Chime Sharp is an improved version of Chime, developed by ‘Ste Curran, Twistplay’ . It’s a music puzzle game that comes out or already out by now on the 24th of February which is today for Xbox One, PC and PS4. 

Straight away we must say that this game is unique. It sort of reminds us of tetris but with a musical twist to it. The main problem was that unless you know the previous game ‘Chime’ you will have a tough time figuring out what to do. We went to the official website to find information about the game but there was barely anything. Eventually it took us a while to learn that you must cover the grid as much as possible using the tetris like shapes. The more you cover the grid more music you create. This is where the puzzle side of it comes out.

The main difference between Chime Sharp and Chime is that Chime Sharp has more levels and new modes. We only know 2 of the mode: Sharp and strike. We don’t know the difference. Like we said, information isn’t easy to come by. Other than those two main differences is the improvement of graphics. The game does look very nice indeed. The colours and and the surroundings are great to look at.

There isn’t really too much that we can say about this game. It’s simple but unique at the same time. We recommend this game to only music genre gamers and secondarily those who like puzzle type games. Other from that we aren’t sure who else will enjoy this. 

Overall this game has the potential to be fun and the developers ‘Ste Curran, Twistplay’ put some work into it. Now it may be your thing or not but regardless… Always remember to do the ‘Earth Walk’!

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Ghost recon wildlands, developed by Ubisoft, will be released on the 7th of March 2017 for Xbox One, PC and PS4. The game is set in Bolivia but a few years in the future. The country has become the largest producers of cocaine in the world. The ones behind this is the Santa Blanca drug cartel with their vicious tactics and influence has made the country narco state meaning that the countries economy is dependent on the trade in illegal drugs. This has brought forth fear, violence, injustice and lawlessness. Since getting into a all out war is not the solution here, stealth is the way to go. This is where the players, as the Ghosts, come in. An elite US special forces team, deployed behind enemy lines stop this all: the cartel and the corrupt government.

The open beta is available from February 23rd to February 27th. which is a fair amount of time due to the fact that the full game will be available a little more than a week later. In the open beta you’ll have access to the Itacua region of the game which is a good place to warm players up to the game and get ready for the worse to come. We heard that another region is also available called Montuyoc which is said to be much harder than Itacua by a considerable amount. This area is not for new players due to the drastic level in difficulty; however we aren’t 100% sure if Montuyoc will be available though. The open beta is free and available for Xbox One PC and PS4. The beta and even the full game is completely co-op with up to three other players so bring your friends in on the action but if you want to play by yourself then a.i team members will accompany you. You will have access to the full game’s vehicles and weapons to carry out stealthy operations or full blown fights to fight take on missions against the drug cartel.

Now some gamers may be wondering if you get anything for taking part in the beta. Well there is and it’s not a small prize where you just get a ribbon or character skin. If you participate in the open beta you’ll get access to the “Unidad Conspiracy” mission if you play the full game before March 31. For those who are a fan of Ghost Recon may be tempted to really get into the game. It’s not a bad prize at all if you ask us.

We are still very interested to see the leaders of the drug cartel in action as they really do stand out. We like how different they look and seem from each other. Each has an important role and look like they mean business. Their different departments show that this cartel isn’t some little kids game but a fully organised operation that has put some thought to it. The leaders are: El Yayo (head of production), La Reina De La Belleza (head of trafficking), El Cardenal (head of influence), El Muro (head of security) and El Sueno (leader of the cartel). El Yayo is a reluctant worker for the cartel because his family was threatened by them. He may end up helping the ghosts bring the cartel down. El Cardenal is the false preacher who was removed from the catholic churches for preaching forbidden cults. It seems the cartel has him manipulate and trick people with false sermons and messages. El Muro is the personal body guard to the leader. He looks like the typical tough guy who can hold his own in almost any situation. We are expecting a boss battle here. La Reina de la Belleza had a violent and traumatic childhood and this is probably what helped make her what she is today. We couldn’t trust her just from looking at her. Like she has a knife near by. The leader El Sueno has dangerous written all over him. He is brutal but acts religious at the same time which doesn’t make sense. It would be interesting if he has some sort of supernatural abilities. We would actually like that.

