Grid battlefield combat. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Lost Eidolons: Veil of the Witch is a turn based role playing game (RPG) developed by ‘Ocean drive studios‘ and published by ‘Kakao games‘. Lost Eidolons: Veil of the Witch is said to be coming out 9th of October 2025 on the Xbox Series X/S, Nintendo Switch and PS5. X35 Earthwalker is the best at turn based games and knows what they need. This game has some things worth checking out. Let’s take a look.

Crazy powers. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Lost Eidolons: Veil of the Witch is keeping it simple. The story is you are a stranger, a traveller who was shipwrecked on an unknown island. An island that has a ton of problems. Described as “besieged by the dead”. Nice location. Worse is that your memories are lost and scattered. Typical. What’s even more worse is that there’s a witch… but this witch has no lion or wardrobe. She apparently is in a realm that between life and death. It’s not clear exactly what she wants but she makes you an offer. Serve her and fight for her. Bring death and destruction to her enemies. In return you get power. Envious power.

Hazard zones. Lost Eidolons: Veil of the Witch by X35 Earthwalker

So what do you have to do in Lost Eidolons: Veil of the Witch? Fight, fight a lot and fight some more. This is how you will survive. So much danger and unfriendly tings out here. Turn based strategy game remember. It has the grid structure as well. So plan your moves, take your time, think ahead, maximise your options and dominate you foes. Now there’s going to be a variety of foes and we hope so as that’s needed of games like this get boring fast. Players can expect the fallen and even imperial cultists.

special attacks. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Lost Eidolons: Veil of the Witch also has a rougelite system. Death isn’t final or even that bad when you think about it (we didn’t join the death cult) because when you die you have the opportunity to become more powerful and have more options for your next adventure. There’s also such encounters that require choices and decisions. These can shake things up in the battles, even how they end and events to come.  

Diverse characters. Find and collect allies. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Definitely liking the diversity of characters here in Lost Eidolons: Veil of the Witch. On a design basis this looks really good. You love to see it, yes you do! YES, YOU, DO!! We know just hope they are likeable or interesting characters that we gamers want to use or interact with. Oh and don’t forget to enchant their items, gear, weapons etc. Ny the way, what are your thoughts on the witch? You trust her? 

Encounters. Lost Eidolons: Veil of the Witch by X35 Earthwalker

We checked out some Lost Eidolons: Veil of the Witch gameplay and it’s what we expected for the most part. We do like the differences here that help make this stand out. Great combinations here. The rougelite style with the encounters really shakes things up. The graphics are good for this game type. The animations are great as well. Defined attacks for sure. We certainly like the art of the character on screen when doing a special attack. Very well designed and epic too. The story is all new. It’s not the same as Lost Eidolon games. It’s different so pay attention to it. We like the many options and tools to use. Permanent upgrades of course. There’s also weapon affinities and elemental interactions for players to take note and advantage off. There’s even environmental hazards as well. Push them in fire.

Overall Lost Eidolons: Veil of the Witch looks like an excellent game. It’s looking like it might be difficult for real and actually fun too. Good combination there. There’s interesting design characters and some attractive ones too. Bonus points. The enemies that we have seen so far are looking quite vicious or dangerous. Nothing scary off course but doesn’t have to be for this one. The developers ‘Ocean drive studios’ have done an excellent job so far. We at X35 Earthwalker are going to keep an eye out for this game. We have a favourite character already. Now Lost Eidolons: Veil of the Witch may have a dodgy witch but she ain’t a problem for…  the ‘Earth Walk!’

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SWORN. Pick your upgrade. X35 Earthwalker

SWORN is an action rouge like game developed by ‘Windwalk Games‘ and published ‘Team 17‘. SWORN is said to be coming out the 25th of September 2025 on the Xbox Series X/S, PS5, PC and Nintendo Switch. X35 Earthwalker always welcomes co-op games. SWORN is here to bring more co-op with action. Let’s take a look.

SWORN takes place in the world of avalon. Camelot. A fallen camelot. Arthur has somehow been corrupted. not just him but also his knights. The knights of the round table. Major league people right here. Your job is simple, reclaim camelot. Face the knights of the round table, defeat them all and make your way to arthur himself. Get ready.

