Minecraft Dungeons 2. Title screen. X35 Earthwalker

 

Minecraft Dungeons 2 is so far an excellent game and it’s even more fun with a squad obviously. Another excellent XBOX game. Mojang definitely shakes some things up for sure from the first game. To know more about that and more then listen to the X35 Earthwalker podcast episode. Now one of the shake ups is the difficulty. Oh dear. Let’s take a look.

Minecraft Dungeons 2 X35 Earthwalker

Minecraft Dungeons 2 is a difficult game. This is no joke. Just because it’s Minecraft, that does not mean that things are friendly and sweet around here. Everything else works the same but the enemies hit real hard. For starters the zombies now smack harder forcing you to not just get in there and swing. dodging matters more than before. dodging off course is on a cool down so can’t be spammed (rightfully so). The healing is also on a cool down. So getting overwhelmed is a real thing.

Then the zombies have a specific type which really suck. A poison type zombie that inflicts poison with each hit. This can cause panic with the low health we have. Then you have the skeletons firing quick quickly with arrows. Creepers are capable of one shooting or easily taking the rest of your life. Little zombies are fast and won’t let you escape. Spider jockies just complicate the situation. Then the aggressive illagers who hit hard and faster than you in terms of movement.  Then there’s new creatures you see in the rift who are quite tanky. Remember that off course all this is doable still.

Minecraft Dungeons 2. Big world explore. X35 Earthwalker

Now this doesn’t sound that crazy and it is still manageable. Just get strategic, make sure to dodge, use your arrows/ranged equipment and value your healing. This almost doesn’t prepare you for the bosses though. The bosses are lethal and truly want you dead. The very first proper boss fight is an enchanted witch. This witch ca cover multiple areas with poison, summon special slime enemies to attack you and it’s a lot of them. The witch also has a direct long range explosive flask throw. This boss will destroy new players easily. Add on top that the bosses have tons of health and do high damage.

This boss killed X35 Earthwalker three times in a row. Then there’s worse threats like the big warden guys. Those guys are bullies and will chase you down. Each hit does so much damage. You can’t tank or go blow for blow. Remember that healing is on a cooldown. We have sen platers get folded up in a corner by these guys. Minecraft Dungeon 2 is definitely a hard game. The difficulty stays consistent as the mobs level in difficulty when you level yup and get stronger get past a certain point. The game clearly announces it on the screen. So what? The mobs are hitting the gym and levelling up too?

Minecraft Dungeons 2. Unique gear and weapons. X35 Earthwalker

X35 Earthwalker knew that Minecraft Dungeons 2 starts of brutal but once you have a build and get better equipment, things become balanced to maybe even unfair. It got real unfair sort of quick in Minecraft Dungeons 1. This is still true as we got further but takes a while. Even with good gear, cool weapons and some build chemistry, the fights can still go real south fast. Not just the bosses. Players really have to get tactical a lot of the time. Less cruise and casual and more focus. Now obviously if you play with a squad of 4 people then assuming the games difficulty doesn’t adjust for that, the game would be easy. So we have to be fair and remember that Minecraft Dungeons 2 is designed to be a co-op game.

Overall Minecraft Dungeons 2 is in fact a difficult game. Still an excellent and fun game and better than the first game in almost every way but difficult still. X35 Earthwalker welcomes the challenge off course. We will have to see more of what Minecraft Dungeons have to offer. Off course X35 Earthwalker has some powerful gear and weapons now with options in builds and destroying foes tactically. Now Minecraft Dungeons 2 may have difficult bosses and high difficulty but it’s no match for… the ‘Earth Walk!’ 

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Aniimo Helios X35 Earthwalker

Aniimo is off course here by now and it’s already made an excellent impression as expected. Aniimo is fantastic. There’s no other verdict you can give the game and many players are diving in, zooming ahead or just taking their time like X35 Earthwalker. There’s a few issues though. 

Let’s talk about the great stuff with Aniimo. The game is unique and does its own thing. It’s not a pokemon clone like some low iq morons have called it. It’s very distinct. The world is worth exploring and even have things not seen in other worlds before. For example when there’s heavy cloud areas, the cloud animos like Nimbi and Turbo can literally fly. This is very useful. There’s basically ruins in the world that contain challenges inside, sort of reminding us of those challenge/pizzle locations in Zelda breath of the wild. 

