Ranger Javelin in Anthem

Anthem was released and many gamers had their eyes on it. Almost everyone heard about Anthem and there was some hype for it. Some were already salty because of what they think about Electronic Arts. We at X35 Earthwalker aren’t childish about these things. We look at the game that that’s it. We have checked out what some of these reviewers have to say about Anthem and so far a good number of them didn’t give a good review at all. Some like Angry Joe and others aren’t even that good at it and it shows. Check out what we think of it so far. We say “so far” as we haven’t completed the game yet or anything like that. Also this isn’t a full review as there is literally so much to say.

Anthem can be played both single player and multiplayer. How we see to do it is that when it’s a story based mission, as in it forwards the story, we tend to play it solo but when it’s agent missions and others we then decide if we want others there or not. Now we do prefer single player overall because we get to do things at our own pace, explore around that corner if we want to and even get stylish when facing enemies. You can’t really do that in multiplayer. In multiplayer you have players who just want to complete the mission as fast as possible and so they zoom from objective to objective flying everywhere. If they reach the next area you have around 24 seconds to get there also or you’ll be teleported there. So it’s a rush. This doesn’t mean multiplayer isn’t fun. In multiplayer we have come across some playful and friendly gamers. If we throw a flare, they all do. In fact we once had a flare party where everyone was emoting and tossing flares everywhere. In multiplayer, there enemies don’t stand a chance. You feel powerful. Plus we have to admit that some levels, especially bosses are very difficult to beat alone and off course a team makes a difference.

Now when do you get to play with others? The answer is whenever you want. Every time you go on an expedition you have the option as to whether to play with other or private. What they shouldn’t have done is keep presenting a warning or reminder that Anthem is better experienced with others and if you are sure you want to play private. Yes we are sure, that’s why we selected private and not public. It’s annoying that every time they have to ask you. It’s like they want us to doubt our choices. Just stop please. Other from that, the system works fine. You choose public and they find a team. The levels of your team mates are questionable but not a big deal at all. It’s minor.

We tried three of the four Javelins: Ranger, Storm, Colossus (haven’t tried yet) and Interceptor. These four play very different from each other. Rangers are fighting like actual soldiers using mainly their guns and equipment as backup. Storm normally stay at long range and use elemental based attacks like lightning, ice, fire and even wind. The Interceptor is all about getting fast, do quick damage and then get back out just as fast. The colossus wants to get up in the enemies face and use some melee action while tanking some damage. When you play each one, it does feel different but the principle is still the same as in, don’t die, take cover to recover shields etc. Your strategy and style of play changes with each Javelin type and that’s a good thing.

The enemies are quite similar to each other in some areas. The main enemies are: Scars, Dominion and Outlaws. They have foot soldiers, elite versions of those soldiers, unique units and even a shielded unit. The three main enemy groups are different when it comes to their unique units. The Scars have a big flame throwing unit that uses a big physical shield to completely negate all frontal damage. It’s weakness is it’s fuel tanks. The Dominion have a large animal like thing that has a cannon on his back which is really fast. There are even more enemies too including the wildlife. An Ursix is a giant beast that throws rocks, charges and smashes you with brute force. There are more enemies to but some are passive and will not bother you at all, only until you scare or disturb them.

We haven’t completed the main story yet but so far we do understand what’s happening. The shapers, shaper relics, anthem of creation, what the dominion wants, cataclysms etc. You can learn a whole lot more through the items that have information and lore like scrolls and books found in fort tarsus or certain identified areas in the main world that give the the background story and more. There is a lot of information to find and they do explain quite a lot. Some not good critics like PC Gamer complained that the story was complicated and confusing. We didn’t find it confusing, they were obviously rushing through the game to complete it to give their review. Take your time and you will see that it’s not that confusing at all. It’s a fictional game with fictional rules. So see it from Anthem’s universe perspective.

The characters are interesting. Haluk is straight forward to us and he needs to stay cool at all times and not just on the battlefield. Owen is quite easily understood and his actions can make sense but not justified. Faye its quite realistic, she’s one of those people who’s so into their field of study or interest that people forget she has hobbies like radio series. Matthias is the brilliant but reckless type and the whole manifold incident made him even better. The other characters just add to the social flavour. You can speak to them from time to time and they clearly have their own views, focuses in life and stories. There are other characters that you can speak to and you get to decide how you respond to questions and situations. In one of them we convinced Amal, the bartender, to always do the right thing and be honest. We also couldn’t deceive the old woman (Marelda we think) by letting her think we are her dead son. What she needs is the truth, gentle but straight up truth. We truly helped her in the end. Yes, it has been said that no matter what you choose, the outcome isn’t effected by much but these conversations do test the player themselves, their morality and what they think. Nice touch.

Chests and challenges Anthem

Now let’s talk a bit about what we don’t like. We don’t like that you can’t really decide what you can craft. From the earlier parts of Anthem we happened to find a harvestable source during a mission (we played in private) and it released a crazy amount of masterwork ember. We had a lot of crafting material but couldn’t craft anything great. We later learned that you need to collect and then upgrade blue prints by completing certain weapon challenges. That wasn’t made clear to us. It should have been spelt out to players.

