X35 Earthwalker Mecha Break

Mecha Break is definitely looking like it’s going to be the ultimate mech action. Mecha Break is developed and published by ‘Amazing Seasun Games‘. Mecha Break is an Xbox exclusive that’s said to be coming out in 2025 on the Xbox Series X/S and PC. Let’s take a look.

Now Mecha Break was one of the many awesome games that Xbox showed off at the game show case that X35 Earthwalker was excited for. For darn good reason too. There’s off course additional information on Mecha Break and it would be good for more players to know what’s up.

X35 Earthwalker Mecha Break

the story in Mecha Break is easy to understand but we hope they use the room for evolution effectively. There was a catastrophe but right after it Corite showed up. Corite is described as a “mysterious carbon-silicon mineral”. So clear;y there’s more to it. The good thing is that it became a big game changer in the energy industry. The bad thing though is that it has a pathogenic nature, bringing slow devouring spread that’s currently uncontrollable.

Now the Marcens Zones is heavily polluted and this is a major threat the entire world basically. So what’s the solution? Big mechs and technology. Take control of a third generation BREAK Striker. Of course you ain’t alone. Secret organisation S.H.A.D.O.W. (no hedgehog) is here to help… we all know how this turns out.

X35 Earthwalker Mecha Break

The main factor of Mecha Break is obviously the cool big bad mechs. So let’s check them out:

  • Pinaka – Medium Support – Field maintenance | Cover airdrop
  • Stego – Ultra Heavy Attacker – High caliber turret | Fire Suppression
  • Aquila – Heavy Sniper – Energy Sniper | Aerial Firepower
  • Inferno – Ultra Heavy Attacker – Heavy Firepower | Mob suppression 
  • Skyraider – Medium Attacker – Transform ready | Frontline Bombardment
  • Hurricane – Ultra Heavy Defender – Mob Suppression | Stronghold Defence
  • Welkin – Heavy Brawler – Melee Combat | Versatile Weaponry
  • Luminae – Light Support – Field Maintenance | Weapon Switch
  • Narukami – Light Sniper – Energy Sniper | Area Cloaking
  • Tricera – Ultra Heavy Defender – Fortress | Field Maintenance 
  • Alysnes – Medium Attacker – Removable Armour | Weapon Switch
  • Panther – Medium Brawler – Line Breaker | Weapon Switch
  • Falcon – Light Attacker – Aerial Combat | Transform Ready

X35 Earthwalker Mecha Break

As you can tell there’s different sizes, weight class, functions and roles. So wise players will check them all out, understand the cored inferences and find their style. This does matter as Mecha Break has different combat modes. 6v6 Hero shooter, 3v3 Deathmatch and most exciting the PvPvE Extraction Shooter. Off course different modes means different objectives so maybe a different approach and therefore a different mech.

X35 Earthwalker Mecha Break

The mechs also have their equipment, weapons and support etc. The official Mecha Break website has done a very good job of displaying the gear and providing information. It could have been better still. For example the Inferno model can use the ‘Charged splitter’ which ” launches energy blast ammunition when both cannon units (main weapon and side arm) are charged, dealing area damage.” This just open up more questions though concerning the weapons, effectiveness and damage types.

Now Mecha Break does allow players to design and create their own mech as well which is a wonderful choice. Choose your colours, patterns, decals (we hate decals), physical parts and features and more. Hopefully it is in depth enough to allow unique mechs and not every having similar things. You want to explore and fight in Mashmak islands with style. Speaking of Mashmak islands. That’s 200 square kilometer combat area.

X35 Earthwalker Mecha Break

We checked out some Mecha Break gameplay and it’s what we expected for the most part. As you progress, you’ll unlock a range of characters and encounter more pilots. Make sure to collect materials needed for upgrades. There are Corite pulse storms which are spreading quite rapidly. Lots of hostile set ups and garrisons. The ballistic rounds, energy weapons, projectile effects, flying, thrusts and mobility is looking excellent so far.  The game is just looking that good. This brings more hope and builds anticipation. 

