X35 Earthwalker Hoa

Hoa is a platformer adventure game developed by ‘Skrollcat Studio‘ and published by ‘PM Studios‘. Hoa is said to be coming out the 21st of July 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Hoa is looking cool and we like what we see but we have our own concerns and can see issues. Let’s take a look.  

Hoa is about… well… Hoa. Hoa is the main character in this huge magical world. There’s huge trees, funny creatures and lots going on. Hoa is out discovering her own story on this journey. Yes, this is weird already. The main things about Hoa, the game, not the character, is that it looks beautiful. That jumps out to you the moment you see it. It’s nice to see something like this in the gaming world. We like art based stuff that looks so good.

X35 Earthwalker Hoa

Let’s get straight to the issues concerning Hoa. First of all the main character Hoa looks pathetic. Totally lame. We saw the beauty of the game and was like “wow, we like this”. We saw a small creature and thought that wimpy small thing is an enemy or A.I. creature. We were wrong. Once we learnt that’s the character bee instantly lost interest in the game. The boy from Limbo didn’t look lame in that game, it fit. Ori looks fantastic in Ori and the Will of the Wisps. This character… we don’t like it. Honestly we hate this character and we don’t even know anything about Hoa (the character) yet. This character is the biggest problem for us. This character, Hoa, alone is enough to probably make gamers write the game off without giving it a chance.  

We checked out some Hoa gameplay and it’s what we thought it would be for the most part. We like the Hoa world. We like the different creatures. We like the particle effects. They look great. We like the bunny bug, we like that beetle creature in the forest who is friendly. We like the animations in Hoa too. Very good. Just watch the wings moving on that big caterpillar bug in the forest. Looks fantastic. We like the music and how calm Hoa is. The music is very good and clearly good work went into making it. This is a calming atmosphere and fr gamers to take their time and tho on a journey without fear. What they have done here is great. We just hate the character. Seriously. 

Overall Hoa looks like an excellent game. It has many strong points. Looks great, sounds great and most likely gives a good feeling. Game looks easy but it was designed to be that way. So it isn’t a real negative since it’s intentional game design. Hate to say this again but the mai character, Hoa sucks. It looks stupid and is so lame. It puts us off Hoa. The developers Skrollcat Studio have done a very good with this game. We at X35 Earthwalker looks forward to seeing Hoa release. Now Hoa might have a magical world but it’s all dull and boring when compared to… the ‘Earth Walk!’

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X35 Earthwalker We were here Forever

We were here Forever is a co-op puzzle adventure game developed and published by ‘Total Mayhem Games’. We were here Forever is said to be coming out in the forth quarter of 2021 on the Xbox Series X, PS5 and PC. We were here Forever has a tough genre right here. They need to bring something special. Let’s take a look.

We were here Forever is a rare case for us. This game didn’t interest us at all but we wanted to give it a chance as people still worked hard on it and so does deserve a chance. By the way this game is 2 player co-op ONLY. No solo where you control both. Nope. Two people at all times.

What’s We were here Forever about? The games description says “You and your friend are trapped in the realm of Castle Rock with no way out – were you betrayed, or simply not that clever? Work together to explore and solve puzzles in this mysterious Antarctic adventure. Be aware, nothing is what it seems – there are dark secrets hidden in the shadows. Will you be able to escape?” Now this does sound cool but as we mentioned earlier there’s a problem.

X35 Earthwalker We were here Forever  

We were here Forever has a very difficult genre. This target audience of gamers is very precise so already there’s less people interested. This means We were here Forever needs to be something special or got a secret weapon to bring in the players. We don’t want We were here Forever to be another case of a great game that many didn’t even give a chance. Now We were here Forever is part of a series. The previous titles are: We were here, we were here too and we were here together. These games are all connected. Fans of the series knows what to expect. You know what time it is.

We really like the concept here that you and your partner must both communicate with each other through walkie talkies. You have to be each others “eyes and ears”. You might be in a position to see what your partner is controlling with a mechanism. Or you stumbled into danger and your survival depends on your partners actions. Communicate is key. So watch each others backs. This does give you some ideas on what the puzzles will be. As in their nature and solutions. So we don’t expect anything really difficult.

