Warzone in halo 5 Guardians is great fun. It’s also big and very chaotic at times. Warzone isn’t like other games. Normally in games like gears of war, your threats are right in front of you. In Warzone your threats are from a mile away, right up in your face, from below and from above. You could be sprinting across the map just to run into a shotgun wielding spartan. You could be sneaking around the edge of the map and then all of a sudden you have a giant hole in your head thanks to a sniper. You may be on a killing spree and having a great time until a random banshee out of nowhere bombs you from above. It’s not fair at times but hey, that’s Warzone. Now many have talked about some req weapons as rubbish or useless and we at X35 Earthwalker don’t think so at all. Off course there are some req weapons that even we don’t use but we will talk about some of them.

The ‘Needler’ is very underrated. We have hardly seen people use this weapon. X35 Earthwalker said, “The regular Needler is a good gun but the tier 2 ‘hail storm’ is extremely good. It fires faster than normal, with more ammo and the needles track enemies much better. You don’t know how many times I have gotten double and even triple kills with this weapon. There was even a time when I got an overkill on the ‘Spire’ map fighting for control over the spire. You only need a few needles to make them explode and they die fast. I have even got a killing frenzy from using the whole gun and then grabbing another one. You have to be smart though. Don’t just run up to enemies and start spraying, chances are, you will die. You must fire only a small amount of needles for each enemy and change targets fast. If you just run up to one enemy and fire, you will always kill them (unless you miss) but if you run up to two then it can go either way. When it comes to bigger groups… be smart.” 

The ‘Saw’ use to be bad in our opinion and rightfully be ignored by spartans except for the tier 3 ‘the answer’. X35 Earthwalker said, “I never use to like the saw at all. Diamondz L45 and I use to love it in halo 4 but here it is too weak. There were times when I would beat someone using a saw with an ‘Smg’. Like why and how. That isn’t right. Then there was a time where someone with an smg beat me when I had the saw but lately I think the halo 5 update increased it’s power because know it does a great job at destroying shields and applying pressure to vehicles. Just by playing smart and picking my targets carefully, I was able to get killing sprees with the saw. The tier 2 saw ‘appetite of destruction’ is even better. I feel like it does ever so slightly more damage but the extra ammo and clip size does make a difference. When you have that gun do not be afraid to attack light vehicles like ‘wasps’ and ‘banshees’ as the drivers always panic when they receive constant rapid damage. They crash into walls and whatever trying to escape. Never be afraid to use that ammo. By the way, it isn’t a gun that allows you to take on two at once, remember that.”

The ‘Sentinel beam’ has been dissed by almost everyone. No one has anything nice to say about this req weapon except that it is cool because it fires a laser. X35 Earthwalker said, “The Sentinel beam is not that strong at all but it does have one awesome feature that many do not know about. This req is like super effective against the wasp. This makes me so happy as people love to use that thing all the time. When I for the first time used the sentinel laser against a wasp it literally burned up before my eyes. No, it wasn’t a already damaged wasp. It wasn’t smoking or on fire. I am not sure how effective it is versus other vehicles but I believe it’s an anti vehicle type weapon but that doesn’t mean it’s not good against Spartans. When using it on enemy players they tend to panic because of the laser and constant damage. It works pretty much every time. So you literally have to experiment with this weapon.”

The ‘Plasma pistol’ is a powerful weapon that many just seem to avoid using because they most likely believe that another weapon would be better and maybe so but never underestimate this req weapon. X35 Earthwalker said, “The plasma pistol is one of my favourite req weapons because of how good it is and how strategic it is. This weapon especially the tier 3 plasma pistol ‘Void’s tear’ makes everything easier. This finishes enemies so quickly. It is anti-vehicle as it stuns and disables vehicles allowing you to take enemy vehicles. It’s best feature is that you can noob combo enemies. A noob combos is when you use a charged shot to drain a spartans shields and then headshot enemy straight afterwards. This has brought me so many kills before. Matter of fact on the level ‘battle of noctis’ I got so many kills because I would catch many out in the open with noob combo kills. The range of the plasma pistol when using smart link (basically zoom) is ridiculous. You can lock on and shoot enemies from so far away that it’s funny at times. Find the right spot and equip a long range precision weapon and you’ll have a great time.” 