Aniimo many creatures

Aniimo also allows you to merge (twining) with your aniimos which allows you to take control of the creature and perform its moves and traits. This means if you have a celestis then you can climb basically any surface and even glide through the air to reach far distances, soften your fall etc. Fire aniimos can use their flames to burn thorns and wood. Water aniimos can put out fires… you get what we are saying. Yse they’re elements in the environments, mechanisms etc. This twining reminds us of Cassette Beasts.

The world is definitely alive with loads of missions and things to do. Exploration will reward you in one way or another. Finding something or completion based awards. Missions like helping a band of birds perform a song to hearing a story from very leafy aniimos concerning their evolution. Oh that’s another thing. Many aniimos can evolve. Something that you couldn’t do in Palworld. The battles are epic too. They remind us of both Digimon Digital world 1 and Palworld. Your aniimo controls themselves and battles while you the player also takes part.

The combat in itself has mechanics and a few layers itself. Maybe will get into that more in a X35 Earthwalker podcast episode instead. The aniimos themselves are the cleanest designed creatures out of all creature capture games…. of its type. They are doing their own things in their environments and ecosystems. Some flame aniimos can accidentally set the gras on fire and burn it up, just by moving around. There’s legendary aniimos who literally run parts of the world like aeons and other lesser guardians. Powerful and some humans honour them. Oh and quickly, the character customisation is excellent. 

What’s very unique is the whole RV mechanic which actually changes the game. The Rv isn’t for driving around. It’s a home. Once you enter from the back (pause) you go through like a portal and end up in a whole world and environment that’s not in the main world map. There’s grass and field for you to literally place structures and off course farm for resources like wheat and wood. You literally end up playing harvest moon. You literally farming, using the products, sowing seeds etc and your aniimos help out. It’s crazy. You an early spend HOURS in there.

Aniimo musical birds

Now let’s talk a bit about the negatives. First of all even though the character customisation is excellent with lots of depth, it’s much weaker on the male side. It’s why X35 Earthwalker went with a female character for this game as there was more going on with the female side of things. The voice of the female characters is weak. We need more options. Actually do not like the voice of our character. We want it to change. The voice isn’t great or matching our character design.

Next negative of Aniimo is the management of aniimos. Do not like it when it comes to sorting aniimos in the storage but it’s worse when it comes to having a aniimo on hand to use its element to help in the environment. For example X35 Earthwalker is focusing on levelling up this team of 4 aniimos, so they are in his party. He comes across something that needs to be burned. None of his aniimos are fire. So have to open aniimo management, select a fire pal and add it to a second present team and then switch to the second team. Now this doesn’t take long but it’s annoying to do this. Dragon Age the veil guard handles this perfectly. Through solas dagger you can summon and use there abilities of allies that aren’t in your party. Hopefully a change comes.

Aniimo pathfinder battle

The other negatives come from haters and lower iq players. There’s morons on steam, where the dumbest people are, who rated the game negative because the game has micro transactions. This is what happens when you listen to cancers in gaming like angry joe. Aniimo is free to play and the developers need to make money and broke losers are crying over micro transactions. Even calling it pay to win… even though you can unlock and earn everything just from playing. Get your money up. Another person complained about the writing/dialogue and only provided one example which wasn’t even a good one. Every idiot with an account thinks they are a professional writer now.

Then there’s a guy who said that the developers can delete your game if inactive for a year. A WHOLE YEAR. That’s not good, true but if you are not playing for a whole year, then you aren’t playing anymore. There’s no active live service game that we like, where we stopped playing for one whole year but still wanted to play it. This again isn’t a big deal. All you got to do is log in at some point through the whole year. That’s crazy. Most of the negative ratings are honestly false or weak reasons. You can play this whole fantastic game for free. Stop complaining.   

Overall Aniimo is fantastic and there’s more that we haven’t even touched on yet. Probably talk about them in an upcoming podcast episode. The negatives are very few. Most are not even legitimate issues with the game itself. Off course Aniimo is best experienced on XBOX thanks to XBOX play anywhere and as there are game pass perks as well. X35 Earthwalker confirms this. Objectively XBOX is the best place to play Aniimo. Now Aniimo may be fantastic but it’s just alright compared to… the ‘Earth Walk!’

