Get Even is a new first person shooter action game developed by ‘The farm 51’. Get Even is coming out June 23rd for Xbox One, PC and PS4. This game has gotten a lot of attention from some gamers but there isn’t much information on the game, not even the official website has much information at all which is just bad, the website should have information but maybe the developers did that on purpose because it’s release is some time away.

On steam it says, “Black – an ice-cold mercenary and hired gun – awakes in a mysterious old asylum with no memory of his past. Under the guidance of his anonymous captor, ‘Red’, Black embarks on a form of treatment, facilitated by a unique technology – a headset that allows the user to relive their memories and experience them again in the present. And so Black tries to remember. With the help of the ‘Pandora’ headset, he travels into the depths of his own mind to explore the truth behind the only thing he can remember: the rescue attempt of a teenage girl with a bomb strapped to her chest.”

This game reminds me of that movie called ‘Deja vu’ where Denzil washington and a group had a device that allowed them to watch events from the past in present time. It’s a great concept and hopefully Get Even does it well. There’s a bit more to it though. Get Even is trying to merge single and multiplayer together. What do you mean you ask? Basically when you go on a single-player mission, other gamers on the network can join the mission as well but as enemies, this means that players never know whether their opponents are human or just CPU. Sounds crazy but awesome and frustrating. Imagine playing Gears of war 4 story mode trying to beat it in insane difficulty when that swarm grenadier in the back is a real player wall bouncing towards you with the shotgun. The rage is real!

Overall this game has a awesome new game mechanic behind it and we at X35 Earthwalker truly want to see the developers ‘The farm 51’ make this work as it this would not be a simple mechanic to make work and balanced. Both the graphics and sounds are good. This game is worth checking out.

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The Elder Scrolls online: Morrowind is the new DLC expansion developed by ‘Bethesda Game Studios®’, and will be coming out June 6th for Xbox One, PC and PS4. Now this expansion is said to be huge. Said to even provide up 80 hours of new gameplay. So basically Elder Scrolls just got bigger.

The main story is where you must find the source of the evil blight that plagues the land, or if you like to explore then you can. There will be interesting locations and you’ll get the chance develop your character based on your decisions and actions throughout the game. Check out previously seen locations like Ashlands, Seyda Neen, Vvardenfell, an under-construction Vivec City, and more. You must head to the capital city of Morrowind, called Mournhold, which by the way are weird names, to meet the other two god-kings of Morrowind, Sotha Sil and Almalexia. The Clockwork City of Sotha Sil and massive, epic-sized dungeons, where strange and deadly creatures await you. Such creatures include lich lords, goblins, and new but little known about beings called Fabricants. 

Probably the biggest thing about Elder Scrolls Morrowind is that it’s said to allow you to play any character imaginable. You can even be a werewolf and go on the hunt. We like werewolves here. So you can decide whether to defend the colony and decide how it will be built while defending against the werewolves or you can join the werewolves and ruin some dreams. The Elder Scroll Morrowind really has a bundle for gamers to try for themselves. The expansion even has new weapons and armour like ice blades and the nordic.

Overall from what we know and have seen the game does look like a step from the prequel. It’s basically an expansion DLC for Elder Scrolls which adds more areas, enemies, weapons, armour and more. This is great as more of any game you love, is always welcome. We at X35 Earthwalker will keep an eye on this game to see what else will be included but either way the developers, ‘Bethesda Game Studios®’ worked really hard on this and it shows. This game might be worth checking out.

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Dragon Bros is a new 2D run & gun adventure game developed by ‘Space Lizard Studio LTD’ and coming out May 31st for the Xbox One and PS4 but already out on PC. This game seem like another one of those fun easy games that you could casually play.

The story is the traditional rescue story. There are four dragons. Four dragons who are teenagers which is totally radical dude. Their mother has been kidnapped and so the boys head out to rescue her. Players will control the Dragon Bros. Your enemy? The Mechaliches. They are an evil robotic society. According to the website, they survived the collapse of a technologically advanced alien civilization. So now the Dragon Bros must run, gun, charge and blast their way through the Mechaliches and get mummy back. Talk about good sons. 

The Mechaliches are robots for sure and as true robots they have many units and functions. That’s right. There are robots that won’t stop shooting at you, others drop bombs, others lob things at you, some fly around, some have a shield in front of them, some fly and shoot, Some just want to punch you, some fly and drop bombs, some are slow but tough, some are sniping you. That’s not all. Some of the enemies are robotic enemies that move, while others are structures like shield generator, huge fan, turret, enemy factory, traps. Stuff like that. The Dragon Bros have their work cut out for them.