The ‘Gunfighter magnum’ was a cool addition to the load out reqs. The pistol looks different and fires differently. It isn’t the best pistol at all, matter of fact we believe it is the worst load out pistol but once understood and used correctly, it may give you the edge. X35 Earthwalker said, “This pistol does less damage than the regular pistol but it has a much higher rate of fire. This weapon at least gives you more chances to hit that head shot. This gun can actually kill enemies really fast but you have to make sure not to miss any shots though. If all the shots hit, then the enemy drops really fast. It feels like a revolver from an old western movie with a quick draw and reload. Thanks to the high rate of fire the shield of the enemy will fall quite fast meaning it’s good for melee kills. Get sort of close to the enemy and rush them while firing as fast as you can, then when close get your fist into their face. Simple right? At the end of the day you basically just have to practice with this weapon.”

The ‘Energy swords’ have been claimed as useless by many which we say is ridiculous, their reason isn’t good enough. Off course if you run across the middle of the map, in the open, you will get gunned down by snipers, battle rifles, dmr’s and more. Use strategy spartans. X35 Earthwalker said, “The energy swords are excellent reqs and very powerful in the hands of a strategic and patient spartan. Just because you have a sword doesn’t mean you have to use it and run around with it all the time. Play normally for a while and wait for the opportunity. I have had multiple moments where I zoom into an enemy base at the right time and get over kills, kiltrocity and other multi kills. Swords naturally give you a speed boost so abuse that ability. Also by using power up reqs you can change the type of attack. Take things slow with active camo or charge through with speed boosts and a overshield. You could do the same with hammers but swords don’t slow you down as much plus swords have the natural speed boost.”

Off course there are some reqs that we truly believe aren’t worth using like a regular boltok and supressor. Their higher tier versions are much better and have low level requirements to unlock so there is literally no reason to use it. That’s a blog for another time though. Over time we will be uploading more clips of game play by X35 Earthwalker and friends on this website overtime so feel free to check them out to see some action. Pretty much every req has some sort of use and never just write something off because others are saying something about it. Be the one who makes it work. That’s what we do but whatever you do… make sure it’s at least the ‘Earth Walk’!

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Chime Sharp is an improved version of Chime, developed by ‘Ste Curran, Twistplay’ . It’s a music puzzle game that comes out or already out by now on the 24th of February which is today for Xbox One, PC and PS4. 

Straight away we must say that this game is unique. It sort of reminds us of tetris but with a musical twist to it. The main problem was that unless you know the previous game ‘Chime’ you will have a tough time figuring out what to do. We went to the official website to find information about the game but there was barely anything. Eventually it took us a while to learn that you must cover the grid as much as possible using the tetris like shapes. The more you cover the grid more music you create. This is where the puzzle side of it comes out.

The main difference between Chime Sharp and Chime is that Chime Sharp has more levels and new modes. We only know 2 of the mode: Sharp and strike. We don’t know the difference. Like we said, information isn’t easy to come by. Other than those two main differences is the improvement of graphics. The game does look very nice indeed. The colours and and the surroundings are great to look at.

There isn’t really too much that we can say about this game. It’s simple but unique at the same time. We recommend this game to only music genre gamers and secondarily those who like puzzle type games. Other from that we aren’t sure who else will enjoy this. 

Overall this game has the potential to be fun and the developers ‘Ste Curran, Twistplay’ put some work into it. Now it may be your thing or not but regardless… Always remember to do the ‘Earth Walk’!

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Ghost recon wildlands, developed by Ubisoft, will be released on the 7th of March 2017 for Xbox One, PC and PS4. The game is set in Bolivia but a few years in the future. The country has become the largest producers of cocaine in the world. The ones behind this is the Santa Blanca drug cartel with their vicious tactics and influence has made the country narco state meaning that the countries economy is dependent on the trade in illegal drugs. This has brought forth fear, violence, injustice and lawlessness. Since getting into a all out war is not the solution here, stealth is the way to go. This is where the players, as the Ghosts, come in. An elite US special forces team, deployed behind enemy lines stop this all: the cartel and the corrupt government.

The open beta is available from February 23rd to February 27th. which is a fair amount of time due to the fact that the full game will be available a little more than a week later. In the open beta you’ll have access to the Itacua region of the game which is a good place to warm players up to the game and get ready for the worse to come. We heard that another region is also available called Montuyoc which is said to be much harder than Itacua by a considerable amount. This area is not for new players due to the drastic level in difficulty; however we aren’t 100% sure if Montuyoc will be available though. The open beta is free and available for Xbox One PC and PS4. The beta and even the full game is completely co-op with up to three other players so bring your friends in on the action but if you want to play by yourself then a.i team members will accompany you. You will have access to the full game’s vehicles and weapons to carry out stealthy operations or full blown fights to fight take on missions against the drug cartel.

