Centipede: Recharged is an arcade retro game developed by ‘Adamvision Studios‘ and ‘SneakyBox‘ and published by ‘Atari‘. Centipede: Recharged is said to be coming out the 29th of September 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Those horrible insects are back. We got to blast them. Let’s take a look.
Centipede: Recharged is an old school game brought back basically. Remember those fast moving long centipedes that tried to make its way towards you? Well it’s happening again. Seriously? Who likes centipede? They are horrible creatures with a nasty and dangerous bite. They are fast and have harmed people. So we should blast them. So yeah, that’s what Centipede: Recharged is about. Dangerous centipedes are coming your way and you need to blast them but in modern fashion.
As you can obviously see, Centipede: Recharged is modernised. There’s new visuals, new animations and off course some special effects and particle effects. Just think about what they did with Pac-Man Championship Edition 2 and some space invader games. It’s basically a remastering of the old classic games. Same thing basically but everything looks better and hopefully controls better. So those who are a fan of the original Centipede should automatically like Centipede: Recharged.
Yes we are aware that there are other bugs too like spiders and a scorpion but clearly the main enemies are centipedes and plus it’s the name of the game so give us a break here. We like the fact that local co-op play is here too. More games need these options. Good job Centipede: Recharged. So work together with a friend or family and crush those horrible bugs together. Two blasters are better than one… unless you are the one getting blasted. So remember that.
We checked out some Centipede: Recharged gameplay and it’s mostly what we expected. There’s challenges too. Well 30 of them. There’s an endless arcade mode too. So there is some replayability in there. We also spotted some power ups. That’s right, this isn’t the same Centipede you use to know. There’s power ups effects like bombing in a row, side shots and even scaring enemies away. There’s more too so it will be interesting to see what others do.
Overall Centipede looks like another nice modernised classic game. A simple job that so far looks done right. Again, if you liked centipede then you will most likely like Centipede: Recharged. It looks good but we expect more though. The developers ‘Adamvision Studios‘ and ‘SneakyBox‘ have done an alright job so far. We at X35 Earthwalker like what we see but expect more though. Now Centipede: Recharged might have dangerous bugs but those get easily crushed by.. the ‘Earth Walk!’
Ion Maiden is a new action first person shooter game developed by ‘Voidpoint’ and published by ‘3D Realms‘. It is said to be coming out in the second quarter of 2019. We know there’s an early access out already but we don’t care about that. Ion Maiden aims to bring back the old ways of first person shooters. Let’s take a look.
The story in this world of Ion Maiden is that there’s an transhumanist mastermind called Dr Jadus Heskel. He has a full fledged “cybernetic cult” with numerous members. He has released them into the streets of Neo DC. Off course this causes chaos, destruction and loads of problems. This is where the players comes in. Players control Shelly “Bombshell” Harrison who’s aim is to take down Dr Jadus Heskel.
Now Shelly isn’t a stranger to explosions as before these recent events she use to defuse bombs for the global defence force. but now she’s causing explosions in her battle against the cybernetic cult. Now Ion Maiden has a lot to live up to as it aims to bring back the style of the old first person shooter games like Duke Nukem 3D. If you couldn’t tell from looking at Ion Maiden, it has the retro style look as well.
Players can expect the old gameplay style too in Ion Maiden. Strafing left and right, running and gunning, all that good stuff. There is no regenerative health, just like in Ultimate Doom, so avoid getting hit at all times. There are no mandatory check points either, so players better learn how to survive. The levels are multiple paths you can take to complete levels and you can expect enemies around every corner who are quite trigger happy.
First person shooters like this need a wide range of weapons and options. Ion Maiden claims to have that. There are grenade launchers that can explode and release bullets like a shotgun, Shelly’s signature revolver which is more unique than your average Wild West gun, shotguns, dual wield sub machine guns, a cross bow, stun baton, grenades a chain gun and more. We hope Ion Maiden gets the weapon options right. Many games have guns that are clearly way better than others. Some guns will never get used unless the others run out of ammo. Options are a good thing.
There is some more stuff going on with Ion Maiden though. It won’t be simply running around. Players can climb, swim, duck and jump. Imagine jumping in ultimate Doom. Some guns have different firing modes and there are different types of ammo too. There are seven different zones to fight through and each of those zones have their own levels so get blasting, shooting and exploding and don’t forget the running.
