunter Rise is said to be coming out the 20th of January 2023 on the Xbox Series X/S, Xbox One, PS5 and PS4. It’s already out on the Nintendo Switch and pc. Monster Hunter Rise is coming to the others consoles. Big monsters, big hunting. X35 Earthwalker knows what real hunting is. Let’s take a look.

Monster Hunter Rise is the latest main Monster Hunter game. Fans of the Monster Hunter games should know what to expect here. Simply put, players are hunters and you go out to get those monsters. big monsters which sometimes include dragons. You have massive and powerful weapons and ideally work in a team to take them down. X35 has checked out previous Monster Hunter games before and liked the variety that’s available. From desert based enemies to ones chilling in a forest. We expect similar and more.

X35 Earthwalker Monster Hunter Rise

Monster Hunter Rise coming to Xbox and PlayStation means that new players are on the way. So hopefully all the Nintendo Switch and pc players will be advisers, show some support and gaming-ship. Makes you wonder how the new players will change the balance going around. After all the new players will be lower level and less experienced. So will there be functions and mechanics to help out the new players or is it, you are on your own and will always be behind everyone, which isn’t fun. Let’s see.

X35 Earthwalker Monster Hunter Rise

Monster Hunter Rise isn’t exactly the same thing in everyday. The Monster Hunting action takes place in Kamura village. If you like mountains then… be happy… or whatever. Hunts can even take place at the Ancient Shrine ruins. Now off course when you go to hunt a powerful and dangerous monster, the wise thing to do is get some help. So either go at it solo, something X35 Earthwalker can do with the greatest of ease, or be like a regular mortal and play co-op with up to three other players… both local and online. Wish more games had local co-op. It’s needed and makes a big difference.

Overall Monster Hunter Rise seems like a alright game so far. Monster Hunter still hasn’t made us want to try it yet. Monster still has a ways to go. The fans of course should be happy. It’s time to see what’s up. The developers ‘Capcom’ have done an alright job soo far. We expected the graphics to be better though. We at X35 Earthwalker will have to hear about the impact. Now Monster Hunter Rise may be available on more platforms but it’s still to little for… the ‘Earth Walk!’

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X35 Earthwalker mechwarrior 5 mercenaries: rise of rasalhague

MechWarrior 5: Mercenaries – Rise of Rasalhague is a new DLC developed by ‘Piranha Games‘ and published ‘Fireshine Games‘. MechWarrior 5: Mercenaries – Rise of Rasalhague is said to be coming out the 26th of January 2023 on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. X35 Earthwalker knows MechWarrior 5: Mercenaries very well and its flaws. Let’s take a look. 

MechWarrior 5: Mercenaries – Rise of Rasalhague is an expansion that’s going to bring some big stuff. The background behind all this basically is that there’s a conflict going on. Takes place before the formation of the star league. The player will fight along with colonel Månsdottir and the people dwelling at Rasalhague for freedom and independence from the ‘Great houses’ (if you know then you know). That’s basically the story here. 

X35 Earthwalker mechwarrior 5 mercenaries: rise of rasalhague

So let’s get into what matters here. MechWarrior 5: Mercenaries – Rise of Rasalhague not only brings the new scenario and storyline, which is a 12 missions quest, but there’s even a whole new mech chassis, called Crusader. It has 11 variants as well so… get experimental or not. One of the variants is the “Hero ‘Crael’ variant” which has melee weapon capabilities. Now we are going full Transformers. We got blasters, lasers, ballistic rounds and now actual proper melee. 

Now this is interesting and should liven things up in the Inner Sphere. Rival mercenary companies are here and operating in the Inner Sphere as well. So players can expect interactions with these rivals. Not just the rivals but the so called “famous Bounty hunter”. So if players accept and do work in places or areas where a rival company has garrisoned, you can look forward to either hostile or maybe friendly.

