Battalion 1944

Battalion 1944 is a new first person shooter World war 2 game developed by ‘Bulkhead Interactive‘ and published by ‘Square Enix‘. It’s coming out later in this quarter of the year on the Xbox One, PS4 and PC. Also an early access for Battalion 1944 is out the 1st of February for PC on Steam. This game is suppose to recapture the core of classic competitive shooters. Let’s take a look.

There isn’t too much information given out about Battalion 1944. We do know that it is multiplayer heavy emphasis. There seems to be limited weapons. We know there will be a Kar98 which is a bolt action rifle and a Thompson. So it’s going back to complete basics. As in everyone has the same weapons, covering fire and heavy single shot damage. So moving around, covering angles and working together are the main factors here in deciding who wins these matches.

Since Battalion 1944’s aim is to be classic there won’t be any power ups or bonus like nukes and dogs from call of duty or armour and spartan abilities like from Halo. Just standard weapons and yourself really. Battalion 1944 is being put together by firstly people who grew up playing competitive first person shooters and professional first person shooter players. 

Battalion 1944

There are a multiple of game modes which we all know by now like Team death match, free for all, Capture the flag and Domination. There is also War Tide which is quite new. Basically there are two teams of five and two weapon armouries. The armouries provide weapons but only as you kill the enemies from what we get from the information.

Yes there are rewards for playing like ‘War chests’ which come after levelling up. Since it’s a classic shooter there won’t be no booster weapons or perks. Instead they are all cosmetic like weapon skins.

We checked out some gameplay and really this game is very simple to understand in terms of gameplay but very basic. The Thompson kills people quickly but the Kar98 if you land the headshot kills instantly so skill is rewarded here. Other weapons like shotguns may be map power weapons. very basic and simple.

Overall Battalion 1944 looks like am good game and definitely there is a group of gamers who would be interested in this style of gameplay. The graphics are good. The developers ‘Bulkhead Interactive’ did a good job with this game. We at X35 Earthwalker aren’t interested in this game as it’s not out style or thing but others will be. Now classic shooters keep it simple but far to simple for… the ‘Earth Walk!’

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A Way Out

A Way Out is a new co-op game developed by ‘HazeLight Studios‘. It’s coming out the 23rd of March on the Xbox One, PS4 and PC. In this game you need someone watching your back at all times. Let’s take a look.

In A Way Out, their are two main characters: Vincent and Leo. Players will take control of one of these two in a risky and daring escape from a maximum security prison. That is no easy feat in itself but there’s more to the game than that. You could say things get real after escaping prison as that’s when the emotional side of the game comes out. You get to know the characters and their stories become revealed. 

Now the most important bit of information concerning A Way Out is that it’s a co-op game only! That’s right. You actually need someone to play with you otherwise you can forget about making any progress whatsoever. This will naturally make things difficult. You need a friend to have the game also do just play it… actually the developers have did something rather cool to help fix this. A Way Out only requires one of you to actually buy the game. It’s called a ‘Friends pass’. So as long as you have the game, you can play with any of your friends. Pretty awesome if you as us at X35 Earthwalker.

A Way Out

Now there is a number of actions that the two get themselves into. Their will be stealth, shoot outs, melee fights and even car chases. This means your friend better not have the aim of a Storm Trooper but have a drivers license. Now it’s all going to be split screen which is always fun and brings back good memories of other great co-op split screen games like Halo. Now since this is a very different kind of game, some gamers will have their doubts in whether to buy this or not. Electronic Arts announced that there will be a co-op trial at launch so gamers can see for themselves if this is their kind of game or not. Smart move EA. 

We checked out some gameplay of A Way Out and from we have seen it does seem interesting but we need to know more. Leo is the cocky, makes rash decision and always quick for a fight while Vincent is more cool, thinking and more calm about things. You can see this in how they interact with their surroundings. for example there’s a part where they are fishing and Vincent takes his time and successfully catches a fish while Leo gives up and splashes in frustration. It’s actually quite hilarious. It’s a real deep story with loved ones, problems and more. This will reach a certain audience of gamers.

Overall A Way Out seems like a real good game. It’s style and set up really shakes things up in a good way. Let’s hope others see it that way. The graphics are nice. The sounds are nice too. The game has lots of interaction. Like playing instruments, baseball and talking to others. Pretty cool. The developers ‘HazeLight Studios’ did a great job with this game. We at X35 Earthwalker look forward to seeing what gamers have to say about this game. Team work is great but no amount of team work is enough for… the ‘Earth Walk!’

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Sea of Thieves

Sea of Thieves is a new open world multiplayer pirate life game developed by, ‘Rare‘  and coming out 20th of March on the Xbox One and Windows 10. Sea of Thieves is a very large game with lots going on and lots to do. All about exploration and adventure. Let’s take a look.