Overall we want to see what this game and the beta have in store for us gamers. The game is looking real good so far. The developers ‘Ubisoft’ did a great job so far. Let’s see what happens with this game but whether we see or not… you just can’t forget to do the ‘Earth Walk’!

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Snake pass is a new 3D physics based puzzle platform game, developed by ‘Sumo Digital’, coming out 28th of March for the US but 29th for Europe on Xbox One, Steam, Windows 10, Nintendo Switch and PS4. In this game you play ‘Noodle’ the snake who has a friend, a humming bird called ‘Doodle’. Basically their natural habitat, ‘Haven Tor’ has been invaded by a mysterious interloper who is disturbing the peace and order of the place. So Noodle and Doodle are going to handle the problem.

This game just looks fun. Noodle looks like he is a curios snake but also at times silly. A nice design for a snake and already that makes us like Noodle. We don’t get that same feel from Doodle but we will have to see more of that character from the game in time. As Noodle, you have to slither around, climb, wrap around, twist and reach your way through the levels to reach ledges, collect objects and pull levers. The movement of the snake is excellent and you can tell that some time went into just the snakes movement alone. It pays of here. What’s also great is that you get to swim and go through water like what snakes do. Once in the water you are free to swim and move as you please and that’s awesome. It’s always great for any game to have some realistic features. 

This game has 4 world theme. Each world has their own unique features and hazards just waiting for the player. There are 15 levels to conquer and each one filled with snake based obstacles. This game has a simple but correct learning curve. The levels start of simple and then get increasingly difficult to the point where there may be moments where you scratch your head. We are interested to see what these levels contain and fully look like but we all must wait. What we do know is that since it’s a 3D puzzle platformer, you know that their will be lots of collectibles. We see glowy blue lights, coins and green symbols. So it isn’t just slithering around.

This game looks very nice. The graphics look are great and everything is very colourful. The environments are very interesting as they remind us of super mario galaxy with the whole floating areas and stuff. The sounds are better though, especially the sound of the water and your movements through it. The animations of the snake are all very good. Lots of effort has definitely went into this game. The developers ”Sumo Digital’ did a very good job with this game. X35 Earthwalker himself says that his favourite thing about the game so far seems to be the snake, ‘Noodle’.

Overall this seems like a fun game that even children would enjoy playing. There should be lots to do and want to know more about the game. It just may be worth checking out but whether you do or not… Never forget to do the ‘Earth Walk’!

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Hello friends and fellow Earthwalkers. We have been checking out some of the action in Halo wars 2. So far we are liking it. The online battles are big and explosive just like we hoped. The size of the maps are large enough to allow retreat and recovery, flanking and distractions. We do seriously hope that the developers made their maps with our feedback in mind. What can be confirmed is that the game has a lot going on and there is so much to take into account when in matches.

The maps have multiple things on it. There are supply crates and locations that once captured grant you additional energy. These two in particular are incredibly important. Get your crates as fast as possible and make sure to at least capture the energy points on your side of the map otherwise you will be at a medium sized disadvantage. Some maps have additional things on them to make things more interesting. We hope some maps have structures like ones that increase population or that giant covenant cannon thing. Off course they have to be balanced though.

There are lots of options in matches due to the large amounts of units, and leader abilities at your disposal. What’s really great is that now you can see what each units strengths and weaknesses are from a quick glance. They have a colour coded: red, amber, green and black system to show how well they fight against unit types. Amber means normal, green means very good, red, means very bad while black means can’t do anything. For example the ‘Cyclops’ unit (from what we remember) will have orange for infantry, green for vehicle and black for air. This means that Cyclops are alright against infantry, great against vehicle and can’t do anything against air. This makes understanding units and deciding what to build much easier and quicker.