Another issue is that moment in the story where you needed to enter four special tombs and those tombs can only be accessed by those who are worthy. You are worthy by completing specific challenges. Now what’s the problem? The challenges can take quite a while especially if you haven’t started anyone of them while you are playing missions. This whole section feels like a wall. Until you complete the challenges you cannot progress. We were fortunate to have only three more challenges remaining: melee kill a certain amount of enemies, complete world quests and find 15 chests (15 we think). It took quite a bit but not that long but we know other players had to spend a long time on it which isn’t fun. If they made it so that getting into the temples unlocks you weapons, upgrades, blue prints, techniques or whatever then it would be better and feel like rewards, instead of making that the actual main mission. We weren’t happy about this part at all.

A small sized complaint is that we can’t feel that much of a difference when we equip gear that increases our armour and shields. We even crafted a couple of stuff and really increased both armour and shields but enemies seem to kill us at pretty much the same speed (we always play on hard difficulty). Maybe when we get much better gear we can feel the difference.

Socialising and a bar Anthem

Another issue is that the story could have included more encounters with the different groups like the regulators and how messing with them could have consequences. The outlaws could have their own branch of missions along with the scars; giving players the opportunity to know more about them and their whole system. There’s opportunities in there and we want to see Anthem take advantage more of what they have in their universe.

One more issue is the items drops you get for beating certain enemies. X35 Earthwalker, the legendary soldier himself, literally earlier today in free play mode defeated an Ursix and got two epic items from it but later X35 fought a War Titan and beat it solo and the reward was a rare and uncommon. The war titan was stronger, had way more health, can do way more damage and took five times longer to beat but the drops were inferior. That needs to be fixed as that’s clearly not right. By the way we will show that fight against the war titan in a video in good time.  

Now some critics were complaining about the characters and the conversations you have with them. Let’s be real, the characters do what they need to do. They said the characters just stand around. Well what do you want? You want the characters running around in a route in fort tarsus so players have to chase them down just to get a mission or talk. Some really slammed Anthem for not having big story effected consequences based on your responses to some characters. This isn’t that kind of game (what’s wrong with these reviewers). Anthem isn’t about meeting clans, persuading them to join your cause and them lead an army and if you anger clans then they become enemies. It’s just conversations to keep things fresh, different and these conversations are interesting. People go through different things and it’s good to talk to others. Others slammed Anthem for having repetitive missions. We don’t find them repetitive. The developers can’t keep adding in completely different gaming mechanics all the time, there needs to be some sort of formula. Rescue and protect missions are not fun at all. There are limits on games especially those that are open world, RPG with world events and stuff to come. It can’t go on forever that’s why DLC have to come in bringing new stories and adventures. It’s sad that reviewers and critics don’t understand this. Like we said, ignore the critics and reviewers and certainly you tubers like angry Joe who just hop on the hate train to get views. Do your own research check out some gameplay and if you like what you see, try it for yourself.

Javelin customisation Anthem

Now another thing that’s good is the Javelin customisation at least in terms of the colours. You can change the colour of each limb separately. It gets better. You can decide what shade of the colour, the fabric, patterns and even the texture. Players who have some level of creativity will go to work with these options and we still haven’t seen a javelin that’s just like ours. Even better we haven’t see one that looks like ours. What we don’t like is how long it takes to get different helmets and javelin body parts. Keep doing missions to get coins and then rely on those. Or you could buy shards but we aren’t doing that. 

Overall we are really enjoying Anthem. The option to play with others is easy and just as easy to play alone. The Anthem world looks very nice and it does make you want to explore. Little things like how flying in rain helps your thrusters and reduce overheating while going in water or waterfalls completely cools you off, extending the amount of time you fly for. The weapon types definitely feel different. The pistols don’t feel like the scout rifles. The LMGs don’t feel like the assault rifles either. We like how much of a battle it is to take down a titan and when you finally do, it feels like an achievement because of how strong they are as enemies. The rabbits and other wild life creatures are cool. You can walk up to them, chill with them and even follow them around. The world definitely feels alive. Anthem has way more positives than negatives. Don’t forget that we haven’t gotten to the end of the story yet and we still have more to see.

Now what’s our current verdict? Anthem is currently 8/10. We recommend it to other players. It’s negatives especially the challenges to enter tombs does hold the game back as it makes certain things annoying. There is so much more we can say about the game but we want to leave it here for now. Now many have a lot to say about Anthem but there’s way more to say about… the ‘Earth Walk!’ 

For more information check out the link below:

Epic Anthem gameplay

A Plagues Tale innocence

A Plague Tale: Innocence is a new action adventure game developed by ‘Asobo Studio‘ and published by ‘Focus Home Interactive‘. A Plague Tale: Innocence will be coming out the 14th of May on the Xbox One, PS4 and PC. No normal person likes plagues but this game has it. Let’s take a look.

In A Plague Tale: Innocence, players are in France but don’t get carried away, this isn’t a holiday. This is France in the year 1349. The game has called it the darkest hours in history. The plague is just causing all kinds of problems in France. The disease has destroyed and ruined villages and many lives. Players control 15 year old Amicia and her five year old brother Hugo. They will face some real bad times through this story.

