XCOM 2 is the greatest turn based strategy game, we at X35 Earthwalker, have ever played. The amount of options you have to deal with a situation, the different amount of enemies and the problems they bring, the different weapons and equipment that you have to buy and equip wisely is just deep and done very well. Off course XCOM 2 wasn’t perfect but man was it very good.

Good news for all XCOM fans. A new DLC is coming out and it’s a large one. Almost like a whole game. It’s called XCOM 2: War of the Chosen. It will come out 29th of August for Xbox One, PS4 and PC. This DLC adds whole new content to the game. The fight against the advent continues so new factions of the resistance form together to take down the enemy. That’s right we have whole new allies and units to back us up; however a new enemy called the ‘Chosen’ show up and they have one goal in mind: recapture the commander. So XCOM 2: War of the Chosen has new hero classes, new enemies, new environments, new missions and gives the strategic level of XCOM 2 another layer. 

The Chosen are the most smart and dangerous enemy we have ever faced. They are sent by the elders to carry out this recapture mission. They are well organised and got different units to give them every advantage they can get. The three units that have been revealed are Assassins, Warlocks and Hunter.

The resistance factions bring new things for us. These new factions have their own background and story behind them. They all look clearly different from each other and have completely different abilities and strengths. The three new factions that have been revealed are Reaper, Skirmisher and Templar.

If having to face the Chosen wasn’t bad enough we also have whole new enemies who are more than willing to take us on. We haven’t been given much information on the new enemies but we do know their names. There is the Priest, Purifier, Spectre and ‘The Lost’. They also look real cool and very distinguishable from each other.

There are whole new environments in this DLC as well. Expect to have tactical battles in such environments like xenoformed wilderness regions, cities abandoned because they were destroyed by aliens bio weapons and even underground tunnels. Hope you guys aren’t scared of the dark.

There is much more, we learnt that even your scientists and engineers can get involved in the action. They can be deployed on covert missions that if they complete successfully, will reward you with supplies and boost faction favour. Your soldiers interact with each other to some extent. The website explains that your “soldiers can develop bonds with compatible teammates for new abilities and perks.”  You can even create and design your own resistance posters that you can share with your friend in-game. 

Overall this DLC looks amazing right now. It is deep and rich with content. It’s bringing whole new environments, enemies and resistance units shaking up the game to some extent. This is a whole new campaign as well with new strategic layers. We will reveal more concerning the units in another blog. This DLC is definitely worth checking out. You may not like the Chosen but you will like… the ‘Earth Walk!’.

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Halo Wars 2 latest new content brought a new character leader with it. Serina is here! She is the AI from Halo Wars 1 but here… she is an ice AI. That’s right, she just might be a bit too… cool (We see you laughing).

When we first knew that it was Serina we only wondered what she would bring to the game. Maybe a new concept or just crazy abilities. She brought both! She also has new units as well. These new units are Cryo troopers, Frost ravens and the hero unit Bison. All three are capable of freezing enemy units. How this works is that as they attack the enemy a meter appears under their health and it fills up. When that meter gets full, that enemy unit is frozen and cannot attack or move. If you shatter a frozen unit though, they will take a large amount of extra damage. This applies for both enemy units and structures. 

Now Cryo Troopers are exactly the same as Hell bringers but instead shoot ice. They are good against infantry and structures. Frost ravens are basically ice nightingales that don’t heal but shoot a beam of ice to freeze enemies. They also come a with a missile that does damage but better used to shatter frozen enemies. The hero unit Bison is a strong, shielded vehicle that launches ice grenades (or bombs whatever) at all enemy unit types, doing good damage. The attacks help to freeze the enemy units as well. Once upgraded the Bison can create a field of chill aura once planted. By the way, chill auras  and effects basically slows enemy units down and slowly freezes them meaning movement is harder and if they stay there too long they will be completely frozen and susceptible to being shattered. Bison has both interesting offense and defense.

