Routine. robotic foes are after you. X35 Earthwalker

Routine is a First person shooter (FPS) sci-fi survival horror game developed by ‘Lunar software‘ and published by ‘Raw Fury‘. Routine is said to be coming out in this quarter of the year 2025 on the Xbox Series X/S and PC. Another Xbox exclusive. X35 Earthwalker likes a good survival horror game, especially sci-fi. Good to see more of these. Routine is looking to show its strength front and center. Let’s take a look.

Routine. Lunar base. Moon and space. X35 Earthwalker

Routine is set on a lunar base. That’s right, we in space. It’s also got a “1980s vision of the future”. This lunar base use to be a tourist and research complex. Now it has gone silent. No chatter or nothing. This reminds us of Jurassic park. Now off course players take on the role of a character who heads out to this lunar base. Now off course curiosity is what brought you here but repairing is what you now must do. So get your tools and get to work.

Routine. Multi tool device. X35 Earthwalker

Now off course Routine wouldn’t be a horror game if it was that simple. Yes the station is surprisingly empty but there is at least something here. Something occupying the place now. It’s an intelligence. Worse, it sees you as a threat. EXTERMINATE!! It’s with this set up that Routine is aiming to set itself apart in the gameplay and mechanics. Remember that routine is first person like Doom 3: Resurrection of evil. These types of horror games tend to be scarier than third person like The Callisto Protocol. 

In this space horror the most emphasis is placed on things like exploration and investigation. Players must go around and actually pay attention. More so to the environment than the enemies. There will be environmental puzzles for you to solve will having a sense of dread thanks to the threat that resides here. Who is probably watching you… maybe even right now as you are reading this. Such is the Routine. 

Routine. Robotic enemies and intelligence. X35 Earthwalker

That’s right. Routine is about dread, exploration and slowly learning what’s going on here and what happened. You are armed with a multi purpose device that allows you to mess with systems around the lunar base, of course interact with the environment and even face off against dangerous machines. Things will be happening slowly over time with off course moments of serious danger. After all this intelligence should be aware of what you are doing.

Routine. Explore the lunar base and investigate. X35 Earthwalker

We checked out some Routine gameplay and it’s what we expected. The lighting is top tier and makes the game scarier with the darkness. The details on the environment and around are excellent. They have to be for a game like this. The game is slower pace that others and the robotic foes are cold and behave accordingly. Routine is clearly not the horror game where you will be blasting and firing on many enemies. This more like Alien isolation in that regards. There’s lots of room for stealth too. So come with the correct expectations.

Overall Routine is looking excellent. Another excellent game coming to Xbox and day one in Xbox game pass as well, so make sure to check out and support this game. Routine will force players at times to decide between running, using your tools (limited tools) to survive or off course just hide. Routine is about the atmosphere. The developers ‘Lunar Software’ have done an excellent job so far. We at X35 Earthwalker will keep and eye out for this game. Now Routine may have a whole lunar base but it’s all too small for… the ‘Earth Walk!’

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Ferocious has dinosaurs and other threats X35 Earthwalker

Ferocious is a first person shooter survival game developed by ‘OMYOG’ and published by ‘tinyBuild‘. Ferocious is said to be coming out in the last quarter of this year on the Xbox Series X/S, PS5 and PC. X35 Earthwalker likes a good game with dinosaurs. Very few of those. Ferocious is looking to give players a whole experience and adventure. Let’s take a look.

Ferocious big world and map with sites X35 Earthwalker

Ferocious straight up drops players in the action. Ferocious takes place on an uncharted island. You don’t know where you are or where this place is. What you do know is that this place isn’t safe. There’s ancient ruins and you just know them mugs are filled with traps, danger and secret rooms. Then there’s the “apex predators”. Yes we also mean dinosaurs. There’s raptors and more out there which have no problem snacking down.