The Dragon Bros will get some help though. There are multiple power ups for the brothers to collect and use. The main power ups and are upgrades to your weapons. Super laser, naval cannon, Machine gun and more. There are heath packs as well. The Dragon Bros are rewarded for destroying things. Kids these days. Back in my day we use skip and play tag… anyway, every form of destruction will grant the player scraps which is score. You can use the scraps to unleash your weapons super powers for a few seconds which grants: higher damage, larger splash area, bigger bullets, increased range, bouncy projectiles, secondary effects. Stuff like that.

The best part of Dragon Bros is that it is co-op. 2 Player action. So you can take on and fight the Mechaliches with your family or friends. Save your mum together. The developers have quoted that more levels and updates are coming in the future. So expect more to do.

Overall this game looks simple and fun. We checked out some game play and the whole thing just looks like fun. Old style but futuristic. The developers, ‘Space Lizard Studio LTD’ did a good job. We at X35 Earthwalker look forward to seeing what Dragon Bros does. 

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XCOM 2 is just an excellent strategy game. There isn’t another like it. We at X35 Earthwalker were a big fan of the first XCOM but XCOM 2 really did improve the game and took it to a higher level. It isn’t perfect though as we have found a few faults with the game but overall it is amazing. We will be talking about the soldier classes and how tactical things can get. There are four classes in XCOM 2. Ranger, sniper, specialist and grenadier. Each one are not to be ignored.

The Ranger is probably the hardest to master and use properly. Many will get excited about the fact that they have swords and will want to slash everything in sight but it’s risky. Slash lets you run up to an enemy and then almost kill them straight up but normally leaves you in the open or run towards another group of aliens which usually results in death. Instead use the sword only when you know it’s safe and when you really need to kill a certain target. Once the Ranger has the phantom ability it will stayed concealed even after the team got exposed. Allowing you to move around the map and level by themselves to complete and objective single handedly or get a perfect flank on the enemy. Shadow step is another powerful ability which allows the Ranger to not trigger any overwatchs or reaction fires. This means your Ranger can move freely and even ignore suppression. Once X35’s Ranger was pinned down by suppression and straight away he made his Ranger leave the area with no consequences. Rangers are the best when it comes to mobility. Use them to complete objective, go solo from the group and kill enemies in close range style.

Snipers is probably the most favourite class amongst XCOM gamers from the first game because they can dish out high damage from far away and attack more than once. In XCOM 2 they are more versatile than before. The pistol can no longer be underestimated. Upgrade your pistols when you can. The sniper gets abilities like lightning hands which allows them to fire the pistol and it won’t cost an action. This means you always get to attack more than once. Shoot with pistol at a near enemy and then snipe that other one that’s far away. Always place your snipers in elevated positions as ‘Death from above’ ability allows you to have another action after killing an enemy who is at a lower elevation. Snipers are no longer weak in closer range combat as the gunslinger abilities for the pistol make them lethal like faceoff which allows your sniper to fire his pistol at every target in range once. The best ability and the thing that makes snipers great is squadsight which means, if your team mates can see it, then your sniper can see it (as long as there is a line of sight).

Grenadiers are lethal in XCOM 2 and probably more lethal than before. Their ability to launch grenades is essential. Use them to damage groups of enemies at once and even destroy enemy cover to expose them for your sniper and other units. The shredder ability makes this class the best at dealing with armoured enemies getting rid of their armour. Suppression will keep those melee enemies, like the stun lance using soldiers, in their place, preventing them from moving or more likely killing them as they attempt to come near. X35’s favourite grenadier ability is holo targeting which means whenever your grenadier takes a shot at an enemy, your whole team gets increased accuracy against that enemy. Chain shot is just for dealing immense damage as it allows you to shoot at an enemy twice as long as the first hit connects. This makes you think about what to do. Normally you will have the grenadiers make the first moves as they really set things up for the other classes. Maybe use the grenadier to blow away a part of a wall or building to reveal enemies for your snipers, or do you fire at a essential target first allowing your team to have better chances of hitting that target or do you have them move up right next to an enemy just to use chain shot for the real damage? The choice is yours.

