Shadows: Awakening

Shadows: Awakening is a new RPG adventure game developed by ‘Games Farm‘. It is coming out the 31st of August on the Xbox One, PS4 and PC. Shadows: Awakening requires that decisions be made. Who is actually in charge though? let’s take a look.

Shadows: Awakening is part of the heretics kingdom saga. The Penta Nera are secret council members. So big league dudes basically. They were assassinated. It gets worse. Devourers are demons that have the ability to consume souls. The Penta Nera’s souls were consumed by Devourers. Devourers also absorb the personalities and memories of the souls they snack on. Those consumed ones became the devourers puppets. Pretty interesting but absorbing their personalities is clearly a down side.

Shadows: Awakening

The devourers that well… devoured the Penta Nera’s souls are back in the mortal realm once again. The drive and goals of the Penta Nera are still there and strong. Continuing their quest for power and off course immortality. We wouldn’t want to be immortal as a demon though. This then begs the question. Who is really in control? The demon or the souls that it devoured?

Shadows: Awakening is isometric. Players must expect real-time tactical combat. Build and gather your party and then expect lots of challenges. From what it sounds like, players can expect nothing handed to them. It all comes down to the final decision though. Will players save the world or go for a complete messed up situation?

Shadows: Awakening

This game is single player and there isn’t that much information given on this game. We know that players can control different shaped heroes and beings. Switch between them to the one who is best for the situation to keep the advantage at all times. The combat is quite simple to understand. As in, if you get swarmed back off and use a being that has projectile attacks. When melee is needed get a bigger stronger form etc. Just adjustments.

We checked out some gameplay and it does look how we expected. The graphics are very good definitely and the sounds are nice too. The visuals and level designs are very good too. We enjoyed looking at the background and what’s happening. The different forms are very distinct and their advantages are very clear. 

Overall Shadows: Awakening looks like a very good game for what it is. The story is suppose to be deep but we don’t have that much information on that. The developers ‘Games Farm’ did a great job with this game. We at X35 Earthwalker need to see more of this game before we can be looking forward to it. So far it isn’t enough to convince us. Now the devourer may be a major threat but it would easily be crushed by… the ‘Earth Walk!’

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Hero Defense

Hero Defense is a new action RPG strategy game developed by ‘Happy Tuesday‘. It is coming out the 15th of August on the Xbox One and the 16th of August for the PS4 but already out on PC. This game is meant to be quite the blender of genres. Let’s take a look.

In Hero Defense the story is quite traditional in a way. Basically a team of slayers have one mission and that’s to stop the most powerful vampire in the world, Count Necrosis. Count Necrosis has quite the army with him, a whole legion of undead. and their mission is world domination. Off course it is, what else would it be.

Players have 5 characters to choose from: Jack, Barrows, Sam, Jane and Wylde. Each are clearly different, even from how they look. Literally from how they look, you can pretty much figure out what their play style is. Each character also has their own skill tree and upgradable weapons. So there’s a strong present of RPG elements and layers here.

Hero Defense

You can further modify your weapons by equipping runes that you can find and collect. Your rune builds can be customised to emphasise what you want to focus on concerning your characters and play style. If that’s not enough and you need more of a boost then players have the opportunity to build hero shrines which empowers your characters further. Lots of boosting in Hero Defense.

Like an RPG players will gain experience points to level up their character and level up skills in their skill tree. According to the story, your island also has been messed up because of this undead army. You must save your island and rebuild your town. New buildings can be unlocked. What kind of an action strategic RPG game does’t have loot that you can equip? Not Hero Defense as there are some spells that you can equip to do some serious damage like poisoning and burning.

Hero Defense

We checked out some gameplay and it’s not impressive but simple enough for everyone to understand. You can see the attack range of your characters, see what effects they have, how Barrow can buff other hero characters. It’s quite clear. Plays like a tower defense, except the tower is your character. Sort of like World of Van Helsing Deathtrap. The interaction between these characters is very well done. The graphics are good but during combat it’s not that great. There are boost areas for certain characters to stand in to get a huge boost to power and ability. Lots to take into consideration for a simple presentation.