So what’s the mission? Survival! That’s right, the aim is to stay alive. As if the ancient ruins and dinosaurs weren’t enough. rumour has it that the very environment itself is a problem. The environment has been described as “it’s a relentless, ever-changing force that challenges and rewards those who dare to uncover its secrets”. You can even use the environment to your advantage. Remember that.

Ferocious got mechs. X35 Earthwalker

So Ferocious wants us to survive but we got the environment, dinosaurs, mercenaries and even mechs! All this is waiting for us. Good thing we can craft gear and weapons. So gather up resources. The game did say that “Every fight delivers a high-stakes, unforgettable experience.” This is hard for us to believe. That’s a big claim and it’s doable but we have yet to see anyone do it right or to that high declared level. We hope they can do it though.

Ferocious the environment is dangerous. X35 Earthwalker

We checked out some Ferocious gameplay and it’s what we expected. The graphics are great and the details are great too most of the time. The water is great visually but not as great when you interest with it. The combat isn’t impressive but gets the job done for sure. We just don’t see what they claimed earlier about every fight delivers high stakes, unforgettable experience. Maybe it gets there later in the game. Checking out this game reminded us firstly of Turok evolution. That game was action packed. Then we thought of Ark Survival. Ferocious needs to give us a reason to play it over the two games. That’s just how competitions work in gaming.

Overall Ferocious looks like a great game but it hasn’t done enough to get out attention for real. Its strongest point is clearly the combat and it needs to truly stay out. We need to see that “Every fight delivers a high-stakes, unforgettable experience.” gameplay. There’s off course still time. The developers ‘OMYOG’ have done a great job so far. We at X35 Earthwalker will keep an ear open for this game. Ferocious in off itself is a solid looking game. We always like open world adventures with lots happening. The map is big too. Room for adventure. Now Ferocious may have dinosaurs and giant crabs but they are too little of a threat for… the ‘Earth Walk!’

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Grid battlefield combat. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Lost Eidolons: Veil of the Witch is a turn based role playing game (RPG) developed by ‘Ocean drive studios‘ and published by ‘Kakao games‘. Lost Eidolons: Veil of the Witch is said to be coming out 9th of October 2025 on the Xbox Series X/S, Nintendo Switch and PS5. X35 Earthwalker is the best at turn based games and knows what they need. This game has some things worth checking out. Let’s take a look.

Crazy powers. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Lost Eidolons: Veil of the Witch is keeping it simple. The story is you are a stranger, a traveller who was shipwrecked on an unknown island. An island that has a ton of problems. Described as “besieged by the dead”. Nice location. Worse is that your memories are lost and scattered. Typical. What’s even more worse is that there’s a witch… but this witch has no lion or wardrobe. She apparently is in a realm that between life and death. It’s not clear exactly what she wants but she makes you an offer. Serve her and fight for her. Bring death and destruction to her enemies. In return you get power. Envious power.

Hazard zones. Lost Eidolons: Veil of the Witch by X35 Earthwalker

So what do you have to do in Lost Eidolons: Veil of the Witch? Fight, fight a lot and fight some more. This is how you will survive. So much danger and unfriendly tings out here. Turn based strategy game remember. It has the grid structure as well. So plan your moves, take your time, think ahead, maximise your options and dominate you foes. Now there’s going to be a variety of foes and we hope so as that’s needed of games like this get boring fast. Players can expect the fallen and even imperial cultists.

special attacks. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Lost Eidolons: Veil of the Witch also has a rougelite system. Death isn’t final or even that bad when you think about it (we didn’t join the death cult) because when you die you have the opportunity to become more powerful and have more options for your next adventure. There’s also such encounters that require choices and decisions. These can shake things up in the battles, even how they end and events to come.  

Diverse characters. Find and collect allies. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Definitely liking the diversity of characters here in Lost Eidolons: Veil of the Witch. On a design basis this looks really good. You love to see it, yes you do! YES, YOU, DO!! We know just hope they are likeable or interesting characters that we gamers want to use or interact with. Oh and don’t forget to enchant their items, gear, weapons etc. Ny the way, what are your thoughts on the witch? You trust her? 