Specialists are very interesting indeed. They are equipped with gremlin units which provide all their abilities. Firstly a specialist can hack advent security towers to gain certain perks like disorientating all enemies for 2 turns or grant extra intel. Specialists can also interact with objectives like the computers or alarm system from a distance making them essential to get there in time or hack from safety. It gets crazier. They can send the gremlin to increase the defense of themselves or any ally making them harder to hit for the duration of the alien turn. As the specialist is promoted he will gain the ability to Heal allies from anywhere, remove status problems like panic, poison and even stop bleeding out. Then inflict guaranteed damage against any enemy and then the best of all be able to hack mechanical units. X35 loves this. You can hack to disable or even better take control of those advent mecs which he then sends directly towards the enemies to reveal their location and fight to the death. Make sure to hack sentry guns to have them fire at enemies and then overwatch to keep bringing the pain. Specialists can do anything and once used correctly, will make your team officially OP (over powered). Lastly don’t underestimate the ability to deliver 2 points of guaranteed damage as there have been many moments when that has come in handy to finish of a certain enemy.

Off course there are many more abilities for the classes and each is useful in their own way but pick them according to your style. XCOM 2 is very strategic and makes you think for a bit before making any actions. Place your snipers in high places and combined with ‘Death from above’ you have potential double kills lined up. Have your specialists always using their gremlins to buff, heal or even grant soldiers an overwatch as these actions only cost one action, meaning you can still fire afterwards. Hack those mechanical units when you can to get the best possible advantage. Be masterfully strategic with your Rangers. Literally X35 once had his ranger with concealment go alone to the objective and complete it by themselves and got that Ranger back to the rest of the team alive. Rangers are also best at killing on the go thanks to ‘Run & Gun’ and their swords. Be careful though. Grenadiers must use what they have to control the battle field their abilities create new pathways with grenades, pin enemies and lay down the damage if need be. They can even get armour of their own with ‘Blast padding’ meaning you can have them at the front knowing that they are harder to kill.

We are really loving what XCOM 2 have done with the game and will continue to play it. What do you think of the classes in XCOM 2? Maybe you have strategies of your own. Whether you do or not make sure you know… the ‘Earth Walk!’

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Battle Breakers is a new tactical RPG being developed by ‘EpicGames’ for IOS, PC and Android. It will come out later this year we have heard but it’s already been released in Australia according to the official battle Breakers website.

We do not have a lot of information on this game but it straight away reminds us of Clash of heroes Might and magic. This game is about being tactical with your units and what they can do. For example don’t just attack and make actions without thinking as your units will be on cool down after attacks. Some are on cool down for 5 turns. Every character and even enemies are of a certain element like fire, water etc. So some are strong against others dealing 50% more damage. Corrupted crystals must be broken which cleanses the land and releases whatever was in that crystal. Breaking them in a row will earn you extra points. 

We have been told that Battle breakers will feature hundreds of recruitable heroes including robots, ninjas, dinosaurs and knights. This game is also cross-platform play between mobile devices and PCs. The invading monsters are going to put up a serious fight so build and upgrade the ancient Sky Tower fortress which will reinforce and improve your defenses. Your heroes can use the power of tsunamis, earthquakes, firestorms and more.

It is still in development but you can pre-register right now and you will get the bonus in-game content: Dark beastman character.

Overall, after checking out some gameplay we can say that Battle breakers seems alright. It’s definitely tactical in how you handle the battles, deciding what to do with each character and off course timing. The graphics are alright while the music is very good. It isn’t our kind of thing but we at X35 Earthwalker will still check it out. This game might be worth checking out.

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A Walk in the Dark is a new action platformer developed by ‘Flying turtle software’ coming out May 19th for the Xbox One and Windows 10. A Walk in the Dark might remind some gamers of games like Limbo and even Outland, which was an awesome game by the way. So the style of the game has worked for others so there’s a good chance it will work for this game too.

A Walk in the Dark has a nice traditional rescue story. Basically Arielle and her cat, Bast, go for a walk through the forest. Apparently they have done this many times before but this time they encounter an ancient, evil creature that has awakened somehow it’s target is Arielle. The player takes control of Bast and you must venture out into the forest to rescue Arielle. Now like with any other journey or rescue or game for that matter, the journey will be hard. This ain’t no regular forest. This forest is dark. It’s also filled with dangerous traps and strange creatures. You will need to slide, jump and run your way through many levels in order to rescue their Arielle from that ancient, evil creature. 100 levels to be precise. So get to it.

