X35 Earthwalker Age of Water

Age of Water is an Open World Adventure Massive Multiplayer Online game developed by Three Whales Studio and published by ‘Gaijin Network‘. Age of Water is said to be coming out the 18th of April 2024 on the Xbox Series X, PS5 and PC. X35 Earthwalker loves wonderfully done open worlds in gaming. Age of Water is said to be unforgiving… we doubt that. Let’s take a look. 

Age of Water has a simple to understand story. Ir’s post apocalyptic so you already know something big has happened and the world is in a bad state. The whole world is submerged. People live in settlements and homes they built on top of what ever is above the water. Survival is the top priority here. Platers control a sea captain. Lead your boat through a “unforgiving” world. Explore, fight, trade and mine.

X35 Earthwalker Age of Water

Games like Age of Water normally haver lots for players to do and a lot going on. Since Age of Water is also a MMO, we can expect co-operation with other players to help conquer the seas sort off. We hear there will be storms and off course hostile groups on the oceans. Expect to encounter people on small boats while some have warships. So players must pick their battles wisely. What we hope for though are additional threats but in the ocean itself. We truly hope there are actual dangers like sharks, maybe giant squid or depending on how real world they want the game to be, maybe something more fictional.  

X35 Earthwalker Age of Water

Players will get involved in trades. Sell some artifacts that you find. Maybe straight up take someone else’s boat for yourself. You can also build your own too. On the business side of things players should aim to mine the the resources found on the ocean bottom. Not only is it resources but it’s the way to learn some secrets and uncover the mysteries in Age of Water.

X35 Earthwalker Age of Water

We checked out some Age of Water gameplay and it’s what we expected. We like that some people haven’t given up on the idea of finding land. There are settlements for players to engage with. Speak with the local people and even take on missions. Of course a game like Age of Water must have bases. You can construct your own base in this watery world. There is off course technology to spend points on and unlock new things, including stuff like “superstructures”.  

Overall Age of Water looks like a good game so far but nothing has truly grabbed us right now. There’s definitely a number of things going on here. We like the ocean, we like a post apocalyptic world that brings in the feeling of one. We like the style of the game as well. Lots of gamers will like this and be drawn the world. Those massive warships are currently the most impressive thing so far. We will have to see more of this game though. The developers ‘Three Whales Studio’ have done a very good job so far. We at X35 Earthwalker might have to place a tracker on Age of Water. Now Age of Water may have a submerged world but it’s not deep enough for… the ‘Earth Walk!’

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X35 Earthwalker Flintlock: The Siege of Dawn

Flintlock: The Siege of Dawn is an Open world Action Role Playing Game develop by ‘A44 Games‘ and published by ‘Kepler Interactive’. Flintlock: The Siege of Dawn is said to be coming out in the summer of 2024 on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. This game will be in the Xbox Game pass as well. X35 Earthwalker is interested to see what this game delivers in full. Seems that Flintlock: The Siege of Dawn has a lot to prove already. Let’s talk a look.

Flintlock: The Siege of Dawn has a busy world. Humanity has been pushed to the brink of extinction (as always) due to evil on the loose. What evil? An army of the undead who belong to the old gods. What happened? The door to the afterlife was opened. How and why? We aren’t telling you. Now what’s called the coalition Army is taking the fight to them. It’s humanity vs gods… well more like budget discount gods. As always we are betting that these so called gods are actually going to be lame and disappointing. Maybe Flintlock: The Siege of Dawn can prove us wrong.

X35 Earthwalker Flintlock: The Siege of Dawn

Players control Nor Vanek. She is part of the Coalition Army. A dangerous member for sure. She has a pet/companion/friend called Enki. This little creature has magical powers. Nor is definitely going to need Enki and its powers for this fight. Enki basically looks like a small wolf with straight goat horns and pointy narrow elephant ears. A corrupted evolved Umbreon maybe. Enki would have been better if it was bigger in size. Nor Vanek looks cool and military. Definitely liking the hair too. Adding more variety to the gaming world. She has competent written almost all over her. What we don’t like is that the developers went for another safe play with the generic female body type. slim, default standard issue that you see of npc in like almost every game. Developers these days are too scare to add meat and curves (not fat) to female designs. We need more variety. We also don’t like her eye lashes. It’s the same big eye lashes that you see on the internet today and we hate them. They never look good. Otherwise we like the look of the two stars of the game.