A Plagues Tale innocence

Now let’s look at the characters so far in A Plague Tale: Innocence. Amicia is even though only 15 years old is described as a strong woman, independent and physical. We also learn that she has been trained to hunt by her father. Those skills will come in handy. Her brother Hugo is a different story though. Hugo is described as a frail child. Also doesn’t help that he’s five years old. He suffered from an unknown disease. Thanks to the disease he was kept locked up for most of his childhood and has very little contact with his big sister. He’s a smart kid though and both siblings must work together to survive.

Things get worse though, in A Plague Tale: Innocence, as the Inquisition is after them for reasons we don’t know. These knights are dangerous and will seek to harm you if found. They are also capturing young children which let’s us know that Amicia and Hugo aren’t the only ones left. Off course the soldiers of the inquisition are too much for the siblings to handle straight up. It is advised that clever thinking and being strategic is the way to beat them. So yes, stealth is a part of this game too. Sneaking around, crunching and avoiding being seen are essential.

A Plagues Tale innocence

Wait… you thought the knights of the inquisition were bad? It gets worse. Remember that plague? Well let’s just say the rats are connected to it. They are a deadly horde of vermin that can’t be stopped. They devour and eat everything in their path without mercy or even thinking about it. You have even less chance against the rats then you do with the knights. Run from them, get somewhere where they can’t reach you. They do have one weakness though. Fire. The light from the flames keep the evil rats at bay. Remember this when playing A Plague Tale: Innocence. 

We checked out some A Plague Tale: Innocence gameplay and we quite like what we see so far. The graphics for the demo are good. The sounds are very good too, giving quite the detail. The knights don’t look scary except their leader. The rats definitely look dirty indeed. Their eyes light up in the dark when you use a torch. Eventually the player will find and work together with other children, orphans to be exact. Amicia can use her equipment and wit to knock torches or lamps out of the hands of certain knights allowing the rats to eat them alive. Pretty cool.

Overall A Plague Tale: Innocence looks like a good game. We do wonder how much of a balance is there between knight and rat encounters. The rats clearly seem like the main factor. Also there is quite a bit going on in this game and mysteries for the players to figure out. We will have to see more in the future. The developers ‘Asobo studio’ did a good job with this game. We at X35 Earthwalker will keep an eye out for A Plague Tale: Innocence. Now A Plague Tale: Innocence may have dangerous rats but those rats can’t do a thing against… the ‘Earth Walk!’

For more information check out the link below:

More information

One Piece: world seeker

One Piece: World Seeker is a new action adventure anime game developed by ‘Ganbarion‘ and published by ‘Bandai Namco Entertainment‘. It is coming out the 15th of March 2019 on the Xbox One, PS4 and PC. A game based on a anime as popular as One Piece is going to have lots of expectations from fans. Let’s take a look. 

In One Piece: World Seeker players take control of Luffy, the captain of the straw hat pirates. So playing from Luffy’s point of view in a new big adventure is what’s going on. You are in a big expansive world full of different areas and some structures. For example players can reach and explore beaches, plains, castles and cities. So it’s all about exploration so players need to spend time doing that.

One Piece: world seeker

Luffy can easily get around by stretching his ams and then swing, like Spider-Man. Our question is what is Luffy’s top speed when he does his arm swinging. In One Piece: World Seeker, Luffy isn’t alone as the whole star hat crew is here too. Franky, Brook, Sanji, Zoro, Chopper, Nami and Robin are ready for action. 

What would a One Piece game be without battles and fights? Good thing we won’t have to find out as there are many battles and fights to be had in One Piece: World Seekers. Use the signature and famous rubber rubber attacks to smash your foes around. For some enemies you can aim to target certain parts of attacks. You can even upgrade Luffy too. This makes sense as when you watch the One Piece anime you get to see Luffy improve, get stronger, learn new techniques and even forms. 

One Piece: world seeker

Eventually you can use haki to increase hitting power and be able to defend against devil fruit users and even hit logia users. Eventually players will be using second gear for increased strength and speed, third gear for large mega attacks. We have seen Gear four, bounce man form to be exact. Now if you watched the anime you would know that gear four is not something to take lightly, unless you are an emperor like Big Mom who can shut it down with one elbow. Either way being able to use Gear four is a big deal.

One Piece: world seeker

Now concerning the enemies in One Piece: World Seeker there are some obvious clues. You can see the Marine signs around the place. Off course the enemies will be marines. We have seen vice admiral smoker, some strong marines and even Admiral Akainu is here too. We hope to see more types of enemies though. For example will there be rival pirate crews or famous ones like warlords in this world? We hope so. For example will they be wandering around or appear based on the story progression.

We checked out some One Piece: World Seeker. It does look like how we would imagine. The way Luffy traverses the world is very good. The combat is what we expected, sort of like a beat em up game style. We don’t know if there are any difficulty levels. The game doesn’t look difficult right now. The enemies see quite easy to deal with. We hope that changes. Off course it will be different when you actually play the game. 