Overall Hero defense looks like a cool game. It’s fun, simple and funny at times. It’s quite deep but not complicated. The sounds are good and the level designs are good too. The developers ‘Happy tuesday’ did a good job with this game. Now Count Necrosis may be a big problem but he’s only small fry when compared too… The ‘Earth Walk!’

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Divinity original sin 2 definitive edition

Divinity: Original sin 2 definitive edition is a strategy RPG developed by ‘Larian Studios‘ and now published by ‘Bandai Namco‘. It’s coming out the 31st of August on the Xbox One and PS4. Many highly rate this series. Let’s take a look.

The events in Divinity: Original sin 2 definitive edition is basically the improved version of of Divinity: Original sin 2 with feedback from 2017. It takes place generations after Divinity: Original Sin. Sourcerers are now criminals. Also those who have source powers are being captured, hunted and then forcibly have their powers removed but leaving behind only an empty body which can’t make decisions for it’s self and has no emotions. How horrible. 

Divinity original sin 2 definitive edition

Gamers can choose to play from six origin characters. each has their own interesting story and motives. Beast, is having his second attempt at defeating and stopping the tyrannical dwarf queen. Ifan Ben-Mezd has turned against the divine order and sees to kill Lucian’s son. Sebille was a slave that broke free from a villainous master who used her to hunt her own kind, now she seeks revenge. The Red prince was exiled and started getting hunted by assassins but stays determined to reclaim his rightful throne. Lohse is battling against a darker unknown voice that’s trying to take over body and soul… she must find a way to control this entity in time.

Divinity original sin 2 definitive edition

Divinity: Original sin 2 definitive edition is definitely multiplayer allowing 4 player co-op. Split screen as well. You can either work with your friends to try and accomplish your own goals or fight against each other. There is even PvP match making too, arena mode where up to four players can battle it out in intricately built stages. It’s all turn based action so think carefully about each move you want to take.

The definitive edition is said have thousands of changes. So expect things like the fact that the elves can eat the flesh of the fallen to remember distant memories. Quest lines that push the boundaries between peace and problems. character disagreements and romances. Tutorials, map markers, group inventory management, tool tips and a new journal.

We checked out some gameplay and it looks excellent. The graphics are very excellent indeed. Even the environment and stuff in the background look so good. The sounds are very good too. We like the wide range of abilities and the different strategies you can create from them all, like swapping the positions of allies and enemies, going invisible, moving explosive barrels etc. Lots of options indeed. Elevation grant advantages to units too which is always a wise idea.

Overall we can see that Divinity: Original sin 2 definitive edition is a very good game and has a lot to offer, especially with the definitive edition which is clearly superior to the first. Although we wouldn’t say it’s the best role playing strategy game like others say. We still think XCOM 2: War of the Chosen is better. The developers ‘Larian Studios’ did an excellent job with this game. We at X35 Earthwalker aren’t looking forward to this game but know it will have a big impact. Now Divinity: Original sin 2 definitive edition may be liked by many but one thing that has way more likes is… the ‘Earth Walk!’

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NieR:Automata

NeiR: Automata is an action RPG developed by ‘Square Enix‘. It is coming out on the Xbox One the 26th of June but already out on PC and PS4. NeiR: Automata has already gotten loads of positive feedback and reviews. Let’s take a look.

NeiR: Automata is very futuristic. Basically humanity has been forced from earth by robots, from another planet, who have invaded. These mechanical beings struck without warning. So the humans fell back to the moon for refuge. Humanities response is to send android soldiers to fight and destroy these invaders and get earth back. These android soldiers are: android 2B. 9S and A2.

Nier:Automata

NeiR: Automata boasts of having no are loading. So players can just go from area to area with no delay which is really cool. All the environments have sub-events giving players more to do and it’s all in 60frames per second. once again NeiR: Automata reminds us of a Final Fantasy XV which is another excellent game.

As NeiR: Automata is an RPG expect those players can customise a loadout for different play styles, level up in combat, collect and use a variety of weapon types and off course learn new combat abilities. So players should be aware of what to expect on their play through.

NieR:Automata

We can confirm that the combat is really where this game shines as it’s deep but not too complex. You can execute high-speed battle actions by combining light and heavy attacks, plus swapping through your increasing arsenal of weaponry all while evading enemy attacks. Players will face bosses and hordes of enemies so style has to change from time time, like switching between melee and ranged attacks. Expect fluid action combat.