We do wish that they kept the leader power skill tree look, which was in the first beta, instead of the wheel but that’s the decision they made. Maybe it’s because everyone is use to the wheel from the first Halo wars. It’s still nice but the skill tree looked much cooler and new. There are lots of abilities to unlock and use. As you kill units, capture energy locations, upgrade, basically do useful things in matches you will be awarded with skill points that you can spend to unlock leader powers like eradication or specific upgrades like making your units move faster. This is one of those decisions that are actually strategic. First of all choose what suits your style or the type of strategy that you are going for in the match. Next thing to think about is the situation of the match. For example your enemy may have a large army and you need to help thin them out so you may unlock mines to do damage as they approach you. Or maybe close air support to deal big damage to all their units. Or at the start of the match you get the upgrade that increases infantry speed so you can capture areas and get supply crates before the enemy. Think carefully instead of just picking whatever seems cool.

Seeing Decimus getting dropped in for the first time was quite cool to see. He has a ton of health, comes with a shield and does all kinds of destruction. He’s like a combination of the ‘War Lord’ from halo wars 2 and the ‘Brute chieftain’ from halo wars 1. He pulls you in and greets you with a nicely crafted hammer. We believe that their are hero units and then there are super units (they may be called ultimate units now). So the War lord and Spartans are powerful hero units but ultimate units like Decimus and Condows are things that terrorise the battlefield and strike fear into the hearts of players. Don’t even call their name or they might just show in your room (made you look). We believe the best thing to do is to get your ultimate unit as quickly as possible while not neglecting everything else like resource and unit management. 

Seeing the amount of leader abilities, the upgrades and everything else that’s going on shows that game is, just as I hope, more strategic and fights can almost easily go either way. Games should always have a way that allows players to forma a comeback, even if it is a small chance. There are leader abilities that can wipe out or heavily damage entire armies. There are units that can hold of many units while your army can retreat and heal up. There are options here and we love that. From what we can see, we am loving how Halo wars 2 is turning out and want to see what else happens with this game.

This is just some of our initial thoughts and views of the game and of what we know. Have fun with Halo Wars 2 and do the ‘Earth Walk’!

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Typoman: Revised is a 2D puzzle platformer word game that came out last year on PC and Wii U but came out coming out (or came out) today for Xbox One and PS4. In this game you play a character made of letters who has to survive and get through a dangerous and dark world. 

Straight away this game has captured our attention. We like the whole idea of creatures and the main character being made of letters. We like the emphasis that this game places on words. The main character starts of as an the letter ‘O’ rolling around, then finds other letters until eventually having an humanoid shape as in head, arms, body and legs. Allowing him to run, jump and climb ladders. The main character is one of those that doesn’t say anything.

This world is hostile and different creatures are around that are a bigger than the player and will attack him. Our character doesn’t have any means to defend himself and out running some of them, doesn’t seem possible; however our little guy has a power that those creatures don’t have: The power of words. He can use words to change and alter his surroundings. So by creating a new word using a ‘wordscrambler’ like ‘Down’ he can make doors, for example, that are up to come down. There are other words like ‘rain’, ‘trust’, ‘cover’ and much more with their own effects for the main character to use once he has spelled them. Words are literally your defense and weapon in this game and we so love the idea of that at X35 Earthwalker.

Throughout the world there are speech marks that once collected displays some text containing interesting information. It could be about the story or could be some advice or something for the player to think about. Either way, those speech marks are worth getting. One of them did say, “She taught me to seek truth over lies, justice over injustice, righteousness over the rewards of evil doers.” This is very interesting as not only this a good message for everyone to hear and should follow but it’s linked to something X35 Earthwalker himself has noticed concerning this game. We will tell you what he said later.

