X35 Earthwalker Ultra Marine champion with guardsmen

Warhammer 40000: Space Marine 2 has a new PvE mode called Siege. Siege mode is crazy. It’s even more action on top of the action packed game that Space Marine 2 already is. X35 Earthwalker tried Siege mode out on the livestream. So much happened and the gameplay will be included in this G-Blog. We can confirm that Siege mode is great fun for sure and excellent for those who want all the smoke. They just want to fight, fight and fight. There is an issue though. Let’s take a look.

Siege mode is basically a horde mode. Waves of enemies will show up and you have to slay and smite them all. Players must survive all the waves. You receive awards for every 5 waves you survive and defeat. The waves of course consists of either Tyranids or Thousand sons. The two enemies in the games campaign. It’s for a set though. The first 5 waves is one enemy faction and the next 5 waves is the other. So remember that.

Siege mode has objectives and bonuses.

Siege mode has a bit more to it than just kill, kill, kill. There’s optional objectives you can complete between waves to earn more supplies. Best not to ignore these. There’s also challenges. Two types: common and class challenges. Completing these will also reward you with supplies. Now you are probably asking “what do the supplies do?” Well simply it allows you to purchase useful stuff. Players can go to the Requisition Terminal to make such purchases. This is incredibly important. You need to use the Requisition Terminal.

X35 Earthwalker requisition terminal options

It’s at the terminal where you can buy consumables, astartes reinforcements, astra militarum and Dreadnought support. These matter more than you think. Sadly X35 Earthwalker got team mates who didn’t pay attention to this well at all. That Viper player was good though. Consumables are obvious stuff like grenades, health stems, self revive and most importantly ammo. Astartes reinforcements is the worse as it’s basically temporary buffs like increased range damage or close range… for 5 minutes only. Astra militarum is awesome as it calls in the guardsmen to back you up against the horde. Dreadnought support is the craziest as it brings in the dreadnought, which just destroys and brings carnage. 

This leads to the main problem. This Siege experience isn’t equal for the different classes. If you are a heavy class then things will suck for you. You will always run out of ammo. The heavy class without ammo is trash and the most useless. You easily run out and it’s not fun anymore running around trying to find ammo while you team is fighting for their lives. You end up spending all your supplies on getting more ammo instead of other things. Obviously Bulwark is the best as you don;’t need ammo and the banner ultimate can be a game changer. So clearly Siege mode isn’t balanced. Also you get very little supplies overall and that makes things less fun. It’s not always about difficulty, it’s better to make things fun and not a grind or chore. 

Overall Warhammer 40000: Space Marine 2 has an excellent new mode. siege mode is fun and great for playing with friends. Just too much of a chore and grind to get good stuff. X35 Earthwalker’s first attempt at Siege mode ent well. One annoying teammate who he ended up blocking but worst of all, never got the dreadnought. No one was contributing towards it except X35 and it’s most likely because everyone needed the supplies for other matters to survive. Not good, not fun. It’s obviously new so expect there to be some issues but tweaks and patches can easily fix things. Always remember developers, to make things fun. X35 Earthwalker will jump back in. Now Siege mode may have the hordes but they are all complete jokes compared to… the ‘Earth Walk!’

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Floating face boss with lasers in somber Echoes

Somber Echoes is a new Action adventure platformer game developed by ‘Rock Pocket games‘ and published by ‘Bonus stage publishing’. Somber Echoes us said to be coming out the 8th of July 2025 on the Xbox Series X/S and PS5 but already out on PC. X35 Earthwalker sees the action in this game but what about the story. Somber Echoes needs to make itself stand out from others for real. Let’s take a look.

Somber Echoes has been described as being “rooted in ancient greek mythologies.” The whole mission is to stop your twin sister from basically destroying the universe. Now no challenge like this is straightforward. Expect battles, foes and obstacles. So much so that Somber Echoes has also been described as a metroidvania. So seasoned players know what to expect here.