We have checked out some gameplay of A Walk in the Dark and we are happy with it. It all looks very good. Seriously. The levels are designed very well from what we have seen. We think there may be a slight problem with the controls of the cat in terms of jumping and bouncing of the walls. Now when it comes to these types of game the only game that nails it perfectly is Outland. We aren’t over rating that game but it’s that good and the controls seem less perfected but more will be revealed over time. The enemies range from basic as in move left and right or up and down to ones that aren’t so simple. Each level also has dandelions to find and a par time to beat. So you can beat the level at your own pace or aim for perfection by getting all the dandelions and the par time in the same run. It’s worth a try.

Overall A Walk in the Dark looks real good. The graphics are very nice and the sounds are very good as well. We think the music is better though so make sure to listen. The developers ‘Flying turtle software’ did a great job. This game might be worth checking out. Whether walks in the dark is your thing or not, we know that your thing… is the ‘Earth Walk!’

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Downloadable content is pretty much popular and everywhere now. All the biggest games and even the mobile games have DLC. Gamers have something to say about this. In fact, gamers have a lot to say and some youtubers are very vocal about it. We at X35 Earthwalker have our own views concerning DLC and have seen the effect of some DLC in certain games. We will also deal with microtransactions as well, as to us we consider them the same thing pretty much but aware of the differences.

Downloadable content is basically additional content for the game that you can download and attach to your game bringing either new characters, skins, weapons, map/levels etc. Some DLC are whole new sections of the game. So straight away DLC allows us get extra, new cool stuff. Now some DLC are free while others cost money. This presents the first problem. There are some cool stuff that becomes available in the game markets but not everyone can get them due to finances. Now we don’t have a problem with that and honestly, no one should. It’s like if you see a nice new chair in the furniture shop and it costs £99, you can only get it if you have the money. If you don’t then come back another time and that’s fair. So price isn’t the issue in most cases.

Some games like Halo 5 and Gears of war 4 have a system in place where you can earn in game currency like credits which can be used to purchase packs to get new items or skins (Gears of war) etc. Now one problem with Gears of war 4 is that the amount of credits you gain per match is very low like 70-80, so if you want to get those 2000 credit packs then you will need to grind quite a bit to get those. This makes it clear that using real money is the better way to go. They need to increase the amount of credits earned. Now many gamers say no micro and DLC but we must understand that video games is also a business and developers want to make money as well. Off course they are going to release new stuff and yes that new stuff takes time and work to make, so putting a price tag on it isn’t wrong. We have to look at it from both sides: the gamers and the developers. It’s only fair. Just don’t release the games true ending in a charged DLC or release single player co-op as charged DLC or anything that should have been in the game from when it was released otherwise you won’t get a pence or dime from us at X35 Earthwalker. Release full games.

Gears of war 4 has a real problem though and we are sure it’s the same with other games as well. At times certain packs will come out with some cool new content but for a limited amount of time. These packs are completely random in their content and never guarantee a new card. You could get doubles, triples and more. So you may get 10 packs not get the legendary new character. People like X35 Earthwalker who has a business to run, other projects and things like see family don’t have time to sit in front of the T.V grinding matches for 8 hours straight. Not in a rude way but some of us are gamers but have a life. We have to be somewhere and do certain things. This isn’t a problem for youtubers as they can sit there and record all their matches and that counts as work for them because it’s what they do. So if we don’t have the time and can only get 1/3 of the pack contents then the only way to get more is to resort to real money which will turn out to be expensive. So it isn’t fair for those who don’t have extra cash at hand.

The contents of the packs make all the difference. If it is just cosmetic as in skins and designs of weapons then it’s less of a problem even though it would be nice to still get them. When the contents are powerful weapons, stats boosters, speeds up processes or new characters with new abilities then it becomes a problem. You have some gamers who have £400 at the ready to spend to get all the skins, weapons and whatever. While some use their mums credit card (do not do that. Seriously Don’t) and instantly upgrade their headquarters up to max level in Boom beach etc and rule the map destroying everyone else is a problem. Halo Wars 2, sadly,suffers from this problem in the blitz game mode. If you get multiple of a certain card they help level up that ability or unit increasing their damage, armour and health. You can get cards from packs that you can unlock but also buy. So what happens if a level 5 tank goes up against a level 2 tank? The answer is that level 2 tank gets destroyed easily. I have seen a max level tank take on and beat 3 cyclops who are anti vehicle units. Now that’s a problem. The bottom line not every gamer has cash like that ready because some pay rent and live by ourselves or whatever the reason. This however; doesn’t mean the ones with more money are in the wrong. If you have the cash and you want to spend it on games and extra packs then go ahead, there’s nothing wrong with that and no one should blame for it but developers need to take into account that certain features can cause problems. 

