mutant league football

Mutant Football League is 3D arcade style sports game developed by ‘Digital Dreams Entertainment LLC’. It’s coming out the 19th of January for the Xbox One and Play Station 4 but already out on PC. If you like football, monsters and over the top violence then Mutant Football League has got it. Let’s take a look.

In the world of Mutant Football League, monsters and mutants take their skills and expertise to the gridiron. Here they American football but there’s a twist. There isn’t really any rules. So the result is some arcade style, violent games filled with a dangerous sense of humour. At least the fans from the stands love it (that’s what matters). So expect all kinds of creatures like aliens, skeletons, trolls, demons and battle bots. Who would have thought these guys could play American football.

Now the matches are simple to some extent. It does play like normal 7 on 7 matches except their are two ways to win. Either by having the highest score or by killing and destroying your opponents. This makes the game more strategic and gives more options. Now their are 18 teams and each team have what Mutant Football league calls ‘Dirty tricks’. Now ‘Dirty tricks’ are abilities which help put things in the teams favour. Such dirty tricks allows you to bribe the ref to make him cancel or overturn a call he made, make your player ginormous allowing them to crush and smash the competition away, equip your players with chainsaws and even throw bombs. Now that’s crazy.

mutant league football - X35 Earthwalker

The commentary is done by NBA Jam and NFL Blitz hall of fame, ‘Tim Kitzrow’. He does the play by play. There are Mutant League Football all-stars who own the fields with their powerful abilities and high kill counts just waiting for players to put to use like: Ghoulio Bones, Bomb Shady, Wham Neutron and much more. There are multiple game modes to try out like Play off, exhibition and practice but if you are really good then try out for the The mayhem bowl. There are 18 different arenas to play in and they have dangerous obstacles like lava, fire pits, buzz saws and even landmines so watch your step and where you run.

We checked out some gameplay of Mutant Football league and we can confirm that it is fully 3D violent American football mutant, monster game with dirty tricks. That’s literally what the game is. It’s for gamers who like violent and very silly commentary. It’s more in your face funny than subtle at all. The matches are quick action, no long waiting for the whistle and thanks to the abilities and lack of rules for this sport, it’s hard for an opponent to stay away with the ball to stall for time. Tackling your opponents is easier to do as you just really need to get on them and let them have it. We have seen players get dropped, kicked, slammed and smashed. almost makes you not want to have the ball. You can either do 4 player local multiplayer or two players online allowing the mayhem to spread across the world.

Overall Mutant Football league seems like a fun and good game. It’s for casual gamers who just like to have fun and smash their opponents in totally unrealistic but crazy ways. You may not even be good at gaming but at least you would enjoy beating your friends to death on the field (who doesn’t enjoy that?). This doesn’t mean their isn’t any strategy or deep gameplay involved. The graphics are good, the sounds need to be better, the commentary in our opinion is lame but the action isn’t. Being a multiplayer game again adds more options and a range of players to face. The developers, ‘Digital Dreams Entertainment LLC’ did a good job with this game. We at X35 Earthwalker don’t have an interest in this game but will keep and ear out for it. Mutant Football League has the violent matches but even that’s not enough to match… the ‘Earth Walk’.

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Outbreak: The new Nightmare

Outbreak: The new Nightmare is a new co-op survival horror developed by ‘Dead Drop Studios LLC’. It’s coming out the 3rd of January for Xbox One but already out on PC. In Outbreak: The new Nightmare is all about survival. Let’s take a look.

Outbreak: The new Nightmare is all about survival. Harsh survival. You are a survivor and your aim is to keep on surviving. There is a zombie horde after you and we all have watched some zombie movies to know how that normally ends. Now you have to think carefully about what to do and how you do it. Do you explore this place, do you go this way, you do engage the enemy here, or do you run away, do you use a gun or do you take them down melee style? It’s all up to the player. There will be many moments where players will have to decide whether to choose certain tools, new weapons or items for healing. So “choose wisely”.