X35 Earthwalker mechwarrior 5 mercenaries: rise of rasalhague

We checked out some Mechwarrior 5 mercenaries: Rise of Rasalhague and it’s what we expected. As tactical as we remember with loads of information presented to the players on the HUD. The so called infamous bounty hunter may pay for intel concerning rival mercenaries. This off course is a way to get rewards. There’s also ‘infiltration’ mode, which the developers have claimed that the infiltration missions are “exciting and dynamic”. We will be the judges of that. Now we hope the developers fix the main problem of Mechwarrior 5 mercenaries which was its unfair difficulty. We already talked and wrote about it. They need to tone it down a lot. The unfair difficulty is why we stopped playing the game. We did hear there is a free game update which has improvements to the “AI performance and behaviour.”  

Overall Mechwarrior 5 mercenaries: Rise of Rasalhague looks like it’s going to be a good update dlc. Even the mech hangar is getting an upgrade which allows for more room for mechs. The graphics are looking good and we expect there to be an update to the game Mechwarrior 5 mercenaries as a whole. So sounds as well should be better. We want to see how much details are there concerning the destruction of the trees, buildings and more. The trailer up above is concerning the hero of the inner sphere dlc. The developers have done a good job so far. We at X35 Earthwalker will keep an ear open concerning this game. 

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X35 Earthwalker River Girls 2

River City Girls 2 is a beat em up action game developed by ‘WayForward‘ and published by ‘Arc System Works‘. River City Girls 2 came out the 15th of December 2022 on the Xbox Series X/S, Nintendo Switch, PS5, PS4 and PC. X35 Earthwalker wrote about the first game. The second is here.These girls aren’t alone. Let’s take a look.

River City Girls 2 is here and off course being a sequel, it has to be bigger, more loaded and better. The story in River City Girls 2 takes place shortly after the first game. That old foe, who badly wants revenge, is back. This means the girls: Kyoko and Misako are back and kicking butt. So yeah, that’s the story. Fight! 

X35 Earthwalker River Girls 2

River City Girls 2 is a sequel after all so that means there needs to be more. So Kyoko and Misako aren’t alone this time. They got some friends: Provie and Marian. These two ladies are bringing real firepower. Provie is literally bringing the groove with her dancing and heavy combo moves. Marian has transformed herself and is now all power with heavy moves. These two ladies make a difference. But wait!.. There’s more! Kunio and Riki is here to fight as well. We got some manpower on the team and we know that always comes in handy. So yeah, 6 fighters. Pick one.

X35 Earthwalker River Girls 2

We checked out some River City Girls 2 gameplay and it’s what we expected. It is bigger and more loaded. More locations and more abilities. “Lift-off combos”, elemental status effects and even guard-crush attacks, so deeper combat mechanics. There’s over 40 shops for players to buy accessories and items. Don’t forget to hire what’s called ‘heavies’ to support you. You can also recruit fallen foes. Best of all, River City Girls 2 is co-op both online and local. Games like this need co-op. Imagine Scott Pilgrim vs the world but no co-op. That would be terrible. 

Overall River City Girls 2 looks like a good game. Definitely better than the last one. The big boss looks far more intimidating and powerful. Ken is an interesting character but we feel like he will made a complete joke in this game. There’s more options, more combat, more mechanics, more characters, more everything and it’s done in mostly the correct way. Animations are better too, especially the defeated ones. The developers ‘Wayforward’ have done a very good job. We at X35 Earthwalker will have to hear what this game accomplishes. Now River City Girls 2 may have reinforcements but it work work against… the ‘Earth Walk!’

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Grime. G-blog. X35 Earthwalker

Grime is an action adventure game developed by ‘Clover Bite‘ and published by ‘Akupara Games‘. Grime is said to be coming out the 25th of December 2022 on the Xbox Series X, Xbox Series S, PS5 and PS4. We heard it will also come out on Nintendo Switch but no date has been confirmed. It’s already out on pc though since like last year. X35 Earthwalker saw this game last year. Let’s take a look.

Grime is an unusual game but easy to understand what you are dealing with. You control this void black hole head but rock body dude. Your origin has been described as “An unusual material collapses in on itself, the world shudders and contracts, and suddenly you are squeezed into existence.” What we do se is that there’s two beings. One by the looks of it breathes life into the other. This also causes our character to form as well. This does suggest that this whole game takes place inside a body. Interesting and weird. The enemies have been said to be born from this world itself.