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GreedFall 2: The Dying World location and scenery X35 Earthwalker

GreedFall 2: The Dying World is an action adventure rpg developed by ‘Spiders’ and published by ‘Nacon’. GreedFall 2: The Dying World is said to be coming out the 12th of March 2026 on the Xbox Series X/S and PS5. Early access was on PC but literally no one cared when that happened. Consoles is where it’s at. X35 Earthwalker is looking forward to what GreedFall does next. Let’s take a look.

GreedFall 2: The Dying World first of all has some confusing going on. On the official website it says “GreedFall 2: The Dying World” but almost everywhere else it says “GreedFall: The dying World”. What’s up with that? Sort it out Greedfall. Now the story of GreedFall 2: The Dying World takes place 3 years before the events of the original GreedFall. This sequel is in fact a prequel. This does allow for a lot answers to be given to the players and off course more history and the state of the mainland continents etc.

GreedFall 2: The Dying World. War, politics and plagues ruin this world. X35 Earthwalker

In GreedFall 2: The Dying World, players control a native of Teer Fradee, who was taken from their home and brought to continent of Gacane. The same place where the colonists are from. Nothing is rosey and cherries here as war and political scheming are big here. The factions are trying to hoe each other and get out on top. Trust is almost at an all time low. Worse of all though… the Malichor is here. Yep, the same plague that haunted players and people is right here… claiming cheeks.

GreedFall 2: The Dying World also changes the very gameplay itself. It’s no longer straight up live action. It’s more of a tactical give commands, sort of like XCOM style. You need to see for yourself. You don’t have full control over your character. Watch gameplay we leave here to see for yourself. This is a big change and we will have to see what fans say about it for real in the real thing. This off course allows for more tactical might in combat and more relaxed too. This is a risk off course.

GreedFall 2: The Dying World has multiple companions. X35 Earthwalker

We checked out some GreedFall 2: The Dying World gameplay and it’s off course not what we expected. It’s a whole different combat style and system for starters. Regardless it’s got the GreedFall flavour and formula in terms of decisions being made, companions who make a difference and the world itself. Heck, even companions can abandon you because you upset them really badly. Things are more volatile here, the stakes are said to be higher as well. There’s more places and locations to explore and get down in. This is certainly a bigger game with more going on. On a technical level, GreedFall 2: The Dying World is superior obviously but there’s more to a game that.

Overall GreedFall 2: The Dying World is looking like an excellent game. We like to see developers try new things but we hope they execute it nicely. GreedFall was good fun and unique adventure so we are always looking forward to more. The graphics and visuals are easily a 2 step up. Not the highest but good enough. The music is suppose to be crazy. They made some serious moves concerning music to suit what it going on. The whole situation concerning our character is tragic. Easy set up. We truly hope that GreedFall 2: The Dying World is actually a big enough step up overall. The developers ‘Spiders’ have done an excellent job so far. We at X35 Earthwalker are going to keep our eyes on this one. Now GreedFall 2: The Dying World may be a prequel but it’s not before the effects of… the ‘Earth Walk!’

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Grid battlefield combat. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Lost Eidolons: Veil of the Witch is a turn based role playing game (RPG) developed by ‘Ocean drive studios‘ and published by ‘Kakao games‘. Lost Eidolons: Veil of the Witch is said to be coming out 9th of October 2025 on the Xbox Series X/S, Nintendo Switch and PS5. X35 Earthwalker is the best at turn based games and knows what they need. This game has some things worth checking out. Let’s take a look.

Crazy powers. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Lost Eidolons: Veil of the Witch is keeping it simple. The story is you are a stranger, a traveller who was shipwrecked on an unknown island. An island that has a ton of problems. Described as “besieged by the dead”. Nice location. Worse is that your memories are lost and scattered. Typical. What’s even more worse is that there’s a witch… but this witch has no lion or wardrobe. She apparently is in a realm that between life and death. It’s not clear exactly what she wants but she makes you an offer. Serve her and fight for her. Bring death and destruction to her enemies. In return you get power. Envious power.