The graphics of the game are very nice and the art style was enough to make it the winner of the ‘Gaming trends best of E3 2015 best art style’. The music in this game was composed nicely and you can listen to some on the Typoman official website. The sounds are good and go well with the interactions and whatever is going on. The environments all look nice. The background we felt good have been done a bit better but still nice. We felt that there is opportunity to put something more in there but we aren’t the creators of this game and so it’s up to them. A lot of effort and work went into this game and it definitely shows. 

X35 Earthwalker said, “I believe that this game, like with others and even some anime, was inspired by the bible but off course with it’s own twists. The biggest evidence of this is that the only real weapon and power that this little character has in this game is the power of words. Yet what the bible and Jesus explained to people was that words have power. That words change things. Words effect the physical and the spiritual. Words change lives and can even produce life or death which is mentioned in Proverbs 18:21. On the Typoman website the description, under the section ‘about this game’ in the last sentence even said “But choose your words wisely. They can either be a blessing… or a curse!”. Not only does God tell us to control our tongues and what we say but in Matthew 12:37 Jesus even explained that by our words we are justified or condemned. Our words either lift us up or will work against you. The text that the speech mark revealed talked of seeking truth and rewards of the wicked. Things that Jesus and the bible definitely talks about. So many links and evidence and this is what also interested me about the game.” So all readers and viewers, let us know what you think.

Overall this is an interesting game and we hope that many gamers give this game a chance as it also seems like one of those games that has a lesson behind it for the gamers to get and learn from or something like that. The developers, ‘Brainseed Factory’ did a very good job with this game. We at X35 Earthwalker look forward to seeing what becomes of this game in this year. Do the ‘Earth Walk’!

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EVERSPACE is a new rougelike, space, shooter game developed by ‘ROCKFISH Games’ and it coming out on Xbox One, PC and PS4 in March. Straight away we like this game just from what it is about and how it looks. It’s literally an action packed space game where you can blast things and fly around at high speeds. The objective of this game is simple. There is a destination that you have to reach; however there are multiple obstacles in the way. Also there is said to be a great puzzle that needs to be solved so there is something a bit deeper going on here.

Everytime you make the journey, it is different everytime. For example you may end up getting into a dog fight with some dangerous fighters but then the next time you may run into a group of large ships with powerful laser blasters. Off course there is more to this game than just blasting and flying around. You can gather resources, check out comets, ship wrecks and wormholes. If you want, you could just find and attack traders to get their supplies but be warned, they won’t give up their goods easily at all. 

Now in order to get to the next area or system to explore and survive, you will need to gather enough fuel to be able to use the jump drive. On top of that you will need to collect resources to upgrade your ship to craft items to upgrade your ship and for repairs. This game is said to be very hard and damage to your ship and systems is unavoidable. You will die a lot in this game, so upgrading your ship and repairs are essential or you pretty much won’t be going anywhere.

The game actually rewards you for dying though, so don’t let the fact that the game is hard put you off. So everytime you die, you will get the chance to to change and improve your ship for the journey. Whether that’s improving your sensors, increasing the capacity of your shields, upgrading your weapons (yes please), increase shield capacity or even adding armour plates. What this game gets right is the fact that most of the upgrades and modifications actually show up visibly on your ship. For example getting new wings will change the shape of the ship. That is very cool indeed. Plus everytime you die will reveal a bit more about the story in the game. So dying is apparently okay in this game. 

Now there is a lot of life in EVERSPACE. There are friends, neutral parties and allies out there but majority of the NPC’s are hostile and will make it their goal to destroy you. There are Kamikaze fighters which when near death they will crash themselves into you so evade for your life. Annoying scavengers who travel around and attack whoever looks like an easy target but some have cloaking technology so they can be anywhere. Frigate class ships might show up with big cannons, turrets and more to blast you away, heavy tactics are needed with these ones. Typical group of pirates might show up from hangar of outposts. They fight strategically, so it might be best to destroy their leader as quickly as possible. Most interesting of is that there is said to be enemies that are organic life forms which stay in asteroid fields covered by plasma clouds. That is so far the most interesting enemies. We hope there is a enemy encyclopedia providing information on them. 