Encounters. Lost Eidolons: Veil of the Witch by X35 Earthwalker

We checked out some Lost Eidolons: Veil of the Witch gameplay and it’s what we expected for the most part. We do like the differences here that help make this stand out. Great combinations here. The rougelite style with the encounters really shakes things up. The graphics are good for this game type. The animations are great as well. Defined attacks for sure. We certainly like the art of the character on screen when doing a special attack. Very well designed and epic too. The story is all new. It’s not the same as Lost Eidolon games. It’s different so pay attention to it. We like the many options and tools to use. Permanent upgrades of course. There’s also weapon affinities and elemental interactions for players to take note and advantage off. There’s even environmental hazards as well. Push them in fire.

Overall Lost Eidolons: Veil of the Witch looks like an excellent game. It’s looking like it might be difficult for real and actually fun too. Good combination there. There’s interesting design characters and some attractive ones too. Bonus points. The enemies that we have seen so far are looking quite vicious or dangerous. Nothing scary off course but doesn’t have to be for this one. The developers ‘Ocean drive studios’ have done an excellent job so far. We at X35 Earthwalker are going to keep an eye out for this game. We have a favourite character already. Now Lost Eidolons: Veil of the Witch may have a dodgy witch but she ain’t a problem for…  the ‘Earth Walk!’

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SWORN. Pick your upgrade. X35 Earthwalker

SWORN is an action rouge like game developed by ‘Windwalk Games‘ and published ‘Team 17‘. SWORN is said to be coming out the 25th of September 2025 on the Xbox Series X/S, PS5, PC and Nintendo Switch. X35 Earthwalker always welcomes co-op games. SWORN is here to bring more co-op with action. Let’s take a look.

SWORN takes place in the world of avalon. Camelot. A fallen camelot. Arthur has somehow been corrupted. not just him but also his knights. The knights of the round table. Major league people right here. Your job is simple, reclaim camelot. Face the knights of the round table, defeat them all and make your way to arthur himself. Get ready.

SWORN. fighting through a level. X35 Earthwalker

The best thing about SWORN is that it’s a co-op game. A co-op action rouge like. This means you can play with others. Now there was some debate own whether the game is local co-op. Let’s just say it has to be. If it’s not then X35 Earthwalker will not pay this game any mind at all. Local co-op is such a big deal to gamers. We need more games to move like this. 

SWORN. Selecting your path. X35 Earthwalker

You can play solo off course and challenge yourself to a series of high class bouts. Obviously playing with others means players can get creative and combine their strengths and abilities for maybe some broken combos. Games like this normally has lots of options. Don’t forget that you are a soulforged knight. Not a regular bum. If you see a beacon of avalore, then use them to take things to the next level.

SWORN. Decide between lords. X35 Earthwalker

we checked out some sworn gameplay and it’s not really what we expected. It does look cool though. There’s a bunch of characters to meet and interact with. Friendly allies and off course foes… all from “arthurian legend”. You can off course be on good terms with some characters and even become their friends. They can teach you too. You can swear fealty to fae lords, which can lead to blessings. There’s over 200 of them. 

Overall SWORN is looking like a great game so far. The local co-op is what going to make people go for this game or not. The art style is not our kind of style but it is being done well here. We do like the style of this game though. There’s a lot to do here. It’s clear from the design. The animations are great and the graphics are good. More interested in the lore, the characters and the interactions with them. The developers ‘windwalk games’ have done a great job with this game so far. We at X35 Earthwalker will keep an eye out for this game. Now SWORN may have a round table but it’s not round enough for… the ‘Earth Walk!’ 