In Sea of Thieves gamers get to live the pirate life. As in cutlass, drinks, shanties, scaly wags, bar wenches kind of pirates. Straight away it’s clear that it is a multiplayer game but you can be a legendary solo pirate or a powerful pirate crew. Grab your boat and head out to sea. The world is very large with many islands to discover and explore. The ships can be fully interacted with. You can raise or lower the sails, raise or drop the anchor, control the helm to steer the ship, go up into the crows nest and be a spotter. The sails actually have an effect, to raise the anchor you need to literally turn the wheel yourself to slowly raise it up. Also the crows nest is important as spyglasses are in this game and can be used to see other ships from a good distance away giving your time to decide what actions to take. That’s right you aren’t the only person in this game. There are countless other pirates and many pirate crews who are all about building their reputation as well. Are they friendly and want to socialise or do they draw their cutlass and flintlock pistols and want a battle? Be careful though as cannon balls do what they should do, which is damage and cause water to fill up in your ship meaning you need some crew members to get rid of the water and patch up the holes in your ship but that means their are less hands on deck to fight the attacking pirate ship. So crews must work together to handle battle.

Sea of Thieves

There is so much more to this game then originally believed. There are a bunch of other NPC characters who have their own reasons goals for being in the sea of thieves so make to check them all out. It’s important. There are trading companies like the the order of magic who want to control the ancient and magic of the pirate world, the merchant alliance who’s goal is to control and handle trade in the seas and Gold Horders who are all about the treasure. Each of these trading companies are essential for building your reputation and making progress. Players must decide what trading company they want to be affiliated with because each one represents a certain play style. So what is your pirate crew about? Are you the riches pirates who can buy all the rum they want, are you top level business pirate men who buy and sell or are you a cursed pirate crew like Barbossa from pirates of the Caribbean who deal with magic? It’s actually cool when you think about this way. As you build reputation with them, you get promoted within their ranks and get cool items and titles for you to show off and prove how far ahead you are. So take on their favoured activities and voyages. As you make progress they get much harder and more mechanics to take into account.

Since Sea of Thieves is a game all about pirates that means you can have or be part of a crew. This means multiple pirates on a ship. Each crew member has their own voyages and personal progress in the sea of thieves. Crew members can propose voyages to the whole crew and so the team can, as a team can decide what missions to go for. This also means some players have voyages that others won’t have so having them in your crew is an advantage. So having a player who is much ahead of you in terms of personal progress is actually a good idea because they will have bigger and more difficult voyages and that’s a good thing for your reputation. Remember that voyages are based on your reputation with trading companies. There are no barriers in place concerning players playing together. The most challenging voyages can be accessed by your lower progress friends meaning you don’t to wait for your friend to be a level 100 for example (no levels in sea of thieves). This is also means you won’t have to worry about running into too powerful enemies. it all comes down to how you use your weapons. There is the guns and blades. With the guns it’s just a matter of landing your shots, you all die just as fast. With the blades, you have to know when to block players attacks and when to actually strike back. There is actually some skill gap here in terms of combat so make sure to get some practice in.

Sea of Thieves

If you thought that other pirates was the only threat on these sees then boy are you mistaken. Remember how some are interested in the magic and ancient of the Sea of Thieves? Well on some islands there just happens to be some skeletons who walk around and wield weapons as well. These Skeletons are not here to play, they can hit hard and even block your attacks. They also do not fight alone and will come in numbers to defeat your crew and keep you off the islands and away from treasure. If that wasn’t enough, skeletons don’t really die do they? Skeletons seem to keep coming over time, after all they are already dead. It’s pretty much like fighting the cursed crew of the black pearl from pirates of the Caribbean. There is more. There are sharks that inhabit the waters so falling of your ship or being blasted of by a cannon is the last thing that you want because we heard it takes two bites from a shark to kill you and they are off course faster than you. It gets worse, even the weather is against you, there can be storms which will make you lose control of the ship, make you crash and even send you way of course. Worse a lightning bolt might strike your ship which will cause real damage. It has been hinted by the developers that there are more threats in the Sea of Thieves so be on your guard and don’t get caught “unprepared and unawares”.

Sea of Thieves do have other things to take into account. For example if you and your crew are on a voyage and go to a island, you drop the anchor and head on to the island. The problem is that your ship is sitting there alone unguarded. So what if another pirate team came along and saw your ship, two of them climb on board, raise the anchor and then they leave with both ships and your crew is left with the treasure on an island with angry skeletons on land and deadly sharks in the sea. What do you do now?  We believe there is some sort of respawn system that brings you back to your ship, so there is a chance to get your ship back.

We checked out some gameplay and it so far looks like a top level game. The art style works well with pirates. the graphics are very good and the sounds are excellent, especially when you use the instruments to make good pirate-y music. We like the acceptable level of interaction like dancing, music and even drinking, which by the way actually gets your pirate drunk meaning blurry and moving vision and harder to control and throwing up (all included). Sea of thieves will also be enhanced on the Xbox One X Sea of Thieves isn’t a released done and finished game. It has been explained that it’s a ever growing game and that new features and adventures will be added after launch continuously. This makes us at X35 Earthwalker wonder what else they could put in. There is a lot of opportunity here. For example what if they add a massive Kraken that becomes another threat that forces players to keep an eye out on the seas as they may end up going near one. What about their own version of Davy Jones with a ship that also can come out from under the water to fight or what about NPC famous pirate crews with larger ships that move around through the game and players can take them on. All possibilities. 