When it comes on the Xbox One, players can get the ‘Become as gods edition’ which supports 4K resolution (2160P) and HDR on Xbox One X. It also includes the 3C3C1D119440927 DLC which contains the Young man’s outfit for 9S, Destroyer outfit for A2 and the Revealing outfit for 2B. Special music video “Deserving of life”. Sub quests which are three different battle challenges at three different colosseums.

We checked out some gameplay and we can confirm that it looks awesome. The mechanical beings that invaded earth have a good variety of designs. The combat is fast and fluid indeed. Loads of abilities, ranged attacks and moves to extend combos like sliding into enemies to send them into the air. Massive and powerful bosses. The environments are designed very well and look excellent. Strange and questionable in-game philosophy though. The android soldiers do not look all that interesting but they are powerful.

Overall NeiR: Automata looks very good indeed and it’s a start for us to see why it got such high praises and reviews from many. When it does come to the Xbox, we at X35 Earthwalker will see what it truly has to offer. The developers ‘Square Enix’ did a fantastic job with this game. Now Earth is off course in trouble but one thing that’s never in trouble is… the ‘Earth Walk!’

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Edge of eternity

Edge of Eternity is a new action J-RPG developed by ‘Midgar Studio‘. It’s coming out later this year (2018) on the Xbox One, PS4, PC, Mac and Linux. Edge of eternity was funded through Kickstarter by many supporters. Let’s take a look.

Edge of Eternity takes place in Heryon. Heryon was, as with every other place in video games and anime, a peaceful world. There are also three realms: Dehostra, Astrya and Junor. Each of these realms have the same access to magic powers through crystals. So it’s clear that this world is about balance. Then off course trouble comes along. Invaders in a massive spaceship appeared above Junor and destroyed everything and took possession of the realm.

edge of eternity

Reynan who is the grand General of Dehostra’s armies was in command of the defence of Heryon. He formed the consortium and led the counter attack. The consortium got the upper hand and was pushing the invaders back. All the way to their spaceship. Their ship transformed into an invincible fortress. The general and his forces couldn’t break through. The invaders then cheated by releasing a deadly biological weapon, called the metal disease. The war continues still. Players control Daryon who is wanted and hunted by the consortium. 

Edge of Eternity has character progression and is all about exploration. There are a lot of large open areas and many locations on the world map for players to dive into. Edge of Eternity gives players two choices concerning the combat system. You can either have active time battle or turn base. The fact that Edge of Eternity is giving players a choice is awesome. We at X35 Earthwalker already node in agreement of this decision. Nice one! The combat in this game has an event system which even takes into account factors like the time of day and the weather. Depending on the time and weather, either your team or enemies will gain advantages or suffer from it. Your team can have up to four characters allowing room for experimenting with combinations and strategies.

Edge of Eternity

So as a J-RPG, best there is character progression with experience points and increasing sats but Edge of Eternity takes it further by adding another layer. There  is a weapon customisation system too. It’s based on two things: crystals and levelling up. As you fight with your weapon, you it will eventually level up thus getting more powerful and even evolving. The crystal side of things is different as it’s here where players can choose which branch to go along and the different crystals grant different effects like stats, skills and powers. When you take a look at the crystal system, the first thing that may come to your mind is the levelling up system from final fantasy XIII and XIII-2. It’s practically identical.

Edge of Eternity is said to have an adventure that responds to your choices. Your characters effect have a direct impact on each area they visit so keep that in mind. The story is said to be non-linear and that players and choose and their own paths. There are many quests, people to talk, different options and even random events that will take place.   

Edge of Eternity

We checked out some gameplay and Edge of Eternity looks amazing. The graphics, size of the whole and environments remind us heavily of Final Fantasy, which is a good thing as those are great games. Lots of work clearly went into this and their is potential for more too. Some of the enemies look too large and powerful while others are clearly fodder. The running animation for the characters does look silly though. The lighting and different spells and abilities look very cool. The music is very well done and at times epic. This team has been putting in work.