Serina’s leader powers are very interesting and what gets things rolling.

  • ‘Ice Barrier’ allows you to drop in giant blocks of ice which blocks enemies but also have a chilling effect so slow down enemies and can freeze over time.
  • ‘Cryogenic detonator’ is basically the  cloaked mines which do damage but freezes or chills enemies.
  • ‘Cryotech advances’ grants all Cryo troopers, turrets and power nodes chill auras. Kodiaks and siege turret rounds also chill enemy units.
  • ‘Frostraven’ unlocks the Frostravens to be built at your base.
  • ‘Seismic blast’ allows you to shatter frozen enemies in a selected area for huge damage.
  • ‘Restoration drones’ which we all know and love for their healing goodness.
  • ‘Cryobomb’ which just like in Halo Wars 1 drops a bomb to freeze enemy units.
  • ‘Turret drop’ as usual drops a turret which fires on any enemy unit.
  • ‘Cryo drop’ which fires down three seismic blasts and drops in 2 Cryo troopers, 2 scorpion tanks and 1 frostraven
  • ‘Glacial storm’ lets you drop in a huge cryogenic charge which creates a long lasting ice storm that chills enemy units over time.

 

Now if you are quite strategic then you would have come up with some ideas and combinations right now concerning her leader powers. You could get a good amount of Cryo troopers equipped with Cryotech advances, call in a Glacial storm but trap the enemy army with ice barrier, land cryo bomb on any high priority units by this time most are weak or frozen so drop the seismic blast to ruin the entire army. There is quite a bit you can do.

Serina is a very good addition to Halo Wars 2. She brings a whole new concept and shakes things up. When there is a Serina on the enemy team you know that you can’t keep your staying still for too long. You have to spread out a bit. What happens if Serina fights Kinsano? Ice vs fire. Interesting. Overall she is fun to use and with more practice, will figure out her true power.

Season 2 for Batman Tell tales series, Batman: The Enemy Within, developed by ‘Telltale Games’, is coming out 8th of August for Xbox One, PS4, PC and Mac.

Lots of people really enjoyed the Batman Telltale series. We have to admit, it was a lot of fun and the switched up story line worked well. Tell Tale always seem to make good games but our favourite is definitely Batman. 

From what we know, the Riddler is back in town. The Riddler has returned to Gotham city and he as always has his puzzles with him. There’s more… A ruthless federal agent is on the scene and the Joker himself has begun to make some moves. This just opens up a lot of ideas in the heads of players. We all know the Joker. We all know what he is capable of. How will he fit into all this? What exact role will he take?

In terms of how this telltale will come out, the official website says, “The Telltale Series is a five-part episodic series. This Season Pass contains episode one and access to download the four remaining episodes as they become available.” Off course you can just wait for the game to release and just buy it. As always, we at X35 Earthwalker always encourage gamers to do their research first before buying any ‘Season passes’. So many people buy it without fully understanding what will be included in the season like does it provide early access, does it give free cosmetic skins or free downloadable maps etc. So please find out first and don’t be a complainer.

The main themes that seem to be repeated here in Batman: The Enemy Within seems to be based around trust and allies. It goes on about who you will ally yourself with, who will you trust and how far will players allow Bruce to descend into darkness. This makes us believe that this is probably how the Joker fits in. It may be one of those can you trust Joker or not kind of thing (we don’t). We do know that this is supposed to be superior to the previous season.

Overall this game looks promising and real good. The graphics are the same style as the prequel but slightly improved from what we have seen. If you are a fan of telltale games or batman then this game should entertain you indeed. The developers ‘Telltale Games’ did a great job with this game. This is definitely worth checking out. Batman may be Batman but the ‘Earth walk’ is… the ‘Earth Walk!’

