Call of Duty: Black Ops 7 the best Call of Duty by X35 Earthwalker

 

Call of Duty: Black Ops 7 is a massive success. More and more are coming to realise that. This should be obvious to everyone but the lying and biased gaming media outlets have been rolling people with their false agenda. Take into account that Call of Duty: Black Ops 7 is an Xbox first party game, means the Xbox tax also applies. X35 Earthwalker the one true Earthwalker deals with the truth. Let’s take a look.

Call of Duty: Black Ops 7 dominates console play time. X35 Earthwalker

Call of Duty: Black Ops 7 is the biggest Call of Duty game yet and the best Call of Duty game. This has been echoed by many players and Call of Duty players as well. It’s also the most loaded Call of Duty as well with lots to unlocked and earn through gameplay. The hate for this game and the franchise is big and has been going on for years. Haters and losers want to see the game fail. They tried with Fortnite and mostly gave up with that game but they are still trying with Call of Duty and even celebrating false news of low numbers and mocking like the nasty failures those people are. The truth is that Call of Duty: Black Ops 7 is a massive success. First of all Call of Duty: Black Ops 7 “Dominates console playtime”. This means it’s being played the most and more reports have supported and backed this up.

Call of Duty: Black Ops 7 is top 3 active users. X35 Earthwalker

As you can see above, Call of Duty is the most played on consoles only battling out with Fortnite. Battlefield 6 continues to drop and fall away, losing thousands of players thanks to Call of Duty: Black Ops 7 arrival. No Ghost of Yotei on playstation side either. Call of Duty HQ obviously includes Warzone. After all Fortnite is more than just the battle Royale. Call of Duty HQ and Fortnite are hubs now containing multiple games which is the best for business anyways. Regardless Call of Duty continues to rule and dominate. Xbox and PlayStation combined easily has over 100 million consoles available. This is more proof of what we said before that anyone who uses steam numbers alone, are idiots and disingenuous. Remember that Call of Duty is more than just steam. There’s battle net, xcloud, game pass, Xbox, playstation and more. So you have to know the numbers for ALL of these… not just steam.

Call of Duty: Black Ops 7 is the top game on playstation. X35 Earthwalker Call of Duty: Black Ops 7. Top of playstation store. X35 Earthwalker

Call of Duty: Black Ops 7 was even bigged up by PlayStation themselves in a rare move. They stated that Call of Duty: Black Ops 7 “topped PlayStation store’s downloads last month. We displayed them both above. Call of Duty: Black Ops 7 dominated Playstation’s store beating every playstation game and also arc raiders and battlefield 6. Yeah, it’s obvious that Call of Duty: Black Ops 7 is a massive success. Playstation gamers love Call of Duty more than anyone else. X35 Earthwalker dropping all this information on your forehead. But wait… there’s more!

Call of Duty: Black Ops 7 dominates in sales

Of course Xbox had something to say… finally. Xbox Game Pass made not clear that Call of Duty is not only number 1 in November but closed out 2025 as the number 1 franchise on Xbox Game Pass for “total players and hours ALL YEAR”. Let’s repeat that, “all year”. Like we said, only a low iq moron would just use steam numbers. It’s clear that Call of Duty: Black Ops 7 is a massive success. the best part iOS that Call of Duty: Black Ops 7 just got started. Season 1 is a thing and much more is on the way. It’s not even 6 months old yet. This is crazy. So if you think Call of Duty: Black Ops 7 is a flop them you’re just an idiot or straight up ignorant. No other game is on the same level as Call of Duty except for the upper echelon of games like Halo, Fortnite, Minecraft, Pokemon etc. So if Call of Duty flopped then so has almost ever other game out there.  

