X35 Earthwalker Fuga: Melodies of Steel 3

Fuga: Melodies of Steel 3 is turn based strategy role playing game developed and published by Cyberconnect2. Fuga: Melodies of Steel 3 is said to be coming out the 29th of May 2025 on the Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and PC. X35 Earthwalker has been waiting for this game for a long time. Fuga: Melodies of Steel 3 is looking to take things to the next level with the story. Let’s take a look.

Fuga: Melodies of Steel 3 is a much awaited game for sure. Yes we are biased for this one. X35 Earthwalker truly enjoyed the previous two Fuga games. The story continues after the second game. Sadly Malt (the oldest) has somehow vanished. No leads. We got a mysterious voice out here leading the children to a cave. The forbidden cave. The same cave where they discovered the Taranis. Guess what’s there? The Taranis! Didn’t they dump that thing off a cliff into the clouds? Well they have to save Malt, so that means getting on the Taranis again. The nerve of them to use the Taranis after they abandoned it technically twice.

X35 Earthwalker Fuga: Melodies of Steel 3.

This journey will be nothing like the last two. Remember how the Taranis can upgrade and sometimes evolve? Well keep that in mind while you play. The battles are a higher level and higher stakes. The trailer will spell it out for you. We recommend not watching it to stay completely surprised but yeah, the Taranis will learn to fly. It’s that crazy. New battlefields. This means that there will be new enemies, new techniques and new mechanics as it changes everything. Fuga fans have lots of reasons to be excited about this one.

X35 Earthwalker Fuga: Melodies of Steel 3

On top of all that. The Berman empire hasn’t retired. They still the biggest and the baddest and have decided to make a big move. Gasco better be ready. Worse than the Berman empire is the elite of the Berman. They are the finest lads and ladies that they have. Declared the “strongest”. The Crimson knights. The children and the Taranis are aiming for the “heart of the Berman Empire” and the crimson knights have something to say about that. This is exciting. They look like they will bring the pain for real. In Fuga: Melodies of Steel 2 we faced a very angry and vengeful lady who wanted to take us down. These Crimson knights seem calm and more than confident in their abilities.

X35 Earthwalker Fuga: Melodies of Steel 3

We checked out some Fuga: Melodies of Steel 3 gameplay and it’s what we expected. This looks clean and exciting while being what we remember but better overall. We are seeing improvements in areas like even representation of the characters to activities like mining for example. We are seeing more mechanics which means there is more room for strategies and tactical builds. It’s also smoother in cutscenes too by a bit. We are seeing more of the Berman leadership as well. The Taranis has an even more deadly weapon with a more deadly cost. How you feel about sacrificing all the children for the ultimate attack to obliterate everything?… no exodia. It’s just exciting what is coming in Fuga: Melodies of Steel 3. We hope they make a way for us to use a Taranis super weapon that doesn’t involve sacrificing the children. 

Overall Fuga: Melodies of Steel 3 look like an excellent game. There’s a step up in pretty much every category with some big changes and raised stakes and battles. Technology has truly advanced out here. We are liking the graphics, the animations look more lively for certain vehicles. We hope Fuga: Melodies of Steel 3 keeps the French voice acting as well. We prefer that over the Japanese option. We do hope that they do Malt character here with the growing and learning from the second game. We wonder how the trust applies here too. Sad that we are missing a member though. Never liked that since Streets of Rage did that with Adam. The developers ‘Cyberconnect2’ have done an excellent job so far. We at X35 Earthwalker are looking forward to this game. nNoe Fuga: Melodies of Steel 3 may have action ‘out of this world’ but it’s still too grounded for… the ‘Earth Walk!’

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X35 Earthwalker Tainted Grail: The Fall of Avalon

Tainted Grail: The Fall of Avalon is a first person open world role playing game developed by ‘Questline’ and published Awaken realms. Tainted Grail: The Fall of Avalon is said to be coming out the 23rd of May 2025 on the Xbox Series X, PlayStation 5 and PC. X35 Earthwalker truly enjoys a creative dark world. Looks like Tainted Grail: The Fall of Avalon wants to bring in serious rpg gamers. Let’s take a look.