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No, i'n not human. X35 Earthwalker

No, I’m not human is a indie thriller like game developed by ‘Trioskaz’ and published by ‘Critical Reflex‘. No, I’m not human is said to be coming out the 15th of September 2025 on the Xbox Series X/S, PS5 and PC. X35 Earthwalker likes a good mystery at times when done right. No, I’m not human is out here trying to be unique and bring a new experience. Let’s take a look.

No, I’m not human is basically earth but things are messed up. The sun is way hotter than normal. Lethal even. You can’t go out during the day because you’ll die. So you can only come out at night. Yet at night, the beings known as visitors show up and kill people. You are a survivor and staying in your home. At night people show up to your door looking for shelter and help. It’s up to you if you let them in.

No, i'n not human. X35 Earthwalker

The problem is, that person could be an actual person.. or a visitor. You have figure out if they are a human or not. If invited in your home, then you need to double check and examine them just to make sure. Like checking their eyes, their finger nails, arm pits etc. If they are found to be a visitor then shoot them. If a visitor is in the room with a human then the visitor will kill them. 

Logically the safest thing to do is to be alone since you don’t want to be alone with a visitor. Problem though is that being alone is dangerous as you have no one to watch your back. We know for a fact that there’s a specifically dangerous visitor known as ‘the intruder’ who likes to attack people who ARE alone. So prepare and keep that in mind. 

No, i'n not human. X35 Earthwalker

No, I’m not human is cool in the sense that it’s trying to be different from horror games that use the usual horror tactics like jump scares, loud music and dark rooms. No, I’m not human isn’t using those. Also explains why it’s not considered horror really and more thriller. No jump scares. Just unique creepy art style and drawings of people. Some look like actual freaks. All done on purpose.

No, I’m not human has such a simple premise and clearly got some inspiration from games like papers please. The demo has been tried and enjoyed by many people but it also revealed some instances that don’t make sense in the game. Hopefully more explanation will be given concerning the visitors themselves as there are some unclear elements for sure.

No, i'n not human. X35 Earthwalker

We checked out some No, I’m not human gameplay and it’s what we expected. Very simple, very slow paced and easy to understand. The visitors are not scary at all, nor is the intruder but it’s the suspense, the worry, the wonder if you made the right choice. It’s waking up tomorrow and checking on your guests to see if everyone is alive. It’s not our kind of game at all. Many gamers are interested init and looking forward to jumping in. 

Overall No, I’m not human looks like it’s going to be a good game. We don’t like the art style but it makes the game stand out. From what we have seen it doesn’t seem like the game goes far enough in terms of creativity concerning messing with the players sense of trust. Some things are too pattern. Hopefully there will be more interesting characters as well and not just a group of weirdoes. The developers ‘Trioskaz’ have done a good job so far. We at X35 Earthwalker will just have to hear what this game delivers for the players. Now No, I’m not human may have visitors but these visitors are obvious to… the ‘Earth Walk!’

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Cronos: The New Dawn. X35 Earthwalker

Cronos: The New Dawn is a third person survival horror game developed and published by ‘Bloober Team‘. Cronos: The New Dawn is said to be coming out the 5th of September on the Xbox Series X/S, Nintendo Switch 2, PS5 and pc. X35 Earthwalker conquers survival horror games easily. Cronos: The New Dawn is presenting a big presence. We hope it delivers. Let’s take a look.

Cronos: The New Dawn is set in eastern european but more specifically Poland. So you just know things are going to be weird. Poland is weird. Even weirder though is what’s going on. Time shenanigans. “Survive the future, salvage the past.” 1980, remember that date. Will help explain some things. Players control a traveller and they have to prepare for the future by finding key people in the past. Sort of like changing and fixing what’s to come. You have the means to do it. Seriously, just look at the future and you’ll understand why.