X35 Earthwalker hails Call of Duty: Black Ops 7 as the best Call of Duty game. From a technical stand point, it’s the most impressive game of 2025 easily. The graphics are amazing, the sounds are top tier, the maps are spacious and cool environments, variety of missions and locations in the campaign. There’s also something for everyone. Multiplayer for the casuals and sweats. There’s even PvE modes that you can play solo like Campaign, Zombies and off course Endgame which plays like an RPG in many ways. Tons of unlockables, things to purchase and stuff to look forward to with updates. All mode contribute to levelling up weapons and unlocking camps etc. Executions are clean and bring in some creativity and some of the weapon designs are absolutely lethal looking or awesome. This is truly a phenomenal game. X35 Earthwalker normally doesn’t care about Call of Duty but Call of Duty: Black Ops 7 has got his attention and he’s in there more than any other Call of Duty game.

Overall it’s obvious that Call of Duty: Black Ops 7 is a massive Success. It didn’t flop or fail like the lying biased gaming media outlets or retarded youtubers have said. It’s always good to see the haters lose and disperse. they will be back though. Such is the nature or unaccomplished hateful losers on the internet. Now yes they should give the other branches of Call of Duty more shine true and there’s nothing wrong with yearly releases as it makes amazing money and others like Fifa and sport games do the same but no one complaining about them.  Do your thing. Now Call of Duty: Black Ops 7 may be a massive success but it’s not a big deal compared to… the ‘Earth Walk!’

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Duckside. duck fighting and survival X35 Earthwalker

Duckside is an open world survival action game developed and published by tinyBuild. Duckside came out the 3rd of September 2025 on the Xbox Series X/S and PS5. Already out on PC. X35 Earthwalker doesn’t have anything against ducks. Seriously though, what can these ducks be up to? Let’s take a look.

Duckside is a strange world when you think about it. Basically the ducks have had enough of hunters killing them. Apparently the statistics are that “over 10 million ducks get killed per year by featherless hunters”. So the ducks are now training to be able to defend themselves or just even survive better. Hence the combat trained ducks. Players are ducks. So… quack.

Duckside flying over the desert environment. X35 Earthwalker

So the action is what you’d expect. Remember that this is a “giant archipelago”. So there’s lots to explore, lots to scavenge, building to be done and off course the fighting. Defend yourself and pull out the weapons. Duck on duck violence indeed. Maybe even PvPvE. So gather materials, craft some weapons and gear off course and get yourself a base. Other players will be a problem.

Duckside cutting down trees for materials. X35 Earthwalker

We checked out some Duckside gameplay and it’s what we expected. The game goes for the lighthearted silly side with serious mechanics. It’s suppose to be funny and bring some moments for sure. Ducks with custom hats, bright environments and islands and a cartoonish style. The goal is clearly fun. There’s both aerial and land fights and engagements. Equipment and tools to help with mobility. The base or nests you make stays between sessions and off course they can be upgraded. After all you need to protect your loot and keep out the scummy ducks.

Overall Duckside just seems like a silly fun game that’s about ducks. Few games out there that’s all about animals. There’s a game of military pigs that X35 Earthwalker played years ago. So it can be cool to see games like this. The graphics are good but not happy with some of the animations. We do like how funny things can be. The developers ‘tinyBuild’ have done a good job with this game. We at X35 Earthwalker will have to hear what goes on with this game. Now Duckside may have duck on duck violence but it’s too small scale for… the ‘Earth Walk!’

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Routine. robotic foes are after you. X35 Earthwalker

Routine is a First person shooter (FPS) sci-fi survival horror game developed by ‘Lunar software‘ and published by ‘Raw Fury‘. Routine is said to be coming out in this quarter of the year 2025 on the Xbox Series X/S and PC. Another Xbox exclusive. X35 Earthwalker likes a good survival horror game, especially sci-fi. Good to see more of these. Routine is looking to show its strength front and center. Let’s take a look.

Routine. Lunar base. Moon and space. X35 Earthwalker

Routine is set on a lunar base. That’s right, we in space. It’s also got a “1980s vision of the future”. This lunar base use to be a tourist and research complex. Now it has gone silent. No chatter or nothing. This reminds us of Jurassic park. Now off course players take on the role of a character who heads out to this lunar base. Now off course curiosity is what brought you here but repairing is what you now must do. So get your tools and get to work.