Overall One Piece: World Seeker, looks good for a One Piece anime game but doesn’t impress us. We definitely like the forms and progression of Luffy’s powers. The graphics are very good and definitely have a anime feel to it. Either way the developers ‘Ganbarion’ did a good job with this game but it hasn’t impressed us. We at X35 Earthwalker aren’t looking forward to this game. Now One Piece: World Seeker may have the whole straw hat crew but even the whole crew doesn’t stand a chance against… the ‘Earth Walk!’

For more information check out the link below:

More information

shovel knight: king of cards

Shovel Knight: King of Cards is a new action adventure platformer game developed by ‘Yacht Club Games‘. It is coming out the 9th of April 2019 on the Xbox One, Nintendo Switch, PS4, PS Vita, 3DS and PC. This is the final campaign in the Shovel Knight: treasure trove saga. Let’s take a look.

Some gamers should know what Shovel Knight is about by now. You run around, collect treasure and attack with shovels but there is some changes here. In Shovel Knight: King of Cards Players control King knight. Now king knight has a different fighting style so he isn’t a clone or skin character. Basically king knight is on a journey to take on and best the current three kings who rule over the land. This isn’t a simple walk up the road as king knight will need to make his way through 4 new worlds. There are more than 30 courses too. Players better be prepared.

shovel knight: king of cards

King knight has a signature bash attack for destroying his enemies and a spinning strike. King knight is definitely a physical fighter. Shovel Knight: King of Cards has lots of in-game stuff. There are lots of abilities, weapons, followers and armours for players to find, collect and use to your advantage and become a powerful ruler. What else is new? Shovel Knight: King of Cards has card battles (big surprise) which are not physical battles but more mental ones. Players have to be strategic and clever to defeat their opponents and come our victorious. There are challenge stages, only for those who want to push themselves. There are challenges that let you take on the bosses again in a rematch. There are also platforming challenges too.

Shovel Knight: King of Cards is taking the retro approach. As you can see, the graphics are 8-bit style which we are sure older fans would definitely appreciate. Gamers aren’t done yet as there is a new game+ mode. This will give the players new challenges and there are more secrets in the world. So those who like to complete and get 100% will need to beat Shovel Knight: King of Cards twice. There isn’t really much we can say about Shovel Knight: King of Cards. It’s a shovel knights game, you are either a fan or not.

We checked out some Shovel Knight: King of Cards gameplay and it does look retro but definitely advanced. The music is very good and fits what’s happening on the screen. The graphics are definitely 8 bit styled and looks good. Controls seem simple and the action is simple too. Jump on enemies to destroy them. Spin and jump to destroy projectiles, bash through blocks, take on other knights and explore these worlds. There are hidden areas, hidden behind breakable walls. Some areas can only be reached by timing your jumps on projectiles to reach the higher area.

Overall Shovel Knight: King of Cards looks like a good game filled with action. There is some replay value and things look good. The developers ‘Yacht Club Games’ did a good job with this game. We at X35 Earthwalker are not looking forward to Shovel Knight: King of Cards simply because like the previous Shovel Knight games, it has shown or got anything that makes us want to play it. Just seems like another good action platformer but nothing special. This one is a good game though. Now Shovel Knight: King of Cards may have the king knight but that king is a peasant when compared too… the ‘Earthwalk!’  

For more information check out the link below:

More information

Terraria grand fishing loot

Terraria is a very good action adventure sandbox game. When you play the game you see how different and bigger it is compared to Minecraft. Terraria certainly stands out when it comes to the bosses. Many struggled and didn’t even know how to beat them. It took planning, resources and exploration in order to be ready to face them. So you’ve beaten everyone and feel like the ruler of Terraria. So you are finally finished right? Wrong! There is expert mode. Here’s where things get interesting.

To make things simple, expert mode is basically just like the normal mode. You find resources and things the same way and even craft the same way. The only real difference is the enemies. All the enemies are stronger as in they have increased health and deal more damage than ever before. This isn’t a joke. Pretty much every player was caught off guard with how much stronger they were. From when you start the game, a slime is very capable of killing you by itself. A slime! We aren’t joking. Oh and you better make sure you have some shelter before the night comes otherwise you will die guaranteed. The zombies cannot be held back for long with your short copper sword. The knock back isn’t enough and they will get through. Scary? Probably.

The main attraction is the bosses. You thought you handled them in normal mode. You thought you owned them and told them they were trash. How silly of you players. Did you really think you can beat them and be done with them? They are back and expert mode for most of them has not just given them increased health and damage (big increase) but also given them new attacks or abilities. This meant a number of players had to switch up their strategies. 

For example King slime is considered the easiest boss in the game but not always the first boss you meet. King slime still hops around in expert difficulty but not comes with an army of slimes to fight alongside it. So expect purple, green, blue and even pinky slimes to keep raining down and getting in your way. King slime will summon blue slimes thats have spikes who are more dangerous than regular ones. King slime can also teleport in expert difficulty! So trapping it behind some walls and leaving a gap for easy arrow shots won’t work. It will appear on top of you dealing heavier damage. No where is safe. Eye of Cthulhu is perfectly the same except that it’s second form has taken some steroid because it now launches at lighting speed trying to ram the players. You will need speed to stay away. Just run in a straight line and it misses all the time. Just keep calm and don’t panic.