Overall Mecha Break looks fantastic right now. Now there are some unanswered questions which will effect things but we like to be positive over here. There seems to be a lot going on and not just blasting everything you see. Even your main hangout the S.H.A.D.O.W. hangar has secrets of its own. Players need to be observant and look around as they go to discover more. The biggest factor is obviously the combat here and the types of mechs. It needs to be a whole grade above everything else. We also hope for an expansion on the number of game modes. Not everything should be about other players. Something for solo players too besides a story mode. The developers ‘Amazing Seasun Games’ have done an excellent job so far. We at X35 Earthwalker will keep our eyes open for this game. Now Mecha Break

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X35 Earthwalker Avowed

Avowed is an Action Role Playing Game developed by ‘Obsidian’ and published by ‘Xbox Game Studios’.  Avowed is another big Xbox exclusive banger. More updates about Avowed are known and it builds more excitement. X35 Earthwalker is definitely keeping his eyes on this game. Hour long gameplay near the end. Let’s take a look.

Avowed of course is said to be coming out the 18th of February 2025 on the Xbox Series X/S and PC. Remember that Avowed was delayed to give it more space and more time for improvements and refining. We agreed with that move and glad it was done. Quick fact about Avowed is that it’s set in the same universe as ‘Pillars of eternity’. Look it up for yourself.

X35 Earthwalker Avowed

Now Avowed has been described as a first person game but, like Starfield, you can toggle to third person. So the choice is yours. Right away we believe first person would be better. The living land is said to be a dangerous place. The level of danger isn’t clear though. Of course Avowed is using Unreal Engine 5, which explains why some say its graphics and visuals are better than even Elden Ring. The game does look good. Vibrant especially with the flora.

Players are an envoy of the emperor os the Aedyr Empire. Your mission is to check out and investigate the Dream Scourge, which is basically a spreading plague. Freedom and play style is of good variety as there’s suppose to have be a “intricate dialogue systems”. Even the character background and traits have an effect on the story, characters and dialogue. This again reminds us of Starfield where certain traits and even skills unlocked dialogue options and change certain things. We hope Avowed takes it to a higher level though. Players should also take full advantage of camps. Set up a camp and build that party. Build the bond and socialise. RPGs like this like to have parties and Avowed is no different.

Now the biggest factor for us concerning Avowed right now is definitely the combat. We hearing that Avowed has a flexible combat system. Players won’t be restricted and can change it up quite easily. There is the famous dual wield weapons system. Halo 2 players should be happy about this. For example you can be casting spells while swinging at foes with a melee weapon or some form of ranged combat. Now that’s innovative. Imagine dual wielding spell casters. Now that’s some magical stuff. Even Harry Potter not doing that. Heck, even bow and arrows got an upgrade. Fully taut strings for strongest shots or release earlier for less damage but quicker fire rate. Now jumping and exploring is a big thing in Avowed. Players are quite nimble so make sure to use it. Keep an eye on your waypoints and Xbox players make use of those D-pad short cuts.

X35 Earthwalker Avowed

Now on top of all that Avowed has that variety. There is some “light stealth elements”. This is good as it gives players other ways to play. Sometimes stealth is good. For example players can lie prone in grass or similar vegetation and you become hidden. This allows for easy shots with the bow and arrow or more. We also know that even though there’s magic and spell casting, that magic system can be very physical too. This makes sense. Powerful magic users will also learn how to do combat with magic in close range. Naturally the weakness of magic users is that they are so vulnerable when you get close. Glad to see that Avowed aims to deal with that problem. We hope to see magical ramming attacks or maybe a loaded explosive punch just like in Immortals of Aveum. 

Quickly, if you’re wondering about X35’s views on avowed and that drama then listen to our podcast episode on the matter and more right here

X35 Earthwalker Avowed

We checked out even more avowed gameplay and it’s mostly what we expected. There’s so much about Avowed that we like. We like the spell variety from straight up attacks to elemental ones to ones that buff you to ones that debut your foes. We hope for true variety though. Can they get it right? The “Leaden Key” is a biog factor here and the influence it has on the world. Those who played the Pillar games (we mentioned this earlier) will see connections here. We definitely are fans of open world games. Avowed is aiming to be the most amazing one yet. They claiming to have more immersive world building than Pillars of eternity, powered by Unreal engine 5 and “highly detailed interiors”. There’s also a variety of biomes and locations. We hear each region will have its own “unique aesthetic and challenges”. Exciting.