SWORN. fighting through a level. X35 Earthwalker

The best thing about SWORN is that it’s a co-op game. A co-op action rouge like. This means you can play with others. Now there was some debate own whether the game is local co-op. Let’s just say it has to be. If it’s not then X35 Earthwalker will not pay this game any mind at all. Local co-op is such a big deal to gamers. We need more games to move like this. 

SWORN. Selecting your path. X35 Earthwalker

You can play solo off course and challenge yourself to a series of high class bouts. Obviously playing with others means players can get creative and combine their strengths and abilities for maybe some broken combos. Games like this normally has lots of options. Don’t forget that you are a soulforged knight. Not a regular bum. If you see a beacon of avalore, then use them to take things to the next level.

SWORN. Decide between lords. X35 Earthwalker

we checked out some sworn gameplay and it’s not really what we expected. It does look cool though. There’s a bunch of characters to meet and interact with. Friendly allies and off course foes… all from “arthurian legend”. You can off course be on good terms with some characters and even become their friends. They can teach you too. You can swear fealty to fae lords, which can lead to blessings. There’s over 200 of them. 

Overall SWORN is looking like a great game so far. The local co-op is what going to make people go for this game or not. The art style is not our kind of style but it is being done well here. We do like the style of this game though. There’s a lot to do here. It’s clear from the design. The animations are great and the graphics are good. More interested in the lore, the characters and the interactions with them. The developers ‘windwalk games’ have done a great job with this game so far. We at X35 Earthwalker will keep an eye out for this game. Now SWORN may have a round table but it’s not round enough for… the ‘Earth Walk!’ 

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No, i'n not human. X35 Earthwalker

No, I’m not human is a indie thriller like game developed by ‘Trioskaz’ and published by ‘Critical Reflex‘. No, I’m not human is said to be coming out the 15th of September 2025 on the Xbox Series X/S, PS5 and PC. X35 Earthwalker likes a good mystery at times when done right. No, I’m not human is out here trying to be unique and bring a new experience. Let’s take a look.

No, I’m not human is basically earth but things are messed up. The sun is way hotter than normal. Lethal even. You can’t go out during the day because you’ll die. So you can only come out at night. Yet at night, the beings known as visitors show up and kill people. You are a survivor and staying in your home. At night people show up to your door looking for shelter and help. It’s up to you if you let them in.

No, i'n not human. X35 Earthwalker

The problem is, that person could be an actual person.. or a visitor. You have figure out if they are a human or not. If invited in your home, then you need to double check and examine them just to make sure. Like checking their eyes, their finger nails, arm pits etc. If they are found to be a visitor then shoot them. If a visitor is in the room with a human then the visitor will kill them. 

Logically the safest thing to do is to be alone since you don’t want to be alone with a visitor. Problem though is that being alone is dangerous as you have no one to watch your back. We know for a fact that there’s a specifically dangerous visitor known as ‘the intruder’ who likes to attack people who ARE alone. So prepare and keep that in mind. 

No, i'n not human. X35 Earthwalker

No, I’m not human is cool in the sense that it’s trying to be different from horror games that use the usual horror tactics like jump scares, loud music and dark rooms. No, I’m not human isn’t using those. Also explains why it’s not considered horror really and more thriller. No jump scares. Just unique creepy art style and drawings of people. Some look like actual freaks. All done on purpose.

No, I’m not human has such a simple premise and clearly got some inspiration from games like papers please. The demo has been tried and enjoyed by many people but it also revealed some instances that don’t make sense in the game. Hopefully more explanation will be given concerning the visitors themselves as there are some unclear elements for sure.

No, i'n not human. X35 Earthwalker

We checked out some No, I’m not human gameplay and it’s what we expected. Very simple, very slow paced and easy to understand. The visitors are not scary at all, nor is the intruder but it’s the suspense, the worry, the wonder if you made the right choice. It’s waking up tomorrow and checking on your guests to see if everyone is alive. It’s not our kind of game at all. Many gamers are interested init and looking forward to jumping in. 

Overall No, I’m not human looks like it’s going to be a good game. We don’t like the art style but it makes the game stand out. From what we have seen it doesn’t seem like the game goes far enough in terms of creativity concerning messing with the players sense of trust. Some things are too pattern. Hopefully there will be more interesting characters as well and not just a group of weirdoes. The developers ‘Trioskaz’ have done a good job so far. We at X35 Earthwalker will just have to hear what this game delivers for the players. Now No, I’m not human may have visitors but these visitors are obvious to… the ‘Earth Walk!’