Outbreak: The new nightmare will punish players who make mistakes. The difficulty is said to be very high. You have to be on-point with your inventory management. Basically strict management of your stuff is crucial. So don’t go firing of all your rounds on every zombie you see. The camera angles and style of Outbreak: The new nightmare should instantly remind certain gamers of a certain game. Resident Evil. Well the early ones. It’s clear that’s what the developers were aiming for when they made this game. Have that style but make it a full fledge zombie survival that makes players want to keep playing and trying different strategies. 

Outbreak: The new nightmare has a lot of content and stuff going on. There is a campaign and Nightmare mode which is a very hard narrative story mode. Campaign can be played as 4 player co-op or solo. Onslaught mode, it’s in the name, where you face endless enemies alone or with friends. By the way, all the modes can be played off-line as well. There are even playable characters and off course each one has their own starting equipment and attributes. There are some puzzles in this game meaning as you go around exploring and enter certain places expect a puzzle or two in order to make progress. Lots of weapons to choose from and use, including both firearm and melee weapons. 

We checked out some gameplay and after a few seconds we could easily see why this reminds everyone of the early Resident Evil games, which is a good thing by the way. The camera angles, the movement. The graphic style. The zombies and just even the combat. This is why some gamers are already happy about it as it’s like Resident Evil but more survival horror and about being smart. Plus the best thing about Outbreak: The new Nightmare is that it’s a co-op survival meaning you can scavenge around, run away and fight with friends. Co-op makes all the difference in many games.

Overall Outbreak: The new Nightmare is what we would call a specific game as in only certain kinds of gamers would like this. Mainly resident evil fans and off course survival horror fans. Otherwise it’s hard to sell. It’s graphics are not great at all but that’s what the developers were aiming for. They wanted that old resident evil look and feel, with the camera angles and the zombies etc. It’s something that you gamers will have to decide for yourself. The developers, ‘Dead Drop Studios LLC’ did a good job. We at X35 Earthwalker are not interested in this but some gamers will be interested. Outbreak: The new nightmare may be a nightmare for some but not even this can scare away… the ‘Earth Walk!’ 

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Hello to everyone and happy new year. I, X35 Earthwalker, thank God that you all made it into the new year. Since it’s now 2018 I wanted to encourage everyone with some words. It’s the new year, so let’s start it right.

2018 already confirmed is going to be an even greater year and boy are we expecting many great things. We gamers have a lot to look forward to as well. Many big games and releases will be taking place this year also and off course new technology and more for our gaming pleasure but let’s also use wisdom.

There’s nothing wrong with gaming but do not let gaming become more serious than it’s intended to be. Games are for entertainment. Not something that rules your life or takes priority over real life important things in your life. I’m a gamer too and if there was a definition of a true gamer then that would be me. I came from a gaming family and was playing video games from when I was a child. I spend many hours playing games too so i am a gamer but I have wisdom to place limits.

Make sure to spend time with your family. Don’t be one of those gamers who forever stay in their rooms and only come out when it’s dinner time. Not smart and not healthy. Eat with your family and have some family time with them. It will greatly benefit you now and in the future. Don’t skip work or school for more gaming time. Your life is more important than any game (even Halo 6). If you have to study or be at work then fulfil your duties first and prove yourself as a good student who is going somewhere in life and a essential employee and makes a difference in the business.

Do not let games control how you feel. Don’t be a silly rager who smashes their good equipment like key boards, chairs, tables and worse your consoles. It’s stupid, bad for your health and a huge waste of money. Be the one who has self control and knows when to take a break or able to laugh it off.

Lastly, I am a Christian, born again and have a wonderful relationship with Jesus. I pray for many people, including my followers, viewers, supporters, fellow gamers etc. It’s up to you but I recommend you learning your purpose in life by seeking God. Know Hm for yourself, have an actual encounter with Him as I can guarantee it’s better than any awesome game. I say this out of love for you all. If you have any questions then please contact X35 Earthwalker.