Hazard zones. Lost Eidolons: Veil of the Witch by X35 Earthwalker

So what do you have to do in Lost Eidolons: Veil of the Witch? Fight, fight a lot and fight some more. This is how you will survive. So much danger and unfriendly tings out here. Turn based strategy game remember. It has the grid structure as well. So plan your moves, take your time, think ahead, maximise your options and dominate you foes. Now there’s going to be a variety of foes and we hope so as that’s needed of games like this get boring fast. Players can expect the fallen and even imperial cultists.

special attacks. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Lost Eidolons: Veil of the Witch also has a rougelite system. Death isn’t final or even that bad when you think about it (we didn’t join the death cult) because when you die you have the opportunity to become more powerful and have more options for your next adventure. There’s also such encounters that require choices and decisions. These can shake things up in the battles, even how they end and events to come.  

Diverse characters. Find and collect allies. Lost Eidolons: Veil of the Witch by X35 Earthwalker

Definitely liking the diversity of characters here in Lost Eidolons: Veil of the Witch. On a design basis this looks really good. You love to see it, yes you do! YES, YOU, DO!! We know just hope they are likeable or interesting characters that we gamers want to use or interact with. Oh and don’t forget to enchant their items, gear, weapons etc. Ny the way, what are your thoughts on the witch? You trust her? 

Encounters. Lost Eidolons: Veil of the Witch by X35 Earthwalker

We checked out some Lost Eidolons: Veil of the Witch gameplay and it’s what we expected for the most part. We do like the differences here that help make this stand out. Great combinations here. The rougelite style with the encounters really shakes things up. The graphics are good for this game type. The animations are great as well. Defined attacks for sure. We certainly like the art of the character on screen when doing a special attack. Very well designed and epic too. The story is all new. It’s not the same as Lost Eidolon games. It’s different so pay attention to it. We like the many options and tools to use. Permanent upgrades of course. There’s also weapon affinities and elemental interactions for players to take note and advantage off. There’s even environmental hazards as well. Push them in fire.

Overall Lost Eidolons: Veil of the Witch looks like an excellent game. It’s looking like it might be difficult for real and actually fun too. Good combination there. There’s interesting design characters and some attractive ones too. Bonus points. The enemies that we have seen so far are looking quite vicious or dangerous. Nothing scary off course but doesn’t have to be for this one. The developers ‘Ocean drive studios’ have done an excellent job so far. We at X35 Earthwalker are going to keep an eye out for this game. We have a favourite character already. Now Lost Eidolons: Veil of the Witch may have a dodgy witch but she ain’t a problem for…  the ‘Earth Walk!’

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X35 Earthwalker Fuga: Melodies of Steel 3

Fuga: Melodies of Steel 3 is turn based strategy role playing game developed and published by Cyberconnect2. Fuga: Melodies of Steel 3 is said to be coming out the 29th of May 2025 on the Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and PC. X35 Earthwalker has been waiting for this game for a long time. Fuga: Melodies of Steel 3 is looking to take things to the next level with the story. Let’s take a look.

Fuga: Melodies of Steel 3 is a much awaited game for sure. Yes we are biased for this one. X35 Earthwalker truly enjoyed the previous two Fuga games. The story continues after the second game. Sadly Malt (the oldest) has somehow vanished. No leads. We got a mysterious voice out here leading the children to a cave. The forbidden cave. The same cave where they discovered the Taranis. Guess what’s there? The Taranis! Didn’t they dump that thing off a cliff into the clouds? Well they have to save Malt, so that means getting on the Taranis again. The nerve of them to use the Taranis after they abandoned it technically twice.

X35 Earthwalker Fuga: Melodies of Steel 3.

This journey will be nothing like the last two. Remember how the Taranis can upgrade and sometimes evolve? Well keep that in mind while you play. The battles are a higher level and higher stakes. The trailer will spell it out for you. We recommend not watching it to stay completely surprised but yeah, the Taranis will learn to fly. It’s that crazy. New battlefields. This means that there will be new enemies, new techniques and new mechanics as it changes everything. Fuga fans have lots of reasons to be excited about this one.

X35 Earthwalker Fuga: Melodies of Steel 3

On top of all that. The Berman empire hasn’t retired. They still the biggest and the baddest and have decided to make a big move. Gasco better be ready. Worse than the Berman empire is the elite of the Berman. They are the finest lads and ladies that they have. Declared the “strongest”. The Crimson knights. The children and the Taranis are aiming for the “heart of the Berman Empire” and the crimson knights have something to say about that. This is exciting. They look like they will bring the pain for real. In Fuga: Melodies of Steel 2 we faced a very angry and vengeful lady who wanted to take us down. These Crimson knights seem calm and more than confident in their abilities.

