‘Aaero’ is a new musical rail-shooter game developed by ‘Mad Fellows’ coming out in February 2017 for Xbox one, PC (steam) and PS4. From what I can see of this game, it’s clear that this game places heavy emphasis on music. We mean music is like the whole point of the game. It’s all about the in game tracks and the songs but still a shooter which would remind you, in a way, of ‘Star fox’ with the flying and the shooting.

You control a small drone like ship and the main aim is to stay on some light trails, which we think are called ribbons. As you stay on the trail the music plays and the closer you are to it the better your score. It increases and becomes score multipliers. This is very clever as almost everyone loves music and many love games so why not combine them in a fun way but more attention on the music. We can imagine X35 Earthwalker bopping his head to the tunes while blasting enemies away. You can even destroy enemies in tune with the music, so you will have to become one with the beat but you don’t have to. The ship we control seems to attack mainly by a lock on system and then firing. The enemies seem to all be other small flying drones and ships but they have different designs to them, which is nice.

Music is even the key to defeating the bosses we have heard. It’s like the tunes will let you know when is the perfect time to attack, again you don’t have to do it that way but it’s a big clue and help. The bosses are large creatures that should do a good job at the getting the gamers excited and their attention, like a large sand worm like thing that borrows in and out of the ground, a giant squid like creature that can be seen trying to pull a space ship below water (why do they always do that?) and off course a giant spider which looks the meanest of the bunch we have seen so far. It chases you. We are guessing that they have certain weaknesses and once found, should be exploited to the beat.

The graphics looks lovely in this game. It’s just so nice to look at. It’s colourful and bright at times. The particles and lights all work very well and just add to the game. You can tell that a lot of time went into this game just from looking at the attention to detail. The environments are very nice to look at. The graphic style looks like that special kind of material that people can sculpt structures and images out off. You can see where areas were smoothed and which areas remained rough. The style works. The music, well what can we say. If the rest of the tunes are fun and entertaining like some of the ones we have heard already then it will be great indeed. Just wonder what other music and tunes they have in this game.

From what we know, the game is single player but since there is a whole scoring system, we can imagine people getting really competitive and trying to hit that high score. This game does seem like it’s more of a casual relaxing game than a difficult and challenging one. We hope there will be a challenge mode or something like that were there are many enemies which you must fight while still staying on the light trail to rack up the points. Forcing us to rely on our reflexes. That would be awesome. The level designs look very nice and it’s like it takes you for a ride through the place. Some levels look like a city, some are like tunnels or mines while some just look futuristic.

This game is interesting and taking a new turn with the whole musical approach. X35 Earthwalker himself says that he wants to see what becomes of this game. The developers ‘Mad Fellows’ did a great job with this game. We can see that they worked hard. Keep it up and look forward to what you plan to do next. This game is worth checking out and most important of all… Do not forget to do the ‘Earth Walk’!

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