Overall, Edge of Eternity looks like an awesome game. They have so much going for it right and there is a good amount of well deserved hype. We hope this game takes a different direction in terms of story from other games concerning certain characters and enemies. The developers ‘Midgar Studio’ did a fantastic job with this game. We at X35 Earthwalker are looking forward to seeing what Edge of Eternity has to fully offer. Now Heryon is in trouble but the perfect solution would be… the ‘Earth Walk!’

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Moonlighter

Moonlighter is a new action RPG game with some rouge-lite elements developed by ‘Digital Sun‘. It’s coming out the 29th of May on the Xbox One, PS4 and PC. It will also come out on the Nintendo Switch in 2018 but not exactly sure when. This action RPG looks real cool. Let’s take a look.

In the world of Moonlighter, players take control of a shopkeeper. That’s right, a shopkeeper who goes out daily to collect items for his shop. Who longs to go on a great adventure and be known as a hero. Looks like he’ll finally get his chance. Some gates were discovered during a archeological excavation which took place a long time ago. A small commercial village called Rynoka was founded near this same excavation site. Rynoka provided a place for adventurers to temporarily stay and sell the items and treasures they found. The people, including the shop keeper learnt that the ancient passages lead to different realms and dimensions.

Moonlighter

As a shopkeeper, players must manage shop. This means handling the shop finances, putting items on for sale and also setting their prices. Players can upgrade the shop, kind of like in Animal Crossing with Tom nooks shop. Make sure to also hire shop assistants. Like with a real store, you must be careful as some people might try to steal your stuff. Why can’t people be decent? So as you can see, it’s not just going out and adventuring but also handling a shop on a daily basis.

Like the shop, the village is loaded with different people in Moonlighter. Getting to know the villagers is essential as they reveal their needs as a customer. so the right information can help increase sales. Some villagers have big requests, requiring rare items that players have to seek out and bring back and in return that villager will pay you very generously. Also it’s with the villagers that players can do crafting to get new armour, weapons and even enchant certain items. Kind of reminds you of Minecraft.

Moonlighter

As mentioned before, there are many gates which lead to different dimensions and realms. This means they can take players anywhere, which means players must be prepared for everything, so carry equipment and items that covers a range of needs. The enemies vary greatly as well and that’s one thing Moonlighter so far does well, which is variety. Variety is very important for gamers. It was something the new God of War lacked with their bosses. Fighting a similar troll monster multiple times. 

Do not forget. Amongst all the fighting and exploring, the main thing is to collect loot. Grab everything! Treasures, artifacts, valuable resources, armours and weapons. It’s all fair game. Not only that some found loot could be used to make you more powerful but you can also put some of these up in the store for the villagers and customers to buy and keep your shop alive and running smoothly.

Moonlighter

Off course, the enemies and bosses are not going to let us just walk around and grab all this loot. They need to be handled. Now Moonlighter has quite a surprisingly deep combat mechanics. All this combat depends on the interaction between enemies, weapons, secondary effects of items and abilities. So players need to get creative, find their own combat styles. Before you know it, players will invent their own combos and flow of actions. Not every enemy can be handled the same way.

We checked out some gameplay. Moonlighter firstly has some smooth animations for movement and combat. There are truly different enemies. some are squishy while others are hard and roll up into a ball. Use a bow and arrow, a bigger broadsword and more. Many items and abilities to use like instant escapes, gap leaping, blocking with shields, healing and much more. Even the history of the character is quite engaging. You can relate to the whole subject of putting duty and responsibilities first.

Overall Moonlighter is a very cool game. The story behind it all is very good and will relate to many gamers. The combat mechanics are quite deep and provide many options for players. the graphics are not that great for it’s style. the sounds and music are very good indeed. It’s creative how this game is designed. The developers ‘Digital Sun’ did a excellent job with this game. We at X35 Earthwalker look forward to seeing Moonlighter come out. Now not every adventure pays off but one thing that always pays off is… the ‘Earth Walk!’ 

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Vampyr

Vampyr is a new action RPG developed by ‘DONTNOD Entertainment’. It is coming out the 5th of June  on the Xbox One, Play Station 4 and PC. There has been a lot of eyes on this game and quite an amount of hype for Vampyr. Let’s take a look.

