We really like Destiny 2. It is a great game and if you read our last gaming blog post on Destiny 2, you will see why. So is it good? Yes off course; however out does have it’s issues. Let’s take a look.

Destiny 2 definitely has a better story but not by much. We mean there is a in game story this time but it wasn’t done very well. We get introduced to a cool new enemy called Ghaul but we don’t get to know much. Sure he explains that he started from the bottom as an outcast and is now a boss but that’s all really. We were hoping for more scenes of Ghaul. Maybe more of his presence and sightings of him in the game. We haven’t finished the story but we believe we are on the last mission though. As it stands right now. It’s just that the guardians get attacked by Ghaul and his army, then Ghaul never does anything, ever again. Which is lame when you think about it. Destiny 2 had opportunities to make many big things happen with this character.

The difficulty of this game is too low. X35 Earthwalker himself went for all the adventures and handled lots of side quests, not grinding or anything but just completing them. When he reached the adventures that recommend that players have at least a light level of 90, he was already well over that level. Matter of fact for some he was already over 200. All the enemies died so easily and nothing phased him. Sure he had low health and at some points but that’s when he dives into the centre of armies and is too busy pimp slapping everyone around. Otherwise it’s never a problem. They should have added difficulties to Destiny 2 giving the players the option as to how hard they want the game too be. As it stands, toooooo easy. Still fun though.

The Strikes need more variety. We feel like there is only 3 or 4 raids in the game. Maybe there’s more but we haven’t seen anymore. With all their money, team and technology we hoped that they would create lots of strikes that have a variety of locations with many different boss enemies. The amount of consumables you get , specifically the tokens on each of the different worlds is too little. Sure you get 3 for finding the region chests but that’s about it. Unless it is a region chest you will always get one. One for completing public events, one for opening chests around, one for beating high profile enemies. Just one. Eventually you will find all the region chests and so getting these items to unlock rewards takes longer than it should do. The worst is the crucible tokens. You only get one per match and Lord Shaxx requires many tokens to unlock the rewards, meaning the game wants you to spend lots of time in matches. Not everyone wants to do that.

The negative point about Destiny 2 that many players have grumbled and complained about is the shaders. More accurately it’s the fact that shaders are now one time use. This is really bad now that we have gotten further in the game. Shaders basically paints your armour pieces and weapons a certain colour design, giving some weird to awesome looking armour. Now there are four armour pieces: head, chest, boots and arms. Plus 1 or 2 more if you count your weapons. Now we used a certain shader on our gun and man does that gun look so amazing now. We wouldn’t sell it to anyone. We used one shader on our arms and that shader looks real cool. We want our whole armour to look like this but we only got 2 left but 3 more armour pieces. The shaders are one time use which is bad because in Destiny 2 most players are dismantling their armour for better gear almost every 10 mins. Destiny now wants us to buy shaders and stuff with real money, as if we didn’t spend enough to get the standard version of the game already.

Overall Destiny is still a good game but it’s just stuff like this which turns Destiny 2 from a excellent game to a great game. This off course isn’t everything but these stuff we point out, are very easy for the developers to correct and improve on but will they do it? So Destiny 2 is still a game worth playing but prepare to encounter some annoying stuff. There is one thing we know that is never annoying… the ‘Earth Walk!’

For more information check out the link below:

Destiny 2 is out and already many have jumped head first in. Seriously some people are already high levels which means they got it and haven’t stopped playing since (get a life people). This is also a good sign, showing that there is lots for gamers to do to keep them going and that’s important. Let’s see how Destiny 2 is so far.