Have fun blasting aliens, defending the planet, racing at top speed and fighting dragons in your games. Have an awesome year. Be joyful and have a good time. Push yourselves to achieve and do your best in everything that you do. Start 2018 right and with wisdom. 

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celeste

Celeste is a new Platformer game developed by ‘Matt Makes Games inc’. It’s coming out in January 2018 for the Xbox One, PS4 and PC. Apparently this isn’t some ordinary mountain. Let’s take a look.

Celeste is simply about climbing a mountain. The mountain is said to a power, which is pretty much the main mystery of the game. Everything else is what you would expect from a platform game. Celeste has over 600 levels! That’s huge!This won’t be some game that you complete in a day by the looks of it, which is a good thing. The 600 levels are split into 8 chapters and for those completionists out there, there is said to be a lot of secrets in across these levels.

The graphic style off celeste course should remind most gamers of Terraria. Now players control Madeline. She has simple controls. She is a great climber as she can climb any surface and cover distance using her air-dash. If we know games (and we do), simple controls means a bigger skill gap and potential. We are off course correct. Celeste is meant to be a very difficult game. Like with some rage games you are expected to die a lot. 

The most interesting obstacle in Celeste is the fact that you can get chased by your own reflection. This is a very awesome but scary mechanic. X35 Earthwalker when he was much younger played one of the early Rayman games and had a level where a dark version of Rayman will follow you and do everything you do at the moment in time when you did it. This meant if you ran at point A and the shadow spawned at point B further behind it will walk to point A and then start to run like you did. If you collide with your reflection then you die. 

We checked out some gameplay and we at X35 Earthwalker like what we see. It’s pure platforming. nothing but jumping, moving, dashing and evading. There are traps around the levels sort of with a similar style to Spelunky. Blocks falling down to crush you, spikes around to impair you and off course drops to your death. Lots to keep up with. Mastering the air-dash will save players a lot of deaths and pain. 

Overall Celeste is an awesome looking game. It’s pure platforming. Serious platforming at that. The graphic look good for it’s styler. The sounds are good also but the music is excellent. The difficulty is suitable for a platform like this where dying is frequent. Off course we are sure there is more to Celeste and the secrets of the mountain. The developers ‘Matt Makes Games inc’  did a fantastic job with this game. We at X35 Earthwalker look forward to seeing what else Celeste has to offer gamers. Now mountain climbing can be too much for some but guess what’s too much for everyone… the ‘Earth Walk!’

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infinium strike

Infinium Strike is a Tactical Tower Defence game developed by ‘Codex Worlds’. It’s hard to know when it’s coming out on Xbox One and PS4 as the developers initially said 2016 but that didn’t happen for consoles and now some say 2017 but the year is soon over so who truly knows. It is however out on PC though. Let’s take a look.

So basically the story is set in the year 2170. Humanity has developed explored and went far in tehcnology and colonised many planets. Lately though many of the colonies one by one have been have been falling because of a seemingly limitless invasion force of the Wrogs. They use enigmatic organic ships. Sounds so weird. The humans obviously fought back with entire armadas but all got destroyed. 

Infinium Strike - X35 Earthwalker

Humanities last hope is a massive super-tech battlecarrier called the Freedom Strike. It is fitted with turrets that can easily be changed and swapped, and a whole army of specialised drones. It’s one objective is to destroy the Wrog. That’s it. The story is very simple and we all can understand it. Names are silly though and that’s okay in the world of fiction. Now there is a living metal which a clever person could guess… It’s called ‘Infinium’.

Infinium Strike has quite a few things to offer. There are 3 TSF fleet units: Star void, Star ace and Star avenger. Players must use the TSF Super tech to their advantage like a Sentry satellite which fires at target within 1 sector, a Super shield which immediately repairs shields to 100% which sounds so OP (Over powered), a Decoy Satalite which can lure all enemies to it for a certain period of time and more super tech.