X35 Earthwalker Fuga: Melodies of Steel 3

We checked out some Fuga: Melodies of Steel 3 gameplay and it’s what we expected. This looks clean and exciting while being what we remember but better overall. We are seeing improvements in areas like even representation of the characters to activities like mining for example. We are seeing more mechanics which means there is more room for strategies and tactical builds. It’s also smoother in cutscenes too by a bit. We are seeing more of the Berman leadership as well. The Taranis has an even more deadly weapon with a more deadly cost. How you feel about sacrificing all the children for the ultimate attack to obliterate everything?… no exodia. It’s just exciting what is coming in Fuga: Melodies of Steel 3. We hope they make a way for us to use a Taranis super weapon that doesn’t involve sacrificing the children. 

Overall Fuga: Melodies of Steel 3 look like an excellent game. There’s a step up in pretty much every category with some big changes and raised stakes and battles. Technology has truly advanced out here. We are liking the graphics, the animations look more lively for certain vehicles. We hope Fuga: Melodies of Steel 3 keeps the French voice acting as well. We prefer that over the Japanese option. We do hope that they do Malt character here with the growing and learning from the second game. We wonder how the trust applies here too. Sad that we are missing a member though. Never liked that since Streets of Rage did that with Adam. The developers ‘Cyberconnect2’ have done an excellent job so far. We at X35 Earthwalker are looking forward to this game. nNoe Fuga: Melodies of Steel 3 may have action ‘out of this world’ but it’s still too grounded for… the ‘Earth Walk!’

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X35 Earthwalker Tainted Grail: The Fall of Avalon

Tainted Grail: The Fall of Avalon is a first person open world role playing game developed by ‘Questline’ and published Awaken realms. Tainted Grail: The Fall of Avalon is said to be coming out the 23rd of May 2025 on the Xbox Series X, PlayStation 5 and PC. X35 Earthwalker truly enjoys a creative dark world. Looks like Tainted Grail: The Fall of Avalon wants to bring in serious rpg gamers. Let’s take a look.

Tainted Grail: The Fall of Avalon has been described as a “dark reimagination of arthurian legends”. More like inspired by arthurian legends. This whole world is messed up. Players will be exploring a dark world and a “mature” world too. Expect spooky forests, castles

X35 Earthwalker flame signs and burnings. Dark world

What probably sucks the most is that Tainted Grail: The Fall of Avalon is set in a world that’s “stuck in everlasting autumn”. Who wants eternal autumn? Only a mad person. Players get to make “meaningful choices woven into a complex, branching storyline”. This raises some questions off course. What real choices will take? Is this a hero story or a straight up you can choose to be the right hand of the devil. How deep does this even go?

X35 Earthwalker Tainted Grail: The Fall of Avalon

Tainted Grail: The Fall of Avalon is said to have every inch of the open world full of things to find. So yeah, players better make sure to explore for real. Look down all these paths, check those corners and keep eyes open. We truly enjoy it when games reward exploration. So diligent gamers can expect to find and encounter dungeons, NPCs, items, new enemies, secrets and more like quests.

Now in a dark fantasy rpg we expect some actually scary stuff. Most of these dark rags are NOT SCARY. There’s no foes that we have to run from, there’s nothing too scary to face. Every dungeon, cave, castle, ruins etc are all just a simple walk in for us. We hope Tainted Grail: The Fall of Avalon actually has some scary foes or something of that nature. 

X35 Earthwalker dark creepy field with many eyes

The main thing for many is going to be the combat and the mechanics surrounding it. So of course expect the melee weapons as that’s mandatory. There’s also throwable, bows, mixtures and magic. It doesn’t stop there. Time to mix it up. How about a fist melee character but also relies on mixtures like alchemy? What about a blacksmith who can summon the dead/undead?  Yeah, get creative.

We checked out some Tainted Grail: The Fall of Avalon gameplay and it’s what we expected. The three main unique zeroes or zones are ‘Sunken in sun Cuanacht’, ‘Misty Horns of the South’ and ‘Frozen mountaintops Forlorn Swords’. Like Minecraft, Tainted Grail: The Fall of Avalon is dangerous at night. Wrydnes pulls up at night. wrydnes is basically a “primordial force of chaos”. It changes things up and causes strange things to happen.