Now this “greco-roman” place use to be beautiful but now ruined and destruction is on the way. Off course a place like this has stories and as you play Somber Echoes, expect mysteries and things to discover and uncover. Maybe things aren’t as straight forward as they seem. What if? Your sister wasn’t trying to destroy the universe. Maybe. Just throwing it out there. Regardless there’s things to think about and get done.

Somber Echoes light projectile into enemy X35 Earthwalker

A so called cataclysmic event caused this place to become the horror field that it is. These threats aren’t from your dimension. Now obviously when dealing with different dimensions, you normally have to contend with forces from said dimensions. Well in Somber Echoes, that’s happening as well. A “mysterious force” chooses to show up and do its own thing. Even awakening Adrestia. Oh boy. 

Large floating boss with a big eye.

We checked out some Somber Echoes gameplay and it’s almost what we expected. The combat has more freedom and emphasis on aerial and being straight mobile action. Your character is agile, mobile and quite acrobatic. This off course is different from other games of this genre. We like how the game looks. Gameplay is very smooth, animations are excellent, The graphics and graphic style of the game is very good too. The enemies though are the weakest aspect of Somber Echoes right now. We aren’t feeling them, nor do they intimidate. The bosses we can’t take seriously right now.

Overall Somber Echoes looks like a very good game. There’s multiple biomes and even multiple endings as well. Sio replayability just might be there. Stories like this are straight forward for X35 Earthwalker but players will get quite a bit for them to solve and figure out. We just hope that better enemies show up later in the game. The developers ‘Rock Pocket games’ have done a very good job so far. We at X35 Earthwalker will just have to hear what Somber Echoes brings to the screens. Now Somber Echoes may have a dangerous twin sister but she too weak for… the ‘Earth Walk!’

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X35 Earthwalker Five Nights at Freddy's: Secret of the Mimic

Five Night’s at Freddy’s: Secret of the Mimic is a horror game developed by ‘Steel Wool Games‘ and published by ‘Scottgames’. Five Night’s at Freddy’s: Secret of the Mimic is said to be coming out 13th of June 2025 on the Xbox Series X/S, Nintendo Switch, PS5 and PC. Are you ready for Freddy?! X35 Earthwalker knows all about Freddy… well sort off. This game looking like it’s bringing the next real chapter. Let’s take a look.

Now that you’re here, let me ask you again. ARE YOU READY FOR FREDDY?!… We apologise. Now the deal with Five Night’s at Freddy’s: Secret of the Mimic is another simple one but you should know Five nights at Freddy’s games by now with how there’s more to them. You play another fool who’s takes a job related to the Freddy business. You enter the abandoned workshop of Murray’s Costume Manor. That’s totally safe. Your mission? To retrieve Fazbear’s prized prototype technology. Certainly not vague.

X35 Earthwalker Five Nights at Freddy's: Secret of the Mimic

Remember that by taking this job you agree with the disclaimer that says [Disclaimer: Fazbear Entertainment is not responsible for whatever you awaken in the dark.] Yeah, you’re not so smart yourself huh. Edwin Murray is the main dude here. He’s the inventor concerning the workshop. He left behind some mysteries for you to solve. The biggest one off course is… ARE YOU READY FOR FREDDY?!! If you can’t answer that then you’re not ready for Five Night’s at Freddy’s: Secret of the Mimic. 

X35 Earthwalker Five Nights at Freddy's: Secret of the Mimic

Now Five Night’s at Freddy’s: Secret of the Mimic has quite the dramatic description and claim for players. Listen to this… or more like read this, “you’ll step into a world where every dark corner holds a secret and every flicker of light hints at an ever-present threat”. Also, “Prepare for heart-pounding thrills as you explore the labyrinth of the deserted Costume Manor”. Now when games make claims like that they never do live up to that for X35 Earthwalker. There will be jumps scares obviously, dark spots and moments where you will have to hide for your life. Hide? Yes you will need to hide. We didn’t explain yet. 

