Warhammer 40,000: Space Marines is another game from X35 Earthwalkers past that he has recently begone playing again. Warhammer 40,000: Space Marines is an action third person shooter video game that was released, we believe, September 6th 2011 for Xbox 360, PC and PS3. This game is part of the Warhammer 40,000 universe and was developed by ‘Relic’. In this game you play Captain Titus, a space marine of the ‘Ultramarines’. A soldier who is well seasoned and a veteran of many battles already.

From when you start the game, you see a conversation by a screen with text. It finally mentions that they are sending the Ultramarines. You then get to see three Ultramarines preparing to start a mission. From the moment you see them you can tell that these guys aren’t your average troopers. They are big, well armoured, fearless from the looks of it and that they get the job done. They jump of a ship and literally land right into the action, aboard a large battle ship commanded by Orks. A giant war is going on between the humans and the orcs. Basically a huge horde of Orks has invaded an Imperial Forge World called ‘Graia’. Only an the power of an ultramarine will make a difference here. The humans are being slaughtered and backed into corners. Straight from the tutorial you could see what kind of game this was and it was exciting from the beginning. When you first start slashing up those horrible Orks with your combat knife you felt like a unstoppable monster. The shooting felt real good as the bullets look like they hit very hard, almost like explosive rounds but when you do your first execution of an enemy after stunning them, you just want to do more.

You have a rechargeable shield which we believe is best for protecting you against gun fire. Once the shield is down, your health starts to take the hit but if you want to regain health then you have to execute an enemy in brutal fashion. The main problem we see with this is that you have to know when to execute as even while you are executing, the enemy can still attack and harm you meaning if too low on health, you could die in the process of an execution which we hate. It is realistic if you think about it. Would you just stand a wait for your enemy to finish of your ally in style before attacking. No! We’d pop that guy in the head but it’s a video game and we prefer fun majority of the time. The melee system in the game is what really caught our attention as we are use to shooter games were you have the simple one click melee where you hit with your gun or fist and that’s it. As a space marine it’s very different. It’s Prince of Persia or Dante’s inferno with the combos. You can do the simple repeated melee strike where each hit does more damage than the last or you can mix it up producing powerful kicks, charges and even a ground pound stomp like attack which sends enemies flying back in cool slow motion action. The combos and moves also change depending on the melee weapon you have.

There are options for when it comes to killing your enemies. You are firstly introduced to the combat knife but soon later you will come across the ‘Chainsword’ a sword with chainsaw abilities. There is also the ‘Power axe’ which cuts throw metal and anything really with ease. Scariest of all is the ‘Thunder hammer’ which is a heavy and powerful hammer that utilises a power field. It makes you feel like ‘Tartarus’ from Halo 2, smashing everything and everyone. If an enemy walks past, you smash them. If an enemy is chewing gum, you smash them. If an enemy even looks at you wrong, you better believe you smash them. It’s that simple. Pick your weapon wisely for the fight as they do have their strong points and draw backs. The guns will remind you of ‘Gears of war’ with the d-pad to select weapons and how they feel, which is definitely a good thing. You start of with the ‘Bolt pistol’ which fires heavy rounds into the enemy but aim for the head for that extra damage. The ‘Bolter’ which is the standard assault weapon for space marines, firing explosive kinetic rounds in automatic fashion. The ‘Plasma cannon’ is the gun you use when something big needs to be put down quickly. There are much more weapons including a sniper rifle one as well. You can hold four at a time so have fun.