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Destiny 2 beta is already out and available for players. Now many people are waiting for the full release of Destiny 2. Destiny had so much hype and delivered a lot to the people. It wowed people with it’s graphics, definitely the environments and locations and the sounds in the game like the sounds of the guns and certain attacks. The question is whether the beta shows promise, whether the developers learnt from their past mistakes… whether Destiny 2 is destined to succeed?

X35 Earthwalker himself has tried out the Destiny 2 beta. The beta starts of with a very well done cutscene. Now this is the first thumbs up for Destiny 2. The cutscene showed the ‘leaders’ or ‘heads’ of the the groups: Hunters, Warlocks and Titans. It showed the difference in the personalities of each leader. The hunter leader comes of as the least serious, but claims to be serious and has a sense of humour with some jokes of his own. The head of the titans comes of as serious always, someone who may not understand what a joke is or have any time for a joke but polite. The head of the warlocks comes of as the most normal being naturally calm and friendly but when angered, gets angry. In the first scene this is all revealed clearly and they interact very well with each other, in a humorous way which works well. The cutscene also gets straight to the action and players get to see what’s going on. The opening cutscene did things very well and gives us a taste of what to expect.

After dropping in and learning what is happening to your home you must defend the place and fight back. The action is fast paced and continuous. It didn’t feel like a repetitive clone of some missions in Destiny 1. This first level all seemed like it was going somewhere. It created some questions in the players head like what happened to the speaker during the attack, why is this happening now, what happened to the leaders of the three groups and what does the Traveler have to do with all this (we have believe we know why)? Now this battle is fierce and is a real clash of great powers; however you soon learn that the battle is one sided though. On the ground the guardians are stronger and beating numerous enemies but the enemies have large ships that are bombarding us from far away and it’s doing major damage while transporting enemy troops and wouldn’t stop. It was when we did a counter attack and boarded the enemy ship that we encounter out new enemy…

This new enemy brings quite a lot to the table. He is called ‘General Dominus Ghaul’, the commander of the Cabal red legion. It has been said that he has never known defeat. He has come to claim the Traveller. This new villain has showed that he possess strategy as the attack was well organised and successful. The players get to have an encounter with Ghaul but it was brief. Ghaul walks in all cocky and mighty, weakens us by somehow taking away our strength but seems like he took away our light. Then slaps us around and finally kicks us of the edge of the in flight ship. How very charming of him. So Ghaul isn’t just intelligence, he can more than hold his own in a fight. This has to be the guardians most dangerous enemy yet.

We tried out the multiplayer Destiny 2 and so far it does feel exactly the same as Destiny 1. The first game mode was strange. We couldn’t figure out what controlling the areas did really. Is the score connected to the controlled areas or for kills? This mode presented a more hide and seek style, where you have an area and wait for an enemy to come in and get the jump on them. The other mode was more to our liking only because of the style and mechanics of Destiny. It completely reminds us of breakout in Halo 5 where you must eliminate your opponents to win or complete an objective. This forces players to not hide forever but increases awareness concerning what’s happening around them. So in this mode, we must set the charges and stay alive until they detonate for an instant win or defeat all members of the enemy team. It is quite fast and ammo for powerful weapons are always available. X35 Earthwalker even got some nice grenade launcher kills.

Now we was hoping for some clear differences between Destiny 1 and 2. After all the moves, abilities, HUD and stuff all are the same pretty much. Now this does make sense as it is directly after Destiny 1 so things would be the same. Plus it’s also the beta, so who knows, they may spring in some new abilities and more in the full release. They have to bring something big and new to the table besides a bigger, fuller story. They have to otherwise what is the real point. Again we must say that this is a beta so don’t think everything is set in stone yet. It is just a taste of what’s to come. Graphics, sounds and especially visuals are all top notch. The environments, it’s creativity and how it all looks is really amazing. We expected no less though. This is Destiny after all. One big change is that the loadout has been changed. You can have two assault rifles but one is kinetic while the other could have an element. Look at it for yourself.

Overall we are excited for Destiny 2. The beta has come off a bit short but we did hear that more will be added to the beta. So let’s look out for that.