Now some gamers may be wondering if you get anything for taking part in the beta. Well there is and it’s not a small prize where you just get a ribbon or character skin. If you participate in the open beta you’ll get access to the “Unidad Conspiracy” mission if you play the full game before March 31. For those who are a fan of Ghost Recon may be tempted to really get into the game. It’s not a bad prize at all if you ask us.

We are still very interested to see the leaders of the drug cartel in action as they really do stand out. We like how different they look and seem from each other. Each has an important role and look like they mean business. Their different departments show that this cartel isn’t some little kids game but a fully organised operation that has put some thought to it. The leaders are: El Yayo (head of production), La Reina De La Belleza (head of trafficking), El Cardenal (head of influence), El Muro (head of security) and El Sueno (leader of the cartel). El Yayo is a reluctant worker for the cartel because his family was threatened by them. He may end up helping the ghosts bring the cartel down. El Cardenal is the false preacher who was removed from the catholic churches for preaching forbidden cults. It seems the cartel has him manipulate and trick people with false sermons and messages. El Muro is the personal body guard to the leader. He looks like the typical tough guy who can hold his own in almost any situation. We are expecting a boss battle here. La Reina de la Belleza had a violent and traumatic childhood and this is probably what helped make her what she is today. We couldn’t trust her just from looking at her. Like she has a knife near by. The leader El Sueno has dangerous written all over him. He is brutal but acts religious at the same time which doesn’t make sense. It would be interesting if he has some sort of supernatural abilities. We would actually like that.

Overall we want to see what this game and the beta have in store for us gamers. The game is looking real good so far. The developers ‘Ubisoft’ did a great job so far. Let’s see what happens with this game but whether we see or not… you just can’t forget to do the ‘Earth Walk’!

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Snake pass is a new 3D physics based puzzle platform game, developed by ‘Sumo Digital’, coming out 28th of March for the US but 29th for Europe on Xbox One, Steam, Windows 10, Nintendo Switch and PS4. In this game you play ‘Noodle’ the snake who has a friend, a humming bird called ‘Doodle’. Basically their natural habitat, ‘Haven Tor’ has been invaded by a mysterious interloper who is disturbing the peace and order of the place. So Noodle and Doodle are going to handle the problem.

This game just looks fun. Noodle looks like he is a curios snake but also at times silly. A nice design for a snake and already that makes us like Noodle. We don’t get that same feel from Doodle but we will have to see more of that character from the game in time. As Noodle, you have to slither around, climb, wrap around, twist and reach your way through the levels to reach ledges, collect objects and pull levers. The movement of the snake is excellent and you can tell that some time went into just the snakes movement alone. It pays of here. What’s also great is that you get to swim and go through water like what snakes do. Once in the water you are free to swim and move as you please and that’s awesome. It’s always great for any game to have some realistic features. 

This game has 4 world theme. Each world has their own unique features and hazards just waiting for the player. There are 15 levels to conquer and each one filled with snake based obstacles. This game has a simple but correct learning curve. The levels start of simple and then get increasingly difficult to the point where there may be moments where you scratch your head. We are interested to see what these levels contain and fully look like but we all must wait. What we do know is that since it’s a 3D puzzle platformer, you know that their will be lots of collectibles. We see glowy blue lights, coins and green symbols. So it isn’t just slithering around.

This game looks very nice. The graphics look are great and everything is very colourful. The environments are very interesting as they remind us of super mario galaxy with the whole floating areas and stuff. The sounds are better though, especially the sound of the water and your movements through it. The animations of the snake are all very good. Lots of effort has definitely went into this game. The developers ”Sumo Digital’ did a very good job with this game. X35 Earthwalker himself says that his favourite thing about the game so far seems to be the snake, ‘Noodle’.

Overall this seems like a fun game that even children would enjoy playing. There should be lots to do and want to know more about the game. It just may be worth checking out but whether you do or not… Never forget to do the ‘Earth Walk’!

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Hello friends and fellow Earthwalkers. We have been checking out some of the action in Halo wars 2. So far we are liking it. The online battles are big and explosive just like we hoped. The size of the maps are large enough to allow retreat and recovery, flanking and distractions. We do seriously hope that the developers made their maps with our feedback in mind. What can be confirmed is that the game has a lot going on and there is so much to take into account when in matches.