X35 Earthwalker Five Nights at Freddy's: Secret of the Mimic

Basically you aren’t alone in this abandoned workshop. There’s a prototype endoskeleton called the Mimic. This is the main problem right here. This thing has the ability to basically take on the form/copy all the other costumes. This means it can take on multiple forms. Those come for you in different ways. Whether by brute force or more cunning matters. You aren’t completely useless as you have some gadgets to help you out. Fair fight. 

X35 Earthwalker Five Nights at Freddy's: Secret of the Mimic

We checked out some Five Night’s at Freddy’s: Secret of the Mimic gameplay and it’s what we expected. Especially when you think about Five night’s at Freddy’s: Security Breach. so those players should feel comfortable in a number of ways. First person off course. We will say that the elephant doesn’t look scary at all. More silly than anything else but we are sure its punches hurt. Also a certain familiar face-ish is back. You didn’t leave it behind. This for real looks like the next adventure for sure.

Overall Five Night’s at Freddy’s: Secret of the Mimic looks like a great game. The lighting, especially with those dark areas are done very well. For games like this, they have to be. The mushroom dude just out for a stroll, so it doesn’t scare us either. Graphics are off course very good. We like the core design on the animatronics and machines. We like the level of detail too. Watch out for the eyes though. The developers ‘Steel Wool games’ have done a very good job so far. We at X35 Earthwalker will keep an eye open for this game. Now Five Night’s at Freddy’s: Secret of the Mimic may have the mimic but it’s abilities aren’t good enough to fool… the ‘Earth Walk!’

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Arbites new class X35 Earthwalker Warhammer 40000: Darktide

Warhammer 40000: Dark Tide is getting another update. Mores specifically a whole new class. The Arbites. Yeah, that’s right. No, we are not lying. So shut up and read this. Warhammer 40000: Dark Tide will be getting this new update the 23rd of June 2025. Not far from now at all. Long time Dark Tide players are definitely excited for this. X35 Earthwalker is looking forward to this. Let’s take a look.

Now by looking at the trailer below, you can see that the Arbite class is all about the dog… or as the kids these days so, doggo. This class never fights alone. Like a military dog that can take down enemy foes. Players of this class works with a dog to smite heretics. For the longest time Warhammer 40000: Dark Tide has always been about the four classes: Psyker, Ogryn, Veteran and Zealot. Each one doing their thing and slaying for or not for the emperor. 

X35 Earthwalker Warhammer 40000: Darktide

Now for some lore for those who care. Arbites aren’t some random bums. They are the adeptus Arbites. They are all about the lex imperialis. They literally hunt down and attack the heretics and off course traitors. So yeah you do that with a “cyber-Mastiff”. X35 Earthwalker isn’t afraid of dogs but likes dogs.

It’s not just a new class though. Players can expect all new weaponry to take down and destroy the evil heretics and traitors. Now since it’s a new class, you just know that practically everyone is going to pick the new class. Expect full lobbies of Arbites. So hopefully the developers know thins will give the other classes something new to grind for or whatever so that there will still be a reason to use those classes. Would suck to have a whole team or just Arbites.

Overall we are definitely looking forward to what this new class Arbites in Warhammer 40000: Dark Tide. X35 Earthwalker has the strongest psyker in the world. Alpha plus psyker. So this new class will be real cool to try out. Now Warhammer 40000: Dark Tide may have a new class but it’s good enough for… the ‘Earth Walk!’

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Clair Obscur: Expedition 33 forgotten battlefield X35 Earthwalker gaming picture

 

Clair Obscur: Expedition 33 is completely awesome. We are many hours into this game and it’s been a supreme treat so far. If you have Xbox Game Pass, then you HAVE to play this game. If you Don’t try it, then yes you’re not that smart. Even people who aren’t a fan of this type of game as in turn based gameplay have liked it. It’s that good. We getting ahead of ourselves but there’s no such thing. X35 Earthwalker‘s pace is the right pace. Let’s take a look.