Routine. Multi tool device. X35 Earthwalker

Now off course Routine wouldn’t be a horror game if it was that simple. Yes the station is surprisingly empty but there is at least something here. Something occupying the place now. It’s an intelligence. Worse, it sees you as a threat. EXTERMINATE!! It’s with this set up that Routine is aiming to set itself apart in the gameplay and mechanics. Remember that routine is first person like Doom 3: Resurrection of evil. These types of horror games tend to be scarier than third person like The Callisto Protocol. 

In this space horror the most emphasis is placed on things like exploration and investigation. Players must go around and actually pay attention. More so to the environment than the enemies. There will be environmental puzzles for you to solve will having a sense of dread thanks to the threat that resides here. Who is probably watching you… maybe even right now as you are reading this. Such is the Routine. 

Routine. Robotic enemies and intelligence. X35 Earthwalker

That’s right. Routine is about dread, exploration and slowly learning what’s going on here and what happened. You are armed with a multi purpose device that allows you to mess with systems around the lunar base, of course interact with the environment and even face off against dangerous machines. Things will be happening slowly over time with off course moments of serious danger. After all this intelligence should be aware of what you are doing.

Routine. Explore the lunar base and investigate. X35 Earthwalker

We checked out some Routine gameplay and it’s what we expected. The lighting is top tier and makes the game scarier with the darkness. The details on the environment and around are excellent. They have to be for a game like this. The game is slower pace that others and the robotic foes are cold and behave accordingly. Routine is clearly not the horror game where you will be blasting and firing on many enemies. This more like Alien isolation in that regards. There’s lots of room for stealth too. So come with the correct expectations.

Overall Routine is looking excellent. Another excellent game coming to Xbox and day one in Xbox game pass as well, so make sure to check out and support this game. Routine will force players at times to decide between running, using your tools (limited tools) to survive or off course just hide. Routine is about the atmosphere. The developers ‘Lunar Software’ have done an excellent job so far. We at X35 Earthwalker will keep and eye out for this game. Now Routine may have a whole lunar base but it’s all too small for… the ‘Earth Walk!’

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Ferocious has dinosaurs and other threats X35 Earthwalker

Ferocious is a first person shooter survival game developed by ‘OMYOG’ and published by ‘tinyBuild‘. Ferocious is said to be coming out in the last quarter of this year on the Xbox Series X/S, PS5 and PC. X35 Earthwalker likes a good game with dinosaurs. Very few of those. Ferocious is looking to give players a whole experience and adventure. Let’s take a look.

Ferocious big world and map with sites X35 Earthwalker

Ferocious straight up drops players in the action. Ferocious takes place on an uncharted island. You don’t know where you are or where this place is. What you do know is that this place isn’t safe. There’s ancient ruins and you just know them mugs are filled with traps, danger and secret rooms. Then there’s the “apex predators”. Yes we also mean dinosaurs. There’s raptors and more out there which have no problem snacking down.

So what’s the mission? Survival! That’s right, the aim is to stay alive. As if the ancient ruins and dinosaurs weren’t enough. rumour has it that the very environment itself is a problem. The environment has been described as “it’s a relentless, ever-changing force that challenges and rewards those who dare to uncover its secrets”. You can even use the environment to your advantage. Remember that.

Ferocious got mechs. X35 Earthwalker

So Ferocious wants us to survive but we got the environment, dinosaurs, mercenaries and even mechs! All this is waiting for us. Good thing we can craft gear and weapons. So gather up resources. The game did say that “Every fight delivers a high-stakes, unforgettable experience.” This is hard for us to believe. That’s a big claim and it’s doable but we have yet to see anyone do it right or to that high declared level. We hope they can do it though.

Ferocious the environment is dangerous. X35 Earthwalker

We checked out some Ferocious gameplay and it’s what we expected. The graphics are great and the details are great too most of the time. The water is great visually but not as great when you interest with it. The combat isn’t impressive but gets the job done for sure. We just don’t see what they claimed earlier about every fight delivers high stakes, unforgettable experience. Maybe it gets there later in the game. Checking out this game reminded us firstly of Turok evolution. That game was action packed. Then we thought of Ark Survival. Ferocious needs to give us a reason to play it over the two games. That’s just how competitions work in gaming.