X35 Earthwalker Flintlock: The Siege of Dawn

Now for the combat. This is the main things going on here. We see a main melee weapon mainly an axe. There’s a rifle for that long range action. Lastly of course there’s magic and that mystical business. There’s a whole combo system with special moves for different purposes. There’s a poised shot, a counter attack, charged pistol shots, sprint attacks, attacks you sync up with Enki and more. You even get a nice breakdown of the special things you do and their numbers on the HUD. Effective system by the looks of it. This does remind us of Fable 3 which had melee weapon, gun and magic. Hopefully Flintlock: The Siege of Dawn blends these things together well enough. There’s almost endless room for creativity. So no excuse here. Will there be magic infusion? What about area of effect abilities? We know that executions very cleanly utilises your weapons. We need to see that sort of blend in the game as well. Also each weapon needs to actually be effective. Lords of the Fallen made their ranged weapons very useful. Flintlock: The Siege of Dawn needs to get this right. combat does look clean though. We see smooth movement, turns and strikes.

X35 Earthwalker Flintlock: The Siege of Dawn

Next is the world. Flintlock: The Siege of Dawn is an open world game. So we expected a big world with multiple locations and variety. We see basically villages, walled cities, rocky and snowy places, canyon and dusty places, palm trees, coasts and bodies of water. We do like how this world looks. Not depressing and dead. There’s some life and colour in this world. Will collectibles be a thing in? There are chests for players to find. For example you might get Blast Grenade. Obvious what it does but what’s not obvious is that Flintlock: The Siege of Dawn seems to have a system where getting multiple of that item can upgrade it. Increasing its number of uses and stuff like that. Players will need to find other members of the Coalition Army like the weaponry and explosives experts to unlock new services and upgrades. There’s spots and checkpoints that you can get to restore health and take a little break. 

X35 Earthwalker Flintlock: The Siege of Dawn

We checked out some Flintlock: The Siege of Dawn gameplay and it’s what we expected for the most part. We aren’t impressed with the enemies. They seem to be mostly humanoid with some having auras and shields. We see some others like giant spiders. We hope to see a cool variety but right now the enemies list looking weak. We do like that enemies receiving killing blows can lose their limbs. nice, gory and adds some flavour to the combat. There’s also a mechanic for the sniper gamers. If you score a long range kill shot on an enemy (assuming it’s kill only), you get a bullet camera to see the journey of your shot. Nice touch to the rifle gameplay. Enemies can be interrupted with certain attacks, especially charged shots. Multi jumping for more mobility and aerial control. Flintlock: The Siege of Dawn has a lot of going on in the game. From combat, world, mechanics, options, mobility etc.  

Overall Flintlock: The Siege of Dawn looks like an excellent game. Graphics are very good and the animations are very good also. Let’s quickly address some of the drama. People telling others online to boycott and avoid this game because sweet baby inc had some part in it at some point. sweet baby inc sucks and ruin almost everything they touch BUT they are NOT the developers. The developers are A44 Games. A44 Games worked really hard on this game. They even delayed the game to make sure to get everything top and ready. Boycotting the game will only truly punish A44 Games. A bunch of people worked hard and did their best to deliver a game and people are going to attack them to attack sweet baby inc. That’s pathetic. At least now A44 games learnt the truth about sweet baby inc and avoid them from now on but maybe they didn’t know before as many people still don’t know anything about sweet baby inc. Judge the game based on the game itself and not outside drama. If Flintlock: The Siege of Dawn sucks to you then avoid it but if it’s good then give it a go. Very simple. A44 Games has done an excellent job so far. We at X35 Earthwalker will keep an eye out for this game. Now Flintlock: The Siege of Dawn may have a war with the gods.

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X35 Earthwalker Expeditions: A MudRunner Game

Expeditions: A MudRunner Game is an adventure driving simulation game developed by ‘Saber Interactive‘ and published by ‘Focus Entertainment‘. Expeditions: A MudRunner Game is said to be coming out the 5th of March 2024 on Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and pc. X35 Earthwalker is very knowledgeable in the field of science. Expeditions: A MudRunner Game is trying to create a serious and realistic adventure. Let’s take a look.

X35 Earthwalker Expeditions: A MudRunner Game

Expeditions: A MudRunner Game is apparently a scientific journey. Players will face nature for real… well sort of. There’s a bunch of undiscovered land and territories. You have to explore these places, set up a base of operations and collect information which is the scientific parts. The main method of exploration and traversing is your vehicle.  We got questions already and we see potential but will it go down the interesting route or be boring. 

X35 Earthwalker Expeditions: A MudRunner Game

This Expeditions: A MudRunner Game right out of the gates reminded us off another game firstly by the name alone and then by some of the vehicles. That game is smugglers run. You need a high IQ to make the connection that we made here. The biggest thing for us concerning Expeditions: A MudRunner Game is just the whole rolling across wilderness and outdoors terrain. The exploration,. seeing new things, in such good detail as well, with effective vehicles. If the world looks good, the scale is good, and the traversal is good then that alone is something good enough. Expeditions: A MudRunner Game… do not mess this up. 