Overall Sea of Thieves is an awesome game with lots of potential. It’s a simple game but just has a lot going on. Travel around, have fun, meet other players, go on voyages, enter duels, fight skeletons, get drunk, go for a swim, dance around with music and much more. The developers, ‘Rare’ did a fantastic job with this game. We at X35 Earthwalker look forward to seeing what Sea of Thieves fully has to offer. Now pirates are very popular but definitely not as much as…the ‘Earth Walk!’

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Metal Gear Survive

Metal Gear Survive has gotten some gamers talking, especially the fans of the Metal Gear series. Off course Metal Gear Survive was developed by Konami. The beta for Metal Gear Survive has been out for a good short time. X35 Earthwalker himself has played the beta allowing us a taste of what is to come. Let’s take a look.

As you are reading this, remember that it is a beta and not a full release so things can get better. The beta let’s you select and customise to some extent your avatar, basically your character. So choose from male or female, then change the hair but restricted to short hair, following the style of the military, face, cheek, eyes etc. Hopefully we will get more options for customising our avatars in the full release. When you enter you are in this space that makes you feel like you are inside a computer. There you can organise and select your inventory, craft items, repair stuff like weapons etc. it’s like the central hub for everything. The action starts when you begin your first salvage mission. 

In salvage missions your job is to plant the wormhole digger which harvests energy. The harvesting always seems to attracts the creatures. So players must defend the wormhole digger at all times. The creatures will come in waves and each wave gets more difficult with more mixture of creature types and watching the timer for the wave to end doesn’t help. The drill will start automatically so make sure to get there and organise yourself or team if playing with others. You have a good amount of time, five minutes, to actually look around the map first which is highly recommended. as you look around you will come objects that can be destroyed for materials, like drums for iron, boxes for wood plus other stuff within, trees for wood and solid energy plant like things which when broken drop energy; however those things require a heavy weapon to smash like the mallet. Collect as much as you can.

Metal Gear Survive - X35 Earthwalker

You can use whatever is in your inventory to your advantage, so build up fences, plant mines, set traps etc, whatever that will help you get through the wave. There is one horrible catch though. At the end of the wave a shockwave blasts out from the machine that kills all remaining enemies but also destroys the stuff you set up like traps, mines, heavy machine guns etc. we actually hate this mechanic. So if you get carried away and fully set up using almost everything for the first wave, you will lose it all and have nothing for the later waves. This is something we recommend shouldn’t be in the Metal Gear Survive. So please don’t Konami. What they did do right was the controls. Each d-pad direction has their own section of items or weapons. There is much things you can equip and selecting between them is very easy. Just cycle through with your d-pad and then use your action buttons accordingly. It takes only a little time to get use to.

Now in the level available in the beta, creatures can come from many directions. North, East, South and West. There is no mercy in this game either and that’s how it should be done. The creatures will all be running towards your location, all trying to get to the machine. So expect, Wanderers, Bombers and variants of the wanderers. The Wanderers are your typical zombies that we all know and hate. They can sprint but when near you they act slow and typical, swinging at you. The bombers are the biggest threats and must be handled straight away. They are pretty much always running and as the name suggests they can explode doing immense damage to players and your traps, fences etc so don’t let them get close. They can even head butt you! There are some variants of the wanderers like the armoured one who has good armour meaning attacks are much less effective. Their is another that has explosives strapped to it and will explode so watch out. By the way the weakness for a bomber is their legs, so don’t waste all your armour trying unloading on their heads. not worth it.

Metal Gear Survive makes it also that you have to be careful with how you use your weapons and items. You hand gun will never have enough ammo to handle the entire wave, you players must decide which enemies are worth using the bullets on. Should you fire to fin out a crowd, or do you use a molotov to set them on fire? Do you get melee with them using your spears, axes, and blades or do you wait until they gather and then use a planted heavy machine gun? Maybe the best thing to do is to run up to an enemy and do a powerful sprint strike with a mallet. So many decisions. It gets worse as you have to prioritise what which enemies over others, which traps to use this wave (since everything gets destroyed). Stealth killing the creatures feels really good here. just get behind them and let them have it but take into account that running creates the most noise, then walking, then crouching but going prone makes zero noise but you are slowest then. The rewards you get for passing a mission are very generous, you get a lot of stuff which allows you to replenish ammo, repair weapons and gear and get more thing. We like the rewards here.

Konami went real deep with the in game mechanics of Metal Gear Survive. There isn’t just only health, there is also your thirst and hunger. Meaning you have to make sure to have food and drink available. your stats can be seen from the main menu which looks awesome by the way. Keep track of all these things. Now when it comes to your equipment and weapon they all have weight. That’s right watching your weight isn’t just for real life but also in Metal Gear Survive. Being too heavy will cause you some problems on the field…. remember that. Straight away you can see that the graphics are excellent in Metal Gear Survive. The attention to detail is pretty cool as well like the markings and rust on some materials is all cool. Notice that when cycling through and selecting in the menu menu, your characters thumb moves as well showing that your actions control your character interacting with the device. Little stuff like that make a big difference in our books here at X35 Earthwalker. Real cool.