The brain of Cthulhu is a mean one, simply because it’s second form as it chases you it creates three other mirror images of the brain which become more visible as it loses health. Also expect more negative status effects. If you focus you can tell which brain is the real one and use long ranged weapons. High knock back weapons do help. The Eater of worlds is the same in expert difficulty except for the fact that it periodically shoots vile spit from it’s body. Those vile spits can give you the weak debuff. We suggest fighting this boss on it’s home turf as they are more narrow so chance of getting hit with a vile spit is so low. Use weapons that pierce through enemies. The Queen Bee, the real one, not some singer is much more different in expert difficulty than others. The Queen Bee’s fires stingers quite rapidly with near perfect aim, can summon bigger than normal bees to attack you and as she loses health, she performs all her attacks much faster. The ram attacks are deadly at this point. Use the honey at the bottom to regenerate health faster and remember that she can be poisoned. 

The wall of flesh is basically the same, still moving towards you and allowing no escape. On expert difficulty the Hungry that you fight and shoot will respawn as long as the wall of flesh is alive and the leeches that it releases are more annoying and have a lower chance of dropping hearts. Be ware in expert mode the wall when below 500 hp can move at 50mph! This faster than the Hermes and lightning boots. So make sure you are far enough before getting it too low. Some say use a mine cart but we did it and others have without a mine cart. Piercing weapons work very well. The hell wing bow with jester arrows helped us out quite a lot. Also aim for the eye instead of the mouthing you can as the eye has less defence, so you’ll deal more damage.

Now for the dreadful part. The three mechanical bosses: The Destroyer, The Twins and Skeletron prime. These three rule the night and strike fear in the hearts of even the seasoned Terraria players. Like with the other bosses, they have increased health and really increased damage. Aim for the destroyer first. Functions the same way in expert difficulty. The only difference we noticed is that it’s head deals insane amounts of damage. If not prepared it can deal over 200 hp worth of damage in a single blow. Use your mini map to see where and when it’s coming for you to dodge. Have a camp fire, heart lantern and even a small pool of honey for maximum health regeneration (use a regeneration potion too). We beat the Destroyer in expert difficulty by fighting in a box that’s above the ground. The walls protected us from probe attacks until they come within our melee range.

The Twins are a problem indeed. Yes we know their names are: Spazmatism (fire one) and Retinazer (laser one). We will call them fire and laser. In expert difficulty both fire and laser got a tune up. Fire charges much faster and further than before. Seriously it will surprise you. Also the cursed inferno debuff lasts twice as long on players. Laser fires faster and also charges further. Aim and take out Fire first. It’s capable of the most damage. Stay at mid range minimum and never get close because it’s flame thrower attack can easily end the fight thanks to it’s crazy damage. Laser isn’t really a problem. We even ended up taking very little damage from it when you have good armour like hallowed or frost. We used our Sky minerail to have the speed advantage and keep the distance but don’t travel to fast as it may despawn. Ranged weapons are a must and use the golden shower of ichor flasks to inflict the ichor debuff which lowers their defence by 20. Matter of fact, the Twins are susceptible to all the debuts except confuse. So stack up the burning, cursed flames, shadow flames, frost burns and whatever you like. 

Skeletron prime felt exactly the same. Off course in expert difficulty it gets increased health and damage but other from that, it felt the same. Fight on platforms as the bombs it launches explode on solid surfaces. With some practice and good observations you can jump and avoid the attacking limbs with medium difficulty. The laser is something we like to aim for and destroy first as thats the annoying limb. If you destroy the laser and the two melee limbs then the rest of the fight is a joke. Skeletron Prime is susceptible to frost burn so using the frost armour can really help. We again used our Sky minerail against this boss, hopping in our carts to dodge the melee limbs if possible. Yoyos are very good for sawing away at Skeletron prime’s head while spinning as it moves slowly making it a easy target. Make sure to apply the ichor debuff at all times.

Off course this isn’t all the bosses. We know all about the golem, plantera, duke fisheron and more. Plantera definitely got a new engine in expert difficulty but we will save those guys for another time. We’ve seen many struggle and get destroyed by these bosses so don’t listen to those foolish people who say everything is easy and that you need to get good. They are hard but definitely beatable. First focus on your battle ground and set it up to give you as many advantages as possible. Regenerative things, space to move around if serious evasion is needed and off course equip the right items and increase your defence as much as possible. Always have your potions ready. For expert difficulty have the iron skin, endurance, regeneration and thorn potions as they are a must. open some time fishing to get the ingredients to build more powerful potions like life force which increases your maximum health, summon which increases the amount of minions you can have fight with you, wrath and rage which respectively increases your damage and critical hit chance by 10%. 

Expert mode is no joke but we are confident you can beat the bosses. If you want to see some epic Terraria gaming action then make sure to follow our YouTube channel and Livestream channel on Mixer. So to all the Terraria players, do your best and keep trying. Now Terraria may have large and powerful bosses that got even stronger in expert difficulty but even if all of them worked together, they are no match for… the ‘Earth Walk!’

