Skyforge is a MMORPG developed by ‘Allods Team’. It’s coming out the 29th of November for Xbox One but already out on PC and PS4. Now when it comes to MMORPG, there is much that has to be taken into consideration. Has Skyforge done it right? Let’s take a look.

The story in Skyforge is actually kind of exciting. You play an immortal warrior who will walk the path to become a mighty god (as if being immortal isn’t enough). On your path you will gain followers (who know you aren’t a god but trying to become one by the way). You must fight to protect your world. The more followers you have  Now there is a special group called the ‘order of keepers’ who are known as the most powerful and best there is. They also get to shape the fate of the world. That sounds big and sounds like quite the journey. Now the more followers you have, the more powerful you become.

Now Skyforge has been inspired by some other top action- combat games. There is animated action not just wait around and click etc. So expect everything like combos, finish moves, movement and dodging. So not point and click basically. The combat gets deeper as you can switch between your classes with one click. So if some enemies require some ranged tactics then you can switch from a close range fighter to maybe an archer. What they did right though is that you can level up and improve all your classes at the same time. Like having exp share item in pokemon.

The world is always in danger here in Skyforge. The types of dangers range from other immortals, invaders and much more. So the mortals of the world need the players to protect them. Do so well and gain followers. You can also select what type of activity you want to take part in. For example there is: group, PvE, solo, PvP, raids and more. So there is at least some options. 

There are 14 different classes each with their own powers and abilities and off course style. Some are the cryomancer, the berserker, the paladin, the gunner, the light binder, the witch, the kinetic,  and much more. The Gunners are awesome by the way. As for the players after becoming a god you become over powered but there is a higher level… the elder gods. Who take OP (over powered) to another meaning. So watch out for others gods who have a bad temper. There is lots to do in this game literally like divine forms, invasions, big raids, distortions, anomalies and much more.

We checked out some gameplay and everything looks smooth. It’s what you would expect of a MMORPG. you have your character and you are running around exploring the big world and you may see a giant spider and so you cut it up. Find quests, complete them, you know the drill. Nothing wrong with it so far but seeing it and playing are quite different. 

Overall this looks like a great game so far. The graphics are very good, the sounds are good and the different locations and environments look like they are worth exploring. Only if we play the game can we get more information. The developers ‘Allods Team’ did a very good job with this game. Skyforge is worth checking out. now the gods are pretty strong but nothing is even half as strong… as the ‘Earth Walk!’.

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Spelunky 2 will be here and that’s exciting. It has to be the most exciting thing, in terms of gaming, that we have heard all year. Literally we are more excited for Spelunky 2 than Destiny 2, Evil within 2, Emily wants to play too etc. Spelunky was an excellent game and certainly worth playing. It was difficult, exciting and had a lot for players to do and try out. Spelunky 2 will eventually be here. Let’s take a look.

Now from what know about Spelunky it is safe to assume that the play style will all be the same. The developer ‘Derek Yu’ made it clear that some new things will arrive and some old stuff will make a return. The new things will have to be items, enemies, mechanisms etc but the old things will probably have to be the stuff that were signature to Spelunky like the ghost that shows up when you run out of time.

The developer also revealed his influence for the story of Spelunky 2. He got married and had a daughter (congratulations by the way and continue to have a great marriage Derek Yu). This is what’s happening to mr Spelunky as in the trailer he has a beard which shows time has passed. The child receives mr Spelunky’s signature hat as if passing on the mantle to his daughter but he fades away. His daughter looks out the window in deep thought but diligent. 

This all makes sense. Think about it. mr Spelunky gets out of the strange cave that he explored for treasure. If you completed Spelunky then you know that he found a lot of treasure, treasure which would easily gain him fame and a comfortable life. He can afford a house and to have a child. The child is easily amazed and super interested in her fathers adventures and judging from her clothes wants to do what he did or does. Maybe Mr spelunky went on one more adventure and hasn’t returned yet which is why he faded away. Does she go after him using the knowledge she learnt from her dad? A much deeper story here.