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Hollow Knight: Silksong. fourth chorus. X35 Earthwalker

Hollow Knight: Silksong is a metroidvania style action adventure game developed and published by ‘Team Cherry‘. Hollow Knight: Silksong came out the 4th of September 2025 on the Xbox Series X/S & Xbox Game Pass, Nintendo Switch 1 & 2, PS5, PS4 and PC. X35 Earthwalker has dived into Hollow Knight: Silksong and has a lot to say already. This game is excellent and has more silk for us to encounter. Let’s talk about this.

Hollow Knight: Silksong right off the rip is so far an excellent game. So much has happened already and this game doesn’t show mercy. Yes Hollow Knight: Silksong is a hard game. Don’t listen to fake aura fools who say games like this isn’t hard. It’s a hard game. It’s obvious but players are controlling Hornet. A character those who played Hollow Knight would know. She is basically attempting a climb. Reach the peak and demand some answers. Already X35 Earthwalker likes Hornet as a character. She is polite, comes off as mature and easy to get along with. Calling people sir and speaking with respect. She’s also dangerous and powerful. Liking Hornet so far.

Hollow Knight: Silksong. Hornet. X35 Earthwalker

The enemies work together in terms of design to ruin your day. They are placed to be annoying and can drain your life real fast. There’s even bigger enemies who hit you for two points of damage. Now of course when you can increase your health it will be less of a problem. The average player will have a tough time. Now remember when we said that Hollow Knight: Silksong is a metroidvania type game. These games have their patterns. You start off with no powers and abilities. you lost them all somehow or can’t use them. She off course must find abilities to get stronger and reach places they couldn’t reach before.

Now the game has overalled been a good treat. We like metroidvania games and most are very good. The biggest issue so far with Hollow Knight: Silksong is the bosses. There was one boss in particular who was a bad boss and not fun to fight. Its issue was that it had too much health. The bosses before and after weren’t a problem. This shows that a few things lacked good design. Besides that boss things are very good and challenging. There’s one quite scary dark boss that’s like a bat even had a cool feature. If you meet and talk with a certain character that character can join you in the fight against the horrible monster. That was cool and reminded us of instances in Elden Ring. This was cool to see.

The whole crest system is a welcome thing. It changes up how you attack, your attack rate, downwards attack and what tools you can equip. We advise players to try them all out. You could get surprised. X35 ended up switching his crest and staying with it for a good while. Use those memory lockets to unlock slots for additional tools. This allows players to actually create a build of sorts and even switch up depending on the boss or threats you are facing. The down attack does matter as some are harder to control. So when you want to bounce off the red flowers. There’s even a challenge area based on that. There’s many crests. So experiment and give things a chance. Search the world and get what you can.

Hollow Knight: Silksong. Title screen. X35 Earthwalker

Overall Hollow Knight: Silksong is an excellent game without question… but yes, Hollow Knight: Silksong is definitely overrated. People acting like it’s the greatest game ever and better than everything before. Not close. Yes, it is excellent and a good time for sure. Right now the game is feeling like a solid 9/10 right now. Very few errors. Respect the game for sure but calm down. We are looking forward to more of what Hollow Knight: Silksong has to offer… whether silky or not. We know it’s going to be great. Unlike the first Hollow Knight game, the story is sounding actually interesting. Talking to the pilgrims, the singing characters and different locations and trials and faith is so cool. X35 Earthwalker will conquer this game too. Now Hollow Knight: Silksong may have singing bugs but they don’t sing as good as… the ‘Earth Walk!’ 

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Cronos: The New Dawn. X35 Earthwalker

Cronos: The New Dawn is a third person survival horror game developed and published by ‘Bloober Team‘. Cronos: The New Dawn is said to be coming out the 5th of September on the Xbox Series X/S, Nintendo Switch 2, PS5 and pc. X35 Earthwalker conquers survival horror games easily. Cronos: The New Dawn is presenting a big presence. We hope it delivers. Let’s take a look.

Cronos: The New Dawn is set in eastern european but more specifically Poland. So you just know things are going to be weird. Poland is weird. Even weirder though is what’s going on. Time shenanigans. “Survive the future, salvage the past.” 1980, remember that date. Will help explain some things. Players control a traveller and they have to prepare for the future by finding key people in the past. Sort of like changing and fixing what’s to come. You have the means to do it. Seriously, just look at the future and you’ll understand why.