Tainted Grail: The Fall of Avalon has been described as a “dark reimagination of arthurian legends”. More like inspired by arthurian legends. This whole world is messed up. Players will be exploring a dark world and a “mature” world too. Expect spooky forests, castles

X35 Earthwalker flame signs and burnings. Dark world

What probably sucks the most is that Tainted Grail: The Fall of Avalon is set in a world that’s “stuck in everlasting autumn”. Who wants eternal autumn? Only a mad person. Players get to make “meaningful choices woven into a complex, branching storyline”. This raises some questions off course. What real choices will take? Is this a hero story or a straight up you can choose to be the right hand of the devil. How deep does this even go?

X35 Earthwalker Tainted Grail: The Fall of Avalon

Tainted Grail: The Fall of Avalon is said to have every inch of the open world full of things to find. So yeah, players better make sure to explore for real. Look down all these paths, check those corners and keep eyes open. We truly enjoy it when games reward exploration. So diligent gamers can expect to find and encounter dungeons, NPCs, items, new enemies, secrets and more like quests.

Now in a dark fantasy rpg we expect some actually scary stuff. Most of these dark rags are NOT SCARY. There’s no foes that we have to run from, there’s nothing too scary to face. Every dungeon, cave, castle, ruins etc are all just a simple walk in for us. We hope Tainted Grail: The Fall of Avalon actually has some scary foes or something of that nature. 

X35 Earthwalker dark creepy field with many eyes

The main thing for many is going to be the combat and the mechanics surrounding it. So of course expect the melee weapons as that’s mandatory. There’s also throwable, bows, mixtures and magic. It doesn’t stop there. Time to mix it up. How about a fist melee character but also relies on mixtures like alchemy? What about a blacksmith who can summon the dead/undead?  Yeah, get creative.

We checked out some Tainted Grail: The Fall of Avalon gameplay and it’s what we expected. The three main unique zeroes or zones are ‘Sunken in sun Cuanacht’, ‘Misty Horns of the South’ and ‘Frozen mountaintops Forlorn Swords’. Like Minecraft, Tainted Grail: The Fall of Avalon is dangerous at night. Wrydnes pulls up at night. wrydnes is basically a “primordial force of chaos”. It changes things up and causes strange things to happen.

Overall Tainted Grail: The Fall of Avalon looks like a great game so far. Like a typical rpg of this type, the usual activities are here too. Cooking, Blacksmithing, mining, house management, alchemy fishing and more. There seems to be lots to do. We just need an excitement, deadly and sometimes scary big adventure with lots to do. Hopefully Tainted Grail: The Fall of Avalon is the one to do it right. The developers ‘Questline’ have done a great job so far. We at X35 Earthwalker will keep an eye out for this game. Now Tainted Grail: The Fall of Avalon may have wrydnes but it’s not powerful enough to effect… the ‘Earth Walk!’

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Clair Obscur: Expedition 33 forgotten battlefield X35 Earthwalker gaming picture

 

Clair Obscur: Expedition 33 is completely awesome. We are many hours into this game and it’s been a supreme treat so far. If you have Xbox Game Pass, then you HAVE to play this game. If you Don’t try it, then yes you’re not that smart. Even people who aren’t a fan of this type of game as in turn based gameplay have liked it. It’s that good. We getting ahead of ourselves but there’s no such thing. X35 Earthwalker‘s pace is the right pace. Let’s take a look.

Let’s get this out of the way Clair Obscur: Expedition 33 is easily better than every turn based final fantasy game. Nostalgia drugged fans will argue otherwise but no, they are being dumb. Clair Obscur: Expedition 33 is better… easily! Visually this game is very very good. not the highest tier but a category below. The animations are top tier. The story is seriously engaging and intriguing. X35 Earthwalker himself is literally avoiding everything Clair Obscur: Expedition 33 to make sure to not encounter a spoiler of some sort. 

The battles are clean and done very well. The boss battles are what’s not clean but dirty. These monsters are here to kill you. Ever wondered what it feels like to get smacked or crushed by a solid igneous rock club by a giant rock creature? Yeah, get the full experience and more in Clair Obscur: Expedition 33. Faced sword wielding bosses who tower over you. Encounter even a group of orphan monsters who were repairing a hot air balloon by the looks of it. Things get crazy.