There will be VR support for oculus Rift and HTC Vive, so gamers who to literally get in the cockpit and take command will have no problems doing that. Also in the future there will be a ‘Hardcore mode’ where permadeath is active. This should only be attempted by the masters of this game since dying is most likely going to happen in this game frequently. The fact that there is no multiplayer isn’t a big deal. Not all games need it, it just depends on what the game is about. If they make it multiplayer in the future then that’s excellent but as far as we are concerned. It doesn’t make a difference.

From what we have seen of the game, it all looks very cool indeed. We gamers do need an actually good action packed space shooter game with some depth to it. The graphics look excellent and space in this game will make many want to just explore it. The cross hair is nice and easy to see. The action is smooth and flows nicely. Lots of work went into this game, and it shows. The customising and crafting screens are easy to understand and nicely detailed. The variety of the vents and things that happen in space are interesting and because there is so much going on, you will never really know what is going to happen. Being able to craft and make changes on the go, even in the middle of combat is absolutely great feature to have since this game requires you to have the right stuff at the right time to survive. The sounds of the explosions, other ships and lasers all sound very good and on point in many cases. enemy fighter ships leave trails behind them from their lights and fuel making it easier for players to track them down and blast them. This space game gets a lot of things right. The different locations in the space in this game have different colours and different size rocks and stuff. X35 Earthwalker himself believes that many gamers have been waiting for game like this.

Overall this game is looking extremely solid. The developers ‘ROCKFISH Games’ did an amazing job with this game. We at X35 Earthwalker look forward to seeing what will become of this game and what other gamers have to say about it but it doesn’t matter what they say as long as you never forget… to do the ‘Earth Walk!’.

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Echo is a new third person science fiction adventure game developed by ‘Ultra Ultra’ coming out in March on the  Xbox One, PC and PS4. This game was made using ‘Unreal 4 engine’. Echo is definitely one of those games that stand out from the others. This is simply because of a very unique and interesting game mechanic. You may be able to guess it from the title of the game.

The echo game mechanic is pretty much the main and most interesting thing about this game. It’s the thing that will make gamers want to try it out. We at X35 Earthwalker always love unique games or games with unique mechnics or anything really. Basically in this world you control a girl called ‘En’. She is in special legendary place so far just called the ‘Palace’. The palace studies you and uses you to defeat you. That sentence wasn’t a typo it’s exactly what we said. The palace creates ‘Echoes’. Basically exact copies of you in everyway which can only do what you do. They even move and behave like you. In this game, the only true enemy is yourself.

We will explain it. The palace sort of goes through a cycle. It ‘reboots’ every few minutes which causes a black out. During this black out, you can continue to move through the palace however you like and all is well but after the black out. it’s all light in the palace and it’s there where the palace watches you. That’s right, the palace is sort of alive. After watching you, the Echoes it creates gets updated with your latest movements and actions. They learn or unlearn. The whole game is about you facing the consequences of your actions.

So basically If you run, the Echoes will have the ability to run as well. If you sneak, then next time, the Echoes will sneak around meaning they get the jump on you. If you shoot, then they have the ability to shoot as well and since they are an exact copy of you they can kill you just as fast as you can kill them. The game constantly makes a move based on what you do. Sort of like chess. So how will you play? Will you only make moves during the black out to avoid being detected at all (like a wimp) or will you also move during the day but face the consequences of your actions with adjusted Echoes that will come for you.

We don’t know too much about the story besides information concerning the palace and the main character ‘En’ and that you take and place certain light objects but other from that it’s pretty much, you have to wait and see. The graphics are alright but the animations are very good. The environment looks like details and time went into making it. From what we have seen, the game looks cool but sounds extremely cool.