Grime. G-blog. X35 Earthwalker

So use your dash wisely, parry your enemies and smash them to death. Or maybe crush them. there’s lots of enemies and the action stays being action. airborne enemies exist too so watch out. Absorb your foes to get stronger and maybe acquire new abilities. You fight with a weapon. there’s multiple in fact and they aren’t ordinary. They are made from living creatures that can mutate their form during combat. Swords that claw, a centipede whip and even a big axe that cuts the enemy multiple times with its jagged teeth. Find your favourite weapon or pick the best one for the job.

Grime. G-blog. X35 Earthwalker

Now off course there’s bosses in Grime. A number of them. They are all much bigger than you and will try to destroy you. Find a way to beat them and then absorb their abilities. These abilities are described as game changing and may even allow you to explore places in the world you couldn’t reach before. So don’t be afraid to back rack if needed. You can also absorb other tough enemies to make progress on your skill tree. This is where the combat customisation takes place. Grime claims you can upgrade “only those traits you feel most suited to your unique style.” So find your style and make it stronger.

We checked out some Grime gameplay and it’s mostly what we expected. You can describe the environments as surreal. Clearly unusual places but require exploration still. there’s deserts, civilisations and off course caves… “rendered in unearthly 3D.” It’s quite fast paced and will be an adventure for sure. Grime is trying to stand out from other games. Didn’t hear anything about this game when it was on pc. Now that it’s coming to consoles it has a chance to do better. It’s not coming alone though. We hear that the free dlc called ‘The colours of rot’ is bundled in as well. so it’s the game plus more. 

Overall Grime looks like a good game. We like the art style, how good the graphics are. We like the animations which are very good but not the best. We like the combat and combos but it feels like more could have been done with it but you can’t go too crazy now. We do wonder about the difficulty of the game though. We hope it is punishing but only allow an easier mode for the weak players. The developers ‘clover Bite’ has done a very good job with this game so far. X35 Earthwalker will keep an eye out for this game. Now Grime may have you absorbing abilities but it could never absorb… the ‘Earth Walk!’

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X35 Earthwalker Gungrave C.O.R.E

Gungrave G.O.R.E. is an action shooter game developed by ‘Iggymob Co‘ and published by ‘Prime Matter‘. Gungrave G.O.R.E. has come out on the 22nd of November 2022 on the Xbox Series X/S, Xbox One, PS5, PS4 and PC. Gungrave G.O.R.E. wants to be about that action. X35 Earthwalker likes action. Let’s take a look.

Gungrave G.O.R.E. has a very simple story. There’s a drug called Seed. Seed is incredibly dangerous and ruining the world. El-alcangel is an organisation that trying to destroy Seed. Raven clan is the organisation that wants to spread seed everywhere. Beyond the grave and Mika, thanks to quartz, learn that raven clan is in scumland. So they go there to finish them off. That’s it.

X35 Earthwalker Gungrave C.O.R.E

Forget about elegance and fancy stuff with this game. Gungrave G.O.R.E. is all about the action. The name even suggests this. So just get out there and start shooting. Many players love to be powerful, shoot and story whatever is in their path. Sort of like Doom Eternal. Gungrave G.O.R.E. just lets’s players have fun and shoot. Your character Beyond the grave is superhuman and invincible because after he died, he was revived using necrolization. Just accept it.

We won’t go into all the details but there are multiple significant characters in Gungrave G.O.R.E. and they stand out from each other. They certainly don’t behave the same way. Turonty, Ganpo, Yensen, Zell and much more.

X35 Earthwalker Gungrave C.O.R.E

We checked out some Gungrave G.O.R.E. gameplay and it’s sort of what we expected. Fire and blast away. There’s a simple system for everything in Gungrave G.O.R.E. The shooting system has auto aim and it applies to both enemies and destructible objects. You have shields. Shields work like shields in Halo Infinite. They can recharge if you aren’t taking damage for a while. There’s a beat count which measures how many times you have shot enemies. Keep the beat score high. The higher beat. score means more rewards after beating the level. You can knock on, dodge shoot, dodge, melee attack (funeral strike), death tornado which can be used to reflect missiles back or knock back enemies. There burst mode and storm barrage too.