Cronos: The New Dawn. X35 Earthwalker

Cronos: The New Dawn will obviously remind players of other third person survival horror games like Dead Space and current best one, The Callisto Protocol. So off course Cronos: The New Dawn has to stand out and do some things differently which it does. X35 Earthwalker has released a podcast episode talking about Cronos: The New Dawn and some more specific information. This is going  to be a whole new experience. Darkness, monsters, ammo scarcity and management. Easy to die and challenging to survive. How challenging though is a question.

How difficult will the game be. From what we have see of Cronos: The New Dawn, the enemies hit quite hard. Especially the big ones. We like the impact of hits in this game. The effects as well with the blood and the damage received. How out shots register on enemies seem a bit weird currently. we need to see clearly that we are doing something to the enemies. The classic stomp to collect items and break things is here as well. So make sure to stomp on everything, especially enemies.

Cronos: The New Dawn. X35 Earthwalker

Speaking of enemies, in Cronos: The New Dawn, they are suppose to be unique. First of all they there is confirmed some variants of them. Spikey/spiny ones that hit harder thanks to the spikes. do not allow yourself to be harmed by them, no matter what’s going on. Then there’s the armoured ones who have like one weak spot that’s revealed. hitting that is the only way to go about it. Then there’s the big guys who throw their weight around… mainly at you. One smack from them will rearrange your face. worst of all is the ability the enemies have to merge. They can and will try it. Make sure to stop them.

Cronos: The New Dawn. X35 Earthwalker

We checked out some Cronos: The New Dawn gameplay and it’s what we expected. It’s going to be a tough, dark and horror adventure. No X35 Earthwalker himself won’t find this game scary but others will. We like the merging of enemies to form bigger and more powerful ones. Players need to manage their ammunition and resources. If you don’t have the flamethrower then you might be in some big trouble. We like the settings, the lighting, the uncomfortable atmosphere and the survival elements. We do wonder about the smoothness and agility of the traveller. That does matter in smaller spaces. Hopefully all effective weapons. Some games have guns that are pointless or easily replaced by another.  

Overall Cronos: The New Dawn does look like it’s going to be an excellent game so far. What we straight up don’t like is how not intimidating the enemies are. Just by looking at them we do not find them scary. The other thing we hate is the helmet of the traveller. We hate it and how it looks. Outside of that we are liking what we are seeing so far. Don’t forget to check the Xbox games con for gameplay of this fame as well. We want spooks, some darkness and great action. The developers ‘Bloober Team’ have done an excellent job so far. We at X35 Earthwalker will keep en eye open for this game. Cronos: The New Dawn may have merging enemies but their merged forms are useless against… the ‘Earth Walk!’

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Metal Eden numerous IDC forces oppose you

Metal Eden is an Action first person shooter game developed by ‘Reikon games‘ and published by ‘Deep Silver‘. Metal Eden is said to be coming out the 2nd of September 2025 on Xbox Series X/S, PC and PS5. X35 Earthwalker truly enjoys a good sci-fi. Metal Eden is truly going futuristic with the action here. Let’s take a look.

Metal Eden is clearly set in a futuristic world where so much is happening. Metal Eden takes place in a city called Moebius. This city use to be a great place for humanity. A home but it has changed. Described as a trap. Who’s to blame… the robots off course! Well the Engineers run the city. You are Hyper unit Aska. An advanced battle android. There’s quite a bit going on in this cybernetic robot filled, sci-fi world as there’s more than just Moebius. As there’s also the Hive tower, Vulcan (world below) and even project Eden. After all, why are they focusing on the human’s cores? 

Sci-fi world and cool looking locations

As Hyper unit aska, your purpose is to protect. Your greatest strength is apparently recon missions. You have your own core, a phantom core. Definitely a mobile fighter as you can run along walls, grapple around and off course dash. Even use a jetpack and gravity hooks. All this is needed for sure. For the IDC (Internal Defence Corps) is in your way. Just blast through them or preferably out parkour and manoeuvre them. You even have the means to transform into the Armoured ramball which gives you the means to straight up take these foes on.