The Orks are the main enemies of the game and they are quite the enemy indeed. Orks are fearless, cocky and aggressive. There are two types of Orks to deal with: ranged and melee. At the start of the game you will encounter very small ones that rush you in numbers to bring you down. They normally work alongside the bigger, main Orks which rush you to strike you with heavy hits. They are good at making themselves a harder target as they dry to side step out of your line of fire as they make their approach. There are bigger Orks that carry a large club like weapon and will charge you down and try to beat you death with it. They take a lot of shots but you get rewarded with a brutal execution to finish them with in the end. The Orks with guns keep their distance and fire constantly at you with very good accuracy. They may show up from high places with the elevation advantage. Who said that all Orks are stupid. They are good at killing in this game. Eventually you will come across even more Orks or creatures that are used by the Orks, one of which is a little dog like creature that reminds us of the ‘Slogs’ from ‘Abes Oddysee’. They have explosives attacked to them and they will run at you, get close and go boom. Smart gamers will shoot them when they are near to the enemy to give them a nasty surprise. Never forget that the enemy is merciless and very aggressive. They will charge you, surround you and beat you to death and on harder difficulties that becomes a realistic threat indeed.

The graphics of the game were very nice for it’s time. The battlefields all look worn torn and nicely designed. The voice acting was very good and the sounds are definitely appropriate. Effort went into this game and it shows. I would say that the main downside to the game was that it didn’t have the best story. I’m sure it makes more sense to the fans of Warhammer 40,000 who know exactly where this game takes place in the timeline but from within the game it was not as awesome but still interesting at times. The gameplay was fast, action packed and bloody.

We haven’t had the chance to play the multiplayer as when we got the game it was long after when it was released, as a result there isn’t anyone on multiplayer anymore, which is a shame. The game was said to have very good multiplayer though with multiple game modes.You could either be a Space Marine squad or Chaos Space Marine and battle it out in 8 vs 8 matches. You could unlock new weapons and armor to customize your space marine. There were three classes: Devastator, Assault, and Tactical. Each functioning quite differently from each other. Must have been very chaotic.

Overall Warhammer 40,000: Space Marines was a great game and still very fun to play at times. We believe ‘Relic’ did a great job with the game. Controlling a space marine is fun.

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There is a new game coming towards us gamers and it’s called, “Deformers”. It does sound weird but after you see the creatures you may understand why. Deformers is a smash-em-up arena brawler made by ‘Ready At Dawn’. This game will coming to Xbox One, PC and Playstation 4 on the 14th of February. Just from looking at the game you can tell it’s good silly fun. It’s something that you can play casually with your friends and family. The creatures that you control in this game are called “Forms”. They are all squishy and round and therefore haven’t really got a permanent form which we guess is why deformers is the name of the game.

All you have to do is crush, smash, push and throw your opponents to their doom. I have seen Forms pick up others and then throw them over the edge. Some forms change shape like square and hexagon like things. Some just zoom and smash into others. All in the name of good fun. For some reason this game reminds us of super smash bros where it’s all about beating up your opponents and knocking them out of the arena or off the screen. This game certainly is quite unique though in their approach. 

You can jump, shoot, roll, throw, defend and dash. The aim of the game is to destroy whoever is crazy enough to be your opponent. This can be done by either by shooting them to death with gooey ammunition, by ramming into them at high speeds or by grabbing them and throwing them off the edge of an arena. When a Form dies they will leave behind little blobs of goo called ‘Tribs’. You or anyone else can soak up that stuff to get bigger. Being bigger means you have bigger health and refill your ammunition. Sounds simple. That’s because it is. Let it be known also that there are power ups that will give your Form the advantage that you need.

The Forms are all very different from each other and seem to have their own personalities from the looks of it. There are many Forms to choose from. Some are alien looking while others resemble animals like cows. It gets better. You can customise you Form to make it your own and stand out from the rest. There are a variety of game modes like ‘Form ball’ which is like rocket league where there are two teams and the teams must work together to get the ball in the opponents goal. From what we can see the game play looks good, simple and fast paced,

The graphics of the game are very nice to look at and the designs are great. The mountains and environment in the background from first look you can tell that work went into it. The attention to detail is up to standard and does make a difference here. There are multiple environments like deserts, ruins, big top and a very unstable balancing platform and more. The best thing about this game is the fact that it has local co-op, which means you can invite your friends over and play together in true competitive fashion.