Overall Ferocious looks like a great game but it hasn’t done enough to get out attention for real. Its strongest point is clearly the combat and it needs to truly stay out. We need to see that “Every fight delivers a high-stakes, unforgettable experience.” gameplay. There’s off course still time. The developers ‘OMYOG’ have done a great job so far. We at X35 Earthwalker will keep an ear open for this game. Ferocious in off itself is a solid looking game. We always like open world adventures with lots happening. The map is big too. Room for adventure. Now Ferocious may have dinosaurs and giant crabs but they are too little of a threat for… the ‘Earth Walk!’

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Grid battlefield combat. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Lost Eidolons: Veil of the Witch is a turn based role playing game (RPG) developed by ‘Ocean drive studios‘ and published by ‘Kakao games‘. Lost Eidolons: Veil of the Witch is said to be coming out 9th of October 2025 on the Xbox Series X/S, Nintendo Switch and PS5. X35 Earthwalker is the best at turn based games and knows what they need. This game has some things worth checking out. Let’s take a look.

Crazy powers. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Lost Eidolons: Veil of the Witch is keeping it simple. The story is you are a stranger, a traveller who was shipwrecked on an unknown island. An island that has a ton of problems. Described as “besieged by the dead”. Nice location. Worse is that your memories are lost and scattered. Typical. What’s even more worse is that there’s a witch… but this witch has no lion or wardrobe. She apparently is in a realm that between life and death. It’s not clear exactly what she wants but she makes you an offer. Serve her and fight for her. Bring death and destruction to her enemies. In return you get power. Envious power.

Hazard zones. Lost Eidolons: Veil of the Witch by X35 Earthwalker

So what do you have to do in Lost Eidolons: Veil of the Witch? Fight, fight a lot and fight some more. This is how you will survive. So much danger and unfriendly tings out here. Turn based strategy game remember. It has the grid structure as well. So plan your moves, take your time, think ahead, maximise your options and dominate you foes. Now there’s going to be a variety of foes and we hope so as that’s needed of games like this get boring fast. Players can expect the fallen and even imperial cultists.

special attacks. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Lost Eidolons: Veil of the Witch also has a rougelite system. Death isn’t final or even that bad when you think about it (we didn’t join the death cult) because when you die you have the opportunity to become more powerful and have more options for your next adventure. There’s also such encounters that require choices and decisions. These can shake things up in the battles, even how they end and events to come.  

Diverse characters. Find and collect allies. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Definitely liking the diversity of characters here in Lost Eidolons: Veil of the Witch. On a design basis this looks really good. You love to see it, yes you do! YES, YOU, DO!! We know just hope they are likeable or interesting characters that we gamers want to use or interact with. Oh and don’t forget to enchant their items, gear, weapons etc. Ny the way, what are your thoughts on the witch? You trust her? 

Encounters. Lost Eidolons: Veil of the Witch by X35 Earthwalker

We checked out some Lost Eidolons: Veil of the Witch gameplay and it’s what we expected for the most part. We do like the differences here that help make this stand out. Great combinations here. The rougelite style with the encounters really shakes things up. The graphics are good for this game type. The animations are great as well. Defined attacks for sure. We certainly like the art of the character on screen when doing a special attack. Very well designed and epic too. The story is all new. It’s not the same as Lost Eidolon games. It’s different so pay attention to it. We like the many options and tools to use. Permanent upgrades of course. There’s also weapon affinities and elemental interactions for players to take note and advantage off. There’s even environmental hazards as well. Push them in fire.

Overall Lost Eidolons: Veil of the Witch looks like an excellent game. It’s looking like it might be difficult for real and actually fun too. Good combination there. There’s interesting design characters and some attractive ones too. Bonus points. The enemies that we have seen so far are looking quite vicious or dangerous. Nothing scary off course but doesn’t have to be for this one. The developers ‘Ocean drive studios’ have done an excellent job so far. We at X35 Earthwalker are going to keep an eye out for this game. We have a favourite character already. Now Lost Eidolons: Veil of the Witch may have a dodgy witch but she ain’t a problem for…  the ‘Earth Walk!’