The maps have multiple things on it. There are supply crates and locations that once captured grant you additional energy. These two in particular are incredibly important. Get your crates as fast as possible and make sure to at least capture the energy points on your side of the map otherwise you will be at a medium sized disadvantage. Some maps have additional things on them to make things more interesting. We hope some maps have structures like ones that increase population or that giant covenant cannon thing. Off course they have to be balanced though.

There are lots of options in matches due to the large amounts of units, and leader abilities at your disposal. What’s really great is that now you can see what each units strengths and weaknesses are from a quick glance. They have a colour coded: red, amber, green and black system to show how well they fight against unit types. Amber means normal, green means very good, red, means very bad while black means can’t do anything. For example the ‘Cyclops’ unit (from what we remember) will have orange for infantry, green for vehicle and black for air. This means that Cyclops are alright against infantry, great against vehicle and can’t do anything against air. This makes understanding units and deciding what to build much easier and quicker.

We do wish that they kept the leader power skill tree look, which was in the first beta, instead of the wheel but that’s the decision they made. Maybe it’s because everyone is use to the wheel from the first Halo wars. It’s still nice but the skill tree looked much cooler and new. There are lots of abilities to unlock and use. As you kill units, capture energy locations, upgrade, basically do useful things in matches you will be awarded with skill points that you can spend to unlock leader powers like eradication or specific upgrades like making your units move faster. This is one of those decisions that are actually strategic. First of all choose what suits your style or the type of strategy that you are going for in the match. Next thing to think about is the situation of the match. For example your enemy may have a large army and you need to help thin them out so you may unlock mines to do damage as they approach you. Or maybe close air support to deal big damage to all their units. Or at the start of the match you get the upgrade that increases infantry speed so you can capture areas and get supply crates before the enemy. Think carefully instead of just picking whatever seems cool.

Seeing Decimus getting dropped in for the first time was quite cool to see. He has a ton of health, comes with a shield and does all kinds of destruction. He’s like a combination of the ‘War Lord’ from halo wars 2 and the ‘Brute chieftain’ from halo wars 1. He pulls you in and greets you with a nicely crafted hammer. We believe that their are hero units and then there are super units (they may be called ultimate units now). So the War lord and Spartans are powerful hero units but ultimate units like Decimus and Condows are things that terrorise the battlefield and strike fear into the hearts of players. Don’t even call their name or they might just show in your room (made you look). We believe the best thing to do is to get your ultimate unit as quickly as possible while not neglecting everything else like resource and unit management. 

Seeing the amount of leader abilities, the upgrades and everything else that’s going on shows that game is, just as I hope, more strategic and fights can almost easily go either way. Games should always have a way that allows players to forma a comeback, even if it is a small chance. There are leader abilities that can wipe out or heavily damage entire armies. There are units that can hold of many units while your army can retreat and heal up. There are options here and we love that. From what we can see, we am loving how Halo wars 2 is turning out and want to see what else happens with this game.

This is just some of our initial thoughts and views of the game and of what we know. Have fun with Halo Wars 2 and do the ‘Earth Walk’!

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Typoman: Revised is a 2D puzzle platformer word game that came out last year on PC and Wii U but came out coming out (or came out) today for Xbox One and PS4. In this game you play a character made of letters who has to survive and get through a dangerous and dark world. 

Straight away this game has captured our attention. We like the whole idea of creatures and the main character being made of letters. We like the emphasis that this game places on words. The main character starts of as an the letter ‘O’ rolling around, then finds other letters until eventually having an humanoid shape as in head, arms, body and legs. Allowing him to run, jump and climb ladders. The main character is one of those that doesn’t say anything.

This world is hostile and different creatures are around that are a bigger than the player and will attack him. Our character doesn’t have any means to defend himself and out running some of them, doesn’t seem possible; however our little guy has a power that those creatures don’t have: The power of words. He can use words to change and alter his surroundings. So by creating a new word using a ‘wordscrambler’ like ‘Down’ he can make doors, for example, that are up to come down. There are other words like ‘rain’, ‘trust’, ‘cover’ and much more with their own effects for the main character to use once he has spelled them. Words are literally your defense and weapon in this game and we so love the idea of that at X35 Earthwalker.