Overall Avowed is looking like a fantastic game. It’s our most anticipated one in the near future. We have some concerns with some gameplay elements and off course the true range and scale of the magic system but from what we have seen it’s looking real good. We know that the lore is there and it’s going to be deep. We like reading over here. Best off course is the Bible (FACTS!!!). The developers ‘Obsidian’ have done a fantastic job so far. We at X35 Earthwalker are keeping our eyes on Avowed. Now Avowed may have dual spell casting but dual isn’t enough to match… the ‘Earth Walk!’

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X35 Earthwalker Pragmata

Pragmata is an action adventure game developed and published by ‘Capcom‘. Pragmata is said to be coming out 2024 on the Xbox Series X/S, PC and PS5. X35 Earthwalker enjoyed seeing all new IPs being made and released out there. Pragmata is out here trying to make big boom in the gaming world. With Pragmata, expect space, and hopefully a deep story. Let’s take a look.

Pragmata is set in “near-future dystopian world”… on the moon. Already Pragmata sounds unique. There’s two main characters here. A grown man in the chunkiest space suit armour. Gamers who like the chunky boy build will be happy. The other character is this little girl?… Is she human? What’s going on here. Her name is Diana. Space dude is protecting her and at times literally carrying her. These two make quite a strange combo. Make no mistake though. Diana isn’t some helpless useless ally. More on that later.

X35 Earthwalker Pragmata

Remember that Pragmata is an action game. Sprint, run, thrust, clash and off course shoot your foes who are mechs and sci-fi threats. We have seen large foes try to crush you but speed and mobility is used to evade. Explosions are going off and dodging is required. so the action is definitely here and we want to see more.

X35 Earthwalker Pragmata

We are glad to see that there is already some capitalisation concerning the setting. The whole being set on the moon also allows for some lovely environmental views. As you progress you also have opportunities to see the earth in the distance from where you are. Like a constant reminder. It’s a lovely view and effective. 

X35 Earthwalker Pragmata

The other main part of Pragmata is the story. We keep hearing that Pragmata has a “deeply profound story and setting”. So clearly it’s a story for deeper thinking, mystery and of course the big reveal/twist. There should also be some emotional elements as well. Maybe some players will shed a tear at what will happen. We definitely have a good idea of what the story and direction is going to be. X35 Earthwalker is the smartest person in the world after all.

X35 Earthwalker Pragmata

Remember Diana? What we said about her? Well she’s clearly special. It’s like she’s interacting with data and controls out of thin air. This alone should tell you about her. She is also capable in combat as the space dude asks for some help during combat. she can make some things happen and make you wonder what she is truly capable off. There’s mysteries here and Diana is the biggest visible one. 

We checked out some Pragmata gameplay and it’s pretty much what we expected. Multiple things reminds us of Vanquish. We wonder if Pragmata will match that level of speed and action. The thrust remind son that thrust ability in Halo 5 Guardians. We are seeing some good elements and mechanics here. We like the setting, we like the weapons, we like Diana even. We like the earth in the distance, we like the duo combo and more. We don’t like some of the robots as they look weak, not intimidating. We do like the weaponry though. We looking forward to more.

Overall Pragmata is looking like an excellent game. The whole moon setting and seeing earth in the distance alone is such a cool touch and impact to the game. Expect flashy moments, good combat and somewhat of a tag team system. This allows quite a lot of opportunities. Hopefully Capcom knows how to capitalise on it and take the game to a higher level. The game got delayed but sometimes that’s needed. Do what you got to do to make the game awesome. The developers Capcom have done an excellent job so far. We at X35 Earthwalker will keep an eye open for the game. Now Pragmata may have a deep story but it’s not impactful enough for… the ‘Earth Walk!’

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