Metal Eden hyper unit aska has been deployed

So simply put, you’re a Hyper unit, specifically ask, handling business in moebius, fighting through the IDC, extracting human cores and looking for the engineers. Got that? Good. Right of the wall we definitely like the environment. The whole setting instantly shouts futuristic and tells you how futuristic we are talking about. The robot enemies of the IDC have some cool and interesting designs. Especially the bigger ones. Drones make sense and you just know their lasers are annoying. We hope that Metal Eden does show through the action that your mobility is the best approach here.

Metal Eden robotic foes in cybernetic warfare

We checked out some Metal Eden gameplay and it’s what we expected. We definitely like how good this game looks visually. The graphics are excellent and the effects on certain attacks and explosions are pleasant to look at. Work has clearly gone into this game. It looks very different too. Off the top of your head, I challenge you to name a game similar. The action is real. The mobility is effective but we hope the amount of freedom is high enough, especially with grappling and the jet pack. If we are a hyper unit then make it feel and look like it. Fun factor is a top priority. Weapons are looking epic with then effects, hit scan speed single fire weapon, lightning arc tracking and even status or elemental inflicting blaster. Good to see.

Overall Metal Eden looks like an epic game of good fun. Even the trailers show how much they are putting into it. We want to see these cool games do well. Now concerning the story we hope that there’s real substance here and they don’t take the typical sci-fi approach. We got robots and a home for humans that got ruined basically and core stealing but will the engineers actually be interesting or predictable? We will have to see. Weapon concern is real here. Big sci-fi future means creative room is big. They look cool but what about the quantity of weapons. There’s a lot to look out for and look forward too. The developers ‘Reikon games’ have done an excellent job so far. We at X35 Earthwalker are keeping an eye out for this game. Metal Eden may have hyper units but they are all simple toys in the eyes of… the ‘Earth Walk!’

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Helldivers 2 giant bugs and aggressive fires facing troops. X35 Earthwalker

Helldivers 2 is a third person shooter game developed by ‘Arrowhead studios’ and published by ‘PlayStation’. Helldivers 2 is coming out the 26th of August 2025 on Xbox Series X/S. It already was out on PC and PS5. X35 Earthwalker knows what Helldivers 2 needs to be much better. Now Helldivers 2 us going to the best platform of shooters. Let’s take a look. [This G-blog was supposed to be released Monday 11th August 2025]

Helldivers 2 is an excellent game and lots of fun. Xbox has the best shooters in gaming and so the game is going to get a major increase in power. The developers said that reinforcements is needed for what’s to come. The Xbox players will easily get it done. Now let’s talk about what needs to be done. We did the same thing concerning Sea of Thieves and being available for Playstation players. Helldivers 2 can easily get a big need breathe of life and be next level with some adjustments and new things. 

Helldivers 2. Really big bugs are a major threat to democracy. X35 Earthwalker

For starters, you need to welcome and roll out the carpet for the new players, the Xbox players. Since they are a whole year plus behind, they will have nothing unlocked, lack in-game experience and weapons. So an event where there is increased experience points gained by ALL players will be helpful. It’s important to not ignore your current players. Increased experience points like what Diablo 4 is currently feint will help everyone, especially new players. What will make Xbox players feel welcome is Xbox gear. So many a Xbox green themed banner, insignia, sign (whatever they have). Xbox players can play to earn the requested ODST drop pods. Now that will be cool.

Concerning main game changes there needs to be a whole new faction of enemies. Bugs and organic enemies are more fun to fight. Never really liked fighting robots. Even in other games. robots were less fun. Bugs are the stars of Helldivers 2 so put more focus on them. Another whole faction and it needs to be organic foes, not mechanical. Even if it’s an intelligent species. This will excite players the most and it’s something completely new that players will be fighting for democracy. Quick warning though. Be ready for trolls and haters as idiots online even said and encouraged others to team kill Xbox players and ruin the matches. Be ready to ban and remove such fools.