X35 Earthwalker We were here Forever

We checked out some We were here Forever gameplay and it’s mostly what we thought it would be. First person action, warm clothing to counter the incredibly cold environment of Antartica. What was cool is some of the threats here. There’s lots of danger and some more powerful than others. We have been teased with a jester who seems like a crappy being for sure. The game teases with this line, “you’ve met the Jester, but is he even the most powerful being within the walls of Castle Rock?” This should get players concerned. What else is out there? What’s their nature? We got questions for sure.

Overall We were here Forever looks like it’s going to be a good game. First impression gave it a lame boring look but on closer inspection we can see some real danger and action up ahead. We hope they make that happen. We already hate the jester. Looks like an idiot. The developers ‘Total Mayhem Games’ have done a good job with this game so far. There’s two paths they can go, we at X35 Earthwalker hope they pick the clearly better one. Now We were here Forever may have walk talkies but the range is too small for… the ‘Earth Walk!’

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X35 Earthwalker Judgement Game

Judgement is an action adventure game developed by ‘Ryu Ga Gotoku Studio‘ and published by ‘Sega‘. Judgement is said to be coming out the 23rd of April 2021 on the Xbox Series X and PS5 but already out on PS4. Judgement does look serious but we will keep this G-blog on the shorter end. Let’s take a look. 

Judgement is all about a disgraced lawyers who’s seeking redemption. This would be not that hard of a task except that the world in judgement is full of trouble, corruption and despair. The detective known as Takayuki Yagami aims to discover the secrets in the heart of kamurocho. This truly is a bad place. Not the worst but very bad.

X35 Earthwalker Judgement gaming blog post

Now in case you didn’t know Judgment is from the same guys who did the Yakuza series like Yakuza: Like a dragon. Matter of fact, Judgement is a Yakuza spin off. So expect similar things, rules, gangs etc as it’s the same universe for sure. Yakuza fans should therefore enjoy Judgement. 

Combat in games like this truly matter. One star game from the past that was about detectives, handling crime and had good combat was ‘True crime New York City’. Combat matters. It needs to be effective and have options for players.Judgement has two main fighting styles. Crane style which is best for handling groups of enemies and Tiger style which is all about focused combat so best for facing one foe. We wonder how accurate those styles are though.

X35 Earthwalker Judgement combat system

We checked out some Judgement gameplay and it’s what we expected. Go around, check out the area but use your skills when needed. This applies to detective work too. You forgot that you’re a detective didn’t you? There’s weapons, skills and off course EX actions. Judgement wouldn’t be in the Yakuza world if it didn’t have EX actions to bring in the powerful but very silly moves in combat. Yep, Judgement is about that action for sure. 

Overall Judgement just looks like another cool and good game. The combat is fast paced and looks flashy too. There’s lock picking and useful skills. We like how the Crane and Tiger fighting styles are clearly identified. The graphics and visuals are very good. Remember that Judgement is coming to Xbox Series X and PS5 so expect improved visuals and performance (especially on the Xbox Series X). The developers ‘Ryu Ga Gotoku Studio’ have done a good job with this game. We at X35 Earthwalker will have to wait and hear what Judgement gets up to. Now Judgement may have some cool combat but those styles would be ineffective against… the ‘Earth Walk!’

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X35 Earthwalker Ever Forward Game

Ever Forward is a adventure puzzle game developed and published by ‘Pathea‘. Ever Forward is said to be coming out the 29th of June 2021 on Xbox Series X, Xbox One, Nintendo Switch, PS5 and PS4. Ever Forward is already out on PC though. We saw this game and decided to check it out. Let’s take a look.

Ever Forward is all about Maya. Maya is a young girl who somehow is lost in a most unusual world. This world has been described as being “between reality and imagination.” She is off course all alone and must do this adventure by herself. Her mother did warn her not to go outside but hey that’s kids for ya. This journey is about discovery and as you progress, Maya will face her despair, face her fears and unlock memories. This will also unlock the secrets of this world. So get to it.