You start pretty much the same way as in the beta with the red legion cabal attacking your home. The red legion are a powerful and organised group of cabal led by a new and most dangerous enemy called Ghaul. This guy does not mess around. He is large, powerful, smart, strategic and acts like a boss. You and the guardians put up quite the fight, kill a bunch of them and even damage their air ship but when we came face to face with Ghaul, we didn’t look so hot. in fact he kicked us like we were a bad dog, back handed us like we were his son and then with his foot pushes us of the ship to fall to our death. Take into account that the ship wasn’t on ground floor. We fell from a mighty height… but since we are the main characters of the story we survived the fall. Ghaul will regret that. He and his legion. We will come back and make him pay. Right after we drag our half dead selves across the remains of the city and then outside.

Straight away the game feels pretty much the same as the first Destiny, well it should since the events of the sequel are pretty much right after the first game. So everything from movement to controls is the same but there are some differences in other areas though. For starters the combat has the system where some enemies have like energy shields for example and so your genetic weapons are much less effective against them. this is made worse as normal high ranking, strong or boss enemies normally have such shields. You will need to use your energy weapons which will drain the shields really fast resulting in great damage as well, leaving them now vulnerable to genetic weapons. Energy weapons work perfectly fine against regular enemies as well. There is more to this combat system though.

We loved the way the ship, Ghaul was on, transported troops down to the battlefield. They are loaded into what looks like a giant glowy energy hexagon or septagon chichis then launched at great speed to it’s destination. the hexagon slams into the surface and it disintegrates away revealing the cabal troopers inside. It’s pretty cool to watch. Gear so far seems to be easier to come by from what we have experienced so far. You get some for killing some enemies. Some you find in loot. Some you get awarded for completing public events and off course engrams. The first level where you fight without your light, which means no class powers by the way, is very good. You feel like a regular soldier especially with the h=threat that if you die, you can’t be resurrected by your ghost. Then that moment when you get your light back and unleash your powers upon the enemy. Very well done indeed.


You can now have two primary weapons. So that means two pulse rifles, two scout rifles or one auto rifle and another scout rifle. It’s up to you but one must be your genetic weapon and the other your energy weapon. Your ghosts can come with a ability like reveal the location of nearby hidden loot or even keep count of your kills for you. There are some new abilities as well. There is a Towering barricade and Rally barricade. The Tower is a large tall shield that absorbs incoming fire. You can walk through it to fire and then step back behind it to avoid damage. Enemies can run through as well. Rally is the same but lower so you can crouch behind it to hide but stand up to return fire. Doesn’t sound good but when you crouch behind it your weapon is instantly reloaded. Instant as in no reload animation or pauses. It’s just instantly refilled. There are new sub classes as well. For example (as we love titans) instead of the void subclass there is now the sentinel. Your super turns you into a guardian version of captain America. You have a shield which you use to bash enemies around, block incoming fire from the front and even throw it at enemies for it to ricochet and hit multiple enemies. Pretty cool right? That’s because it is.

The graphics in destiny 2 are awesome stuff. Everything looks wonderful and you can see that a lot of hard work went into it. This is also why X35 himself likes to stop and look around during some missions. The environments and visuals are excellent. Take a look at the mountains, cliffs or objects in the sky. Check out the waterfalls and just watch it for a while. The sounds in this game are excellent as well. The guns sound great. The impact the shield makes is cool. Even the noise of the enemies are annoying enough, which is a good thing. The music is probably the best thing here. it’s up for debate about that. Whoever was in the studio making the music needs a pay raise. The music is on point and it really adds to the environments creating different atmospheres. Like when all hope seemed lost and when you felt powerful again. 

Overall Destiny 2 so far is looking awesome. A very well done game. The developers ‘Bungie’ did an awesome job. We at X35 Earthwalker will continue to play the game and see what else Destiny 2 has to offer. This game is worth checking out. You may or may not like Destiny but you do like… the ‘Earth Walk!’

For more information check out the link below:

More information

Destiny 2 beta is already out and available for players. Now many people are waiting for the full release of Destiny 2. Destiny had so much hype and delivered a lot to the people. It wowed people with it’s graphics, definitely the environments and locations and the sounds in the game like the sounds of the guns and certain attacks. The question is whether the beta shows promise, whether the developers learnt from their past mistakes… whether Destiny 2 is destined to succeed?