Helldivers 2. The bug nests keep bringing forth foes. X35 Earthwalker

New weapons is an obvious one. When you have a big update coming to the game and bringing in all new players like a whole another platform, new weapons and gear is a must. Now the question is what type of weapon: ballistic, energy, exploration;osive, ordnance etc. Their other change is quality of life for players. Helldivers 2 should make in game currency and resources more simple and less of a grind. Grind is required in games but too much grind or confusion reduces the fun factor. Remember that Helldivers 2 is PvE. Just focus on making the game more fun and easier to unlock and get the means to get new things. Current players want more things to do and unlock, don’t forget that.

Helldivers 2. Different terrain and different locations. X35 Earthwalker

Lastly and this one is wild. What if Helldivers 2 treats the arrival of Xbox players as cannon to the game. The xbox players are an allied group or a specific division. At the launch of the game, these new players obviously wasn’t there. The main forces and specially armed ones (veteran players) were fighting all this time, winning and dying in numbers. The developers (military leaders) called in new reinforcements and authorised their deployment. This new force that works with the main force his the Xbox division (don’t call it that though). They work together to take on this all new threat and old threats with new weapons, gear, locations and more. Now that sounds freaking exciting. [Quick note, Helldivers 2 released a video and teased Halo 3 ODST which is what many wanted to see. They did what I wanted but not fully yet.]

Overall this is just suggestions and ideas that will easily take Helldivers 2 to the next level. It literally makes the game better. Now off course Arrowhead studios, if you want the specifics and more then you need X35 Earthwalker to lead and advise. Many are excited for Helldivers 2. Many Xbox players want to jump in. This is a big opportunity. The developers ‘Arrowhead studios’ have done an excellent job so far. We at X35 Earthwalker are keeping an eye out for this game. Now Helldivers 2 might be fighting for democracy on super earth but it’s all little kids stuff compared too… the ‘Earth Walk!’

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Boris: Lone Wolf X35 Earthwalker

Bendy: Lone Wolf is a action rougelike horror game developed and published by ‘Joey Drew Studios’. Bendy: Lone Wolf is said to be coming out the 15th of August 2025 on Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and PC. X35 Earthwalker likes to see something different being done with games. Bendy: Lone Wolf is trying to shake things up for sure. Let’s take a look.

Bendy: Lone Wolf is definitely different from Bendy and the ink machine usual style. It’s a different genre all together really. Players control Boris, everyone’s favourite. He has to get out there and go deep into the corridors of Joey Drew studios… and maybe beyond. What’s worse is that these corridors are randomly generated. So you know the replayability is there. Boris is searching for supplies and any horrible truths. Dark truths. Off course this won’t be easy.

Boris: Lone Wolf and monsters in a room. X35 Earthwalker

That is why Boris must also find weapons. There are monsters here. The “cartoon creeps” are here and want to take Boris out and take him away. So don’t just swing on them, time your attacks. A game like this just has to have traps. It does. These traps off course are bad for you but you can use them against your enemies too. So get tactical with it. So make sure to dine those weapons, as things will only get harder and you will need something better.

Boris: Lone Wolf has traps around. X35 Earthwalker

That’s not all. The ‘ink demon’ is here. Would not be the same with it. This ink demon is apparently stalking Boris. It’s almost everywhere. With the dark puddle foes you can fight back and smash them but with the ink demon… you must hide. Run if you can but most definitely hide. Just listen for the inky heart beat. Once you Hear it, well, you know what to do. Boris: Lone Wolf makes it clear of his presence.

Boris: Lone Wolf and the ink demon stalking. X35 Earthwalker

We checked out some Bendy: Lone Wolf gameplay and it’s what we expected.  Those who like wanted a break from the first person action will be happy. Watch and control Boris from different angles. Rotate the camera for better visibility. Plan and make sure you know where you are going. Smack those foes, and smack them good and ard (hard). Don’t forget about the iconic bacon soup. Drink up and keep Boris full. This is definitely looking cool. A whole different adventure. 