X35 Earthwalker Expeditions: A MudRunner Game

Expeditions: A MudRunner Game has got forests, mountain ranges and off course deserts. These lands or should we say territories, have ancient ruins and treasures. Expeditions: A MudRunner Game is all about the research expeditions. Now this can done with the help of your vehicles. There’s a whole range of vehicles to tackle these terrains. Now of course you aren’t totally alone as players can recruit and build a whole elite team who will add their expertise to your work. 

X35 Earthwalker Expeditions: A MudRunner Game

We checked out some Expeditions: A MudRunner Game gameplay and it is not really what we expected. It has strengths but some clear missed directions as well. We definitely love the details and graphics. The dirt, soil, water even, markings and more. The environments and lands are very cool. Lots of work clearly wen into this. Sadly they went in a direction that heavily limits this game. There’s a cool variety of vehicles from heavy equipped big vehicles to heavy duty stuff and some that look chill. There’s birds in the distance doing their thing. There’s even. relaxing atmosphere to Expeditions: A MudRunner Game at times. Those who care about the details will have a lot of that.

Overall Expeditions: A MudRunner Game has a lot stuffed into it. There’s lots of gameplay to enjoy. There’s lots of equipment to attach to your vehicles and there’s even drones and scanners to get better view and collect information. There’s somewhat base building in there form of base of operations. Tents, chairs, crates and more. Hire and get people to help out or work for you. They don’t help for free though. Check their prices. The developers ‘Saber Interactive’ have done a very good job so far. We at X35 Earthwalker will keep an eye open concerning this game. Now Expeditions: A MudRunner Game may have research expeditions but those take too long for… the ‘Earth Walk!’

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X35 Earthwalker Palworld

Palworld is a Palworld is a creature collector open world action game developed and published by ‘Pocketpair‘. Palworld early access is said to come out the 19th of January 2024 on Xbox Series X, Xbox One and pc. Palworld is another big Xbox exclusive game as no word at all concerning Nintendo and PlayStation. X35 Earthwalker truly enjoys good creature capture games like this and knows what makes them good. Palworld is truly getting attention and standing out. Let’s take a look.

X35 Earthwalker Palworld

Palworld is set in a world where creatures called ‘Pals’ exist alongside humans. Players must capture them to use them for their goals. The most obvious one is off course battling. Use pals to help you take down other pals and capture them too. It’s a creature capture game. So if you like Cassette Beasts and pokemon then Palworld should be your thing as well. Cassette Beasts is a fantastic game, 10/10. Pokemon is a legendary thing that everyone knows. Palworld instantly grabs your attention visually. There’s more to it though.

X35 Earthwalker Palworld

Palworld has a lot going on. For example there’s poachers out here who are making some Pals endangered. You can either be like them or protect pals from them. Some pals might need help from other bigger pals. We like games with their own food chain systems and ecosystems going on. Some pals will eat other ones too. Such is nature. Some Pals have certain skills or are naturally good at certain things and so you want them for that purpose. After all one of the goals of Palworld is to build a base. Some pals are good at watering crops or even harvesting them. Some are great at sowing seeds. Some pals got hands and are strong that they can help with construction and hammer things down. No pal is useless. 

X35 Earthwalker Palworld

We are of course did not mention the biggest thing about Palworld as it’s obvious. The player/trainer fights alongside the pals. Literally. This ain’t no stand back and watch with pokemon and Digimon but also not as powerful as Cassette Beasts. Players can have bows, throwable and even guns to attack and take down pals. Grab your assault rifles and fire away while your pal gets in there and fights. You must also dodge attacks from pals or you will go down. Work together with them. You can even hold on to a flying pal and take to the skies. Ride a water pal and cross the seas. You get the idea.

X35 Earthwalker Palworld

This game, Palworld looks the part. Palworld looks like how pokemon should look. Palworld has a beautiful world that has some realistic elements to it but the pals gives off fortnite style looks. It looks amazing. The idea of fighting with your pals is excellent and something wanted for years. They combined it all with base building, skills, crafting and adventure. This is a fantastic recipe. Now off course mean poachers aside, games like this have their evil organisations or heartless group who will use Pals for their own goals for evil or whatever. They will have to show up. It’s clear that something deeper is going on in the Palworld world… yeah. We want to see more.