Overall Tainted Grail: The Fall of Avalon looks like a great game so far. Like a typical rpg of this type, the usual activities are here too. Cooking, Blacksmithing, mining, house management, alchemy fishing and more. There seems to be lots to do. We just need an excitement, deadly and sometimes scary big adventure with lots to do. Hopefully Tainted Grail: The Fall of Avalon is the one to do it right. The developers ‘Questline’ have done a great job so far. We at X35 Earthwalker will keep an eye out for this game. Now Tainted Grail: The Fall of Avalon may have wrydnes but it’s not powerful enough to effect… the ‘Earth Walk!’

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Clair Obscur: Expedition 33 forgotten battlefield X35 Earthwalker gaming picture

 

Clair Obscur: Expedition 33 is completely awesome. We are many hours into this game and it’s been a supreme treat so far. If you have Xbox Game Pass, then you HAVE to play this game. If you Don’t try it, then yes you’re not that smart. Even people who aren’t a fan of this type of game as in turn based gameplay have liked it. It’s that good. We getting ahead of ourselves but there’s no such thing. X35 Earthwalker‘s pace is the right pace. Let’s take a look.

Let’s get this out of the way Clair Obscur: Expedition 33 is easily better than every turn based final fantasy game. Nostalgia drugged fans will argue otherwise but no, they are being dumb. Clair Obscur: Expedition 33 is better… easily! Visually this game is very very good. not the highest tier but a category below. The animations are top tier. The story is seriously engaging and intriguing. X35 Earthwalker himself is literally avoiding everything Clair Obscur: Expedition 33 to make sure to not encounter a spoiler of some sort. 

The battles are clean and done very well. The boss battles are what’s not clean but dirty. These monsters are here to kill you. Ever wondered what it feels like to get smacked or crushed by a solid igneous rock club by a giant rock creature? Yeah, get the full experience and more in Clair Obscur: Expedition 33. Faced sword wielding bosses who tower over you. Encounter even a group of orphan monsters who were repairing a hot air balloon by the looks of it. Things get crazy.

Clair Obscur: Expedition 33 forgotten battlefield X35 Earthwalker gaming picture

The story is the biggest event here in Clair Obscur: Expedition 33. The paintress every year paints the next number down, like a countdown, and everyone older than that number disappears. Like a thanos snap. She has to be stopped. Many other expeditions have all sailed out to try and take the paintress down. They have all failed. The paintress liveth. You are a part of expedition 33 (roll the credits) it’s your turn to try and stop the paintress. Now off course things aren’t as simple or straightforward as it seems. There’s more to the situation and it’s obvious. 

There are many weapons with their own effects. These can really shake things up. It also allows for many different builds and synergies. There’s then a ton load of pictos that bring different effects and abilities to your characters but primarily stat boosts. For example you can have one that allows you to gain a bonus AP on successful parry but you take double damage. There’s another that allows your character’s base attack to strike twice. There’s another that deals big damage to all enemies when your character falls in battle. There’s soooooo many of these pictos. Then there’s the luminous which are abilities from pictos that you master for fighting 4 battles with them equipped. As long as you have enough pictos, you can stack on numerous abilities. It’s better to see for yourself.

It’s better to not say so much as it’s something gamers have to experience for themselves. Even details about the characters are low key spoilers. Clair Obscur: Expedition 33 is available on Xbox, Playstation and PC. Best experienced on Xbox. Clair Obscur: Expedition 33 has already sold over 1 million copies and the biggest group of players are Xbox players. Clair Obscur: Expedition 33 was developed by ‘Sandfall Interactive‘ and published by ‘Kepler interactive‘. 

Overall Clair Obscur: Expedition 33 is a fantastic game. There’s a few weaknesses like facial recognition isn’t that greta in some cases like with Sciel but it’s not a big deal. These things are too small. Having a blast and diving into this game for real. The developers ‘Sandfall interactive’ have done fantastic job so far. X35 Earthwalker told everyone this game was special long before it came out and as always he is right. Now Clair Obscur: Expedition 33 may be a game of the year contender but it’s still not as good as… the ‘Earth Walk!’