Cronos: The New Dawn. X35 Earthwalker

Cronos: The New Dawn will obviously remind players of other third person survival horror games like Dead Space and current best one, The Callisto Protocol. So off course Cronos: The New Dawn has to stand out and do some things differently which it does. X35 Earthwalker has released a podcast episode talking about Cronos: The New Dawn and some more specific information. This is going  to be a whole new experience. Darkness, monsters, ammo scarcity and management. Easy to die and challenging to survive. How challenging though is a question.

How difficult will the game be. From what we have see of Cronos: The New Dawn, the enemies hit quite hard. Especially the big ones. We like the impact of hits in this game. The effects as well with the blood and the damage received. How out shots register on enemies seem a bit weird currently. we need to see clearly that we are doing something to the enemies. The classic stomp to collect items and break things is here as well. So make sure to stomp on everything, especially enemies.

Cronos: The New Dawn. X35 Earthwalker

Speaking of enemies, in Cronos: The New Dawn, they are suppose to be unique. First of all they there is confirmed some variants of them. Spikey/spiny ones that hit harder thanks to the spikes. do not allow yourself to be harmed by them, no matter what’s going on. Then there’s the armoured ones who have like one weak spot that’s revealed. hitting that is the only way to go about it. Then there’s the big guys who throw their weight around… mainly at you. One smack from them will rearrange your face. worst of all is the ability the enemies have to merge. They can and will try it. Make sure to stop them.

Cronos: The New Dawn. X35 Earthwalker

We checked out some Cronos: The New Dawn gameplay and it’s what we expected. It’s going to be a tough, dark and horror adventure. No X35 Earthwalker himself won’t find this game scary but others will. We like the merging of enemies to form bigger and more powerful ones. Players need to manage their ammunition and resources. If you don’t have the flamethrower then you might be in some big trouble. We like the settings, the lighting, the uncomfortable atmosphere and the survival elements. We do wonder about the smoothness and agility of the traveller. That does matter in smaller spaces. Hopefully all effective weapons. Some games have guns that are pointless or easily replaced by another.  

Overall Cronos: The New Dawn does look like it’s going to be an excellent game so far. What we straight up don’t like is how not intimidating the enemies are. Just by looking at them we do not find them scary. The other thing we hate is the helmet of the traveller. We hate it and how it looks. Outside of that we are liking what we are seeing so far. Don’t forget to check the Xbox games con for gameplay of this fame as well. We want spooks, some darkness and great action. The developers ‘Bloober Team’ have done an excellent job so far. We at X35 Earthwalker will keep en eye open for this game. Cronos: The New Dawn may have merging enemies but their merged forms are useless against… the ‘Earth Walk!’

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Metal Eden numerous IDC forces oppose you

Metal Eden is an Action first person shooter game developed by ‘Reikon games‘ and published by ‘Deep Silver‘. Metal Eden is said to be coming out the 2nd of September 2025 on Xbox Series X/S, PC and PS5. X35 Earthwalker truly enjoys a good sci-fi. Metal Eden is truly going futuristic with the action here. Let’s take a look.

Metal Eden is clearly set in a futuristic world where so much is happening. Metal Eden takes place in a city called Moebius. This city use to be a great place for humanity. A home but it has changed. Described as a trap. Who’s to blame… the robots off course! Well the Engineers run the city. You are Hyper unit Aska. An advanced battle android. There’s quite a bit going on in this cybernetic robot filled, sci-fi world as there’s more than just Moebius. As there’s also the Hive tower, Vulcan (world below) and even project Eden. After all, why are they focusing on the human’s cores? 

Sci-fi world and cool looking locations

As Hyper unit aska, your purpose is to protect. Your greatest strength is apparently recon missions. You have your own core, a phantom core. Definitely a mobile fighter as you can run along walls, grapple around and off course dash. Even use a jetpack and gravity hooks. All this is needed for sure. For the IDC (Internal Defence Corps) is in your way. Just blast through them or preferably out parkour and manoeuvre them. You even have the means to transform into the Armoured ramball which gives you the means to straight up take these foes on.

Metal Eden hyper unit aska has been deployed

So simply put, you’re a Hyper unit, specifically ask, handling business in moebius, fighting through the IDC, extracting human cores and looking for the engineers. Got that? Good. Right of the wall we definitely like the environment. The whole setting instantly shouts futuristic and tells you how futuristic we are talking about. The robot enemies of the IDC have some cool and interesting designs. Especially the bigger ones. Drones make sense and you just know their lasers are annoying. We hope that Metal Eden does show through the action that your mobility is the best approach here.