What X35 Earthwalker has to say is that this game looks like a real casual friends game where it’s nothing but fun and laughs. It’s something that gamers been needing for a while. We are looking forward to this game and want to see what becomes of it. The developers ‘Ready At Dawn’ are doing a good job with this game and we hope it goes well with the gamers. Keep it up. Lastly, never forget to do the ‘Earth Walk’!

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Halo wars 2 is coming out on the 21st of February of 2017. Now almost every Xbox gamer knows about this game and most are looking forward to this. Especially since the beta came out last year. Halo wars 2 is a real time strategy (RTS) game where you get to control the forces of the UNSC and covenant. The events of halo wars 2 is set 28 years we believe after the the events of the prequel game. Captain Cutter and his crew are found over an ancient Forerunner haven called the ‘Ark’. Here they encounter probably the greatest threat to humanity… The Banished. The Banished are a dangerously powerful Brute faction lead by intelligent and fieerce warrior called ‘Atriox’. Can Captian Cutter survive against this new enemy?

X35 Earthwalker participated in the beta himself and says that he likes everything about the game but it does have some issues though but glad that they will be corrected in the real game. The graphics are a complete step up from the prequel game. The details to the units and structures are greater, showing great attention to design and detail. Even the way the units move now have been approved. If you paid attention to how the marines run and traverse through the battlefield you will see what we mean. The game had new units, which one of we and many other gamers have been wanting since the prequel. There is now a sniper infantry unit which has long range (obviously), high damage and their shots stun enemy infantry units for round about half a second maybe. they are perfect anti-infantry but swarms will easily destroy them. They also are cloaked meaning they can’t be detected by enemy units until they come into range and directed to attack snipers. There is also a flying heavy bombarding air unit call “Blisterbacks” which look like armoured beetles. They do single energy blasts from the air but have the ability to land on the ground and become an artillery unit, bombarding units and bases. X35 Earthwalker does want them to have increased damage as they currently are too weak and don’t have that much impact at all. There are more units for both the UNSC and Banished.

The two leaders that we know of so far is Captain Cutter and Atriox. Both don’t take non-sense from anyone. Captain feels very similar to the prequel and allows similar strategies. Most strategies revolve around the infantry and with there being more infantry units, and the fact that the marines actually are a threat now, this will work well. Snipers are great at neutralising enemy infantry from afar and delivering great pain to hero units. As Cutter you can pump out infantry fast and do pretty good rushes on the enemy, forcing them to panic and expel their resources quickly. Atriox is no slouch in the infantry department either but most strategies with Atriox revolve around the vehicles. The Banished vehicles are quite diverse and are solid for holding down a certain area and then making the push. The units with the banished seem more diverse and thus allowing more options and ideas for strategies and combinations. Once corrected, the Blisterbacks will be a nightmare for many players.

The game now has a ability upgrade screen that you access while on the field. Here you can spend points that you gather over time in the match to upgrade unit or character abilities which can really change the tide of the battle. Trust us on that. For example you can choose to have the ability to create a area of healing for your units and structures. You could get the ability as Cutter to place a turret where you want in a battle. Maybe to attack the enemy from behind or at an angle. You can unlock the famous mac blast which brings death to whatever it hits. In the beta though, the mac blast was far too weak and couldn’t even destroy a tank. Even the blast radius was pretty much a zero. They must change this. There is an upgrade on Atriox’s side where you can make all your units literally invulnerable for a period of time. We used this once and survived a mac blast and a pelican sweep special ability and still destroyed all enemy units and then the base but timing is everything with these abilities. The gameplay mechanics in this game make it so that every decision is more important than ever before. The game has become even more strategic. So you must keep track of your resource spending, what abilities you upgrade or unlock and when and how to use your unit abilities.