Metal Gear Survive main menu - X35 Earthwalker

The rewards you get for completing each salvage mission is great. Lots of materials allowing players to replenish and gear up for the next ones and then some. So they did well with that. it makes using your traps and items that you spent resources to build not a problem as you can easily make more after missions. The side missions that appear are definitely worth completing while on the salvage missions. Diamondz L45 stayed at the base to defend while X35 Earthwalker went to a side mission and found some machines that walk, run over enemies and has a heavy machine gun attached which easily cleared out the zombies saving them in that wave. So go for side missions when you can as they make a big difference, you may get mortars, heavy machine guns and other fancy stuff. 

The Metal Gear Survive beta showed many things and done it’s job right. It showed that players have to be aware of what enemies are coming and how to deal with them efficiently. It showed that weight, health, hunger and thirst are factors here. It showed that crafting and maintenance of your equipment is important. It showed the wide range of weapons that can be used. it showed how dangerous the enemy is and how merciless the waves can be. Co-op mode is definitely where it’s at, get some friends and defend together. Spend energy for support at the wormhole digger or bonuses like speeding up the digging. Timing is also important, for example if you attack an enemy but you get interrupted by an creature’s attack, your attack won’t go through. So using a mallet is powerful and will destroy all but so slow that it becomes easy to interrupt. So choose wisely and get your distance right or get swarmed by the horde. There is so much going on in Metal Gear Survive.

Overall the beta did what it was suppose to do. It gave us a serious taste of what’s to come and showed off many strong points of the game. Off course there are some negatives: destroying all our stuff at the end of the wave, the crafting system and what materials you have in and outside of missioned what in storage is actually quite confusing, you think you have enough materials but then it shows you have nothing in a mission and we think that should be made more clear. Connection gets unstable at times but ti’s a beta so we won’t stone them for it just yet. The parry ability is very clear and how it works and the timing at all. They need to make the whole ammo on person or in storage thing more clear too. Metal Gear Survive looks like a special game right now. We at X35 Earthwalker can say that we are looking forward to this game and that Konami has so far done an outstanding job. You can even choose what your character says and have emotes like in Destiny 2 but not as large selection yet. Metal Gear Survive is worth checking out. Now there is lots to do but not more than… the ‘Earth Walk!’

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Metal Gear Survive

Metal Gear Survive is a new game coming out developed by ‘Konami’. It’s coming out 20th of February on the Xbox One, Play Station 4 and PC. Metal Gear Survive is off course from the Metal Gear series; it’s a spin-off and it’s going in a different direction from the others. The top priority here is survival. Let’s take a look.

Now Metal Gear Survive spins-off from Metal Gear Solid V: The Phantom Pain. So the “intense” action from Metal Gear Solid V is being inserted into the survival action style. Honestly Metal Gear Survive seems more like a survival action tower defence as the game places emphasis strategic decisions like where to place defensive units. Why do you need defensive units? Well that because in this world there are dangerous creatures and environmental hazards that will end you real quick.

Basically here’s the story. It’s 1975 Big boss and his soldiers were at ‘Mother base’ but was attacked by an enemy force known as ‘XOF’. Big boss and his boys put up a fight but eventually lost. Big boss escaped but a worm hole opens above the base and sucks everything in. The soldier who helped big boss escape almost gets sucked in. That soldier loses consciousness and wakes up six months later. Too cut it shorter, he is infected and so heads to that dimension where the worm hole leads to find a cure and rescue those who are stuck there. What could possibly go wrong?

Metal Gear Survive - X35 Earthwalker

There are two modes in Met Gear Survive: Single player  and online co-op multiplayer. Both modes are technically needed. This is because in single player, you get to go through the Metal Gear Survive story, to know what’s going on while learning the basics of the gameplay mechanics and more. While in Online co-op, that’s where gamers have to use their skills and everything they learned from single player and see just how good they are. It’s there where you are put to the test. Now we know their are so called ‘fans’ who don’t care about the story and go straight to multiplayer so they get a head start… not here. All rewards and progress earned in both single player and multiplayer are carry over and apply in both of the modes. So you won’t fall behind.

Metal Gear Survive in single player, is more adventurous, you could say. Now we know there are creatures that will end your adventure real quick but they aren’t the biggest problem. The biggest problem is in fact hunger and thirst. So make sure to find food and water around otherwise it’s game over. What’s cool is that you can get food and water straight from your base camp. For example grow crops to get vegetables. Off course this all must be managed. Creatures can wound you and that wound must be treated as quickly as possible. Same goes for illnesses which you can get through eating contaminated food. Yep, metal Gear Survive isn’t messing around.

The other big problem is the mist. Mist is pretty much everywhere and it’s off course deadly and extremely hazardous. Good thing players have oxygen tanks to use so they can travel through it but keep an eye on how much oxygen you have left because it isn’t unlimited. Matter of fact… Oxygen is not included. Don’t forget that these creatures are also in the mist as well and the oxygen doesn’t stop being used when in combat, it still goes down so players again have to be strategic and decide whether it’s better to engage in combat or sneak around. Multiple trips are recommended in single player as there are many secrets and materials to find. So be brave and get out there. 

Metal Gear Survive X35 Earthwalker

Now in co-op there is a lot to do and it’s more action and defence here. There are Salvage missions and side missions to consider. In salvage missions your teams aim is to place and set up a worm hole digger which harvests energy. Off course it isn’t going to be easy. Now side missions pop up from time to time. Be careful though, as you don’t want everyone to leave the base to go for a side mission. We at X35 Earthwalker recommend going for these in between waves and split your team to be on the safe side. Some stay and maintain the base while others complete the side mission. they are worth it though as the rewards you get like items and good weapons are key to defending your base here.