Let’s get this out of the way Clair Obscur: Expedition 33 is easily better than every turn based final fantasy game. Nostalgia drugged fans will argue otherwise but no, they are being dumb. Clair Obscur: Expedition 33 is better… easily! Visually this game is very very good. not the highest tier but a category below. The animations are top tier. The story is seriously engaging and intriguing. X35 Earthwalker himself is literally avoiding everything Clair Obscur: Expedition 33 to make sure to not encounter a spoiler of some sort. 

The battles are clean and done very well. The boss battles are what’s not clean but dirty. These monsters are here to kill you. Ever wondered what it feels like to get smacked or crushed by a solid igneous rock club by a giant rock creature? Yeah, get the full experience and more in Clair Obscur: Expedition 33. Faced sword wielding bosses who tower over you. Encounter even a group of orphan monsters who were repairing a hot air balloon by the looks of it. Things get crazy.

Clair Obscur: Expedition 33 forgotten battlefield X35 Earthwalker gaming picture

The story is the biggest event here in Clair Obscur: Expedition 33. The paintress every year paints the next number down, like a countdown, and everyone older than that number disappears. Like a thanos snap. She has to be stopped. Many other expeditions have all sailed out to try and take the paintress down. They have all failed. The paintress liveth. You are a part of expedition 33 (roll the credits) it’s your turn to try and stop the paintress. Now off course things aren’t as simple or straightforward as it seems. There’s more to the situation and it’s obvious. 

There are many weapons with their own effects. These can really shake things up. It also allows for many different builds and synergies. There’s then a ton load of pictos that bring different effects and abilities to your characters but primarily stat boosts. For example you can have one that allows you to gain a bonus AP on successful parry but you take double damage. There’s another that allows your character’s base attack to strike twice. There’s another that deals big damage to all enemies when your character falls in battle. There’s soooooo many of these pictos. Then there’s the luminous which are abilities from pictos that you master for fighting 4 battles with them equipped. As long as you have enough pictos, you can stack on numerous abilities. It’s better to see for yourself.

It’s better to not say so much as it’s something gamers have to experience for themselves. Even details about the characters are low key spoilers. Clair Obscur: Expedition 33 is available on Xbox, Playstation and PC. Best experienced on Xbox. Clair Obscur: Expedition 33 has already sold over 1 million copies and the biggest group of players are Xbox players. Clair Obscur: Expedition 33 was developed by ‘Sandfall Interactive‘ and published by ‘Kepler interactive‘. 

Overall Clair Obscur: Expedition 33 is a fantastic game. There’s a few weaknesses like facial recognition isn’t that greta in some cases like with Sciel but it’s not a big deal. These things are too small. Having a blast and diving into this game for real. The developers ‘Sandfall interactive’ have done fantastic job so far. X35 Earthwalker told everyone this game was special long before it came out and as always he is right. Now Clair Obscur: Expedition 33 may be a game of the year contender but it’s still not as good as… the ‘Earth Walk!’

 

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X35 Earthwalker South of Midnight Xbox

South of Midnight is an awesome game. We are saying that right off the truck. South of Midnight is an action adventure game developed by ‘Compulsion games‘ and published by ‘Xbox Game Studios‘. South of Midnight 100% is worth playing. X35 Earthwalker not only beat the whole game, he has 100% it… not only that, X35 has got all the achievements too. There’s so much to say about this game.

South of Midnight gives players a unique and powerful gaming experience. Off the top of our head, we can’t think of another game like South of Midnight. It joins another legendary game in that category. That other super amazing game is Senua’s Saga: Hellblade 2. Both these games have unique single player stories that are emotional, strong stuff, and in some cases quite powerful. We definitely believe South of Midnight is worthy of being in that rank. Gamers, do not skip South of Midnight. This is worth playing. You might learn something too.

Hazel Flood is the star and main character of South of Midnight. She is now one of our favourite female gaming characters. She is young, lots to learn but has clear dreams and hobbies. She is very relatable and you can understand her relationships with other characters and her behaviour towards them. She makes mistakes, quite a bit but learns and get things done. She becomes strong but she’s no super hero or overpowered being. Someone with a clear purpose and meaningful job. She’s a weaver after Mahalia. We love Hazel Flood. Oh and don’t forget about Crouton. Little guy is very useful and loyal.