Clair Obscur: Expedition 33 forgotten battlefield X35 Earthwalker gaming picture

The story is the biggest event here in Clair Obscur: Expedition 33. The paintress every year paints the next number down, like a countdown, and everyone older than that number disappears. Like a thanos snap. She has to be stopped. Many other expeditions have all sailed out to try and take the paintress down. They have all failed. The paintress liveth. You are a part of expedition 33 (roll the credits) it’s your turn to try and stop the paintress. Now off course things aren’t as simple or straightforward as it seems. There’s more to the situation and it’s obvious. 

There are many weapons with their own effects. These can really shake things up. It also allows for many different builds and synergies. There’s then a ton load of pictos that bring different effects and abilities to your characters but primarily stat boosts. For example you can have one that allows you to gain a bonus AP on successful parry but you take double damage. There’s another that allows your character’s base attack to strike twice. There’s another that deals big damage to all enemies when your character falls in battle. There’s soooooo many of these pictos. Then there’s the luminous which are abilities from pictos that you master for fighting 4 battles with them equipped. As long as you have enough pictos, you can stack on numerous abilities. It’s better to see for yourself.

It’s better to not say so much as it’s something gamers have to experience for themselves. Even details about the characters are low key spoilers. Clair Obscur: Expedition 33 is available on Xbox, Playstation and PC. Best experienced on Xbox. Clair Obscur: Expedition 33 has already sold over 1 million copies and the biggest group of players are Xbox players. Clair Obscur: Expedition 33 was developed by ‘Sandfall Interactive‘ and published by ‘Kepler interactive‘. 

Overall Clair Obscur: Expedition 33 is a fantastic game. There’s a few weaknesses like facial recognition isn’t that greta in some cases like with Sciel but it’s not a big deal. These things are too small. Having a blast and diving into this game for real. The developers ‘Sandfall interactive’ have done fantastic job so far. X35 Earthwalker told everyone this game was special long before it came out and as always he is right. Now Clair Obscur: Expedition 33 may be a game of the year contender but it’s still not as good as… the ‘Earth Walk!’

 

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X35 Earthwalker Mandragora: Whispers of the witch tree

Mandragora: Whispers of the Witch Tree is a action tole playing game developed by ‘Primal game studio‘ and published by ‘Knights peak‘. Mandragora: Whispers of the Witch Tree is said to be coming out the 17th of April 2025 on the Xbox Series X/S, Nintendo Switch, PlayStation and PC. X35 Earthwalker can get behind some dark action. Mandragora: Whispers of the Witch Tree is out here to show what a tree can do. Let’s take a look. 

X35 Earthwalker Mandragora: Whispers of the witch tree

Mandragora: Whispers of the Witch Tree is set in the world of Faelduum. This is full on fantasy and wild. So expect the full package. Folklore, fairy tales and off course some myths. Strangely though magic is outlawed here. So no magic but it’s definitely here. So use it. The leaders are hypocrites though as the city states are run by archmages. They are powerful but also described as tyrannical. Now magic wielding tyrants can’t be complete without… inquisitors. That’s right inquisitors are here to dish out justice. By the way… you are one of them… an inquisitor.

X35 Earthwalker Mandragora: Whispers of the witch tree

So basically in Mandragora: Whispers of the Witch Tree you make the decision to abandon the group. Instead you will defy them. If you like metroidvania like games then Mandragora: Whispers of the Witch Tree should interest you. There’s going to be lots of exploring, moving through areas, finding new things and getting upgrades or items that allows you to reach places you couldn’t before. As an action role playing game players can expect things to get out of hand quite quick. Expect higher difficulty, timed dodges and finding opportunities for attacks. Players will face foes, horrible monsters, dark entities and off course dangerous and powerful bosses.

X35 Earthwalker Mandragora: Whispers of the witch tree

We checked out some Mandragora: Whispers of the Witch Tree gameplay and it’s what we expected. We do like that there’s multiple important characters in the game. Their faces pop up on screen so you can see the details placed. Mandragora: Whispers of the Witch Tree also has the whole, your decisions determine thing and have consequences. Hopefully they do that mechanic right. Impactful moral choices hopefully incoming. This isn’t a diablolike game but the skill tree might remind you of it as it’s big. The style of course is different. So decided how you want to get stronger and what to prioritise. So dodge roll through enemies, combo foes, Time your strikes and more. Oh and don’t ignore the entropy. Yeah monsters and creatures are leaking into Faelduum. Reality tears and all that. Parallel place of entropy. Learn for yourself.