It doesn’t stop there, how do you defend a base without defences? You can set up machine guns and even mortars to handle creatures with ease, especially if they come in a group. There are also traps available which are perfect for thinning out hordes and slowing them down. Take away that momentum. structures like fences are pretty much the most useful thing in the game. They keep the words at bay and allow you to strike them while they are halted by the great power of… the fence. Sandbag barricades are structures don’t just block enemies but players can stand on them, receiving the advantage of elevation. This all sounds fun.

Off course you can craft weapons and items and even build and design the base how you want. This is also a big decision as the design layout. You can make things easy for yourself or hard. Gather materials to develop and improve your base camp. This also falls under management. So upgrade, reinforce and find those crafting recipes to bring out the real fire power.

We checked out some gameplay and everything looks really cool and how we imagined it but we didn’t expect some of those types of traps. It was funny to see a trap that is slippery and makes everything slip right past. Kind of like a cartoon. Very creative. The building of structures like fences seems very simple and quick which is what you need in a game like that. The creatures so far do not look impressive at all. There are three types so far: Wanderer, Bomber and Tracker. Wanderers are the standard zombie like ones. Bombers are big swollen ones that can explode and trackers have enhanced legs which they use to move fast and jump high, even over the fences you built. Making them a problem.

Overall Metal Gear Survive looks cool and is an interesting spin-off that works. Off course fans will divided on this direction but we will see. The graphics look excellent, the visuals look real good. Off curse there is time to add more to the game and give it more meat because there is quite a lot they can do with this game. The developers, ‘Konami’ did a great drop with this game. We at X35 Earthwalker look forward to seeing what metal Gear Survive has to offer. Now wanders and mist are a big problem but they ain’t too big for… the ‘Earth Walk!’

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mutant league football

Mutant Football League is 3D arcade style sports game developed by ‘Digital Dreams Entertainment LLC’. It’s coming out the 19th of January for the Xbox One and Play Station 4 but already out on PC. If you like football, monsters and over the top violence then Mutant Football League has got it. Let’s take a look.

In the world of Mutant Football League, monsters and mutants take their skills and expertise to the gridiron. Here they American football but there’s a twist. There isn’t really any rules. So the result is some arcade style, violent games filled with a dangerous sense of humour. At least the fans from the stands love it (that’s what matters). So expect all kinds of creatures like aliens, skeletons, trolls, demons and battle bots. Who would have thought these guys could play American football.

Now the matches are simple to some extent. It does play like normal 7 on 7 matches except their are two ways to win. Either by having the highest score or by killing and destroying your opponents. This makes the game more strategic and gives more options. Now their are 18 teams and each team have what Mutant Football league calls ‘Dirty tricks’. Now ‘Dirty tricks’ are abilities which help put things in the teams favour. Such dirty tricks allows you to bribe the ref to make him cancel or overturn a call he made, make your player ginormous allowing them to crush and smash the competition away, equip your players with chainsaws and even throw bombs. Now that’s crazy.

mutant league football - X35 Earthwalker

The commentary is done by NBA Jam and NFL Blitz hall of fame, ‘Tim Kitzrow’. He does the play by play. There are Mutant League Football all-stars who own the fields with their powerful abilities and high kill counts just waiting for players to put to use like: Ghoulio Bones, Bomb Shady, Wham Neutron and much more. There are multiple game modes to try out like Play off, exhibition and practice but if you are really good then try out for the The mayhem bowl. There are 18 different arenas to play in and they have dangerous obstacles like lava, fire pits, buzz saws and even landmines so watch your step and where you run.

We checked out some gameplay of Mutant Football league and we can confirm that it is fully 3D violent American football mutant, monster game with dirty tricks. That’s literally what the game is. It’s for gamers who like violent and very silly commentary. It’s more in your face funny than subtle at all. The matches are quick action, no long waiting for the whistle and thanks to the abilities and lack of rules for this sport, it’s hard for an opponent to stay away with the ball to stall for time. Tackling your opponents is easier to do as you just really need to get on them and let them have it. We have seen players get dropped, kicked, slammed and smashed. almost makes you not want to have the ball. You can either do 4 player local multiplayer or two players online allowing the mayhem to spread across the world.

Overall Mutant Football league seems like a fun and good game. It’s for casual gamers who just like to have fun and smash their opponents in totally unrealistic but crazy ways. You may not even be good at gaming but at least you would enjoy beating your friends to death on the field (who doesn’t enjoy that?). This doesn’t mean their isn’t any strategy or deep gameplay involved. The graphics are good, the sounds need to be better, the commentary in our opinion is lame but the action isn’t. Being a multiplayer game again adds more options and a range of players to face. The developers, ‘Digital Dreams Entertainment LLC’ did a good job with this game. We at X35 Earthwalker don’t have an interest in this game but will keep and ear out for it. Mutant Football League has the violent matches but even that’s not enough to match… the ‘Earth Walk’.