Now Derek Yu did say that he wants to keep what made Spelunky unique. Well that obviously has to be the whole cartoony feel of it all. Little characters with unbelievable upper body strength to carry three friends at once while climbing a rope for example. It was anything serious but casual fun. Casual fun but very challenging and you would see that if you watch the Northernlion plays Spelunky serious on Youtube. Another unique thing was off course the ghost the horrible moment of encountering the ghost for the first time, knowing you can’t stop it but it’s coming for you. Also what’s unique is the silly cartoony physics chain of events. For example you throw a pot at a powder keg to set it off. it blows up but the explosion throws a rock at you, which hit you in your head, which knocks you of the platform, which makes you fall unto spikes which results in your death. There are many wacky chain of events that people wouldn’t believe until they see it. Lastly that is definitely unique would be the tough shopkeepers who make you learn the hard way that you shoplifting is wrong. Also don’t try anything funny. Below is a video of X35 Earthwalker doing his first ever Spelunker run on the Xbox One:

Spelunky was considered by many to be almost perfect. Our suggestions for Spelunky 2 would be to make it bigger. After all, when you master Spelunky you can actually beat the game quite quickly and a bit easily. It becomes no where near the challenge it was. It needs more levels and maybe pathways like instead of heading to the jungle, you can go towards the dry land area or something like that, allowing more time spent and exploration. Maybe secret door ways that have various conditions for entry like number of enemy kills on that run. Make levels more chaotic as in more danger can show up at almost any time forcing players to be on their guard much more instead of casually causing through levels. We have more ideas.

Overall we at X35 Earthwalker are so excited for Spelunky 2 but disappointed that it will not be on Xbox One as that means we can’t play it until much later by the looks of it but we aren’t the developers and so it’s not our decision to make. As long as Spelunky 2 is released for many to enjoy that’s fine with us. Not much information has been released on Spelunky 2 and so we encourage everyone to be on the lookout for new information. Spelunky 2 is something you have to check out. Now we are excited for Spelunky 2 but nothing is more exciting than… the ‘Earth Walk!’

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Outcast: Second Contact

Outcast: Second Contact is a action adventure open world game developed by ‘Appeal’. It’s coming out the 14th of November for Xbox One, PS4 and PC. Outcast: Second Contact is a complete remake of the original1999 Outcast game. That’s 18 years. Let’s take a look.

In Outcast: second contact, players control Cutter Slade who is an former special forces operative who was sent on a mission to the planet Adelpha which is the home of an ancient and advanced alien civilisation. Cutter Slade went with a group of scientists but not everything went according to plan. The game has quite a bit of emphasis on how your choices and actions will determine the fate of the two worlds.

Outcast: Second Contact has superior graphics and reworked controls. Basically they are improving the game in every way possible and straight up we can confirm that the game looks real good. As players go about trying to prevent a terrible catastrophe, they will notice some new things… things that even the players of the 1999 original will be surprised by. So expect a lot of new things coming your way which is how it’s suppose to be; because having just an improved graphics game is great but at least add some new stuff.

In this strange parallel world, magic and science mixes together at times, which means players can expect some strange stuff that you would only see in fantasy worlds. Outcast: second Contact have some cool and advanced exotic cities to discover and explore. An alien planet means alien enemies with are normally fierce enemies. expect everything from lush jungle ares to lava rocky places to frozen, snowy looking lands. in total there are 6 different continents. 

New moves for Cutter Slade which players need to master like: sprint, a cover system, dodges and rolls. Go absolutely anywhere from the start, meaning complete freedom. The weapons you have are nor normal at all but think about your situation and use the right high tech gadgets and evolving weapons for success.

We checked out some gameplay and it looks like the game is going for the same feel that the original has but obviously improved. It doesn’t look as impressive to us as others will say it is. It’s clear that a good amount of work went into this but we can tell they could have done more but are trying to still keep it classic.

Overall Outcast: second Contact looks like a trip down memory lane for the original fans but a new adventure for newer gamers. This game has everything from the original but some extras. The graphics are good but the music and sounds are better. The world design and environments are definitely very good indeed. It’s what you would typically expect from a remake. The developers ‘Appeal’ did a very good job with this game. Outcast: Second Contact might be worth checking out. Now this game might be a remake but you can never remake… the ‘Earth Walk!’

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