We checked out some gameplay of Ion Maiden and it’s what we thought. It’s what any gamer who knows of Ultimate Doom and Duke Nukem 3D would imagine it would be. Run around, firing lots of shots, ducking and dodging incoming fire, discovering secret areas, finding new weapons, picking up health, gathering ammo and eventually facing the dangerous bosses that will be more than ready to fight.
Overall Ion Maiden seems like your old first person shooter game. It looks exactly like those old games but off course with some more modern ideas. We don’t think Shelly is cooler or better than Duke Nukem but she definitely sounds like the “bomb” (see what we did there?). The developers ‘Voidpoint’ have so far look done a good job with this game. We at X35 Earthwalker will be keeping an eye on Ion Maiden and see what it brings. Now Ion Maiden may have lots of guns and explosions but nothing hit harder than… the ‘Earth Walk!’
Super Destronaut DX is an action arcade shooter developed by ‘Petite gaming‘. It is coming out the 11th of July on the Xbox One, PS Vita and PS4. It’s also coming out later on the PC and Nintendo Switch the 13th of July. Super Destronaut DX is tiger and crazier than before. Let’s take a look.
Super Destronaut DX is all about bringing back that old retro arcade gaming feeling. Straight away gamers can tell what old legendary game inspired Super Destronaut DX. Another clue? Some have called it the king of games. Now you’ve got it. Space Invaders! Just like that game, here players will be fending off against a horde of aliens that keep trying to reach the ground.
Now the there isn’t that much differences between the two. The aliens however are of a much greater variety here with very different shapes. Some look serious while others look silly but all are fun. Now developers building a simple game like this need to keep things interesting and show that this game is different, worth playing. Well there are 30 different challenges to conquer in Super Destronaut DX. An online leaderboard for the many challenges and scores. 3 different game modes which are: Time attack, Classic mode and Hardcore. Whenever we hear hardcore we instantly think of Dead Space 2.
This game is all about the score though. Everything is about getting your score as high as possible and being in competition with players all around the world. So that would off course mean there are different scoring techniques that gamers must be aware of. Super Destronaut DX also has 2 player multiplayer. This is always a great idea for games like this. The best 2 player Space invaders game we ever played was Space Invaders on the PS1. There were different powerful bosses, different types of aliens with different attack patterns and effects, and off course different power ups and some upgrades. Super Destronaut has different weapon types as well.
We checked out some Super Destronaut DX gameplay and it’s what we though it would be. Sort of like what Pac-Man Championship Edition 2 did with Pac-Man, basically the same thing but better music, better visuals, crazier and modern. We are really enjoying the music though. We don’t like the narrator voice (Barry Dunne). We saw the homing missiles shots, spread shots, explosive shots and more cool features. This game looks cool.
Overall Super Destronaut DX looks really interesting and fun. It’s basically what you would expect from a game like this. There isn’t much really to say about this though. It’s that simple but got content. The graphics and visuals are very well done indeed. Once again, the music is great. The developers ‘Petite Gaming’ did an excellent job with this game. We at X35 Earthwalker look forward to seeing this game hit the stores and how gamers will receive Super Destronaut DX. Now this may be an upgrade but it still isn’t on the level as… the ‘Earth Walk!’
Streets of Rage is one of those games that many played back in the day on the Sega Genesis. X35 Earthwalker himself was one of those who played this legendary game. Quite recently Streets of Rage was made available on the Xbox One. This was the perfect invitation to play the game again. So what do we think about it? Take a look.
Streets of Rage gets straight to the point. The slowly scrolling text explains the whole situation quickly and simply. Basically a city is full of chaos because of a criminal syndicate who controls everything, even the police. The leader is Mr X and he’s caused villains and crime to sky rocket. No one is safe (Will someone please think of the children!). Three cops vowed to work take to the streets, clean it up by romping all the villains trash with their fists and put a stop to all this evil. They will clean up… the Streets of Rage. You’ll never find a more wretched hive of scum and villainy.
Remember that this game came out in 1991 so you have to accept how simple it is. Players can pick from three characters: Adam, Axel and Blaze. Their stats are displayed simply with a ‘A to B’ ranking system for three categories: Power, Jump and Speed. Power is how much damage they do, Jump is how high they jump and how good their jump attacks are and Speed is how fast their movement is. Now Adam and Axel do the most damage. Adam and Blaze have the best jumping attacks and height. Overall Adam is the strongest character as he excels in the two categories that actually matter. Blaze will there for be the weakest but streets of Rage has been designed in a way that all three characters are still useful, feel different from each other and can beat the game with skill.