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Outbreak: The new Nightmare

Outbreak: The new Nightmare is a new co-op survival horror developed by ‘Dead Drop Studios LLC’. It’s coming out the 3rd of January for Xbox One but already out on PC. In Outbreak: The new Nightmare is all about survival. Let’s take a look.

Outbreak: The new Nightmare is all about survival. Harsh survival. You are a survivor and your aim is to keep on surviving. There is a zombie horde after you and we all have watched some zombie movies to know how that normally ends. Now you have to think carefully about what to do and how you do it. Do you explore this place, do you go this way, you do engage the enemy here, or do you run away, do you use a gun or do you take them down melee style? It’s all up to the player. There will be many moments where players will have to decide whether to choose certain tools, new weapons or items for healing. So “choose wisely”.

Outbreak: The new nightmare will punish players who make mistakes. The difficulty is said to be very high. You have to be on-point with your inventory management. Basically strict management of your stuff is crucial. So don’t go firing of all your rounds on every zombie you see. The camera angles and style of Outbreak: The new nightmare should instantly remind certain gamers of a certain game. Resident Evil. Well the early ones. It’s clear that’s what the developers were aiming for when they made this game. Have that style but make it a full fledge zombie survival that makes players want to keep playing and trying different strategies. 

Outbreak: The new nightmare has a lot of content and stuff going on. There is a campaign and Nightmare mode which is a very hard narrative story mode. Campaign can be played as 4 player co-op or solo. Onslaught mode, it’s in the name, where you face endless enemies alone or with friends. By the way, all the modes can be played off-line as well. There are even playable characters and off course each one has their own starting equipment and attributes. There are some puzzles in this game meaning as you go around exploring and enter certain places expect a puzzle or two in order to make progress. Lots of weapons to choose from and use, including both firearm and melee weapons. 

We checked out some gameplay and after a few seconds we could easily see why this reminds everyone of the early Resident Evil games, which is a good thing by the way. The camera angles, the movement. The graphic style. The zombies and just even the combat. This is why some gamers are already happy about it as it’s like Resident Evil but more survival horror and about being smart. Plus the best thing about Outbreak: The new Nightmare is that it’s a co-op survival meaning you can scavenge around, run away and fight with friends. Co-op makes all the difference in many games.

Overall Outbreak: The new Nightmare is what we would call a specific game as in only certain kinds of gamers would like this. Mainly resident evil fans and off course survival horror fans. Otherwise it’s hard to sell. It’s graphics are not great at all but that’s what the developers were aiming for. They wanted that old resident evil look and feel, with the camera angles and the zombies etc. It’s something that you gamers will have to decide for yourself. The developers, ‘Dead Drop Studios LLC’ did a good job. We at X35 Earthwalker are not interested in this but some gamers will be interested. Outbreak: The new nightmare may be a nightmare for some but not even this can scare away… the ‘Earth Walk!’ 

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Skyforge

Skyforge is a huge MMORPG game. We at X35 Earthwalker have been playing Skyforge for a while now and have a number of different thoughts about the game. Skyforge is all about the immortals and gods. In Skyforge players start of as an immortal. Well not really a true immortal because you can still die but you come back. That sounds more like regeneration and resurrecting but whatever… you are an immortal. You must begin your journey from immortal to a full fledge god. To do this, players must gain followers. The more followers you have, the more powerful you become because of them believing in you. An interesting concept. 

Off course there is way more to the game that just that. The planet is in danger and the lives of mortals are on the line. Invasions are happening and evil or dangerous creatures and forces are at work and behind it. Most of the events and situations taking place are simply to big and powerful for mere mortals (useless beings) to handle. So it’s left for the gods and immortals to handle. You can gain followers by finding and rescuing people during missions. You could gain them through having big rituals being performed at your temple to attract more people. Also gain more followers as rewards for other stuff that you do.  

Skyforge invasion - X35 Earthwalker

Now you start as what appears to be a ordinary human working with his military team to protect innocent people from a vicious attack and crush the danger. the battle was worse than you thought. You and the team put up a great fight but ultimately was defeated and battered to death. No really, it was quite brutal.You wake up again on a pile of bodies and soon learn that you are an immortal. The same can’t be said about your comrades. Too soon? You are taken to the divine observatory where you meet and will be guided by a true god. Then introduced to another god for training and lessons and then you are let loose in the world. The gods in Skyforge are very different from each other and quite cool. Off course they are nothing compared to the one true God, Jesus Christ but in a video game these gods will have to do. 

It’s then you get to select your class. Now don’t worry. you don’t have to have just one and stick with it (you would know this if you read my previous blog on this game). You can right from the start actually have three classes to use and master. Paladin, Cryomancer and Lightbinder. These three are the perfect starting classes for any player to begin with. The Paladin is the sword and shield wielding tanker who attracts all the attention from enemies, takes all the damage but give out quite a lot as well. The Cryomancer is the hit hard but bruise like a peach attacker who destroys enemies with dangerous ice abilities from a distance. The Lightbinder is the light flashing support who always buffs up their team mates by enhances their power, shielding them from harm and looking good in the process. This means new players can fulfil any needed role. Off course there are many more classes out there. Much more…

Skyforge berserker - X35 Earthwalker

The full list so far is: Cryomancer, Beserker, Lightbinder, Monk, Slayer, Archer, Kinetic, Gunner, Alchemist, Knight, Warlock/Witch, Paladin and Necromancer. These classes are mostly very different to each other. Each class as their own leader god, abilities, play style and style as in looks. Now the classes can be purchased through in game currency or you can just dip into your real life wallet and get them straight away. Same goes for cosmetic stuff as well. So it’s really up to you. The option is there so don’t get mad.We love how unique the Necromancer and Gunner are. Others like Monks and Archers don’t seem as interesting but that’s for the gamers to decide.