Overall Mandragora: Whispers of the Witch Tree looks like an excellent game so far. We like the graphics and details of the structures. We like the graphic style and how it works with this type of game. Quite a lot of information and details concerning your character and builds. Not a fan of the animations though. They are excellent, just not our preference. Definitely liking the special effects ion lightning and electric type magic. The developers ‘Primal game studios’ have done an excellent job so far. We at X35 Earthwalker will keep and eye out for this game. Now Mandragora: Whispers of the Witch Tree may outlawed magic and monsters but both are far too small compared to… the ‘Earth Walk!’

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X35 Earthwalker The First Berserker: Khazan

The First Berserker: Khazan is an action RPG developed by ‘Neople‘ and published by ‘Nexon‘. The First Berserker: Khazan is said to be coming out the 27th of March 2025 on the Xbox Series X, PC and PS5. X35 Earthwalker always likes to see a well done brutal adventure of action. The First Berserker: Khazan is looking to wow players on a couple of fronts. Let’s take a look.

The First Berserker: Khazan is set in the dark and quite unfair world of Arad. The First Berserker: Khazan is also set 800 years before the events of Dungeon Fighter Online. The First Berserker: Khazan is all about… General Khazan. General Khazan use to be a respected general of the Pell Los Empire. He was falsely accused of treason and was tortured. He was left for dead but khazan rises again thanks to the “otherworldly power of the blade phantom.” Khan was now ‘Back 4 Blood‘.

X35 Earthwalker The First Berserker: Khazan

So you can guess what happens now. General khazan wants revenge and to clear his name. This will include lots of combat, danger and blood. After all The First Berserker: Khazan is a hack and slash game as well. It’s an adventure for sure. A role playing game. So grab your weapons, dodge attacks, time your counters, parry for openings and get stronger and stronger than face bosses and take them down in hopefully a glorious fashion. 

X35 Earthwalker The First Berserker: Khazan

The other big element of The First Berserker: Khazan is off course how the game looks. The art style and the visuals. Just look at how the game looks and it becomes clear. It’s not the greatest but that’s a hard thing to do.  Many gamers like this whole difficult and punishing action rpg style. If you liked the latest Lords of the Fallen then this should feel quite natural for you but of course not the same. It isn’t as in depth or action packed as Flintlock the Siege of Dawn either. It is its own thing. The visual clearly shows it. 

X35 Earthwalker The First Berserker: Khazan

We checked out some The First Berserker: Khazan gameplay and it’s what we expected. Again people who liked Elden Ring, Mortal Shell, Lords of the Fallen etc should be happy and fine with this. Something you recognise for sure but a different style. The effects of a charged heavy attack on impact with the ground is nice but we wanted more. the difficulty looks like it falls on the lower end of these types of games. The enemies have very telegraphed moves which is good for players overall but just wait until you face the faster ones. A nice treat for gamers who want a challenge but nothing crazy.

Overall The First Berserker: Khazan looks like a good game. We like that there’s some rewarding mechanics in the game. For example a perfect dodge boosts the damage of your dodge attacks. So parrying is good but also so is dodging. Multiple options here. We do like how the game looks overall and the variety of foes seem great so far. There’s beasts, humans weird stuff and of course a bear. Elden ring players love bears! The animations are great and things seem to be quite smooth through and through but there is some stiffness. The developers ‘Neople’ have done an excellent job so far. We at X35 Earthwalker will keep an ear open for the adventure that this game truly brings. Now The First Berserker: Khazan may have a salty and bitter general but his mindset is too weak for… the ‘Earth Walk!’

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X35 Earthwalker The Relic: First Guardian

The Relic: The First Guardian is an action role playing game developed by ‘Project Cloud games’ and published by ‘Perp games‘. The Relic: The First Guardian is said to be coming out in 2025 on the Xbox Series X/S, PC and PS5. X35 Earthwalker looks forward to seeing what this game has to offer. The Relic: The First Guardian needs to have a stand out factor. Let’s take a look.