Overall this game is unique and definitely worth checking out. X35 Earthwalker himself really wants to see how the community of gamers react and receive this game. The developers, ‘Ultra Ultra’ came up with something interesting here and we say good job.

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Death Squared is a new multiplayer puzzle game developed by ‘SMG Studio’, coming out ion February 14th for Xbox One, PC and PS4. Death Squared is a cooperative puzzle game for 1, 2 or 4 players where each player gets to control a squared shaped robot which needs to be guided to a matching colour-coded goal. This does sound easy but with puzzle games, it never is. There are traps and hazards which will destroy and kill your robot.

Straight away from looking at the game, We at X35 Earthwalker could tell that it’s fun and has some humour to it. We could tell that from the design of the robots. The robots may come in the four colours red, blue, green and yellow and have similiar looks but it’s the prints on their faces that gives it away. There are many prints. like an ‘X’, mustache, laughing face, cross bones, heart, tiger stripes and even a skull. It would be better if these robots have voices and actually talk to the players but we will see. The same faces can have different markings so customisation of the robots is there.

The entire level is made of squares and literally, there is a lot of details on the squares. Some squares have different markings, colours and coating. The graphics of the game is very good. The scenery looks like a giant section in a mechanical factory. It looks the the whole thing is like a simulation by a computer with square levels in an area surrounded by lots of space. The music is more like ambiance, just a simple tune in the background. This may be like this because the developers wants all the focus to be on communication between the players. 

X35 Earthwalker has checked out some of the levels already and he said, “The levels throw a lot of stuff in there for the players to think about. It actually causes players to stop, think and plan amongst each other, before continuing. Some levels have blocks that hologram squares which is tangible for the robots of different colour and move when the same coloured robot moves. There are levels where pieces and even rotating parts move as the robot of the same colour move. There are switches which activate spikes from the ground that destroy any robots on top of it. There are levels that have lasers that will destroy any robot that of a different colour that makes contact with it. There are even levels that combine all of this stuff together, creating crazy scenarios. I like what I see so far”. We agree.

This is the kind of game that will get you vex with your friends and family. Maybe your younger sibling accidently gets your robot killed because he moved when he wasn’t supposed to. Maybe your friend forgot that all this time they can move through any hologram squares that’s the same colour as they are, wasting many minutes. Or that one friend who decides to get his friends killed but tries to make it seem like it was an accident. This game starts of very fun but will quite quickly become a challenge and then a head scratching challenge. If you don’t have any temperance (self control) and long suffering (patience) then be careful as you don’t want to get too mad with friends and family. So think twice about this.

It has been said that there is a section in the game called the ‘Vault’ which has a bunch of levels that are only for the brave. We guess that these levels must all be very hard to complete to near impossible to solve. We hope there are some levels like that though because there are always gamers out there who won’t stop until they beat it. Those guys will have fun.

Overall this seems like a fun puzzle game that will keep you occupied for a good while. A lot of work has gone into it. The developers ‘SMG Studio’ did a good job with this game and we at X35 Earthwalker want to see what becomes of this game. Even so… You must not forget to do the ‘Earth Walk’!

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‘Crypt of the NecroDancer’ is a new action, indie, RPG game but also classed as a rhythm dungeon crawler, developed by ‘Brace Yourself Games’ coming to Xbox One 10th of February but was released on other platforms last year in February as well. Straight away the title of the game should straight up tell any gamer what this game contains. Dancing, music and dungeons. If that’s what you got also, then you are correct. In Crypt of the NecroDancer you control ‘Cadence’ who is the daughter of a famed treasure hunter that has gone missing. She goes off to look for him but accidentally falls into a crypt owned by the NecroDancer, who steals Cadence’s heart and forces her to challenge his minions to retrieve it. Now you are forced to fight through the dungeon but your actions tied to the beat of the music. You must beat the Necrodancer.