Throughout the world there are speech marks that once collected displays some text containing interesting information. It could be about the story or could be some advice or something for the player to think about. Either way, those speech marks are worth getting. One of them did say, “She taught me to seek truth over lies, justice over injustice, righteousness over the rewards of evil doers.” This is very interesting as not only this a good message for everyone to hear and should follow but it’s linked to something X35 Earthwalker himself has noticed concerning this game. We will tell you what he said later.

The graphics of the game are very nice and the art style was enough to make it the winner of the ‘Gaming trends best of E3 2015 best art style’. The music in this game was composed nicely and you can listen to some on the Typoman official website. The sounds are good and go well with the interactions and whatever is going on. The environments all look nice. The background we felt good have been done a bit better but still nice. We felt that there is opportunity to put something more in there but we aren’t the creators of this game and so it’s up to them. A lot of effort and work went into this game and it definitely shows. 

X35 Earthwalker said, “I believe that this game, like with others and even some anime, was inspired by the bible but off course with it’s own twists. The biggest evidence of this is that the only real weapon and power that this little character has in this game is the power of words. Yet what the bible and Jesus explained to people was that words have power. That words change things. Words effect the physical and the spiritual. Words change lives and can even produce life or death which is mentioned in Proverbs 18:21. On the Typoman website the description, under the section ‘about this game’ in the last sentence even said “But choose your words wisely. They can either be a blessing… or a curse!”. Not only does God tell us to control our tongues and what we say but in Matthew 12:37 Jesus even explained that by our words we are justified or condemned. Our words either lift us up or will work against you. The text that the speech mark revealed talked of seeking truth and rewards of the wicked. Things that Jesus and the bible definitely talks about. So many links and evidence and this is what also interested me about the game.” So all readers and viewers, let us know what you think.

Overall this is an interesting game and we hope that many gamers give this game a chance as it also seems like one of those games that has a lesson behind it for the gamers to get and learn from or something like that. The developers, ‘Brainseed Factory’ did a very good job with this game. We at X35 Earthwalker look forward to seeing what becomes of this game in this year. Do the ‘Earth Walk’!

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Pikmin was a game from X35 Earthwalker’s childhood. It was the game that he so loved and adored. It was a game that set the standards for other games. This game was most likely the first game he had for the GameCube. Pikmin was a classed as a real time strategy (RTS) game that was released in 2001 on the Nintendo Gamecube. In this game you controlled captain Olimar, an alien who crash lands on a strange planet. He encounters small, cute but unique creatures called ‘Pikmin’. These guys can’t really do anything by themselves but when they are in groups, that’s when they become one of the most powerful things on the planet. 

You crashed landed because an asteroid struck your ship, sending your ship on a crash collision course. Even worse, your ship started to break apart. Parts of your ship landed in different places on the planet. Olimar can’t get the pieces as they are big and heavy and in locations that he can’t reach. Even worse is that the atmosphere of the planet is toxic for him. His life support system has enough to keep him alive for 30 days! Captain Olimar soon discovers that Pikmin can fight other creatures, carry objects, break down walls, build bridges and more. So can he find the ship parts, repair his ship and get off the planet with the help of the Pikmin in 30 days? That’s the question.

Pikmin has 5 different areas for Olimar to explore: Impact site, Forest of Hope, Forest Naval, Distant Spring and Final trial. Each area is very different and has their own fun points and annoying points. The impact site is where you crashed landed on the planet (We are sure you figured that out). Here the area is designed to teach the player the basics of using Pikmin and what they can do. In the very first day, nothing can kill you but after the first night, enemies will occupy the area. Forest of Hope is where the action truly starts. There are many parts to Olimar’s ship here. Also there are little larve like enemies here, Bulborbs which are the famous giant two legged creatures with large mouths to eat you and your Pikmins, armoured beetle which is really mean and long neck bird head creatures who have quite the peck. Forest naval got it’s name because according to Captain Olimar, it looks like a belly button from high altitude. This level is X35 Earthwalker’s least favourite but is the most different and has a lot going on in this level from bugs dragging around a ship part to fire geysers shooting out fire. Things get serious in this area. Distant Spring many would consider to be the hardest area as it has everything from the other areas in it from solid walls and lots of water to numerous enemies and tricky puzzles. Matter of fact Distant spring has stronger versions of previous enemies there.