South of Midnight has awesome boss fights. Two toed tom, Rougarou and Huggin Molly. These boss fights are unique from each other and how you fight them is very different too. These bosses are also foreshadowed too. Cool detail. There’s an achievement for beating these three without taking any damage at all. Tough but doable. What makes them stand out more is the music. south of Midnight has amazing music. Crazy good. The artists did amazing jobs. X35 Earthwalker has access to the full music, James, songs etc of the game. Listening to them is good times. If you can, check them out.

There’s so much more to say about South of Midnight but X35 does it best in straight talking. There’s a podcast episode where X35 Earthwalker reviews the game. Later turned it into a YouTube video. So make sure to listen or watch to get even more information. He talks about the story, the characters, the combat which flows wonderfully and is quite deep for the mechanics that’s present, lore in the game and more was discussed. This game is deep and a easy conversation starter about deep topics from the suffering and brutal history of the south to what beautiful did come later. 

Overall South of Midnight is an amazing game. From the combat, sounds, accurate portrayal of the south, the lore, the combat and the graphics and stop motion animations, is just a clear passion filled project that was done right. Many many gamers played and truly enjoyed the game. some even hailing it game of the year already. It’s a clear contender for us. X35 wishes to see this game get the respect it deserves. X35 Earthwalker easily gives it a 10/10. Another Xbox banger. Fantastic job Compulsion games. Now South of Midnight may be a 10/10 game but it’s still not as good as… the Earth Walk!’

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Combat in Shadow Labyrinth

Shadow Labyrinth is a 2D action platformer game developed and published by ‘Bandai namco‘. Shadow Labyrinth is said to be coming out the 18th of July 2025 on the Xbox Series X/S, Nintendo Switch 2 & 1, PC and PS5. X35 Earthwalker likes seeing recognisable things in games. Shadow Labyrinth is bringing a whole new take on a familiar face. Let’s take a look.

In Shadow Labyrinth, players control a dude referred to as Swordsman No.8. You have been awoken by this strange yellow orb that floats. Yeah that’s right. Shadow Labyrinth already playing with gamers right from the start. It’s Pac-man… sorry but Shadow Labyrinth says it’s called PUCK. We know pac-man when we see him but whatever. This game already bringing some pleasant laughs.

Pac-man or Puck in Shadow Labyrinth

Shadow Labyrinth takes place on an unknown planet. The only clues are that you are awoken amongst “relics of wars past”. This Pac- we mean Puck has ‘chosen’ you to be the instrument of its will. That’s right. You are it’s bitc- we mean tool- no no we mean friend on this journey. Now games like this veteran and seasoned gamers know what to expect here. 2D action platformer. You’re going to travel to the right or left, face dangerous foes, upgrade and improve yourself. Back track to areas you couldn’t access or interact with before. Take down dangerous bosses and look cool doing it. 

What’s unique about Puck is that when you defeat mighty foes, especially, it literally consumes them. Give it time and lots of lunch and you’ll go from a simple prey or floating yellow ball to a full fledge monster/apex predator. That’s scary when you think about it. Imagine you in a fight, but if you lose said fight then you WILL be eaten by the victor. Knife and fork with 2 napkins.

traversal and exploration in Shadow Labyrinth

Now obviously there’s lore for players to get into and learn about this place, Puck off course and yourself sort off. Clearly a major league, intergalactic war took place here. Long before you even arrived. Not only that. You have monsters and dangerous foes to meet and deal with.

There’s many abilities to use and combine in combos for some serious combat and fire power. Do not be naive though. Find out what Puck wants and why it choose you. Keep that in your mind. 

bosses and dangerous enemies in Shadow Labyrinth

We checked out some Shadow Labyrinth gameplay and it’s what we expected. Like we said earlier we know games like this. The graphic style is handled well here and they make it work most of the time. Not a fan of some of these animations including the run one. We like the whole you evolve and become bigger and powerful with Puck. That’s the star mechanic here for sure. The action here is real though.