 

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X35 Earthwalker Mandragora: Whispers of the witch tree

Mandragora: Whispers of the Witch Tree is a action tole playing game developed by ‘Primal game studio‘ and published by ‘Knights peak‘. Mandragora: Whispers of the Witch Tree is said to be coming out the 17th of April 2025 on the Xbox Series X/S, Nintendo Switch, PlayStation and PC. X35 Earthwalker can get behind some dark action. Mandragora: Whispers of the Witch Tree is out here to show what a tree can do. Let’s take a look. 

X35 Earthwalker Mandragora: Whispers of the witch tree

Mandragora: Whispers of the Witch Tree is set in the world of Faelduum. This is full on fantasy and wild. So expect the full package. Folklore, fairy tales and off course some myths. Strangely though magic is outlawed here. So no magic but it’s definitely here. So use it. The leaders are hypocrites though as the city states are run by archmages. They are powerful but also described as tyrannical. Now magic wielding tyrants can’t be complete without… inquisitors. That’s right inquisitors are here to dish out justice. By the way… you are one of them… an inquisitor.

X35 Earthwalker Mandragora: Whispers of the witch tree

So basically in Mandragora: Whispers of the Witch Tree you make the decision to abandon the group. Instead you will defy them. If you like metroidvania like games then Mandragora: Whispers of the Witch Tree should interest you. There’s going to be lots of exploring, moving through areas, finding new things and getting upgrades or items that allows you to reach places you couldn’t before. As an action role playing game players can expect things to get out of hand quite quick. Expect higher difficulty, timed dodges and finding opportunities for attacks. Players will face foes, horrible monsters, dark entities and off course dangerous and powerful bosses.

X35 Earthwalker Mandragora: Whispers of the witch tree

We checked out some Mandragora: Whispers of the Witch Tree gameplay and it’s what we expected. We do like that there’s multiple important characters in the game. Their faces pop up on screen so you can see the details placed. Mandragora: Whispers of the Witch Tree also has the whole, your decisions determine thing and have consequences. Hopefully they do that mechanic right. Impactful moral choices hopefully incoming. This isn’t a diablolike game but the skill tree might remind you of it as it’s big. The style of course is different. So decided how you want to get stronger and what to prioritise. So dodge roll through enemies, combo foes, Time your strikes and more. Oh and don’t ignore the entropy. Yeah monsters and creatures are leaking into Faelduum. Reality tears and all that. Parallel place of entropy. Learn for yourself.

Overall Mandragora: Whispers of the Witch Tree looks like an excellent game so far. We like the graphics and details of the structures. We like the graphic style and how it works with this type of game. Quite a lot of information and details concerning your character and builds. Not a fan of the animations though. They are excellent, just not our preference. Definitely liking the special effects ion lightning and electric type magic. The developers ‘Primal game studios’ have done an excellent job so far. We at X35 Earthwalker will keep and eye out for this game. Now Mandragora: Whispers of the Witch Tree may outlawed magic and monsters but both are far too small compared to… the ‘Earth Walk!’

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X35 Earthwalker The First Berserker: Khazan

The First Berserker: Khazan is an action RPG developed by ‘Neople‘ and published by ‘Nexon‘. The First Berserker: Khazan is said to be coming out the 27th of March 2025 on the Xbox Series X, PC and PS5. X35 Earthwalker always likes to see a well done brutal adventure of action. The First Berserker: Khazan is looking to wow players on a couple of fronts. Let’s take a look.

The First Berserker: Khazan is set in the dark and quite unfair world of Arad. The First Berserker: Khazan is also set 800 years before the events of Dungeon Fighter Online. The First Berserker: Khazan is all about… General Khazan. General Khazan use to be a respected general of the Pell Los Empire. He was falsely accused of treason and was tortured. He was left for dead but khazan rises again thanks to the “otherworldly power of the blade phantom.” Khan was now ‘Back 4 Blood‘.

X35 Earthwalker The First Berserker: Khazan

So you can guess what happens now. General khazan wants revenge and to clear his name. This will include lots of combat, danger and blood. After all The First Berserker: Khazan is a hack and slash game as well. It’s an adventure for sure. A role playing game. So grab your weapons, dodge attacks, time your counters, parry for openings and get stronger and stronger than face bosses and take them down in hopefully a glorious fashion. 