This game has a very friendly look to it. It reminds you of the old retro games with that pixel like graphic style. So straight away you want to try the game. The rules and controls of the game are simple. Move, attack and doge enemies in tune with the beat for the best success. There is lots of music and the game even said that it has an award winning sound track plus 4 remixes of a track. So you have options but it gets better. This game has a fantastic feature. It grants players the option to instead import custom music from their MP3 collection. So groove and play to your own tunes. Plus if you have a dance mat connected by USB then you can link it up and get your moves on. We at X35 Earthwalker encourage movement and exercise. There is two player co-op where each player has their own health but share the gold and spells. This means you can show off your moves to a buddy of yours.

The enemies in the game are all dancing. Who ever said skeletons can’t dance. Literally, everything in this crypt seems to be effected by the music and tunes. You can only move or attack if they do the action on the beat of the music. Everytime you get it on the beat boosts your scoring multiplier. You don’t automatically take damage for missing the beat but it does reset the scoring multiplier and you may end up in the path of an enemies attack. As you go through the game, you will find new items, armour, treasures and weapons to use to your advantage. There are lots of weapons in this game like: a dagger, broadsword (which can hit multiple enemies), whip, bow, flail, rifle and much more. All having their own range, damage and mechanics. Find the one that best suits you and your situation.

There is a nice range of enemies that all seem to know how to have a good time, with their dance moves. The dungeon is split into 4 zones which each have four levels. The first three levels always have many enemies, an exit to find and a mini boss for you to overcome but the last level has a big boss who wants you dead. The last mechanic that gamers should be aware of is that you want to complete the level before the song finishes otherwise you will be sent to the next level automatically but miss all the rewards you would get for completing the level. From what we have seen, the game seems quite fun and the whole rhythm mechanic is a nice touch to a dungeon crawler. Music is always enjoyable and impacts the experience of the game, plus having the option to choose our own music is great. The flow of the game is definitely changed according to the song but flows well nonetheless. This game isn’t for every gamer though as you do at times feel restricted to the music and if that annoys you then it’s not for you.

Overall it seems like a fun game but only for some types of gamers. The developers ‘Brace Yourself Games’ made something nice. Regardless… you must never forget to do the ‘Earth Walk’!

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Desert storm is an action tactical third person shooter game developed by ‘Pivotal Games’ that came out in September 2002. In this game, you control the most feared special operations forces in the world: the elite British SAS or the US Delta Force squads. These teams consist of: Bradley (the leader), Foley (the sniper), Connors (the heavy weapons) and Jones (the combat engineer). The game takes place in the Persian gulf war.

This is a game that is from X35 Earthwalkers child hood. It’s a legendary game that he will never forget. The memories, the laughs, the struggles and more. It’s all there. There is literally no other game like this game for sure. Best to start of with the tutorial which by the way is amazingly done. This is how tutorials should be. Firstly a choice as to whether you want to take the tutorial or not and then explain and get into everything about the game. It takes you through positions, shooting, movement and more with assault courses, shooting ranges and special rooms. When you play the campaign you can switch between the four soldiers whenever you want. Each character has their own weapons and equipment so you must be smart about who you want to use for certain parts of the mission. For example it’s not best to use Foley, the sniper, when you are going into a building. You need medium to close range weapons in there.

Bradley has the assault rifle which also comes with a grenade launcher attachment meaning he is best medium range combat. He has a silence pistol so entering and clearing out buildings is second easiest for him. He has binoculars so scouting is what he can do also. He later gets access to special weapons too but more on that later. Foley has the sniper rifle so he can head shot and kill enemies from far away and because sniper rifles can zoom in, he can scout good as well. Connors has a light machine gun that can lay down lots of fire and damage at everything. Tanks are scared of him because of the powerful rocket launcher in his back pocket. Connors deals damage like no other. Jones has a silenced sub machine gun meaning he is the best at stealth and taking at enemies in buildings. The man also happens to have some mines, which he can use to cover certain doors or behind the team. It doesn’t stop there as in his pockets are also some C4 explosives which he can plant and then detonate with the trigger. He also has a shotgun making close range combat, like in buildings so easy. Combining all the skills and equipment of the team results in the fact that there isn’t a single situation these guys can’t handle.