The Relic: The First Guardian is set in Arsiltus. Players control what’s called the ‘last guardian’. Basically Arsiltus got swallowed up by the “void created by the destruction of the great relic” which turned it into the land of death. So yeah, a nice place to live and hang out in. So yeah the mission is simple. Get to work as the guardian, collect the pieces of the great relic and then close the void.

X35 Earthwalker The Relic: First Guardian

Already The Relic: The First Guardian has some factors that make it different. For starters there are no levels for your character. Instead what determines your strength will be your items, crafting and even runes. It’s how you built and equip your character. So no level grinding here. The Relic: The First Guardian is also described as semi-open world. So exploration is still a factor.

X35 Earthwalker The Relic: First Guardian

Action is a big factor here. The amount of emphasis on the action is real. The Relic: The First Guardian even describes players having “action-packed experiences”. Ruined damaged worlds like this are off course going to be loaded with threats, dangers and things that just want to kill you. This is further supported by the movement speed of the guardians. The speed is there. Definitely like to see it.

X35 Earthwalker The Relic: First Guardian

We checked out some The Relic: The First Guardian gameplay and it’s what we expected. It’s all action and it does it very well. There are 5 different types of weapon options and they definitely change how you fight. From big heavy swings that crush through bodies and armour. To high mobility even jumping attacks and using items. To even a powerful shield and bash to disrupt and set things up. It’s quite satisfying to watch. A lot of effort went into the effects. For example if a big foe smashes the ground with an attack, expect debris, grass or whatever to be launch and fly off with each strike. Very well done. Looking intense.

Overall The Relic: The First Guardian is looking like an excellent game. The graphics are excellent. Very very good for todays standards. The animations are top tier by the looks of it. Good work went into that. The effects of attacks and the environment is excellent too. This already showing that The Relic: The First Guardian is a good game based on design standard. There is off course more things to see. Especially concerning the story and bosses. The developers ‘Project Cloud games’  have done an excellent job so far. We at X35 Earthwalker will keep an eye open for this game. Now The Relic: The First Guardian may have excellent design standard but it’s way below the standard when compared to… the ‘Earth Walk!’

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X35 Earthwalker ENDER MAGNOLIA: Bloom in the Mist

ENDER MAGNOLIA: Bloom in the Mist is a 2D Metroidvania RPG (Role Playing Game) developed by ‘Adglobe‘ and ‘Live Wire’ but published by ‘Binary Haze Interactive‘. ENDER MAGNOLIA: Bloom in the Mist is said to be coming out the 23rd of January 2025 on the Xbox Series X/S, Nintendo Switch, PC, PS5 and PS4. X35 Earthwalker has a long history with Metroidvania style games. ENDER MAGNOLIA: Bloom in the Mist is here with something to show.

ENDER MAGNOLIA: Bloom in the Mist is set in what’s called the ‘Land of Fumes’. This place is special. It’s called a superpower. Like a powerful leading nation. Tons of magical resources are available here. Now to increase progression and advancement concerning the kingdom, the homunculi are here. They are “artificial life forms”. Of course something has to go wrong. Toxic fumes from underground has messed with the homunculi causing them to go mad. Now they are basically monsters. Watch out.

X35 Earthwalker ENDER MAGNOLIA: Bloom in the Mist

Players control Lilac in ENDER MAGNOLIA: Bloom in the Mist. Lilac is a Attuner. She has the power to save the homunculi. You wake up in what looks like a storage in a lab. You aren’t alone for long but encounter a homunculi who definitely has something to do with the ruin of the kingdom. Time to work together and recover lost memories… your memories and even find your friends. Assuming you have friends. Yes These events take place decades after the “Rain of Death”.

X35 Earthwalker ENDER MAGNOLIA: Bloom in the Mist

Now certain fans who have been paying attention will recognise the style of this game. Remember Ender Lilies? Yeah. That’s right. The combat in ENDER MAGNOLIA: Bloom in the Mist is said to be a step up from Ender Lilies in terms of both “gameplay and exploration”. Players will be fighting with the help of their companions… so make sure to get them. There’s also additional difficulty levels. This means more options for the players. The babies can play on easy difficulty while the real players play for real. Shots fired.