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SWORN. Pick your upgrade. X35 Earthwalker

SWORN is an action rouge like game developed by ‘Windwalk Games‘ and published ‘Team 17‘. SWORN is said to be coming out the 25th of September 2025 on the Xbox Series X/S, PS5, PC and Nintendo Switch. X35 Earthwalker always welcomes co-op games. SWORN is here to bring more co-op with action. Let’s take a look.

SWORN takes place in the world of avalon. Camelot. A fallen camelot. Arthur has somehow been corrupted. not just him but also his knights. The knights of the round table. Major league people right here. Your job is simple, reclaim camelot. Face the knights of the round table, defeat them all and make your way to arthur himself. Get ready.

SWORN. fighting through a level. X35 Earthwalker

The best thing about SWORN is that it’s a co-op game. A co-op action rouge like. This means you can play with others. Now there was some debate own whether the game is local co-op. Let’s just say it has to be. If it’s not then X35 Earthwalker will not pay this game any mind at all. Local co-op is such a big deal to gamers. We need more games to move like this. 

SWORN. Selecting your path. X35 Earthwalker

You can play solo off course and challenge yourself to a series of high class bouts. Obviously playing with others means players can get creative and combine their strengths and abilities for maybe some broken combos. Games like this normally has lots of options. Don’t forget that you are a soulforged knight. Not a regular bum. If you see a beacon of avalore, then use them to take things to the next level.

SWORN. Decide between lords. X35 Earthwalker

we checked out some sworn gameplay and it’s not really what we expected. It does look cool though. There’s a bunch of characters to meet and interact with. Friendly allies and off course foes… all from “arthurian legend”. You can off course be on good terms with some characters and even become their friends. They can teach you too. You can swear fealty to fae lords, which can lead to blessings. There’s over 200 of them. 

Overall SWORN is looking like a great game so far. The local co-op is what going to make people go for this game or not. The art style is not our kind of style but it is being done well here. We do like the style of this game though. There’s a lot to do here. It’s clear from the design. The animations are great and the graphics are good. More interested in the lore, the characters and the interactions with them. The developers ‘windwalk games’ have done a great job with this game so far. We at X35 Earthwalker will keep an eye out for this game. Now SWORN may have a round table but it’s not round enough for… the ‘Earth Walk!’ 

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No, i'n not human. X35 Earthwalker

No, I’m not human is a indie thriller like game developed by ‘Trioskaz’ and published by ‘Critical Reflex‘. No, I’m not human is said to be coming out the 15th of September 2025 on the Xbox Series X/S, PS5 and PC. X35 Earthwalker likes a good mystery at times when done right. No, I’m not human is out here trying to be unique and bring a new experience. Let’s take a look.

No, I’m not human is basically earth but things are messed up. The sun is way hotter than normal. Lethal even. You can’t go out during the day because you’ll die. So you can only come out at night. Yet at night, the beings known as visitors show up and kill people. You are a survivor and staying in your home. At night people show up to your door looking for shelter and help. It’s up to you if you let them in.

No, i'n not human. X35 Earthwalker

The problem is, that person could be an actual person.. or a visitor. You have figure out if they are a human or not. If invited in your home, then you need to double check and examine them just to make sure. Like checking their eyes, their finger nails, arm pits etc. If they are found to be a visitor then shoot them. If a visitor is in the room with a human then the visitor will kill them. 

Logically the safest thing to do is to be alone since you don’t want to be alone with a visitor. Problem though is that being alone is dangerous as you have no one to watch your back. We know for a fact that there’s a specifically dangerous visitor known as ‘the intruder’ who likes to attack people who ARE alone. So prepare and keep that in mind. 

No, i'n not human. X35 Earthwalker

No, I’m not human is cool in the sense that it’s trying to be different from horror games that use the usual horror tactics like jump scares, loud music and dark rooms. No, I’m not human isn’t using those. Also explains why it’s not considered horror really and more thriller. No jump scares. Just unique creepy art style and drawings of people. Some look like actual freaks. All done on purpose.