Metal Eden robotic foes in cybernetic warfare

We checked out some Metal Eden gameplay and it’s what we expected. We definitely like how good this game looks visually. The graphics are excellent and the effects on certain attacks and explosions are pleasant to look at. Work has clearly gone into this game. It looks very different too. Off the top of your head, I challenge you to name a game similar. The action is real. The mobility is effective but we hope the amount of freedom is high enough, especially with grappling and the jet pack. If we are a hyper unit then make it feel and look like it. Fun factor is a top priority. Weapons are looking epic with then effects, hit scan speed single fire weapon, lightning arc tracking and even status or elemental inflicting blaster. Good to see.

Overall Metal Eden looks like an epic game of good fun. Even the trailers show how much they are putting into it. We want to see these cool games do well. Now concerning the story we hope that there’s real substance here and they don’t take the typical sci-fi approach. We got robots and a home for humans that got ruined basically and core stealing but will the engineers actually be interesting or predictable? We will have to see. Weapon concern is real here. Big sci-fi future means creative room is big. They look cool but what about the quantity of weapons. There’s a lot to look out for and look forward too. The developers ‘Reikon games’ have done an excellent job so far. We at X35 Earthwalker are keeping an eye out for this game. Metal Eden may have hyper units but they are all simple toys in the eyes of… the ‘Earth Walk!’

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Boris: Lone Wolf X35 Earthwalker

Bendy: Lone Wolf is a action rougelike horror game developed and published by ‘Joey Drew Studios’. Bendy: Lone Wolf is said to be coming out the 15th of August 2025 on Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and PC. X35 Earthwalker likes to see something different being done with games. Bendy: Lone Wolf is trying to shake things up for sure. Let’s take a look.

Bendy: Lone Wolf is definitely different from Bendy and the ink machine usual style. It’s a different genre all together really. Players control Boris, everyone’s favourite. He has to get out there and go deep into the corridors of Joey Drew studios… and maybe beyond. What’s worse is that these corridors are randomly generated. So you know the replayability is there. Boris is searching for supplies and any horrible truths. Dark truths. Off course this won’t be easy.

Boris: Lone Wolf and monsters in a room. X35 Earthwalker

That is why Boris must also find weapons. There are monsters here. The “cartoon creeps” are here and want to take Boris out and take him away. So don’t just swing on them, time your attacks. A game like this just has to have traps. It does. These traps off course are bad for you but you can use them against your enemies too. So get tactical with it. So make sure to dine those weapons, as things will only get harder and you will need something better.

Boris: Lone Wolf has traps around. X35 Earthwalker

That’s not all. The ‘ink demon’ is here. Would not be the same with it. This ink demon is apparently stalking Boris. It’s almost everywhere. With the dark puddle foes you can fight back and smash them but with the ink demon… you must hide. Run if you can but most definitely hide. Just listen for the inky heart beat. Once you Hear it, well, you know what to do. Boris: Lone Wolf makes it clear of his presence.

Boris: Lone Wolf and the ink demon stalking. X35 Earthwalker

We checked out some Bendy: Lone Wolf gameplay and it’s what we expected.  Those who like wanted a break from the first person action will be happy. Watch and control Boris from different angles. Rotate the camera for better visibility. Plan and make sure you know where you are going. Smack those foes, and smack them good and ard (hard). Don’t forget about the iconic bacon soup. Drink up and keep Boris full. This is definitely looking cool. A whole different adventure. 

Overall Boris: Lone Wolf looks like a great game so far. We like first and foremost that it’s something completely different and it’s Boris. Who doesn’t like Boris? We just hope that the so called horror aspect of this is actually good. The game definitely doesn’t look scary. The ink demon hasn’t been scary since the first Bendy game. Hopefully;ly they can do better here. The graphics are very good for the Bendy style. The lighting is excellent and effective. Boris animations make sense for his character. The developers ‘Joey Drew Studios’ have done an excellent job so far by the looks of it. We at X35 Earthwalker will keep an eye out concerning this game. Now Boris: Lone Wolf may be about survival but it cannot survive… the ‘Earth Walk!’

