Bright Memory Infinite is a new First person shooter action game developed by ‘FYQD-Studio‘ and published by ‘Playism‘. Bright Memory: Infinite is said to be coming out in 2021, so yep, next year. It’s an Xbox exclusive that’s coming out on the Xbox Series X, Xbox One and PC. Bright Memory: Infinite is looking real serious. Let’s take a look.

Bright Memory: Infinite is set in the future. How far?  The year 2036 in a “sprawling metropolis”. Things seemed normal until something unusual happened. Basically something wacky is happening in the skies over various regions. Some look like little black holes or spheres in the skies plus other stuff. The SRO (Supernatural science research organisation), wait that’s two S’s. Shouldn’t it be SSRO? Whatever we didn’t develop this game. Basically the SRO sent out their agents to go and see what’s up. 

Now there isn’t much information on Bright Memory: Infinite but we did pick up some things. We are going to focus on the action s it stands out the most. So whoever we are controlling they are well equipped. Guns for traditional long ranged combat, machine guns, auto pistols but seeing the sword brought things to the next level. The sword can create shockwave blasts when you slam down to the ground, off course swings to slice them up and even break through the defense of certain defensive enemies.

Things get crazier as special abilities are also in play. There was what looked like a time stop ability or should we say stasis as the environment wasn’t effected by time or slow down so more like stasis. Stasis or time is always an amazing power. Also impressive is an energy or ionic tether whip which you can use to grab ip pull yourself to that location or even enemies and pull them to you “get over here” style. Seriously this character is shaping up to be a powerful contender. Think ab out it: Guns, sword, stasis and energy tether whip. We just hope Bright Memory: Infinite has worthy enemies.    

We have to talk about the visuals right now. The graphics are excellent. Completely amazing. We checked out the developers twitter account and he showed comparison pictures of a rock and step showing the difference the engine he’s using makes on the details of the objects. It’s a step up. The grass, the rain effects, the wind, the trees, the wood all looks excellent. The graphics are excellent. When we enter this game we will take a moment to just look around and see what’s happening. In case you didn’t   

We did notice some of the enemies and currently more on the disappointed side. There are off course human enemies with guns who are standard but there’s also what looks like centurion type enemies, shield sword, helmet etc. These guys are tougher, shield block bullets and actually have a projectile. When they swing their blade at you it released a ball of energy or whatever straight at you so evasion is needed. The sword is a good counter against these enemies but even tis enemy isn’t enough. We truly hope for a big variety of enemies, maybe some that can teleport to match your speed and fire power for example. The enemies are currently underwhelming but we will have to see.

We checked some Bright Memory: Infinite gameplay and it’s just pure action. Besides everything we already mentioned there is even more. Basically at the end of the trailer the character called in a vehicle in which she got in and was pursued by another vehicle. It became a car chase. We don’t know if there will be car chases in the game but this trailer is strongly suggesting that this is the case. It’s got to be the main method of traversing the game like with the hover bike like thing in Destiny. So we can look forward to a vehicle.    

Overall Bright Memory: Infinite looks like a very good game. Not much is known from a story point of view but from what we have seen it looks very good. The graphics, environment and action are excellent. There’s some force type techniques too like a push punch. There’s definitely more to be seen. The developers ‘FYGD-studio’ have done a very good job with this game. We at X35 Earthwalker look forward to seeing what memories, Bright Memory: Infinite will create for gamers. Now Bright Memory: Infinite may have futuristic battles and abilities but those things are no where near advanced enough to match… the ‘Earth Walk!’ 

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Second Extinction is a new co-op first person shooter game developed and published by ‘Systemic Reaction‘. It’s stated exactly when this game will come out but we assume basically when the Xbox Series X comes out. Second Extinction is an Xbox exclusive and will come out on the Xbox Series X, Xbox One (X) and PC. We at X35 Earthwalker like dinosaurs and dinosaur games. Let’s take a look. 

Now just from looking at this game we can figure out what the story will be. Second Extinction is set in  a ruined world. Dinosaurs have taken over and mankind once again is in trouble. Your job is to wipe out these dinosaurs. This off course is easier said than done. Teamwork is essential, required, vital, needed. These dinosaurs don’t mess around. You’ll see.

If you couldn’t tell from the picture above, these aren’t regular dinosaurs. Mutations have taken place which have transformed these creatures into something more fierce. That’s right! Those Deinonychus have got an upgrade in Second Extinction. They are being called electric raptors. First things first, people mistake Deinonychus for velociraptor. Velociraptors are small. We could stomp them while the Deinonychus is the big ones you see in the movies that jump on you, hunt in packs and super dangerous. They are raptor dinosaurs still but there’s a difference. So not only are there electric raptors but also behemoth T-rexes who are basically bigger versions of T-rexes. More size means more power and more health. Expect dangerous mutated dinosaurs who will eat you.

Remember when we mentioned that Second Extinction is a ‘co-op’ first person shooter game. Co-op is the key word. That’s right. 3 player strikeforces. You as a team must take part in combat operations that are suppose to be short but intense. We will be the judges of that. If you’ve been around for a while then you know how we feel about co-op in big games. We need more of it and glad that more games are making their big action available for friends gameplay. A bunch of electric raptors would be  too much for one person, except X35 Earthwalker off course, so having a team where you can watch each others backs etc is excellent.