No, I’m not human has such a simple premise and clearly got some inspiration from games like papers please. The demo has been tried and enjoyed by many people but it also revealed some instances that don’t make sense in the game. Hopefully more explanation will be given concerning the visitors themselves as there are some unclear elements for sure.

No, i'n not human. X35 Earthwalker

We checked out some No, I’m not human gameplay and it’s what we expected. Very simple, very slow paced and easy to understand. The visitors are not scary at all, nor is the intruder but it’s the suspense, the worry, the wonder if you made the right choice. It’s waking up tomorrow and checking on your guests to see if everyone is alive. It’s not our kind of game at all. Many gamers are interested init and looking forward to jumping in. 

Overall No, I’m not human looks like it’s going to be a good game. We don’t like the art style but it makes the game stand out. From what we have seen it doesn’t seem like the game goes far enough in terms of creativity concerning messing with the players sense of trust. Some things are too pattern. Hopefully there will be more interesting characters as well and not just a group of weirdoes. The developers ‘Trioskaz’ have done a good job so far. We at X35 Earthwalker will just have to hear what this game delivers for the players. Now No, I’m not human may have visitors but these visitors are obvious to… the ‘Earth Walk!’

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Cronos: The New Dawn. X35 Earthwalker

Cronos: The New Dawn is a third person survival horror game developed and published by ‘Bloober Team‘. Cronos: The New Dawn is said to be coming out the 5th of September on the Xbox Series X/S, Nintendo Switch 2, PS5 and pc. X35 Earthwalker conquers survival horror games easily. Cronos: The New Dawn is presenting a big presence. We hope it delivers. Let’s take a look.

Cronos: The New Dawn is set in eastern european but more specifically Poland. So you just know things are going to be weird. Poland is weird. Even weirder though is what’s going on. Time shenanigans. “Survive the future, salvage the past.” 1980, remember that date. Will help explain some things. Players control a traveller and they have to prepare for the future by finding key people in the past. Sort of like changing and fixing what’s to come. You have the means to do it. Seriously, just look at the future and you’ll understand why.

Cronos: The New Dawn. X35 Earthwalker

Cronos: The New Dawn will obviously remind players of other third person survival horror games like Dead Space and current best one, The Callisto Protocol. So off course Cronos: The New Dawn has to stand out and do some things differently which it does. X35 Earthwalker has released a podcast episode talking about Cronos: The New Dawn and some more specific information. This is going  to be a whole new experience. Darkness, monsters, ammo scarcity and management. Easy to die and challenging to survive. How challenging though is a question.

How difficult will the game be. From what we have see of Cronos: The New Dawn, the enemies hit quite hard. Especially the big ones. We like the impact of hits in this game. The effects as well with the blood and the damage received. How out shots register on enemies seem a bit weird currently. we need to see clearly that we are doing something to the enemies. The classic stomp to collect items and break things is here as well. So make sure to stomp on everything, especially enemies.

Cronos: The New Dawn. X35 Earthwalker

Speaking of enemies, in Cronos: The New Dawn, they are suppose to be unique. First of all they there is confirmed some variants of them. Spikey/spiny ones that hit harder thanks to the spikes. do not allow yourself to be harmed by them, no matter what’s going on. Then there’s the armoured ones who have like one weak spot that’s revealed. hitting that is the only way to go about it. Then there’s the big guys who throw their weight around… mainly at you. One smack from them will rearrange your face. worst of all is the ability the enemies have to merge. They can and will try it. Make sure to stop them.

Cronos: The New Dawn. X35 Earthwalker

We checked out some Cronos: The New Dawn gameplay and it’s what we expected. It’s going to be a tough, dark and horror adventure. No X35 Earthwalker himself won’t find this game scary but others will. We like the merging of enemies to form bigger and more powerful ones. Players need to manage their ammunition and resources. If you don’t have the flamethrower then you might be in some big trouble. We like the settings, the lighting, the uncomfortable atmosphere and the survival elements. We do wonder about the smoothness and agility of the traveller. That does matter in smaller spaces. Hopefully all effective weapons. Some games have guns that are pointless or easily replaced by another.  