X35 Earthwalker Ever Forward Game

It is the story of Maya. Maya is lost in a strange world somewhere between reality and imagination. She is alone to confront her despair on her journey of discovery, where she must unlock her memories and confront her fears to unravel the secrets of the world. Players will need to use their observational skills and intelligence to solve multiple puzzles to piece together the mystery of Maya’s past and what dark secrets she has buried.

We automatically like games that has creativity. The whole world in Ever Forward is creative for the most part. Now this isn’t just a simple walk around and look game. There’s some mechanics. There’\s jumping and teleportation. There’s controlling of gravity. There’s also sneaking around. Stealth to put it simply. There is at some points what looks like a spotlight or vision displayed like a spotlight that looks in certain directions. You cannot let it see you. So it’s more than just a simple game.    

X35 Earthwalker Ever Forward Game

We checked out some Ever Forward gameplay and it’s what we expected it to be. There’s lots to look at. The world is interesting and specifically designed. We like the colours, the trees, the sea etc. The puzzles have variety but the world design and visuals are easily the best thing so far about this game. Since it’s about a young girl called Maya who has a bit of a dark past and family is involved you know the developers are going for feelings and emotions too. So expect the story to get deep to some extent. Looks good though.

Overall Ever Forward looks very good. It does remind us of Manifold Garden in terms of the unique weird world with selected colours. The puzzles here aren’t serious level hard or anything but you do need to use your head and keep an eye out for what’s in the area and what’s going on. We liking the creativity in Ever Forward right now. Didn’t care about the PC version at all but now that it’s coming to consoles things will get better. The developers ‘Pathea’ have done a good job so far. We at X35 Earthwalker will have to see what happens with this game. Now Ever Forward might be between reality and imagination but it’s all fiction compared to the reality of… the ‘Earth Walk!’

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X35 Earthwalker Song of Iron

Song of Iron is a new action adventure game developed and published by ‘Escape’. Song of Iron is an Xbox exclusive said to be coming out in the third quarter of 2021 on the Xbox Series X, Xbox One and PC. Song of Iron got our attention and is looking real serious. Make sure your beard is on point (sorry ladies). Let’s take a look.

Song of Iron is about this lone warrior. A viking who has seen battles and wars is on a journey. Behind him lies destroyed shields, numerous dead bodies and remains, crushed helms and more. This journey is for revenge and also to save your people. It’s a death wish. This man has nothing to lose. The destination is the temple of the great gods. Off course this won’t be easy. It’s a “dark nordic world.” Expect heavy resistance of all types. 

This ain’t a simple journey in Song of Iron. You will climb mountains, venture into caves and off course there’s a forest to explore. You are wielding the axe of a fallen enemy. Monster, man and even nature are your enemies. There’s more than just your axe. There’s your shield and even a bow with lethal arrows. There’s also a cool mechanic concerning the weapons. You can run out of arrows, your shield can get broken and you can even lose your weapons. So players have to do some resource management and decide what to do wisely. 

The graphics are fantastic for the most part. The walls, the background, the trees. the stones are fantastic. The enemies facial design looks bad from what we have sen though. The animations for the main character is excellent and look smooth. The lighting is fantastic as well. The torches light up the area real nice with clear a radius and how it casts lights on objects is so good. This game visuals looks fantastic and it’s clear loads of work went into this game. The electric effect on the axe lights up and again looks very good. It’s a cool light up effect in dark places like caves. 

Song of Iron is clearly another awesome Xbox exclusive on the way. Song of Iron is serious for sure. We hope they improve the enemies though as they seem to simply designed and not threatening enough. Hopefully there are some serious league monsters and foes. We hope the combat in Song of Iron has some depth to it. We know your can throw your axe, swap quick to your bow and even like Thor, call your axe back to your hand. This game needs to be deep. Please work on your enemies design, faces and combat. 