In Vampyr, players take a control of a doctor named Jonathan E. Reid. He has been described as widely admired by his peers. A very good, in fact talented researcher and surgeon. Vampyr is set in London 1918 after the Great War. Jonathan Reid enlisted as a military doctor, so already we are sure that players can connect all the dots concerning the main character, the date in history and why this character is almost perfect for what he is going to face.

London has been severely damaged by the war and the Spanish flu is spreading rapidly infecting the citizens. The main goal in Vampyr is to find a cure for this flu and save London. This is not straight forward as when the war was dying down, Dr Reid got sent home… but on his way home he gets attacked  and loss consciousness. Losing consciousness in the streets is never a good thing. It never ends well. It’s almost as bad as losing consciousness on a park bench. Now the last thing Dr Jonathan E. Reid remembers is a ‘strange figure’ that’s slowly approaching his neck while murmuring a dark poem. Talk about creepy.

Vampyr

Jonathan Reid awakes with a terrible thirst for human blood. So now two cures are needed. The cure for the flu that’s spreading through London and a cure for his Vampyric condition. Good thing, he’s a doctor right?  

As all should know a Vampyr has powers and abilities which Jonathan can use to defend London from other Vampyr and creatures which roam the streets at night. The problem with this though is that with normal vampires, generally the older they are, the stronger they are. So if we are assuming the same rules to Vampyrs then Dr Reid who is newly-turned will be too weak to beat others who have been around much longer. Which leads to another mechanic in the game which is to make Reid stronger. In the context of this game, that means you will have to feed but like any nice person who becomes a vampire, you don’t want to jump and harm people so hence the struggle and temptation. 

Now London in 1918 is far more hectic than the history books in school tell us. Players are thrown into a major league battle. The enemies of Dr Reid are both humans and supernatural. Vampyrs, undead skals, Vampire hunters and other monsters are all involved. As stated before, getting stronger is key here but players can also develop and evolve their arsenal of supernatural vampire abilities. Now we could just snack on the blood of those things that roam the streets at night but their blood yields less power while the blood of the citizens that you set out to save will increase your strength rapidly. So will you harm them, or not?

Vampyr

The world in Vampyr is very much alive. Every character you engage with has a life. You can get involved with these lives, learn about it, their relationships and more. Each character has their own family, story and job. Take heed that if you effect one of these people then you effect the others. Players will need to feed to live long enough but there are consequences for that… always. Regardless of who you feed on, whether it’s a priest, thieves, parents, killers whoever, will have consequences.

 We checked out some gameplay and it has quite a lot of what we thought. There is compass that grants information in terms of objectives, note worthy things and their direction. Simple display of information. Many parts of the city to explore and dig up lore. You will come across vampire hunters facing creatures in a battle which you could get involved in. In some ways it does remind us of Dying Light, especially in terms of how the AI move in combat. We see some of the powers of the Vampyr like dashing from one location to another in a blink of dark smoke, which is quite cool. 

Overall Vampyr sounds like a good game. It doesn’t sound anything amazing though. We haven’t seen anything that makes us really want to know more. The story and setting is good and the world Vampyr is set in is very good and there is room for opportunity but we don’t see the consequences or pressure that the story gives. The enemies do not seem that impressive yet. It will come in June so there is time for things to get improved. The developers ‘DONTNOD Entertainment’ did a good job with this game. We at X35 Earthwalker are currently not interested in Vampyr. The story is very interesting but gameplay right now doesn’t seem up to par right now. We hope to see more of this game. Now Vampyrs may have a battle but the biggest battle is found in… the ‘Earth Walk!’  

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Warhammer 40000: Inquisitor - Martyr

Warhammer 40000: Inquisitor – Martyr is a new open-world sandbox action RPG developed by ‘NeocoreGames‘. It is coming out the 11th of May on the Xbox One, Play Station 4 and PC. The Inquisitor sounds like a dangerously powerful being. Le’s take a look.