X35 Earthwalker ENDER MAGNOLIA: Bloom in the Mist

We checked out some ENDER MAGNOLIA: Bloom in the Mist gameplay and it’s what we expected. It;’s definitely a step up from Ender Lilies. There’s said to be 30 different skills that you can receive from your companions. So you already know there’s variety in the combat styles. There’s also lots of relics, items and equipment. Get them and also upgrade them as well. The combat is looking good too. The big boss enemies are bringing some intimidation. Also looking like a high risk fight too. Hopefully things match up… if you know what we mean.

Overall ENDER MAGNOLIA: Bloom in the Mist is looking like an excellent game. You can acquire a mount which can just push its way through foes. Defeat powerful enemies and get companions. Time your dodges and rolls for evasion. Truly get into some serious scraps. A nice looking map but not great. The animations are nice as well. There’s quite the story here and they clearly want to make it deep and sort of dark too. The squad who worked on the music for Ender Lilies, Mili, is here as well to compose more music. The developers ‘Adglobe and Live Wire’ have done an excellent job so far. We at X35 Earthwalker will have to hear what this game truly brings to the console. ENDER MAGNOLIA: Bloom in the Mist may be trying to bring an upgraded experience but it’s still too low for… the ‘Earth Walk!’

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X35 Earthwalker The Blood of Dawnwalker

The Blood of the Dawnwalker is a dark fantasy RPG Role Playing Game developed by ‘Rebel Wolves‘ and published by ‘Bandai Namco‘. The Blood of the Dawnwalker is said to be coming out… figure it out for yourselves, ya bums. It is coming out on the Xbox Series X/S, PC and PS5. Next Gen only by the looks of it. X35 Earthwalker off course has his thoughts on this game. The Blood of Dawnwalker looking to bring some crimson to the gaming scene. Let’s take a look.

The Blood of Dawnwalker is set in the 14th century, so already things suck. 14th century Europe, so weird times too. So expect wars, bloody conflicts, bad news and even diseases… oh and don’t forget the black death. Players take control of a dude named Coen. He’s surviving in Vale Sangora which is based in the Carpathian Mountains. 

X35 Earthwalker The Blood of Dawnwalker

It’s quite obvious but vampires are here. They were always here. But now making their move for real. They are taking down feudal lords and all about power. Apparently the whole game takes place over 30 days (No Pikmin). Completing missions is what progresses the time here. So get to it already. We can see you complaining already. Don’t worry there is no hard time limit or anything. Take your time. By the way The Blood of Dawnwalker is an open world game. Meaning there’s lots to explore, travel around and discover… hopefully. 

So The Blood of Dawnwalker has a split gameplay style. During the day your just regular bum Coen. You can chill, talk to people, gather information and resources. Night time is where the action truly is at. Time for battle. You must face other vampires, that’s right you become one too, but also creatures… dark creatures of the night. That keep men, women and children up at night. Coen can do it because he is the dawnwalker. Now let’s make this clear… a dawnwalker is way inferior to an Earthwalker. That’s a fact.

X35 Earthwalker The Blood of Dawnwalker

We checked out some more about The Blood of Dawnwalker and it’s looking good so far for real. Graphically The Blood of Dawnwalker definitely looks good. Not top 5 or anything but definitely good… unless you’re a difficult to please whining child. The Blood of Dawnwalker is developed on Unreal Engine 5. The alpha gameplay they showed in the cinematic trailer was promising. There is some problems concerning the powers of the vampires. Concerning how to beat them. Trailers like to hype up heroes or villains and make them seem so powerful but lack muster in game fight. It also leads to questions concerning why they stay in the background when they got their abilities.

Overall The Blood of Dawnwalker is looking like a very good game so far. We like that Coen isn’t just action but there’s also a choice he has to make. The dark powers or his humanity. Is any of this worth his soul? Remember what Jesus said about gaining the whole world but losing your soul. Think about it ya bum. We like what we have seen so far but still have questions. Questions concerning the gameplay by day, the combat, some of the enemies, the big boss etc. Regardless we always get our answers. The developers ‘Rebel wolves’ have done a very good so far. X35 Earthwalker will keep both ears open concerning this game. Now The Blood of Dawnwalker may have a dawnwalker but always remember that they are inferior to… the ‘Earth Walk!’