There isn’t really much more to say concerning this matter. If you have the cash to get certain things then why not. If you don’t have it then just forget about it and play to have fun, you will gain the in game currency over time. For DLC like extensions to the game like what Destiny had (The taken king), contain some real awesome stuff like the swords and whole new levels and missions. X35 Earthwalker at the time didn’t have the money for it so he ignored it and to this day he hasn’t bothered with it at all. Games that release as bare boned but bring out, what should have been in the game in the beginning, as DLC are in the wrong. That’s just crooks after our cash. A fully complete game with all it’s stuff brining out DLC is not a issue. Overall DLC and microtransactions (we consider them the same) are a good thing. Good but need to be used right. DLC brings in new stuff that adds more to the experience and fun (at times) and allows you to get new things but when certain items like packs grant an actual advantage to certain gamers then there is a problem. So yes, we should have DLC & micro but they must be done fairly and properly to give all gamers to some extent an equal chance.

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Shadow Warrior 2 is a first person shooter game developed by ‘Flying Wild Hog’. It is the sequel to Shadow warrior 1 (We are sure you guessed that). It’s coming out May 19th for Xbox One and PS4 but already out on PC. Now this looks like a game that we want to play and try for ourselves. 

Shadow Warrior 2 takes place 5 years after the prequel. Lo Wang’s actions has stopped one problem but created another. There is now a new order where demons and humans live side by side. Lo Wang is currently a hired sword, like an assassin. There is this one mission that goes wrong and now he has new enemies: A cult leader, a new drug called ‘Shade’ and a brilliant scientist. This forces him to do what he does best. Grab some powerful guns, wield some magic and use some swords. The battles have gotten crazier.

X35 Earthwalker instantly liked this game simply because it was action packed, fighting demons, and fast flowing. It’s brutal. For some games this works very well. There are over 70 firearms and blades for you to wield and use against the enemies. There are hand claws, katanas, crescent blades and short swords. Find your favourite and put it to work. We have seen firearms that function like rifles, shotguns and even dual wield smgs. This game so far does not lack variety. Also if you pre-order the Shadow Warrior 2 you get the ‘Razor back katana’. Basically a katana but lined with chainsaws around the edge.

Shadow warriors have a lot of features and details for gamers to use. First of all, the environments are procedural generated. Meaning that missions will always have different action and looks keeping everything fresh and new to some extent. When in combat there is a system which allows you to use blades to cut of the enemies heads, or limbs. This allows you to fight strategically and have more control over your actions. There is a upgrade system as well. You can do this by equipping them with stones which can grant your weapons elemental effects and improve their performance. So things like damage and having fire damage on blades and guns we believe. Find and equip armour and karma amulets to boost Lo Wang even more. Things are getting crazier and crazier.

The enemies aren’t short on variety either. There are advanced human enemies, humanoid demon and straight up demons all waiting for the chance to destroy you. So you must pick the right weapons to deal with the enemies that you face. Some demons are large, while some carry weapons. Some strike you with magic and power while others prefer to claw, slam and smash you to bits. Don’t let that happen.

Best of all Shadow warriors has four player co-op. All this mad action and you can share it all with your friends, family etc. Imagine four gamers just rushing around, blasting holes through demons, slicing of enemy limbs and heads while blowing everything up together.

We have checked out some gameplay and we can confirm that it is excellent. The fights are fast pace and required the gamer to think fast and keep dishing out the pain to the enemies. Switching at anytime between swords for melee slicing action, to demon shredding guns is quick and painless (for you anyway). The enemies don’t wait for their turn in Shadow warriors 2. The little ones rush to attack you. The big ones with weapons will keep up their assault while blades are coming your way. Use magic to impale, immobilise enemies or straight up harm them. Use more powers like zooming across certain distances giving you the mobility you need against your foes. The graphics are excellent, the sounds are great and the main character comes out with smart answers, cheeky comments and more. A lot of work went into this game.