There is literally a ton of things to do. There are invasions to counter and defend against, the campaign which takes you through the many provinces of Aelion and each area has their own challenges and objectives. Stories to discover and explore. Events to take part in and get a prize for progress, anomalies to set straight, guilds to join or form and off course climb the ladder to becoming a full super powered god and rule the battle field and maybe the world too. So like any MMORPG there is a lot of stuff to do and get started on. Leveling up each of your classes can be long that’s why players need to decide which classes they want as one of their mains for the many things ahead. 

Skyforge paladin vs cryomancer - X35 Earthwalker

Lastly there is the PvP battles. That;’s right. You are certainly not a god if you haven’t proven your might and power against gods how immortal are you really if you haven’t go the guts to clash with other immortals? Exactly! There are straight up team battles, you can challenge someone to a 1v1 duel  and even have battles that include golems who fight alongside you. Now in these matches there may be one or two moves you have for that class that cannot be used in PvP. Skyforge warns you of this in the description and hints concerning your moves and abilities so you will know which ones aren’t available. Some moves are only for PvE and some for PvP. You must use your skills and timing effectively to win as it can get heavily strategic in a second. That annoying Cryomancer hiding in the back with long range attacks and that sneaky Paladin who suddenly drops in next to you carving their name in your back as you try to run away. Beware the battles are tough.

Now Skyforge is definitely not perfect. For starters the levels and strength of players in battle aren’t equal. Meaning you can have a player who has been playing the game non stop go up against you in a battle making things much harder and in some cases unfair. Also Skyforge can be very confusing for first timers. Seriously when X35 Earthwalker himself first played the game, there was so much things to do and could try from the start that it got a bit confusing. Like what does this mean, what are those, why is this not available, what’s the difference between ‘Story’ and ‘Campaign’? Etc. Some classes actually don’t seem that useful or as epic as the others. Everyone thinks the Gunner class is awesome and who doesn’t love a good necromancer… but who chose the Archer? We haven’t seen a single Monk. Obviously they serve their own purpose and we do like that they are there but it’s clear some sound more awesome than others. Some players due to connection are just sliding around, teleporting and it does make battles annoying at some times. The mouth syncing bad in this game… Just saying. Some dialogue you ere isn’t in the text box or at times different words. Minor stuff but still stuff. Skyforge tells us to select our first mount but yet nothing is unlocked and available. It’s frustrating. It also takes a long time to unlock your first class outside of the starting three, unless you use your real money. We just think it shouldn’t take that long to get your first actual choice of a class.

Overall Skyforge is a great game. It does what a game should do which is provide entertainment for a long time. Off course this isn’t a real proper in depth review but it’s just our views and some  opinions on different things. The graphics in Skyforge are great. The music is very good, no doubt. Some of the music is just feels perfect for the large environment. World of warcraft and some others did not make X35 Earthwalker want to play them but Skyforge is the only MMORPG which we actually want to play. Skyforge is worth giving a try. It’s easy for new players to get into the MMORPG. Skyforge just might be worth checking out.

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Hellraid

Hellraid is a new first person fantasy action game developed by ‘Techland’. It’s said to be coming out this year but that’s weird as the year is soon over but we will have to wait and find out. it will be coming out on Xbox One, PS4 nd PC. Let’s take a look.

In Hellraid, you play a demon slayer who well… slays demons. This is a great career to have as the world has been invaded by the forces of hell. That’s how you know it’s serious. You have to close all the gates so no more demons can show up on earth through them. 

Hellraid does have character customisation and it’s said to be quite deep. not hugely deep like sims or but deep enough for it to matter. So select your armour, accessories and clothes. Then choose and combine active and pass abilities from a vast class-free skill tree divided into interwined branches of combat, magic and agility. So magic, melee and ranged combat is involved in Hellraid.

Hellraid sounds so simple and easy to predict already but sometime simple is what gamers need to make a game great but more importantly fun. Now the combat is the deepest and most interesting part. In terms of melee, you can counter, dash, parry, use shields and more. In terms of magic, you can cast lightning bolts, dangerous area of effect spells and off course shoot fire balls. In terms of ranged combat, there is throwing knives, explosives and even a crossbow. 

Now Hellraid has quite a bit to offer gamers. The enemies are said to be adaptive kind of like with the neighbour from the game Hello Neighbor. An advanced weapon crafting system. As long as they keep it simple it can’t go wrong. Three game modes… Arena, mission and story. They are making sure that we spend time in this game. Best of all the game is co-op. That’s right. slash and hack up demons, causing serious damage with up to three of your friends in all three game modes. No limits so far with Hellraid.

We checked out some gameplay and it so far looks really good. The action is what you would expect. Many enemies all wanting a piece of you. You can slash enemies in two with an axe, or smash skeletons in with a mighty hammer or burn things alive or freeze enemies solid with magic. You can switch between range, melee and magic at will and keep the pace of the fight going. The action is smooth and runs nicely.