The final area is the one that no one will ever forget. It’s the level that all players of Pikmin have learnt to fear. It’s ‘Final trial’. This area isn’t like the others. There aren’t multiple areas to explore and many pieces of the ship to find. There is just one piece and just two sections. This area tests what you know about Pikmin and how to use them. Straight away the level splits into three paths. The left is more for red Pikmin, the middle is more for blue Pikmin while the right is more for yellow Pikmin. After you cross the small lake like area, you then come to an arena where the thing that shall not be named… fine… the ‘Emperor Bulblax’ is just chilling. You see what looks like plants in the ground but that’s actually antennae like things from it’s back. It’s underground. This is the official final boss of the game and it’s a fight indeed. The emperor has lots of health and is capable killing your entire army if you aren’t careful. It uses it’s sticky tongue to grab and eat Pikmin and later on can jump high to crush Pikmin to death and shake them off. The secret make the emperor swallow ‘bomb rocks’ which will do nice damage and stun the enemy for a good while.

In Pikmin 1 there were three types of Pikmin: Red, Yellow and blue. Red were the strongest and did the most damage to enemies, making them best for combat. They also have the ability to withstand fire, so fire geysers have nothing on these guys. Yellow are probably the lightest of the Pikmin as they can be thrown to much higher places. Also, they have the ability to pick up and throw bomb rocks, meaning that no wall can stand in the way of the yellows. Blue has the unique ability to go through water. That’s right. They won’t drown, meaning they can reach multiple areas and parts that other Pikmin just can’t go. Also each of the Pikmin types have different physical features. Red has a nose, Yellow has ears and Blue has a mouth. This is interesting though. Also Pikmin have 1 of 3 things on their heads: leaf, bud or flower. Leaf Pikmin are the weakest and the slowest while flower Pikmin are the strongest and fastest. There are two ways to create flower Pikmin. First is when a new Pikmin is made and it’s in the ground, leave them there and over time they will turn into flower Pikmin. The second is to have them drink nectar which instantly turns them into flower Pikmin. Nectar isn’t as rare as people think. You can find them in grass, pebbles, dropped by a rare beetle creature or flying ghost things. 

X35 Earthwalker was one of those who completed the game way before 30 days. You get a different endings depending on how fast you complete the game: early, on time and ran out of time. Now there were two sequels to the game and we loved them also. The third was our least favourite, the second was the best in terms of gameplay and features but the first holds a special place in X35 Earthwalker’s heart. In the second one, the whole idea of controlling Captain Olimar and Louie was excellent. We might write about that game another time though. X35 Earthwalker when he was younger actually got attached to the Pikmin. There was once a time where when searching for parts he made some mistakes and got a quite a bit of his Pikmin eaten. He ended up crying but then later came back with pure rage, vengeance and an army of 100 red Pikmin with the sole purpose of killing that monster. He did and it made him feel a lot better. We remember going through the levels and seeing everything for the first time, wondering how to solve certain puzzles and reach certain parts. It was exciting seeing the ship slowly get built back together and then reaching new areas. Or chasing those flying ghost looking things that have the nectar. Pikmin are so useful and can do many things.

This game isn’t that difficult and we strongly believe that within two play throughs of the game, almost any player can beat the game within 30 in game days. The main skill you need when playing this game is multitasking. You have to have one Pikmin squad collecting and carrying pellets or dead creatures bodies back to the onions to build your numbers. Another group that can be breaking down walls, building bridges or pushing large objects out of the way. While another group goes with you hunting for ship parts and exploring. The player has to manage all these things and know when to do that. You must manage your time properly as you don’t have that much time in a day so what will you do and how will you do it. Will that take too long? Is there a faster way? Should I use one whole day just for increasing Pikmin numbers and upgrading them to flowers? That’s up to you. Lastly, never leave your Pikmin alone at night. Any Pikmin left alone after the countdown reaches 0 will be automatically hunted down and eaten by monsters. Nothing will survive the night. Either keep them right near their onion or keep them with you and they will be safe. This is one of those games that you must play and try if you get the chance. The developers ‘Nintendo EAD’ created an awesome game that will be with us always. Whether you know the game or not… never forget to do the ‘Earth Walk’!

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EVERSPACE is a new rougelike, space, shooter game developed by ‘ROCKFISH Games’ and it coming out on Xbox One, PC and PS4 in March. Straight away we like this game just from what it is about and how it looks. It’s literally an action packed space game where you can blast things and fly around at high speeds. The objective of this game is simple. There is a destination that you have to reach; however there are multiple obstacles in the way. Also there is said to be a great puzzle that needs to be solved so there is something a bit deeper going on here.