Overall Shadow Labyrinth looks like a good game so far. We definitely believe more can be done with this game. We know this game will get more crazy in the story, the transformations, the monstrosities and the action. The developers ‘Bandai namco’ have done a good job with this game so far. We at X35 Earthwalker will have to see what happens with Shadow Labyrinth. Now Shadow Labyrinth may have pac-man but even he isn’t as iconic as… the ‘Earth Walk!’

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X35 Earthwalker South of Midnight Xbox

South of Midnight is Awesome. We are going to say this right of the bat. South of Midnight is an Xbox exclusive game developed by Compulsion games. South of Midnight is unique and gives gamers a whole new experience. X35 Earthwalker played it on the early launch day, the 3rd of April 2025 and has numerous things to say about it. It officially launches on the 8th of April 2025. Let’s take a look.

South of Midnight takes place in the south… maybe the dirty south. In a town called Prospero. Magnus the red (who did nothing wrong) likes this place. Players control a girl called Hazel. Thanks to a crazy hurricane, ends up on a mission to try and save her mama. Soon learns that she  is quite special. She can see strands, stigma, haunts and aspects of the grand tapestry. Armed with unusual tools for this adventure. This game mature for sure. Handling some dark themes and truly sad stuff. Gamers must brace themselves for a unique and innovative experience.

X35 Earthwalker South of Midnight Xbox

So this whole south thing is dived into more than usual. Expect a bunch of south folklore and mythos. This is all part of South of Midnight. so yeah, a giant croc with hatred and bitterness in its heart is a thing. Really big croc. Creatures of the night and some actually scary stuff for the average person. No spoilers here, as we don’t roll that way. We will say that South of Midnight starts off strong. There’s many aspects of the game that awe are truly enjoying and they are doing amazingly well.  for starters the music is top tier and definitely hits that south style. Expects strings, yes the banjo too, a solid beat and chilling tunes. The singers do a good job and paint an image of what they would look like in your head.

The animations of that on purpose lower frames while keeping everything else 60 frames is delicious. The game just looks great too for its graphic style. The graphics are very good. The combat though… is excellent. It’s all smooth and no frame drops either. Run up and swing on them haunts. Dodge or if you got skill do a perfectly timed dodge which also damages the enemies. There’s also abilities to use like wrapping an enemy up so they can’t move or attack and also receive more damage. You can full on scorpion “GET OVER HERE” and pull smaller foes in or pull yourself to them with follow up strikes. Force push foes (no Darth Vader) with weaver pushes to disrupt and interrupt foes. Come down from above with a AOE (Area of effect) attack upon landing. Unravel haints, basically execution finisher, to get back some health, reduce cool down of abilities and when combined with an ability, cause an explosive omnidirectional damage in a short radius. The combat is great. Haters are being stupid as expected. 

X35 Earthwalker South of Midnight Xbox

The enemies, the haunts come in variety with different types. There’s the let me run at you and slap you. There’s a hive that releases insects to explode at you. A floaty one that launches projectiles as a lob or fast straight. There’s more than that, go see for yourself. The people who complained about the combat most likely playing on easier difficulties and not engaging with all the mechanics in the combat. You can really flow around the battlefield with the beautifully animated dodge, zip to enemies or bring to you, stall enemies with your little friend, wrap up another and have your way with foes.

X35 Earthwalker off course has a podcast episode on Spotify talking about South of Midnight. So listen to that for more details and the unique style that X35 has. There’s also a gameplay video of 1 hour of South of Midnight gameplay. So check that out to see exactly what you would be getting. 

Overall South of Midnight is awesome. It’s a game we can recommend to a wide variety of gamers. South of midnight is also on Xbox Game Pass, the best deal in all of gaming. So game pass subscribers you can play it when released. Go try it. We strongly recommend this game. We looking forward to more of what the game has to offer. The game will only get more crazy from here out. X35 Earthwalker can say right now that we haven’t seen the last of Hazel. Now South of Midnight may have folklore from the south but none of it is scary enough for… the ‘Earth Walk!’