We checked out some Infinium Strike gameplay and it seems like a lot of management skills is required. Instead of just watching a screen and seeing waves of enemies apporaching, players have to watch four sides! Literally. Wrogs can come from the north, east, south and west. You have to switch between each side and set the right turrets to handle the incoming wave and deploy whatever fleet units you need, then back out to see the entire battlefield and see where your attention is needed next. This all looks real cool and we don’t know why the Freedom strike stays in one place in the middle of all the danger and not keep all enemies on one side. Whatever we aren’t piloting the thing.

Overall Infinium Strike does seem like a really cool game though. it has a number of options within to keep players thinking and entertained. Honestly we do hope they have more though. The graphics loo very nice and the sounds are okay. Definitely looks like a game that wants to put gamers under pressure. The developers ‘Codex Worlds’, did a fantastic job here. We at X35 Earthwalker look forward to seeing more of Infinium Strike for the consoles like Xbox One.

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Omen of sorrow

Omen of Sorrow is another one of those games that is unique and got our attention. Omen of Sorrow is described as a classic 2D four button fighting game, developed by ‘AOne Games’. It has been stated to come out on the Xbox One, PS4 and PC. The date is dodgy as well probably 2018. Now this game is said to have deep combat mechanics to mix things up and create a better experience for gamers of different skill levels. Let’s take a look.

Omen of Sorrow has gotten quite a bit of attention. The reaction from gamers have been mostly positive. Literally, most of the comments have been good. There isn’t that much information on the game but we at X35 Earthwalker checked out some gameplay. So far we aren’t impressed. We actually do not see what makes the combat deep here. We can’t see any deep combat mechanics. Off course you’ll probably find out when you play it but we don’t have the game and can only go by the information given to us.

Omen of sorrow - X35 Earthwalker

In terms of the characters we know of five currently. Gabriel who looks like Van Helsings son but didn’t keep his fighting style. Dr Hyde is well… Dr Hyde. You know… the guy who is a monster version of a normal doctor with great strength. Cabal, who is basically a combination of a werewolf and an Ing from Metroid prime 2. Zafkie, who is an angel. She has angelic wings, she descended from the sky and talks about vanquishing and stopping evil before it can hurt others. Lastly Radegonda who is like a female version of the red devils from ghouls and ghosts but more grey and has butt cheeks. These five all have nothing in common except for the two humans, that’s if Gabriel is a human. The variety is looking good right now.

Omen of Sorrow is definitely a good looking game. The graphics are great. Omen of Sorrow was made with unreal engine 4 graphics. The combat is very smooth and the action just flows nicely from each attack and strike. The sounds are good as well and works well. This game was inspired by mythology and horror. 

Overall we at X35 Earthwalker think that Omen of Sorrow is just okay right now. We don’t see why this is unique from other fighting games. We don’t see what’s so special. This doesn’t mean the game isn’t good. It’s clear that a lot of hard work went into this game and the developers, ‘AOne Games’ did a great job here. We just need to know and see more before we can change our verdict. You gamers might love this so don’t let us stop you. Omen of Sorrow is worth checking out

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Skyforge

Skyforge is a huge MMORPG game. We at X35 Earthwalker have been playing Skyforge for a while now and have a number of different thoughts about the game. Skyforge is all about the immortals and gods. In Skyforge players start of as an immortal. Well not really a true immortal because you can still die but you come back. That sounds more like regeneration and resurrecting but whatever… you are an immortal. You must begin your journey from immortal to a full fledge god. To do this, players must gain followers. The more followers you have, the more powerful you become because of them believing in you. An interesting concept. 