Everytime you make the journey, it is different everytime. For example you may end up getting into a dog fight with some dangerous fighters but then the next time you may run into a group of large ships with powerful laser blasters. Off course there is more to this game than just blasting and flying around. You can gather resources, check out comets, ship wrecks and wormholes. If you want, you could just find and attack traders to get their supplies but be warned, they won’t give up their goods easily at all. 

Now in order to get to the next area or system to explore and survive, you will need to gather enough fuel to be able to use the jump drive. On top of that you will need to collect resources to upgrade your ship to craft items to upgrade your ship and for repairs. This game is said to be very hard and damage to your ship and systems is unavoidable. You will die a lot in this game, so upgrading your ship and repairs are essential or you pretty much won’t be going anywhere.

The game actually rewards you for dying though, so don’t let the fact that the game is hard put you off. So everytime you die, you will get the chance to to change and improve your ship for the journey. Whether that’s improving your sensors, increasing the capacity of your shields, upgrading your weapons (yes please), increase shield capacity or even adding armour plates. What this game gets right is the fact that most of the upgrades and modifications actually show up visibly on your ship. For example getting new wings will change the shape of the ship. That is very cool indeed. Plus everytime you die will reveal a bit more about the story in the game. So dying is apparently okay in this game. 

Now there is a lot of life in EVERSPACE. There are friends, neutral parties and allies out there but majority of the NPC’s are hostile and will make it their goal to destroy you. There are Kamikaze fighters which when near death they will crash themselves into you so evade for your life. Annoying scavengers who travel around and attack whoever looks like an easy target but some have cloaking technology so they can be anywhere. Frigate class ships might show up with big cannons, turrets and more to blast you away, heavy tactics are needed with these ones. Typical group of pirates might show up from hangar of outposts. They fight strategically, so it might be best to destroy their leader as quickly as possible. Most interesting of is that there is said to be enemies that are organic life forms which stay in asteroid fields covered by plasma clouds. That is so far the most interesting enemies. We hope there is a enemy encyclopedia providing information on them. 

There will be VR support for oculus Rift and HTC Vive, so gamers who to literally get in the cockpit and take command will have no problems doing that. Also in the future there will be a ‘Hardcore mode’ where permadeath is active. This should only be attempted by the masters of this game since dying is most likely going to happen in this game frequently. The fact that there is no multiplayer isn’t a big deal. Not all games need it, it just depends on what the game is about. If they make it multiplayer in the future then that’s excellent but as far as we are concerned. It doesn’t make a difference.

From what we have seen of the game, it all looks very cool indeed. We gamers do need an actually good action packed space shooter game with some depth to it. The graphics look excellent and space in this game will make many want to just explore it. The cross hair is nice and easy to see. The action is smooth and flows nicely. Lots of work went into this game, and it shows. The customising and crafting screens are easy to understand and nicely detailed. The variety of the vents and things that happen in space are interesting and because there is so much going on, you will never really know what is going to happen. Being able to craft and make changes on the go, even in the middle of combat is absolutely great feature to have since this game requires you to have the right stuff at the right time to survive. The sounds of the explosions, other ships and lasers all sound very good and on point in many cases. enemy fighter ships leave trails behind them from their lights and fuel making it easier for players to track them down and blast them. This space game gets a lot of things right. The different locations in the space in this game have different colours and different size rocks and stuff. X35 Earthwalker himself believes that many gamers have been waiting for game like this.

Overall this game is looking extremely solid. The developers ‘ROCKFISH Games’ did an amazing job with this game. We at X35 Earthwalker look forward to seeing what will become of this game and what other gamers have to say about it but it doesn’t matter what they say as long as you never forget… to do the ‘Earth Walk!’.

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Echo is a new third person science fiction adventure game developed by ‘Ultra Ultra’ coming out in March on the  Xbox One, PC and PS4. This game was made using ‘Unreal 4 engine’. Echo is definitely one of those games that stand out from the others. This is simply because of a very unique and interesting game mechanic. You may be able to guess it from the title of the game.

The echo game mechanic is pretty much the main and most interesting thing about this game. It’s the thing that will make gamers want to try it out. We at X35 Earthwalker always love unique games or games with unique mechnics or anything really. Basically in this world you control a girl called ‘En’. She is in special legendary place so far just called the ‘Palace’. The palace studies you and uses you to defeat you. That sentence wasn’t a typo it’s exactly what we said. The palace creates ‘Echoes’. Basically exact copies of you in everyway which can only do what you do. They even move and behave like you. In this game, the only true enemy is yourself.