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X35 Earthwalker The First Berserker: Khazan

The First Berserker: Khazan is an action RPG developed by ‘Neople‘ and published by ‘Nexon‘. The First Berserker: Khazan is said to be coming out the 27th of March 2025 on the Xbox Series X, PC and PS5. X35 Earthwalker always likes to see a well done brutal adventure of action. The First Berserker: Khazan is looking to wow players on a couple of fronts. Let’s take a look.

The First Berserker: Khazan is set in the dark and quite unfair world of Arad. The First Berserker: Khazan is also set 800 years before the events of Dungeon Fighter Online. The First Berserker: Khazan is all about… General Khazan. General Khazan use to be a respected general of the Pell Los Empire. He was falsely accused of treason and was tortured. He was left for dead but khazan rises again thanks to the “otherworldly power of the blade phantom.” Khan was now ‘Back 4 Blood‘.

X35 Earthwalker The First Berserker: Khazan

So you can guess what happens now. General khazan wants revenge and to clear his name. This will include lots of combat, danger and blood. After all The First Berserker: Khazan is a hack and slash game as well. It’s an adventure for sure. A role playing game. So grab your weapons, dodge attacks, time your counters, parry for openings and get stronger and stronger than face bosses and take them down in hopefully a glorious fashion. 

X35 Earthwalker The First Berserker: Khazan

The other big element of The First Berserker: Khazan is off course how the game looks. The art style and the visuals. Just look at how the game looks and it becomes clear. It’s not the greatest but that’s a hard thing to do.  Many gamers like this whole difficult and punishing action rpg style. If you liked the latest Lords of the Fallen then this should feel quite natural for you but of course not the same. It isn’t as in depth or action packed as Flintlock the Siege of Dawn either. It is its own thing. The visual clearly shows it. 

X35 Earthwalker The First Berserker: Khazan

We checked out some The First Berserker: Khazan gameplay and it’s what we expected. Again people who liked Elden Ring, Mortal Shell, Lords of the Fallen etc should be happy and fine with this. Something you recognise for sure but a different style. The effects of a charged heavy attack on impact with the ground is nice but we wanted more. the difficulty looks like it falls on the lower end of these types of games. The enemies have very telegraphed moves which is good for players overall but just wait until you face the faster ones. A nice treat for gamers who want a challenge but nothing crazy.

Overall The First Berserker: Khazan looks like a good game. We like that there’s some rewarding mechanics in the game. For example a perfect dodge boosts the damage of your dodge attacks. So parrying is good but also so is dodging. Multiple options here. We do like how the game looks overall and the variety of foes seem great so far. There’s beasts, humans weird stuff and of course a bear. Elden ring players love bears! The animations are great and things seem to be quite smooth through and through but there is some stiffness. The developers ‘Neople’ have done an excellent job so far. We at X35 Earthwalker will keep an ear open for the adventure that this game truly brings. Now The First Berserker: Khazan may have a salty and bitter general but his mindset is too weak for… the ‘Earth Walk!’

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X35 Earthwalker Ghosts 'n Goblins Resurrection

Ghosts ‘n Goblins Resurrection is an action arcade game developed and published by ‘Capcom‘. Ghosts ‘n Goblins Resurrection is an amazing game that’s also proof that reviewers and gamers are not smart and bad at judging games. We see scores of 7/10 and “dings of dat nature”. They probably scored it that low because they suck at the game and cried it’s too hard, even though there’s difficulties to pick from. We wanted to write again about Ghosts ‘n Goblins Resurrection. Read up.

Ghosts ‘n Goblins Resurrectionis easily the hardest serious game ever made. Notice we said serious because there are many games out there that are just meant to be rage games. Those games don’t count. Most are not well made, no real story, just there to make people get mad and unfairly start again. Like ‘Getting over it’ and ‘Only up!’ for example. Ghosts ‘n Goblins Resurrection is actually a serious full on game and the fans know the story. Simple but to the point. Save the kingdom, rescue the princess and defeat the demons and monsters. 