Now yes, Palworld is also multiplayer. Pvp and increased amount of players will come later. Read this and tell us what you think, “Work together with fellow players for shared adventures in an open-world setting. Multiplayer not only allows for cooperation but also conflict, enabling players to attack one another, steal Pals, and even steal items. Players can engage in Pal battles, pitting their Pals against each other in combat.” This is the scary part. You might get attacked and robbed by others. So prepare for some salty videos and complaints. It will make a difference to know how this mechanic actually works. 

X35 Earthwalker Palworld

We checked out some Palworld gameplay and it’s what we expected. We truly like that there’s some more mature themes here. Pals can die. Not feint but actually die. You must remember to feed your working pals or they will die. Pals will also give their life for you. Players may have to sacrifice a pal to save themselves. A tough choice maybe. What’s also strange is we saw a fox heating a pot with a chicken pal sitting in it. Chicken soup anyone? Pals can breed. The baby will inherit the characteristics of the parents. This means there’s skill in being a breeder. A wise player will use the right rare pals to make superior children. Time to get creative. Remember that we mentioned poachers? Well some endangers pals are in wildlife sanctuaries. You can try to sneak in to steal them… just don’t get caught.

Overall Palworld looks like a fantastic game already. The early access is going to be crazy and loaded. The action and weapons are great, the visuals are fantastic and it’s open world, which means there’s lots to explore and see. Cross seas, soar through the skies and crush foes. There’s going to be lots to do. Especially when you have to be aware of aggressive players who want your goods. The developers ‘Pockerpair’ have done a fantastic job so far. We at X35 Earthwalker are definitely looking forward to this game. A new adventure for sure. Now Palworld may have an open world with new creatures but it’s all far beneath… the ‘Earth Walk!’ 

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X35 Earthwalker Redfall

Redfall is a great game. Had lots of fun with this game. Redfall is an Xbox exclusive and was developed by ‘Arkane studios‘ and published by ‘Bethesda‘. X35 Earthwalker wanted to do a simple review/talk about Redfall. Show why it’s very good… especially since many ignorant and foolish people have bashed and attacked this game. Mainly pc and PlayStation players. So instead hear from X35 Earthwalker who is the smartest and wisest gamer of all time. Let’s take a look.

X35 Earthwalker Redfall

Redfall is quite simple to understand. You was in Redfall, which is a very lively town. Then suddenly things go very wrong. Vampires show up, they form cults who will attack and shoot anyone. You encounter a powerful vampire who is called black Sun. The sun gets blocked out making things free season for vampires. The survivors are being hunted down. so why not leave? Well somehow the vampires have raised up the sea… copying what God did with Moses, but a discounted not as good version of it. It’s solid stuff you can’t swim through and traps boats. So yeah, you can’t leave. Help the survivors and defeat the vampire so called gods.

X35 Earthwalker Redfall

Redfall is an open world game and it shows. Not the largest world at all but it’s split into two maps. The image above is the first map and where you start off. It’s also the smaller map. What’s weak though is that you can’t go back and forth between them. It’s a progression thing. Part 1 and part 2 of the game. Aside from that, the open world is probably the best thing about Redfall. The world is so excellently designed. Redfall town clearly looks like life was big here. You see the churches, the shops, markets, cinema, trailers, lighthouses and more. The ferris wheel and hotels. Our favourite thing about Redfall is after clearing out thew enemies, go for a tour and stroll around the town. You see everything. You can clearly see how life was like in this town. X35 Earthwalker will do a podcast talking about this soon-ish. It’s fun and detailed.

Speaking of detailed. Redfall has if not probably the most detailed open world in gaming. Watch the video above. The developers didn’t need to do all that. The posters on the wall are detailed and have actual information. There are job advertisements with contact information and terms. The food and items aren’t just generic brands, blank or copy and paste. Redfall has actual brands and names. From the tomato and fish tins to milk and beverages. Sweets and chocolates have names as well and eventually you’ll get to know them as you explore more corner shops and stores. It’s not just shops either but important buildings as well. The documents, writings, prints and more. Walk around ton and see for yourself.

The issues we hear from pc and playStation players. All seem to be performance issues. All of these issues were mainly on the pc. So much for pc master race… more like pc inferior race. pc has been having launch issues with new games recently. Not good but it happens. On the Xbox Series X, X35 hasn’t encountered any of those issues. So our experience has been excellent. Some say it’s 30 frames per second. Hard never been a problem. Sure it’s not as smooth as 60 obviously but it didn’t effect the gameplay for us. pc players claimed the world was empty concerning enemies. Wrong again. On the Xbox we had many enemies. We saw cultists, bellwether, vampires and vampire variants. We even witnessed cultists with vampires fighting against bellwether, multiple times. So yeah, pc and playstation players aren’t correct.