Overall Boris: Lone Wolf looks like a great game so far. We like first and foremost that it’s something completely different and it’s Boris. Who doesn’t like Boris? We just hope that the so called horror aspect of this is actually good. The game definitely doesn’t look scary. The ink demon hasn’t been scary since the first Bendy game. Hopefully;ly they can do better here. The graphics are very good for the Bendy style. The lighting is excellent and effective. Boris animations make sense for his character. The developers ‘Joey Drew Studios’ have done an excellent job so far by the looks of it. We at X35 Earthwalker will keep an eye out concerning this game. Now Boris: Lone Wolf may be about survival but it cannot survive… the ‘Earth Walk!’

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X35 Earthwalker Maiden Cops street brawl

Maiden Cops is a 2D action beat em up game developed and published by ‘Pippin games’. Maiden Cops is said to be coming out the 30th of July 2025 on the Xbox Series X/S, Xbox One, Nintendo Switch, PS5 and PS4. It’s already out on PC but clearly nobody cared. Hopefully things change now that it’s coming to consoles. X35 Earthwalker does enjoy beat em up games from time to time. Hopefully Maiden Cops is the action that gives options and fun. Let’s take a look.

Maiden Cops is off course an arcade style game. The story? Well simply. The place is called maiden city. There’s a secret criminal organisation called ‘The Liberators’. They all about ruling the city with the usual fear, violence and a bit of chaos. So your job as one of the maiden cops is to tackle the crime. Tackle it legally… which means with your fists, feet and maybe tail?!

X35 Earthwalker Maiden Cops police station

The main stars of Maiden Cops are off course the maiden cops policewomen themselves. Pick from Meiga Holstaur, Priscilla Salamander and Nina Usagi. These three are very different in character and fighting abilities. Meiga is the most powerful member thanks to her huge strength but gentle and shy. Priscilla is the fired up cheery rookie who is about that action. Nina is the leader, most experienced and very efficient. Pick your favourite girl and put your fists up in pixel graphic style.

X35 Earthwalker Maiden Cops boss fight

Experienced players of games like this, especially if you played Streets of Rage 4, understand just how chaotic and brutal these games like Maiden Cops can become. Sure easy difficulty is well, easy; however it becomes the exact opposite with increased difficulty and overwhelming. Maiden Cops is said to have its own soundtrack so definitely got to check those out. We wonder just how crazy this game will get. Also curious of it’s limits.

Maiden Cops did get improved as there’s a 2 player mode. So yeah, grab that friend and get to work beating up criminals. There’s also unlockables, as in music, trophies, images and even outfits. ?So there’s something for players to work towards. We hear there’s also “well-crafted storyline” and it’s quite humorous too. Motorcycles too. 

X35 Earthwalker Maiden Cops special move

We checked out some Maiden Cops gameplay and it’s what we expected with a few surprises. The gameplay is normal for games like this. There’s weapons that have durability but there’s settings for weapons and more which allows players to customise their experience to some extent. The waifu characters are cool but we wonder what level the fan service will be at. We also wonder about the character stats and move set. Nina has the same move as skate from streets of rage 2 to jump on the shoulders of enemies and punch their heads. The character profiles are really cool and must be earned. Lots to do in this game.

Overall Maiden Cops looks like a fun and good game so far. 2 player mode is a must off course. So glad they have that. always like the idea of unlockables. There’s also cheats that can be enabled or disabled. Obviously Meiga is the best but the world creativity and character designs is good. We are seeing mostly W’s with this game. Just looks like beat em up fun. The developers ‘pippin games’ have done an excellent job so far. We at X35 Earthwalker will keep an eye open for this game. Now Maiden Cops may have strong fighting policewomen but they aren’t tough enough for… the ‘Earth Walk!’

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