We checked out some Song of Iron gameplay and it’s more than what we expected. Song of Iron is impressive. It looks very good for sure. We like the interaction animations whether it’s dragging a large object or off course opening a chest. The glow and lighting of the contents on your characters face is real cool too. This game actually makes us want to play it. The lighting is in league with the damaging lighting found in Morkredd which is another Xbox exclusive. The lighting is just that good.

Overall, Song of Iron looks like an excellent game. The character can even drop kick an enemy. Think about it, does Marcus Fenix or Master Chief drop kick enemies? No! There’s a dragon flying in the background, there’s snowy mountains and even stealth elements. You have to decide whether to fight a certain enemy or sneak past. Or a certain fight might attract unwanted attention. The developers ‘Escape’ have done a fantastic job so far but there’s still work to be done. We at X35 Earthwalker are keep our eyes on Song of Iron. Now Song of Iron might have a serious brutal battle journey but it’s nothing compared to the adventures of… the ‘Earth Walk’

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Balan Wonderworld is a new 3D action platformer game, more like adventure game, developed by ‘Balan Company’ and ‘Arzest‘ but published by ‘Square Enix‘. Balan Wonderworld is said to be coming out March 26th 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. It’s just going to be a big magical adventure for sure. Let’s take a look.

Balan Wonderworld has a wacky story for sure but does make sense concerning the rules in this world. There’s magic and that’s all you need to know. Wonderworld is a place where people’s happy and positive memories are mixed with their more negative and restless ones. You cannot leave until  you “restore the lost balance in their hearts”. Time for a lesson and journey we assume. Wonder if it’s about accepting the past, getting over fears etc.

The main characters in Balan Wonderworld are Leo and Emma. These two youngsters are in for a truly huge magical adventure. The weird dude we see on the front of the game and guiding you around is Balan. This magical guy is always up to something and doing comical stuff for humour and entertainment. It’s like a giant carnival after all. That’s Balan Wonderworld for you. 

Players will get to use costumes which grant powers. There’s a big number of costumes means a huge variety powers. We have seen some wacky stuff but this whole game is colourful, wacky, creative and friendly. We love and appreciate creativity and it’s what we see here. Nothing about this place is normal. We like animations and graphics of Balan Wonderworld. There’s clearly a lot of work gone into this game. It has a super friendly inviting atmosphere.

We checked out some Balan Wonderworld and it isn’t what we expected. Still looks magical though. Clearly an adventure but still not 100% clear what’s going on. We know that it’s co-op multiplayer. So get that one friend or family member and enter the Balan Wonderworld. There are twelve tales. Each one is of course different. Each one requires exploration as it’s kind of a labyrinth. Prepare to defend yourself from non threatening looking enemies, jump and parkour around, grab costumes to gain much needed powers and more. just a fun colourful adventure.

Overall Balan Wonderworld just looks like a very cool adventure game. Very family friendly game with colours and magical fun. The enemy called Lance looks like an annoying punk though. He’s the one who makes trouble and creates monsters. So don’t trust that thing. Check out some gameplay for yourself to find out if it’e your thing. The developers ‘Balan Company’ and ‘Arzest’ have done a very good job with this game. We at X35 Earthwalker will have to see what Balan Wonderworld brings to the table. Now Balan Wonderworld may have a big fantasy world but it’s not creative at all when compared too… the ‘Earth Walk!’   

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Thunderflash is a new action adventure arcade shooter game developed and published by ‘SEEP’. Thunderflash is said to be coming out the 26th of February 2021 on the Xbox Series X, Nintendo Switch, PS5 and PC. This game is coming with the old school style for sure. Ley’s take a look.

The story in Thunderflash is very simple. Here’s what it says, “The Kashmir is being occupied by a criminal organization known as Bloody Wolf, and your job is to make your country proud by taking them all down.” So you are dropped straight in the action with your gun. Firing at everything that moves. It doesn’t matter what it is. you see a squirrel… then shoot it. It shouldn’t have been there in the first place. Just one look at Thunderfash and you know it went for the old school 1980’s look. Pixels and everything.