For more information check out the link below:

More Terraria gameplay

Dark Devotion

Dark Devotion is a new Action adventure RPG developed by ‘Hibernian Workshop‘ and published by ‘The Arcade Crew’ and ‘Maple Whispering’. It is coming out the first quarter of 2019 on the Xbox One, Nintendo Switch, PS4 and PC. Dark Devotion is suppose to have some serious fights. Let’s take a look.

It’s not fully explained bu the story in Dark Devotion is that a templar sets out on a religious calling. The story must be pieced together by the players. Every item you find and every chest opened contains another piece of the story. You can find clues, a letter and even weapons. All will help piece the story together. This should tell gamers that exploration is required.

Dark Devotion

The action takes place in a fallen temple. This temple should have been boarded up and sealed by the way. There are four worlds. Your character must prove himself and dedication to his god. This won’t be easy as this temple is full of danger, answers to your questions and off course secrets. Rumour has it that this temple sort of has a mind of it’s own in a way. So learn it’s ways or have a really hard time.

Now off course this isn’t going to be your Indiana Jones adventure movie. This temple is real bad. Everything in it wants you dead. Players have to make the right decisions. Knowing when to handle curses, knowing when to retreat, knowing when to heal and when to thrust your blade through the monsters face. Every world in Dark Devotion has multiple paths. Each path is its own but you can’t turn back once you go down it.

Dark Devotion

The developers have left lots of rumours and secrets in this game that makes exploring a must. What you find can either be real good or real bad. You might find a monster that kicks your butt in 5 different countries or you may find an altar where you can save the game. Or maybe you find Doctor Who (not really). Either way, players need the items and secrets so you have to take the risk.

Dark Devotion doesn’t leave you at a complete disadvantage as there are a good dozen of weapons, armors, and relics which will give your character the boost she needs. These relics, weapons and armours can be customized with mystical runes. Each of these different items and equipment off course has their own stats and attributes. A game having attributes means that strengths and weaknesses amongst enemies is a mechanic here.

Dark Devotion

Now off course let’s get to the main dish. The enemies. There are a bunch of them. There’s simple zombie acting ones that approach you and takes a swing at you. All you got to do is time it and dodge. Then there are some big enemies who are chained to a spot, but that doesn’t mean it won’t strike with a mighty slam of their weapon. There are bosses who will make you sweat (probably). Some can teleport and then strike from the other side, some use magic and mystical powers. Powerful swordsmen with flaming swords and more. Each fight can go so badly if you aren’t careful so don’t get to cocky now.  

We checked out some gameplay and it’s sort of what we expected. It’s 2D off course, the level design is very nice, everything looks responsive. You can either block or dodge. A variety of enemies who are definitely dangerous, like the pirate looking one who can dash attack. Multiple little areas to explore and items to find for sure. Dark Devotion definitely looks like it’s going to be a difficult game. We so far like what we see. 

Overall Dark Devotion looks like a very good game. The graphics are handmade pixel art. The sounds are done well. The temple has traps like swinging pendulums, spike pits and more. One boss enemy looked unreasonable but it’s good to have at least one ridiculous boss. The developers ‘Hibernian Workshop’ did a very good job with this game so far. We at X35 Earthwalker look forward to seeing this game come out. Now the templar in Dark Devotion may be very devoted to what they believe but there is way more devotion in… the ‘Earth Walk!’

For more information check out the link below:

More information

The Forbidden Arts

The Forbidden Arts is a new action adventure platformer game developed by ‘Stingbot Games‘. It is coming out in the first quarter of 2019 on the Xbox One, Nintendo Switch,  PS4 and PC. There was early access on PC in 2018 though. We’ve never heard about this game before but let’s take a look.

The Forbidden Arts has a story. Players control Phoenix, who’s protagonist (obviously). He  was getting visions and didn’t understand them, so he sets out to find a druid and get answers concerning the visions. This druid ended up awakening the pyromancer abilities that were within him. This journey that Phoenix will take will be all about him mastering his new hot powers while becoming something much more important and powerful.

The Forbidden Arts

Now since The Forbidden Arts is an adventure game with platforming elements, expect to do some exploring. There are areas to discover and collectibles not far away. One of the collectibles by the way is gold which literally looks like a solid cube block of gold (that’s your rent money right there). So be patient as the worlds in The Forbidden Arts are very large. The different locations look and feel different. From swamps, to fields to deserts to dungeons and more.

There are secret locations and items that will unlock abilities for Phoenix so make sure to find them. By the way, this won’t be easy as there are lots of ancient magic and arts out there. We know for a fact that the necromancer Voltair is evil and he believes in a world that’s all about death. He is bound to show up eventually. Especially since he got kicked out by the council of magic. Bad guys never stay down.

Don’t forget, that The Forbidden Arts is a platformer. All action on the world map is 3D but all action in the dungeons are 2D. So expect lots of running, jumping, pits, wall calling, vine climbing, many obstacles, pits, spikes and more. Lots of opportunities to save your game, as in you can save almost anywhere at any time, which is both a good and bad thing. Good because then less chance of gamers losing progress but bad because some gamers are cheap who save every two seconds to undo all mistakes.