The world of Warhammer 4000 is very big with a huge story going on but Warhammer 40000: Inquisitor – Martyr is the first action RPG in the world of Warhammer 40000. Now the focus in this story is all about the Inquisitors. They are up against mutants, dangerous Xenos, heretics and off course the daemons of the chaos gods. Now that’s a list and sounds too much but what kind of being is the Inquisitor? Inquisitors are monsters themselves in terms of legend and threat. They are powerful legendary secret agents of the Imperium. They come from different backgrounds and aren’t the same as each one has different areas where they specialise. Inquisitors have lots of big lots of firepower and with a wide range of unique skills. Simply they aren’t a joke.

Now Warhammer 40000: Inquisitor – Martyr is set in the Caligari Sector, a secluded region of the Imperium with many star systems, even more planets which contain a wide variety of mission types for players. The maps are randomly generated. This game aims to keep things going and rolling with the action. there are also mini campaigns and it has been said on their official website that the storyline was influenced by the community which is actually awesome. It’s great when developers get their community, fans and followers involved with the development in some way or form. So good job ‘NeocoreGames’ on that one.

Warhammer 40000: Inquisitor - Martyr

Even though the direction is quite different Warhammer 40000: Inquisitor – Martyr are not letting go of what it does well and does in other titles. For example this game will still have tactical elements meaning this shouldn’t be a walk in the park. Cover based combat is still here and definitely needed for survival. There are controllable vehicles just please make sure you guys have license because we at X35 Earthwalker are not afraid to sue. They claim to have a brand new AI. Probably coolest of them all is the fact that some attacks affect the environment and your surroundings as in break and blow stuff up. This off course adds a layer to the tactical side of the game as now some cover may get destroyed or additional ways to expose and turn the tide against enemies. Think about that.

Now what’s Warhammer 40000 without some blood and gore? Nothing. So it’s a good thing that Warhammer 40000: Inquisitor – Martyr has some. Not only can you enjoy brutalising your foes but large enemies are unfortunate enough to be susceptible to having their limbs destroyed if targeted well. So if their right arm has a large rocket launcher for example, then blow their arm of and no more rockets. Also this can lead to special executions of those foes which the developers have said are rewarding.

Warhammer 40000: Inquisitor - Martyr

Now Warhammer 40000: Inquisitor – Martyr isn’t all single player campaign. The Inquisitorial campaign has co-operative gameplay up to 4 players. Also players can join various Inquisitorial clans. So grab your friends build a clan and just dominate. There are world events for all to participate in and missions that if completed could have actually effects on the game it self, as in influencing the direction of the whole sector. We hear this sort of stuff quite a lot so we are going to see how Warhammer 40000: Inquisitor – Martyr will pull this off.

We checked out some gameplay and so far the game doesn’t look impressive. The sounds and graphics are good indeed but the gameplay just looks simple as of how it is right now. It currently looks like everything is too easy. Off course that should change with a higher difficulty. We do like the variety of enemies here, with some being fast while others are melee only stuff like that. The environments and the amount of cover available are great reminding us of Gears of war in some ways. There are many abilities at your disposal and multiple ways to handle situations. The game seems to run well and does have the tactical elements to it. Different classes to choose from and use with their own strengths and weaknesses. We at X35 Eathwalker just hope to see something very exciting and cool.

Overall Warhammer 40000: Inquisitor – Martyr is a very good game. It is a big with multiple things going on with some nice level designs and giving different experiences thanks to the random maps. Action is lively ad we do like what we see. Some fans are happy and even some of their suggestions have been taken on board and put into effect. The developers ‘NeocoreGames’ did an excellent job with this game. We at X35 Earthwalker need to see more, something that will make us think about even buying it but as it stands many will like it. Now Warhammer 40000: Inquisitor – Martyr may have inquisitors but they don’t compare to… the ‘Earth Walk!’

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Sinner: Sacrifice for Redemption is a new action RPG developed by ‘Dark Star‘. It’s coming out the 18th of October 2018 on Xbox One, Nintendo Switch and PS4 but later on the PC. Now this game has caught our attention and that means we just have to take a look.