Overall Cronos: The New Dawn does look like it’s going to be an excellent game so far. What we straight up don’t like is how not intimidating the enemies are. Just by looking at them we do not find them scary. The other thing we hate is the helmet of the traveller. We hate it and how it looks. Outside of that we are liking what we are seeing so far. Don’t forget to check the Xbox games con for gameplay of this fame as well. We want spooks, some darkness and great action. The developers ‘Bloober Team’ have done an excellent job so far. We at X35 Earthwalker will keep en eye open for this game. Cronos: The New Dawn may have merging enemies but their merged forms are useless against… the ‘Earth Walk!’

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Metal Eden numerous IDC forces oppose you

Metal Eden is an Action first person shooter game developed by ‘Reikon games‘ and published by ‘Deep Silver‘. Metal Eden is said to be coming out the 2nd of September 2025 on Xbox Series X/S, PC and PS5. X35 Earthwalker truly enjoys a good sci-fi. Metal Eden is truly going futuristic with the action here. Let’s take a look.

Metal Eden is clearly set in a futuristic world where so much is happening. Metal Eden takes place in a city called Moebius. This city use to be a great place for humanity. A home but it has changed. Described as a trap. Who’s to blame… the robots off course! Well the Engineers run the city. You are Hyper unit Aska. An advanced battle android. There’s quite a bit going on in this cybernetic robot filled, sci-fi world as there’s more than just Moebius. As there’s also the Hive tower, Vulcan (world below) and even project Eden. After all, why are they focusing on the human’s cores? 

Sci-fi world and cool looking locations

As Hyper unit aska, your purpose is to protect. Your greatest strength is apparently recon missions. You have your own core, a phantom core. Definitely a mobile fighter as you can run along walls, grapple around and off course dash. Even use a jetpack and gravity hooks. All this is needed for sure. For the IDC (Internal Defence Corps) is in your way. Just blast through them or preferably out parkour and manoeuvre them. You even have the means to transform into the Armoured ramball which gives you the means to straight up take these foes on.

Metal Eden hyper unit aska has been deployed

So simply put, you’re a Hyper unit, specifically ask, handling business in moebius, fighting through the IDC, extracting human cores and looking for the engineers. Got that? Good. Right of the wall we definitely like the environment. The whole setting instantly shouts futuristic and tells you how futuristic we are talking about. The robot enemies of the IDC have some cool and interesting designs. Especially the bigger ones. Drones make sense and you just know their lasers are annoying. We hope that Metal Eden does show through the action that your mobility is the best approach here.

Metal Eden robotic foes in cybernetic warfare

We checked out some Metal Eden gameplay and it’s what we expected. We definitely like how good this game looks visually. The graphics are excellent and the effects on certain attacks and explosions are pleasant to look at. Work has clearly gone into this game. It looks very different too. Off the top of your head, I challenge you to name a game similar. The action is real. The mobility is effective but we hope the amount of freedom is high enough, especially with grappling and the jet pack. If we are a hyper unit then make it feel and look like it. Fun factor is a top priority. Weapons are looking epic with then effects, hit scan speed single fire weapon, lightning arc tracking and even status or elemental inflicting blaster. Good to see.

Overall Metal Eden looks like an epic game of good fun. Even the trailers show how much they are putting into it. We want to see these cool games do well. Now concerning the story we hope that there’s real substance here and they don’t take the typical sci-fi approach. We got robots and a home for humans that got ruined basically and core stealing but will the engineers actually be interesting or predictable? We will have to see. Weapon concern is real here. Big sci-fi future means creative room is big. They look cool but what about the quantity of weapons. There’s a lot to look out for and look forward too. The developers ‘Reikon games’ have done an excellent job so far. We at X35 Earthwalker are keeping an eye out for this game. Metal Eden may have hyper units but they are all simple toys in the eyes of… the ‘Earth Walk!’