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Gears of war 4 has made some changes for the better while some stuff that was great in Gears of war 3, they didn’t bring over. The developers have to make decisions and not all the time it works well with the players but hey, decisions must be made.

Gears of war 4 has a lot of characters to select from. The largest selection out of all the Gears of war games. Yet some people are still not happy with it. X35 Earthwalker’s favourite character is ‘Day of the dead Del’. It has some gold on the armour, the clothing style looks real nice but the only problem he has with the character is the face paint which looks horrible. They should make the same skin but have it without the face paint. Most of the characters pretty much look to similar and not that different at all. In multiplayer, everyone is moving around quickly, doing what they need to do so the characters will need to be designed in such a way that you can recognise the differences really quickly. The V, E and whatever other day gears characters with the helmets on are not impressive at all. The carmines pretty much look similar except Clayton.

The point is that they could have been more creative with the characters. For example they can create new characters for the sake of multiplayer only. A completely new person and give them unique lines. We do know that it requires more work and effort but we think that’s necessary for a big game like Gears of war 4. Give some new characters signature accessories on their uniform to make it stand out. Maybe a new gear character with bright coloured hair. Or go crazy and create a chef who had to defend himself with a gnasher from a fallen soldier who tried to evacuate him. So the chef still has his chef outfit on or whatever. There is lots you can get away with in this game. Maybe a cool dude still in his suit, maybe he use to be a celebrity like the Cole train. 

Some characters should be in packs but they should have done what they did in Gears of war 3 which was make some characters unlocked through certain achievements get a certain number of multiplayer kills and even make some difficult ones like get the quad to unlock young Hoffman but in knights armour and it has that clangy noise that knight armour makes when moving. Something big like that. They should have brought back unlockable stuff as that gives a sense of progress to players. Last of all they need to bring out the Aaron Griffin character and hurry up! He was X35 Earthwalker’s favourite character in Gears of war 3 and by far the coolest character overall. His lines were epic level and he completely stood out. Bring back Mr Griffin and we will actually use our in game credits to get him.

Overall there is quite a lot that the developers can do concerning the characters in Gears of war 4. Too many characters seem similar and not as much stands out. We certainly have no interest in the colour blast characters but they are cool to some extent. We at X35 Earthwalker hope to see much more from Gears of war 4 in the future. What we can expect to see in the future though… is the ‘Earth Walk!’

Gigantic is a new MOBA game developed by ‘Motiga’ and coming out 20th of July for Xbox One and Windows 10. 

Now this game will remind some gamers of Paladin and Overwatch. We can confirm that it isn’t exactly the same though. This third person shooter game is all 5v5 pvp action. Meaning that players have to think fast, act fast and be bold about it. 

So straight away we should know what to expect from this game except Gigantic has something else… Something big… Something gigantic (see what we did there?). Your team must power up, defeat the enemies and control the map to unleash your guardian. The guardian is basically that gigantic thing. These large creatures will rule the field and trash everything so make sure to have your guardian first. X35 Earthwalker, What happens if both teams unleash their guardians? Well that’s simple. An gigantic epic clash of gigantic monsters. 

Your team will have creatures which will help you control the map and gather power. These creatures are worth summoning and protecting. Simply because you can upgrade them making them tougher and more of a pain for your enemies to deal with. Gigantic is a fast and fluid strategic hero shooter. The key word is ‘strategic’.

Now there are a range of heroes to choose from. There is said to be 18 heroes. Each hero is very different from each other in looks and role. The many characters are said to cover every major type of gameplay there is. That’s a big statement. Heroes like ‘The Margrave’, a tank, who replaced the arm he lost with the arm of a demon. ‘Imani’, a shooter, who is said to wreck anyone who enters her sights. ‘Wu’ a fighter, everyone of his limbs including his tongue is dangerous. Mozu, a caster, who has a range of spells and can teleport. Many more heroes to check out and test for yourself.