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X35 Earthwalker Dragon Age: The Veilguard

Dragon Age: The Veilguard is without a doubt an excellent game. We dare say an amazing game. Dragon Age: The Veilguard was developed by BioWare and published by Electronic Arts (EA). Dragon Age: The Veilguard is another target of the hate movement and they truly mobilised to attack this game. X35 Earthwalker, the smartest person in the world, tried Dragon Age: The Veilguard got himself. He will handle this one himself. Let’s talk a look.

X35 Earthwalker Dragon Age: The Veilguard

As usual you have a game that gets targeted for hate for whatever ignorant reasons and their goal is to try and ruin the game. Negatively impact their sales, discourage others from playing the game, review bomb and more. Literally haters. Dragon Age: The Veilguard is another one. Seen some gameplay and it didn’t look bad like people were saying. Then the 5 hour trial for the game was announced. This was the perfect chance to try the game. Started with the character customisation which is top tier. The options and details are very deep and better than most games. We already gave the negative about the character customisation in my podcast episode on Spotify and video version of it youtube and bitchute. So go listen/watch that to know what I think about the negatives too. Didn’t want to waste any time so I made a good looking female character and jumped straight into the action. 

Right off the bat the game looks excellent. My character, Savahlaira, looking beautiful and the animations for the cutscene and action is excellent too. So clearly some good work for modern gaming standards is there. The opening with demons running around and grabbing people amongst the chaos was quite intense. The light show from Solas’ ritual was a great display of the visuals in this game. When solas turned to face Varric and they looked at each other, it was clear there was history. Long time friends. Near 5 hours I made a video talking about my experience with the game. As expected ignorant and low IQ haters and trolls came to the comment section and down voted the video. Remember that Dragon Age: The Veilguard was review bombed too. So of course this was expected. Funny though and also expected was that none of the trolls could refute my points or debunk. 

X35 Earthwalker Dragon Age: The Veilguard

The combat is my favourite thing so far. The action is excellent and allowed loads of freedom. Fight at range, get up close, block, parry (perfect defence), primary attack, secondary attack, second stance, dodge, full evade (roll, dash), runes, abilities, blast, focused, companion abilities, prime and detonate and ultimate. That’s loaded. There’s many ways to play and do combat. People like cohhcarnage who say the combat is one trick pony or button mashing are just straight up wrong. We checked cohhcarnage playing and he just spammed one stance and hardly engaged with the other mechanics from what I saw. I literally last night played Dragon Age: The Veilguard and had a buff battle against a literal dragon. Not the blighted dragons that attacked Tevinter and Minrathous. The dragon that mythal changed into. An epic boss battle. She was level 45 while I was level 28. Dragon will kill in three hits. Intense battle of dodging, blasting, waves, abilities, detonating status effects and more. Literally stacked staggered to disable dragon leaving it immobile against my ultimate. Only the ignorant will say the combat is bad.

Now 30 hours in and discovered new areas. The game has opened up even more. Each area having their own missions, companions, lore and battles. Found legendary runes, can literally become invulnerable temporarily. Found unique gear like helmet, ring and even weapon which brig its own abilities. Thanks to my exploration of Dragon Age: The Veilguard, I found the wolf statues which allows me to uncover and see Solas’ memories and regrets. These were awesome moments and quite deep. You learn the truth about solas, the elves, mythal, the titans, the dagger and more. Then the team get together to discuss what they saw and pose questions and theories. Excellent stuff here as it felt like actual team meetings. Something I can relate to. These team discussion were done so well as each companions character shined in these meetings from Taash having non serious quick words. Emmirich who was excited about development like a scientist. Darvin was serious and wanted to focus on a clear point. Harding was sympathetic, had many questions and tried to understand angles. It was so good.

There is a lot I can say about this game and I’m currently 30 hours in and completing some things ahead of my level and time. There’s much more to see. Just reached Hossberg wetlands and it’s a whole new area for me. Have to see what the rest of the game has to offer. We will leave it here. Dragon Age: The Veilguard may be amazing but it’s not on the level of… the ‘Earth Walk!’ 