The Forbidden Arts

There are 5 different worlds, 5 big boss fights and many different enemies. You have enemies with shields, enemies that charge like a bull, flying enemies, melee enemies and enemies that only use projectile and some others can even teleport basically. We do like the variety though. Wolves, goblins, tortoises, bird looking enemies all around. Once you know it’s an action adventure performer you pretty much have an idea of what to expect. 

We checked out some gameplay and it looks good. Remember, The Forbidden Arts is in the alpha development rage still so it will get better. You can  use your pyromancer powers in a variety of ways. Use fire defensively to protect from harm, hurl fire balls at enemies, charge up your flames and even manipulate the environment. The Forbidden Arts doesn’t look like a hard game though. Timing is required though when it comes to certain enemies. The game better get difficult.  ​

Overall, The Forbidden Arts look like a good game. The graphics for it’s alpha development stage looks good. The music is very good. The environments and even designs so far look very good too. The enemy variety and story are interesting. The developers ‘Stingbot Games’ are doing a good job so far. We at X35 Earthwalker look forward to seeing what else The Forbidden Arts has for gamers. Now the Forbidden Arts may have magic and different arts but even when working together they are no match for… the ‘Earth Walk!’

For more information check out the link below:

More information

The Sinking City

The Sinking City is a new action adventure game developed by ‘Frogwares‘ and published by ‘Bigben Interactive‘. The Sinking City is coming out the 21st of March on the Xbox One, PS4 and PC. This game has something deep going on and it will come to the surface soon (se what we did there?). Let’s take a look.

The Sinking City is set in the United States in 1920s. Quite a suspicious time if you ask us. Players control an investigator named Charles W Reed. Eventually you arrive in Oakmont, Massachusetts. Before you know it, you are practically called to investigate the city. Not just any city but one that is suffering from mysterious floods. These floods will get rid of the city. It’s up to the player and Charles W Reed to figure out what’s going on.

The Sinking City

Now there has been rumours about a sort of darkness that has not only kept the city under it’s control but also effected the minds of the people who live in this city. It might just corrupt your mind as well. So be careful. By the way, The Sinking City is also an open world that was inspired by the universe of H.P. Lovecraft. So fans will have an advantage of whats going on including the lore.

So what can you expect in The Sinking City? This whole world is pretty much fully explorable. So go down the streets and in buildings on foot, travel from port to port and explore the waters with a boat, or even go under water and see what’s happening with a diving suit. Your characters mental health is a factor in the game, so possibly like Visage, some events or activities could possibly effect what you see or your performance. 

The Sinking City

Now it’s been made clear that there are monsters in this world. The Sinking City isn’t the safest place on earth (in case you haven’t realised yet). There are dangerous monsters that will destroy you if you aren’t prepared for them. Some look like spiders that move pretty fast, while others are more like medium sized kraken monsters while others are massive king king sized krakens with tentacles and everything. It’s most likely called a cthulhu as they were introduced in the H.P. Lovecraft books, specifically the ‘call of cthulhu‘. Also there are weapons. Lots of weapons and thank goodness as they are needed. The weapons are from the 1920s so don’t be expecting a M16A2 assault rifle. Expect the Thompson and it’s automatic fire. 

We checked out some gameplay and it’s a bit more than we expected actually. The whole world in this game is quite creative. The setting is good too. A number of people have an issue with water, throw in a mystery and water based monsters and you have something quite good. Also each case you faced can be  solved in different ways and there are a number of endings too so players who enjoy the game can replay The Sinking City. So as we said, this game is quite deep. Your character can also do strange things like see and hear things from the past, which is like the ultimate ability for a detective or investigator. There are more abilities too. 

Overall The Sinking City looks like a good game. The graphics adequate good, the sounds are better. The environment and world look sort of bland but we know improvements are coming. Looking forward to more information concerning the weapons in this game. The developers ‘Frogwares’ did a good job with this game. We at X35 Earthwalker are not looking forward to this game. It looks good but we will wait until we see something real interesting. Now The Sinking City may have water and monsters but even those combined are nothing compared too… the ‘Earth Walk!’

For more information check out the link below:

More information

Beyond Blue

Beyond Blue is a new adventure simulation game developed by ‘E-Line Media‘. It s coming out in the first quarter of 2019 on the Xbox One, PS4 and PC. This is another one of those games where you explore, get relaxed and enjoy what you see. Let’s take a look.

Beyond Blue was inspired by Blue Planet 2 nature documentary. There is suppose to be some educational value too. So not only will you have an adventure but will hopefully learn something to. Beyond Blue is et in the near future and underwater creatures are in danger because of all large number of fishings, climate change and plastic waste. Players will lead a research team, as Mirai, who just needs to gather information on what these changes are doing to the ocean life.

Beyond Blue

Players will have to manage resources, improve their technology, track down certain animals, get some information and learn what you can. Off course players are given limited time to do all this so think about what you want to do and how to do it. You can use drones to go collect stuff for you and other tasks, or go out yourself and swim around. 