Overall Gungrave G.O.R.E. does look like it’s a good game. There’s lots of mechanics in the game, special abilities and moves. It’s all about the action and it delivers action. There’s chains, slams and ultimate specials like Fury mode and demolition shot which allow for complete destruction and damage buffs. The game does look good, the effects like particles are very good, the action isn’t lacking and the main character Beyond the grave acts very stylish and relaxed about everything. Almost reminding us of Dante from devil’s may cry. Gamers like those types. The developers ‘Iggymob’ so far have done a good job. X35 Earthwalker wanted more action, hopes for more creative enemy variety and one more thing that we won’t mention. Let’s see if the developers can think good like X35 Earthwalker. Now Gungrave G.O.R.E. may have loads of action but it’s too stale for… the ‘Earth Walk!’

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X35 Earthwalker The Awakening of Mummies

The Awakening of Mummies is an action puzzle game developed and published by ‘Virtual Arts Studio‘. The Awakening of Mummies I said to be coming out the 16th of November 2022 on Xbox, 17th of November 2022 for Nintendo Switch. It’s already out on PC off course. Puzzles and mummies. X35 Earthwalker hasn’t got anything against mummies. Let’s take a look.

The Awakening of Mummies is very simple. There’s a pyramid. There’s many sleeping mummies. Cleo is an evil pharoah and she has imprisoned mummies. Strange right? Anywho… you have to wake them up and lead them out safely. There you go.

X35 Earthwalker The Awakening of Mummies

So this is where players puzzle solving skills are needed. The Awakening of Mummies keeps it simple. You will end up leading groups of mummies. There are dangers of course. There are wholes in the ground and even spikes which will kill your mummies. Avoid them. Make sure to collect the correct runes of each mummy and then get them all to their own totems… at the same time (we hear). Then just open the door and proceed to the next chamber in the pyramid.

X35 Earthwalker The Awakening of Mummies

We checked out some The Awakening of Mummies gameplay and it’s what we expected but simpler. The mummies are kind of cute. Got cartoony eyes and physics, like when they step over a hole. Keep them safe at all costs. Also Cleo is just there. She’s just chilling we guess. She can be seen and shoes just watching things happen. When you successfully get the mummies out she gets angry. So why won’t she do something? We see what this game is doing.

Overall The Awakening of Mummies seems like a good game for how simple it is. It’s nothing complicated. If you want a nice simple puzzle game with a classic style but cartoony then The Awakening of Mummies does that. It’s either you like games like this… or you don’t. That’s all. The developers ‘Virtual Arts Studio’ have done a good job with this game. We at X35 Earthwalker have conquered every puzzle he has faced. Now The Awakening of Mummies may have an evil Cleo but she ain’t a problem for… the ‘Earth Walk!’ 

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X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

Stranger of Paradise: Final Fantasy Origin is a good game. It has its problems and they are very clear but we are focusing on the combat. Stranger of Paradise: Final Fantasy Origin has fantastic combat gameplay and mechanics. X35 Earthwalker has gone crazy in the combat and off course mastered it. So we can take his word for it. We will keep this G-blog quite short. Let’s take a look.

Stranger of Paradise: Final Fantasy Origin has fast paced combat. If you aren’t trash and actually play on high difficulty then this game will be difficult. Some enemies will trash you and even making one mistake can lead to death at times. Players will need to have good reflexes and a decent level tactical mind. There’s multiple styles, mechanics and abilities. If we dived in ands broke things down then this would be large G-bog for sure.

The main thing is that there’s multiple classes which can have different weapons from maces, swords, dual blades and even your fists. Each class you can enter the battle settings which determines your weapon (if your class can handle multiple weapons), combo abilities, equipment and command abilities like Light bringer. This is where all the customisation and style design takes place. Equipment level determines your character level. Combo abilities can be done in specific sequences of attacks and can truly lower enemies break meter. command abilities allow for powerful effect that can change the course of the battle. Command and combo abilities both require MP.