X35 Earthwalker The First Berserker: Khazan

The other big element of The First Berserker: Khazan is off course how the game looks. The art style and the visuals. Just look at how the game looks and it becomes clear. It’s not the greatest but that’s a hard thing to do.  Many gamers like this whole difficult and punishing action rpg style. If you liked the latest Lords of the Fallen then this should feel quite natural for you but of course not the same. It isn’t as in depth or action packed as Flintlock the Siege of Dawn either. It is its own thing. The visual clearly shows it. 

X35 Earthwalker The First Berserker: Khazan

We checked out some The First Berserker: Khazan gameplay and it’s what we expected. Again people who liked Elden Ring, Mortal Shell, Lords of the Fallen etc should be happy and fine with this. Something you recognise for sure but a different style. The effects of a charged heavy attack on impact with the ground is nice but we wanted more. the difficulty looks like it falls on the lower end of these types of games. The enemies have very telegraphed moves which is good for players overall but just wait until you face the faster ones. A nice treat for gamers who want a challenge but nothing crazy.

Overall The First Berserker: Khazan looks like a good game. We like that there’s some rewarding mechanics in the game. For example a perfect dodge boosts the damage of your dodge attacks. So parrying is good but also so is dodging. Multiple options here. We do like how the game looks overall and the variety of foes seem great so far. There’s beasts, humans weird stuff and of course a bear. Elden ring players love bears! The animations are great and things seem to be quite smooth through and through but there is some stiffness. The developers ‘Neople’ have done an excellent job so far. We at X35 Earthwalker will keep an ear open for the adventure that this game truly brings. Now The First Berserker: Khazan may have a salty and bitter general but his mindset is too weak for… the ‘Earth Walk!’

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X35 Earthwalker The Relic: First Guardian

The Relic: The First Guardian is an action role playing game developed by ‘Project Cloud games’ and published by ‘Perp games‘. The Relic: The First Guardian is said to be coming out in 2025 on the Xbox Series X/S, PC and PS5. X35 Earthwalker looks forward to seeing what this game has to offer. The Relic: The First Guardian needs to have a stand out factor. Let’s take a look.

The Relic: The First Guardian is set in Arsiltus. Players control what’s called the ‘last guardian’. Basically Arsiltus got swallowed up by the “void created by the destruction of the great relic” which turned it into the land of death. So yeah, a nice place to live and hang out in. So yeah the mission is simple. Get to work as the guardian, collect the pieces of the great relic and then close the void.

X35 Earthwalker The Relic: First Guardian

Already The Relic: The First Guardian has some factors that make it different. For starters there are no levels for your character. Instead what determines your strength will be your items, crafting and even runes. It’s how you built and equip your character. So no level grinding here. The Relic: The First Guardian is also described as semi-open world. So exploration is still a factor.

X35 Earthwalker The Relic: First Guardian

Action is a big factor here. The amount of emphasis on the action is real. The Relic: The First Guardian even describes players having “action-packed experiences”. Ruined damaged worlds like this are off course going to be loaded with threats, dangers and things that just want to kill you. This is further supported by the movement speed of the guardians. The speed is there. Definitely like to see it.

X35 Earthwalker The Relic: First Guardian

We checked out some The Relic: The First Guardian gameplay and it’s what we expected. It’s all action and it does it very well. There are 5 different types of weapon options and they definitely change how you fight. From big heavy swings that crush through bodies and armour. To high mobility even jumping attacks and using items. To even a powerful shield and bash to disrupt and set things up. It’s quite satisfying to watch. A lot of effort went into the effects. For example if a big foe smashes the ground with an attack, expect debris, grass or whatever to be launch and fly off with each strike. Very well done. Looking intense.

Overall The Relic: The First Guardian is looking like an excellent game. The graphics are excellent. Very very good for todays standards. The animations are top tier by the looks of it. Good work went into that. The effects of attacks and the environment is excellent too. This already showing that The Relic: The First Guardian is a good game based on design standard. There is off course more things to see. Especially concerning the story and bosses. The developers ‘Project Cloud games’  have done an excellent job so far. We at X35 Earthwalker will keep an eye open for this game. Now The Relic: The First Guardian may have excellent design standard but it’s way below the standard when compared to… the ‘Earth Walk!’

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