Now let’s talk about the squad… or should we say squads. You must put together a crew from a group of fighters. Each one has their own skills, weapon of choice and history. Create your desired squad to reclaim the earth… like a reclaimer… get it? Reclaimer… Master Chief… Halo… Xbox? Whatever you suck anyway. There’s three fighters that we know of right now. Ortega, Amir and Rosy. Now judging by their descriptions: Trooper, Enforcer and Operative we can figure out what they do. The trooper looks like your basic soldier, as in they are about combat and most likely balanced. Welding grenades and some combat utilities. The enforcer seems like they are the heavy firepower. With that chain gun or mini gun (we think chain gun though) they can mow down or do serious damage to enemies but lack mobility. The operative seems like the one all abut tech and support. Probably the one crucial to mission objectives like working with machinery or something. The official website also more is coming. This means more fighters/heroes. That’s a good thing. 

We checked out some Second Extinction gameplay. We like how you enter the missions through a drop pod thing. Halo ODST anyone. It’s a literal drop in. The weapons have heavy impact. Like the shots really land on the enemy. Definitely liking what looks like a high number of enemies. Raptors do work together after all. We just hope the missions have a good amount of variety and that they really make full use of what they can do with this game. Get creative and make sure the game is difficult. A game that anyone can beat is lame. e have’t had a good dinosaur game like this that has serious action in a long time. Do this right developers. We really hope there’s more than just snowy based or effected areas. Get creative. We hope for a bigger roster of dinosaur enemies too. If you ran out of ideas then contact us. 

Overall Second Extinction looks like a very good game. The graphics are looking good so far so imagine what it will look like complete and on the Xbox Series X. We are liking some of the environments so far and the effects like the mist and lights. The developers ‘Systemic Reaction’ have done a great job so far We at X35 Earthwalker are looking forward to this game. Now second extinction may have mutated dinosaurs but those are a complete joke compared to… the ‘Earth Walk!’

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Shadow of the Tomb Raider

Shadow of the Tomb Raider is the new action adventure Tomb Raider game developed by ‘Eidos-Montreal‘ and ‘Crystal Dynamic‘ but published by ‘Square Enix‘. It is coming out the 14th of September 2018 on the Xbox One, Xbox One X, PS4, PS4 Pro and PC. Lara Croft is back and she looks serious. Let’s take a look.

In Shadow of the Tomb Raider players still play Lara Croft and this time she’s in a race to save the whole world from a maya apocalypse. So this off course means more jungles that are full of danger, tombs that need raiding (fine we’ll stop) but are definitely not safe at all and last of all, some bad dudes with guns that will shoot you. Nothing she hasn’t faced before. 

This jungle won’t be some walk in the park in Shadow of the Tomb Raider. There’s more this time. You mustn’t just survive but master the jungle, this suggests that there are multiple techniques to learn like probably setting traps with logs or spike pit style, maybe swing from vines for greater mobility. There are whole tunnel systems, deep ones which need exploring. Even more dangerous but interesting are the underwater areas and gamers understand underwater levels quite well at this point.

Shadow of the Tomb Raider

From what we hear the tombs are suppose to actually be a threat this time. No simple walk around here and there looking at pretty runes on walls. In Shadow of the Tomb Raider, players can expect puzzles that are risky, deadly and punish mistakes. You will need what is called, advanced traversal techniques, to even reach them. sort of sounds like a level up system as you learn certain techniques and use those to reach a tomb you saw but couldn’t access. After all there is a large hub in shadow of the Tomb Raider with quite a bit of activity going on. 

Lara is just one person and there’s no way she can win a straight up fight as the enemy have better numbers and firepower. So players must use the jungle to their advantage in Shadow of the Tomb Raider. This means sudden strikes and then getting out of there real quick. Like Batman, Lara can instil fear in her enemies which off course can work to her advantage. Lara can even use mud as camouflage which will work well during night. There are more options than before and gamers like options.   

Shadow of the Tomb Raider

Shadow of the Tomb Raider will have some crafting. Crafting and gathering materials is a focused thing in Shadow of the Tomb Raider. Players can go around gathering insects and plants too which off course can have benefits. For example there is a plant that allows Lara to see plants and animals that can be harvested in an area. Off course you can collect materials that can be used for crafting ammunition, and even a poison grenade. A poison cloud releasing arrow can be crafted also. There’s a lot going on here.

We checked out some gameplay and so far it looks quite deep. The jungle for starters is big, looks quite lively and the different greenery works well. What’s also interesting is the abilities and upgrades players can get and invest in. For example there’s Caiman’s breathe increases breath capacity. Serpents skin allows you to use mud as camouflage and reduces chance of detection by enemies. Serpents strike grants the ability to stealth kill takedown without alerting anyone else. There’s way more for players to aim for. We even saw a plat you can collect which basically slow down time, allowing players to get the shots they want on enemies.

Overall Shadow of the tomb Raider looks like a step up from the previous Tom Raider games. The graphics are excellent. The new ideas work well in theory. The environments are very well done. The developers ‘Eidos-Montreal’ and ‘Crystal Dynamic’ did an excellent job. We at X35 Earthwalker will keep an eye out for Shadow of the Tomb Raider. Now Lara Croft may be trying to save the world but her mission is too small when compared to… the ‘Earth Walk!’

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