Adam is a boxer and so his attacks are more simple and rely on his strength. Axel is a martial artist so his attacks are quicker and more technical. Blaze does Judo so her throws rely on those use your opponents weight against them, plus she does some cool flip attacks. Each of the characters can grab and throw enemies or grab and slam the enemy on their head by lifting them completely of the ground. All can grab and land powerful strikes which best to follow up with a throw after two strikes for maximum damage. All have a jumping attack which is useful against rushing enemies or groups of enemies in a line. All also have a rear attack which basically lets your character quickly do a strike behind them to hit whoever is dumb enough to sneak up on you. Lastly all can call in a powerful artillery strike from a fellow police officer which defeats all enemies on the screen but just damages bosses.
There are eight stages to clear and each one is littered with lots of enemies. The enemies are simple but do their job. There are the standard dudes who can hit you with the simple right, right, left jabs. There’s a guy who like to throw you and at times slide into you smoother than M. Bison from Street fighter. Also a woman who thinks it’s funny to whip people. A martial martial artist who specialises in flips and kicks. Lastly a juggler who juggles fire, axes and then throws them at you (what a neat trick). It gets worse. As you progress through the Streets of Rage, you will encounter improved versions of the enemies you have faced so far. So the standard blue jacket dudes then become green and then red. The throwing guys get purple and then green outfits. The whipping women find black and lastly green clothing for the occasion. The martial artists graded up to having red and then a cool black and red uniform. Lastly the jugglers just find some alright black clothes. The improved versions have more health and more aggressive as they attack more frequently.
Each stage also has a boss who can be a serious threat. Stage one is where you face the boomerang hunter (we are giving them our own names) who has a lengthy kick and throws his boomerang which of course comes back, so watch out. Stage two is the domain of the claw hands man, basically a wannabe Fredy Kruger who is has a crazy technique to avoid jump attacks. Third stage is where the wrestler is, who does heavy damage with a running single punch. The fat man boss is hanging out in stage four. They breathe fire and forget about throwing this big boy. Stage five just so happens to have the twins who were enjoying their cruise. They are over powered. Stage six the hand claw man makes a return. Stage 7 has no boss but stage 8 has every boss you have encountered already, all ready for the rematch with off course the final boss, Mr X himself waiting and ready.
Bosses are seen by many as too hard and unfair. This is mainly due to the fact that almost all of them almost always hit you first due to their greater range and fast attack speed. It’s true. if you take these bosses head on, they will mostly likely kill you first. The best trick is to approach them from they sides by coming in from higher or lower on the screen. This will allow you to dodge many attacks and even allow a free grab on the boss themselves for big damage. Players should call in their police officer when they are needed. Don’t just save it for the boss at the end because if you die, that police call is wasted and you’ll get a new one. If you get surrounded or having a hard time against mob of enemies then use your police call ability to clear them out. It’s there to help you. Don’t just grab every health item you see. Instead go as far as possible while keeping the food on screen, their may be a fight next, where you take damage and now the food is useful. Also save the meat that at the boss fights until you are low on health. Bats and pipes are useful weapons and should never be passed up. The knife is also good but the bottle, not so much.
Maybe the best thing about Streets of Rage is the music. We are sure that pretty much everyone can agree that the music is amazing. Like seriously, who was the guy working in the studio. He clearly had too much fun. The boss music might just have to be our favourite but the music on level four is too smooth. The music is awesome. The controls are good and work very well allowing for reactions and quick actions. The bosses are creative and difficult without the right knowledge.
We have a few complaints though. The twins however are the most overpowered bosses in the game and even good players struggle tremendously against them. When it comes to stage eight, many players and have fallen to them right outside Mr X’s doors. It’s frustrating, especially when you don’t have the police call ability to help you out. They have no clear weakness at all. They always out grab you, they at times grab you through your attacks or at the start of their jump. Last complaint is why do you still have to face both the sisters even in single player. Everyone other stage sends one boss against the one player but the sisters always come together making it a two on one battle. It should be one on one like with all the others but it’s still a challenge though.
Overall Streets of Rage is an awesome game and certainly worth playing today. You will have lots of fun fighting your way through the streets, trying out different combos. There are some hidden tricks in the Streets of Rage games that players will have to discover. We also heard that their is a secret ending for Blaze but it’s a bad ending. We won’t spoil anything but it’s worth checking out. Now the Streets of Rage needed to be cleaned up but one thing that doesn’t need cleaning up at all is… the ‘Earth Walk!’