Off course there is way more to the game that just that. The planet is in danger and the lives of mortals are on the line. Invasions are happening and evil or dangerous creatures and forces are at work and behind it. Most of the events and situations taking place are simply to big and powerful for mere mortals (useless beings) to handle. So it’s left for the gods and immortals to handle. You can gain followers by finding and rescuing people during missions. You could gain them through having big rituals being performed at your temple to attract more people. Also gain more followers as rewards for other stuff that you do.  

Skyforge invasion - X35 Earthwalker

Now you start as what appears to be a ordinary human working with his military team to protect innocent people from a vicious attack and crush the danger. the battle was worse than you thought. You and the team put up a great fight but ultimately was defeated and battered to death. No really, it was quite brutal.You wake up again on a pile of bodies and soon learn that you are an immortal. The same can’t be said about your comrades. Too soon? You are taken to the divine observatory where you meet and will be guided by a true god. Then introduced to another god for training and lessons and then you are let loose in the world. The gods in Skyforge are very different from each other and quite cool. Off course they are nothing compared to the one true God, Jesus Christ but in a video game these gods will have to do. 

It’s then you get to select your class. Now don’t worry. you don’t have to have just one and stick with it (you would know this if you read my previous blog on this game). You can right from the start actually have three classes to use and master. Paladin, Cryomancer and Lightbinder. These three are the perfect starting classes for any player to begin with. The Paladin is the sword and shield wielding tanker who attracts all the attention from enemies, takes all the damage but give out quite a lot as well. The Cryomancer is the hit hard but bruise like a peach attacker who destroys enemies with dangerous ice abilities from a distance. The Lightbinder is the light flashing support who always buffs up their team mates by enhances their power, shielding them from harm and looking good in the process. This means new players can fulfil any needed role. Off course there are many more classes out there. Much more…

Skyforge berserker - X35 Earthwalker

The full list so far is: Cryomancer, Beserker, Lightbinder, Monk, Slayer, Archer, Kinetic, Gunner, Alchemist, Knight, Warlock/Witch, Paladin and Necromancer. These classes are mostly very different to each other. Each class as their own leader god, abilities, play style and style as in looks. Now the classes can be purchased through in game currency or you can just dip into your real life wallet and get them straight away. Same goes for cosmetic stuff as well. So it’s really up to you. The option is there so don’t get mad.We love how unique the Necromancer and Gunner are. Others like Monks and Archers don’t seem as interesting but that’s for the gamers to decide.

There is literally a ton of things to do. There are invasions to counter and defend against, the campaign which takes you through the many provinces of Aelion and each area has their own challenges and objectives. Stories to discover and explore. Events to take part in and get a prize for progress, anomalies to set straight, guilds to join or form and off course climb the ladder to becoming a full super powered god and rule the battle field and maybe the world too. So like any MMORPG there is a lot of stuff to do and get started on. Leveling up each of your classes can be long that’s why players need to decide which classes they want as one of their mains for the many things ahead. 

Skyforge paladin vs cryomancer - X35 Earthwalker

Lastly there is the PvP battles. That;’s right. You are certainly not a god if you haven’t proven your might and power against gods how immortal are you really if you haven’t go the guts to clash with other immortals? Exactly! There are straight up team battles, you can challenge someone to a 1v1 duel  and even have battles that include golems who fight alongside you. Now in these matches there may be one or two moves you have for that class that cannot be used in PvP. Skyforge warns you of this in the description and hints concerning your moves and abilities so you will know which ones aren’t available. Some moves are only for PvE and some for PvP. You must use your skills and timing effectively to win as it can get heavily strategic in a second. That annoying Cryomancer hiding in the back with long range attacks and that sneaky Paladin who suddenly drops in next to you carving their name in your back as you try to run away. Beware the battles are tough.