We will explain it. The palace sort of goes through a cycle. It ‘reboots’ every few minutes which causes a black out. During this black out, you can continue to move through the palace however you like and all is well but after the black out. it’s all light in the palace and it’s there where the palace watches you. That’s right, the palace is sort of alive. After watching you, the Echoes it creates gets updated with your latest movements and actions. They learn or unlearn. The whole game is about you facing the consequences of your actions.

So basically If you run, the Echoes will have the ability to run as well. If you sneak, then next time, the Echoes will sneak around meaning they get the jump on you. If you shoot, then they have the ability to shoot as well and since they are an exact copy of you they can kill you just as fast as you can kill them. The game constantly makes a move based on what you do. Sort of like chess. So how will you play? Will you only make moves during the black out to avoid being detected at all (like a wimp) or will you also move during the day but face the consequences of your actions with adjusted Echoes that will come for you.

We don’t know too much about the story besides information concerning the palace and the main character ‘En’ and that you take and place certain light objects but other from that it’s pretty much, you have to wait and see. The graphics are alright but the animations are very good. The environment looks like details and time went into making it. From what we have seen, the game looks cool but sounds extremely cool.

Overall this game is unique and definitely worth checking out. X35 Earthwalker himself really wants to see how the community of gamers react and receive this game. The developers, ‘Ultra Ultra’ came up with something interesting here and we say good job.

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Death Squared is a new multiplayer puzzle game developed by ‘SMG Studio’, coming out ion February 14th for Xbox One, PC and PS4. Death Squared is a cooperative puzzle game for 1, 2 or 4 players where each player gets to control a squared shaped robot which needs to be guided to a matching colour-coded goal. This does sound easy but with puzzle games, it never is. There are traps and hazards which will destroy and kill your robot.

Straight away from looking at the game, We at X35 Earthwalker could tell that it’s fun and has some humour to it. We could tell that from the design of the robots. The robots may come in the four colours red, blue, green and yellow and have similiar looks but it’s the prints on their faces that gives it away. There are many prints. like an ‘X’, mustache, laughing face, cross bones, heart, tiger stripes and even a skull. It would be better if these robots have voices and actually talk to the players but we will see. The same faces can have different markings so customisation of the robots is there.

The entire level is made of squares and literally, there is a lot of details on the squares. Some squares have different markings, colours and coating. The graphics of the game is very good. The scenery looks like a giant section in a mechanical factory. It looks the the whole thing is like a simulation by a computer with square levels in an area surrounded by lots of space. The music is more like ambiance, just a simple tune in the background. This may be like this because the developers wants all the focus to be on communication between the players. 

X35 Earthwalker has checked out some of the levels already and he said, “The levels throw a lot of stuff in there for the players to think about. It actually causes players to stop, think and plan amongst each other, before continuing. Some levels have blocks that hologram squares which is tangible for the robots of different colour and move when the same coloured robot moves. There are levels where pieces and even rotating parts move as the robot of the same colour move. There are switches which activate spikes from the ground that destroy any robots on top of it. There are levels that have lasers that will destroy any robot that of a different colour that makes contact with it. There are even levels that combine all of this stuff together, creating crazy scenarios. I like what I see so far”. We agree.

This is the kind of game that will get you vex with your friends and family. Maybe your younger sibling accidently gets your robot killed because he moved when he wasn’t supposed to. Maybe your friend forgot that all this time they can move through any hologram squares that’s the same colour as they are, wasting many minutes. Or that one friend who decides to get his friends killed but tries to make it seem like it was an accident. This game starts of very fun but will quite quickly become a challenge and then a head scratching challenge. If you don’t have any temperance (self control) and long suffering (patience) then be careful as you don’t want to get too mad with friends and family. So think twice about this.

It has been said that there is a section in the game called the ‘Vault’ which has a bunch of levels that are only for the brave. We guess that these levels must all be very hard to complete to near impossible to solve. We hope there are some levels like that though because there are always gamers out there who won’t stop until they beat it. Those guys will have fun.

Overall this seems like a fun puzzle game that will keep you occupied for a good while. A lot of work has gone into it. The developers ‘SMG Studio’ did a good job with this game and we at X35 Earthwalker want to see what becomes of this game. Even so… You must not forget to do the ‘Earth Walk’!

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