We must say though that the leader characters you select all have devastating abilities. Captain Cutter after following certain upgrade paths can have the ability to hell jump in veteran (have stars) units such as the cyclops, Odsts and more. It’s basically instant strong reinforcements that deal all kinds of damage. The other major ability is the pelican sweep that brings three pelicans that completely demolish everything with rockets blasts and heavy machine guns. Everything will die in a matter of moments. This can save your life. Atriox on the other hand have the  invulnerable ability that we mentioned earlier. This makes all your units invulnerable and take zero damage from everything while still being able to fight. The next major ability and by far our favourite in the annihilator which truly lives up to its name. It basically calls down 6 beams that slowly join together in the middle and explodes annihilating everything that was under, around or near the beam. This has even been used to wipe out an entire army leaving the enemy completely open to attack. It’s absolutely crazy. If only you could see our faces when we first used it and saw what it could do. These abilities aren’t to be messed with due to all having the ability to change the battle in your favour but once again, timing is everything. 

The is literally an improvement from the prequel is every way. The controls are still easy to learn and use. The graphics and sounds are wonderful even though this was all beta and not the released real thing. The story is definitely interesting and we want to know more. No unit in the game is useless or feels useless. The abilities are so diverse and very effective, like you would be crazy to not use them. The main problem about the game is having your brute champion unit trying to reach enemies to smash when all of a sudden you get hit by a sniper and he is stunned for a second and when he can move again, there are two more snipers who stun him. This repeats and your champion can’t do anything, Literally. It’s frustrating because it makes him useless. we hope they make the stun only effect regular units and not champion infantry. That what we think. The Blisterback needs damage increase, the mac blast needs increased damage and blast radius. Snipers should require players to be one tech level higher before allowed to create them in the match as all a captain Cutter player needed to win against Atriox is rush quickly with many marines and many snipers and they win. Atriox can’t do anything. Off course we found a way to counter this but it wasn’t easy and many don’t know the strategy we have created for this.

Fun fact. Did you know that X35 Earthwalker on the 20th of June 2016 at 14:05pm was in a match where his team mate left the match and it became a 1v2. He won the match as captain Cutter. We made a record of the match and know the names of all the players.

We are all looking forward to this game and what it will bring. We want to see the scarab, the other leader characters, the story and more. So far ‘343 Industries’ are doing an awesome job. Keep it up you guys. This game is definitely worth checking out.

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Skylar & Plus: Adventure on clover island is new 3D action platformer coming out on Xbox, PC and PS4 in January 2017. This game was developed by ‘Right Nice Games’. You play ‘Skylar Lynxe’ who is the hero of this game who is a reluctant about it. She was captured by the villainous CRT who modified her and gave her that mechanical arm. Fighting against CRT and his henchmen will be quite the feat. Good thing she isn’t alone. She has an unlikely sidekick (who’s a owl by the way) called ‘Plux Owlsley’ and their aim is to save their newfound home from being turned into a wasteland by CRT.

Straight away you can tell that this game’s strong point is the characters. Kind of like with crash bandicoot. You don’t mind how wacky everything is, you just like the character and want to know more about them. If they appeared on a can of drink, you would think about buying the drink just because of them. This games graphic style is very good and looks less digital and more art like. The artistic side comes out especially when you look at the waterfalls and rocks it looks like it was drawn while other things like mechanical enemies look definitely digital. Knowing when to use one or the other is very important. The sceneries and settings of the levels all look like they are full of life and maybe theirs a squirrel nearby in the jungle area. You will travel across multiple areas in this game from beaches and volcanoes to mountains and deserts. We at X35 Earthwalker always love variety in games. It’s always more exciting to travel across completely different areas so good job developers.

Off course you must collect gadgets to traverse the world and help you overcome CRT. We knew it would be gadgets as the main character is mostly mechanical. We imagine the gadgets will merge with the suit and mechanical arm. Some of the gadgets are the jet pack, time orb and magnetic glove to help you progress and fight against CRT’s henchmen. The game is only single player. The game has quite a bit of comedy and does it quite well. The kind of comedy that shows just how silly some of the characters can be. It makes you chuckle whether the jokes are bad or not. So far we am liking the look of the game and want to see what becomes of it.

This game is worth checking out.