Now Skyforge is definitely not perfect. For starters the levels and strength of players in battle aren’t equal. Meaning you can have a player who has been playing the game non stop go up against you in a battle making things much harder and in some cases unfair. Also Skyforge can be very confusing for first timers. Seriously when X35 Earthwalker himself first played the game, there was so much things to do and could try from the start that it got a bit confusing. Like what does this mean, what are those, why is this not available, what’s the difference between ‘Story’ and ‘Campaign’? Etc. Some classes actually don’t seem that useful or as epic as the others. Everyone thinks the Gunner class is awesome and who doesn’t love a good necromancer… but who chose the Archer? We haven’t seen a single Monk. Obviously they serve their own purpose and we do like that they are there but it’s clear some sound more awesome than others. Some players due to connection are just sliding around, teleporting and it does make battles annoying at some times. The mouth syncing bad in this game… Just saying. Some dialogue you ere isn’t in the text box or at times different words. Minor stuff but still stuff. Skyforge tells us to select our first mount but yet nothing is unlocked and available. It’s frustrating. It also takes a long time to unlock your first class outside of the starting three, unless you use your real money. We just think it shouldn’t take that long to get your first actual choice of a class.

Overall Skyforge is a great game. It does what a game should do which is provide entertainment for a long time. Off course this isn’t a real proper in depth review but it’s just our views and some  opinions on different things. The graphics in Skyforge are great. The music is very good, no doubt. Some of the music is just feels perfect for the large environment. World of warcraft and some others did not make X35 Earthwalker want to play them but Skyforge is the only MMORPG which we actually want to play. Skyforge is worth giving a try. It’s easy for new players to get into the MMORPG. Skyforge just might be worth checking out.

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Hellraid

Hellraid is a new first person fantasy action game developed by ‘Techland’. It’s said to be coming out this year but that’s weird as the year is soon over but we will have to wait and find out. it will be coming out on Xbox One, PS4 nd PC. Let’s take a look.

In Hellraid, you play a demon slayer who well… slays demons. This is a great career to have as the world has been invaded by the forces of hell. That’s how you know it’s serious. You have to close all the gates so no more demons can show up on earth through them. 

Hellraid does have character customisation and it’s said to be quite deep. not hugely deep like sims or but deep enough for it to matter. So select your armour, accessories and clothes. Then choose and combine active and pass abilities from a vast class-free skill tree divided into interwined branches of combat, magic and agility. So magic, melee and ranged combat is involved in Hellraid.

Hellraid sounds so simple and easy to predict already but sometime simple is what gamers need to make a game great but more importantly fun. Now the combat is the deepest and most interesting part. In terms of melee, you can counter, dash, parry, use shields and more. In terms of magic, you can cast lightning bolts, dangerous area of effect spells and off course shoot fire balls. In terms of ranged combat, there is throwing knives, explosives and even a crossbow. 

Now Hellraid has quite a bit to offer gamers. The enemies are said to be adaptive kind of like with the neighbour from the game Hello Neighbor. An advanced weapon crafting system. As long as they keep it simple it can’t go wrong. Three game modes… Arena, mission and story. They are making sure that we spend time in this game. Best of all the game is co-op. That’s right. slash and hack up demons, causing serious damage with up to three of your friends in all three game modes. No limits so far with Hellraid.

We checked out some gameplay and it so far looks really good. The action is what you would expect. Many enemies all wanting a piece of you. You can slash enemies in two with an axe, or smash skeletons in with a mighty hammer or burn things alive or freeze enemies solid with magic. You can switch between range, melee and magic at will and keep the pace of the fight going. The action is smooth and runs nicely.

Overall Hellraid looks like a very good game. Again, it is a simple game as in get out there and smash some monsters but it’s why it is fun. it’s a simple mission with a simple point but deeper game mechanics and systems. Some enemies adapt like learning to block certain strikes you like to do. The graphics are very good. The sounds and music are very good. The developers ‘Techland’   did a great job with this game. We at X35 Earthwalker want to see more of Hellraid. Now portals that open, can be closed but one thing that never closes down is… the ‘Earth Walk!’