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X35 Earthwalker Maiden Cops street brawl

Maiden Cops is a 2D action beat em up game developed and published by ‘Pippin games’. Maiden Cops is said to be coming out the 30th of July 2025 on the Xbox Series X/S, Xbox One, Nintendo Switch, PS5 and PS4. It’s already out on PC but clearly nobody cared. Hopefully things change now that it’s coming to consoles. X35 Earthwalker does enjoy beat em up games from time to time. Hopefully Maiden Cops is the action that gives options and fun. Let’s take a look.

Maiden Cops is off course an arcade style game. The story? Well simply. The place is called maiden city. There’s a secret criminal organisation called ‘The Liberators’. They all about ruling the city with the usual fear, violence and a bit of chaos. So your job as one of the maiden cops is to tackle the crime. Tackle it legally… which means with your fists, feet and maybe tail?!

X35 Earthwalker Maiden Cops police station

The main stars of Maiden Cops are off course the maiden cops policewomen themselves. Pick from Meiga Holstaur, Priscilla Salamander and Nina Usagi. These three are very different in character and fighting abilities. Meiga is the most powerful member thanks to her huge strength but gentle and shy. Priscilla is the fired up cheery rookie who is about that action. Nina is the leader, most experienced and very efficient. Pick your favourite girl and put your fists up in pixel graphic style.

X35 Earthwalker Maiden Cops boss fight

Experienced players of games like this, especially if you played Streets of Rage 4, understand just how chaotic and brutal these games like Maiden Cops can become. Sure easy difficulty is well, easy; however it becomes the exact opposite with increased difficulty and overwhelming. Maiden Cops is said to have its own soundtrack so definitely got to check those out. We wonder just how crazy this game will get. Also curious of it’s limits.

Maiden Cops did get improved as there’s a 2 player mode. So yeah, grab that friend and get to work beating up criminals. There’s also unlockables, as in music, trophies, images and even outfits. ?So there’s something for players to work towards. We hear there’s also “well-crafted storyline” and it’s quite humorous too. Motorcycles too. 

X35 Earthwalker Maiden Cops special move

We checked out some Maiden Cops gameplay and it’s what we expected with a few surprises. The gameplay is normal for games like this. There’s weapons that have durability but there’s settings for weapons and more which allows players to customise their experience to some extent. The waifu characters are cool but we wonder what level the fan service will be at. We also wonder about the character stats and move set. Nina has the same move as skate from streets of rage 2 to jump on the shoulders of enemies and punch their heads. The character profiles are really cool and must be earned. Lots to do in this game.

Overall Maiden Cops looks like a fun and good game so far. 2 player mode is a must off course. So glad they have that. always like the idea of unlockables. There’s also cheats that can be enabled or disabled. Obviously Meiga is the best but the world creativity and character designs is good. We are seeing mostly W’s with this game. Just looks like beat em up fun. The developers ‘pippin games’ have done an excellent job so far. We at X35 Earthwalker will keep an eye open for this game. Now Maiden Cops may have strong fighting policewomen but they aren’t tough enough for… the ‘Earth Walk!’

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X35 Earthwalker Ultra Marine champion with guardsmen

Warhammer 40000: Space Marine 2 has a new PvE mode called Siege. Siege mode is crazy. It’s even more action on top of the action packed game that Space Marine 2 already is. X35 Earthwalker tried Siege mode out on the livestream. So much happened and the gameplay will be included in this G-Blog. We can confirm that Siege mode is great fun for sure and excellent for those who want all the smoke. They just want to fight, fight and fight. There is an issue though. Let’s take a look.

Siege mode is basically a horde mode. Waves of enemies will show up and you have to slay and smite them all. Players must survive all the waves. You receive awards for every 5 waves you survive and defeat. The waves of course consists of either Tyranids or Thousand sons. The two enemies in the games campaign. It’s for a set though. The first 5 waves is one enemy faction and the next 5 waves is the other. So remember that.

Siege mode has objectives and bonuses.

Siege mode has a bit more to it than just kill, kill, kill. There’s optional objectives you can complete between waves to earn more supplies. Best not to ignore these. There’s also challenges. Two types: common and class challenges. Completing these will also reward you with supplies. Now you are probably asking “what do the supplies do?” Well simply it allows you to purchase useful stuff. Players can go to the Requisition Terminal to make such purchases. This is incredibly important. You need to use the Requisition Terminal.