X35 Earthwalker Redfall

There’s a decent set of weapons in Redfall. Pistols, shotguns, rifles, sniper rifles, UV beams and stake launchers. There are some variety to each weapon class and you can carry 3 at a time. There’s also a blood remnant and a vampire god remnant. Both remnants need more options and have stronger effects. The weapons are all very effective. There are what’s called ‘unrivaled’ weapons. Basically legendary weapons which have the best effects and much stronger than other weapons of the same level. What they should have added is the means to level up your weapons sop they stay powerful with you.

We don’t want this to be too long. There’s many things to say about Redfall. Combat is good, there’s lots of action, many things to do like quests, lots to explore and do not underestimate the lore in Redfall. There’s loads to read and loads to learn. From authors and their pieces, to news and reports. Bill, from Bill… and bob over the radio. Documents, grave locks, recreations of the past and more. There’s lots going on, lots of tragic stuff too. So yeah, be patient and do some reading (for once in your life). Those vampire bosses, those so called gods… they suck (vampire joke). They are string and capable of killing you real quick. Each boss is very different. VERY different. Learn quickly. By the way, best character is Devinder.

Overall Redfall is a great game and worth playing. It’s not perfect and needs some more tuning up like being 60 frames per second and additional attack or ability for vampires and off course make climbing those darn rocks easier. Redfall is currently available on Xbox game pass. X35 Earthwalker finished the game. It was some good times.

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The Eternal Cylinder X35 Earthwalker

The Eternal Cylinder is a adventure survival open world game developed by ‘ACE Team‘ and published by ‘Good Sheherd Entertainment‘. The Eternal Cylinder is said too be coming out the 13th of October 2022 on the Xbox Series X/S, PS5 and PC. It was already out on previous generation consoles like the Xbox One. The Eternal Cylinder is definitely a unique game. X35 Earthwalker knows what’s good. Let’s take a look.

We will try to keep this quick. We knew about The Eternal Cylinder a long time ago. This game is unique for sure. No questions asked. The eternal Cylinder is set in cool but strange alien universe. In this world, players control creatures called Trebhums. These creatures are definitely late bloomers as they start of at the very bottom of the food chain barrel. they are weak, fragile and easy to hunt and kill. Trebhums do have the unique ability to evolve and mutate based on flora and fauna they eat. This leads to new physical properties and abilities. So yeah… eat up.

The Eternal Cylinder X35 Earthwalker

Oh, lets not forget about the other star of the game… the massive cylinder which keeps on rolling and crushing EVERYTHING in its path. With all your exploring, eating and strategising, make sure to keep on the move to avoid death by crushing cylinder. The Eternal Cylinder is has replayability value. Listen to this description, “This unique ecosystem is a massive, procedurally generated land with unique animal AI, real-time world destruction, and organic exploration and puzzle design to create emergent gameplay that ensures no two playthroughs are ever the same.” This is a massive thing to say.

We have seen a number of unique aliens who are also inhabiting this world. There’s actually quite a lot going on. The Eternal Cylinder is also open world. This means exploration is needed. There’s even puzzles that players may need certain mutations to make certain things possible. Do not forget that it’s a herd, soo you need to manage a group of creatures, keep them safe and make decisions for the group. What’s also real good are the aliens. These creatures have some unique designs for sure. Just look at them other website. The Buddugh Gropp, Gharukuk, Tongledroplet and Celestial Trewhaala are all strange but do look dangerous. So players must learn the different alien species to know what’s aggressive, what eats meat and what’s docile.

We checked out some The Eternal Cylinder gameplay and it’s what we expected. The Eternal Cylinder has lots going on which makes players want to look around and explore… but there’s also a factor forcing the player to sort of act quickly. This in a way reminds us off a fantastic one of a king game called Pikmin. You can’t just mess around. You have to always be progressing and pushing towards a goal. There’s a carroty of biomes which makes sense as this is a whole planet. There’s desert, tundra, infected and savannah. Each has different threats and aliens. Good job.

Overall The Eternal Cylinder is an excellent game from what we can see as of now. We do wonder about just how active there world is in this game and how good the so called ‘unique animal AI’ actually is. We have questions but that will have to do for now. The developers ‘ACE Team’ have done a fantastic job so far. We at X35 Earthwalker will be looking out for the action in this game. Now The Eternal Cylinder may have an unstoppable element crushing things but it’s not even a problem for… the ‘Earth Walk!’

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X35 Earthwalker Immortals Fenyx Rising

Immortals Fenyx Rising is an open world action adventure game that came out on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5 and PS4. Immortals Fenyx Rising is another game that’s being slept on heavily and it’s sad to see it. X35 Earthwalker have been taking this game seriously so far. This game is fantastic and more gamers should have been talking about it. Immortals Fenyx Rising came out in 2020.