Now if you are a lower level than what the level recommends, then you will actually suffer in Stranger of Paradise: Final Fantasy Origin. The enemies will do much bigger damage but even worse is they drain your break gauge extremely fast. Once the break gauge is drained you are temporarily just sitting there. Meaning you get punished heavily. This is another reason why combat is intense. On high difficulties and being a bit under levelled or facing a really strong enemy, the battles become very intense. You have to focus, time your attacks and dodge/block everything. Getting hit once really costs you. Also the enemies break gauge is harder to reduce as well. Sometimes those fights are the better ones.

Players must be careful of their health and, manage their MP wisely as both can go down really fast. Stranger of Paradise: Final Fantasy Origin has multiple options for multiple things. You can straight up block or use the soul shield. Soul Shield lets you block an attack and restore MP while also increasing your max MP. You can also quickly follow up a successful soul shield with an attack. So why use regular block like ever? Well that’s because unlike soul shield, blocking can block against multiple attacks in rapid succession. Soul shield blocks that one attack. So any attack like a volley of projectiles counters soul shield as you block the first projectile but all the others will strike you.  Soul shield also drains your break gauge making stunning you all the more easier if used wrongly. So pick which defensive option based on the enemy and situation.

X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

There’s a few classes that truly dabble in magic. The mages are powerful and can bring out some serious effects and attacks. The sage is better as it can use both attack types of the mages. elemental attacks and powerful buffs for yourself and the team. There’s even an Ultima attack which completely destroys all things… most of the time. Strongest attack in the game and is a boss slayer. Then there’s the Ninja class which has resources exclusive to the class which can be used to activate a few powerful abilities and even perform elemental attacks or throw shurikens (regular and big). Stranger of Paradise: Final Fantasy Origin, smartly, allows you to switch between your two selected classes. So switching up the abilities and getting optimal is an option here.

Overall the combat in Stranger of Paradise: Final Fantasy Origin is excellent. The combat is the best thing about the game. When you master it, memorise enemy attacks and upgrade your classes, the combat rises to a different level. You end up really enjoying it. Soul shield, combo abilities and then finishing them off. By the way, the executions for these enemies are very good for the most part. Skeletons get stepped on, head ripped off and then used to destroy them. Flying bird hybrids get swung and smashed into the floor… hulk and Loki style. An aquatic enemy gets its back broken. Final Fantasy Origin: Stranger of Paradise do need to add more flavours to the combat and give players more free control when it comes to elemental attacks. X35 Earthwalker sees all the changes the need to make but this ain’t the G-blog for that. Now Stranger of Paradise: Final Fantasy Origin may have excellent, fun combat but it’s still not up the level of… the ‘Earth Walk!’

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X35 Earthwalker The Darkest Tales

The Darkest Tales is an action adventure platformer game developed by ‘Trinity Team‘ and published by ‘101xp‘. The Darkest Tales is said to be coming out the 13th October 2022 on the Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and pc. The Darkest Tales is not about to have it easy. X35 Earthwalker will tell it as it is. Let’s take a look.

Let’s keep this simple. You are in the realm of dreams. This place is distorted childhood dreams as well. You are a teddy bear, a stuffed bear. No joke. You must save your owner, Alicia, from this place. This mission is not going to be sunshines and rainbows although you can expect some of that though. Dreams can be anything after all. Get ready for a fight.

X35 Earthwalker The Darkest Tales

Only the stuffed teddy can save Alicia in The Darkest Tales. Alicia is a grown up and only something from her past can do it. The Darkest Tales has aimed to be a deep and complex story. The games description said “you’ll have to come face-to-face with the difficult questions of life more than once.” Now this does get our attention a bit. Brace yourself. 