Overall this does seem like a cool game. We checked out some gameplay but it was a beta so the real thing will be much better. The graphics were nice and colourful. Gigantic had really cool environments like the clouds, the maps that you battle on. The sounds could be better and should be for the real release. The action was indeed fast and quite a bit to do. The gigantic guardians are epic though but we hope that they do more on the battlefield though. This game might be worth checking out. Gigantic has powerful guardians but X35 Earthwalker has… the ‘Earth Walk’!

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Tacoma is a new Sci-fi narrative adventure game developed by ‘Fullbright’ and coming out August the 2nd on Xbox One and PC. Yes you can get it through Steam.

We are normally not a fan of these types of games but we like to give all games a chance. At least check it out and see what’s up. Tacoma is set aboard a high tech space station. The year is 2088. So not close to Halo but ahead of us now. It seems like the character that players control might be a detective because it says that you’ll explore every detail of how the crew, aboard the station, lived. Looking for and finding clues which reveal quite a big story. A story of fear, trust in midst of a disaster. By the way Tacoma is the name of the station. At the heart of Tacoma is a digital surveillance system, which has lots 3D recordings of the crews life on Tacoma. Important moments so make sure to check them out. These recordings won’t leave you alone. As you explore and look around they will echo around you. 

This game therefore requires players to focus and have attention to detail. What if you miss something? Somehow we have the ability to move, rewind and fast forward through these recorded scenes to get different angles and take a good look. Such is the life of an interactive investigator. The story will be told through multiple “fully voiced and animated interactive AR scenes”. There are 6 members aboard Tacoma. They interact like normal people. Building relationships, love and dealing with crisis together. The developers make it clear that it’s not just about what happened to the people here. Like it goes deeper than that. In the different sections of the station you’ll get to see digital representations of the crew members going along their own parallel story threads that will go one way, connect with another thread or diverge etc.

So go ahead and interact with certain objects to find what you are looking for. Open drawers, listen to records of the crews digital communications and even their personal thoughts. Unlock doors and get right in. You will have to explore Tacoma both Digitally and physically, that’s if you want to discover the story and get the full details. Leave no stone unturned. Life in the year 2088 seems quite interesting. Humanity has expanded their reach, resulting in low-Earth orbit and apparently beyond. It has been stated that the game will take around 2 to 5 hours to complete but honestly that is up to the player. By the way you don’t have to worry about Necromorphs from Dead space as there is no combat in Tacoma.

Overall this game looks good. The graphics are very nice and the sounds like the ambiance works well with the atmosphere. The environment and Tacoma, the station it’s self, is nice to look at. From gameplay that we checked out, it’s exactly what we thought. Basically a detective, move around, be in the room, listen to their words, watch their actions, hear their thoughts etc.  This game is only for certain types of gamers. Now it isn’t our type of game but it’s a good game. This might be worth checking out. Investigations can be fun but nothing is as fun… as the ‘Earth Walk!’

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Dungeon defenders 2 is great. X35 Earthwalker himself played the first Dungeon defenders with a team and it created great moments for them. Now that the sequel showed up they went in on the sequel. So far they have done what we wanted.

First of all let’s quickly talk about the story which made us stop and think about how dumb the heroes or kingdom was. The enemies showed up and smashed the eternia crystals which were containing the armies of the ‘Old ones’ within. For some strange reason the crystals were left scattered around the land instead of.. you know… gathering them and locking them up in a secure location. Literally, the enemies just rolled up to where the individual crystals were and just smashed them. Seriously so you mean to tell us that after we successfully defended the crystals and sealed away the armies in those things, we left them were we found them, vulnerable to anything that comes by? Dumb move if you ask us. Now that everyone is aware of what’s going on, they decided to gather and hide away the last remaining crystals. Too Late! Too late guys but whatever.