Few times in the game there will be levels where your objective will be to destroy some really large or other specific targets and so for this, they equip Bradley with special equipment. The two that we remember are air strikes (the one that looks like a phone) and a laser designator. With the phone looking one, you could use it to call in air strikes on the location that you aimed at to destroy scud launchers, clear a large area of infantry or just to get a tank out of the way. These were limited. The laser designator didn’t have a limit but you couldn’t just use it anywhere. The most notable moment with the laser designator was when you had to use it to destroy a very large bridge. It can be used on tanks as well. With those stuff, you really do feel like you were special forces with exclusive equipment. 

If you play single player then you must use the command to make all your team mates follow you to have everyone moving at once. Depending on the situation, you may have to switch characters. Like the level that had the bridge, Foley was the best as you could snipe them and they can’t even hit you back. When a tank shows up, get everyone to a safe location, switch to Connors and blow up the tank with his rocket launcher. When you need to lock down an area or set traps with silence action then switch to Jones for his mines and C4. All the the characters have frag grenades, smoke grenades, medkits and a combat knife. The frag grenades worked exactly as you expect them to. The smoke grenades in this game is probably the best smoke grenades we have ever seen in a game in terms of effectiveness. Nothing could see you. The medkits recovered a lot of health and can be used to revive fallen troops. The combat knife is always exciting to use because if you sneak up behind an enemy and use it, it becomes a stealth kill execution. Another great feature about this game is that you can give weapons to teammates very easily and if a team mate is down, you can take things from them as well. So let’s say Foley is down but Bradley has run out of medkits then you can take a medkit from Foley to use on him and bring him back into the fight.

Multiplayer is literally the best way to play the game. This where all the memories for X35 Earthwalker himself comes from. He use to play this back when he was very young with his family. X35 Earthwalker would play Bradley, his sister would play Foley, his mum would play Connors and since it was three of them his sister got to control Jones as well. So much crazy adventures would take place. Times when getting new shiny weapons was more important than the fighting going on outside. They even created a ridiculous strategy to deal with tanks when out of rocket launchers. Jones would give his detonator to Foley. Foley would use smoke grenades to create a smokey path towards a tank, then Jones would run up to the tank with a C4 and plant one right next to the tank. Then try and make it far away or back to safety so that Foley can blow the tank up with a detonator. Sometimes Jones couldn’t get back we would have to blow up the tank with him but since when you lose health your body is always in one piece on the ground, we could just revive him with a medkit. How ridicolous is that? X35 Earthwalker and his family would split up and take strategic positions only to hear the screams of his sister being chased found and chased by the enemy so then everyone would run to her to help. It was so much fun. So much craziness and memories that it’s best explained through speaking and not writing.

There were a lot of levels and of a good length with clear and interesting objectives. One time you will be destroying scud launchers, the next time you have to eliminate a target and then next you have to do a rescue. The variety is good. The graphics and sounds were great for its time. The environments and level designs were nice to look at and the areas were different. The enemies are dangerous and numerous. There are infantry with rifles, sniper rifles, light machine guns and even rocket launchers. There are anti air tanks, anti-infantry tanks and regular tanks of two types of armour. There is even a helicopter that attacks you. Fight in cities, buildings and off course deserts. Play by yourself or go full in with split screen four player.

Overall this game is awesome and will always be special to us regardless of time. The developers ‘Pivotal Games’ did an outstanding job with this game. It’s still available on steam as well but whatever you do… Don’t forget to do the ‘Earth Walk’!

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