There are two characters right now: Bad boy commandos Rock and Stan. That’s what they call them. You can either play Thunderflash solo or cop with a friend. Co-op makes a big difference for games. It’s a simple game. Just fight your way through numerous enemy soldiers, vehicles, explosions off course, drones and even bosses. Thunderflash does remind us of ‘Smash TV’ with the style and top down shooting but also reminds us of Contra due to the intensity of the combat. So if you did like either of those two games then there should be something for players here. Now off course an arcade shooter game needs lots of weapons or at least gun power ups. In Thunderflash you can get powerful weapons to use against the horde of enemies. There is also a boss rush too so when you beat the game you can face the bosses and show them who is boss (get it?). 

We checked out some Thunderflash gameplay and it’s what we expected for sure. It’s top down, running around, shooting enemies coming at you in squads, power up, try to survive and take down the boss. Arcade style, lives remaining, pixel graphic style, scrolling screens and of course explosions. Thunderflash isn’t something big and new or anything special. Just something a number of players will enjoy, either for old time sake or because the style is their type. 

Overall Thunderflash seems like. simple but alright game. You get what it says on the box. Just old school shooting action. You can’t get mad at it. We wish the game did look better graphically. We have not seen enough but we know what exactly it is. The developers ‘SEEP’ have done a alright job with this game. We at X35 Earthwalker will have to listen out what what gamers say about Thunderflash. Now Thunderflash may have old school action but that’s too old for… the ‘Earth Walk!’

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Dustborn is a new action adventure game developed by ‘Red Thread Games‘ and published by ‘Quantic Dream‘. Dustborn is said to be coming out 2021 on the Xbox Series X, PS5 and PC. This game has a very cool concept in it but even so, it has to prove itself to us as we are getting a certain image from this game. Let’s take a look.

Dustborn is set in the year 2030. You are in the United States of America but you can’t call it united anymore. Things are very different. There was a specific and big broadcast that took place 30 years ago (so 2000) that changed everything but the sounds of it. You controlPax. She’s an outcast, a con artist and ex convict. So basically a very nice girl who you bring to meet your parents. She’s got a mission, to bring a certain package across America to Nova Scotia. She’s on a journey. A road trip you can call it. She can’t do this alone, especially being four months pregnant. Is there anything NOT going on in her life?! She will meet others who will join her on this journey. 

Dustborn has been described as “third-person, single-player, story-driven, road-tripping action-adventure about hope, love, friendship, robots — and the power of words.” Dustborn is already making us quite concerned. From the description of the game to the design of the characters. It’s giving us that new marvel comics horrible forced agenda character designed feel. Now Dustborn isn’t in that league at all but it’s the feeling we are getting. Instead of writing this game off, we decided to look in and see what’s going on and the main things that made our ears open is their concept concerning words. The power of words. So don’t just write this game off. Just check it out first. It’s doing it’s own thing.

Now the power of words. They say that words have power… actual power. You can use your words to attack enemies, manipulate characters and change things. Another thing inspired by the Bible, as it teaches about he real power of words and it’s impact on people and the world but off course no one is giving credit to the Bible. In Dustborn you can use words to literally attack enemies and literally manipulate peoples thinking and ideas. We saw pax, with the large word “Move” forcefully shove a group of soldiers away, knocking them all down. There are NPCs in the Dustborn world that you can talk to but by using your words, you can completely change things. If it’s not clear, Pax has powers but they are fuelled by ‘disinformation’. Interesting.

 

Your crew is the interesting thing. Like just look at them. It took us just one look to understand what’s going on. There’s a robot for crying out loud and a very large woman with the typical nose ring. She’s bigger than everyone in the crew. Then you got Johnny slick hair with a mechanical hand. Looks like he ran away from a wealthy home or was part of a criminal group. The designs are saying something. Yes that’s right. Robots are moving about, talking and doing their thing. Even the robot has a story. Each character has their own story and what they are running away from. So make sure to listen to them, learn and keep the information in the files within your head. You must manage your crew too so what you say to them and how they interact each other does matter. Do your job as a leader.