Immortals Fenyx Rising is set in greek mythology. So expect all the scum bag false gods to be here. Especially the worst of them all… zeus. We like how the game portrays zeus as an idiot and scum bag but in a humorous way. The humour is good and we get a lot of it through almost all the characters. Our character Fenyx has some good moments and a few times Fenyx is just annoying. Hermes is typical but more cowardly here… but it works. Prometheus and zeus having their dialogue and telling the story of your adventure. Immortals Fenyx Rising is a the main character is a nobody loser who grows to become great and powerful.

The combat is not complicated or difficult. It’s got enough room for strategy and variations in combat style but simple enough that pretty much anyone can get into. Making Immortals Fenyx Rising friendly for new gamers and veterans of combat. Open world games, well the good ones anyways will have a lot going on. There’s many missions from racing from one point to another within a time limit, doing a hunt to find a treasure chest, firing an arrow through obstacles and paths ‘wanted’ style and straight up combat to the death. Nothing complicated here.

X35 Earthwalker Immortals Fenyx Rising

Opening chests, completing objectives throughout the map brings rewards in the form of resources, new gear and armour variations. The map is very big and there’s different areas with their own style and theme. There’s 7 in total and all are loaded with stuff to do. Immortals Fenyx Rising has options for travelling. There’s sprint which works well, there’s mounts which if you get a high grade one has tons of stamina. There’s also fast travel which can be used on vaults and giant statues. So getting around isn’t a problem. What’s satisfying though is being up somewhere high and then jumping off to glide and boost all the way to another location. Makes you wan to try.

X35 Earthwalker Immortals Fenyx Rising

Gear makes all the difference in Immortals Fenyx Rising. Your helmet, armour, weapons and arrows can all be upgraded from defence, to number of arrows to straight up damage. Each of the armours and helmets have an effect like 40% damage increase after a parry or 10% damage increase. There’s armour sets too. What sucks is that most of the effects of the armour are bad or it’s a ‘why should I pick this when another armour gives something better’ situation. They need to improve that for sure.

There’s lots to say about Immortals Fenyx Rising. Lots more but we won’t. X35 Earthwalker is having a great time for sure. There’s such more to do, explore and see. Immortals Fenyx Rising is currently available in the Xbox Game Pass. Immortals Fenyx Rising may be a fantastic game but it’s whole world is too small for… the ‘Earth Walk!’

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X35 Earthwalker Elden

Elden Ring is an excellent game for sure. There’s no questions about it. FromSoftware did a lot of things right and does them well. We like the very big world of Elden Ring. We like the variety off enemies and the numerous bosses for you top fight, sneak around, avoid and even outsmart. We like that some enemies have certain weaknesses that can, with knowledge, be exploited. We like the variety to the lands in between. There’s different temperatures, levels of greenery and more. Yet even with all of that and more, the game still isn’t perfect. Elden Ring has problems… but here’s it’s biggest problem. Let’s take a look.

Quite simply it’s the strength build. Or lack there of. The strength build sucks!!! We hate it and it’s running the game for us. X35 Earthwalker himself is losing interest in the game because of the strength build. We don’t want to hear from those ‘know it all losers’ who have over 200 hours, done everything, have two giant super swords, strength stat at 80+ and that one boss who everyone found hard, they beat in two hits. We ain’t trying to hear from you sad lot. There’s no real reason to being a strength build. We started of with the strength and beat numerous bosses including margit the fell omen, renalla girl of the full moon, tree sentinel the tree hugger and crucible knight the scumbag (including when the knight teamed up with that beast boss). We did it all with the strength build just so you know that we have experience and did go far with the build.

When you look at the mage builds they are the easiest baby difficult off course but they are the most fun and coolest. They have over powered broken spells like calling down a meteor shower like attack. A huge kamekameha like magic beam from dragon ball z. You can bring forth a ball of fire looking like the sun, like you’re escanor from seven deadly sins. There’s all kinds of crazy magic that it’s no longer Elden Ring… it’s Final Fantasy XIIII. Now look at dexterity. It’s fast, swings fast, has more than enough time to avoid hits even after hitting. Plus they loaded with bleed effects which does crazy damage. Get the samurai class and dual wield the uchigatana and you set for the longest time. What does strength have? Think about it.