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Outland was a game that we had our eyes on for a very long time. Years even. Outland was originally on the PC, Xbox and PS3. It’s a 2D dynamic platformer game. This game is awesome straight up. X35 Earthwalkeris currently playing the game and has nothing but good things to say about it. Basically you play a man who has the same destiny as a man from 20,000 years ago. Two powerful being called, ‘The sisters’, helped created everything but also wanted to destroy everything. They got imprisoned by the gods. The man from 20,000 years ago went to a place called ‘eternity’ to face them, wielding the powers of light and dark. Our character starts of with yellow/orange-ish lines all over his body which is the neutral colour in this game, meaning not light or dark. Things that are orange are neither light or dark. A bit further into the game you get to control that man from 20,000 years ago and there are some clear differences. The man has the ability to become pure light or dark (blue or red respectively). When light, light energy attacks can’t hurt him. When dark, dark energy attacks can’t hurt him either. Also he could only hurt light enemies when he is dark and vice versa. Up until that point we only faced neutral enemies. The next major difference is that our character stands in a ready to move position with hands by his side, while the man from 20,000 years ago stood like a boss, with arms folded everything. Bursting with confidence. Do we seriously get to become like this guy?

You travel through multiple areas. Starting with the ‘Jungle’, a lush quiet place filled with natural enemies like spiders and plants. Lovely looking level that prepares you for everything to come. Next is called ‘Origin’ where the player can reach all the other areas and the gate to where the Sisters are. The next area is the ‘Underworld’ where things are dark, dirty and not pleasant at all, filled with humanoid weapon wielding enemies and flying enemies that shoot light and dark energy. giant sized spiders we believe are found here as well. The next area is the ‘City’ and boy does it look like a grand city indeed. Ancient and super large. This place has multiple humanoid enemies, giant soldier enemies with large maces, flying enemies. This area has is also the start of tricky level design like moments when you have to switch between light and dark quickly while dodging energy and even while fighting. The next area is ‘The Sky’ and boy this is literally. You are high up in a snowy mountain and everything we have encountered before is here and worse. All enemies can come as either light or dark. Giant sized spiders and soldiers are back as well with a new enemy too. This level will frustrate players with how difficult the levels within this area are now. The last area is called ‘Eternity’. This place is where everything you come across and face is back and in full force: enemies, hard level designs, light & dark energies, giant enemies, and even mini bosses like that giant soldier with the sword and shield. Combine it all together with the fact that enemies can now change from light to talk after a few moments and you have ‘eternity’.

As you play through the game you come across power ups, which have to be bought using the coins you find and get for killing enemies, and abilities like a ground pound, smite and energy shield. As you collect them, you start to feel more and more like the man from 20,000 years ago and eventually you feel way more powerful than he was. Honestly at this point we feel over powered (OP) for sure. You get to create combos like  like to send an enemy  flying forwards, then uppercut an enemy in the air, then  jump up to slash and finish with a charge attack and if they are still alive then finish with a powerful energy beam. this game is creative and does it very well. The graphics in the game are excellent, the sound effects are relevant and on point. The scenery is well detailed and the music is great and perfect at setting the feel of the locations. My favourite music in the game is the one for boss battles. It really makes me feel that I am in an epic battle and believe me the battle are epic. The boss battles are my favourite part of the game. They are all powerful and large enemies. Each fight requires a specific way to beat them, encouraging strategy and all your abilities work on them also. The boss in the ‘Sky’ is X35 Earthwalker’s favourite and he even said that it was the most epic battle so far. Also each boss has an interesting background story which gets revealed after defeating them. If you want a rematch with the bosses then go to arcade mode and take them on again. Also the achievements for this game are not impossible ones and can all be done.

You will have fun going through this game; however the story could have been told better as we don’t get much except at the beginning and after every boss fight. Other from that we honestly don’t really have a complaint against this game. We would also say that this game should have more music with more obvious differences between them. maybe more dramatic music for some levels though.  The developers ‘Housemarque’ did an excellent job. Many big reviews sites, like ign, game spot meta critic and eurogamer, and gamers all speak very highly of the game and rated it high. This game is awesome and definitely worth checking out.

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