This road trip is not a normal one in case you couldn’t tell. You will reach and explore a whole number of places. There’s a decommissioned school in Nevada for gifted children. There’s a former government re-education camp in Oregon. A weird great plains exclusion Zone and even robot factories in Detroit. There’s a whole lot of “pit-stops across America”. Exploration is important, especially to understand the history of America in Dustborn. The civil war that took place. The different factions and ideologies that are going on. Information maybe of the army that’s chasing you guys. Just remember, you are posing as a rock band.  

We checked out some Dustborn gameplay and it’s mostly what we thought it would be. At first we thought their wouldn’t be any real combat but there is actual engagements with the enemy. The game is described as if you will have options when it comes to your crew and recruitment but there really isn’t any. It’s the set people. We like that this is quite the adventure. We like that the world is quite active but our favourite is the concept surrounding words and their effects. Hopefully gamers playing this will rethink their view on words and their impact on things and people.

Overall Dustborn looks like a good game. It’s big and clearly doing it’s own thing with different approaches, from the cast of characters to the unique concept concerning words. We’ve seen this graphic style before and it normally works just fine, like here. We do like the environments too. It’s sort of comical in a way too.  This game looks like it has a big story to tell with twists, especially with Pax, the main character. The developers ‘Red Thread games’ have done a good so far. We at X35 Earthwalker will have to see what happens with Dustborn. Now Dustborn may have a road trip across America but that’s truly a small journey compared to… the ‘Earth walk!’

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Mundaun is a new horror adventure game developed by ‘Hidden Fields‘ and published by ‘MWM Interactive‘. Madaun is said to be coming out March 16th 2021 on the Xbox Series X, Nintendo Switch, PS5 and PC. Mundaun is coming out gamers with a different style. It got our attention so we hope this is worth our time. Let’s take a look.

What the story? What we do know is that Mundaun is set in the valleys of the Alps (the mountain). The character we control learns that his grandfather died in a fire, so you travel to this placed called Mundaun. Last time he was here was when he was a child. Mundaun isn’t the same though. You discover that something diabolical is here and causing some trouble. So instead of… you know… leaving, running away for your life or calling the army instead you act like Freddy from Scooby doo and split and look for clues. You stick around to investigate while all the Jamaicans already ran.

The mission is to basically find out what’s going on and why. Seriously though does this make any sense. What kind of crappy life must our protagonist have to be down with this. Like seriously. He wasn’t knocked out and brought here, held at gun point or forced. He learns that his grandfather died in a mysterious fire, then willingly decides to come to Mundaun, then finds out that some diabolical stuff is going on and hostile beings are around BUT decides to stay and investigate. He asking to get killed.

Mundaun instantly stands out from the others visually. The whole game looks like the old vintage filter is on… 24/7. Not only that but you may have noticed the graphic style. It’s pencilled drawn textures. These hand drawn games take a lot of work and a lot of time so we almost always hope they do well. This old vintage look is not for us though but it does add to the atmosphere making things appear more serious but not documentary level serious. 

This game is bigger than you think though. There are multiple places and open levels to explore and see what’s happening. Places buildings, snowy peaks and even meadows. There’s some variety here. There are some vehicles that you can control like hay loaders and sleighs. The strength of the fear has different effects. The stronger the fear, the slower you move. There are loads of puzzles that are there waiting for you as you progress up the mountain.   

We checked out some Mundaun gameplay and it’s what we thought but weirder. It’s a bit too slow for us. We also didn’t see enough concerning the dangerous enemies in the Mundaun. We haven’t seen enough to get us excited or interested in the game. What about the monsters. Can you beat them or have to evade them. This game has the looks but more can be done to make this awesome. We are most interested in the monsters so do something bout that developers. 

Overall Mundaun so far looks like an alright game. Nothing special yet. We do like that there is life in Mundaun though as there are inhabitants that you can speak to and they have their own spoken language. Some characters are more useful than others. The graphics are good for what it is, we won’t say more though. The developers ‘Hidden Fields’ need to do much more for this game to be a heavy hitter. Now Mundaun may have potential but it’s potential is nothing in the presence of… the ‘Earth Walk!’