When you think of a strength type characters, you imagine that they are very strong, can take hits and stand up to strong enemies. Instead you have slow swinging weapons and their recovery time with such weapons are slow too, meaning it’s easier for enemies to punish you. Poise doesn’t matter in this game unless you are like new game plus 7 or whatever. Bosses attacks still rock you regardless. You don’t do amazing damage and you still die in three swings. Strength is slower than the dexterity builds, easier to punish than dexterity and don’t have as awesome weapons as dexterity. Also since you are investing points in hp, strength and endurance, you won’t have enough points in faith or intelligence etc to use those cool and crazy incantations and spells. All the really cool weapons with interesting effects require extra stats you wouldn’t invest in. Strength is boring (as Saitama would say). The weapons except for end game stuff are boring, you have all the disadvantages, poise doesn’t help. Strength needs some love. Developers did not balance things at all. We going straight to renalla to change our build. We are done with strength!

You might think this isn’t a big deal but that’s because you aren’t thinking deep enough. We don’t blame you, no one is as intelligent and wise as us, let alone X35 Earthwalker himself. When you are a strength build from the start and make your way through the game, you learn that you are basically playing hard mode and simple. Mage is baby/easy, dexterity is medium while strength is hard to brutal. So you are having the hardest time. On top of that, the majority of cool/interesting/epic weapons aren’t for you. Do you know how many times we find a new weapon or whatever, just to check it out and see that we can’t use it. We don’t get excited when a weapon shows up anymore. What’s this? A flaming super sword once wielded by the gods themselves? Can’t use it! X35 Earthwalker was stuck with the starting weapon for a very long time. Can’t use cool spells either. You get bored. Fighting bosses get boring too. The boss does its combo. You dodge everything, if possible, then there’s an opening so you swing once… ONCE. Then you have to back off or start rolling again. Why? Because if you take a second slow swing the boss would hit you before you have time to roll. That’s why. It’s dodge, dodge, dodge, dodge, swing, then dodge, dodge, dodge, dodge and swing again. That’s not really fun. It’s getting boring. 

Overall Elden Ring off course as said before is an excellent game. This is the biggest issue with the game in our opinion. It’s definitely negatively impacted our experience. Positive experience overall for sure. Enjoying the game but lately this big problem has slowed us down. Now Elden Ring may have strength classes but they are too pathetic for… the ‘Earth Walk!’

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The Falconeer is a new open world, aerial combat role playing game developed by ‘Tomas Sala‘ and published by ‘Wired Productions‘. The Falconeer is said to be coming out the 10th of November on the Xbox Series X, Xbox One and PC. It’s another Xbox exclusive coming out on the Xbox Series X launch day. The Falconeer is said to be bringing a “new take on air combat”. We would definitely love to see that. Air combat is pretty standard but The Falconeer has got something going on. Let’s take a look.

Now the story in The Falconeer is practically unknown. It’s described as an “singular conflict”. So this is basically one big war. There are multiple factions too and it’s been made clear that players will get to play as all the factions to see each perspective of the war and battles. That’s simple and still easy to understand.

Let’s dive into what we see right off the bat. You are a Falconeer who use to be a messenger and guardian. You are riding a falcon or a really big bird and diving head first into wars. You will be targeted and attacked by all types of forces in this game. Everything is in third person so you have better views of what is going on which is good because there is a lot going on. The types of enemies you will face have been described as land, sea and air forces. So basically you aren’t safe anywhere.

We have seen others on big birds coming after and taking shots at the player in the Falconeer. There are big ships with loads of turrets and cannons. There are even what looks like stationary turrets and vehicles on the land. We like the variety of enemies here. The whole land, sea and air thing reminds us of two things: Supreme commander 2 (the units) and Kaido (from One Piece). This literally means that you aren’t safe and there’s more room for a wider variety of enemies. Games like this with loads of combat need loads of enemies to keep things interesting and have enough to keep things difficult.  

We are seeing airships, battle ships and other big bird riders. The real question is how are the going to balance this? This might help. The Falconeer has creatures too. not just machines. You will face what looks like flying beetles, There are also manta rays but they don’t look cute. There’s even long bodied fling “dragon-like weavers”. Do It gets worse… there’s even krakens! Giant octopus looking things. This is a good move by the developer. Machines and creatures are here in this battle.  

Now off course being a Falconeer doesn’t mean you fly up to enemies and your bird punches and kicks enemies. Wrong! You are equipped with powerful long ranged weaponry. Shhot and blast from a distance, manoeuvre and dodge bullets and other projectiles. Outfly and swivel around your enemies. It’s straight up aerial combat around here in the Falconeer. Since it’s open world, there’s numerous areas to explore.  

Guess what we saw. The big green badge. You know what that means. “Games built using the Xbox Series X development kit are designed to take advantage of the unique capabilities of the Xbox Series X. They will showcase unparalleled load-times, visuals, responsiveness, and framerates up to 120 FPS.” The developer made it clear he wants the Falconeer to have constant 60frames per second. The best visuals and best performance will only be on Cboc Series X and high end PCs.