They brought in a bunch of new characters while keeping the original four off course. That’s right. The squire, apprentice, monk and huntress are back with their comical glory and furious might. Much to our joy they made the characters grow up. It’s been five years we believe so they are teenagers now? Yet the squire looks like the biggest muscle teenager we have ever seen but whatever, they look cool and it’s great to see them making progress. The other characters are: The Abyss Lord, Series EV3, The Gunwitch, The LavaMancer, The Mystic, The Dryad and The initiate. They all, except the Initiate, have their own defenses but all do have different abilities. Seriously the Initiate looks like a real cool character, can’t they giver her, her own defenses instead of making her a copy. Disappointed by that but happy with the cast of characters who are coming together to combat the enemies. Off course the other characters outside the original four must be unlocked. Also what’s disappointing is the fact that the Squires description sounds so unimpressive compared to the Apprentice. We encourage you to go to ‘Create character’ and read their respective descriptions and see which one sounds cooler.

In the first Dungeon Defenders game we struggled with the bonus levels as they seem to require you being an immensely high level to tackle but we have lives and things to do so couldn’t really be at that requirement in some ways. There was one in particular level that had an certain enemy which made everything not fun. It was that stupid genie which always stayed in the air and attacked your defenses, destroying them quite quickly. Worse is that he was really fast so a squire player couldn’t really hit him enough times or quick enough. He has high health so it will still take forever for Monks and Apprentices to shoot him down. There were no defenses for taking him down. In Dungeon Defenders 2 the Monk now has an anti-air defense called “Sky guard tower” which as the name implies specialises in taking down air enemies like wyverns and anything else that flies. This would have made life in Dungeon Defenders so much easier. It has nice range, honestly think they should have increased the range, good damage and the rate of fire is something we can live with. Now when we see that flying enemies are showing up, we smile and know we got something waiting for them.

Probably the coolest feature of Dungeon defenders 2 right now is the fact that you can switch between your selected character heroes. This is true. Even in the middle of combat. That’s awesome. So if you need to strike enemies from a distance then swap to the Huntress. Want to jump in the middle of the horde then swap to squire. You can build any of their defenses by switching between them. So use a Squires blockade for ultimate defense, use the Apprentices earth shatter tower for long range heavy damage, the Monks Boost aura to increase damage and the Huntress’s Blaze balloons to damage groups as they approach. Your heroes have separate ability resource meters. So you can switch between each hero just to use their abilities like the Apprentices Mana bomb, Squire’s Sword beam, Huntress’s Concussive shots and Monk’s Heroic wave. You can create some serious combos and different combinations of defense set ups. 

There are lots and lots of items and different relics and shards for you to collect, equip and upgrade to make your characters the most powerful in all the kingdom. Decide which relic bests goes with which defenses. Equip armour and weapons to suit your style and off course… pets are still here. Get eggs and hatch them unleash new creatures to aid you in your quest. The levels are nice but we do have some issues with them. We completely hate the whole portals can appear in levels thing. There were moments where we have our defences set up and ready but then a portal opens up right on top of the defenses or right behind them and they can’t defend themselves. Selling your defense isn’t the best thing to do as you never get your full money back for what you spent on it. It’s annoying. Some levels, the enemies at times stray of their path to attack a defense that isn’t in their line. This has only happened on one level though. We also feel that there isn’t enough defense space. When we reach our maximum capacity for defences, it’s like we don’t have enough and have to rely on our characters to handle the gaps. Yes we do know that different defense take up different space.

Overall we are loving Dungeon Defenders 2 right now. The levels have variety, the locations make sense for the story and where it is going. The graphics and sounds have improved. It has a lot of what we wanted the sequel to have. It’s so much fun with a team and everyone is running around to get to where they are needed. This game is free by the way so make sure to support the developers. Maybe a get a new skin for your characters. By the way the skins you can get are very cool, very creative and worth getting if you have the cash. This game is worth trying out. You know what else is worth a try?… The ‘Earth Walk!’