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Aztez

 

Aztez is a beat em up game developed by ‘Team Colorblind’. It’s coming to Xbox One, PS4 and Vita next year but it’s already out on PC, Mac and Linux. Aztez isn’t an ordinary beat em up game as it has something interesting mixed in. Let’s take a look.

Aztez is set in the Aztec empire (in case you haven’t guessed already). Now according to history, the Aztec times were not a joke… let’s just leave it at that but in Aztez things are far more serious. Aztez is all about expanding and maintaining the Aztec empire. This isn’t easy as there are different events happening like violent outbreaks. This stuff is handled through turn based action. That’s right. Aztez is a hybrid. Turn based and beat em up. Sort of like Hand of Fate 2 but definitely not the same.

In Aztez, the Aztez are your elite close combat warriors who you can deploy on certain missions which players are going have to think carefully about this though as you have limited deployments. When it comes to combat and settling things like reasonable adults, Aztez then becomes a beat em up game. The beat em up side of this is said to be very deep. Lots of mechanics. and there are consequences concerning the empire. This is all because of a large and powerful enemy. this enemy is approaching the valley of Mexico. Do everything you can to win.

Aztez - X35 Earthwalker

Aztez is supposed to be one of those games, you can replay multiple times. Everytime you play, players will encounter different events, different rewards, spoils and challenges. Now the cities in the empire are all large. This is an empire that grows at the expense of others, what do you expect. Not only that, you can even enter the underworld. It gets crazier. You will face mythological enemies and historical foes. So historical as in other famous groups of people in history maybe. not sure but mythological creature basically means anything. The best thing though is that you can summon the Aztec gods who have immense power to completely stomp anyone who foolish enough to defy you.

We checked out some gameplay and it does look very cool. On the strategy turn based part of the game, the scrolling around is smooth, the details and how it looks are great. Information that players need are clear and displayed nicely. When it comes to combat again, information is clear. You can see and select what cosmetics you want your Aztez to have and decide what weapons to equip. There is lots of action players can do. There are light and heavy hits, you can dash like in Cuphead, you can grab enemies and knee them to the head, you can block, dodge, hover in the air as you attack, a combo counter and more. the combat is also very smooth and active and you can tell that things will get way more complex. Aztez looks good so far.

The combat is done very well. it isn’t simple the enemies walk up to you and take a scripted swing. these enemies move forwards and back, take attacks and have wide range of them. Enemies with spears can do long range attacks and multiple stabs. Those with swords can do heavy ground slashes. Others that have magic abilities strike in unrealistic ways. They have their own special attacks and it forces players to remember what certain types of enemies can do and how to handle or avoid each one. Some leap in the air and crash down, overs go in the air and bird dive down while others stay on the ground with a shield. The A.I combat has been done better than most games definitely.

Overall we at X35 Earthwalker think Aztez is a cool game. Graphics and sounds are very good. The combat is easily the greatest things about Aztez. There are some heavy consequences for failing missions and bad decisions in Aztez so keep that in ming gamers. The developers, ‘Team Colorblind’ did a very good job with this game. We at X35 Earthwalker believe Aztez is worth checking out thanks to it’s different approach and very active combat mechanics. Now the Aztez may be elite warriors but even they are no match for… the ‘Earth Walk!’

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Warhammer Vermintide 2

Warhammer Vermintide 2 is the sequel to Warhammer: End Time – Vermintide. It is a first person co-op action game developed by ‘Fatshark’. I’s coming out early 2018 for the Xbox One, PS4 and PC. The rats are back but wait… there’s more! Let’s take a look.

Warhammer: End Times – Vermintide was a vicious first person co-op that many gamers jumped into and slaughtered some rats. Like seriously, who likes rats? We don’t. In Warhammer Vermintide 2, those rats are back but wait… There’s more! The warriors of chaos are here! Even worse they have teamed up with the relentless Skaven ratmen. They have a dark pact and one goal in mind… to destroy humanity and do what they want with the realms of man. Clan Fester of the ratmen is really vexed with man for what happened at Ubersreik. This time they ain’t about to let a couple of humans ruin everything. They got friends who will make a difference.