We checked out some gameplay and it’s what we thought it would be. Big bird or falcon, flying around, slower than we thought though. Falcons are incredibly fast birds but off course they are slower here for gameplay reasons. It’s been confirmed there are secrets in this game and some are even below the waters. Now that’s sounding cool. Can we dive. Does our falcon survive under there? We got questions. There is a form of in game currency called soulshards  so players need to make sure to grab as much as they can. So search the whole Ursee which is the name of this whole place.

Overall The Falconeer looks like a good game. More information is needed specially concerning the combat mechanics, the enemies etc. From a concept and world perspective it’s good and we like what we are hearing and seeing. Visually it’s not impressive but it’s good for the style that it’s doing. Just take a look and you’ll see what we mean. The developer ‘Tomas Sala’ has done a good job here. We at X35 Earthwalker will keep an eye out for what the Falconeer will accomplish.

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Immortals: Fenyx Rising is a new open world action adventure game developed by ‘Ubisoft Québec‘ and published by ‘Ubisoft‘. Immortals: Fenyx Rising is said to be coming out the 3rd of December 2020 on the Xbox Series X, Xbox One, Nintendo Switch, Stadia, PS5, PS4 and PC. Immortals: Fenyx Rising is looking like a big mythological adventure. Let’s take a look. 

The story in Immortals: Fenyx Rising is quite simple. The greek gods are in trouble (again). This time their powers are getting nerfed and sealed away (being sealed away was stated in the trailer). Not only that, ‘Typhon’ who is the deadliest titan in greek mythology is rolling up to the gods. It’s about to be a full fledge war against weakened gods. The gods will lose. Their last hope is now a “new winged demigod” called ‘Fenyx’. She’s going to save the greek gods and prevent the ‘dark curse’. It’s going to be an epic battle for sure.

Immortals: Fenyx Rising right from the start gives of a friendly look and feeling. This also makes sense as it’s coming to Nintendo Switch too. Some people have compared the graphic style to Fortnite which is a compliment as loads of people played that game and it was incredibly successful. This would suggest that Immortals: Fenyx Rising will have a family friendly design and pretty much all gamers are welcome. This is a good move though, as the bigger the target audience, the more potential gamers. The graphic style overall looks very good. 

Speaking of graphics, just check out the Immortals: Fenyx Rising world. It’s large, after all it is open world. The world is huge, colourful and got a lot going on. There are large creatures just minding their own business. Structures and completely different environments. There’s civilised areas, wilderness, plains, tall mountains, rocky canyon like area and forests. There’s also what looks like a volcanic area too. So there’s clearly a lot of variety here and places to explore and fight in. This would also suggest that there’s a variety of enemies to face, based on their environment. There is a confirmed 7 different regions.

There is character customisation in Immortals: Fenyx Rising. You don’t need to play as Fenyx. You can change up your character with good levels of customisation. You can change skin colour, markings on the face, hair colour, male female are what’s clear so far. You can find a bunch of amour and equipment which unlike some games you actually see your character wearing the armour and wielding the equipment. That’s cool.   

We checked out some Immortals: Fenyx Rising gameplay and it’s not exactly what we expected. You can fly, which is like one of the best mobilities ever. You can get and form some serious god type weapons too. Get giant mallets, fire arrows and use god powers. Fight in the air, melee on the ground, dodge and react to giant monsters and fast foes. There’s wide open spaces and numerous abilities to use to your advantage to create combos, and even launch foes. The combat is looking quite free style and good substance. Now one thing that should be clear is that our character is incredibly powerful. You can defeat and sash enemies with almost no problem. The enemies do come off as too simple so far. This game isn’t anything crazy though as you know what to expect overall. For example if you look at that game ‘breath of the wild’ it’s similar in the sense that there’s a big world, travel around, face monsters, some too strong, reach areas, enter places, solve puzzles upgrade your character and get new stuff. Immortals: Fenyx Rising does this well from what we have seen.  

Overall Immortals: Fenyx Rising is looking like a good game so far. Colourful, relaxed and big action. There’s got to be collectibles, secrets and more all around the world. The flying is cool though but the puzzles are looking real advanced and cool We saw a laser area where you have to fly through and avoid the lasers. The graphics and sounds look real good, the environments look real diverse. The developers ‘Ubisoft Québec’ are doing a very good job so far. We at X35 Earthwalker look forward to seeing what else is happening with Immortals: Fenyx Rising. Now Immortals: Fenyx Rising may have gods and titans but those two are complete jokes if they faced… the ‘Earth Walk!’

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