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Aven Colony is a new sci-fi city-building strategy game developed by ‘Mothership Entertainment LLC’. Aven Colony is coming out 25th of July for Xbox One, PS4 and PC. This game looks interesting.

The story is very simple in Aven Colony. The player must build a new home for humanity. Where are we? We believe the world is called Aven prime. This world is a super dangerous hazard place as it has: shard storms, low oxygen atmosphere, dust devils, toxic gas eruptions and extreme electrical storms and apparently this isn’t everything. Sounds very suitable for humanity to stay. This entire world has different biomes as well. There are arctic areas, wetlands and deserts as well. The Sandy Gulch is actually a snowy arctic area. This does make sense as an area that gets very little rain or snow with grounds that can’t grow plants is a desert. Vanaar which does look like a nice jungle-y green area which we wouldn’t mind taking a holiday to but the weather in Aven prime is fatal.  So exploration is definitely a huge part of this game.

In the world of Aven Colony you are the new colony governor and you must supervise your colonists. If you do very well, you will move up in rank (even though you are in charge). You can reach the rank of Expedition president. This can be done by providing your colonists with health care, police order, entertainment, good food and creating nice jobs. You can hold elections, that’s if you feel confident that the colonists still want you in charge. Players can even set social policies to influence the behavior of the colony.

Aven Prime have many secrets, we heard. The single player campaign will reveal some of the many secrets. Some, not all. This means that players must “split up and look for clues” and do some hunting for secrets. Whats also great is that there is a sandbox mode where you can customise any mission. So have fun with that. If you haven’t figured it out yet, building is the main thing of this game. For humanity to survive you will need to build structure for growing food, manage air quality, convert resources, houses for people, store resources, mine ores, research house your colonists, grow food, store resources, manage air quality, mine ore, convert resources, perform research and manufacturing and much more. You can upgrade all your infrastructures.

Also, humanity isn’t alone here. Apparently you guys have neighbours. There are aliens here. Notice that we said aliens and not alien. There are several alien life forms here. Like deadly plague spores and giant sand worms. Don’t we all love giant sand worms? There is something worse though. Apparently there is a vicious fungal infection known as “The Creep”. The creep sounds very interesting though, like is it intelligent also and plotting the downfall of humanity trying to live here?

We checked out some gameplay and we can straight up say that this looks like a well done game. The graphics are great, no info concerning the sounds though. The designs of the buildings, vents etc all look good. The environments look fantastic. They certainly look alive, especially the jungle looking area. The weather changes as the days go on so adjusting and surviving is crucial. The wildlife looks great. We saw some very cool bird creatures and their flying animation is done very well, moving almost like real birds. Oh and the sand worm looks real intimidating. Imagine seeing that outside your window.

Overall this looks like an impressive game. Those who like building simulations and management then this will be for you. It’s quite deep and looks great. The aliens are a nice twist. The developers ‘Mothership Entertainment LLC’ did an excellent job with this game. This game is worth checking out. We really like what they did with this game but what we like even more is… The ‘Earth Walk!’

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Assassin’s Creed Chronicles: China is awesome. It’s one of those games that we at X35 Earthwalker call a master piece. Very few games are master pieces by the way. All the effort and work that went into this game and it most definitely shows.

Assassin’s Creed: China (for short) is a 2.5D action adventure developed by ‘Climax Studios’. Assassin’s Creed: China is set in well… China… but in 1526 as the Ming dynasty starts to crumble. Players control Shao Jun who by the way is such a cool character. She is the last surviving assassin of the Chinese brotherhood. She has returned home and has come back with one serious desire for revenge. If you are wondering how skilled she is, well she was trained by Ezio Auditore who is legend among the creed. 