So yes, Beyond Blue isn’t just simply another relaxing exploration game but there is an objective and other objectives too. Off course thanks to the visuals, location and sounds, players can get relaxed because when you stop and see a large whale just going past and minding it’s own business, you will feel calm. Unless you are afraid of the water and whales. Come on, don’t be a wimp. It’s just a whale.

Beyond Blue

In terms of the types of creatures (obviously sea creatures) you will encounter we have seen fish and schools of fish. There are dolphins, hanging out in groups and having fun. Expect some whales and different types of whales like blue whales even. You can encounter an octopus too. They will swim away from you though so keep that in mind. What ocean sea creature game doesn’t have sharks? Not this one. There are sharks as well. There are large sea turtles which just mind their own business. There are deep sea creatures too like the angler fish which does make the game more interesting.

We checked out some Beyond Blue gameplay and it’s what we thought. It doesn’t have a huge story, there isn’t any enemies… really. If that angler fish spots you in the water, would it eat you? So probably there is enemies but they are more like natural creatures just doing their thing. Again, if you enjoyed Abzu (which we wrote about) then you should enjoy Beyond Blue. Beyond blue is just more serious.

Overall Beyond Blue seems like just another exploration relaxing game due to how calm it is and the environment. The lighting in this game is done very well. The graphics are very good The game has multiple educational factors too like video clips from the Blue Planet 2 documentary, facts and information to collect on sea creatures and more. The developers ‘E-Line Media’ did a good job with this game. We at X35 Earthwalker are not looking forward to this game. There isn’t anything for us in this game. There is an audience for this type of game, we just aren’t a part of that group. Now Beyond Blue may have a whole ocean but even that’s too small when compared to… the ‘Earth Walk!’     

For more information check out the link below:

More information

The Wild Eight

The Wild Eight is a new survival adventure game developed by ‘HypeTrain Digital‘. It is already out, early access, on pc but when on console isn’t clear. so all we can say is keep an eye on The Wild Eight if you want to know. It will however be on Xbox One and PS4. This game emphasises on how intense the survival is. Let’s take a look.  

In the world of The Wild Eight players control a group of survivors who were on plane that crashed in the Alaskan wilderness. So lots of snow, very cold and dangerous indeed. The Wild Eight makes it very clear that every second that passes you and the survivors come closer to death. But wait… there’s more… Some are wondering if the plane crash was an accident or all planned. This is because the area they crashed has military bunkers and abandoned government labs which would suggest some government secret experiments may have gone on here and off course, like every other government experiment plan, went wrong. What’s really going on? Or maybe we are getting paranoid.

The Wild Eight

So if you couldn’t tell by now that starving and the below zero temperature isn’t the worst things you’ll face here. Those military bunkers and government labs we mentioned earlier have dangers of their own. it has been said that inside are fatal surprises. The mechanics of this game in some ways reminds us of Metal gear Survive, which we enjoyed, in that the main things you’ll be doing is exploring, hunting and crafting. Exploring, because there are many places and to discover and things to see. Hunt, because everyone needs food and things to eat. Craft, because tools, equipment and weapons are all needed to survive. Did we say weapons?

Off course Alaska wouldn’t be Alaska without some animals around right? In The Wild Eight players may unfortunately come across some wolves who always hunt in packs. Wolves are vicious and if players under equipped or not careful can wipe you all out. Not scary enough for you? Well players can could be even more unfortunate to come across a bear! Bears are way worse than wolves and they will chase you down. If you see one, do not provoke it. We also have reason to believe there are worse things in the Alaskan wilderness. Monsters and supernatural beasts like werewolves. Check their website for yourself and see.

The Wild Eight

There are eight characters to choose from and each has their own strengths. For example William has 10% more defence and 5% more protection from the cold. Jeffrey has 50% more durability for all items he crafts. Vivian has a 5% increased chance for critical damage on enemies but 10% if she strikes from behind, she also gathers 20% more wood and stone. Robin has 5% increased attack speed, 5% increased range damage and 10% increased stamina recovery speed. Off course this is only four of the eight characters, so discover and learn the rest for yourself.

We checked out some The Wild Eight gameplay and it’s not exactly what we thought it would be but still interesting. There are crafting recipes, multiple animals like warthogs too, axes are needed for chopping trees, a day and night cycle, torches and light sources which light up the area nicely, basically quite a lot going on. There is signs of progression as well as in at one point you must run from bears and then later on you can face them and kill them. The movement animations could have been better though. We also like that they took temperature into consideration as in without warmth your character will die.

Overall The Wild Eight seems like a good game. Definitely very deep. The story is good, the crafting is good, the graphics are good for it’s style, the effects like torch light glow are good. They should have explained the difficulty regarding playing with friends and solo. We hope the military bunkers and government labs are exciting. The developers ‘HypeTrain Digital’ did a very good job with this game. We at X35 Earthwalker are keeping an ear out for The Wild Eight. The Wild Eight may have government secrets but even thats weak when compared to… the ‘Earth Walk!’

For more information check out the link below:

More information