Overall Hellraid looks like a very good game. Again, it is a simple game as in get out there and smash some monsters but it’s why it is fun. it’s a simple mission with a simple point but deeper game mechanics and systems. Some enemies adapt like learning to block certain strikes you like to do. The graphics are very good. The sounds and music are very good. The developers ‘Techland’   did a great job with this game. We at X35 Earthwalker want to see more of Hellraid. Now portals that open, can be closed but one thing that never closes down is… the ‘Earth Walk!’

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Warhammer Vermintide 2

Warhammer Vermintide 2 is the sequel to Warhammer: End Time – Vermintide. It is a first person co-op action game developed by ‘Fatshark’. I’s coming out early 2018 for the Xbox One, PS4 and PC. The rats are back but wait… there’s more! Let’s take a look.

Warhammer: End Times – Vermintide was a vicious first person co-op that many gamers jumped into and slaughtered some rats. Like seriously, who likes rats? We don’t. In Warhammer Vermintide 2, those rats are back but wait… There’s more! The warriors of chaos are here! Even worse they have teamed up with the relentless Skaven ratmen. They have a dark pact and one goal in mind… to destroy humanity and do what they want with the realms of man. Clan Fester of the ratmen is really vexed with man for what happened at Ubersreik. This time they ain’t about to let a couple of humans ruin everything. They got friends who will make a difference.

The warriors of chaos are is made up of dangerous norsemen who’s clan goes by the name ‘Rotblood’. They are crazy and serve Nurgle, the god of pestilence. He sounds like a pleasant god doesn’t he. Who doesn’t want pestilence? Now they have one goal in mind and that’s to completely destroy the empire. They literally want to leave nothing behind. Now the warriors of chaos are quite a variety as some look humanoid and weird dangerous weapons like axes while others just look like deformed monsters with tentacles, horns and worse. Now imagine this force but teamed up with the ratmen. That sounds like a problem.

Warhammer Vermintide 2 - X35 Earthwalker

The heroes are back! The five from Ubersreik: Bardin Goreksson, Kerillian, Victor Saltzpyre, Sienna Fuegonasus and Markus Kruber are here but things are better than before. There are 15 unique careers  with their own play styles, own talent tree, active and passive abilities, access to unique weapons and equipment and adds depth to character progression. So be prepared to get in deep with your characters as there is much more experimentation to be done.

Now Warhammer Vermintide 2 has added some new things and really mixed some stuff up. This time the fight will be focused on Helmgart. There is also a new Spawn Director which makes sure that overtime you play through the game, it is different. The enemy spawning and formations are always changed up and pretty much unpredictable. There is a new and improved loot system. The rewards you get are completely connected to your hero and your the career you are currently playing. There is much more weapons and accessories in Warhammer Vermintide 2. Much more. So now character build will be more deeper, more to think about and off course more important.

It has been said though that matchmaking has been completely improved with a support for dedicated servers. this should make all the difference. Another new feature is something called ‘The Keep’. The Keep is the new head quarters for the heroes. The new base of operations. This is where all the tactical stuff happen. This is where all the planning is done as well. Here you decide what missions to go on. There is also a practice room where players can test and try out abilities, weapons and talents. We hope it’s like that special room in Dead Space 3 where you could construct and build weapons to test on Necromorphs with unlimited ammo. For those who are about showing off and war glory, you can also hang up and display your battle trophies.

There is also the ‘Heroic Deeds System’. this is new and will shake things up for even veteran players. The best way to explain this to use the exact words from the Warhammer Vermintide 2 official website, which says “Experience special scenarios and unique trials through the Heroic Deeds System. These consumerable quests will place you in strange new settings, dramatically change the mix of enemies you face, limit the use of weapons and abilities, or give you unusual mission objectives.” This sort of reminds us of the spartan ops from Halo 4 where there were full missions but nothing like the campaign and anything could sort of go in there. Let’s see how Warhammer Vermintide 2 handles this.

Warhammer Vermintide 2 - X35 Earthwalker

We checked out some gameplay and can confirm that things do look better. The combat still looks as stiff and not much mobility as before but the combat it’s self is different. The enemies seem to have slower heavy attacks and light fast attacks. Their amour seems to play more of a role as well. The heroes movements during battle seem more complex than before which will make fights more engaging and interesting. The graphics are definitely improved as the surroundings look great and the sounds of strikes and clashing with amour is also very good.

Overall Warhammer Vermintide 2 looks like a complete improvement over the prequel Warhammer: End Times – Vermintide. Graphics, sounds, combat, features, loot system, enemies are all taken to a higher level; however it hasn’t won us over at X35 Earthwalker. The first game didn’t impress us at all and we actually didn’t end up enjoying it. The combat felt so stiff. off course many enjoyed it and we are sure many will enjoy the sequel as well but we will need to see and know more to find out if it is our thing or not. The developers ‘Fatshark’ did a great job with this game. We at X35 Earthwalker will keep an ear open for Warhammer Vermintide 2. Now Warhammer Vermintide 2 may have new enemies but that still isn’t enough to defeat… the ‘Earth Walk!’

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