X35 Earthwalker Ghosts 'n Goblins Resurrection

Ghosts ‘n Goblins Resurrection has difficulty settings: Page, Squire, Knight and Legend. Game feels completely different on each mode. Good design here. Page, Squire and Knight are for those who have no skill. Cowards who aren’t good enough and so play these difficulties to make themselves feel better. Legend is the only mode that matters. Legend is actually the default difficulty and the one intended by the developers. So play that or proceed with shame. 

Legend difficulty is what makes this super hard. For the record, X35 Earthwalker has played and beaten Celeste, Wu long fallen dynasty, Elden Ring, all Halo game campaign on Legendary difficulty, Dead Space hardcore mode, Tetris, 2v2 in a real time strategy army game and much more. So X35 knows hard games. Ghosts ‘n Goblins Resurrection is harder than all of them without question. Even DSP (Dark style phil) who has beaten EVERY souls game stated without question that Ghosts ‘n Goblins Resurrection is “Way harder than dark souls”. 

Ghosts ‘n Goblins Resurrection has many factors as to why. First of all is the sheer number of enemies that can and will appear to attack players. Second is the that while some enemies have fixed spawns, more are random ones. Some enemies will spawn practically on you, punishing rushing in some parts and being still too long in other parts. Then there’s the combinations of the enemies like evil magicians who will will use temporal magic to slow you and your actions down. Enemies who launch projectiles, enemies who dive straight towards you, enemies who take more than one hit, enemies who can be invulnerable etc.

X35 Earthwalker Ghosts 'n Goblins Resurrection

Then there’s the levels. Where do we even start? The developers are cruel. They designed some parts to ruin players on person. Certain enemies appear in certain parts to literally block you or slow you down. There’s one infamous moment and sadly a weird streamer named “little mixer” in part 14 of his Ghosts ‘n Goblins Resurrection run fell for the trap. X35 watched him fell to his death. X35 knew it was coming because no player who  gets there for the first time will know it’s coming. X35 on his first attempt didn’t fall for this trick though. What do you expect from the smartest person in the world and the best gamer of all time. This trap is beyond brutal. To get to that point in the level takes hours of failure and many deaths. Then to just take victory away from the player when the check point flag is literally in sight. It’s the biggest troll in gaming history. The bosses are tough but they are easy compared to the levels. 

Above is the hardest level in the whole game. X35 faced this level for the second time. First time on Nintendo Switch and second time on the Xbox. This level is brutal. So difficult and takes time as well. So no quick attempts at the place you died at. Now off course Ghosts ‘n Goblins Resurrection isn’t no where near as difficult if you basically cheese the game with Transmogrifog or medusa. Players like ryukahr and ‘little mixer’ spammed that spell so frequently. Those spells are basically the strongest in the game. Medusa especially is broken. Fast cooldown, clears the screen, chance of items including armour and quick to unlock. X35 is better than both of them as he stuck to lightning spell way more overall, which isn’t broken. So try to play without frog and medusa spam. Even more pathetic is that ryukahr, ericvanwilderman, dsp, Maximilian dood all beat the game ONCE. That means you haven’t beaten the game. Everyone who plays ghost n’ goblin games know you have to beat the game twice. X35 beat the game twice plus more.

X35 Earthwalker Ghosts 'n Goblins Resurrection

Overall Ghosts ‘n Goblins Resurrection is an amazing game but definitely the hardest. Wanted to just bring more attention to the game and give it that respect. Ghosts ‘n Goblins Resurrection is fun, one of those games that you struggle in for a long time but you’re still having fun… except for that one level. Ghosts ‘n Goblins Resurrection is available on pretty much all platforms today. Try for yourself. X35 Earthwalker had an awesome time with it. Never forget it. Ghosts ‘n Goblins Resurrection may be the hardest game in the world but it’s still too easy for… the ‘Earth Walk!’

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