The Darkest Tales is a game full of danger. So there’s going to be enemies. This nightmarish and distorted world. The fairy tail like place has recognisable locations and beings. Rubber duckies who are blood thirty, the little mermaid but she looks more like a sea witch than friendly, sleeping beauty is here too and she ain’t friendly or sweet either. Worse of all… there’s… there’s… violent gingerbread men! Not the gumdrop buttons!

X35 Earthwalker The Darkest Tales

Good thing this teddy bear ain’t no wuss. He built melee weapons and a bow. His arrows are needles. Even got a grappling hook too. Combat is a part of this game. You will need to time your attacks, get sort of tactical and deal with the obstacles. It does seem like there’s more than. one ending. We hope so. We don’t think The Darkest Tales has a deep combat system. Must be simple for what the game is and it’s style. We do lie the different types of enemies, including the big threats you have to avoid and run from. This game will need loads of surprises and some glimpses of dangers to come.

We checked out some The Darkest Tales gameplay and it’s almost what we expected. You are travelling from left to right, limbo and side scrolling style. The animations are very good though. This game has got good attention to details as well. The teddy bear can gain experience and get skills. Which suggests a skill tree. The combat is actually active and it isn’t the same but it reminds us of Ori and the Will of the Wisps. There’s got to be secrets in The Darkest Tales and maybe that’s what links to the multiple endings. There’s even a giants’ castle in the clouds… which needs exploring.

Overall The Darkest Tales seems like a cool and maybe freaky experience. A dream world that’s a nightmare. Traps, obstacles, enemies, evil forces and a way to fight back. The fairy tales will be distorted and ruined for you. How tough can one stuffed teddy bear be? The developers ‘Trinity Team’ have done a good job so far. We at X35 Earthwalker will have to keep an ear open for this game. The Darkest Tales may have a hero teddy bear but it’s not enough for… the ‘Earth Walk!’

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X35 Earthwalker Moonscars

Moonscars is an action adventure platformer game developed by Black Mermaid and published by ‘Humble Games‘. Moonscars is said to be coming out then 27th of September 2022 on the Xbox Series X, Xbox Series S, Nintendo Switch, PS5, PS4 and PC. Moonscars is brining in that dark tone for sure. X35 Earthwalker sees many games try to do it right. Let’s take a look. 

Moonscars has a weird story going on here. Basically players control a weird dude named Grey Irma, who’s described as the ‘fierce clayborne warrior’. You strike under moonlight. Your purpose? “Finding the Sculptor, and unravel the mystery of her existence”. Yes. That’s it. That’s definitely lame and we aren’t impressed right now. Obviously when you play the game you will get more information. What’s not lame is how Moonscars looks. That’s more interesting. More on that later.

X35 Earthwalker Moonscars

Moonscars is set in a 2D dark, sad world filled with shadows, evil and despair. The darkness here wants to destroy you. Like seriously. Nothing here wants to sit down and have tea with you. It’s one of those games where the difficulty is said to be high and so the player is expected to die… a lot. With each death, the player is expected to learn from it and become better. In Moonscars, death is an opportunity. To “mold yourself into a master warrior”. We will leave that there.

Moonscars does look good. Not very good but good for sure. The world looks depressing, sad and dark. You don’t want to be here. Even our character looks the opposite of positive. The background fits well with the game and the location. The animations are very good for the graphic style. The attacks look well defined and very clear. The running animation isn’t good though.

X35 Earthwalker Moonscars

We checked out some Moonscars gameplay and it’s what we expected. Run around, explore, slash, jump and die. You can parry strikes and create openings for yourself. Time your dodges and be patient for some enemies. Moonscars will not be a merciful game. That’s the expectation but we wonder about the amount of hand holding in this game. We do want to see more though. 

Overall Moonscars is a good game from what we can see so far. We do want more information. Beises your slashing players can also use special weapons. There’s also magic that you can use. A game like Moonscars definitely needs magic or some sort of mystical power. There is room for bosses of variety in this world. The developers ‘Black Mermaid’ have done an alright job so far. We at X35 Earthwalker will have to keep an ear open concerning this game. Now Moonscars may have darkness and death holding but it’s all weak stuff in the eyes of… the ‘Earth Walk!’ 

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