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White Shadows is a new adventure platformer game developed by ‘Monokel‘ and published by ‘Headsup Games‘. White Shadows is said to be coming out in the year 2021 on the Xbox Series X, PS5 and PC. 

White Shadows is set in a weird, dark and apparently at times funny world. It’s the last city of earth and there’s nothing but half human, half animal inhabitants. Basically there was great war which caused a plague which destroyed almost all living things on the planet. Matter of fact, how the developers worded it is excellent. Here’s a direct quote: “the great war led to a plague which wiped almost all living things from the face of the earth. Or so they say. Nobody is safe outside the White City, and the birds are to blame for the plague. Or so they say. Only a shining coat of fresh white color will protect you from the plague, and you must earn your ration of color by staying obedient. Or so they say. But Ravengirl stopped listening.”

Did you get all that. This game White Shadows I supposed to be a “distorted” mirror of our world. A modern fable if you must. So you can imagine there’s going to be representations of character or events from real life in the game. This also means that White Shadows might contain some real life lessons for the gamers or giver the players something to think about. Beware of those as it’s the developers ideas and not always the best advice or lessons but it’s a game so you guys have to decide for yourself. In case you haven’t realised yet but White Shadows should straight away remind you of a certain game. Also black and white, with simple controls and messed up world. The answer is Limbo. We don’t need to say why. 

Like with Limbo, the controls for White Shadows are simple and some times simple is very good, especially for games of this style. Players need to focus on what’s going on around them in the world in White Shadows. You will see other beings actions taking place and even possibly vehicles moving around. Everything is black and hits with a strangely huge emphasis on the colour white. You are being told by the wolf overlords, who are the leaders, that you must be obedient to earn your color. apparently though the colour white has a horrible truth about it. This makes sense historically as in ancient times the colour white had a very bad meaning and represented negative stuff. So maybe this is a historical thing but definitely symbolic. 

This world has all sorts around here. There’s rats, wolves, birds, pigs and sheep. These are all beings like you. They are also buying into what the society and overlords say. This is an obedient you must obey brainwashed kind of world. Ravengirl (you) decides to not listen anymore and escape. The more you continue on the journey you learn more about your characters past and off course the world around you. You also gain the attention of the other half human, half animals around here. Who knows, they might follow you. Oh, we didn’t even mention the goal. Apparently there’s a resistance hidden in the belly of the city. Maybe that is also a lie made by the wolf overlords to lure in those who rebel for an easy capture and kill. Think about it. Look at the image above with a doorway saying ‘whites only’. If white was such a great thing then why aren’t those obeying citizens there trying to be white and get in. Why is the only one white our main character who’s trying to escape. We believe it’s a trap like being the chosen one in that weird movie about cat people. The chosen got sent away on a hot air balloon thing where they will eventually die. Getting rid of the doubter. If this is suppose to be a mirror of our world and the wolf overlords present the government leaders (maybe) then wouldn’t the real lose as they are going against a whole government who an army. We believe this is a trap.

We checked out some White Shadows gameplay and it’s exactly what we though it would be. It’s Limbo. Off course trying to do it’s own thing and it does stand out with a different type of atmosphere. It’s simple controls, obvious objectives s in it’s clear what you have to do. The main information and story is from what you see happening around you. There is going to be interactions though. What kind? We aren’t sure but that’s something for players to think about. It’s said that it’s the interactions that drive the story forwards. Well gamers, are you going to change the fate of this city or are you going to fall right into a trap? What about the world outside of the city? Questions are here.

Overall White Shadows looks like it’s going to be an alright game. Heavy symbolic and representative games tend to try too hard but maybe this one will be pulled off very well. You even wonder how is this little Ravengirl going to stand up to, be a threat or change anything in this city. Maybe she fails in the end and falls back in line with no hop.e We hope something big happens. The developers ‘Monokel’ have done a good job here. The game looks very good and heavily detailed. It has to be with this black and white design. Now White Shadows may have dark secrets but this darkness fades when it comes to… the ‘Earth Walk!’

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