X35 Earthwalker requisition terminal options

It’s at the terminal where you can buy consumables, astartes reinforcements, astra militarum and Dreadnought support. These matter more than you think. Sadly X35 Earthwalker got team mates who didn’t pay attention to this well at all. That Viper player was good though. Consumables are obvious stuff like grenades, health stems, self revive and most importantly ammo. Astartes reinforcements is the worse as it’s basically temporary buffs like increased range damage or close range… for 5 minutes only. Astra militarum is awesome as it calls in the guardsmen to back you up against the horde. Dreadnought support is the craziest as it brings in the dreadnought, which just destroys and brings carnage. 

This leads to the main problem. This Siege experience isn’t equal for the different classes. If you are a heavy class then things will suck for you. You will always run out of ammo. The heavy class without ammo is trash and the most useless. You easily run out and it’s not fun anymore running around trying to find ammo while you team is fighting for their lives. You end up spending all your supplies on getting more ammo instead of other things. Obviously Bulwark is the best as you don;’t need ammo and the banner ultimate can be a game changer. So clearly Siege mode isn’t balanced. Also you get very little supplies overall and that makes things less fun. It’s not always about difficulty, it’s better to make things fun and not a grind or chore. 

Overall Warhammer 40000: Space Marine 2 has an excellent new mode. siege mode is fun and great for playing with friends. Just too much of a chore and grind to get good stuff. X35 Earthwalker’s first attempt at Siege mode ent well. One annoying teammate who he ended up blocking but worst of all, never got the dreadnought. No one was contributing towards it except X35 and it’s most likely because everyone needed the supplies for other matters to survive. Not good, not fun. It’s obviously new so expect there to be some issues but tweaks and patches can easily fix things. Always remember developers, to make things fun. X35 Earthwalker will jump back in. Now Siege mode may have the hordes but they are all complete jokes compared to… the ‘Earth Walk!’

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Floating face boss with lasers in somber Echoes

Somber Echoes is a new Action adventure platformer game developed by ‘Rock Pocket games‘ and published by ‘Bonus stage publishing’. Somber Echoes us said to be coming out the 8th of July 2025 on the Xbox Series X/S and PS5 but already out on PC. X35 Earthwalker sees the action in this game but what about the story. Somber Echoes needs to make itself stand out from others for real. Let’s take a look.

Somber Echoes has been described as being “rooted in ancient greek mythologies.” The whole mission is to stop your twin sister from basically destroying the universe. Now no challenge like this is straightforward. Expect battles, foes and obstacles. So much so that Somber Echoes has also been described as a metroidvania. So seasoned players know what to expect here.

Now this “greco-roman” place use to be beautiful but now ruined and destruction is on the way. Off course a place like this has stories and as you play Somber Echoes, expect mysteries and things to discover and uncover. Maybe things aren’t as straight forward as they seem. What if? Your sister wasn’t trying to destroy the universe. Maybe. Just throwing it out there. Regardless there’s things to think about and get done.

Somber Echoes light projectile into enemy X35 Earthwalker

A so called cataclysmic event caused this place to become the horror field that it is. These threats aren’t from your dimension. Now obviously when dealing with different dimensions, you normally have to contend with forces from said dimensions. Well in Somber Echoes, that’s happening as well. A “mysterious force” chooses to show up and do its own thing. Even awakening Adrestia. Oh boy. 

Large floating boss with a big eye.

We checked out some Somber Echoes gameplay and it’s almost what we expected. The combat has more freedom and emphasis on aerial and being straight mobile action. Your character is agile, mobile and quite acrobatic. This off course is different from other games of this genre. We like how the game looks. Gameplay is very smooth, animations are excellent, The graphics and graphic style of the game is very good too. The enemies though are the weakest aspect of Somber Echoes right now. We aren’t feeling them, nor do they intimidate. The bosses we can’t take seriously right now.

Overall Somber Echoes looks like a very good game. There’s multiple biomes and even multiple endings as well. Sio replayability just might be there. Stories like this are straight forward for X35 Earthwalker but players will get quite a bit for them to solve and figure out. We just hope that better enemies show up later in the game. The developers ‘Rock Pocket games’ have done a very good job so far. We at X35 Earthwalker will just have to hear what Somber Echoes brings to the screens. Now Somber Echoes may have a dangerous twin sister but she too weak for… the ‘Earth Walk!’

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