Straight away we loved Shao Jun. Her mobility has to be the best of all the assassins we have seen so far. Her shuffling, climbing, moving in and out of bushes, doors and cover is so graceful and clean looking. Her attitude and thoughts reveal her character. She is calm, thinks things through and quite honourable. Even when she feels like she messed up, we don’t blame her. She is strong, smart and does everything with style but comes from a hard beginning. 

The game its self is beautiful. Just take a look. The art style is definitely unique. It’s a fusion of the essence of Chinese 16th century traditional brush strokes with more contemporary, impressionistic styles. We have played through so much of the game and each level looks amazing. The graphics are excellent. The environments makes it clear that you are not in the UK or America. The buildings, the waters, the greenery and even the fog and clouds in the sky all look realistic and awesome. This game is setting some real standards right here. Don’t get us started on the music. The music is so authentic. When you hear it and instruments, it makes things quite peaceful and creates an experience for you as you play through the game. The music certainly ain’t no copy and paste from the internet. So visually and audibly Assassin’s Creed: China is outstanding.

The gameplay is also excellent, the controls are easy to understand and work very well. There are no problems controlling Shao Jun. You can hide behind pillars, hid in bushes and bushes, hide in doors and hide in hay (cause why not). The traditional ‘Leap of faith’ is here as well. Get to a high point and leap of, like in the original Assassin’s Creed, and land from an incredibly high height, safely in a small amount of hay. Don’t you just love physics in video games. You can assassinate your enemies, straight up brawl with them or sneak past them. The game rates your performance by three categories. Shadow. Assassin and brawler. Brawler is where you straight up fight the enemies you see in combat with heavy and light slashes and multiple techniques but this way is worth the least amount of points. Assassin is when you sneak around but assassinate your enemies, this is worth the second most points. Shadow is when you get through the areas without being detected and no killing at all; this awards the most points. We have a problem with this. The game is called assassins’s creed and assassinating enemies is what these character do yet the assassin’s don’t give the most points. Yeah we know that sneaking around without killing is harder to do but assassins assassinate. Whatever…

The game also gives you a map of the level. This map reveals where you are, special chests, anima shards (collectibles and objectives and more. The map is quite detailed and straight away displays what you need to know. You can hide the bodies of enemies you kill because if another enemy spots the body, they will call for reinforcements and be aware of you. Assassin’s Creed: China is very realistic in how the soldiers and guards operate and react to certain things. They will investigate noises and sounds. The only unrealistic feature is that when two guards are talking, they do not notice anything you are doing nearby. You can literally stand right next to them and they don’t notice. Still fun though. It must be the best conversation ever. Shao Jun is also armed with quite the equipment. She has throwing knives which can be used to cut ropes and even attack enemies. She has small fire crackers which stun enemies allowing you to assassinate or stun them for a while. Shao also got some sound knives which when thrown emit a noise where it landed which causes enemies to go towards it to check it out. Lastly Shao can whistle to distract enemies and get their attention. Your equipment can be used in different ways to accomplish what you need for all three styles: Shadow assassin and brawler.

There are many factors in this game: Dogs will bark if you come near, giving away your location to enemies, Birds in cages which will give away your position if you run past them, Bells which will ring very loudly if you knock into them and water which makes noise as you move through it. The enemies are different as well. Some enemies just have a sword. Others have a Bisento like weapon so knowing when to block changes. Some have throwing knives so watch out. Others carry crossbows for long range shots. Some have shields to block frontal attacks. Some carry lanterns, meaning they can see into dark areas and pull out whoever tries to hide there. Many guards tend to patrol around but have patterns so watch them for a while to know what’s up. Some guards peep over edges and out of windows so watch where you are climbing and hanging as you may still get caught. This isn’t everything. As you can see, there are so many factors in this game which when they all combine and work together create some very puzzling areas where thinking becomes a necessity. It is all great fun though. The cutscenes are done very well and works with the style of the game. You can see the paint and artwork in this.

Overall we have had so much fun with Assassins Creed Chronicles: China. So much awesome work has gone into this game. This is definitely worth playing.

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