The story in Sinner: Sacrifice for redemption is actually quite interesting. Basically players control Adam who has to face the incarnation of his greatest sins, all while making sacrifices to atone. Even worse Adam has lost his memories. It’s all about Adam trying to remember, understand and off course deal with his past. Now off course there is a bit more going on than just that as it’s only the central struggle…

Adam must also face 8 powerful bosses. Each demonic boss is off course stronger and more dangerous than the last but there is also a catch. Before each boss, players must decide which stat to decrease and level down! That’s right! You have to power down before each major boss clash. This alone raises some problems for players. What happens if you decide to reduce speed but the boss you are going to face requires speed and movement to beat him? We have a problem. Or what if a boss is about being hit real fast for that quick damage but you reduced strength? Oh Dear…

Sinner Sacrifice for redemption

Sinner: Sacrifice for redemption has had quite a number of inspirations. It’s said to be inspired by the Soul series, shadow of the colossus and some anime. Anything related to dark souls can only have one thing in common… being difficult. The soul games are about timing, knowing when to attack and then dodging those vicious attacks from enemies as just a few is all that’s needed to kill you. This should already cause some gamers to feel a bit uncomfortable.

Now what we do know about Sinner: Sacrifice for redemption. There are various weapons for players to get the hang of and master. Like with Monster Hunter: World these weapons have different ad antes which players must recognise and use whats best for each boss. There are some repayable features although we don’t know what they are. You can unlock new game modes, probably like boss rush or a amped up difficulty mode. Last of all we know that there are multiple endings which means, multiple play throughs and most likely decisions that players have to make. Almost like Dante’s inferno in a way.

We checked out some gameplay and this does remind us of Dark souls quite a lot. There are levels where you have to fight regular enemies, dodge powerful attacks and deal with crowds at some points as well. Then when you get to a boss things get much harder. The bosses are so different from each other and will force players to watch, learn, probably die and then hopefully triumph. We do know there is: Rose Paladin Rhodes, Healer Faiz Tilus and Countess Levin Undock. That’s only three of them though and all of them do look like a real problem. 

Overall this game has interested us because for us it’s a combination of Dante’s Inferno and Dark souls. It’s going around the topic of sin but we can tell it’s not biblical so we won’t take it seriously. Combine that with the style of dark souls with some new concepts or the whole down grading thing just create quite a cool result. The graphics are nice, not excellent. The designs and environments are good indeed. The developers ‘Dark Star’ did a very good job with this. We at X35 Earthwalker are actually interested in this and will keep an eye out for this. Now some are fighting for redemption while we already have our sins paid for by Jesus. This game still ain’t on the level off… the ‘Earth Walk!’

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Call of Cthulhu

Call of Cthulhu is a new Investigation RPG developed by ‘Cyanide Studio’. It’s coming out later this year for the Xbox One, PS4 and PC. This isn’t your typical Sherlock Holmes investigation story. this is something much darker. Let’s take a look.

Now this may be an investigation game but it isn’t as boring as it sounds. Call of Cthulhu has some stealth and psychological horror mechanics in it. Some have described Call of Cthulhu as a survival horror game as well. This should liven things up for gamers. Seriously when we first heard about this game we were so close to ignoring it because investigation and detective games were never our thing but Call of Cthulhu has gotten our attention.

In Call of Cthulhu you play Edward Pierce who is a former veteran and private investigator in Boston set in the 1920’s. Quite the interesting past. Edward is on a mission to find out what really happened concerning the death of an acclaimed artist and her family. The artists name is Sarah Hawkins. It doesn’t take long for the player to realise that a whole lot more is going on than a simple death or murder. Things get real dark as the ‘Great Dreamer’ called ‘Cthulhu’ prepares for his awakening (so is he asleep? if yes then how is he preparing his awakening?).

We checked out some gameplay and it did surprise us to quite an extent. The game looks very good visually. The rocks, the water. the creepy locations, the lighting all does a very good job at making players feel uneasy about where they are. There definitely is some horror aspect to the game but it’s clearly all psychological. Like players will question whether certain things are real or not. Then there are moments where the player has to leap into action like a good ol fashion chase or hiding and knowing when it’s safe to get moving again.

Overall ‘Call of Cthulhu’ is very interesting. It’s more than your typical detective game. The blend calm moments with orzo go well from what we have seen. The graphics and sounds are done very well indeed. The developers ‘Cyanide studio’ did an very good job with this game. We at X35 Earthwalker will keep an ear open for ‘Call of Cthulhu’. Now Cthulhu may be making preparations but he certainly ain’t prepared for… the ‘Earth Walk!’

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