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X35 Earthwalker Avowed

Avowed is an Action Role Playing Game developed by ‘Obsidian’ and published by ‘Xbox Game Studios’.  Avowed is another big Xbox exclusive banger. More updates about Avowed are known and it builds more excitement. X35 Earthwalker is definitely keeping his eyes on this game. Hour long gameplay near the end. Let’s take a look.

Avowed of course is said to be coming out the 18th of February 2025 on the Xbox Series X/S and PC. Remember that Avowed was delayed to give it more space and more time for improvements and refining. We agreed with that move and glad it was done. Quick fact about Avowed is that it’s set in the same universe as ‘Pillars of eternity’. Look it up for yourself.

X35 Earthwalker Avowed

Now Avowed has been described as a first person game but, like Starfield, you can toggle to third person. So the choice is yours. Right away we believe first person would be better. The living land is said to be a dangerous place. The level of danger isn’t clear though. Of course Avowed is using Unreal Engine 5, which explains why some say its graphics and visuals are better than even Elden Ring. The game does look good. Vibrant especially with the flora.

Players are an envoy of the emperor os the Aedyr Empire. Your mission is to check out and investigate the Dream Scourge, which is basically a spreading plague. Freedom and play style is of good variety as there’s suppose to have be a “intricate dialogue systems”. Even the character background and traits have an effect on the story, characters and dialogue. This again reminds us of Starfield where certain traits and even skills unlocked dialogue options and change certain things. We hope Avowed takes it to a higher level though. Players should also take full advantage of camps. Set up a camp and build that party. Build the bond and socialise. RPGs like this like to have parties and Avowed is no different.

Now the biggest factor for us concerning Avowed right now is definitely the combat. We hearing that Avowed has a flexible combat system. Players won’t be restricted and can change it up quite easily. There is the famous dual wield weapons system. Halo 2 players should be happy about this. For example you can be casting spells while swinging at foes with a melee weapon or some form of ranged combat. Now that’s innovative. Imagine dual wielding spell casters. Now that’s some magical stuff. Even Harry Potter not doing that. Heck, even bow and arrows got an upgrade. Fully taut strings for strongest shots or release earlier for less damage but quicker fire rate. Now jumping and exploring is a big thing in Avowed. Players are quite nimble so make sure to use it. Keep an eye on your waypoints and Xbox players make use of those D-pad short cuts.

X35 Earthwalker Avowed

Now on top of all that Avowed has that variety. There is some “light stealth elements”. This is good as it gives players other ways to play. Sometimes stealth is good. For example players can lie prone in grass or similar vegetation and you become hidden. This allows for easy shots with the bow and arrow or more. We also know that even though there’s magic and spell casting, that magic system can be very physical too. This makes sense. Powerful magic users will also learn how to do combat with magic in close range. Naturally the weakness of magic users is that they are so vulnerable when you get close. Glad to see that Avowed aims to deal with that problem. We hope to see magical ramming attacks or maybe a loaded explosive punch just like in Immortals of Aveum. 

Quickly, if you’re wondering about X35’s views on avowed and that drama then listen to our podcast episode on the matter and more right here

X35 Earthwalker Avowed

We checked out even more avowed gameplay and it’s mostly what we expected. There’s so much about Avowed that we like. We like the spell variety from straight up attacks to elemental ones to ones that buff you to ones that debut your foes. We hope for true variety though. Can they get it right? The “Leaden Key” is a biog factor here and the influence it has on the world. Those who played the Pillar games (we mentioned this earlier) will see connections here. We definitely are fans of open world games. Avowed is aiming to be the most amazing one yet. They claiming to have more immersive world building than Pillars of eternity, powered by Unreal engine 5 and “highly detailed interiors”. There’s also a variety of biomes and locations. We hear each region will have its own “unique aesthetic and challenges”. Exciting.

Overall Avowed is looking like a fantastic game. It’s our most anticipated one in the near future. We have some concerns with some gameplay elements and off course the true range and scale of the magic system but from what we have seen it’s looking real good. We know that the lore is there and it’s going to be deep. We like reading over here. Best off course is the Bible (FACTS!!!). The developers ‘Obsidian’ have done a fantastic job so far. We at X35 Earthwalker are keeping our eyes on Avowed. Now Avowed may have dual spell casting but dual isn’t enough to match… the ‘Earth Walk!’

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