The warriors of chaos are is made up of dangerous norsemen who’s clan goes by the name ‘Rotblood’. They are crazy and serve Nurgle, the god of pestilence. He sounds like a pleasant god doesn’t he. Who doesn’t want pestilence? Now they have one goal in mind and that’s to completely destroy the empire. They literally want to leave nothing behind. Now the warriors of chaos are quite a variety as some look humanoid and weird dangerous weapons like axes while others just look like deformed monsters with tentacles, horns and worse. Now imagine this force but teamed up with the ratmen. That sounds like a problem.

Warhammer Vermintide 2 - X35 Earthwalker

The heroes are back! The five from Ubersreik: Bardin Goreksson, Kerillian, Victor Saltzpyre, Sienna Fuegonasus and Markus Kruber are here but things are better than before. There are 15 unique careers  with their own play styles, own talent tree, active and passive abilities, access to unique weapons and equipment and adds depth to character progression. So be prepared to get in deep with your characters as there is much more experimentation to be done.

Now Warhammer Vermintide 2 has added some new things and really mixed some stuff up. This time the fight will be focused on Helmgart. There is also a new Spawn Director which makes sure that overtime you play through the game, it is different. The enemy spawning and formations are always changed up and pretty much unpredictable. There is a new and improved loot system. The rewards you get are completely connected to your hero and your the career you are currently playing. There is much more weapons and accessories in Warhammer Vermintide 2. Much more. So now character build will be more deeper, more to think about and off course more important.

It has been said though that matchmaking has been completely improved with a support for dedicated servers. this should make all the difference. Another new feature is something called ‘The Keep’. The Keep is the new head quarters for the heroes. The new base of operations. This is where all the tactical stuff happen. This is where all the planning is done as well. Here you decide what missions to go on. There is also a practice room where players can test and try out abilities, weapons and talents. We hope it’s like that special room in Dead Space 3 where you could construct and build weapons to test on Necromorphs with unlimited ammo. For those who are about showing off and war glory, you can also hang up and display your battle trophies.

There is also the ‘Heroic Deeds System’. this is new and will shake things up for even veteran players. The best way to explain this to use the exact words from the Warhammer Vermintide 2 official website, which says “Experience special scenarios and unique trials through the Heroic Deeds System. These consumerable quests will place you in strange new settings, dramatically change the mix of enemies you face, limit the use of weapons and abilities, or give you unusual mission objectives.” This sort of reminds us of the spartan ops from Halo 4 where there were full missions but nothing like the campaign and anything could sort of go in there. Let’s see how Warhammer Vermintide 2 handles this.

Warhammer Vermintide 2 - X35 Earthwalker

We checked out some gameplay and can confirm that things do look better. The combat still looks as stiff and not much mobility as before but the combat it’s self is different. The enemies seem to have slower heavy attacks and light fast attacks. Their amour seems to play more of a role as well. The heroes movements during battle seem more complex than before which will make fights more engaging and interesting. The graphics are definitely improved as the surroundings look great and the sounds of strikes and clashing with amour is also very good.

Overall Warhammer Vermintide 2 looks like a complete improvement over the prequel Warhammer: End Times – Vermintide. Graphics, sounds, combat, features, loot system, enemies are all taken to a higher level; however it hasn’t won us over at X35 Earthwalker. The first game didn’t impress us at all and we actually didn’t end up enjoying it. The combat felt so stiff. off course many enjoyed it and we are sure many will enjoy the sequel as well but we will need to see and know more to find out if it is our thing or not. The developers ‘Fatshark’ did a great job with this game. We at X35 Earthwalker will keep an ear open for Warhammer Vermintide 2. Now Warhammer Vermintide 2 may have new enemies but that still isn’t enough to defeat… the ‘Earth Walk!’

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