Overall we at X35 Earthwalker are happy with what we have seed of Shadow Warriors 2. The developers ‘Flying Wild Hog’ did a fantastic job with this game. We at X35 Earthwalker are definitely looking forward to seeing what more gamers have to say about this game. This is worth checking out. Do you like killing demons? Whether you do or not make sure… to like the ‘Earth Walk!’ 

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Black & White Bushido is a new 2D arena brawler game developed by ‘Good Catch Games’. It’s was already out on PC but a better and new release of Black & White Bushido is coming out May 17th for the Xbox One, PC and PS4. We at X35 Earthwalker have never heard of this game so let’s see what it offers us gamers.

Now 2D arena brawlers are always fast pace, can be brutal but mostly fun. They are quick fun games that you can play with just about anyone. Siblings friends and anyone else. Why not challenge your school teacher. Black Bushidos are samurai of the shadows while White Bushidos are samurai of the light. It’s shadow versus light. Now naturally light should be stronger while shadow is cooler but in this game both Samurai have the ability to blend and disappear into their respective colours which allows them to move and traverse without being seen at all. This whole game must have been inspired by that episode of ‘Samurai Jack’ where Jack was camouflaged in the white light because of his all white uniform but the black ninjas could hide in the shadows in all black outfits. This is so far our favourite feature of the game. It’s quite new and adds another layer to the game play.

In Black and White Bushido you fight for control of the dark and light in multiple different arenas. Hiding from your enemies and picking your moment to strike is very important and what the whole game is about but there’s more. There’s traps and items around for you to collect and use to your advantage. There are five different arenas to duel in. There is a nice single player mode where you take on computer controlled enemies. Two game modes to master: Team deathmatch and capture the flag. Best of all is that Black & White Bushido is multiplayer. That’s right! 4 player local. Take on your friends and slice their heads of.

There isn’t much really to say about it. It’s a simple game. We do know that the game has gotten some very good reviews from different groups so this game must have something. From what we have seen the game is creative, smart and fun. That’s something I think we all look forward to. We have checked out some gameplay and it does look fun indeed, quick but crazy at times when parts of the level becomes light or shadow.

Overall this game looks real good. The graphics are simple and the sounds are very good. The action is fast paced but with some strategy. The developers ‘Good Catch Games’ did a good job with this game. We at X35 Earthwalker must see more of this game first. It’s worth checking out. Whether you prefer the light or shadows is not as good as preferring the ‘Earth Walk!’

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Human: Fall flat is a new game classed as a open-ended physics based puzzle game. Developed by ‘No Brakes Games’ and coming out May 12th for Xbox One but already out for PC and PS4. This game is strange but in some ways interesting.

From first look in Fall flat you see a blobby, liquidy white man walking around quite wonkyly (not the best dictionary words) around and moving stuff. Sounds strange? Well that’s because it is. Basically that blobby man you control is called Bob and get this… Bob is also a builder. We aren’t making this up. Bob gets recurring dreams of him falling. So your job is to take Bob through his dreams which is full of surprises, puzzles and dangers. Physics are very important in Fall flat. In fact it is specified on their website that the physics are very real. This game should therefore have some high class physics reality. 

Fall flat aims to set its self apart from all the other with some very distinct features. There is no script and no limits. You are said to have complete control over Bob. There are 8 worlds and all are fully interactive environments so everything can be interacted with. So carry and climb whatever you want. All the worlds are full of puzzles so there’s lots to do. You can have your own custom Bob which you can paint. Take it further by importing your own face through a webcam. 

Lastly and best of all, this Fall flat is co-op. Local co-op so you can your friend can take on the puzzle filled worlds together. Games almost always are better when they have multiplayer features, especially local co-op.

We have checked out some gameplay and we have some mixed feelings but leaning more to a certain side. Fall flat just from looking at it makes you not take the game seriously. From how the character looks to how it walks makes you think “really?” but when you look at what Fall flat is about and trying to accomplish you do, if possible, want to know more. Games that offer more freedom tend to be explored more by players. So basically we would like to know more but we are leaning more towards the side where we won’t go out of our way to try the game. We probably have to see someone else play it first before being convinced.

Lastly – Human: Fall flat

Overall Fall flat is strange and not our kind of thing but it may be for another gamer. The developers ‘No Brakes Games’ are going for something new. We at X35 Earthwalker think this game still needs to prove itself to us. This game might be worth checking out. Whether you think so or not is not even half as important… as the ‘Earth Walk!’

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