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Helldivers 2 giant bugs and aggressive fires facing troops. X35 Earthwalker

Helldivers 2 is a third person shooter game developed by ‘Arrowhead studios’ and published by ‘PlayStation’. Helldivers 2 is coming out the 26th of August 2025 on Xbox Series X/S. It already was out on PC and PS5. X35 Earthwalker knows what Helldivers 2 needs to be much better. Now Helldivers 2 us going to the best platform of shooters. Let’s take a look. [This G-blog was supposed to be released Monday 11th August 2025]

Helldivers 2 is an excellent game and lots of fun. Xbox has the best shooters in gaming and so the game is going to get a major increase in power. The developers said that reinforcements is needed for what’s to come. The Xbox players will easily get it done. Now let’s talk about what needs to be done. We did the same thing concerning Sea of Thieves and being available for Playstation players. Helldivers 2 can easily get a big need breathe of life and be next level with some adjustments and new things. 

Helldivers 2. Really big bugs are a major threat to democracy. X35 Earthwalker

For starters, you need to welcome and roll out the carpet for the new players, the Xbox players. Since they are a whole year plus behind, they will have nothing unlocked, lack in-game experience and weapons. So an event where there is increased experience points gained by ALL players will be helpful. It’s important to not ignore your current players. Increased experience points like what Diablo 4 is currently feint will help everyone, especially new players. What will make Xbox players feel welcome is Xbox gear. So many a Xbox green themed banner, insignia, sign (whatever they have). Xbox players can play to earn the requested ODST drop pods. Now that will be cool.

Concerning main game changes there needs to be a whole new faction of enemies. Bugs and organic enemies are more fun to fight. Never really liked fighting robots. Even in other games. robots were less fun. Bugs are the stars of Helldivers 2 so put more focus on them. Another whole faction and it needs to be organic foes, not mechanical. Even if it’s an intelligent species. This will excite players the most and it’s something completely new that players will be fighting for democracy. Quick warning though. Be ready for trolls and haters as idiots online even said and encouraged others to team kill Xbox players and ruin the matches. Be ready to ban and remove such fools.

Helldivers 2. The bug nests keep bringing forth foes. X35 Earthwalker

New weapons is an obvious one. When you have a big update coming to the game and bringing in all new players like a whole another platform, new weapons and gear is a must. Now the question is what type of weapon: ballistic, energy, exploration;osive, ordnance etc. Their other change is quality of life for players. Helldivers 2 should make in game currency and resources more simple and less of a grind. Grind is required in games but too much grind or confusion reduces the fun factor. Remember that Helldivers 2 is PvE. Just focus on making the game more fun and easier to unlock and get the means to get new things. Current players want more things to do and unlock, don’t forget that.

Helldivers 2. Different terrain and different locations. X35 Earthwalker

Lastly and this one is wild. What if Helldivers 2 treats the arrival of Xbox players as cannon to the game. The xbox players are an allied group or a specific division. At the launch of the game, these new players obviously wasn’t there. The main forces and specially armed ones (veteran players) were fighting all this time, winning and dying in numbers. The developers (military leaders) called in new reinforcements and authorised their deployment. This new force that works with the main force his the Xbox division (don’t call it that though). They work together to take on this all new threat and old threats with new weapons, gear, locations and more. Now that sounds freaking exciting. [Quick note, Helldivers 2 released a video and teased Halo 3 ODST which is what many wanted to see. They did what I wanted but not fully yet.]

Overall this is just suggestions and ideas that will easily take Helldivers 2 to the next level. It literally makes the game better. Now off course Arrowhead studios, if you want the specifics and more then you need X35 Earthwalker to lead and advise. Many are excited for Helldivers 2. Many Xbox players want to jump in. This is a big opportunity. The developers ‘Arrowhead studios’ have done an excellent job so far. We at X35 Earthwalker are keeping an eye out for this game. Now Helldivers 2 might be fighting for democracy on super earth but it’s all little kids stuff compared too… the ‘Earth Walk!’

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