X35 Earthwalker himself has tried out the Destiny 2 beta. The beta starts of with a very well done cutscene. Now this is the first thumbs up for Destiny 2. The cutscene showed the ‘leaders’ or ‘heads’ of the the groups: Hunters, Warlocks and Titans. It showed the difference in the personalities of each leader. The hunter leader comes of as the least serious, but claims to be serious and has a sense of humour with some jokes of his own. The head of the titans comes of as serious always, someone who may not understand what a joke is or have any time for a joke but polite. The head of the warlocks comes of as the most normal being naturally calm and friendly but when angered, gets angry. In the first scene this is all revealed clearly and they interact very well with each other, in a humorous way which works well. The cutscene also gets straight to the action and players get to see what’s going on. The opening cutscene did things very well and gives us a taste of what to expect.

After dropping in and learning what is happening to your home you must defend the place and fight back. The action is fast paced and continuous. It didn’t feel like a repetitive clone of some missions in Destiny 1. This first level all seemed like it was going somewhere. It created some questions in the players head like what happened to the speaker during the attack, why is this happening now, what happened to the leaders of the three groups and what does the Traveler have to do with all this (we have believe we know why)? Now this battle is fierce and is a real clash of great powers; however you soon learn that the battle is one sided though. On the ground the guardians are stronger and beating numerous enemies but the enemies have large ships that are bombarding us from far away and it’s doing major damage while transporting enemy troops and wouldn’t stop. It was when we did a counter attack and boarded the enemy ship that we encounter out new enemy…

This new enemy brings quite a lot to the table. He is called ‘General Dominus Ghaul’, the commander of the Cabal red legion. It has been said that he has never known defeat. He has come to claim the Traveller. This new villain has showed that he possess strategy as the attack was well organised and successful. The players get to have an encounter with Ghaul but it was brief. Ghaul walks in all cocky and mighty, weakens us by somehow taking away our strength but seems like he took away our light. Then slaps us around and finally kicks us of the edge of the in flight ship. How very charming of him. So Ghaul isn’t just intelligence, he can more than hold his own in a fight. This has to be the guardians most dangerous enemy yet.

We tried out the multiplayer Destiny 2 and so far it does feel exactly the same as Destiny 1. The first game mode was strange. We couldn’t figure out what controlling the areas did really. Is the score connected to the controlled areas or for kills? This mode presented a more hide and seek style, where you have an area and wait for an enemy to come in and get the jump on them. The other mode was more to our liking only because of the style and mechanics of Destiny. It completely reminds us of breakout in Halo 5 where you must eliminate your opponents to win or complete an objective. This forces players to not hide forever but increases awareness concerning what’s happening around them. So in this mode, we must set the charges and stay alive until they detonate for an instant win or defeat all members of the enemy team. It is quite fast and ammo for powerful weapons are always available. X35 Earthwalker even got some nice grenade launcher kills.

Now we was hoping for some clear differences between Destiny 1 and 2. After all the moves, abilities, HUD and stuff all are the same pretty much. Now this does make sense as it is directly after Destiny 1 so things would be the same. Plus it’s also the beta, so who knows, they may spring in some new abilities and more in the full release. They have to bring something big and new to the table besides a bigger, fuller story. They have to otherwise what is the real point. Again we must say that this is a beta so don’t think everything is set in stone yet. It is just a taste of what’s to come. Graphics, sounds and especially visuals are all top notch. The environments, it’s creativity and how it all looks is really amazing. We expected no less though. This is Destiny after all. One big change is that the loadout has been changed. You can have two assault rifles but one is kinetic while the other could have an element. Look at it for yourself.

Overall we are excited for Destiny 2. The beta has come off a bit short but we did hear that more will be added to the beta. So let’s look out for that.

For more information check out the link below:

More information