SEGA Genesis Classics or also known as the Sega Mega Drive Classic collection is a new collection developed by ‘Sega’. It’s coming out the 29th of May on the Xbox One, PS4 and PC. This collection has a ton of games. Let’s take a look.
The SEGA Genesis Classics is a collection containing more than 50 retro classic games. So if you are one of those gamers who played SEGA games back in the day then this will bring some memories.
Some of the games players will find in this collection are:
Ecco the Dolphin
Shinobi III: Return of the Ninja Master
Space Harrier II
Alex Kidd in the Enchanted Castle
Super Thunder Blade
Galaxy Force II
Sword of Vermilion
Virtua Fighter 2
Ecco: The Tides of Time
ESWAT™: City Under Siege
Golden Axe II
Landstalker: The Treasures of King Nole
Wonder Boy III: Monster Lair
Streets of Rage 2
Golden Axe III
Phantasy Star II
Phantasy Star III: Generations of Doom
Phantasy Star IV: The End of the Millennium
Dr. Robotnik’s Mean Bean Machine
Streets of Rage
Shining Force II
Shining in the Darkness
Sonic the Hedgehog
Sonic the Hedgehog 2
Sonic 3 and Knuckles
Sonic 3D Blast
Toejam and Earl
Toejam and Earl in Panic on Funkotron
Streets of Rage 3
Revenge of the Shinobi
Wonder Boy in Monster World
Overall, this collection basically offers exactly what it says on the tin. Once again, old fans of the Sega will love this. Sega did a great job with this collection. Now the SEGA Genesis Classics may have over 50 games but an army of 50 certainly isn’t enough to stand up to… the ‘Earth Walk!’
Deep Ones is an action arcade style platformer developed by ‘Burp! Games’. Deep Ones is coming out on 11th of April for Xbox One and 28th of April for Nintendo Switch but already out on PC. Don’t expect fancy graphics here it’s all suppose to be retro looking. Let’s take a look.
The story of Deep Ones is that the main character, who looks like a deep sea diver from Scooby doo, was in a his submarine but had a crash. Why? because of some giant red Octopus who has issues. Basically it has a need to just destroy every traveller that he comes across. Our character Diver, it’s just some tourist or simple traveller. He goes out to traverse the bottom of the ocean. Enter the darkest parts of the ocean and cut his way through the dreaded… sea weed that is in his path.
Now off course it ain’t that simple. Diver will have to face the monsters of the unknown… monsters of the deep in order to get his submarine back. So what the red octopus left it intact or something? The game does encourage you to take in the sights as there are some landscapes that are worth viewing (we will be the judge of that). Not only that, but there are some others down there who can become trustworthy allies to aid you in your survival and have stories of their own to share with the player.
Deep Ones is said to have a philosophical storyline so expect some thinking to take place. Like why does the ocean have too have water and why are their creatures in the deep? It really makes you think (not really). maybe that’s also why it’s called Deep Ones… because it’s real deep. If you couldn’t tell, the visual presentation of the game has been inspired by the ZX Spectrum. That explains the colours and lines etc. Pretty cool. We at X35 Earthwalker do like how it is presented.
The last thing but most likely the most unique and cool thing about Deep Ones is the fact that it’s said to have multi-genre parts. So basically the game is mainly platformer yes but there will be parts in the game where things get mixed up and other genres get introduced. There will be a part where you will not be on foot but riding an animal and firing like a chase, then there will be a moment where the game will be like a shoot em up for example. This honestly sounds cool so let’s hope that was executed well.
We checked out some gameplay and it looks like a retro styled action platformer. It’s off course nothing special or amazing but it does look like it’s made well and it’s doing it’s own thing. There are many enemies that all have their own behaviour and attack patterns. You can use a harpoon like gun and there is a even a sword for melee combat. Expect boss enemies as well which have predictable patterns but that was how the old games use to be like. Get the pattern and then exploit it. Nothing wrong here so far.
Overall Deep Ones sounds like a good game. According to the reviews we have seen, most say that it is good and has been recommended as well. The controls are said to be sort of bad but that’s probably difficult controls to replicate some of the games of the old times. Who knows. The graphics are nice but the music stands out much more. The developers ‘Burp! Games’ did a great job with this game. We at X35 Earthwalker aren’t interested but we do suggest that gamers take a look at it for themselves. Now a giant red octopus is bad, but it ain’t good enough for… the ‘Earth Walk!’